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  • How to make the arrows keys act as another keys ? C#

    - by le.shep20
    Hi. How to make the left arrow act like . (dot), when a user press the left arrow in a textbox it will type . and also in the same way how to make the right arrow act like - ( dash) And I want to use the Contol key to switch between 2 modes: . and dash, regular arrows behavior, mean when a user press Control the tow arrows will act as . and dash. And when a user press agian the control the 2 arrows will act as usual arrows. Thanks,

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  • Python - How to find a correlation between two vectors ?

    - by psihodelia
    Given two vectors X and Y I have to find their correlation, i.e. their linear dependence/independence. Both vectors have equal dimension. A resulted answer should be a floating point number from [-1.0 .. 1.0]. Example: X=[-1, 2, 0] Y=[ 4, 2, -0.3] Find y=cor(X,Y) such that y belongs to [-1.0 .. 1.0]. It should be a simple construction involving a list-comprehension. No external library is allowed. UPDATE: ok, if dot product is enough, then here is my solution: nX = 1/(sum([x*x for x in X]) ** 0.5) nY = 1/(sum([y*y for y in Y]) ** 0.5) cor = sum([(x*nX)*(y*nY) for x,y in zip(X,Y) ]) right?

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  • Cross-platform configuration, options, settings, preferences, defaults

    - by hippietrail
    I'm interested in peoples' views on how best to store preferences and default settings in cross-platform applications. I primarily work in Perl on *nix and Windows but I'm also interested in the bigger picture. In the *nix world "dotfiles" (and directories) are very common with system-wide or application default settings generally residing in one path and user-specific settings in the home directory. Such files and dirs begin with a dot "." and are hidden by default from directory listings. Windows has the registry which also has paths for defaults and per-user overrides. Certain cross-platforms do it their own way, Firefox uses JavaScript preference files. Should a cross-platform app use one system across platforms or say dotfiles on *nix and registry on Windows? Does your favourite programming language have a library or module for accessing them in a standard way? Is there an emerging best practice or does everybody roll their own?

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  • Computer graphics: programatically create duotone (or separations)

    - by TarGz
    There are special kind of images called "duotone" which have just two channels. It is mostly used when you want to achive higher quality reproduction - have a printing press with two colors (black , gray). My question is, I have normal gray-scale image, how to convert it to duotone? I know I can tweak the curves in Photoshop - this is not what I'm asking, rather than how to do it programmatically? Perhaps there is a library which can do just that? What about "dot gain compensation"? "Total ink coverage"?

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  • How RSS feed submitter softwares are able to submit feeds??

    - by Nok Imchen
    Well, recently i bought a software that submits RSS to various RSS directories. Some of the directories, when we visit manually through a internet browser, requires registrations to submit our feed (Most popular example of such directories is feedage dot com) What made me wonder is, the software don't ask any login details while submitting my feed to 'feedage'!!! Now, what i'd like to know is, how the software is able to submit my feed to feedage without loggin in ?? if i can get the procedure then i'm planning to code a php script that will do the work for me from my server using cron job

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  • Which jsPerf-test should I consider as standard for checking the performance of javascript template-engines

    - by bhargav
    I am on a search for a javascript template engine that has good performance when used in large js applications and is also very suitable for mobile applications. So I have gone through the various jsPerf-tests for these. There seems to be a lot which show different results and it is confusing to find out which is the standard test. Can some one guide me a standard jsPerf that I can refer to and that should also include following templates dust, underscore, hogan, mustache, handlebars. From what I have observed dot.js is a constant performer with good rendering speed, but is it mature enough for larger applications ? What is this "with" and "no with" that is shown in the jspref tests? Can some one explain. In all the tests I have seen popular templates like mustache, handlebars, dust, hogan,etc seems to be behind performance than other templates, so why people are using them leaving out the top performers,is it because of maturity of these template engines? Thanks in advance

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  • latin bases language segmentation gramatical rules

    - by pravin
    Hi folks, I am working on one feature i.e. to apply language segmentation rules ( grammatical ) for Latin based language ( English currently ). Currently I am in phase of breaking sentences of user input. e.g.: "I am working in language translation". "I have used Google MT API for this" In above example i will break above sentence by full stop (.) This is normal cases where I am breaking sentence on dot, but there are n number of characters for breaking sentence like ( . ! ? etc ). I have following SRX rules for segmentation. Here my question are :- 1) Is there any reference ? which I can use for resolving my language segmentation rules. 2) Or Is there any forums on language segmentation ? , so that i can discuss efficiently Please let me know if anybody know about this ? Thanks a lot.

