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  • Custom validation works in development but not in unit test

    - by Geolev
    I want to validate that at least one of two columns have a value in my model. I found somewhere on the web that I could create a custom validator as follows: # Check for the presence of one or another field: # :validates_presence_of_at_least_one_field :last_name, :company_name - would require either last_name or company_name to be filled in # also works with arrays # :validates_presence_of_at_least_one_field :email, [:name, :address, :city, :state] - would require email or a mailing type address module ActiveRecord module Validations module ClassMethods def validates_presence_of_at_least_one_field(*attr_names) msg = attr_names.collect {|a| a.is_a?(Array) ? " ( #{a.join(", ")} ) " : a.to_s}.join(", ") + "can't all be blank. At least one field must be filled in." configuration = { :on => :save, :message => msg } configuration.update(attr_names.extract_options!) send(validation_method(configuration[:on]), configuration) do |record| found = false attr_names.each do |a| a = [a] unless a.is_a?(Array) found = true a.each do |attr| value = record.respond_to?(attr.to_s) ? record.send(attr.to_s) : record[attr.to_s] found = !value.blank? end break if found end record.errors.add_to_base(configuration[:message]) unless found end end end end end I put this in a file called lib/acs_validator.rb in my project and added "require 'acs_validator'" to my environment.rb. This does exactly what I want. It works perfectly when I manually test it in the development environment but when I write a unit test it breaks my test environment. This is my unit test: require 'test_helper' class CustomerTest < ActiveSupport::TestCase # Replace this with your real tests. test "the truth" do assert true end test "customer not valid" do puts "customer not valid" customer = Customer.new assert !customer.valid? assert customer.errors.invalid?(:subdomain) assert_equal "Company Name and Last Name can't both be blank.", customer.errors.on(:contact_lname) end end This is my model: class Customer < ActiveRecord::Base validates_presence_of :subdomain validates_presence_of_at_least_one_field :customer_company_name, :contact_lname, :message => "Company Name and Last Name can't both be blank." has_one :service_plan end When I run the unit test, I get the following error: DEPRECATION WARNING: Rake tasks in vendor/plugins/admin_data/tasks, vendor/plugins/admin_data/tasks, and vendor/plugins/admin_data/tasks are deprecated. Use lib/tasks instead. (called from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/tasks/rails.rb:10) Couldn't drop acs_test : #<ActiveRecord::StatementInvalid: PGError: ERROR: database "acs_test" is being accessed by other users DETAIL: There are 1 other session(s) using the database. : DROP DATABASE IF EXISTS "acs_test"> acs_test already exists NOTICE: CREATE TABLE will create implicit sequence "customers_id_seq" for serial column "customers.id" NOTICE: CREATE TABLE / PRIMARY KEY will create implicit index "customers_pkey" for table "customers" NOTICE: CREATE TABLE will create implicit sequence "service_plans_id_seq" for serial column "service_plans.id" NOTICE: CREATE TABLE / PRIMARY KEY will create implicit index "service_plans_pkey" for table "service_plans" /usr/bin/ruby1.8 -I"lib:test" "/usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/customer_test.rb" "test/unit/service_plan_test.rb" "test/unit/helpers/dashboard_helper_test.rb" "test/unit/helpers/customers_helper_test.rb" "test/unit/helpers/service_plans_helper_test.rb" /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.8/lib/active_record/base.rb:1994:in `method_missing_without_paginate': undefined method `validates_presence_of_at_least_one_field' for #<Class:0xb7076bd0> (NoMethodError) from /usr/lib/ruby/gems/1.8/gems/will_paginate-2.3.12/lib/will_paginate/finder.rb:170:in `method_missing' from /home/george/projects/advancedcomfortcs/app/models/customer.rb:3 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:158:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:265:in `require_or_load' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:224:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.8/lib/active_support/dependencies.rb:136:in `require_dependency' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:414:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:413:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:413:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:411:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:411:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:197:in `process' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:113:in `send' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.8/lib/initializer.rb:113:in `run' from /home/george/projects/advancedcomfortcs/config/environment.rb:9 from ./test/test_helper.rb:2:in `require' from ./test/test_helper.rb:2 from ./test/unit/customer_test.rb:1:in `require' from ./test/unit/customer_test.rb:1 from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `load' from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `each' from /usr/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 rake aborted! Command failed with status (1): [/usr/bin/ruby1.8 -I"lib:test" "/usr/lib/ru...] (See full trace by running task with --trace) It seems to have stepped on will_paginate somehow. Does anyone have any suggestions? Is there another way to do the validation I'm attempting to do? Thanks, George

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  • Problem with GCC calling static templates functions in templated parent class.

    - by Adisak
    I have some code that compiles and runs on MSVC++ but will not compile on GCC. I have made a test snippet that follows. My goal was to move the static method from BFSMask to BFSMaskSized. Can someone explain what is going on with the errors (esp. the weird 'operator<' error)? Thank you. In the case of both #defines are 0, then the code compiles on GCC. #define DOESNT_COMPILE_WITH_GCC 0 #define FUNCTION_IN_PARENT 0 I get errors if I change either #define to 1. Here are the errors I see. #define DOESNT_COMPILE_WITH_GCC 0 #define FUNCTION_IN_PARENT 1 Test.cpp: In static member function 'static typename Snapper::BFSMask<T>::T_Parent::T_SINT Snapper::BFSMask<T>::Create_NEZ(TCMP)': Test.cpp(492): error: 'CreateMaskFromHighBitSized' was not declared in this scope #define DOESNT_COMPILE_WITH_GCC 1 #define FUNCTION_IN_PARENT 0 Test.cpp: In static member function 'static typename Snapper::BFSMask<T>::T_Parent::T_SINT Snapper::BFSMask<T>::Create_NEZ(TCMP) [with TCMP = int, T = int]': Test.cpp(500): instantiated from 'TVAL Snapper::BFWrappedInc(TVAL, TVAL, TVAL) [with TVAL = int]' Test.cpp(508): instantiated from here Test.cpp(490): error: invalid operands of types '<unresolved overloaded function type>' and 'unsigned int' to binary 'operator<' #define DOESNT_COMPILE_WITH_GCC 1 #define FUNCTION_IN_PARENT 1 Test.cpp: In static member function 'static typename Snapper::BFSMask<T>::T_Parent::T_SINT Snapper::BFSMask<T>::Create_NEZ(TCMP) [with TCMP = int, T = int]': Test.cpp(500): instantiated from 'TVAL Snapper::BFWrappedInc(TVAL, TVAL, TVAL) [with TVAL = int]' Test.cpp(508): instantiated from here Test.cpp(490): error: invalid operands of types '<unresolved overloaded function type>' and 'unsigned int' to binary 'operator<' Here is the code namespace Snapper { #define DOESNT_COMPILE_WITH_GCC 0 #define FUNCTION_IN_PARENT 0 // MASK TYPES // NEZ - Not Equal to Zero #define BFSMASK_NEZ(A) ( ( A ) | ( 0 - A ) ) #define BFSELECT_MASK(MASK,VTRUE,VFALSE) ( ((MASK)&(VTRUE)) | ((~(MASK))&(VFALSE)) ) template<typename TVAL> TVAL BFSelect_MASK(TVAL MASK,TVAL VTRUE,TVAL VFALSE) { return(BFSELECT_MASK(MASK,VTRUE,VFALSE)); } //----------------------------------------------------------------------------- // Branch Free Helpers template<int BYTESIZE> struct BFSMaskBase {}; template<> struct BFSMaskBase<2> { typedef UINT16 T_UINT; typedef SINT16 T_SINT; }; template<> struct BFSMaskBase<4> { typedef UINT32 T_UINT; typedef SINT32 T_SINT; }; template<int BYTESIZE> struct BFSMaskSized : public BFSMaskBase<BYTESIZE> { static const int SizeBytes = BYTESIZE; static const int SizeBits = SizeBytes*8; static const int MaskShift = SizeBits-1; typedef typename BFSMaskBase<BYTESIZE>::T_UINT T_UINT; typedef typename BFSMaskBase<BYTESIZE>::T_SINT T_SINT; #if FUNCTION_IN_PARENT template<int N> static T_SINT CreateMaskFromHighBitSized(typename BFSMaskBase<N>::T_SINT inmask); #endif }; template<typename T> struct BFSMask : public BFSMaskSized<sizeof(T)> { // BFSMask = -1 (all bits set) typedef BFSMask<T> T_This; // "Import" the Parent Class typedef BFSMaskSized<sizeof(T)> T_Parent; typedef typename T_Parent::T_SINT T_SINT; #if FUNCTION_IN_PARENT typedef T_Parent T_MaskGen; #else typedef T_This T_MaskGen; template<int N> static T_SINT CreateMaskFromHighBitSized(typename BFSMaskSized<N>::T_SINT inmask); #endif template<typename TCMP> static T_SINT Create_NEZ(TCMP A) { //ReDefineType(const typename BFSMask<TCMP>::T_SINT,SA,A); //const typename BFSMask<TCMP>::T_SINT cmpmask = BFSMASK_NEZ(SA); const typename BFSMask<TCMP>::T_SINT cmpmask = BFSMASK_NEZ(A); #if DOESNT_COMPILE_WITH_GCC return(T_MaskGen::CreateMaskFromHighBitSized<sizeof(TCMP)>(cmpmask)); #else return(CreateMaskFromHighBitSized<sizeof(TCMP)>(cmpmask)); #endif } }; template<typename TVAL> TVAL BFWrappedInc(TVAL x,TVAL minval,TVAL maxval) { const TVAL diff = maxval-x; const TVAL mask = BFSMask<TVAL>::Create_NEZ(diff); const TVAL incx = x + 1; return(BFSelect_MASK(mask,incx,minval)); } SINT32 currentsnap = 0; SINT32 SetSnapshot() { currentsnap=BFWrappedInc<SINT32>(currentsnap,0,20); return(currentsnap); } }

