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  • Using C# assemblies from VB6 code. Some issues.

    - by AngryHacker
    I have a C# assembly, which is regasmed, but is not in the GAC. In my VB6 code, I added a reference to the generated type library (the .tlb file). Then I instantiate the C# lib in my VB6 code. If I run it from the VB6 IDE, it does not work. The Set in the code below: Dim obj as MyCSharpNamespace.MyCSharpObject Set obj = New MyCSharpNamespace.MyCSharpObject causes this error: Automation error The system cannot find the file specified However, if I compile the VB6 project to an EXE and run it, it runs perfectly fine. I should add that all the VB6 project files (e.g. forms, modules, etc...) are in the same folder as the C# DLL and TLB. So why can't I run it from the IDE environment?

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  • Referencing external classes

    - by moppel
    My Android project references external classfiles that are not included in the in the Android SDK. I added those classes as an external library properly in eclipse. The code compiles with no problem. But as I try to run the application I get an ClassNotFoundException by the DalvikVM, although all the neccessary classes have been ported. Am I missing something? The steps I did. create new folder in eclipse android project. copy neccessary classes in this folder. add the folder to the classpath via eclipse. programm compile run as android application -- Exception

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  • Is there a way to achieve covariance of generic types in C# 3.5?

    - by nullDev
    This has been introduced in C# 4.0, but is there a way to achieve this in c# 3.5? For e.g., consider the following code: class Base { } class Derived1 : Base { } class Derived2 : Base { } class User<T> where T : Base { } class User1 : User<Derived1> { } Now, I would like to have a list of User<T>, in which I can store User<Derived1> as well as User<Derived2>, but the following code fails to compile in C# 3.5: List<User<Base>> users = new List<User<Base>>(); users.Add(new User1()); Any ideas?

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  • The case against Maven?

    - by Asgeir S. Nilsen
    Time and time again I've read and heard people frustrated over Maven and how complicated it is. And that it's much easier to use Ant to build code. However, in order to: Compile code Run tests Package a deployable unit This is all you need from Maven: <project> <modelVersion>4.0.0</modelVersion> <groupId>type something here</groupId> <artifactId>type something here</artifactId> <version>type something here</version> </project> What would be the corresponding minimal Ant build file?

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  • Selective coloring on dynamic TextBlock content in WPF

    - by user326579
    For selective coloring of static content the following suggestion works fine : http://stackoverflow.com/questions/2435880/is-it-possible-to-seletively-color-a-wrapping-textblock-in-silverlight-wpf However my content will be generated at runtime. For ex. if the Content generated is : "A Quick Brown Fox" Then I need they string "Brown" to be in color Brown and "Fox" to be in color Red The Keyword-Color list is fixed and available to me at runtime. I have looked at the Advanced TextFormatting page on MSDN, but it is too complicated for me, also the sample in there does not compile :( I am looking at creating a custom control which can do this for me. Let me know if anyone has any idea regarding how to go about this. Thanks in advance.

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  • How to build third party libraries with Android NDK

    - by heiko.witte
    How can I compile third party libraries with the android NDK? I am compiling a wrapper which implements the JNI functions as a shared lib, which depends on another 3rd party lib (HTK). I don't know how to setup the makefile. The following does not work: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include HTKLib/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := gaitfuncs LOCAL_SRC_FILES := gaitfuncs.c %LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog include $(BUILD_SHARED_LIBRARY) The second makefile should then build a static lib which my shared lib links to. How can I include this subdir makefile properly? Is this the correct way of doing it? And as a bonus: Are there wildcards for the LOCAL_SRC_FILES variable to take all files ending in .c for example. Thanks!

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  • Bulding an multi-platform SWT application using Ant

    - by Mridang Agarwalla
    I'm writing an SWT application which can be used on Windows (32/64 bit) and Mac OSX (32/64 bit). Apart from the JRE I rely on the SWT library found here. I can find four versions of the SWT library depending upon my target platforms (as mentioned above). When building my application, how can I compile using the correct SWT Jar? If possible, I'd like to try and avoid hard-coding the Jar version, platform and architecture. The SWT Jars are named like this: swt-win32-x86_64.jar swt-win32-x86_32.jar swt-macosx-x86_32.jar swt-macosx-x86_64.jar (My project will be an open source project. I'd like people to be able to download the source and build it and therefore I've thought of including all the four versions of the SWT Jars in the source distribution. I hope this is the correct approach of publishing code relying on third-part libraries.) Thanks everyone.

