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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • Cost Comparison Hard Disk Drive to Solid State Drive on Price per Gigabyte - dispelling a myth!

    - by tonyrogerson
    It is often said that Hard Disk Drive storage is significantly cheaper per GiByte than Solid State Devices – this is wholly inaccurate within the database space. People need to look at the cost of the complete solution and not just a single component part in isolation to what is really required to meet the business requirement. Buying a single Hitachi Ultrastar 600GB 3.5” SAS 15Krpm hard disk drive will cost approximately £239.60 (http://scan.co.uk, 22nd March 2012) compared to an OCZ 600GB Z-Drive R4 CM84 PCIe costing £2,316.54 (http://scan.co.uk, 22nd March 2012); I’ve not included FusionIO ioDrive because there is no public pricing available for it – something I never understand and personally when companies do this I immediately think what are they hiding, luckily in FusionIO’s case the product is proven though is expensive compared to OCZ enterprise offerings. On the face of it the single 15Krpm hard disk has a price per GB of £0.39, the SSD £3.86; this is what you will see in the press and this is what sales people will use in comparing the two technologies – do not be fooled by this bullshit people! What is the requirement? The requirement is the database will have a static size of 400GB kept static through archiving so growth and trim will balance the database size, the client requires resilience, there will be several hundred call centre staff querying the database where queries will read a small amount of data but there will be no hot spot in the data so the randomness will come across the entire 400GB of the database, estimates predict that the IOps required will be approximately 4,000IOps at peak times, because it’s a call centre system the IO latency is important and must remain below 5ms per IO. The balance between read and write is 70% read, 30% write. The requirement is now defined and we have three of the most important pieces of the puzzle – space required, estimated IOps and maximum latency per IO. Something to consider with regard SQL Server; write activity requires synchronous IO to the storage media specifically the transaction log; that means the write thread will wait until the IO is completed and hardened off until the thread can continue execution, the requirement has stated that 30% of the system activity will be write so we can expect a high amount of synchronous activity. The hardware solution needs to be defined; two possible solutions: hard disk or solid state based; the real question now is how many hard disks are required to achieve the IO throughput, the latency and resilience, ditto for the solid state. Hard Drive solution On a test on an HP DL380, P410i controller using IOMeter against a single 15Krpm 146GB SAS drive, the throughput given on a transfer size of 8KiB against a 40GiB file on a freshly formatted disk where the partition is the only partition on the disk thus the 40GiB file is on the outer edge of the drive so more sectors can be read before head movement is required: For 100% sequential IO at a queue depth of 16 with 8 worker threads 43,537 IOps at an average latency of 2.93ms (340 MiB/s), for 100% random IO at the same queue depth and worker threads 3,733 IOps at an average latency of 34.06ms (34 MiB/s). The same test was done on the same disk but the test file was 130GiB: For 100% sequential IO at a queue depth of 16 with 8 worker threads 43,537 IOps at an average latency of 2.93ms (340 MiB/s), for 100% random IO at the same queue depth and worker threads 528 IOps at an average latency of 217.49ms (4 MiB/s). From the result it is clear random performance gets worse as the disk fills up – I’m currently writing an article on short stroking which will cover this in detail. Given the work load is random in nature looking at the random performance of the single drive when only 40 GiB of the 146 GB is used gives near the IOps required but the latency is way out. Luckily I have tested 6 x 15Krpm 146GB SAS 15Krpm drives in a RAID 0 using the same test methodology, for the same test above on a 130 GiB for each drive added the performance boost is near linear, for each drive added throughput goes up by 5 MiB/sec, IOps by 700 IOps and latency reducing nearly 50% per drive added (172 ms, 94 ms, 65 ms, 47 ms, 37 ms, 30 ms). This is because the same 130GiB is spread out more as you add drives 130 / 1, 130 / 2, 130 / 3 etc. so implicit short stroking is occurring because there is less file on each drive so less head movement required. The best latency is still 30 ms but we have the IOps required now, but that’s on a 130GiB file and not the 400GiB we need. Some reality check here: a) the drive randomness is more likely to be 50/50 and not a full 100% but the above has highlighted the effect randomness has on the drive and the more a drive fills with data the worse the effect. For argument sake let us assume that for the given workload we need 8 disks to do the job, for resilience reasons we will need 16 because we need to RAID 1+0 them in order to get the throughput and the resilience, RAID 5 would degrade performance. Cost for hard drives: 16 x £239.60 = £3,833.60 For the hard drives we will need disk controllers and a separate external disk array because the likelihood is that the server itself won’t take the drives, a quick spec off DELL for a PowerVault MD1220 which gives the dual pathing with 16 disks 146GB 15Krpm 2.5” disks is priced at £7,438.00, note its probably more once we had two controller cards to sit in the server in, racking etc. Minimum cost taking the DELL quote as an example is therefore: {Cost of Hardware} / {Storage Required} £7,438.60 / 400 = £18.595 per GB £18.59 per GiB is a far cry from the £0.39 we had been told by the salesman and the myth. Yes, the storage array is composed of 16 x 146 disks in RAID 10 (therefore 8 usable) giving an effective usable storage availability of 1168GB but the actual storage requirement is only 400 and the extra disks have had to be purchased to get the  IOps up. Solid State Drive solution A single card significantly exceeds the IOps and latency required, for resilience two will be required. ( £2,316.54 * 2 ) / 400 = £11.58 per GB With the SSD solution only two PCIe sockets are required, no external disk units, no additional controllers, no redundant controllers etc. Conclusion I hope by showing you an example that the myth that hard disk drives are cheaper per GiB than Solid State has now been dispelled - £11.58 per GB for SSD compared to £18.59 for Hard Disk. I’ve not even touched on the running costs, compare the costs of running 18 hard disks, that’s a lot of heat and power compared to two PCIe cards!Just a quick note: I've left a fair amount of information out due to this being a blog! If in doubt, email me :)I'll also deal with the myth that SSD's wear out at a later date as well - that's just way over done still, yes, 5 years ago, but now - no.