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  • Elapsed time of running a C program

    - by yCalleecharan
    Hi, I would like to know what lines of C code to add to a program so that it tells me the total time that the program takes to run. I guess there should be counter initialization near the beginning of main and one after the main function ends. Is the right header clock.h? Thanks a lot... Update I have a Win Xp machine. Is it just adding clock() at the beginning and another clock() at the end of the program? Then I can estimate the time difference. Yes, you're right it's time.h. Here's my code: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <share.h> #include <time.h> void f(long double fb[], long double fA, long double fB); int main() { clock_t start, end; start = clock(); const int ARRAY_SIZE = 11; long double* z = (long double*) malloc(sizeof (long double) * ARRAY_SIZE); int i; long double A, B; if (z == NULL) { printf("Out of memory\n"); exit(-1); } A = 0.5; B = 2; for (i = 0; i < ARRAY_SIZE; i++) { z[i] = 0; } z[1] = 5; f(z, A, B); for (i = 0; i < ARRAY_SIZE; i++) printf("z is %.16Le\n", z[i]); free(z); z = NULL; end = clock(); printf("Took %ld ticks\n", end-start); printf("Took %f seconds\n", (double)(end-start)/CLOCKS_PER_SEC); return 0; } void f(long double fb[], long double fA, long double fB) { fb[0] = fb[1]* fA; fb[1] = fb[1] - 1; return; } Some errors with MVS2008: testim.c(16) : error C2143: syntax error : missing ';' before 'const' testim.c(18) :error C2143: syntax error : missing ';' before 'type' testim.c(20) :error C2143: syntax error : missing ';' before 'type' testim.c(21) :error C2143: syntax error : missing ';' before 'type' testim.c(23) :error C2065: 'z' : undeclared identifier testim.c(23) :warning C4047: '==' : 'int' differs in levels of indirection from 'void *' testim.c(28) : error C2065: 'A' : undeclared identifier testim.c(28) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data and it goes to 28 errors. Note that I don't have any errors/warnings without your clock codes. LATEST NEWS: I unfortunately didn't get a good reply here. But after a search on Google, the code is working. Here it is: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <share.h> #include <time.h> void f(long double fb[], long double fA, long double fB); int main() { clock_t start = clock(); const int ARRAY_SIZE = 11; long double* z = (long double*) malloc(sizeof (long double) * ARRAY_SIZE); int i; long double A, B; if (z == NULL) { printf("Out of memory\n"); exit(-1); } A = 0.5; B = 2; for (i = 0; i < ARRAY_SIZE; i++) { z[i] = 0; } z[1] = 5; f(z, A, B); for (i = 0; i < ARRAY_SIZE; i++) printf("z is %.16Le\n", z[i]); free(z); z = NULL; printf("Took %f seconds\n", ((double)clock()-start)/CLOCKS_PER_SEC); return 0; } void f(long double fb[], long double fA, long double fB) { fb[0] = fb[1]* fA; fb[1] = fb[1] - 1; return; } Cheers

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  • jQuery getting these functions to work together

    - by brett
    I'm new to jQuery and have tried looking around for an answer on how to do this. I have 2 functions and I would like both to work together. The one function is submitHandler and its used to hide a form and at the same time add a class to a hidden element to unhide it - ie a thank you for submitting h1. The other function is to grab the input data and display it onsubmit in the form. So the problem is that I can get that one to work but then the other doesnt. Ie on form submit I can see the data input but not the h1 Thank you message. Here are the functions: SubmitHandler: submitHandler: function() { $("#content").empty(); $("#content").append( "<p>If you want to be kept in the loop...</p>" + "<p>Or you can contact...</p>" ); $('h1.success_').removeClass('success_').addClass('success_form'); $('#contactform').hide(); }, onsubmit="return inputdata()" function inputdata(){ var usr = document.getElementById('contactname').value; var eml = document.getElementById('email').value; var msg = document.getElementById('message').value; document.getElementById('out').innerHTML = usr + " " + eml + msg; document.getElementById('out').style.display = "block"; return true; }, The form uses PHP and jQuery - I dont know about AJAX but after some reading even less sure. Please help me out I dont know what I'm doing and at the moment I am learning but its a long road for me still. Thank you The form: <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>" id="contactform" onsubmit="return inputdata()"> <div class="_required"><p class="label_left">Name*</p><input type="text" size="50" name="contactname" id="contactname" value="" class="required" /></div><br/><br/> <div class="_required"><p class="label_left">E-mail address*</p><input type="text" size="50" name="email" id="email" value="" class="required email" /></div><br/><br/> <p class="label_left">Message</p><textarea rows="5" cols="50" name="message" id="message" class="required"></textarea><br/> <input type="submit" value="submit" name="submit" id="submit" /> </form> The PHP bit: <?php $subject = "Website Contact Form Enquiry"; //If the form is submitted if(isset($_POST['submit'])) { //Check to make sure that the name field is not empty if(trim($_POST['contactname']) == '') { $hasError = true; } else { $name = trim($_POST['contactname']); } //Check to make sure sure that a valid email address is submitted if(trim($_POST['email']) == '') { $hasError = true; } else if (!eregi("^[A-Z0-9._%-]+@[A-Z0-9._%-]+\.[A-Z]{2,4}$", trim($_POST['email']))) { $hasError = true; } else { $email = trim($_POST['email']); } //Check to make sure comments were entered if(trim($_POST['message']) == '') { $hasError = true; } else { if(function_exists('stripslashes')) { $comments = stripslashes(trim($_POST['message'])); } else { $comments = trim($_POST['message']); } } //If there is no error, send the email if(!isset($hasError)) { $emailTo = '[email protected]'; //Put your own email address here $body = "Name: $name \n\nEmail: $email \n\nComments:\n $comments"; $headers = 'From: My Site <'.$emailTo.'>' . "\r\n" . 'Reply-To: ' . $email; mail($emailTo, $subject, $body, $headers); $emailSent = true; } } ? The Jquery Validate bit: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, Here is the full jQuery bit: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, submitHandler: function() { $('h1.success_').removeClass('success_').addClass('success_form'); $("#content").empty(); $("#content").append('#sadhu'); $('#contactform').hide(); }, }); }); Latest edit - Looks like this: $(document).ready(function(){ $('#contactform').validate({ showErrors: function(errorMap, errorList) { //restore the normal look $('#contactform div.xrequired').removeClass('xrequired').addClass('_required'); //stop if everything is ok if (errorList.length == 0) return; //Iterate over the errors for(var i = 0;i < errorList.length; i++) $(errorList[i].element).parent().removeClass('_required').addClass('xrequired'); }, function submitHandler() { $('h1.success_').removeClass('success_').addClass('success_form'); $("#content").empty(); $("#content").append('#sadhu'); $('#contactform').hide(); }, function inputdata() { var usr = document.getElementById('contactname').value; var eml = document.getElementById('email').value; var msg = document.getElementById('message').value; document.getElementById('out').innerHTML = usr + " " + eml + msg; document.getElementById('out').style.display = "block"; }, $(document).ready(function(){ $('#contactForm').submit(function() { inputdata(); submitHandler(); }); }); });