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  • Recursion with Func

    - by David in Dakota
    Is it possible to do recursion with an Func delegate? I have the following, which doesn't compile because the name of the Func isn't in scope... Func<long, long, List<long>, IEnumerable<long>> GeneratePrimesRecursively = (number, upperBound, primeFactors) => { if (upperBound > number) { return new List<long>(); } else { if (!primeFactors.Any(factor => number % factor == 0)) primeFactors.Add(number); return GeneratePrimesRecursively(++number, upperBound, primeFactors); // breaks here. } };

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  • Maven: add a dependency to a jar by relative path

    - by flybywire
    I have a proprietary jar that I want to add to my pom as a dependency. But I don't want to add it to a repository. The reason is that I want my usual maven commands such as mvn compile, etc, to work out of the box. (Without demanding from the developers a to add it to some repository by themselves). I want the jar to be in a 3rdparty lib in source control, and link to it by relative path from the pom.xml file. Can this be done? How?

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  • Illegal instruction gcc assembler.

    - by Bernt
    In assembler: .globl _test _test: pushl %ebp movl %esp, %ebp movl $0, %eax pushl %eax popl %ebp ret Calling from c main() { _test(); } Compile: gcc -m32 -o test test.c test.s This code gives me illegal instruction sometimes and segment fault other times. In gdc i always get illegal instruction, this is just a simple test, i had a larger program that was working and suddenly after no apperant reason stopped working, now i always get this error even if i start from scratch like above. I have narrowed it down to pushl %eax (or any other register....), if i comment out that line the code runs fine. Any ideas? (I'm running the program at my universities linux cluster, so I have not changed any settings..)

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  • J2EE: Default values for custom tag attributes

    - by Nick
    So according to Sun's J2EE documentation (http://docs.sun.com/app/docs/doc/819-3669/bnani?l=en&a=view), "If a tag attribute is not required, a tag handler should provide a default value." My question is how in the hell do I define a default value as per the documentation's description. Here's the code: <%@ attribute name="visible" required="false" type="java.lang.Boolean" %> <c:if test="${visible}"> My Tag Contents Here </c:if> Obviously, this tag won't compile because it's lacking the tag directive and the core library import. My point is that I want the "visible" property to default to TRUE. The "tag attribute is not required," so the "tag handler should provide a default value." I want to provide a default value, so what am I missing? Any help is greatly appreciated.

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  • Looking for marg_setValue fix in iPhoneOS

    - by John Smith
    I am trying to compile a library originally written for Cocoa. Things are good until it looks for the function marg_setValue(). It says there is a syntax error before char in marg_setValue(argumentList,argumentOffset,char,(char)lua_toboolean(state,luaArgument)); (it's talking about the third argument, not (char) ) I am trying to port LuaObjectiveCBridge to the iPhone. It has two choices, either using Runtime or Foundation. I have discovered there are some problems with foundation so I am trying runtime. But the compiler is not co-operating.

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  • Noob Droid Question regarding random number

    - by Pete Herbert Penito
    Brand new to droid programming, but would love to learn as much as possible, so I finally got my emulator working correctly, I even got a hello world button to work, I'm attempting to make this button display a random number, I've googled this and came up with this code: Random generator = new Random(); int n = generator.nextInt(n); I fixed the Random function by including some Random java utility. I'm assuming this code above goes in the .java file of the project, so my button code looks as follows (tested and works): PopUpText.makeText(v.getContext(), "Hello World", PopUpText.LENGTH_LONG).show(); I figured I could replace "Hello World" with n to display the number in the box, however the following error is stopping the compile: The local variable n may not have been initialized Any ideas why this is happening? Any advice would be hugely appreciated.

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  • static library vs dynamic libraries

    - by user295030
    Can someone please explain in easy terms what is static library linking vs dynamic library linking other one has a larger memory map than the other or that the static library is used to compile/link with the program that will use it versus being loaded at runtime? I also need to create a static library of a program that I made in vs2008 and give one function interface to access the library. one of the requirements reads as such " * API should be in the form of static library. company xxx will link the library into a third party application to prevent any possible exposure of the code(dll)" how can they say both static and dll at the same time. I have never works with static library before. So please any help would be nice.

