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  • Making a grid on iPhone using Opengl

    - by TheGambler
    I'm trying to make a grid similar to what you would see in these geo games(geoDefense/geometry wars). I'm wanting to apply separate transformation matrixes to each to create different effects. So, it makes since to me that I need to draw each square separately to that I can apply a different transformation to each one. The problem I'm having is mapping these grids out or connecting the squares. The coordinate systems is still confusing to me. I know it would be easy just to create a huge triangle strip but I'm not able to figure out a way to apply separate transformations to each square( quad ) if I use triangle strips. So first question: Can you apply different transformations to quads if you use a triangle strip to draw a huge grid? If so, any tips suggestions on how to do so? If not, how does one usually connect textures without using triangle strips? Here is my coord setup: const GLfloat zNear = 0.01, zFar = 1000.0, fieldOfView = 45.0; GLfloat size; glEnable(GL_DEPTH_TEST); glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); Here is my draw: - (void)drawView:(GLView*)view; { int loop; //glColor4f(1.0, 1.0, 1.0, 0.5); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //Grid Loop for( loop = 0; loop < kNumberSectionsInGrid; loop++ ) { //glLoadIdentity(); static Matrix3D shearMatrix; Matrix3DSetShear(shearMatrix, 0.2, 0.2); static Matrix3D finalMatrix; //Matrix3DMultiply(temp2Matrix, shearMatrix, finalMatrix); glLoadMatrixf(shearMatrix); glTranslatef(-1.0f,(float)loop,-3.0f); glScalef(0.1, 0.1, 0.0); Vertex3D vertices[] = { {-1.0, 1.0, 0.5}, { 1.0, 1.0, 0.5}, { -1.0, -1.0, 0.5}, { 1.0, -1.0, 0.5} }; static const Vector3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, }; GLfloat texCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } glMatrixMode(GL_MODELVIEW);

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  • Android::Confused about image sizes in a website

    - by Legend
    I was testing my website inside the Android emulator with the Droid Skin (240 dpi). I have the following css: #container { position: relative; width: 854px; height: 480px; background: #000; margin: auto; } #container li { position: relative; list-style: none; width: 201px; height: 110px; padding-left: 10px; padding-top:10px; padding-bottom:10px; overflow: hidden; float: left; z-index: 2; } The display is not what I expected obviously because I am defining everything in px (when I should have been using dip but css does not allow dip). How can I convert my px to something that is suitable for Android? Any suggestions?

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  • Layout Problem on Bigger resolution Phone like Nexus one?

    - by UMMA
    dear friends, i have created application using layout font sizes in "pixels" font and other layout looks fine on HTC hero and Motorola Droid but in nexus one which is bigger resolution phone every thing is messed up. for example , i have used font 18px which is bigger size in HTC Hero and Motorola but in Nexus one it is looking very small. same is the case with image height and width a banner looks fine on both phones but in nexus one very small. actually we dont have height and width in percentage thats why i am not able to solve this problem. layout_width="fill_parent" also not helping.. kindly help me out what should i do to make application look same in all the phones with different resolutions.

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  • How do you calculate the offset to the client area in WPF?

    - by chris
    I want to position a modal dialog (progress window) at the top right corner of the parent window client area. This code will put it in the corner of the non-client area, but how do I calculate the offset to the client area? this.Owner=owner; this.Left=owner.Left+owner.ActualWidth-Width; this.Top=owner.Top; Edit: I found this 'solution' that works for normal windows: this.Left=owner.Left+owner.ActualWidth-Width-SystemParameters.ResizeFrameVerticalBorderWidth; this.Top=owner.Top+SystemParameters.ResizeFrameHorizontalBorderHeight+SystemParameters.WindowCaptionHeight; This would however fail for windows that have customized borders. EDIT: The code should work regardless of the systems DPI setting (e.g. 120 instead of 96).

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  • hi this is my css horizontal menu i need the submeus for this?