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  • mod_xsendfile serving download.php and not the filename

    - by azz0r
    Hello, The apache mod_xsendfile is a good solution for what I want but its not working properly. In firefox it serves the file but as download.php (name of the file with the code in). In safari and chrome it serves an empty file. Here is my code: header('Content-Type: application/octet-stream'); header('Content-Disposition: attachment; file="test_hi.wmv"'); header('X-Sendfile: /sites/dot.com/trunk/public/files/store/b/test_hi.wmv'); exit; Anyone used it before / have a solution

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  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

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  • Valid Email Addresses - XSS and SQL Injection

    - by PAAMAYIM_NEKUDOTAYIM
    Since there are so many valid characters for email addresses, are there any valid email addresses that can in themselves be XSS attacks or SQL injections? I couldn't find any information on this on the web. The local-part of the e-mail address may use any of these ASCII characters: Uppercase and lowercase English letters (a–z, A–Z) Digits 0 to 9 Characters ! # $ % & ' * + - / = ? ^ _ ` { | } ~ Character . (dot, period, full stop) provided that it is not the last character, and provided also that it does not appear two or more times consecutively (e.g. [email protected]). http://en.wikipedia.org/wiki/E-mail_address#RFC_specification I'm not asking how to prevent these attacks (I'm already using parametrized queries and HTML purifier), this is more a proof-of-concept. The first thing that came to mind was 'OR [email protected], except that spaces are not allowed. Do all SQL injections require spaces?

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  • php mail function cannot send to [email protected] ??i

    - by user333216
    I'm having trouble when sending emails thorough the mail() function. I have a script that works perfectly fine for an email address like [email protected] but when the first part of the email is something with a dot like [email protected] it doesn't work and returns this error : Warning: mail() [function.mail ]: SMTP server response: 554 : Recipient address rejected: Relay access denied in confirmed.php on line 119 I am using real email address but have changed it in the above example. Any thoughts - I'm not a php master but surely there is an easy way to send emails to address with a 2 part first section?? Thanks in advance Ali

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  • HLSL/XNA Ambient light texture mixed up with multi pass lighting

    - by Manu-EPITA
    I've been having some troubles lately with lighting. I have found a source on google which is working pretty good on the example. However, when I try to implement it to my current project, I am getting some very weird bugs. The main one is that my textures are "mixed up" when I only activate the ambient light, which means that a model gets the texture of another one . I am using the same effect for every meshes of my models. I guess this could be the problem, but I don't really know how to "reset" an effect for a new model. Is it possible? Here is my shader: float4x4 WVP; float4x4 WVP; float3x3 World; float3 Ke; float3 Ka; float3 Kd; float3 Ks; float specularPower; float3 globalAmbient; float3 lightColor; float3 eyePosition; float3 lightDirection; float3 lightPosition; float spotPower; texture2D Texture; sampler2D texSampler = sampler_state { Texture = <Texture>; MinFilter = anisotropic; MagFilter = anisotropic; MipFilter = linear; MaxAnisotropy = 16; }; struct VertexShaderInput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 PositionO: TEXCOORD1; float3 Normal : NORMAL0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WVP); output.Normal = input.Normal; output.PositionO = input.Position.xyz; output.Texture = input.Texture; return output; } float4 PSAmbient(VertexShaderOutput input) : COLOR0 { return float4(Ka*globalAmbient + Ke,1) * tex2D(texSampler,input.Texture); } float4 PSDirectionalLight(VertexShaderOutput input) : COLOR0 { //Difuze float3 L = normalize(-lightDirection); float diffuseLight = max(dot(input.Normal,L), 0); float3 diffuse = Kd*lightColor*diffuseLight; //Specular float3 V = normalize(eyePosition - input.PositionO); float3 H = normalize(L + V); float specularLight = pow(max(dot(input.Normal,H),0),specularPower); if(diffuseLight<=0) specularLight=0; float3 specular = Ks * lightColor * specularLight; //sum all light components float3 light = diffuse + specular; return float4(light,1) * tex2D(texSampler,input.Texture); } technique MultiPassLight { pass Ambient { VertexShader = compile vs_3_0 VertexShaderFunction(); PixelShader = compile ps_3_0 PSAmbient(); } pass Directional { PixelShader = compile ps_3_0 PSDirectionalLight(); } } And here is how I actually apply my effects: public void ApplyLights(ModelMesh mesh, Matrix world, Texture2D modelTexture, Camera camera, Effect effect, GraphicsDevice graphicsDevice) { graphicsDevice.BlendState = BlendState.Opaque; effect.CurrentTechnique.Passes["Ambient"].Apply(); foreach (ModelMeshPart part in mesh.MeshParts) { graphicsDevice.SetVertexBuffer(part.VertexBuffer); graphicsDevice.Indices = part.IndexBuffer; // Texturing graphicsDevice.BlendState = BlendState.AlphaBlend; if (modelTexture != null) { effect.Parameters["Texture"].SetValue( modelTexture ); } graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); // Applying our shader to all the mesh parts effect.Parameters["WVP"].SetValue( world * camera.View * camera.Projection ); effect.Parameters["World"].SetValue(world); effect.Parameters["eyePosition"].SetValue( camera.Position ); graphicsDevice.BlendState = BlendState.Additive; // Drawing lights foreach (DirectionalLight light in DirectionalLights) { effect.Parameters["lightColor"].SetValue(light.Color.ToVector3()); effect.Parameters["lightDirection"].SetValue(light.Direction); // Applying changes and drawing them effect.CurrentTechnique.Passes["Directional"].Apply(); graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); } } I am also applying this when loading the effect: effect.Parameters["lightColor"].SetValue(Color.White.ToVector3()); effect.Parameters["globalAmbient"].SetValue(Color.White.ToVector3()); effect.Parameters["Ke"].SetValue(0.0f); effect.Parameters["Ka"].SetValue(0.01f); effect.Parameters["Kd"].SetValue(1.0f); effect.Parameters["Ks"].SetValue(0.3f); effect.Parameters["specularPower"].SetValue(100); Thank you very much UPDATE: I tried to load an effect for each model when drawing, but it doesn't seem to have changed anything. I suppose it is because XNA detects that the effect has already been loaded before and doesn't want to load a new one. Any idea why?