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  • Hashing a python method to regenerate output when method is modified

    - by Seth Johnson
    I have a python method that has a deterministic result. It takes a long time to run and generates a large output: def time_consuming_method(): # lots_of_computing_time to come up with the_result return the_result I modify time_consuming_method from time to time, but I would like to avoid having it run again while it's unchanged. [Time_consuming_method only depends on functions that are immutable for the purposes considered here; i.e. it might have functions from Python libraries but not from other pieces of my code that I'd change.] The solution that suggests itself to me is to cache the output and also cache some "hash" of the function. If the hash changes, the function will have been modified, and we have to re-generate the output. Is this possible or a ridiculous idea? If this isn't a terrible idea, is the best implementation to write f = """ def ridiculous_method(): a = # # lots_of_computing_time return a """ , use the hashlib module to compute a hash for f, and use compile or eval to run it as code?

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  • Can't get Javac to work on Mac OS X

    - by elguapo-85
    I am trying to compile with javac on Snow Leopard through the command line. I have Xcode installed. I am just using a simple Hello World file, it works in Eclipse but I can't get it to work using javac. javac -version returns javac 1.6.0_17 HelloWorld.java public class HelloWorld { public static void main(String[] args) { String message = "Welcome to Java!"; System.out.println(message); } } I type: javac HelloWorld.java and get the following error. HelloWorld.java:1: class, interface, or enum expected public class HelloWorld ^ 1 error and... javac -cp . HelloWorld.java returns the same. echo $CLASSPATH just returns blank. Thanks for the help.

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  • uint8_t and unsigned char linking error

    - by mnn
    I'm using template function: template<typename T> void func(const T& value) { obj->func(value); } where obj is object of class: void my_object::func(int64_t value) { ... } void my_object::func(uint64_t value) { ... } void my_object::func(uint32_t value) { ... } void my_object::func(uint16_t value) { ... } void my_object::func(uint8_t value) { ... } The problem is with uint8_t overload of my_object::func() override. Linker complains about unresolved external symbols to overloads, which should have unsigned char parameter. Should I replace uint8_t overload with unsigned char overload? Edit: Just now noticed, that linker complains about uint64_t and int64_t too. I compile on Windows using MSVC++ 2008 Express.

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  • Question about best practices and Macros from the book 'C++ Coding Standards'

    - by Victor T.
    From Herb Sutter and Andrei Alexandrescu's 'C++ Coding Standards', Item 16: Avoid Macros under Exceptions for this guideline they wrote: For conditional compilation (e.g., system-dependent parts), avoid littering your code with #ifdefs. Instead, prefer to organize code such that the use of macros drives alternative implementations of one common interface, and then use the interface throughout. I'm having trouble understanding exactly what they mean by this. How can you drive alternate implementations without the use of #ifdef conditional compile macro directives? Can someone provide an example to help illustrate what's being proposed by the above paragraph? Thanks

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  • Invalid function declaration. DevC++

    - by user69514
    Why do I get invalid function declaration when I compile the code in DevC++ in Windows, but when I compile it in CodeBlocks on Linux it works fine. #include <iostream> #include <vector> using namespace std; //structure to hold item information struct item{ string name; double price; }; //define sandwich, chips, and drink struct item sandwich{"Sandwich", 3.00}; **** error is here ***** struct item chips{"Chips", 1.50}; **** error is here ***** struct item drink{"Large Drink", 2.00}; **** error is here ***** vector<item> cart; //vector to hold the items double total = 0.0; //total const double tax = 0.0825; //tax //gets item choice from user char getChoice(){ cout << "Select an item:" << endl; cout << "S: Sandwich. $3.00" << endl; cout << "C: Chips. $1.50" << endl; cout << "D: Drink. $2.00" << endl; cout << "X: Cancel. Start over" << endl; cout << "T: Total" << endl; char choice; cin >> choice; return choice; } //displays current items in cart and total void displayCart(){ cout << "\nCart:" << endl; for(unsigned int i=0; i<cart.size(); i++){ cout << cart.at(i).name << ". $" << cart.at(i).price << endl; } cout << "Total: $" << total << endl << endl; } //adds item to the cart void addItem(struct item bought){ cart.push_back(bought); total += bought.price; displayCart(); } //displays the receipt, items, prices, subtotal, taxes, and total void displayReceipt(){ cout << "\nReceipt:" << endl; cout << "Items: " << cart.size() << endl; for(unsigned int i=0; i<cart.size(); i++){ cout << (i+1) << ". " << cart.at(i).name << ". $" << cart.at(i).price << endl; } cout << "----------------------------" << endl; cout << "Subtotal: $" << total << endl; double taxes = total*tax; cout << "Tax: $" << taxes << endl; cout << "Total: $" << (total + taxes) << endl; } int main(){ //sentinel to stop the loop bool stop = false; char choice; while (stop == false ){ choice = getChoice(); //add sandwich if( choice == 's' || choice == 'S' ){ addItem(sandwich); } //add chips else if( choice == 'c' || choice == 'C' ){ addItem(chips); } //add drink else if( choice == 'd' || choice == 'D' ){ addItem(drink); } //remove everything from cart else if( choice == 'x' || choice == 'X' ){ cart.clear(); total = 0.0; cout << "\n***** Transcation Canceled *****\n" << endl; } //calcualte total else if( choice == 't' || choice == 'T' ){ displayReceipt(); stop = true; } //or wront item picked else{ cout << choice << " is not a valid choice. Try again\n" << endl; } }//end while loop return 0; //end of program }