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  • OMAP 3530: How fast can I toggle an IO?

    - by raj.tiwari
    I am putting together an application for OMAP 3530 SoC. This application will run some user interface code on embedded linux and invoke waveform generation code on the DSP. The DSP and Linux sides will interact over DSP/BIOS link. My questions are: What is the highest frequency at which my DSP-side code can toggle a GPIO line? If I want to toggle multiple GPIO lines at this hight rate, how fast can I go? Thanks for any insights. -Raj

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  • What language is to binary, as Perl is to text?

    - by ehdr
    I am looking for a scripting (or higher level programming) language (or e.g. modules for Python or similar languages) for effortlessly analyzing and manipulating binary data in files (e.g. core dumps), much like Perl allows manipulating text files very smoothly. Things I want to do include presenting arbitrary chunks of the data in various forms (binary, decimal, hex), convert data from one endianess to another, etc. That is, things you normally would use C or assembly for, but I'm looking for a language which allows for writing tiny pieces of code for highly specific, one-time purposes very quickly. Any suggestions?

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  • What programming language best bridges the gap between pseudocode and code?

    - by Kai
    As I write code from now on, I plan to first lay out everything in beautiful, readable pseudocode and then implement the program around that structure. If I rank the languages that I currently know from easiest to most difficult to translate, I'd say: Lisp, Python, Lua, C++, Java, C I know that each language has its strength and weaknesses but I'm focusing specifically on pseudocode. What language do you use that is best suited for pseudocode-to-code? I always enjoy picking up new languages. Also, if you currently use this technique, I'd love to hear any tips you have about structuring practical pseudocode. Note: I feel this is subjective but has a clear answer per individual preference. I'm asking this here because the SO community has a very wide audience and is likely to suggest languages and techniques that I would otherwise not encounter.

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  • What emoticons can you put into class names in your language?

    - by Chris Gill
    I've just had a "discussion" with a developer about naming classes in C#. My final throw away line was, "Let's not put any emoticons in our class names." I can't think of a way you could put emoticons in C# class names, but I haven't thought too hard about it. Is this possible? Does any programming language allow it? What would be the best/worst language to be able to perform this in? Update: The Scheme answer bests answers my question. It was a quick idea after a quick discussion so I'm going to accept after a short amount of time and then move on with my life. Thanks for the responses.

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  • Writing Device Drivers for Microcontrollers, where to define IO Port pins?