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  • System.ServiceModel.Channels.MessageHeader Error

    - by user220511
    I'm trying to get the following to work on my machine but I get an error (Cannot create an instance of the abstract class or interface 'System.ServiceModel.Channels.MessageHeader') using System; using System.IO; using System.Reflection; namespace com.mycompanyname.business { /// /// Summary description for SessionCreateRQClient. /// class SessionCreateRQClient { /// /// The main entry point. /// [STAThread] static void Main(string[] args) { try { // Set user information, including security credentials and the IPCC. string username = "user"; string password = "password"; string ipcc = "IPCC"; string domain = "DEFAULT"; string temp = Environment.GetEnvironmentVariable("tmp"); // Get temp directory string PropsFileName = temp + "/session.properties"; // Define dir and file name DateTime dt = DateTime.UtcNow; string tstamp = dt.ToString("s") + "Z"; //Create the message header and provide the conversation ID. MessageHeader msgHeader = new MessageHeader(); msgHeader.ConversationId = "TestSession"; // Set the ConversationId From from = new From(); PartyId fromPartyId = new PartyId(); PartyId[] fromPartyIdArr = new PartyId[1]; fromPartyId.Value = "WebServiceClient"; fromPartyIdArr[0] = fromPartyId; from.PartyId = fromPartyIdArr; msgHeader.From = from; To to = new To(); PartyId toPartyId = new PartyId(); PartyId[] toPartyIdArr = new PartyId[1]; toPartyId.Value = "WebServiceSupplier"; toPartyIdArr[0] = toPartyId; to.PartyId = toPartyIdArr; msgHeader.To = to; //Add the value for eb:CPAId, which is the IPCC. //Add the value for the action code of this Web service, SessionCreateRQ. msgHeader.CPAId = ipcc; msgHeader.Action = "SessionCreateRQ"; Service service = new Service(); service.Value = "SessionCreate"; msgHeader.Service = service; MessageData msgData = new MessageData(); msgData.MessageId = "mid:[email protected]"; msgData.Timestamp = tstamp; msgHeader.MessageData = msgData; Security security = new Security(); SecurityUsernameToken securityUserToken = new SecurityUsernameToken(); securityUserToken.Username = username; securityUserToken.Password = password; securityUserToken.Organization = ipcc; securityUserToken.Domain = domain; security.UsernameToken = securityUserToken; SessionCreateRQ req = new SessionCreateRQ(); SessionCreateRQPOS pos = new SessionCreateRQPOS(); SessionCreateRQPOSSource source = new SessionCreateRQPOSSource(); source.PseudoCityCode = ipcc; pos.Source = source; req.POS = pos; SessionCreateRQService serviceObj = new SessionCreateRQService(); serviceObj.MessageHeaderValue = msgHeader; serviceObj.SecurityValue = security; SessionCreateRS resp = serviceObj.SessionCreateRQ(req); // Send the request if (resp.Errors != null && resp.Errors.Error != null) { Console.WriteLine("Error : " + resp.Errors.Error.ErrorInfo.Message); } else { msgHeader = serviceObj.MessageHeaderValue; security = serviceObj.SecurityValue; Console.WriteLine("**********************************************"); Console.WriteLine("Response of SessionCreateRQ service"); Console.WriteLine("BinarySecurityToken returned : " + security.BinarySecurityToken); Console.WriteLine("**********************************************"); string ConvIdLine = "convid="+msgHeader.ConversationId; // ConversationId to a string string TokenLine = "securitytoken="+security.BinarySecurityToken; // BinarySecurityToken to a string string ipccLine = "ipcc="+ipcc; // IPCC to a string File.Delete(PropsFileName); // Clean up TextWriter tw = new StreamWriter(PropsFileName); // Create & open the file tw.WriteLine(DateTime.Now); // Write the date for reference tw.WriteLine(TokenLine); // Write the BinarySecurityToken tw.WriteLine(ConvIdLine); // Write the ConversationId tw.WriteLine(ipccLine); // Write the IPCC tw.Close(); //Console.Read(); } } catch(Exception e) { Console.WriteLine("Exception Message : " + e.Message ); Console.WriteLine("Exception Stack Trace : " + e.StackTrace); Console.Read(); } } } } I have added the reference System.ServiceModel and the lines: using System.ServiceModel; using System.ServiceModel.Channels; but I continue to get that error when trying to compile -- "Cannot create an instance of the abstract class or interface 'System.ServiceModel.Channels.MessageHeader'" I am using Microsoft Visual Studio 2008 Version 9.0.21022.8 RTM Microsoft .NET Framework Version 3.5 SP1 Professional Edition Is there another reference I have to add? Or a dll to move over? I wonder was the code above written for Framework 2.0 only? Thanks for your help.

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  • Rails 3 Nested Forms

    - by Mike
    I have a Person model and an Address Model: class Person < ActiveRecord::Base has_one :address accepts_nested_attributes_for :address end class Address < ActiveRecord::Base belongs_to :person end In my people controller I have @person.build_address in my new action. My forms builds correctly. The problem is that when I submit the form, a person record and an address record is created but they aren't linked via the address_id column in the Person table. Am I missing a step in the controller? Thanks! New Action UPDATE def new @person = Person.new @person.build_address respond_to do |format| format.html # new.html.erb format.xml { render :xml => @person } end end Form Code UPDATE <%= form_for(@person) do |f| %> <% if @person.errors.any? %> <div id="error_explanation"> <h2><%= pluralize(@person.errors.count, "error") %> prohibited this person from being saved:</h2> <ul> <% @person.errors.full_messages.each do |msg| %> <li><%= msg %></li> <% end %> </ul> </div> <% end %> <div class="field"> <%= f.label :first_name %><br /> <%= f.text_field :first_name %> </div> <div class="field"> <%= f.label :last_name %><br /> <%= f.text_field :last_name %> </div> <div class="field"> <%= f.label :email %><br /> <%= f.text_field :email %> </div> <div class="field"> <%= f.label :telephone %><br /> <%= f.text_field :telephone %> </div> <div class="field"> <%= f.label :mobile_phone %><br /> <%= f.text_field :mobile_phone %> </div> <div class="field"> <%= f.label :date_of_birth %><br /> <%= f.date_select :date_of_birth %> </div> <div class="field"> <%= f.label :gender %><br /> <%= f.select(:gender, Person::GENDER_TYPES) %> </div> <div class="field"> <%= f.label :notes %><br /> <%= f.text_area :notes %> </div> <div class="field"> <%= f.label :person_type %><br /> <%= f.select(:person_type, Person::PERSON_TYPES) %> </div> <%= f.fields_for :address do |address_fields| %> <div class="field"> <%= address_fields.label :street_1 %><br /> <%= address_fields.text_field :street_1 %> </div> <div class="field"> <%= address_fields.label :street_2 %><br /> <%= address_fields.text_field :street_2 %> </div> <div class="field"> <%= address_fields.label :city %><br /> <%= address_fields.text_field :city %> </div> <div class="field"> <%= address_fields.label :state %><br /> <%= address_fields.select(:state, Address::STATES) %> </div> <div class="field"> <%= address_fields.label :zip_code %><br /> <%= address_fields.text_field :zip_code %> </div> <% end %> <div class="actions"> <%= f.submit %> </div> <% end %>

