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  • C# VS 2008 Build Configurations - using different classes for different builds

    - by evan
    I'm writing an application which has two classes that provide basically the same functionality but for different situations. I'd like to have three versions of the software - one where the user can change an ini file to configure the program to use one of the two classes, and then one version that only uses one of the two classes. Right now I have it working via an ini file, but I'd like to be able to build versions that don't include the code for the unneeded class at all. What is the best way to go about this? My current line of thinking is that since both classes derive from a common interface I'll just add a compile time conditional that looks at the active build configuration and decides whether to compile that class. What is the syntax to do that? Thanks in advance for your help and input!

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  • IoC.Resolve vs Constructor Injection

    - by Omu
    I heard a lot of people saying that it is a bad practice to use IoC.Resolve(), but I never heard a good reason why (if it's all about testing than you can just mock the container, and you're done). now the advantages of using Resolve instead of Constructor Injection is that you don't need to create classes that have 5 parameters in the constructor, and whenever you are going to create a instance of that class you're not gonna need to provide it with anything

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  • HTML input text box vs CakePHP Automagic Form Elements

    - by kwokwai
    Hi all, I was manually creating a simple form with one input text box field like this: <form action="/user/add" method="post"> <input type="text" name="data[user_id]" value="1"> But when I call $this->model->save($this->data) in the Controller, nothing was saved to the Table. Only when I used this and the data in the field was written to the database successfully: $form->create(null, array('url' => '/user/add')); echo $form->input('user_id', array('label' => 'User ID', 'value' => '1'));

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  • Icons in Silverlight: Images vs. Vectors

    - by Shnitzel
    I like using the vector drawing feature of Expression Blend to create icons. That way I can change colors easily on my icons without having to resort to an image editor. But my question is... Say I have a treeview control that has an icon next to each tree element and say I have hundreds of elements. Do you think using images is faster - performance wise than using vector icons? B/c I'd rather use vectors but I'm wondering about performance concerns.

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  • Android dev time vs iPhone dev time

    - by Daniel Benedykt
    Hi IF someone has to develop the same application for Android and iPhone, is it more difficult to develop in one platform than on the other? Does it take more time? Lets think about the average app. Lists, text , buttons, fetch information from the internet. Thanks

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  • .NET Performance: Deep Recursion vs Queue

    - by JeffN825
    I'm writing a component that needs to walk large object graphs, sometimes 20-30 levels deep. What is the most performant way of walking the graph? A. Enqueueing "steps" so as to avoid deep recursion or B. A DFS (depth first search) which may step many levels deep and have a "deep" stack trace at times. I guess the question I'm asking is: Is there a performance hit in .NET for doing a DFS that causes a "deep" stack trace? If so, what is the hit? And would I better better off with some BFS by means of queueing up steps that would have been handled recursively in a DFS? Sorry if I'm being unclear. Thanks.

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  • Behaviour difference Dim oDialog1 as Dialog1 = New Dialog1 VS Dim oDialog1 as Dialog1 = Dialog1

    - by user472722
    VB.Net 2005 I have a now closed Dialog1. To get information from the Dialog1 from within a module I need to use Dim oDialog1 as Dialog1 = New Dialog1. VB.Net 2008 I have a still open Dialog1. To get information from the Dialog1 from within a module I need to use Dim oDialog1 as Dialog1 = Dialog1. VB.Net 2005 does not compile using Dim oDialog1 as Dialog1 = Dialog1 and insists on NEW What is going on and why do I need the different initialisation syntax?

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  • Stored proc in .net dataset class vs studio management

    - by Robert
    Morning all. Got myself a simple query which returns ten rows in SQL Server Management Studio. I call the stored proc by right clicking it and feeding in the parameters. The results are returned immediately. In .NET we have set up a dataset class, added a table adapter whose select is this same procedure. I pass in the very same parameters and the execution times out after the standard 30 seconds. It continues to run immediately when called in sql server management studio. Any ideas why the execution time is seemingly infinite in the .net dataset class. The query is very simple.

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  • VS 2008 linking error

    - by AvatarBlue
    I'm using Visual Studio 2008 C++ and working on a dll project. Debug compiled and linked perfectly but when I compile the release version, it shows this: VImgPtr.obj : error LNK2001: unresolved external symbol @__security_check_cookie@4 VLibraryPtr.obj : error LNK2001: unresolved external symbol "void __cdecl operator delete[](void *)" (??_V@YAXPAX@Z) D:\Source Code\VImgLib\Release-vc9u\VImgLib-vc9u.dll : fatal error LNK1120: 2 unresolved externals If I selected Multi-threaded (/MT) in "C/C++-Code Generation tab), it linked ok. The problem is only when I choose Multi-threaded DLL (/MD). I'm releasing a dll, so should be /MD right?