    - by volting
    I always seem to encounter this dilemma when writing low level code for MCU's. I never know where to declare pin definitions so as to make the code as reusable as possible. In this case Im writing a driver to interface an 8051 to a MCP4922 12bit serial DAC. Im unsure how/where I should declare the pin definitions for The CS(chip select) and LDAC(data latch) for the DAC. At the moment there declared in the header file for the driver. Iv done a lot of research trying to figure out the best approach but havent really found anything. Im basically want to know what the best practices... if there are some books worth reading or online information, examples etc, any recommendations would be welcome. Just a snippet of the driver so you get the idea /** @brief This function is used to write a 16bit data word to DAC B -12 data bit plus 4 configuration bits @param dac_data A 12bit word @param ip_buf_unbuf_select Input Buffered/unbuffered select bit. Buffered = 1; Unbuffered = 0 @param gain_select Output Gain Selection bit. 1 = 1x (VOUT = VREF * D/4096). 0 =2x (VOUT = 2 * VREF * D/4096) */ void MCP4922_DAC_B_TX_word(unsigned short int dac_data, bit ip_buf_unbuf_select, bit gain_select) { unsigned char low_byte=0, high_byte=0; CS = 0; /**Select the chip*/ high_byte |= ((0x01 << 7) | (0x01 << 4)); /**Set bit to select DAC A and Set SHDN bit high for DAC A active operation*/ if(ip_buf_unbuf_select) high_byte |= (0x01 << 6); if(gain_select) high_byte |= (0x01 << 5); high_byte |= ((dac_data >> 8) & 0x0F); low_byte |= dac_data; SPI_master_byte(high_byte); SPI_master_byte(low_byte); CS = 1; LDAC = 0; /**Latch the Data*/ LDAC = 1; }

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  • Java MapReduce read data

    - by Tatiana
    Hi I am having following map-reduce code by which I am trying to read records from my database. There's code: import java.io.*; import java.util.ArrayList; import java.util.List; import org.apache.hadoop.fs.*; import org.apache.hadoop.io.*; import org.apache.hadoop.mapred.*; import org.apache.hadoop.mapred.lib.db.DBConfiguration; import org.apache.hadoop.mapred.lib.db.DBInputFormat; import org.apache.hadoop.mapred.lib.db.DBWritable; import org.apache.hadoop.util.*; import org.apache.hadoop.conf.*; public class Connection extends Configured implements Tool { public int run(String[] args) throws IOException { JobConf conf = new JobConf(getConf(), Connection.class); conf.setInputFormat(DBInputFormat.class); DBConfiguration.configureDB(conf, "com.sun.java.util.jar.pack.Driver", "jdbc:postgresql://localhost:5432/polyclinic", "postgres", "12345"); String[] fields = { "name" }; DBInputFormat.setInput(conf, MyRecord.class, "doctors", null, null, fields); conf.setMapOutputKeyClass(LongWritable.class); conf.setMapOutputValueClass(MyRecord.class); conf.setOutputKeyClass(LongWritable.class); conf.setOutputValueClass(TextOutputFormat.class); TextOutputFormat.setOutputPath(conf, new Path(args[0])); JobClient.runJob(conf); return 0; } public static void main(String[] args) throws Exception { int exitCode = ToolRunner.run(new Connection(), args); System.exit(exitCode); } } Class Mapper: import java.io.IOException; import org.apache.hadoop.io.IntWritable; import org.apache.hadoop.io.LongWritable; import org.apache.hadoop.io.Text; import org.apache.hadoop.mapred.MapReduceBase; import org.apache.hadoop.mapred.Mapper; import org.apache.hadoop.mapred.OutputCollector; import org.apache.hadoop.mapred.Reporter; public class MyMapper extends MapReduceBase implements Mapper<LongWritable, MyRecord, Text, IntWritable> { public void map(LongWritable key, MyRecord val, OutputCollector<Text, IntWritable> output, Reporter reporter) throws IOException { output.collect(new Text(val.name), new IntWritable(1)); } } Class Record: import java.io.DataInput; import java.io.DataOutput; import java.io.IOException; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import org.apache.hadoop.io.Text; import org.apache.hadoop.io.Writable; import org.apache.hadoop.mapred.lib.db.DBWritable; class MyRecord implements Writable, DBWritable { String name; public void readFields(DataInput in) throws IOException { this.name = Text.readString(in); } public void readFields(ResultSet resultSet) throws SQLException { this.name = resultSet.getString(1); } public void write(DataOutput out) throws IOException { } public void write(PreparedStatement stmt) throws SQLException { } } After this I got error: WARN mapred.JobClient: No job jar file set. User classes may not be found. See JobConf(Class) or JobConf#setJar(String). Can you give me any suggestion how to solve this problem?

