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  • Nothing happen when refreshing the main Frame (JAVA)

    - by Ams
    Hello everyone, I try to show a ( Logged in ) message when a user is succefully connected but nothing happen when a do a repaint(). you can take a look to the code : public class MainFrame extends JFrame implements ActionListener{ private static final long serialVersionUID = 1L; private static final int FRAME_HEIGHT = 400; private static final int FRAME_WIDTH = 250; private static final String TITLE = new String("TweeX"); private static String TWITTERID = new String(); private static String TWITTERPW = new String(); private boolean logged = false; private JTextField loginField = new JTextField(10); private JPasswordField passField = new JPasswordField(10); private JButton login = new JButton("Connect"); private GridBagConstraints c = new GridBagConstraints(); private String UserStatus = new String("Please login..."); /* * Constructor ! */ MainFrame() { setSize(FRAME_WIDTH, FRAME_HEIGHT); setTitle(TITLE); setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); setResizable(false); loginUser(); } /* * Login Forms */ protected void loginUser(){ this.setLayout(new GridBagLayout()); //add Login Fiels + Label c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 0; c.insets = new Insets(5,5,5,20); c.gridy = 0; add(new JLabel("Username:"),c); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 0; add(loginField,c); //add Password Fiels + Label c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 0; c.gridy = 1; add(new JLabel("Password:"),c); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 1; add(passField,c); //add Login button c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 2; add(login,c); //add listener to login button login.addActionListener((ActionListener) this); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 3; add(new JLabel(UserStatus),c); setVisible(true); } @Override public void actionPerformed(ActionEvent e) { TWITTERID = loginField.getText(); TWITTERPW = passField.getText(); Twitter twitter = new TwitterFactory().getInstance(TWITTERID,TWITTERPW); logged = true; try { twitter.verifyCredentials(); } catch (TwitterException e1) { logged = false; } } protected void connect(){ if(logged){ UserStatus = "Loged In :)"; repaint(); } } static public void main(String[] argv) { new MainFrame(); } }

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  • Adding a div element inside a panel?

    - by Bar Mako
    I'm working with GWT and I'm trying to add google-maps to my website. Since I want to use google-maps V3 I'm using JSNI. In order to display the map in my website I need to create a div element with id="map" and get it in the initialization function of the map. I did so, and it worked out fine but its location on the webpage is funny and I want it to be attached to a panel I'm creating in my code. So my question is how can I do it? Can I create a div somehow with GWT inside a panel ? I've tried to do create a new HTMLPanel like this: runsPanel.add(new HTMLPanel("<div id=\"map\"></div>")); Where runsPanel is a the panel I want to to be attached to. Yet, it fails to retrive the div when I use the following initialization function: private native JavaScriptObject initializeMap() /*-{ var latLng = new $wnd.google.maps.LatLng(31.974, 34.813); //around Rishon-LeTsiyon var mapOptions = { zoom : 14, center : latLng, mapTypeId : $wnd.google.maps.MapTypeId.ROADMAP }; var mapDiv = $doc.getElementById('map'); if (mapDiv == null) { alert("MapDiv is null!"); } var map = new $wnd.google.maps.Map(mapDiv, mapOptions); return map; }-*/; (It pops the alert - "MapDiv is null!") Any ideas? Thanks

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  • infoWindow position and click/unclick controls - controlling KML groundoverlays