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  • How do I draw an arrow on a histogram drawn using ggplot2?

    - by jon
    Here is dataset: set.seed(123) myd <- data.frame (class = rep(1:4, each = 100), yvar = rnorm(400, 50,30)) require(ggplot2) m <- ggplot(myd, aes(x = yvar)) p <- m + geom_histogram(colour = "grey40", fill = "grey40", binwidth = 10) + facet_wrap(~class) + theme_bw( ) p + opts(panel.margin=unit(0 ,"lines")) I want to add labels to bars which each subject class fall into and produce something like the post-powerpoint processed graph. Is there way to do this within R ? ...... Edit: we can think of different pointer such as dot or error bar, if arrow is not impossible Let's say the following is subjects to be labelled: class name yvar 2 subject4 104.0 3 subject3 8.5 3 subject1 80.0 4 subject2 40.0 4 subject1 115.0 classd <- data.frame (class = c(2,3,3,4,4), name = c ("subject4", "subject3", "subject1", "subject2", "subject1"), yvar = c(104.0, 8.5,80.0,40.0, 115.0))

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  • Is there a .NET BCL class to help with hand-rolled property path binding?

    - by Wayne
    WPF and Silverlight have a data binding model whereby I can provide a Binding with a Path which comprises a dot-notation of property accessors down from a DataContext to a specific value inside a complex object graph (eg. MyDataContext.RootProperty.SubProperty.Thing.Value) I have a (non-UI) requirement to accept such a path expressed as a simple string, and to use reflection on an object which is (hopefully) of a type which exposes the right property getters and setters in order to read and/or write values to those properties. Before I go off and start writing the parser and reflection code, is there a handy Framework 3.5 BCL class to help with this?

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  • How to make the arrows keys act as another keys ?

    - by le.shep20
    How to make the left arrow act like . (dot), when a user press the left arrow in a textbox it will type . and also in the same way how to make the right arrow act like - ( dash) And I want to use the Control key to switch between 2 modes: . and dash, regular arrows behavior, mean when a user press Control the tow arrows will act as . and dash. And when a user press agian the control the 2 arrows will act as usual arrows.

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  • C# regex: negative lookahead fails with the single line option

    - by Sylverdrag
    I am trying to figure out why a regex with negative look ahead fails when the "single line" option is turned on. Example (simplified): <source>Test 1</source> <source>Test 2</source> <target>Result 2</target> <source>Test 3</source> This: <source>(?!.*<source>)(.*?)</source>(?!\s*<target) will fail if the single line option is on, and will work if the single line option is off. For instance, this works (disables the single line option): (?-s:<source>(?!.*<source>)(.*?)</source>(?!\s*<target)) My understanding is that the single line mode simply allows the dot "." to match new lines, and I don't see why it would affect the expression above. Can anyone explain what I am missing here?

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  • Regex to get rid of everything past the first sentence in a string in php

    - by andufo
    I need to get rid of everything after the first dot (if there is more than 1 sentence), but at the same time, cases like e.g. have to be omited. Some line e.g., when people do something. Extra content. Some line (some parenthesis). Extra content. I need to get rid of the "Extra content.". The returning value should be: Some line e.g., when people do something. Some line (some parenthesis). So far I've come with this regex taken from other threads, but it only finds the dots and split the string into an array. preg_replace('/(?<!\.)\.(?!(\s|$|\,|\w\.))/','',$text); Any ideas? Thanks.

