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  • Avoiding repetition with libraries that use a setup + execute model

    - by lijie
    Some libraries offer the ability to separate setup and execution, esp if the setup portion has undesirable characteristics such as unbounded latency. If the program needs to have this reflected in its structure, then it is natural to have: void setupXXX(...); // which calls the setup stuff void doXXX(...); // which calls the execute stuff The problem with this is that the structure of setupXXX and doXXX is going to be quite similar (at least textually -- control flow will prob be more complex in doXXX). Wondering if there are any ways to avoid this. Example: Let's say we're doing signal processing: filtering with a known kernel in the frequency domain. so, setupXXX and doXXX would probably be something like... void doFilter(FilterStuff *c) { for (int i = 0; i < c->N; ++i) { doFFT(c->x[i], c->fft_forward_setup, c->tmp); doMultiplyVector(c->tmp, c->filter); doFFT(c->tmp, c->fft_inverse_setup, c->x[i]); } } void setupFilter(FilterStuff *c) { setupFFT(..., &(c->fft_forward_setup)); // assign the kernel to c->filter ... setupFFT(..., &(c->fft_inverse_setup)); }

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  • UI to allow 700+ multiple choices

    - by Refracted Paladin
    In my desktop .NET application I have written(for internal use) where I need to allow my users to apply diagnosis's to a Member Plan. There are currently 700 in the system and growing. I need to allow them to add multiple diapnosis's at once. I currently am allowing this through a combo check list box. This works but is INSANELY unweildly for both myself and the users. What I am looking for is a how I could go about displaying these to the users. Ideally I would need to show two criteria for each each as well. Diagnosis Name and Diagnosis Code Ideas? How would you tackle this? I am using .Net 3.5sp1 and SQL 2005 for the backend. I don't care if the solution is WPF or Winforms.

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  • can I put the break on the same line

    - by brett
    I have a switch statement that has over 300 case statements. case 'hello': { $say = 'some text'; } break; case 'hi': { $say = 'some text'; } break; Why is it that the break is always on a separate line? Is this required? Is there anything syntactically incorrect about me doing this: case 'hello': { $say = 'some text'; } break; case 'hi': { $say = 'some text'; } break;

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  • If you could remove one feature of php ti help newbies what would it be?

    - by Chris
    If you could remove one feature from PHP so as to discourage, prevent or otherwise help stop newer programmers develop bad habits or practices, or, to stop them falling into traps that might hinder their development skills what would it be and why? Now, before the votes to close it's not as open-ended as you might think. I'm not asking purely what is the worst feature or what feature would you really like to remove purely arbitrarily. Yes, there may not be one correct answer but I suspect there will be many similar answers which will provide me with a good idea of things I might be doing wrong, even inadvertently.

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  • Best practices to keep up a diverging branch of code

    - by JS_is_bad
    I'm in a situation where some minor patches I've submitted to an open-source project were ignored or explicitly not accepted. I consider them useful, but more important is that I need the functionality they implement. I don't want to push my ideas and suggestions anymore to the main contributors, because I don't want to turn this into an ego issue. I've decided that my best bet would be just to use what I wrote for my own purposes. I don't want to fork the whole source code tree because I like how things are generally working, I'm just not happy with details. But I do realize that the project will evolve and I would like to use the new features that will eventually appear. I understand that I'll have to merge all new things into my own source tree. Are there any best practices for this scenario?

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  • Using try vs if in python

    - by artdanil
    Is there a rationale to decide which one of try or if constructs to use, when testing variable to have a value? For example, there is a function that returns either a list or doesn't return a value. I want to check result before processing it. Which of the following would be more preferable and why? result = function(); if (result): for r in result: #process items or result = function(); try: for r in result: #process items except TypeError: pass; Related discussion: Checking for member existence in Python

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  • which type is best for three radiobuttons?

    - by Manog
    Maybe you consider this question trivial but im just curious what is your opinion. I have three radiobuttons. "Show blue", "Show red" and "Show all". I did it with nullable boolean. There is collumn in database where blue is 0 and red is 1 so in metode i have to translate bool to int to compare those values (i do it in c#).Of course it works, but i wonder if it is the best solution. And question is wich type is best in this case? nullable bool, int, or maybe string?

