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  • Theme change doesn't work on <4.0 as it should

    - by user1717276
    I have some difficulties with setting up a "theme switcher" programmatically. I would like to switch themes from app (between White (Theme.Light.NoTitleBar) and Dark (Theme.Black.NoTitleBar)) and what I do is: I set a SharedPreference: final String PREFS_NAME = "MyPrefsFile"; final SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0); final SharedPreferences.Editor editor = settings.edit(); and than I have a two buttons to switch themes (second one is almost identical) Button ThemeWhite = (Button) findViewById(R.id.ThemeWhite); ThemeWhite.setOnClickListener(new OnClickListener() { public void onClick(View v) { editor.putBoolean("Theme", false); editor.commit(); System.exit(2); } }); and in begging of each activity I check SharedPreference boolean theme = settings.getBoolean("Theme", false); if(theme){ this.setTheme(R.style.Theme_NoBarBlack); } else{ this.setTheme(R.style.Theme_NoBar); } setContentView(R.layout.aplikacja); I define themes in file styles.xml in folder values: <resources> <style name="Theme.NoBar" parent="@android:style/Theme.Light.NoTitleBar" /> <style name="Theme.NoBarBlack" parent="@android:style/Theme.NoActionBar" /> in values-v11: <resources> <style name="Theme.NoBar" parent="@android:style/Theme.Holo.Light.NoActionBar" /> <style name="Theme.NoBarBlack" parent="@android:style/Theme.Holo.NoActionBar" /> in values-v14: <resources> <style name="Theme.NoBar" parent="@android:style/Theme.DeviceDefault.Light.NoActionBar" /> <style name="Theme.NoBarBlack" parent="@android:style/Theme.DeviceDefault.NoActionBar" /> manifest file: <application android:theme="@style/Theme.NoBar" > Everything is working excellent on android 4.0 but when I use 2.2 it doesn't change theme - just font is getting white as it should be but there is no dark background. I tried checking if it at least works and changed Theme.NoBarBlack in values (for android <3.0) and its value the same as Theme.NoBar and then when I pressed button font wasn't changed -as it should do.

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  • Is it possible to do A/B testing by page rather than by individual?

    - by mojones
    Lets say I have a simple ecommerce site that sells 100 different t-shirt designs. I want to do some a/b testing to optimise my sales. Let's say I want to test two different "buy" buttons. Normally, I would use AB testing to randomly assign each visitor to see button A or button B (and try to ensure that that the user experience is consistent by storing that assignment in session, cookies etc). Would it be possible to take a different approach and instead, randomly assign each of my 100 designs to use button A or B, and measure the conversion rate as (number of sales of design n) / (pageviews of design n) This approach would seem to have some advantages; I would not have to worry about keeping the user experience consistent - a given page (e.g. www.example.com/viewdesign?id=6) would always return the same html. If I were to test different prices, it would be far less distressing to the user to see different prices for different designs than different prices for the same design on different computers. I also wonder whether it might be better for SEO - my suspicion is that Google would "prefer" that it always sees the same html when crawling a page. Obviously this approach would only be suitable for a limited number of sites; I was just wondering if anyone has tried it?

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  • PendingIntents in Notifications

    - by Mariano Kamp
    I would like to show a notification that displays the progress of an ongoing operation. That works well for me. But at the same time the remote view should contain cancel button to stop the ongoing operation. The usual content intent should still do something else, i.e. not cancel the ongoing operation. It seems though that I can only have one intent. I have to specify a contentIntent that is launched when clicking on the notification: If I don't specify that I get something along those lines: E/ActivityManager( 62): Activity Manager Crash E/ActivityManager( 62): java.lang.IllegalArgumentException: contentIntent required ... For the "cancel" button I set another intent: Intent cancelSyncIntent = new Intent("com.xyz.CANCEL_SYNC"); contentView.setOnClickPendingIntent(R.id.cancel_sync, PendingIntent.getBroadcast(context, 0, cancelSyncIntent, 0)); But this never works. I always get the content intent when the button is clicked. It looks like I cannot use buttons in remote views of notifications?! I could probably display a text: "<< Press to cancel operation ", but that seems rather heavy handed.