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  • files get uploaded just before they get cancelled

    - by user1763986
    Got a little situation here where I am trying to cancel a file's upload. What I have done is stated that if the user clicks on the "Cancel" button, then it will simply remove the iframe so that it does not go to the page where it uploads the files into the server and inserts data into the database. Now this works fine if the user clicks on the "Cancel" button in quickish time the problem I have realised though is that if the user clicks on the "Cancel" button very late, it sometimes doesn't remove the iframe in time meaning that the file has just been uploaded just before the user has clicked on the "Cancel" button. So my question is that is there a way that if the file does somehow get uploaded before the user clicks on the "Cancel" button, that it deletes the data in the database and removes the file from the server? Below is the image upload form: <form action="imageupload.php" method="post" enctype="multipart/form-data" target="upload_target_image" onsubmit="return imageClickHandler(this);" class="imageuploadform" > <p class="imagef1_upload_process" align="center"> Loading...<br/> <img src="Images/loader.gif" /> </p> <p class="imagef1_upload_form" align="center"> <br/> <span class="imagemsg"></span> <label>Image File: <input name="fileImage" type="file" class="fileImage" /></label><br/> <br/> <label class="imagelbl"><input type="submit" name="submitImageBtn" class="sbtnimage" value="Upload" /></label> </p> <p class="imagef1_cancel" align="center"> <input type="reset" name="imageCancel" class="imageCancel" value="Cancel" /> </p> <iframe class="upload_target_image" name="upload_target_image" src="#" style="width:0px;height:0px;border:0px;solid;#fff;"></iframe> </form> Below is the jquery function which controls the "Cancel" button: $(imageuploadform).find(".imageCancel").on("click", function(event) { $('.upload_target_image').get(0).contentwindow $("iframe[name='upload_target_image']").attr("src", "javascript:'<html></html>'"); return stopImageUpload(2); }); Below is the php code where it uploads the files and inserts the data into the database. The form above posts to this php page "imageupload.php": <body> <?php include('connect.php'); session_start(); $result = 0; //uploads file move_uploaded_file($_FILES["fileImage"]["tmp_name"], "ImageFiles/" . $_FILES["fileImage"]["name"]); $result = 1; //set up the INSERT SQL query command to insert the name of the image file into the "Image" Table $imagesql = "INSERT INTO Image (ImageFile) VALUES (?)"; //prepare the above SQL statement if (!$insert = $mysqli->prepare($imagesql)) { // Handle errors with prepare operation here } //bind the parameters (these are the values that will be inserted) $insert->bind_param("s",$img); //Assign the variable of the name of the file uploaded $img = 'ImageFiles/'.$_FILES['fileImage']['name']; //execute INSERT query $insert->execute(); if ($insert->errno) { // Handle query error here } //close INSERT query $insert->close(); //Retrieve the ImageId of the last uploded file $lastID = $mysqli->insert_id; //Insert into Image_Question Table (be using last retrieved Image id in order to do this) $imagequestionsql = "INSERT INTO Image_Question (ImageId, SessionId, QuestionId) VALUES (?, ?, ?)"; //prepare the above SQL statement if (!$insertimagequestion = $mysqli->prepare($imagequestionsql)) { // Handle errors with prepare operation here echo "Prepare statement err imagequestion"; } //Retrieve the question number $qnum = (int)$_POST['numimage']; //bind the parameters (these are the values that will be inserted) $insertimagequestion->bind_param("isi",$lastID, 'Exam', $qnum); //execute INSERT query $insertimagequestion->execute(); if ($insertimagequestion->errno) { // Handle query error here } //close INSERT query $insertimagequestion->close(); ?> <!--Javascript which will output the message depending on the status of the upload (successful, failed or cancelled)--> <script> window.top.stopImageUpload(<?php echo $result; ?>, '<?php echo $_FILES['fileImage']['name'] ?>'); </script> </body> UPDATE: Below is the php code "cancelimage.php" where I want to delete the cancelled file from the server and delete the record from the database. It is set up but not finished, can somebody finish it off so I can retrieve the name of the file and it's id using $_SESSION? <?php // connect to the database include('connect.php'); /* check connection */ if (mysqli_connect_errno()) { printf("Connect failed: %s\n", mysqli_connect_error()); die(); } //remove file from server unlink("ImageFiles/...."); //need to retrieve file name here where the ... line is //DELETE query statement where it will delete cancelled file from both Image and Image Question Table $imagedeletesql = " DELETE img, img_q FROM Image AS img LEFT JOIN Image_Question AS img_q ON img_q.ImageId = img.ImageId WHERE img.ImageFile = ?"; //prepare delete query if (!$delete = $mysqli->prepare($imagedeletesql)) { // Handle errors with prepare operation here } //Dont pass data directly to bind_param store it in a variable $delete->bind_param("s",$img); //execute DELETE query $delete->execute(); if ($delete->errno) { // Handle query error here } //close query $delete->close(); ?> Can you please provide an sample code in your answer to make it easier for me. Thank you

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • MVC4 App opens with directory listing and gives a 404 for any direct URL's entered in the browser

    - by ProfK
    I've just deployed a previously (on my local IIS) working MVC4 app to IIS 7.5 on the dev server. After tweaking this and that - one knows how these things get forgotten - the app finally launches, but shows a directory listing of the app root. Clicking on most links there works, opening the directory listing of the sub-directory. Elmah logs no errors and /elmah.asd also gives a 404. The site has an appropriate localhost binding in the hosts file. I can find nothing wrong. MVC is installed on the server, as another MCV app works fine.

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  • Failed to load Cairo

    - by Ruben
    We're running a Ubuntu Server VM with OpenCPU (that's an API for R). Unfortunately we're unable to get the Cairo R package to play, the error message (from within R) is as follows: unable to load shared object '/usr/lib/R/library/grDevices/libs//cairo.so': /usr/local/lib/libgmodule-2.0.so.0: undefined symbol: g_rec_mutex_lock 2: In png() : failed to load cairo DLL We've tried purging and reinstalling cairo and libcairo and we both tried building the Cairo R package from source as well as using a precompiled version from Michael Rutter's ppas (all seems to work without errors). Unfortunately none of us are real Ubuntu natives and thus we probably did some pretty amateur debugging. Any push in the right direction would be very appreciated. For example, we couldn't figure out how to reinstall whatever libgmodule refers to.

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  • Configuring IIS7 404 page when using IIS7 urlrewrite module

    - by Peter
    I've got custom errors to work for .aspx page like: www.domain.com/whateverdfdgdfg.aspx But, when no .aspx url is requested, (like http://www.domain.com/hfdkfdh4545) it results in an error: HTTP Error 404.0 - Not Found The resource you are looking for has been removed, had its name changed, or is temporarily unavailable. I have this in my web.config: <customErrors mode="On" defaultRedirect="/error/1" redirectMode="ResponseRedirect"> <error statusCode="404" redirect="/404.aspx" /> </customErrors> 404.aspx exists, since the above DOES work when requesting non-existent .aspx pages... I also configured the errorpages in IIS7: Status code: 404 Path: /404.aspx Type: Execute URL Entry type: Local My websites application pool setting is "ASP.NET v4.0" Now why is this still not working?

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  • Missing AnyConnect libxml2.so.2

    - by Hypercube
    I'm trying to install Cisco AnyConnect VPN Client on Maverick 64-bit. I'm getting the following errors: Installing Cisco AnyConnect VPN Client ... Removing previous installation... /opt/cisco/vpn/bin/manifesttool: error while loading shared libraries: libxml2.so.2: cannot open shared object file: No such file or directory vpnagentd: no process found Extracting installation files to /tmp/vpn.Mjh9Z5/vpninst086037244.tgz... Unarchiving installation files to /tmp/vpn.Mjh9Z5... Starting the VPN agent... /opt/cisco/vpn/bin/vpnagentd: error while loading shared libraries: libxml2.so.2: cannot open shared object file: No such file or directory I have libxml2.so.2 in /usr/lib, though. Should it be somewhere else? Thanks in advance.