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  • list all files from directories and subdirectories in Java

    - by Adnan
    What would be the fastest way to list the names of files from 1000+ directories and sub-directories? EDIT; The current code I use is: import java.io.File; public class DirectoryReader { static int spc_count=-1; static void Process(File aFile) { spc_count++; String spcs = ""; for (int i = 0; i < spc_count; i++) spcs += " "; if(aFile.isFile()) System.out.println(spcs + "[FILE] " + aFile.getName()); else if (aFile.isDirectory()) { System.out.println(spcs + "[DIR] " + aFile.getName()); File[] listOfFiles = aFile.listFiles(); if(listOfFiles!=null) { for (int i = 0; i < listOfFiles.length; i++) Process(listOfFiles[i]); } else { System.out.println(spcs + " [ACCESS DENIED]"); } } spc_count--; } public static void main(String[] args) { String nam = "D:/"; File aFile = new File(nam); Process(aFile); } }

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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  • How to handle request/response propagation up and down a widget hierarchy in a GUI app?

    - by fig-gnuton
    Given a GUI application where widgets can be composed of other widgets: If the user triggers an event resulting in a lower level widget needing data from a model, what's the cleanest way to be able to send that request to a controller (or the datastore itself)? And subsequently get the response back to that widget? Presumably one wouldn't want the controller or datastore to be a singleton directly available to all levels of widgets, or is this an acceptable use of singleton? Or should a top level controller be injected as a dependency through a widget hierarchy, as far down as the lowest level widget that might need that controller? Or a different approach entirely?

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  • When using Sessions is bad thing, and whats wrong with it?

    - by Amr ElGarhy
    I know that in community server which means that you can't use Sessions, and few years ago i remember i was working on a website where we were not allowed to use sessions. In my point of view sessions are a very helpful tool if we managed how to use the right way, but is using session variable in a website is something bad, when its bad and when its not?

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  • detect a string contained by another discontinuously

    - by SpawnCxy
    Recently I'm working on bad content(such as advertise post) filter of a BBS.And I write a function to detect a string is in another string not continuously.Code as below: $str = 'helloguys'; $substr1 = 'hlu'; $substr2 = 'elf'; function detect($a,$b) //function that detect a in b { $c = ''; for($i=0;$i<=strlen($a);$i++) { for($j=0;$j<=strlen($b);$j++) { if($a[$i] == $b[$j]) { $b=substr($b,$j+1); $c .=$a[$i]; break; } } } if($c == $a) return true; else return false; } var_dump(detect($substr1,$str)); //true var_dump(detect($substr2,$str)); //false Since the filter works before the users do their posts so I think the efficiency here is important.And I wonder if there's any better solution? Thanks!

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  • Preferred way of filling up a C++ vector of structs

    - by henle
    Alternative 1, reusing a temporary variable: Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); Alternative 2, scoping the temporary variable: { Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); } { Sticker sticker; sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); } Alternative 3, writing straight to the vector memory: { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; } { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; } Which approach do you prefer?

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  • Correct approach to validate attributes of an instance of class

    - by systempuntoout
    Having a simple Python class like this: class Spam(object): __init__(self, description, value): self.description = description self.value = value Which is the correct approach to check these constraints: "description cannot be empty" "value must be greater than zero" Should i: 1.validate data before creating spam object ? 2.check data on __init__ method ? 3.create an is_valid method on Spam class and call it with spam.isValid() ? 4.create an is_valid static method on Spam class and call it with Spam.isValid(description, value) ? 5.check data on setters declaration ? 6.... Could you recommend a well designed\Pythonic\not verbose (on class with many attributes)\elegant approach?

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  • Creating and Compiling a C++ project on Windows

    - by sc_ray
    I need to work on C++ project on my windows machine. My project will consist of various classes(.h and .cpp) as well as the startup file to start the application. The preliminary design is simple but the application has the potential to gain complexity as time goes by. What I need here is ideas to set up the C++ project compiler/IDE/Makefile etc..etc. as well as some standard tools besides Visual C++ to compile/build/link projects such as these on a Windows OS. Thanks

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  • [asp.net-mvc]Handling Multiple Form Actions on One View?

    - by Pandiya Chendur
    I have multiple master pages in my asp.net mvc web application... Each of the pages add,edit,view and delete functionalities.... What it does is i have to create multiple views for handling add,edit,view and delete functionalities (ie) the user has to navigate to another view to edit/view the details of a record... How to Handle Multiple Form Actions (ie) add,edit,view and delete functionalities on One View?

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  • BlackBerry - Multiple Screens or Single Screen with Content Manager?

    - by Max Gontar
    Hi! I've seen projects which use many screens each one for different layout and functionality. I've seen projects with only one screen (like wizard workflow) where content is changed on user interaction (and this seems to be logical to use single screen in wizards). But also I've seen projects (apps like game or messenger or phone settings utility) which use single screen for different functionalities. I can see such advantages of having single screen in app: keep same decoration design and menu or toolbar (which may be also achieved with inheritance) keep single screen in ui stack (which may be achieved by pop/push screen) easy to handle data over application Can you tell other advantages/disadvantages of single screen app? When its better to use this approach? Thank you!

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