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  • What points to be used for Drawing Hexagonal Shaped Button

    - by Durga
    Using below code I am able to draw arrow shaped button(shown below) ,but I want to draw hexagone(shown below as result image) ,so that I can use png image of size 175x154 as button image ,What Points I need to use to draw this ? and i need to to draw 6 such buttons ,how do i achieve this ? private void Parent_Load(object sender, EventArgs e) { // Define the points in the polygonal path. Point[] pts = { new Point( 20, 60), new Point(140, 60), new Point(140, 20), new Point(220, 100), new Point(140, 180), new Point(140, 140), new Point( 20, 140) }; // Make the GraphicsPath. GraphicsPath polygon_path = new GraphicsPath(FillMode.Winding); polygon_path.AddPolygon(pts); // Convert the GraphicsPath into a Region. Region polygon_region = new Region(polygon_path); // Constrain the button to the region. btnExam.Region = polygon_region; // Make the button big enough to hold the whole region. btnExam.SetBounds( btnExam.Location.X, btnExam.Location.Y, pts[3].X + 5, pts[4].Y + 5); }

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  • NSTask executed only once

    - by Eimantas
    I'm having trouble executing different NSTask's. Same launchPath, different arguments. I have a class who's instances administer own NSTask objects and depending on arguments those instances were initialized with - dependent NSTask object is being created. I have two initializers: // Method for finished task - (void)taskFinished:(NSNotification *)aNotification { [myTask release]; myTask = nil; [self createTask]; } // Designated initializer - (id) init { self = [super init]; if (self != nil) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(taskFinished:) name:NSTaskDidTerminateNotification object:nil]; [self createTask]; } return self; } // Convenience initializer - (id)initWithCommand:(NSString *)subCommand { self = [self init]; if (self) { [self setCommand:subCommand]; } return self; } And here 's the createTask method: - (void)createTask { // myTask is a property defined as NSTask* myTask = [[NSTask alloc] init]; [myTask setLaunchPath:@"/usr/bin/executable"]; } Say I have 3 buttons. Each one creates different class instance with different NSTask objects. But problem is that only first one gets executed. The second ones does not even triger "click" event (via target-action). I think it could be cause of launchPath I'm trying to use, 'cause simple /bin/ls works fine. The same command in terminal has 0 return value (i.e. all is fine). Any guides or gotchas are much appreciated.

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  • Bind button visibility to the expresion (C#)

    - by drasto
    I have a delete button in each row of GridView (component ASP.NET). I want some of the delete buttons to be invisible. The visibility of the delete button should depend on the data that are back the row. GridView is backed by EntityDataSource. GridView displays entities called Category, one instance in each row. Entity Category has (besides others) also a field of type EntityCollection. Name of that field is Items. Basically I want to allow user to delete a row only if the Items field of backing Category entity is an empty collection. I cannot make up the binding of Visible property. I have no experience with bindings and Google does not really help. This is how the button looks right now: <asp:Button ID="DeleteButton" runat="server" CommandName="Delete" Text="Delete" Visible=??? ></asp:Button> I don't know what should replace ???. The button schold be visible only when this expression evaluates to true: ((SimpleEShop.Model.Category) dataItem).Items.LongCount() <= 0 where dataItem variable contains data of current row in the table. What is the binding that I need ?

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  • Beginner: Restore previously serialized JFrame-object, how?

    - by elementz
    Hi all. I have managed to serialize my very basic GUI-object containing a JTextArea and a few buttons to a file 'test.ser'. Now, I would like to completely restore the previously saved state from 'test.ser', but seem to have a misconception of how to properly deserialize an objects state. The class MyFrame creates the JFrame and serializes it. Now I tried to deserialize like so: public class Deserialize { static Deserialize ds; MyFrame frame; public static void main(String[] args) { try { ds.deserialize(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void deserialize() throws ClassNotFoundException { try { ObjectInputStream ois = new ObjectInputStream(new FileInputStream("test.ser")); frame = (MyFrame) ois.readObject(); ois.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } Maybe somebody could point me into the direction where my misconception is? Thx in advance!