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  • Running OWSM WLST commands - 11g

    - by Prakash Yamuna
    It has been sometime since I posted some materials. I hope to have more tips, best practices - but here is a quick thing that people seem to trip up on..."How to Run OWSM related WLST commands" The most common issue people seem to run into is trying to run the OWSM WLST commands from the wrong location. You need to run the WLST commands from "oracle_common/common/bin/wlst.sh" (ex: /home/Oracle/Middleware/oracle_common/common/bin/wlst.sh) This is documented in the OWSM doc (Security And Administrator's Guide) under the section "Accessing the Web Services Custom WLST Commands". Note: This location is different from the location from where you run the SOA WLST commands. If you try to run the OWSM WLST command from the wrong location - you will see errors like the following: "The MBean ,@ oracle.wsm:*,name=WSMDocumentManager,type=Repository was not found"

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  • Cannot install mysql-server (5.5.22) on clean ubuntu 12.04 LTS server

    - by Christian
    I have a clean minimal install of Ubuntu 12.04 LTS server 64-bit (just a root user and nothing alse installed). I tried to install the mysql-server with the following command: apt-get install mysql-server The installation aborts with the following error: The following NEW packages will be installed: libdbd-mysql-perl{a} libmysqlclient18{a} mysql-client mysql-client-5.5{a} mysql-client-core-5.5{a} mysql-common{a} mysql-server mysql-server-5.5{a} mysql-server-core-5.5{a} 0 packages upgraded, 9 newly installed, 0 to remove and 0 not upgraded. Need to get 11.7 kB/26.2 MB of archives. After unpacking 94.5 MB will be used. Do you want to continue? [Y/n/?] y Get: 1 http://mirror.eu.oneandone.net/ubuntu/ubuntu/ precise/main mysql-client all 5.5.22-0ubuntu1 [11.7 kB] Fetched 11.7 kB in 0s (567 kB/s) Preconfiguring packages ... Selecting previously unselected package mysql-common. (Reading database ... 54008 files and directories currently installed.) Unpacking mysql-common (from .../mysql-common_5.5.22-0ubuntu1_all.deb) ... Selecting previously unselected package libmysqlclient18. Unpacking libmysqlclient18 (from .../libmysqlclient18_5.5.22-0ubuntu1_amd64.deb) ... Selecting previously unselected package libdbd-mysql-perl. Unpacking libdbd-mysql-perl (from .../libdbd-mysql-perl_4.020-1build2_amd64.deb) ... Selecting previously unselected package mysql-client-core-5.5. Unpacking mysql-client-core-5.5 (from .../mysql-client-core-5.5_5.5.22-0ubuntu1_amd64.deb) ... Selecting previously unselected package mysql-client-5.5. Unpacking mysql-client-5.5 (from .../mysql-client-5.5_5.5.22-0ubuntu1_amd64.deb) ... Selecting previously unselected package mysql-server-core-5.5. Unpacking mysql-server-core-5.5 (from .../mysql-server-core-5.5_5.5.22-0ubuntu1_amd64.deb) ... Processing triggers for man-db ... Setting up mysql-common (5.5.22-0ubuntu1) ... Selecting previously unselected package mysql-server-5.5. (Reading database ... 54189 files and directories currently installed.) Unpacking mysql-server-5.5 (from .../mysql-server-5.5_5.5.22-0ubuntu1_amd64.deb) ... Selecting previously unselected package mysql-client. Unpacking mysql-client (from .../mysql-client_5.5.22-0ubuntu1_all.deb) ... Selecting previously unselected package mysql-server. Unpacking mysql-server (from .../mysql-server_5.5.22-0ubuntu1_all.deb) ... Processing triggers for ureadahead ... Processing triggers for man-db ... Setting up libmysqlclient18 (5.5.22-0ubuntu1) ... Setting up libdbd-mysql-perl (4.020-1build2) ... Setting up mysql-client-core-5.5 (5.5.22-0ubuntu1) ... Setting up mysql-client-5.5 (5.5.22-0ubuntu1) ... Setting up mysql-server-core-5.5 (5.5.22-0ubuntu1) ... Setting up mysql-server-5.5 (5.5.22-0ubuntu1) ... 120502 10:17:41 [Note] Plugin 'FEDERATED' is disabled. 120502 10:17:41 InnoDB: The InnoDB memory heap is disabled 120502 10:17:41 InnoDB: Mutexes and rw_locks use GCC atomic builtins 120502 10:17:41 InnoDB: Compressed tables use zlib 1.2.3.4 120502 10:17:41 InnoDB: Initializing buffer pool, size = 128.0M 120502 10:17:41 InnoDB: Completed initialization of buffer pool 120502 10:17:41 InnoDB: highest supported file format is Barracuda. 120502 10:17:41 InnoDB: Waiting for the background threads to start 120502 10:17:42 InnoDB: 1.1.8 started; log sequence number 1595675 120502 10:17:42 InnoDB: Starting shutdown... 120502 10:17:42 InnoDB: Shutdown completed; log sequence number 1595675 start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Setting up mysql-client (5.5.22-0ubuntu1) ... dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Processing triggers for libc-bin ... ldconfig deferred processing now taking place Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) A package failed to install. Trying to recover: Setting up mysql-server-5.5 (5.5.22-0ubuntu1) ... start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: mysql-server-5.5 mysql-server I am completely lost because I have tried everything on the web to solve my problem (clearning the install, reconfiguring with dpkg, manually editing the my.cnf). I also set up a new clean install but nothing helped. What am I doing wrong? New information: The file /var/log/upstart/mysql.log contains the following error after the installation: AppArmor parser error for /etc/apparmor.d/usr.sbin.mysqld in /etc/apparmor.d/tunables/global at line 17: Could not open 'tunables/proc'

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  • OpenGL ES 2/3 vs OpenGL 3 (and 4)

    - by Martin Perry
    I have migrated my code from OpenGL ES 2/3 to OpenGL 3 (I added bunch of defines and abstract classes to encapsulate both versions, so I have both in one project and compile only one or another). All I need to change was context initialization and glClearDepth. I dont have any errors. This was kind of strange to me. Even shaders are working correctly (some of them are GL ES 3 - with #version 300 es in their header) Is this a kind of good solution, or should I rewrite something more, before I start adding another functionality like geometry shaders, performance tools etc ?

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  • 12.04 LTS: unity --reset hangs

    - by Gregory R. Pace
    Nearly each time I reboot my machine, the system panel and integrated app menus fail to load. At a terminal, when issuing 'unity --reset', I get the following errors: ... Initializing widget options...done Initializing winrules options...done Initializing wobbly options...done ERROR 2012-11-05 04:36:48 unity.glib-gobject <unknown>:0 g_object_unref: assertion `G_IS_OBJECT (object)' failed ERROR 2012-11-05 04:36:48 unity.gtk <unknown>:0 gtk_window_resize: assertion `width > 0' failed WARN 2012-11-05 04:37:14 unity <unknown>:0 Unable to fetch children: No such interface `org.ayatana.bamf.view' on object at path /org/ayatana/bamf/application885622223 ERROR 2012-11-05 04:37:21 unity.glib-gobject <unknown>:0 g_object_set_qdata: assertion `G_IS_OBJECT (object)' failed Setting Update "main_menu_key" Setting Update "run_key" WARN 2012-11-05 04:38:06 unity.iconloader IconLoader.cpp:438 Unable to load icon stock-person at size 24 WARN 2012-11-05 04:38:26 unity.glib.dbusproxy GLibDBusProxy.cpp:182 Unable to connect to proxy: Error calling StartServiceByName for com.canonical.Unity.Lens.Applications: Timeout was reached WARN 2012-11-05 04:38:26 unity.glib.dbusproxy GLibDBusProxy.cpp:182 Unable to connect to proxy: Error calling StartServiceByName for com.canonical.Unity.Lens.Applications: Timeout was reached The procedure hangs at this point. Any ideas how to solve these problems ? Thanks in advance.