    - by wendysmith
    I've made a lot of progress on this project (with earlier help with forum member Eric Badger, thanks!!) but I now need help with fine-tuning the infoWindow. Presently, you checkbox one of the historic maps choices -- the map appears as a ground overlay, and if you click it, you get info about the map which appears in a div (yellow area at the bottom). I want the info to appear in a more traditional window on the map, just to the center-right of the overlay map. It should have a close-option (X at the top corner?) Also, if you uncheck one of the boxes -- the overlay map disappears but the info window should close as well.  As you see my javascript skills are very limited. I would very much appreciate your help with this. Here's the test webpage: Here's the script: function showphilpottsmap(philpottsmapcheck) { if (philpottsmapcheck.checked == true) { philpottsmap.setMap(map); } else { philpottsmap.setMap(null); } } function showbrownemap(brownemapcheck) { if (brownemapcheck.checked == true) { brownemap.setMap(map); } else { brownemap.setMap(null); } } function showchewettmap(chewettmapcheck) { if (chewettmapcheck.checked == true) { chewettmap.setMap(map); } else { chewettmap.setMap(null); } } function showjamescanemap(jamescanemapcheck) { if (jamescanemapcheck.checked == true) { jamescanemap.setMap(map); } else { jamescanemap.setMap(null); } } var infoWindow = new google.maps.InfoWindow(); function openIW(FTevent) { infoWindow.setContent(FTevent.infoWindowHtml); infoWindow.setPosition(FTevent.latLng); infoWindow.setOptions({ content: FTevent.infoWindowHtml, position: FTevent.latLng, pixelOffset: FTevent.pixelOffset }); infoWindow.open(map); } var philpottsmap; var brownemap; var chewettmap; var jamescanemap; function initialize() { var mylatlng = new google.maps.LatLng(43.65241745, -79.393923); var myOptions = { zoom: 11, center: mylatlng, streetViewControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP, }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); //End map parameters brownemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1851map_jdbrowne.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(brownemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); chewettmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1802mapwilliamchewett.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(chewettmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); philpottsmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1818map_phillpotts.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(philpottsmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); jamescanemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1842jamescanemapd.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(jamescanemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); } Thanks very much! Wendy

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  • SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed

    - by Vikash
    I am using Authlogic-Connect for third party logins. After running appropriate migrations, Twitter/Google/yahoo logins seem to work fine but the facebook login throws exception: SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed The dev log shows OpenSSL::SSL::SSLError (SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed): app/controllers/users_controller.rb:37:in `update' Please suggest..

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  • How someone using my Facebook website app can post to their pages timeline

    - by user1334414
    I have a website where businesses create content through a PHP backend system. Each time they create a new piece of content, I want it to publish to their Facebook pages timeline (not the users timeline). I have created the authenticate code: <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId : 'XXXXXXXXXX', status : true, cookie : true, xfbml : true, oauth : true, }); }; (function(d){ var js, id = 'facebook-jssdk'; if (d.getElementById(id)) {return;} js = d.createElement('script'); js.id = id; js.async = true; js.src = "//connect.facebook.net/en_US/all.js"; d.getElementsByTagName('head')[0].appendChild(js); }(document)); </script> <div class="fb-login-button" scope="manage_pages"> Login with Facebook </div> With manage_pages as a scope. I need to know how they can select which page they want the post to go to (if they have more than 1 page), and also how to automatically post to that pages wall when they submit the content (which is done via a PHP form). Thanks

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  • Permanent access token to an app that posts to a fan page - error code:1

    - by Leandro Guedes
    I'm following the steps very well described here http://stackoverflow.com/a/18399927/2510225 , but, from my server, I receive the following error: {"error":{"message":"The access token does not belong to application APP-ID","type":"OAuthException","code":1}} I can't figure what I'm doing wrong. Anyone knows if the process to get a permanent access token has changed, or is having the same issue? The access token I'm using in the request is the user access token, which I think is correct.

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  • Information about upgrading a Resharper plugin to v 5.0

    - by Sam Holder
    I like the sound of the Exceptional plugin for resharper, but it says it currently only works with v4.5. Does anyone know what is involved with upgrading to 5.0 and how much things have changed, which bits will need to be looked at etc. I am quite tempted to upgrade it but would like some pointers before I start...