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  • SoundChannel, removeEventHandler, AS3

    - by pixelGreaser
    Is there a better way to use the sound channel is AS3? This works, but I hate it when I tap the play button twice and it starts doubling. Please advise. var mySound:Sound = new Sound(); playButton.addEventListener (MouseEvent.CLICK, myPlayButtonHandler); var myChannel:SoundChannel = new SoundChannel(); function myPlayButtonHandler (e:MouseEvent):void { myChannel = mySound.play(); } stopButton.addEventListener(MouseEvent.CLICK, onClickStop); function onClickStop(e:MouseEvent):void{ myChannel.stop(); } /*-----------------------------------------------------------------*/ //global sound buttons, add instance of 'killswitch' and 'onswitch' to stage killswitch.addEventListener(MouseEvent.CLICK, clipKillSwitch); function clipKillSwitch(e:MouseEvent):void{ var transform1:SoundTransform=new SoundTransform(); transform1.volume=0; flash.media.SoundMixer.soundTransform=transform1; } onswitch.addEventListener(MouseEvent.CLICK, clipOnSwitch); function clipOnSwitch(e:MouseEvent):void{ var transform1_:SoundTransform=new SoundTransform(); transform1_.volume=1; flash.media.SoundMixer.soundTransform=transform1_; }

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  • How to remove cursor from text field on click of button?

    - by Miraaj
    Hi all, I am trying to do a simple task: I have an editable text field, two buttons (titles: make editable/ make un-editable) over a window. Idea is: when user clicks "make editable" button, text field should become editable and when he/she clicks "make un-editable", it should become un-editable. In action of "make un-editable" I am doing this: [myTextField setSelectable:NO]; [myTextField setEditable:NO]; and in action of "make editable" I am doing this: [myTextField setSelectable:YES]; [myTextField setEditable:YES]; Problem is: It works fine when myTextField does not have cursor within it and user clicks - "make un-editable", ie. myTextField becomes un-editable but when it has cursor and user clicks "make un-editable" he/she can still edit myTextField. For its solution I tried to remove cursor from myTextField as soon as user clicks "make un-editable" button, by adding these lines before selectable and editable statements: [someOtherTextField selectText:self]; [[NSRunLoop currentRunLoop] performSelector:@selector(selectText:) someOtherTextField argument:self order:9999 modes:[NSArray arrayWithObject:NSDefaultRunLoopMode]]; [someOtherTextField becomeFirstResponder]; but none is working for me :( Can anyone suggest some solution for it? Thanks, Miraaj

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  • SL3 Nav framework + MVVM ligh

    - by Murari
    Hi All, Thanks for taking time to read through my question. Any guidance is really appreciated. I am using SL3 Navigation framework in my LOB application. I m currently using MVVM Light as the framework guidance. I have a datagrid consisting of employees and when the "user" clicks on "employee id link" in the datagrid, i am transferring the user to "Edit Page". I would like to transfer the "employee id" as query parameter to "edit page". The issue here is: I can access the query parameter in the EditStaffView.xaml.cs - which i don't want to do. protected override void OnNavigatedTo(NavigationEventArgs e) { if (this.NavigationContext.QueryString.ContainsKey("staffcode")) { string title = this.NavigationContext.QueryString["staffcode"]; } } I would like to retrieve the query parameter in my viewmodel and based on the query parameter, i will perform certain operations. When the constructor is called I would like the "view" to pass the staffid as shown below public EditStaffViewModel(int staffId) { LoadData(staffId); } I am constructing my hyperlink buttons in the datagrid dyanmically as shown below: staffListingModel.HyperlinkNavigationUri = string.Format("{0}{1}", NavigationUri.DataEntryEditStaff,"?staffcode={" + staffListingModel.StaffCode + "}"); and XAML looks HyperlinkButton Content="{Binding StaffCode,Mode=TwoWay}" NavigateUri="{Binding HyperlinkNavigationUri}" HyperlinkButton Any idea how to do this ?? Thanks for the help. Murari

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  • iPhone: Use a view as a transparent overlay with closing button