    - by kalaivani
    /* CSS Document */ . rhm1{ width:780px; height:64px; margin:0 auto; background:url(images/rhm1_bg.g if) repeat-x; } .rhm1-left{ background:url(images/rhm1_l.gi f) no-repeat; width:15px; height:64px; float:left; } .rhm1-right{ background:url(images/rhm1_r.gi f) no-repeat; width:15px; height:64px; float:right; } .rhm1-bg{ background:url(images/rhm1_bg.g if) repeat-x; height:64px; } .rhm1-bg ul{ list-style:none; margin:0 auto; } .rhm1-bg li{ float:left; list-style:none; } .rhm1-bg li a{ float:left; display:block; color:#ffe8cc; text-decoration:none; font:12px 'Lucida Sans', sans-serif; font-weight:bold; padding:0 0 0 18px; height:64px; line-height:40px; text-align:center; cursor:pointer; } .rhm1-bg li a span{ float:left; display:block; padding:0 32px 0 18px; } .rhm1-bg li.current a{ color:#fff; background:url(images/rhm1_hove r_l.gif) no-repeat left 5px; } .rhm1-bg li.current a span{ color:#fff; background:url(images/rhm1_hove r_r.gif) no-repeat right 5px; } .rhm1-bg li a:hover{ color:#fff; background:url(images/rhm1_hove r_l.gif) no-repeat left 5px; } .rhm1-bg li a:hover span{ color:#fff; background:url(images/rhm1_hove r_r.gif) no-repeat right 5px; }

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  • Delphi / MySql : Problems escpaing strings

    - by mawg
    N00b here, having problems escaping strings. I used the QuotedStr() function - shouldn't that be enough. Unfortunately, the string that I am trying to quote is rather messy, but I will post it here in case anyone wants to paste it into WinMerge or KDiff3, etc. I am trying to store an entire Delphi form into the database, rather than into a .DFM file. It has only one field, a TEdit edit box. The debugger shows the form as text as 'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = 'MS Sans Serif''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' 'Visible=False')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A before calling QuotedStr() and ''object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''' afterwards. The strange thing is that my complete command 'INSERT INTO designerFormDfm(designerFormDfmText) VALUES ("'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''");' executes in a MySql console, but not from Delphi, where I pass that command as parameter command to a function which ADOCommand.CommandText := command; ADOCommand.CommandType := cmdText; ADOCommand.Execute(); I can only assume that I am having problems escpaing sequences which contain single quotes (and QuotedStr() doesn't seem to escape backslahes(?!)) What am I doing that is obviously, glaringly wrong?

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  • scroll bar in textareas

    - by Hulk
    Int the following code, The scroll bar appears in IE and in mozilla it doesnt,how is this to be fixed,scroll bar should not appear where there is not much of data. <script> var row= '<table><tr>'; row = '<tr class="display_row"">'; row += '<td class="display_col" wrap width="75"><b><textarea rows = "8" cols = "18" border ="1" class="input" style="border: none;overflow:visible;width:95%;" readonly maxlength="5">Name selected is Tom </textarea>'; row+='</td></tr></table>'; </script>

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  • How do I set the height of a floating div in CSS?

    - by indieinvader
    I have two floating divs, each is 50% wide, the problem I have is that I can't get them to stretch to the full height of the window. Essentially I want each div to have 50% width and 100% height (but it isn't working) html <section> <div></div> </section> <section> <div></div> </section> css section { background: black; width: 50%; min-height: 100%; height: 100%; margin: 0; float: left; } section > div { height: 100%; }

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  • column data in tooltip overflows.

    - by xrx215
    I want to show the data in the tooltip when a columns has long sentences because of width constrints. for this i am using a renderer function as follows { header: xppo.st('SDE_INCIDENT_DESCRIPTION1'), width: 175, sortable: true, groupable: false, dataIndex: 'IncidentDescription', renderer: function(value, metaData, record, rowIndex, columnIndex, ds) { return '<div ext:qtip="' + value + '">' + value + '</div>'; } }, but when the data has no break space and when the word is really long the text will extend beyond the text area. how do i show the entire data within the div specified withot overflowing from it.