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  • Installing Visual Studio Team Foundation Server Service Pack 1

    - by Martin Hinshelwood
    As has become customary when the product team releases a new patch, SP or version I like to document the install. Although I had no errors on my main computer, my netbook did have problems. Although I am not ready to call it a Service Pack problem just yet! Update 2011-03-10 – Running the Team Foundation Server 2010 Service Pack 1 install a second time worked As per Brian's post I am installing the Team Foundation Server Service Pack first and indeed as this is a single server local deployment I need to install both. If I only install one it will leave the other product broken. This however does not affect you if you are running Visual Studio and Team Foundation Server on separate computers as is normal in a production deployment. Main workhorse I will be installing the service pack first on my main computer as I want to actually use it here. Figure: My main workhorse I will also be installing this on my netbook which is obviously of significantly lower spec, but I will do that one after. Although, as always I had my fingers crossed, I was not really worried. Figure: KB2182621 Compared to Visual Studio there are not really a lot of components to update. Figure: TFS 2010 and SQL 2008 are the main things to update There is no “web” installer for the Team Foundation Server 2010 Service Pack, but that is ok as most people will be installing it on a production server and will want to have everything local. I would have liked a Web installer, but the added complexity for the product team is not work the capability for a 500mb patch. Figure: There is currently no way to roll SP1 and RTM together Figure: No problems with the file verification, phew Figure: Although the install took a while, it progressed smoothly   Figure: I always like a success screen Well, as far as the install is concerned everything is OK, but what about TFS? Can I still connect and can I still administer it. Figure: Service Pack 1 is reflected correctly in the Administration Console I am confident that there are no major problems with TFS on my system and that it has been updated to SP1. I can do all of the things that I used before with ease, and with the new features detailed by Brian I think I will be happy. Netbook The great god Murphy has stuck, and my poor wee laptop spat the Team Foundation Server 2010 Service Pack 1 out so fast it hit me on the back of the head. That will teach me for not looking… Figure: “Installation did not succeed” I am pretty sure should not be all caps! On examining the file I found that everything worked, except the actual Team Foundation Server 2010 serving step. Action: System Requirement Checks... Action complete Action: Downloading and/or Verifying Items c:\757fe6efe9f065130d4838081911\VS10-KB2182621.msp: Verifying signature for VS10-KB2182621.msp c:\757fe6efe9f065130d4838081911\VS10-KB2182621.msp Signature verified successfully for VS10-KB2182621.msp c:\757fe6efe9f065130d4838081911\DACFramework_enu.msi: Verifying signature for DACFramework_enu.msi c:\757fe6efe9f065130d4838081911\DACFramework_enu.msi Signature verified successfully for DACFramework_enu.msi c:\757fe6efe9f065130d4838081911\DACProjectSystemSetup_enu.msi: Verifying signature for DACProjectSystemSetup_enu.msi Exists: evaluating Exists evaluated to false c:\757fe6efe9f065130d4838081911\DACProjectSystemSetup_enu.msi Signature verified successfully for DACProjectSystemSetup_enu.msi c:\757fe6efe9f065130d4838081911\TSqlLanguageService_enu.msi: Verifying signature for TSqlLanguageService_enu.msi c:\757fe6efe9f065130d4838081911\TSqlLanguageService_enu.msi Signature verified successfully for TSqlLanguageService_enu.msi c:\757fe6efe9f065130d4838081911\SharedManagementObjects_x86_enu.msi: Verifying signature for SharedManagementObjects_x86_enu.msi c:\757fe6efe9f065130d4838081911\SharedManagementObjects_x86_enu.msi Signature verified successfully for SharedManagementObjects_x86_enu.msi c:\757fe6efe9f065130d4838081911\SharedManagementObjects_amd64_enu.msi: Verifying signature for SharedManagementObjects_amd64_enu.msi c:\757fe6efe9f065130d4838081911\SharedManagementObjects_amd64_enu.msi Signature verified successfully for SharedManagementObjects_amd64_enu.msi c:\757fe6efe9f065130d4838081911\SQLSysClrTypes_x86_enu.msi: Verifying signature for SQLSysClrTypes_x86_enu.msi c:\757fe6efe9f065130d4838081911\SQLSysClrTypes_x86_enu.msi Signature verified successfully for SQLSysClrTypes_x86_enu.msi c:\757fe6efe9f065130d4838081911\SQLSysClrTypes_amd64_enu.msi: Verifying signature for SQLSysClrTypes_amd64_enu.msi c:\757fe6efe9f065130d4838081911\SQLSysClrTypes_amd64_enu.msi Signature verified successfully for SQLSysClrTypes_amd64_enu.msi c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x86.cab: Verifying signature for vcruntime\Vc_runtime_x86.cab c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x86.cab Signature verified successfully for vcruntime\Vc_runtime_x86.cab c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x86.msi: Verifying signature for vcruntime\Vc_runtime_x86.msi c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x86.msi Signature verified successfully for vcruntime\Vc_runtime_x86.msi c:\757fe6efe9f065130d4838081911\SetupUtility.exe: Verifying signature for SetupUtility.exe c:\757fe6efe9f065130d4838081911\SetupUtility.exe Signature verified successfully for SetupUtility.exe c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x64.cab: Verifying signature for vcruntime\Vc_runtime_x64.cab c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x64.cab Signature verified successfully for vcruntime\Vc_runtime_x64.cab c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x64.msi: Verifying signature for vcruntime\Vc_runtime_x64.msi c:\757fe6efe9f065130d4838081911\vcruntime\Vc_runtime_x64.msi Signature verified successfully for vcruntime\Vc_runtime_x64.msi c:\757fe6efe9f065130d4838081911\NDP40-KB2468871.exe: Verifying signature for NDP40-KB2468871.exe c:\757fe6efe9f065130d4838081911\NDP40-KB2468871.exe Signature verified successfully for NDP40-KB2468871.exe Action complete Action: Performing actions on all Items Entering Function: BaseMspInstallerT >::PerformAction Action: Performing Install on MSP: c:\757fe6efe9f065130d4838081911\VS10-KB2182621.msp targetting Product: Microsoft Team Foundation Server 2010 - ENU Returning IDOK. INSTALLMESSAGE_ERROR [Error 1935.An error occurred during the installation of assembly 'Microsoft.TeamFoundation.WebAccess.WorkItemTracking,version="10.0.0.0",publicKeyToken="b03f5f7f11d50a3a",processorArchitecture="MSIL",fileVersion="10.0.40219.1",culture="neutral"'. Please refer to Help and Support for more information. HRESULT: 0x80070005. ] Returning IDOK. INSTALLMESSAGE_ERROR [Error 1712.One or more of the files required to restore your computer to its previous state could not be found. Restoration will not be possible.] Patch (c:\757fe6efe9f065130d4838081911\VS10-KB2182621.msp) Install failed on product (Microsoft Team Foundation Server 2010 - ENU). Msi Log: MSI returned 0x643 Entering Function: MspInstallerT >::Rollback Action Rollback changes PerformMsiOperation returned 0x643 PerformMsiOperation returned 0x643 OnFailureBehavior for this item is to Rollback. Action complete Final Result: Installation failed with error code: (0x80070643), "Fatal error during installation. " (Elapsed time: 0 00:14:09). Figure: Error log for Team Foundation Server 2010 install shows a failure As there is really no information in this log as to why the installation failed so I checked the event log on that box. Figure: There are hundreds of errors and it actually looks like there are more problems than a failed Service Pack I am going to just run it again and see if it was because the netbook was slow to catch on to the update. Hears hoping, but even if it fails, I would question the installation of Windows (PDC laptop original install) before I question the Service Pack Figure: Second run through was successful I don’t know if the laptop was just slow, or what… Did you get this error? If you did I will push this to the product team as a problem, but unless more people have this sort of error, I will just look to write this off as a corrupted install of Windows and reinstall.