    - by axooh
    I've got a map with three bar buttons for different markers to show up in the map. If I click on a bar button, the specific markers are shown in the map, which already works great. Now I would like to show a transparent overlay (popup window) with the description of the markers after I clicked on a bar button with a button to close the overlay again and show the markers (which are set in the background). The function of the bar button: - (IBAction)routeTwo:(id)sender { // The code for the overlay // ... // remove any annotations that exist [map removeAnnotations:map.annotations]; // Add any annotations which belongs to route 2 [map addAnnotation:[self.mapAnnotations objectAtIndex:2]]; [map addAnnotation:[self.mapAnnotations objectAtIndex:3]]; [map addAnnotation:[self.mapAnnotations objectAtIndex:4]]; [map addAnnotation:[self.mapAnnotations objectAtIndex:5]]; } I tried the following possibilities: 1. Using a modal view controller RouteDescriptionViewController *routeDescriptionView = [[RouteDescriptionViewController alloc] init]; [self presentModalViewController:routeDescriptionView animated:YES]; [routeDescriptionView release]; Works great, but the problem is: The map view in the background is not visible anymore (configuring alpha values of the modal view doesn't change anything). 2. Add RouteDescriptionView as a subview RouteDescriptionViewController *routeDescriptionView = [[RouteDescriptionViewController alloc] init]; [self.view addSubview:routeDescriptionView.view]; [routeDescriptionView release]; Works great as well, but the problem here is: I can't configure a close button on the subview to close/remove the subview (RouteDescriptionView). 3. Using UIAlertView Would work as expected, but the UIAlert is not really customizable and therefore not suitable for my needs. Any ideas how to achieve this?

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  • Android - Temporal & Ancestral Navigation with ViewPager & Fragments

    - by rascuache
    I'm trying to work out the best way to implement the 'ancestral' and 'temporal' navigation (utilising the up button and back buttons), for a music player I'm working on. Currently, the user is presented with a viewpager, and can page between three main fragments (ArtistMain, AlbumMain and SongMain). Upon choosing an item inside that view, a fragment transaction occurs, and the viewpager goes out of view, replaced by a new fragment (AlbumSub, Songsub or player, depending on where the user came from). The user can then navigate deeper, until a song is chosen, and then they are taken to the 'player' screen. I guess the question is: How do I implement all of this conditional navigation? I'm fairly new to android and programming in general, and I just can't seem to come up with an efficient way to achieve this. At the moment, as each fragment is brought into view, the app is checking to see where the user just came from, and then determines where the user should be taken if back or home is called. This means I have a booleans like "fromArtistMain", "fromAlbumSub", and I'm checking for things like "fromSongSub && fromPlayer".. it's all turning into a bit of a mess. I've drawn a diagram (in paint, sorry!!), to depict the navigation I'm trying to achieve. The yellow represents the 'up' button press, the red is the 'back' button press, and blue is just normal navigation. The green arrows are meant to represent the view paging: Any advice is welcome. It might take something really simple that I've just overlooked. Thanks for your time.

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  • Giving another object a NSManagedObject

    - by Wayfarer
    Alright, so I'm running into an issue with my code. What I have done is subclassed UIButton so I can give it some more infomormation that pertain to my code. I have been able to create the buttons and they work great. Capiche. However, one of the things I want my subclass to hold is a reference to a NSMangedObject. I have this code in my header file: @interface ButtonSubclass : UIButton { NSManagedObjectContext *context; NSManagedObject *player; } @property (nonatomic, retain) NSManagedObject *player; @property (nonatomic, retain) NSManagedObjectContext *context; - (id)initWithFrame:(CGRect)frame andTitle:(NSString*)title; //- (void)setPlayer:(NSManagedObject *)aPlayer; @end As you can see, it has a instance variable to the NSMangedobject I want it to hold (as well as the Context). But for the life of me, I can't get it to hold that NSManagedObject. I run both the @synthesize methods in the Implementation file. @synthesize context; @synthesize player; So I'm not sure what I'm doing wrong. This is how I create my button: ButtonSubclass *playerButton = [[ButtonSubclass alloc] initWithFrame:frame andTitle:@"20"]; //works playerButton.context = self.context; //works playerButton.player = [players objectAtIndex:i]; //FAILS And I have initilaized the players array earlier, where I get the objects. Another weird thing is that when it gets to this spot in the code, the app crashes (woot) and the the console output stops. It doesn't give me any error, and notification at all that the app has crashed. It just... stops. So I don't even know what the error is that is crashing the code, besides it has to do with that line up there setting the "player" variable. Thoughts and ideas? I'd love your wisdom!