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  • How to check offline for Facebook permissions

    - by oshafran
    Hey all, I have Facebook Toolkit for .NET and I am trying to check whether my application has permissions for a user. I have the userId of the user, and I am trying to do: _facebookAPI.Session.RequiredPermissions = listExtended; _facebookAPI.Session.SessionKey = Resources.FbApplicationKey; _facebookAPI.Session.SessionSecret = Resources.FbSecretKey; _facebookAPI.Session.Login(); if (_facebookAPI.Users.HasAppPermission(Enums.ExtendedPermissions.publish_stream) && _facebookAPI.Users.HasAppPermission(Enums.ExtendedPermissions.offline_access)) I get session is invalid error. How can I check permissions in offline mode? thank you

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  • loading google maps drawing manager object

    - by psychok7
    So i am using Google Maps Drawing Manager to draw some polygons and i am saving the lat e long coordinates to my database. Now my question is, after i load that to my array, how can i rebuild the saved polygon back into my map? I can't seem to find a code to understand that. this is what i have now : window.initialize_2 = function () { var mapOptions = { center: new google.maps.LatLng(-34.397, 150.644), zoom: 8, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = maplimits; var drawingManager = new google.maps.drawing.DrawingManager({ drawingMode: google.maps.drawing.OverlayType.MARKER, drawingControl: true, drawingControlOptions: { position: google.maps.ControlPosition.TOP_CENTER, drawingModes: [ google.maps.drawing.OverlayType.POLYGON] }, markerOptions: { icon: 'images/beachflag.png' }, polygonOptions: { fillColor: '#ffff00', fillOpacity: 10, strokeWeight: 5, clickable: true, editable: true, zIndex: 1 } }); var coord_listener = google.maps.event.addListener(drawingManager, 'polygoncomplete', function (polygon) { var coordinates = (polygon.getPath().getArray()); console.log(coordinates); window.poly = polygon; }); //delete shape google.maps.event.addListener(drawingManager, 'overlaycomplete', function (e) { if (e.type != google.maps.drawing.OverlayType.MARKER) { // Switch back to non-drawing mode after drawing a shape. drawingManager.setDrawingMode(null); // Add an event listener that selects the newly-drawn shape when the user // mouses down on it. var newShape = e.overlay; newShape.type = e.type; google.maps.event.addListener(newShape, 'click', function () { setSelection(newShape); }); setSelection(newShape); } }); // Clear the current selection when the drawing mode is changed, or when the // map is clicked. google.maps.event.addListener(drawingManager, 'drawingmode_changed', clearSelection); google.maps.event.addListener(map, 'click', clearSelection); drawingManager.setMap(map); }

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  • Get latlng and draw a polyline between that two latlng

    - by anup sharma
    I have some issue in my code in that first I want to get latlng of my given address/city name from two text boxes after that i converts it to from position's latlng and to position's latlng and at last i want to draw a polyline between these point and markers on both point also, But now i am trying to draw a line between these points. But still not working this code also no any error in console also. code is here for your help. function getRoute(){ var from_text = document.getElementById("travelFrom").value; var to_text = document.getElementById("travelTo").value; if(from_text == ""){ alert("Enter travel from field") document.getElementById("travelFrom").focus(); } else if(to_text == ""){ alert("Enter travel to field"); document.getElementById("travelTo").focus(); } else{ //google.maps.event.addListener(map, "", function (e) { var myLatLng = new google.maps.LatLng(28.6667, 77.2167); var mapOptions = { zoom: 3, center: myLatLng, mapTypeId: google.maps.MapTypeId.TERRAIN }; var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions); var geocoder = new google.maps.Geocoder(); var address1 = from_text; var address2 = to_text; var from_latlng,to_latlng; //var prepath = path; //if(prepath){ // prepath.setMap(null); //} geocoder.geocode( { 'address': address1}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result // alert(results[0].geometry.location); from_latlng = results[0].geometry.location; // from_lat = results[0].geometry.location.latitude; // from_lng = results[0].geometry.location.longitude; // alert(from_latlng); } }); geocoder.geocode( { 'address': address2}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result to_latlng = results[0].geometry.location; // to_lat = results[0].geometry.location.latitude; // to_lng = results[0].geometry.location.longitude; // results[0].geometry.location.longitude // alert(to_latlng) } }); setTimeout(function(){ var flightPlanCoordinates = [ new google.maps.LatLng(from_latlng), new google.maps.LatLng(to_latlng) ]; //alert("123") var polyline; polyline = new google.maps.Polyline({ path: flightPlanCoordinates, strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 2 }); polyline.setMap(map); // assign to global var path // path = polyline; },4000); // }); } }