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  • Install SharePoint 2013 on a two server farm

    - by sreejukg
    When SharePoint 2010 was released, I published an article on how to install SharePoint on a two server farm. You can find that article from the below link. http://weblogs.asp.net/sreejukg/archive/2010/09/28/install-sharepoint-2010-in-a-farm-environment.aspx Now it is the time for SharePoint 2013. SharePoint 2013 brings lots of improvements to the topologies, but still supports two-server architecture. Be noted that “two-server architecture” is meant for small implementations with limited service applications. Refer the below link to understand more about the SharePoint architecture http://technet.microsoft.com/en-us/sharepoint/fp123594.aspx A two tier farm consists of a database server and a web/application server as follows. In this article I am going to explain how to install SharePoint in a two server farm. I prepared 2 servers, both of them joined to a domain(SP2013Domain), and in one server I installed SQL Server 2012 (Server name: SP2013_DB). Now I am going to install SharePoint 2013 in the second server (Server Name: SP2013). The following domain accounts are created for the installation.   User Account Purpose Server roles required SQLService - SQL Server service account - This account is used as the service account for SQL Server. - domain user account / local account spSetup - You will be running SharePoint setup and SharePoint products and configuration wizard using this account. -domain user account - Member of the Administrators group on each server on which Setup is run(In our case SP2013) - SQL Server login on the computer running SQL Server - Member of the Server admin SQL Server security role spDataaccess - Configure and manage server farm. This - Application pool identity for central admin website - Microsoft SharePoint Foundation Workflow Timer Service Domain user account (Other permissions will be set to this account automatically)   The above are the minimum list of accounts needed for SharePoint 2013 installation. Now you need additional accounts for services, application pool identities for web applications etc. Refer the service accounts requirements for SharePoint from the below link. http://technet.microsoft.com/en-us/library/cc263445.aspx In order to install SharePoint 2013 login to the server using setup account(spsetup). Now run the setup from the installation media. First you need to install the pre-requisites. During the installation process, the server may restart several times. The installation wizard will guide you through the installation. In the next step, you need to agree on the terms and conditions as usual. Once you click next, the installation will start immediately. The installation wizard will let you know the progress of the installation. During the installation you may receive notifications to restart the server, you need to just click the finish button so that the system will be restarted. Once all the pre-requisites are installed, you will get the success message as below. Click finish to close the dialog. Now from the media, run the setup again and this time you choose install SharePoint server. In the next screen, you need to enter the product key, and then click continue. Now you need to agree on the terms and conditions for SharePoint 2013, and click continue. Choose the file location as per your policies and click on the install now button. You will see the installation progress. Once completed, you will see the installation completed dialog. Make sure you select the run products and configuration wizard option and click close. From the start screen, click next to start the configuration wizard. You will receive warning telling you some of the services will be stopped during the installation. Select “create new server farm” radio button and click next. In the next step, you need to enter the configuration database settings. Enter the database server details and then specify the database access account. You need to specify the farm account(spdataaccess). The wizard will grant additional privileges to the account as needed. In the next step you need to specify the passphrase, you need to note this as you need this passphrase if you add additional server to the farm. In the next step, you need to enter the central administration website port and security settings. You can choose a port or just keep it as suggested by the wizard. Click next, you will see the summary of what you have been selected. Verify the selected settings and if you want to change any, just click back and change them, or click continue to start the configuration. The configuration may take some time, you can view the progress, in case of any error, you will get the log file, you need to fix any error and again start the configuration wizard. Once the configuration successful, you will see the success message. Just click finish. Now you can browse the central administration website. It is good to check the health analyzer to review whether there are any errors/warnings. No warnings/errors indicate a good installation. Two-Server architecture is the least configuration for production environments. For small firms with less number of employees can implement SharePoint 2013 using this topology and as the workload increases, they can add more servers to the farm without reconstructing everything.

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  • Quick 2D sight area calculation algorithm?

    - by Rogach
    I have a matrix of tiles, on some of that tiles there are objects. I want to calculate which tiles are visible to player, and which are not, and I need to do it quite efficiently (so it would compute fast enough even when I have a big matrices (100x100) and lots of objects). I tried to do it with Besenham's algorithm, but it was slow. Also, it gave me some errors: ----XXX- ----X**- ----XXX- -@------ -@------ -@------ ----XXX- ----X**- ----XXX- (raw version) (Besenham) (correct, since tunnel walls are still visible at distance) (@ is the player, X is obstacle, * is invisible, - is visible) I'm sure this can be done - after all, we have NetHack, Zangband, and they all dealt with this problem somehow :) What algorithm can you recommend for this? EDIT: Definition of visible (in my opinion): tile is visible when at least a part (e.g. corner) of the tile can be connected to center of player tile with a straight line which does not intersect any of obstacles.

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  • ASP.NET MVC HandleError Attribute

    - by Ben Griswold
    Last Wednesday, I took a whopping 15 minutes out of my day and added ELMAH (Error Logging Modules and Handlers) to my ASP.NET MVC application.  If you haven’t heard the news (I hadn’t until recently), ELMAH does a killer job of logging and reporting nearly all unhandled exceptions.  As for handled exceptions, I’ve been using NLog but since I was already playing with the ELMAH bits I thought I’d see if I couldn’t replace it. Atif Aziz provided a quick solution in his answer to a Stack Overflow question.  I’ll let you consult his answer to see how one can subclass the HandleErrorAttribute and override the OnException method in order to get the bits working.  I pretty much took rolled the recommended logic into my application and it worked like a charm.  Along the way, I did uncover a few HandleError fact to which I wasn’t already privy.  Most of my learning came from Steven Sanderson’s book, Pro ASP.NET MVC Framework.  I’ve flipped through a bunch of the book and spent time on specific sections.  It’s a really good read if you’re looking to pick up an ASP.NET MVC reference. Anyway, my notes are found a comments in the following code snippet.  I hope my notes clarify a few things for you too. public class LogAndHandleErrorAttribute : HandleErrorAttribute {     public override void OnException(ExceptionContext context)     {         // A word from our sponsors:         //      http://stackoverflow.com/questions/766610/how-to-get-elmah-to-work-with-asp-net-mvc-handleerror-attribute         //      and Pro ASP.NET MVC Framework by Steven Sanderson         //         // Invoke the base implementation first. This should mark context.ExceptionHandled = true         // which stops ASP.NET from producing a "yellow screen of death." This also sets the         // Http StatusCode to 500 (internal server error.)         //         // Assuming Custom Errors aren't off, the base implementation will trigger the application         // to ultimately render the "Error" view from one of the following locations:         //         //      1. ~/Views/Controller/Error.aspx         //      2. ~/Views/Controller/Error.ascx         //      3. ~/Views/Shared/Error.aspx         //      4. ~/Views/Shared/Error.ascx         //         // "Error" is the default view, however, a specific view may be provided as an Attribute property.         // A notable point is the Custom Errors defaultRedirect is not considered in the redirection plan.         base.OnException(context);           var e = context.Exception;                  // If the exception is unhandled, simply return and let Elmah handle the unhandled exception.         // Otherwise, try to use error signaling which involves the fully configured pipeline like logging,         // mailing, filtering and what have you). Failing that, see if the error should be filtered.         // If not, the error simply logged the exception.         if (!context.ExceptionHandled                || RaiseErrorSignal(e)                   || IsFiltered(context))                  return;           LogException(e); // FYI. Simple Elmah logging doesn't handle mail notifications.     }

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  • New Article: SharePoint 2010 for Developers &ndash; Whats new?

    - by Sahil Malik
    SharePoint 2010 Training: more information This is an nice overview/beginners article about what is new in SharePoint 2010 from purely a developer point of view. Excerpt - “In some ways SharePoint 2007 was a brand new incarnation of the SharePoint product. For the very first time, ASP.NET 2.0 was applied properly to the product. Things such as master pages, membership providers, sitemap providers etc. were used heavily in SharePoint. As a result, SharePoint 2007 got a whole new developer story to it. But in some ways it was a first version of a big product, so the development story left us wanting for more. Wanting for more because in some ways the API wasn’t ideal, and most certainly the development tools were somewhere between non-existent to bad. Diagnosing SharePoint errors was another frustrating story many have endured. What has changed in SharePoint 2010? Let’s find out.” Read full article ....