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  • Changing an image's ALT value with jQuery

    - by NightMICU
    Hi all, I have a modal form that changes the caption of a photo (paragraph under the image) and I am also trying to change the image's ALT attribute but cannot seem to. Here is the jQuery I am trying to make work $(".edit").click(function() { var parent = $(this).parents('.item'); var caption = $(parent).find('.labelCaption').html(); $("#photoCaption").val(caption); $("#editCaptionDialog").dialog({ width: 450, bgiframe: true, resizable: false, modal: true, title: 'Edit Caption', overlay: { backgroundColor: '#000', opacity: 0.5 }, buttons: { 'Edit': function() { var newCaption = $("#photoCaption").val(); $(parent).find(".labelCaption").html(newCaption); $(parent).find('img').attr('alt', newCaption); } } }); return false; }); And the HTML <li class="item ui-corner-all" id="photo<? echo $images['id'];?>"> <div> <a href="http://tapp-essexvfd.org/gallery/photos/<?php echo $images['filename'];?>.jpg" class="lightbox" title="<?php echo $images['caption'];?>"> <img src="http://tapp-essexvfd.org/gallery/photos/thumbs/<?php echo $images['filename'];?>.jpg" alt="<?php echo $images['caption'];?>" class="photo ui-corner-all"/></a><br/> <p><span class="labelCaption"><?php echo $images['caption'];?> </span></p> <p><a href="edit_photo.php?filename=<?php echo $images['filename'];?>" class="button2 edit ui-state-default ui-corner-all">Edit</a></p> </div> </li> The caption is changing like it should. Thanks

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  • ASP.NET catching controls from html generated from the database

    - by Drahcir
    I have a set of websites that basically do the exact same thing in terms of functionality, the only thing that varies is the css and how the html is laid out. Is there a way to generate the html from a database (ie retreiving the html from a table) and then catching the controls (like buttons, textboxes etc) from the code behind? UPDATE: Here is an example of what I want to acheive: <html> <div id="generatedContent" runat="server"> <!-- the following content has been generated from the database on the page load event --> <div> This is a textbox <input id="tb1" runat="server" type="text" /> This is a button <input type="submit" id="btn1" runat="server" value="My Button" /> </div> </div> </html> This is the code behind var tb1 = new HtmlControls.HtmlInputText(); tb1 = FindControl("tb1"); var btn1 = new New HtmlControls.HtmlInputSubmit(); btn1 = FindControl("btn1"); Now obviously since the html has been generated from the database (ie after the page has already been initialised) the FindControl method will return null.

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  • iPhone question: How can I add a button to a tableview cell?

    - by Jake
    Hi guys, Little background, the table view is filled by a fetchedResultsController which fills the table view with Strings. Now I'm trying to add a button next to each String in each tableview cell. So far, I've been trying to create a button in my configureCell:atIndexPath method and then add that button as a subview to the table cell's content view, but for some reason the buttons do not show up. Below is the relevant code. If anyone wants more code posted, just ask and I'll put up whatever you want. Any help is greatly appreciated. - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { // get object that has the string that will be put in the table cell Task *task = [fetchedResultsController objectAtIndexPath:indexPath]; //make button UIButton *button = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; [button setTitle:@"Check" forState:UIControlStateNormal]; [button setTitle:@"Checked" forState:UIControlStateHighlighted]; //set the table cell text equal to the object's property cell.textLabel.text = [task taskName]; //addbutton as a subview [cell.contentView addSubview:button]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. [self configureCell:cell atIndexPath:indexPath]; return cell; }

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  • Form dependency manager javascript

    - by user225269
    Need help in form dependency manager javascript: As you can see the checkbox below depends on either of the two criteria (the info=student or the info=all). I've come up with the code below based on this: DEPENDS ON name [BEING value] [OR name [BEING value]] CONFLICTS WITH name [BEING value] from this site: http://www.dynamicdrive.com/dynamicindex16/formdependency.htm Here's the code: <tr> <td> <input type="hidden" name="yr"> <label> <input type="checkbox" name="yr" value="year" class="DEPENDS ON info BEING student OR info BEING all"> Year</label> </td> </tr> EDIT What do I do?It doesn't work. When I change this: DEPENDS ON info BEING student Into this: DEPENDS ON info BEING student OR info BEING all The checkbox which depends on the radio button to be clicked first before it shows up. Will show up before any of the radio buttons( student, all) will be clicked.