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  • ActiveX doesn't show up in Browser

    - by Boller
    Hi, i'm trying to put an activeX object on an asp-webpage. it already worked good a week ago, but now the object isn't showing up anymore. already made a little asp testing-project....just an asp-page and a activex control, containing a button and a label. but when i call up the page in the browser, there is only a white area with a little icon in the upper left corner, showing a red dot, a green triangle and a blue rectangle.... what does that mean? object not found? object blocked by IE? or what exactly does this icon stand for? i always thoght that an missing object is represented by an empty area with a little red cross in it. =/

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  • Calculate angle of moving ball after collision with angled or sloped wall that is a 2D line segment

    - by Ben Mc
    If you have a "ball" inside a 2D polygon, made up of say, 4 line segments that act as bounding walls, how do you calculate the angle of the ball after the collision with the irregularly sloped wall? I know how to make the ball bounce if the wall is horizontal, vertical, or at a 45 degree angle. I also have my code setup to detect a collision with the wall. I've read about dot products and normals, but I cannot figure out how to implement these in Java / Android. I'm completely stumped and feel like I've looked up everything 10 pages deep in Google 10 times now. I'm burned out trying to figure this out, I hope someone can help.

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  • How to convert full outer join query to O-R query?

    - by Kugel
    I'm converting relational database into object-relational in Oracle. I have a query that uses full outer join in the old one. Is it possible to write the same query for O-R database without explicitly using full outer join? For normal inner join it simple, I just use dot notation together with ref/deref. I'm interested in this in general so let's say the relational query is: select a.attr, b.attr from a full outer join b on (a.fk = b.pk); I want to know if it's a good idea to do it this way: select a.attr, b.attr from a_obj a full outer join b_obj b on (a.b_ref = ref(b));

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  • preg_match basics question.

    - by Yo-L
    Hi all. Got some trouble with my preg_match. The code. $text = 'tel: 012 213 123. mobil: 0303 11234'; $regex_string = '/(tel|Tel|TEL)[\s|:]+(.+)[\.|\n]/'; preg_match($regex_string , $text, $match); And I get this result in $match[2] "012 213 123. mobil: 023 123 123" First question. I want the regex to stop at the .(dot) but it doesent. Can someone explain to why it isnt? Second question. preg_match uses () to get their match. Is it possible to skip the parentheses surrounding the different "Tel" and still get the same functionality? Thnx all stackoverflow is great :D

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  • Function not recognized from jQuery

    - by coffeeaddict
    I've got a .js file that has this function in it: function showDialog(divID) { var dialogDiv = $(divID); dialogDiv.dialog ( { bgiframe: true, modal: true, autoOpen: false, show: 'blind' } ) And in my page this: <script type="text/javascript"> $(function() { $("input.invokeDialog").click.showDialog("#testDialog"); }); </script> I'm trying to figure out why it doesn't recognize my showDialog function. Is it not possible to reference it with the dot as I am doing? Do I need a jQuery specific function or syntax for it to know that it's a jQuery function or is there no such thing?

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  • I need help in animation of realistic page movement of pdf. just like code-flakes.com

    - by srnm12
    hi guys, i have to move the page of pdf in realistic way as you can see in code-flakes.com code-flakes have commercial api's but i want to write my own one. I got something that we can achieve this by using flash. flash will provide animation of realistic page movement. i don't know anymore guys.. Let me know how to this can be done? if you source send me on my id mohit.movil at gmail dot com any help will be great appreciate for me.. thnks

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  • Komodo IDE 6's slow autocomplete problems with Javascript

    - by skerit
    I've been trying out Komodo IDE 6 for the last few days. I've always liked Komodo but I'm starting to get annoyed by something: The autocomplete is way too slow/buggy. Certain variables just won't give any autocomplete tips. Sometimes you have to backspace the dot and try over and over again. It also has a hard time giving autocomplete info for an object that has been created using a class in a namespace. Has anyone else had any problems with these things? Are there any better alternatives?

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  • html5media & flowplayer wmode issues...

    - by minusidea
    I'm working on our new homepage and need to implement a solution that will run a video across iphone/ipad and the standard web browsers. I found a pretty decent solution with html5media - http://code.google.com/p/html5media/ but ran across an issue with a jquery dropdown falling behind the the swf object (this only happens on FF & IE - works fine on Safari & Chrome because it's loading mp4 instead of a swf object). I know the issue is the wmode setting but can not for the life of me figure out where to set it in the html5media (http://html5media.googlecode.com/svn/trunk/src/html5media.min.js). I'm hoping someone can help me or possibly give me a better solution of implementing the video. You can see the development page at idssite(dot)com/development/index.php - Sorry I can't link I'm being stopped by the spam prevention mechanism. Thanks

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