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  • Javascript Regular Expression help

    - by user270399
    Hello! I have got the following regular expression working just fine in Rad Software Regular Expression designer. param\s+name\s*=\s*"movie"\s+value=\s*"(?<target>.*?)" And now i am wondering, how to get this to work in javascript. It keeps on complaininge about the "target" part. I am trying to validate and get the url from the youtube embed code. <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/ueZP6ifzqMY&hl=sv_SE&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ueZP6ifzqMY&hl=sv_SE&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> How the heck do i get this regex to work with my javascript? :)

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  • I want to extract the video link out of youtube embed code, I am searching for a regex solution for

    - by Starx
    For example: an youtube embed code <object width="480" height="385"> <param name="movie" value="http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed> </object> I want to extract http://www.youtube.com/v/TFlzeO267qY&hl=en_US&fs=1&" from this embed code but I dont know how to create a regex expression for this Thanks in Advance?

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  • CSS menu is flickering when scrolling through it with hover effects

    - by kritop
    I hope i described the problem well!? You can see it here: http://dealmob.de/index_dev.html when u hover over the menu up and down fast u see the that its not staying, insteads its flickering like you would change the margins/paddings by few pixels. Any advice on how to solve this problem? thanks a lot like requested: #topcities { float:right; } #topcities li { padding-left:5px; width:100px; } #topcities li:hover { cursor:pointer; color:#000; background: url(images/hover_menue_back.jpg) repeat-x #FFF; -moz-border-radius: 5px; -webkit-border-radius: 5px; border:grey 1px solid; width:100px; }

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  • Automatically selecting and creating class objects

    - by Omin
    Lets say that we have a box class: class Box { private int width; private int height; //Box Constructor public Box( int height ) { this.height = height; width = 450; } } and a series of Box objects in our main: Box Box1 = new Box(147); Box Box2 = new Box(178); Box Box3 = new Box(784); Is there a way to use a "for" loop to go through these objects? Also, how would you make the computer create class objects for us? eg. create 10 objects using: for( int i=0; i>10; i++) { //method }

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  • VB.NET custom user control graphics rotation

    - by AtharvaI
    Hi, this is my first question on here. I'm trying to build a dial control as a custom user control in VB.NET. I'm using VS2008. so far I have managed to rotate image using graphics.rotatetransform . however, this rotate everything. Now I have a Bitmap for the dial which should stay stable and another Bitmap for the needle which I need to rotate. so far i've tried this: Dim gL As Graphics = Graphics.FromImage(bmpLongNeedle) gL.TranslateTransform(bmpLongNeedle.Width / 2, bmpLongNeedle.Height * 0.74) gL.RotateTransform(angleLongNeedle) gL.TranslateTransform(-bmpLongNeedle.Width / 2, -bmpLongNeedle.Height * 0.74) gL.DrawImage(bmpLongNeedle, 0, 0) As I understand it, the image of the needle should be rotated at angle "angleLongNeedle" although i'm placing the rotated image at 0,0. However, the result is that the Needle doesn't get drawn on the control. any pointers as to where I might be going wrong or something else I should be doing? Thanks in advance

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  • CSS Sliding Underline does not work in Safari?

    - by ghilton
    I have created a navigation menu which has a 'sliding underline' effect for each hyperlink. JS Fiddle: http://jsfiddle.net/ZZuQR/12/ RELEVANT CODE: /* sliding underline */ nav li a:after { content: " "; display:block; margin: 5px 0px 0px 0px; border-bottom: 3px solid transparent; width: 0px; transition: 0.5s ease; } nav li a:hover:after { border-bottom: 3px solid #0076a3; width:50px; } This solution works in Chrome but not in Safari. Does anyone know why this might be?

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  • CoreGraphics taking a while to show on a large view - can i get it to repeat pixels?