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  • How to make a wxFrame behave like a modal wxDialog object

    - by dagorym
    Is is possible to make a wxFrame object behave like a modal dialog box in that the window creating the wxFrame object stops execution until the wxFrame object exits? I'm working on a small game and have run into the following problem. I have a main program window that hosts the main application (strategic portion). Occasionally, I need to transfer control to a second window for resolution of part of the game (tactical portion). While in the second window, I want the processing in the first window to stop and wait for completion of the work being done in the second window. Normally a modal dialog would do the trick but I want the new window to have some functionality that I can't seem to get with a wxDialog, namely a status bar at the bottom and the ability to resize/maximize/minimize the window (this should be possible but doesn't work, see this question How to get the minimize and maximize buttons to appear on a wxDialog object). As an addition note, I want the second window's functionality needs to stay completely decoupled from the primary window as it will be spun off into a separate program eventually. Has anyone done this or have any suggestions?

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  • ASP.NET AsyncPostBackTrigger disables button's OnClick function???

    - by hahuang65
    I saw another post like this: http://stackoverflow.com/questions/1795621/asyncpostbacktrigger-disables-buttons But I don't really know what to make of it. The accepted answer was poorly typed. Basically, I have a button with an OnClick function. I also have a UpdatePanel, with is AsyncPostBackTrigger set to that same button. It seems that if I do this, my Button no longer does ANYTHING. I guess it's because I have a Page_Load() event... Can anyone explain why this is? And how should I set up my webpage if I can't use the Page_Load() function? Oh and if I put my Button in a UpdatePanel, it also won't do anything, probably because of the same reason. This is a section of my code: <asp:FileUpload id="FileUploadControl" runat="server" /> <asp:Button runat="server" id="UploadButton" text="Upload" OnClick="uploadClicked" /> <br /><br /> <asp:Label runat="server" id="StatusLabel" text="Upload status: " /> <br /> <asp:UpdatePanel ID="UpdatePanel2" runat="server" updatemode="Conditional" > <ContentTemplate> <asp:DropDownList ID="songList" runat="server" /> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="RefreshButton" /> </Triggers> </asp:UpdatePanel> Thanks in advance.

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  • is an instance variable in an action of a controller available for all the controllers view?

    - by fenec
    I am just trying to printout the parameters that have been entered into my form. basically i create a new bet then i display the parameters: MIGRATION enter code here class CreateBets < ActiveRecord::Migration def self.up create_table :bets do |t| t.integer :accepted ,:default = 0 t.integer :user_1_id #proposer t.integer :user_2_id #receiver t.integer :team_1_id #proposer's team t.integer :team_2_id #receiver's team t.integer :game_id t.integer :winner t.integer :amount t.timestamps end end def self.down drop_table :bets end end CONTROLLER bets_controller.erb enter code here class BetsController < ApplicationController def index redirect_to new_bet_path end def new @b=Bet.new end def create @@points=params[:points] @@winner=params[:winner] end end VIEWS New.erb New Bet <% facebook_form_for Bet.new do |f| %> <%= f.text_field :amount, :label=>"points" %> <%= f.text_field :winner, :label=>"WinningTeam" %> <%= f.buttons "Bet" %> <% end %> create.erb enter code here points:<%= @@points %> <br> winner:<%= @@winner %>

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  • UIButton and UIControlEventState issue

    - by Typeoneerror
    I'm having a very specific "bug" in my iPhone application. I'm setting two images for the highlighted and normal states of a button. It works as expected when you "press" and then "touch up" at a slow pace, but if you click/tap it quickly, there's a noticeable flicker between states. Is this a known bug or am I setting the states incorrectly? Here's the code that creates the buttons: UIImage *normalImage = [[UIImage imageNamed:@"btn-small.png"] stretchableImageWithLeftCapWidth:10.0f topCapHeight:0.0f]; UIImage *highlightedImage = [[UIImage imageNamed:@"btn-small-down.png"] stretchableImageWithLeftCapWidth:10.0f topCapHeight:0.0f]; [self setBackgroundColor:[UIColor clearColor]]; [self setBackgroundImage:normalImage forState:UIControlStateNormal]; [self setBackgroundImage:highlightedImage forState:UIControlStateDisabled]; [self setBackgroundImage:highlightedImage forState:UIControlStateHighlighted]; [self setAdjustsImageWhenDisabled:FALSE]; [self setAdjustsImageWhenHighlighted:FALSE]; When a button is tapped it simply disables itself and enables the other button: - (IBAction)aboutButtonTouched:(id)sender { aboutButton.enabled = FALSE; rulesButton.enabled = TRUE; } - (IBAction)rulesButtonTouched:(id)sender { rulesButton.enabled = FALSE; aboutButton.enabled = TRUE; } Any thoughts on this quick-click flicker?