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  • swap a div to an embed form when user tweets using the @anywhere function box

    - by Jeff
    I'm using the @anywhere twitter function on the front page of my site (vocabbomb.com) and right now it works great to allow users to tweet straight away. Problem is, when they click tweet, it just reloads the twitter box, empty. I want it to load something new, like a "thank you, now fill in this email form" and show a mailchimp form. Ok so this is the @anywhere code currently working fine: <div id="tbox"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#tbox").tweetBox({ height: 100, width: 400, defaultContent: " #vocabbomb", label: "Use the word foo in a tweet:", }); }); </script> So this is fine, and when the user writes a tweet, it just re-displays the twitter box. I understand there is a function that lets you specify stuff after the tweet is made: (example from http://dev.twitter.com/pages/anywhere_tweetbox) <div id="example-ontweet"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#example-ontweet").tweetBox({ onTweet : function(plaintext, html) { console.log(plaintext); alert(html); } }); }); </script> Is this the best way to attempt this? Or do I need a function or something that changes what's in the div to something else? I want the mailchimp email form to show up after the tweet. It includes a ton of script and tags and starts like this: <!-- Begin MailChimp Signup Form --> <!--[if IE]> <style type="text/css" media="screen"> #mc_embed_signup fieldset {position: relative;} #mc_embed_signup legend {position: absolute; top: -1em; left: .2em;} </style> <![endif]--> <!--[if IE 7]> <style type="text/css" media="screen"> .mc-field-group {overflow:visible;} </style> <![endif]--> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.2.6/jquery.min.js"></script> <script type="text/javascript" src="http://downloads.mailchimp.com/js/jquery.validate.js"></script> <script type="text/javascript" src="http://downloads.mailchimp.com/js/jquery.form.js"></script> <div id="mc_embed_signup"> <form action="http://faresharenyc.us1.list-manage.com/subscribe/post?u=106b58b4751a007d826715754&amp;id=2fe6ba4e6a" method="post" id="mc-embedded-subscribe-form" name="mc-embedded-subscribe-form" class="validate" target="_blank" style="font: normal 100% Arial, sans-serif;font-size: 10px;"> ... So my attempt to just require it inside the function didn't work at all: <div id="tbox"></div> <script type="text/javascript"> twttr.anywhere(function (T) { T("#tbox").tweetBox({ height: 100, width: 400, defaultContent: " #vocabbomb", label: "Use the word foo in a tweet:", onTweet: function(plain, html){ <?php require_once('mailchimp.html'); ?> } }); }); </script> Nettuts had a brief discussion here: http://net.tutsplus.com/tutorials/javascript-ajax/using-twitters-anywhere-service-in-6-steps/ I am seeing now that the 'onTweet' function simply adds some text above the twitter box, but doesn't actually replace the entire twitter box. How do I do that? Is it possible? Thanks!

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  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

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  • Google Maps InfoBubble pixelOffset