    - by Andrew
    This is my coregraphics code: void drawTopPaperBackground(CGContextRef context, CGRect rect) { CGRect paper3 = CGRectMake(10, 14, 300, rect.size.height - 14); CGRect paper2 = CGRectMake(13, 12, 294, rect.size.height - 12); CGRect paper1 = CGRectMake(16, 10, 288, rect.size.height - 10); //Shadow CGContextSetShadowWithColor(context, CGSizeMake(0,0), 10, [[UIColor colorWithWhite:0 alpha:0.5]CGColor]); CGPathRef path = createRoundedRectForRect(paper3, 0); CGContextSetFillColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextFillPath(context); //Layers of paper //CGContextSaveGState(context); drawPaper(context, paper3); drawPaper(context, paper2); drawPaper(context, paper1); //CGContextRestoreGState(context); } void drawPaper(CGContextRef context, CGRect rect) { //Shadow CGContextSaveGState(context); CGContextSetShadowWithColor(context, CGSizeMake(0,0), 1, [[UIColor colorWithWhite:0 alpha:0.5]CGColor]); CGPathRef path = createRoundedRectForRect(rect, 0); CGContextSetFillColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextFillPath(context); //CGContextRestoreGState(context); //Gradient //CGContextSaveGState(context); CGColorRef startColor = [UIColor colorWithWhite:0.92 alpha:1.0].CGColor; CGColorRef endColor = [UIColor colorWithWhite:0.94 alpha:1.0].CGColor; CGRect firstHalf = CGRectMake(rect.origin.x, rect.origin.y, rect.size.width / 2, rect.size.height); CGRect secondHalf = CGRectMake(rect.origin.x + (rect.size.width / 2), rect.origin.y, rect.size.width / 2, rect.size.height); drawVerticalGradient(context, firstHalf, startColor, endColor); drawVerticalGradient(context, secondHalf, endColor, startColor); //CGContextRestoreGState(context); //CGContextSaveGState(context); CGRect redRect = rectForRectWithInset(rect, -1); CGMutablePathRef redPath = createRoundedRectForRect(redRect, 0); //CGContextSaveGState(context); CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextAddPath(context, path); CGContextClip(context); CGContextAddPath(context, redPath); CGContextSetShadowWithColor(context, CGSizeMake(0, 0), 15.0, [[UIColor colorWithWhite:0 alpha:0.1] CGColor]); CGContextStrokePath(context); CGContextRestoreGState(context); } The view is a UIScrollView, which contains a textview. Every time the user types something and goes onto a new line, I call [self setNeedsDisplay]; and it redraws the code. But when the view starts to get long - around 1000 height, it has very noticeable lag. How can i make this code more efficient? Can i take a line of pixels and make it just repeat that, or stretch it, all the way down?

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  • How to close a jquery dialog box when a submit button is clicked(Submit button is residing inside the dialog box)

    - by user1268313
    i have struts2 form inside a jquery dialog box, when i submit my form inside that dialog box my Struts2 action is performing but that pop up jquery dialog box is not closing. How can i close that dialog box when![enter image description here][1] i submit my form? <table> <tr> <td> <td align="center" > <sj:head jqueryui="true" jquerytheme="cupertino" /> <sj:dialog id="mybuttondialog" autoOpen="false" showEffect="fadeIn" hideEffect="fadeOut" modal="true" title="Rename" > <s:form action="EditDayActionUserTemplate" id="formId323"> <table style="height:48px;width: 100%;" cellpadding="0" cellspacing="0" border="0"> <tr> <td colspan="2" align="center"> <input type="hidden" name="dayId" value="<%=daycont%>"/> <input type="hidden" name="workoutId" value="<%=trid%>"/> </td> </tr> <tr> <td width="50%" align="right"><font size="6px">Date</font></td> <td width="50%"> <sj:datepicker id="datghfe4" name="date" value="%{#parameters['date']}" label="Select Date" appendText=" (dd.MM.yy)" displayFormat="dd.M.yy"/></td> </tr> <tr> <td>&nbsp;</td> <td align="right"><sj:submit formIds="formId323" id="sdfdss3" button="true" value="Rename" targets="rightmiddiv"></sj:submit></td> </tr> </table> </s:form> </sj:dialog> <sj:submit openDialog="mybuttondialog" value="Rename" button="true" /> </td> </tr> </table>

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  • Setting overflow:auto, yet not horizontal scrollbar is displayed