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • iphone float vs integer rounding?

    - by Rob
    Okay, from what I understand, an integer that is a fraction will be rounded one way or the other so that if a formula comes up with say 5/6 - it will automatically round it to 1. I have a calculation: xyz = ((1300 - [abc intValue])/6) + 100; xyz is defined as an NSInteger, abc is an NSString that is chosen via a UIPicker. I want the calculation (1300 - [abc intValue]) to add 1 to 100 for each 6 units below 1300. For example, 1255 should result in xyz having a value of 100 and 1254 should result in a value of 101. Now, I understand that my formula above is wrong because of the rounding principles, but I am getting some CRAZY results from the program itself. When I punched in 1259 - I got 106. When I punched in 1255 - I got 107. Why would it behave that way?

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  • Use of properties vs backing-field inside owner class

    - by whatispunk
    I love auto-implemented properties in C# but lately there's been this elephant standing in my cubicle and I don't know what to do with him. If I use auto-implemented properties (hereafter "aip") then I no longer have a private backing field to use internally. This is fine because the aip has no side-effects. But what if later on I need to add some extra processing in the get or set? Now I need to create a backing-field so I can expand my getters and setters. This is fine for external code using the class, because they won't notice the difference. But now all of the internal references to the aip are going to invoke these side-effects when they access the property. Now all internal access to the once aip must be refactored to use the backing-field. So my question is, what do most of you do? Do you use auto-implemented properties or do you prefer to always use a backing-field? What do you think about properties with side-effects?

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  • #include - brackets vs quotes in XCode?

    - by Chris Becke
    In MSVC++ #include files are searched for differently depending on whether the file is enclosed in "" or <. The quoted form searches first in the local folder, then in /I specified locations, The angle bracket form avoids the local folder. This means, in MSVC++, its possible to have header files with the same name as runtime and SDK headers. So, for example, I need to wrap up the windows sdk windows.h file to undefine some macro's that cause trouble. With MSVS I can just add a (optional) windows.h file to my project as long as I include it using the quoted form :- // some .cpp file #include "windows.h" // will include my local windows.h file And in my windows.h, I can pull in the real one using the angle bracket form: // my windows.h #include <windows.h> // will load the real one #undef ConflictingSymbol Trying this trick with GCC in XCode didn't work. angle bracket #includes in system header files in fact are finding my header files with similar names in my local folder structure. The MSVC system means its quite safe to have a "String.h" header file in my own folder structre. On XCode this seems to be a major no no. Is there some way to control this search path behaviour in XCode to be more like MSVC's? Or do I just have to avoid naming any of my headers anything that might possibly conflict with a system header. Writing cross platform code and using lots of frameworks means the possibility of incidental conflicts seems large.

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  • Trial vs free with limited functionality

    - by Morten K
    Hi everyone, Not a programming question as such, but a bit more business oriented question about software product development. We have just released a small app, and is offering a free, fully functional trial which lasts for 15 days. I have the gut feeling however, that to reach any kind of penetration on the web, we'd need to offer a version which is free forever, but then has a few limitations in terms of functionality (still quite usable, but not full-throttle). For example, the Roboform browser plugin is somewhat similar in purpose to ours. Not functionality wise, but it's basically a little util that saves time and removes some repetitive-action pain. They offer a free version with limitations and then a pro version for around 30 USD. Roboform has gotten very much attention over the years, and I can't help to think that this is because they have a product which is obviously good, but also free, thus adoption becomes much higher than if they had only offered a 15 day trial. I am wondering if any of you have experience in a similar scenario? Or any thoughts on the two models? Again, I know it's not directly programming related, but it's still a question I feel best answered by a community of developers.

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  • Android -- Object Creation/Memory Allocation vs. Performance

    - by borg17of20
    Hello all, This is probably an easy one. I have about 20 TextViews/ImageViews in my current project that I access like this: ((TextView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Text)).setText(""); //or ((ImageView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Right)).setVisibility(View.INVISIBLE); My question is this, am I better off, from a performance standpoint, just assigning these object variables? Further, am I losing some performance to the constant "search" process that goes on as a part of the findViewById(...) method? (i.e. Does findsViewById(...) use some sort of hashtable/hashmap for look-ups or does it implement an iterative search over the view hierarchy?) At present, my program never uses more than 2.5MB of RAM, so will assigning 20 or so more object variables drastically affect this? I don't think so, but I figured I'd ask. Thanks.