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  • How can should I set up Flex 3 projects that reference common controls?

    - by Amy
    I'm not a flash developer, I'm having issues figuring out how I should set up these two projects that I have in Flex Builder. I've already created projA which has a .mxml that references several custom controls & skins from com.xxx.controls within projA I now have to build projB which also has a .mxml that will create a different .swf. I want to use some of the same controls from projA I currently build projA through the command line and nant and will need to do the same for projB. Should I create a new project to move all of the common controls into? How do I then use this library project in both the projects & compile via command? Thanks!

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  • How to update assmebly version info with new build and revision during build?

    - by hrushikesh
    I have to update the build number in assembly version of assemblyinfo.cs file. I have written a custom tasks which updates all the assmeblyinfo.cs under a solution before starting build. But when i change this file and try to build then some of my dlls which has reference of other dlls not able to compile as they dont find the specific version assembly. I have some files which uses strong name assembly also. Not sure how to update their version. I have tried setting specific version to false,but still same error is coming. Can you anybody tell me the good way to update the assemblyinfo.cs with incremental build number? P.S. i am using NANT tasks for automating by builds.

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  • declaring a 2D array of pointer objects

    - by Tyler Stennette
    I'm having a tough time figuring out how to instantiate a 2D array of pointer objects. Here is how I'm doing it: Pieces* chessBoard[9][9]; When I want to set it to an actual object pointer, I'm doing the following: chessBoard[1][1] = new Rook(p1Rook); Rook is a class that inherits attributes from the Pieces class and p1Rook is a char variable set to 'R'. This class also implements virtual functions (not pure virtual) from Pieces such as move() or getPiece() that are unique to the particular chess piece. However, when I compile my program, I get the following error: ChessBoard.cpp:69: error: expected type-specifier before ‘Rook’ ChessBoard.cpp:69: error: cannot convert ‘int*’ to ‘Pieces*’ in assignment Can someone please explain what I should change to get rid of this rather annoying persistent error? I would appreciate it.

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  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

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  • ASP.Net MVC 2 / EF 4 Reference Issue

    - by Eric J.
    My ASP.Net MVC 2 project references a Domain project where POCO business objects are defined and a Data project where EF 4 POCO persistence is implemented. Things were running well until I had a little fussiness with my version control provider (rollback to previous version left me with merge conflicts). Now, upon launching the MVC 2 project, I get a runtime error: The type 'System.Data.Objects.DataClasses.IEntityWithKey' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Data.Entity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. However, every project references System.Data.Entity (same version). If I remove the reference to System.Data.Entity from the MVC 2 project, I get the same message as a compile-time error. I'm pretty sure something got messed up when I had the version control issue, but really not sure where to look for this one.

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  • Internal compiler error: Could not load type NHibernate.Cfg.Configuration

    - by Simon
    I'm referencing the NHibernate dll version 2.1.2-GA, and am unable to compile under Mono 2.8.1. I've tried using NHibernate 3 instead and it compiles fine. A simple example of the code that's failing is NHibernate.Cfg.Configuration cfg = new NHibernate.Cfg.Configuration(); and the error is Error CS0584: Internal compiler error: Could not load type 'NHibernate.Cfg.Configuration' from assembly 'NHibernate, Version=2.1.2.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4'. (CS0584) As mentioned it compiles with no problems using NHibernate 3, does anyone have any ideas how to get it working with NHiberate 2.1.2?

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