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  • Jquery Cycle Lite plugin unable to see images that have been loaded by an AJAX call

    - by William Macdonald
    Hi, I am having problems using the jquery cycle lite plugin on some images that are added via AJAX. Here is the jquery code: $(function() { resizeWindow(); $(window).bind("resize", resizeWindow); $("#assignment-nav").accordion({ header: "h3", autoHeight: false }); $(".project").click(function() { // get the HTML and load into div $('.image-holder').empty(); var justTheNumber = $(this).attr('id').replace('project-',''); $.get("get_project_images.php", {project_id:justTheNumber}, function(data){ $('.image-holder').append(data); } ); $(".image-holder").cycle({ // Cycle plugin prev: '#prev', next: '#next', timeout: 0, speed: 250 }) }); }); My code works fine in that the IMG tags are loaded and the first image of the slide show is displayed. However the prev/next buttons don't work. When I load the images via static HTML the slideshow prev/next links works fine. (I just copied and pasted the generated HTML.) I understand I need to use something like .bind or .live to make the Cycle plugin 'see' the new images. I have tried everything I can think of but I can't make it work. What am I doing wrong ?

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  • How do I get the WVGA Android browser to stop scaling my images?

    - by Dan Fabulich
    I'm designing an HTML page for display in Android browsers. Consider this simple example page: <html> <head><title>Simple!</title> </head> <body> <p><img src="http://sstatic.net/so/img/logo.png"></p> </body> </html> It looks just fine on the standard HVGA phones (320x480), but on HDPI WVGA sizes (480x800 or 480x854) the built-in browser automatically scales the image up; it looks ugly. I've read that I should be able to use this tag to force the browser to stop scaling my page: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; minimum-scale=1.0; user-scalable=0;" /> ... but all that does is disable user scaling (the zoom buttons disappear); it doesn't actually prevent the browser from scaling my image. Adjusting the scale factors (setting them all to 2.0 or 0.5) has no effect at all. How can I force the WVGA browser to stop scaling my images?

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  • Using Interface Builder efficiently

    - by Aaron Wetzler
    I am new to iPhone and objective c. I have spent hours and hours and hours reading documents and trying to understand how things work. I have RTFM or at least am in the process. My main problem is that I want to understand how to specify where an event gets passed to and the only way I have been able to do it is by specifying delegates but I am certain there is an easier/quicker way in IB. So, an example. Lets say I have 20 different views and view controllers and one MyAppDelegate. I want to be able to build all of these different Xib files in IB and add however many buttons and text fields and whatever and then specify that they all produce some event in the MyAppDelegate object. To do this I added a MyAppDelegate object in each view controller in IB's list view. Then I created an IBAction method in MyAppDelegate in XCode and went back to IB and linked all of the events to the MyAppDelegate object in each Xib file. However when I tried running it it just crashed with a bad read exception. My guess is that each Xib file is putting a MyAppDelegate object pointer that has nothing to do with the eventual MyAppDelegate adress that will actually be created at runtime. So my question is...how can I do this?!!!

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  • Sequential animations in Jquery

    - by Pickels
    I see a lot people struggling with this(me included). I guess it's mostly due to not perfectly knowing how Javascript scopes work. An image slideshow is a good example of this. So lets say you have series of images, the first one fades in = waits = fades out = next image. When I first created this I was already a little lost. I think the biggest problem for creating the basics is to keep it clean. I noticed working with callbacks can get uggly pretty fast. So to make it even more complicated most slideshows have control buttons. Next, previous, go to img, pause, ... I've been trying this for a while now and this is where I got: $(InitSlideshow); function InitSlideshow() { var img = $("img").hide(); var animate = { wait: undefined, start: function() { img.fadeIn(function() { animate.middle(); }); }, middle: function() { animate.wait = setTimeout(function() { animate.end(); }, 1000); }, end: function() { img.fadeOut(function() { animate.start(); }); }, stop: function() { img.stop(); clearTimeout(animate.wait); } }; $("#btStart").click(animate.start); $("#btStop").click(animate.stop); }; This code works(I think) but I wonder how other people deal with sequentials animations in Jquery? Tips and tricks are most welcome. So are links to good resources dealing with this issue. If this has been asked before I will delete this question. I didn't find a lot of info about this right away. I hope making this community wiki is correct as there is not one correct answer to my question. Kind regards, Pickels

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