    - by ikaushan
    Hi, Why doesn't div with id "shouldHaveScrollBar" doesn't display a horizontal scrollbar: <div style="overflow:hidden; width: 300px; height: 300px; background-color:blue; color:white"> <div>Some stuff</div> <div>Some other stuff"</div> <div id="shouldHaveScrollBar" style="background-color:grey; width: 100%; height: 100%; overflow-x:auto"> <input type="text" size=200"> </div> </div> Thank you,

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  • Canvas scalable arc position

    - by Amay
    http://jsfiddle.net/cs5Sg/11/ I want to do the scalable canvas. I created two circles (arcs) and one line, when you click on circle and move it, the line will follow and change position. The problem is when I added code for resize: var canvas = document.getElementById('myCanvas'), context = canvas.getContext('2d'), radius = 12, p = null, point = { p1: { x:100, y:250 }, p2: { x:400, y:100 } }, moving = false; window.addEventListener("resize", OnResizeCalled, false); function OnResizeCalled() { var gameWidth = window.innerWidth; var gameHeight = window.innerHeight; var scaleToFitX = gameWidth / 800; var scaleToFitY = gameHeight / 480; var currentScreenRatio = gameWidth / gameHeight; var optimalRatio = Math.min(scaleToFitX, scaleToFitY); if (currentScreenRatio >= 1.77 && currentScreenRatio <= 1.79) { canvas.style.width = gameWidth + "px"; canvas.style.height = gameHeight + "px"; } else { canvas.style.width = 800 * optimalRatio + "px"; canvas.style.height = 480 * optimalRatio + "px"; } } function init() { return setInterval(draw, 10); } canvas.addEventListener('mousedown', function(e) { for (p in point) { var mouseX = e.clientX - 1, mouseY = e.clientY - 1, distance = Math.sqrt(Math.pow(mouseX - point[p].x, 2) + Math.pow(mouseY - point[p].y, 2)); if (distance <= radius) { moving = p; break; } } }); canvas.addEventListener('mouseup', function(e) { moving = false; }); canvas.addEventListener('mousemove', function(e) { if(moving) { point[moving].x = e.clientX - 1; point[moving].y = e.clientY - 1; } }); function draw() { context.clearRect(0, 0, canvas.width, canvas.height); context.beginPath(); context.moveTo(point.p1.x,point.p1.y); context.lineTo(point.p2.x,point.p2.y); context.closePath(); context.fillStyle = '#8ED6FF'; context.fill(); context.stroke(); for (p in point) { context.beginPath(); context.arc(point[p].x,point[p].y,radius,0,2*Math.PI); context.fillStyle = 'red'; context.fill(); context.stroke(); } context.closePath(); } init(); The canvas is scalable, but the problem is with the points (circles). When you change the window size, they still have the same position on the canvas area, but the distance change (so the click option fails). How to fix that?

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  • Facebook like box not working on mobile browser

    - by Kelend
    I'm writing a simple splash page for a client to hold a like box widget: <iframe src="http://www.facebook.com/plugins/likebox.php?id=***********&amp;width=238&amp;connections=4&amp;stream=false&amp;header=false&amp;height=200" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:238px; height:200px;" allowTransparency="true"></iframe> The page displays fine, with the like box, but when you click on the like it depresses without prompting the user to logon and does not update facebook. This behavior seems to be on mobile browsers only. On desktop browsers (ie8, firefox, safari) it works just fine. Anyone had this happen, and if so what was their solution?

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  • Jquery draggable + toggleClass problem..

    - by vrynxzent
    the problem here is that the toggleClass position top:0px; left:0px will not trigger.. only the width and height and background-color will activate.. it will work if i will not drag the div(draggable).. if i start to drag the element, the toggled class positioning will not effect.. i dont know if there's such a function in jquery to help this.. <html> <head> <title></title> <script type="text/javascript" src="jquery-1.4.2.js"></script> <script type="text/javascript" src="jquery.ui.core.js"></script> <script type="text/javascript" src="jquery.ui.widget.js"></script> <script type="text/javascript" src="jquery.ui.mouse.js"></script> <script type="text/javascript" src="jquery.ui.resizable.js"></script> <script type="text/javascript" src="jquery.ui.draggable.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#x").draggable().dblclick(function(){ $(this).toggleClass("hi"); }); }); </script> <style> .hello { background:red; width:200px; height:200px; position:relative; top:100px; left:100px; } .hi { background:yellow; position:relative; width:300px; height:300px; top:0px; left:0px; } </style> </head> <body> <div id="x" class="hello"> </div> </body> </html>