    - by Sam
    I am trying to implement a custom infoBubble that has the box opening to the side of a marker. This has turned out to be harder than expected. Using the normal infoWindow you can use pixelOffset. See here for the documentation Using infoBubble this does not seem to be the case. Is there anyway of using pixelOffset in an infoBubble, or something that will do the same thing? I have found this very difficult to search for, as using a google search such as this returns no relevant results Google Search Below is all my resources I have been using. Example of infoBubble here. My JavaScript to setup the map and infoBubble here. And now my javascript here just in-case the jsfiddle link is broken. <script type="text/javascript"> $(document).ready(function () { init(); }); function init() { //Setup the map var googleMapOptions = { center: new google.maps.LatLng(53.5167, -1.1333), zoom: 13, mapTypeId: google.maps.MapTypeId.ROADMAP }; //Start the map var map = new google.maps.Map(document.getElementById("map_canvas"), googleMapOptions); var marker = new google.maps.Marker({ position: new google.maps.LatLng(53.5267, -1.1333), title: "Just a test" }); marker.setMap(map); infoBubble = new InfoBubble({ map: map, content: '<div class="phoneytext">Some label</div>', //position: new google.maps.LatLng(-35, 151), shadowStyle: 1, padding: '10px', //backgroundColor: 'rgb(57,57,57)', borderRadius: 5, minWidth: 200, arrowSize: 10, borderWidth: 1, borderColor: '#2c2c2c', disableAutoPan: true, hideCloseButton: false, arrowPosition: 7, backgroundClassName: 'phoney', pixelOffset: new google.maps.Size(130, 120), arrowStyle: 2 }); infoBubble.open(map, marker); } </script>

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  • Ruby Twitter gem

    - by jramirez
    Hi guys, I am having trouble working with the Twitter gem. I am using ruby 1.8.7 After installing when I try to run a simple script I get this error ruby twitter.rb ./twitter.rb:5: uninitialized constant Twitter (NameError) from /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' from /usr/lib/ruby/1.8/rubygems/custom_require.rb:31:inrequire' from twitter.rb:2 I running this on a Ubuntu box. I checked with gem -list and I see the Twitter (1.1.0) is listed there. this is the code I am trying to run require "rubygems" require 'twitter' puts Twitter.user_timeline("test").first.text Any ideas ?

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  • Uploading file to DropBox causing UnlinkedException

    - by Boardy
    I am currently working on android project and trying to enable DropBox functionality. I've selected the access type to App Only, and I can successfully authenticate and it creates an Apps directory and inside that creates a directory with the name of my app. When I then try to put a file in the DropBox directory it goes into the DropBoxException catch and in the logcat prints com.dropbox.client2.exception.DropboxUnlinkedException. I've done a google and from what I've seen this happens if the apps directory has been deleted and so authentication is required to be re-done, but this isn't the case, I have deleted it and I am putting the file straight after doing the authentication. Below is the code that retrieves the keys and stores the file on dropbox. AccessTokenPair tokens = getTokens(); UploadFile uploadFile = new UploadFile(context, common, this, mDBApi); uploadFile.execute(mDBApi); Below is the code for the getTokens method (don't think this would help but you never know) private AccessTokenPair getTokens() { AccessTokenPair tokens; SharedPreferences prefs = context.getSharedPreferences("prefs", 0); String key = prefs.getString("dropbox_key", ""); String secret = prefs.getString("dropbox_secret", ""); tokens = new AccessTokenPair(key, secret); return tokens; } Below is the class that extends the AsyncTask to perform the upload class UploadFile extends AsyncTask<DropboxAPI<AndroidAuthSession>, Void, bool> { Context context; Common common; Synchronisation sync; DropboxAPI<AndroidAuthSession> mDBApi; public UploadFile(Context context, Common common, Synchronisation sync, DropboxAPI<AndroidAuthSession> mDBApi) { this.context = context; this.common = common; this.sync = sync; this.mDBApi = mDBApi; } @Override protected bool doInBackground(DropboxAPI<AndroidAuthSession>... params) { try { File file = new File(Environment.getExternalStorageDirectory() + "/BoardiesPasswordManager/dropbox_sync.xml"); FileInputStream inputStream = new FileInputStream(file); Entry newEntry = mDBApi.putFile("android_sync.xml", inputStream, file.length(), null, null); common.showToastMessage("Successfully uploade Rev: " + newEntry.rev, Toast.LENGTH_LONG); } catch (IOException ex) { Log.e("DropBoxError", ex.toString()); } catch (DropboxException e) { Log.e("DropBoxError", e.toString()); e.printStackTrace(); } return null; } I have no idea why it would display the UnlinkedException so any help would be greatly appreciated.