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  • Reset MAAS after loosing Juju configuration?

    - by Azendale
    I managed to delete my Juju client cofiguration without running a juju destroy-environment first, leaving my MaaS in a state where I could not deploy to it. I would get the following (conflicting) output $ juju bootstrap ERROR environment is already bootstrapped $ juju status ERROR Unable to connect to environment "". Please check your credentials or use 'juju bootstrap' to create a new environment. Error details: no instances found So, I tried running juju destroy-environment with the new config, to see if it would clean up the old Juju environment on the MaaS system. It gave me the error "ERROR gomaasapi: got error back from server: 409 CONFLICT". I went into the MaaS GUI and stopped the leftover machines, and then deleted all the nodes and had then go through the discovery and commissioning stages again, but I still got the same errors after all that! Is there a way to reset this?

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  • Can't install wine (or ia32-libs) in Ubuntu 12.10 64 bit

    - by carestad
    As already pointed out here, people seems to have issues with installing wine in the latest version of Ubuntu. I'm suspecting this only happens with 64 bit users. For example, when trying to install wine, wine1.4, wine1.4:i386, wine1.5, wine1.5:i386, ia32-libs or ia32-libs:i386 with apt-get, I get a lot of dependency errors. Doing a sudo apt-get -f install doesn't seem to do the trick, neither does using aptitude. The errors I get is normally that the packages depend on some :i386 package, but installing those manually doesn't work either because they also have dependency issues (isn't APT supposed to do this automatically?!). I also downloaded CrossOver today and tried installing the .deb manually, but the dependency issues show up there as well. When running sudo apt-get -f install after trying to install the CrossOver .deb, apt-get wants to purge the following packages: ia32-crossover intel-gpu-tools libdrm-nouveau2 libgl1-mesa-dri libva-x11-1 ubuntu-desktop vlc xorg xserver-xorg-video-ati xserver-xorg-video-intel xserver-xorg-video-modesetting xserver-xorg-video-openchrome xserver-xorg-video-radeon xserver-xorg-video-vmware What I've tried so far (and didn't work): Installing synaptic, reloading my repositories, searching for ia32 and installing ia32-libs. Using Ubuntu Software Center to install Wine and ia32-libs. Using apt-get and aptitude to install all the differend varieties of the wine packages, both with and without the :i386 and -amd64 suffixes in package names. Disabling the universe and multiverse repos, run a sudo apt-get update and then re-enable them again. Boot a newly downloaded Ubuntu 12.10 x64 live USB and try to install all the different packages there. What I haven't tried (yet): Boot a newly downloaded Ubuntu 12.10 x32 image and try to install wine there (I'm just guessing that will work). Reinstall Ubuntu. Throw my computer out a window. wine alexander@cosmo:~$ LANGUAGE=en_US sudo apt-get install wine Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine : Depends: wine1.5 but it is not going to be installed E: Unable to correct problems, you have held broken packages. wine-1.4 alexander@cosmo:~$ LANGUAGE=en_US sudo apt-get install wine1.4 (...) The following packages have unmet dependencies: wine1.4 : Depends: wine1.4-i386 (= 1.4.1-0ubuntu1) E: Unable to correct problems, you have held broken packages. wine-1.4:i386 alexander@cosmo:~$ LANGUAGE=en_US sudo apt-get install wine1.4:i386 (...) The following packages have unmet dependencies: libaudio2:i386 : Depends: libxt6:i386 but it is not going to be installed libqtgui4:i386 : Depends: libsm6:i386 but it is not going to be installed libunity-webapps0 : Depends: unity-webapps-service but it is not going to be installed openssh-client : Depends: adduser (>= 3.10) but it is not going to be installed Depends: passwd ssh : Depends: openssh-server wine1.4:i386 : Depends: wine1.4-i386:i386 (= 1.4.1-0ubuntu1) Depends: binfmt-support:i386 (>= 1.1.2) Depends: procps:i386 Recommends: cups-bsd:i386 Recommends: gnome-exe-thumbnailer:i386 but it is not installable or kde-runtime:i386 but it is not going to be installed Recommends: ttf-droid:i386 but it is not installable Recommends: ttf-liberation:i386 but it is not installable Recommends: ttf-mscorefonts-installer:i386 Recommends: ttf-umefont:i386 but it is not installable Recommends: ttf-unfonts-core:i386 but it is not installable Recommends: ttf-wqy-microhei:i386 but it is not installable Recommends: winbind:i386 Recommends: winetricks:i386 but it is not going to be installed Recommends: xdg-utils:i386 but it is not installable E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. wine-1.5 alexander@cosmo:~$ sudo apt-get install wine1.5 (...) The following packages have unmet dependencies: wine1.5 : Depends: wine1.5-i386 (= 1.5.16-0ubuntu1) E: Unable to correct problems, you have held broken packages. wine-1.5:i386 alexander@cosmo:~$ sudo apt-get install wine1.5:i386 (...) The following packages have unmet dependencies: libaudio2:i386 : Depends: libxt6:i386 but it is not going to be installed libqtgui4:i386 : Depends: libsm6:i386 but it is not going to be installed libunity-webapps0 : Depends: unity-webapps-service but it is not going to be installed openssh-client : Depends: adduser (>= 3.10) but it is not going to be installed Depends: passwd ssh : Depends: openssh-server wine1.5:i386 : Depends: wine1.5-i386:i386 (= 1.5.16-0ubuntu1) but it is not going to be installed Depends: binfmt-support:i386 (>= 1.1.2) Depends: procps:i386 Recommends: cups-bsd:i386 Recommends: gnome-exe-thumbnailer:i386 but it is not installable or kde-runtime:i386 but it is not going to be installed Recommends: ttf-droid:i386 but it is not installable Recommends: ttf-liberation:i386 but it is not installable Recommends: ttf-mscorefonts-installer:i386 Recommends: ttf-umefont:i386 but it is not installable Recommends: ttf-unfonts-core:i386 but it is not installable Recommends: ttf-wqy-microhei:i386 but it is not installable Recommends: winbind:i386 Recommends: winetricks:i386 but it is not going to be installed Recommends: xdg-utils:i386 but it is not installable E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. ia32-libs alexander@cosmo:~$ sudo apt-get install ia32-libs (...) The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages. ia32-libs:i386 alexander@cosmo:~$ sudo apt-get install ia32-libs:i386 (...) Package ia32-libs:i386 is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source However the following packages replace it: lib32z1 lib32ncurses5 lib32bz2-1.0 lib32asound2 E: Package 'ia32-libs:i386' has no installation candidate

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  • Vizio costar mediatomb video loads but does not play

    - by jeremyjjbrown
    I setup MediaTomb on 12.04 to stream videos using these inst The Vizio costar I am using as the player sees the server, and starts to load the MP4 video. The video however does not play, the player just exits after a few seconds. There is no mention of errors in the media tomb log. Update- I installed VLC to test the server and it works fine. Perhaps I need a different video server for the costar. I also tested the video by playing it via usb thumbdrive.

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  • NVIDIA graphics driver on Macbook Pro 10,1

    - by Boatzart
    I just installed 14.04 over my old 12.04 partition on my Macbook Pro 10,1 (which is dual-booting with OS X) by following the instructions here. The only difference is that I'm using rEFInd instead of rEFIt. The proprietary NVIDIA drivers worked great with 12.04, but now I'm unable to boot into Unity with it in 14.04. Generally, I just get a black screen after the Grub menu, though occasionally I get some kind of panic screen like this, where I see errors like: [drm: __gen6_gt_force_wake_mt_get] *ERROR* Timed out waiting for forcewake old ack to clear. [drm: __gen6_gt_wait_for_thread_c0] *ERROR* GT thread status wait timed out [drm: __intel_ring_setup_status_page] *ERROR* render ring: wait for SyncFlush to complete for TLB invalidation timed out etc. Using the nouveau drivers works fine, but everything feels sluggish so I would really like to get the NVIDIA drivers working. Has anyone successfully gotten the NVIDIA drivers working with the GT-650M Mac Edition?

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