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  • proper fill an image larger than screen

    - by madcat
    what I wanted to achieve here is simply fit the image width to the screen on both orientations and use UIScrollView to just allow scroll vertically to see the whole image. both viewController and view are created pragmatically. the image loaded is larger than screen on both width and height. here is the related code in my viewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)loadView { UIScreen *screen = [UIScreen mainScreen]; CGRect rect = [screen applicationFrame]; self.view = [[UIView alloc] initWithFrame:rect]; self.view.contentMode = UIViewContentModeScaleAspectFill; self.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; UIImage *img=[[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; UIImageView *imgView =[[UIImageView alloc] initWithImage:img]; [img release]; imgView.contentMode = UIViewContentModeScaleAspectFill; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:imgView]; [imgView release]; } tried all combinations for both contentMode above, did not give me correct result. the most close I am getting now: I manually resize imgView in loadView, portrait mode would display correctly since app always starts with portrait mode, but in landscape mode, the width fits correctly, but image is centered vertically rather than top aligned. if I add the imgView to a scrollView, in landscape mode it looks like contentSize is not set to full image size. but when I scroll bounce I can see the image is there in full size. question: why I need to resize it manually? in landscape mode how and where I can 'move' the imgView, so imgView.frame.origin is (0,0) and works correctly with a scroll view? Thanks! UPDATE: I added: imgView.clipsToBounds = YES; and find out in landscape mode the image bounds is smaller than screen in height. so the question becomes how to have the image view keeps original ratio (thus shows the full image always) when rotated to landscape? do I need to manually resize it after rotation again?

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  • cannot print popup displaying pdf file

    - by user369544
    I have a php file with the following code: <?php ?> <form action="" id="f1" name="f1"> <input type="button" name="preview" value="Open PDF" onclick="showPDF()" /> </form> <script type="text/javascript" src="jquery-1.4.2.min.js"></script> <script type="text/javascript"> function showPDF(){ var newwin=window.open("pdf.pdf","Window1","menubar=no,width=430,height=360,toolbar=no"); newwin.print(); } </script> It opens up a popup window with pdf file inside it BUT fails to open the print dialog box. But the same code without the pdf filename i.e var newwin=window.open("","Window1","menubar=no,width=430,height=360,toolbar=no"); opens up the popup window and show the print dialog box. Can anybody provide me a solution to this

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  • Flash CS5 AS3 drop shadow filter won't print

    - by Blake uburuDOTcom
    Hello all, I've tried searching quite a bit to discover why I don't seem to be able to print drop shadow filters from within Flash. I have trouble printing, but if the movieclip I want to print has or contains a drop shadow, that clip will print sans the drop shadow. Anyone have any insight as to why this might be happening? If you want to try it out yourself, here is the simple print code I'm using. Just put something inside contentmc with a dropshadow and print it. print_btn.addEventListener(MouseEvent.CLICK,printContent); function printContent(evt:MouseEvent) { var printJob:PrintJob = new PrintJob(); if (printJob.start()) { if (content_mc.width>printJob.pageWidth) { content_mc.width=printJob.pageWidth; content_mc.scaleY=content_mc.scaleX; } printJob.addPage(content_mc); printJob.send(); } }

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  • SSRS doesn't honor the CanGrow Property when Exporting to Excel

    - by user181857
    I have a Table in an SSRS report. one of the Table Cells contains the Descriptions of Parts in an order. these descriptions could vary in length and for that reson i have set the "CanGrow" Property to True. when i try to export the report to Excel im expecting that if the text length would exceed the width of the Cell then the height of the cell would grow and the whole text would be shown. Unfortunately the SSRS Excel Generator keeps the height as is and so only the part of the text which fits the width of the cell would be shown. i would appreciate any help or input to solve this problem. Thanks

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