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  • SurfaceView drawn on top of other elements after coming back from specific activity

    - by spirytus
    I have an activity with video preview displayed via SurfaceView and other views positioned over it. The problem is when user navigates to Settings activity (code below) and comes back then the surfaceview is drawn on top of everything else. This does not happen when user goes to another activity I have, neither when user navigates outside of app eg. to task manager. Now, you see in code below that I have setContentVIew() call wrapped in conditionals so it is not called every time when onStart() is executed. If its not wrapped in if statements then all works fine, but its causing loosing lots of memory (5MB+) each time onStart() is called. I tried various combinations and nothing seems to work so any help would be much appreciated. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Toast.makeText(this,"Create ", 2000).show(); // set 32 bit window (draw correctly transparent images) getWindow().getAttributes().format = android.graphics.PixelFormat.RGBA_8888; // set the layout of the screen based on preferences of the user sharedPref = PreferenceManager.getDefaultSharedPreferences(this); } public void onStart() { super.onStart(); String syncConnPref = null; syncConnPref = sharedPref.getString("screensLayouts", "default"); if(syncConnPref.contentEquals("default") && currentlLayout!="default") { setContentView(R.layout.fight_recorder_default); } else if(syncConnPref.contentEquals("simple") && currentlLayout!="simple") { setContentView(R.layout.fight_recorder_simple); } // I I uncomment line below so it will be called every time without conditionals above, it works fine but every time onStart() is called I'm losing 5+ MB memory (memory leak?). The preview however shows under the other elements exactly as I need memory leak makes it unusable after few times though // setContentView(R.layout.fight_recorder_default); if(getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available and fight recording will not be permanently stored",2000).show(); // TODO also in here put some code replacing the background with something nice return; } // now we have camera ready and we need surface to display picture from camera on so // we instantiate CameraPreviw object which is simply surfaceView containing holder object. // holder object is the surface where the image will be drawn onto // this is where camera live cameraPreview will be displayed cameraPreviewLayout = (FrameLayout) findViewById(id.camera_preview); cameraPreview = new CameraPreview(this); // now we add surface view to layout cameraPreviewLayout.removeAllViews(); cameraPreviewLayout.addView(cameraPreview); // get layouts prepared for different elements (views) // this is whole recording screen, as big as screen available recordingScreenLayout=(FrameLayout) findViewById(R.id.recording_screen); // this is used to display sores as they are added, it displays like a path // each score added is a new text view simply and as user undos these are removed one by one allScoresLayout=(LinearLayout) findViewById(R.id.all_scores); // layout prepared for controls like record/stop buttons etc startStopLayout=(RelativeLayout) findViewById(R.id.start_stop_layout); // set up timer so it can be turned on when needed //fightTimer=new FightTimer(this); fightTimer = (FightTimer) findViewById(id.fight_timer); // get views for displaying scores score1=(TextView) findViewById(id.score1); score2=(TextView) findViewById(id.score2); advantages1=(TextView) findViewById(id.advantages1); advantages2=(TextView) findViewById(id.advantages2); penalties1=(TextView) findViewById(id.penalties1); penalties2=(TextView) findViewById(id.penalties2); RelativeLayout welcomeScreen=(RelativeLayout) findViewById(id.welcome_screen); Animation fadeIn = AnimationUtils.loadAnimation(this, R.anim.fade_in); welcomeScreen.startAnimation(fadeIn); Toast.makeText(this,"Start ", 2000).show(); animateViews(); } Settings activity is below, after coming back from this activity surfaceview is drawn on top of other elements. public class SettingsActivity extends PreferenceActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if(MyFirstAppActivity.getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available",2000).show(); return; } addPreferencesFromResource(R.xml.preferences); } }

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  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

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  • Programmatically pushing data to Quickbooks Online?