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  • MySQL Prepared Statements vs Stored Procedures Performance

    - by amardilo
    Hi there, I have an old MySQL 4.1 database with a table that has a few millions rows and an old Java application that connects to this database and returns several thousand rows from this this table on a frequent basis via a simple SQL query (i.e. SELECT * FROM people WHERE first_name = 'Bob'. I think the Java application uses client side prepared statements but was looking at switching this to the server, and in the example mentioned the value for first_name will vary depending on what the user enters). I would like to speed up performance on the select query and was wondering if I should switch to Prepared Statements or Stored Procedures. Is there a general rule of thumb of what is quicker/less resource intensive (or if a combination of both is better)

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  • LINQ extention SelectMany in 3.5 vs 4.0?

    - by Moberg
    Hi When I saw Darins suggestion here .. IEnumerable<Process> processes = new[] { "process1", "process2" } .SelectMany(Process.GetProcessesByName); ( http://stackoverflow.com/questions/3059667/process-getprocessesbyname/3059733#3059733 ) .. I was a bit intrigued and I tried it in VS2008 with .NET 3.5 - and it did not compiling unless I changed it to .. IEnumerable<Process> res = new string[] { "notepad", "firefox", "outlook" } .SelectMany(s => Process.GetProcessesByName(s)); Having read some Darins answers before I suspected that it was me that were the problem, and when I later got my hands on a VS2010 with.NET 4.0 - as expected - the original suggestion worked beautifully. My question is : What have happend from 3.5 to 4.0 that makes this (new syntax) possible? Is it the extentionmethods that have been extended(hmm) or new rules for lambda syntax or? I've tried to search but my google-fu was not strong enough. Please forgive if the question is a bit naive and note that I've taged it as beginner :)

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  • Android vs iPhone

    - by Moshe
    I know iPhone development fairly well. From personal experience, how hard would it be for me to get into Android. I am concerned less about code than I am about distribution of my software, given the fragmentation of the Android OS on compatible devices.

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  • casting vs using the 'as' keyword in the CLR

    - by Frank V
    I'm learning about design patterns and because of that I've ended using a lot of interfaces. One of my "goals" is to program to an interface, not an implementation. What I've found is that I'm doing a lot of casting or object type conversion. What I'd like to know is if there is a difference between these two methods of conversion: public interface IMyInterface { void AMethod(); } public class MyClass : IMyInterface { public void AMethod() { //Do work } // other helper methods.... } public class Implementation { IMyInterface _MyObj; MyClass _myCls1; MyClass _myCls2; public Implementation() { _MyObj = new MyClass(); // What is the difference here: _myCls1 = (MyClass)_MyObj; _myCls2 = (_MyObj as MyClass); } } If there is a difference, is there a cost difference or how does this affect my program? Hopefully this makes sense. Sorry for the bad example; it is all I could think of... Update: What is "in general" the preferred method? (I had a question similar to this posted in the 'answers'. I moved it up here at the suggestion of Michael Haren. Also, I want to thank everyone who's provided insight and perspective on my question.

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  • typeof === "undefined" vs. != null

    - by Thor Thurn
    I often see JavaScript code which checks for undefined parameters etc. this way: if (typeof input !== "undefined") { // do stuff } This seems kind of wasteful, since it involves both a type lookup and a string comparison, not to mention its verbosity. It's needed because 'undefined' could be renamed, though. My question is: How is that code any better than this approach: if (input != null) { // do stuff } As far as I know, you can't redefine null, so it's not going to break unexpectedly. And, because of the type-coercion of the != operator, this checks for both undefined and null... which is often exactly what you want (e.g. for optional function parameters). Yet this form does not seem widespread, and it even causes JSLint to yell at you for using the evil != operator. Why is this considered bad style?

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  • Confused about "override" vs. "new" in C#

    - by iTayb
    I'm having the following classes: class Base { public virtual void Print() { Console.WriteLine("Base"); } } class Der1 : Base { public new virtual void Print() { Console.WriteLine("Der1"); } } class Der2 : Der1 { public override void Print() { Console.WriteLine("Der2"); } } This is my main method: Base b = new Der2(); Der1 d1 = new Der2(); Der2 d2 = new Der2(); b.Print(); d1.Print(); d2.Print(); The output is Base, Der2, Der2. As far as I know, Override won't let previous method to run, even if the pointer is pointing to them. So the first line should output Der2 as well. However Base came out. How is it possible? How the override didn't work there?

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