    - by QuickbooksUser
    Our company uses Quickbooks Online to track our books. When our application bills a customer, it would be nice to have that information recorded automatically in QB rather than logging in to QB Online to fill in the info. Is there a way to accomplish this using Quickbook's APIs? The Intuit developer information is very confusing; it is mainly oriented towards extending the desktop version of Quickbooks or developing apps to publish in Intuit's app store. Have you successfully created a web or other service-side app that was able to pull data to or from QB Online?

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  • Poster image on embedded youtube video

    - by Srijan Deshpande
    Hi, I want to embed a youtube video on my website and I need to replace the default poster image that shows up on the video with a jpg of my own. The default image that shows up is a scaled-up thumbnail and is therefore very blurry and pixelated and I need to use a hi-res jpg in place of it. I'm aware that youtube only allows us to pick one of three auto-generated thumbnails, but does that restriction also apply to youtube videos embedded on an external website? If so, is there an alternate way to do this? Thanks!

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  • Facebook not recoginising open graph tags

    - by Pratik Poddar
    My object page looks like: <html xmlns="http://www.w3.org/1999/xhtml" dir="ltr" lang="en-US" xmlns:fb="https://www.facebook.com/2008/fbml"> <head prefix="og: http://ogp.me/ns# cliprin: http://ogp.me/ns/apps/cliprin#"> <meta property="fb:app_id" content="143944345745133" /> <meta property="og:type" content="cliprin:product" /> <meta property="og:url" content="https://itsourstudio.com/" /> <meta property="og:title" content="LED Ice Cubes (Set Of 4)" /> <meta property="og:sitename" content="Its Our Studio" /> <meta property="og:image" content="https://s-static.ak.fbcdn.net/images/devsite/attachment_blank.png" /> <meta property="og:description" content="Blah Blah Blah" /> </head> </html> The JSLink Debugger of the page as shown by the link shows that of:type is website and gives following warnings: Open Graph Warnings That Should Be Fixed Inferred Property: The 'og:url' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:title' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:description' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:image' property should be explicitly provided, even if a value can be inferred from other tags. Tiny og:image: All the images referenced by og:image must be at least 200px in both dimensions. Please check all the images with tag og:image in the given url and ensure that it meets the minimum specification.

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  • Why do the outputs differ when I run this code using Netbeans 6.8 and Eclipse?

    - by Vimal Basdeo
    When I am running the following codes using Eclipse and Netbeans 6.8. I want to see the available COM ports on my computer. When running in Eclipse it is returning me all available COm ports but when running t in Netbeans, it does not seem to find any ports .. public static void test(){ Enumeration lists=CommPortIdentifier.getPortIdentifiers(); System.out.println(lists.hasMoreElements()); while (lists.hasMoreElements()){ CommPortIdentifier cn=(CommPortIdentifier)lists.nextElement(); if ((CommPortIdentifier.PORT_SERIAL==cn.getPortType())){ System.out.println("Name is serail portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()); try{ SerialPort port1=(SerialPort)cn.open("ComControl",800000); port1.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); System.out.println("Before get stream"); OutputStream out=port1.getOutputStream(); InputStream input=port1.getInputStream(); System.out.println("Before write"); out.write("AT".getBytes()); System.out.println("After write"); int sample=0; //while((( sample=input.read())!=-1)){ System.out.println("Before read"); //System.out.println(input.read() + "TEsting "); //} System.out.println("After read"); System.out.println("Receive timeout is "+port1.getReceiveTimeout()); }catch(Exception e){ System.err.println(e.getMessage()); } } else{ System.out.println("Name is parallel portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()+cn.getPortType()+" "); } } } Output with Netbeans false Output using Eclipse true Name is serail portzzzz COM1 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is serail portzzzz COM2 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is parallel portzzzz LPT1 Owned status false2 Name is parallel portzzzz LPT2 Owned status false2

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