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  • SCJP Book, IO section: Is this a typo or is there a reason it would look like this?

    - by iamchuckb
    My question is about line 4, where the new PrintWriter is created with the constructor taking the FileWriter fw as a parameter. I don't understand the use of chaining the BufferedWriter bw to FileWriter if it isn't used later on in the actual writing. Can Java apply chaining in a way that bw still somehow affects the rest of the program? 16. try { 17. FileWriter fw = new FileWriter(test); 18. BufferedWriter bw = new BufferedWriter(fw, 1024); 19. PrintWriter out = new PrintWriter(fw); 20. out.println("<html><body><h1>"); 21. out.println(args[0]); 22. out.println("</h1></body></html>"); 23. out.close(); 24. bw.close(); 25. fw.close(); 26. }catch(IOException e) { 27. e.printStackTrace(); 28. } I think it is probably a typo and they meant to use bw as the parameter for PrintWriter out but like the title says, I'm new to this. Thanks to all in advance.

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  • Are there any issues with MySQL's i18n(indic language) support ?

    - by anjanb
    Hi All, We're evaluating MySQL and PostgreSQL for building our indic language web application which will use MySQL or PostgreSQL. One of my colleagues mentioned that MySQL had issues with i18n. I mostly come from the Oracle world and although I've played a lil with MySQL, I don't know enough to know that there are issues with its i18n support. Does anyone know issues with MySQL's i18n support and if PostgreSQL would be better placed for building an application with indic language support(kannada, telugu, tamil, etc) ? Just so you know, we're going to be using J2EE to build this application and we will be using JDBC drivers to access the DB. P.S : Will anything change if we were to use Rails to build the app instead of J2EE ? Thank you,

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  • Java/Groovy File IO Replacing an Image File with it's own Contents - Why Does This Work?

    - by jboyd
    I have some JPG files that need to be replaced at runtime with a JFIF standardized version of themselves (we are using a vendor that gives us JPG that do not have proper headers so they don't work in certain applications)... I am able to create a new file from the existing image, then get a buffered image from that file and write the contents right back into the file without having to delete it and it works... imageSrcFolder.eachFileMatch ( ~/.*\.jpg/, { BufferedImage bi = ImageIO.read( it ) ImageIO.write( bi, "jpg", it ) }); The question I have is why? Why doesn't the file end up doubled in size? Why don't I have to delete it first? Why am I able to take a file object to an existing file and then treat it as if it were a brand new one? It seems that what I consider to be a "file" is not what the File object in java actually is, or else this wouldn't work at all. My code does exactly what I want it to do, but I'm not convinced it always will... it just seems way too easy

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  • Which is the most supported programming language for the iPhone?

    - by Shervin
    Hi. I have decided to start programming some apps for the iPhone that eventually will get submitted to App Store. So I have to use a language the Apple supports. However, from what I understand, there are some variety of languages I can choose from. Ansi C Objective C C C++ I started learning C++ in school back in 2001, so maybe I should use that. However, I would like to use the language that is most supported API and community wize. Which one is that?

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  • Is the F# language reference documentation available in an offline format (PDF, CHM)?

    - by stakx
    I've found several posts on hubFS of people asking if there is, or will be, offline documentation for F#. These posts haven't been answered. So I want to give it a shot and ask the same question here on SO. Where I've looked for offline documentation so far: The April 2010 CTP release of Visual F# (version 2.0) is available for VS 2008, but it doesn't come without an offline help. There's a question on SO about offline documentation for various programming languages, but F# isn't mentioned there at the time of this writing. There is of course Microsoft's F# language reference documentation (available on MSDN), which could be downloaded for offline browsing using e.g. wget. Question: Does anyone know whether any "official" offline documentation is on the way, anytime soon? (And related to this, albeit this probably can't be answered objectively: Would it be reasonable to expect that F# likely won't undergo ECMA or ISO standardization, ie. there likely won't be a standards document describing the language?)

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  • C++ to python communication. Multiple io streams?

    - by Dennis Kempin
    A python program opens a new process of the C++ program and is reading the processes stdout. No problem so far. But is it possible to have multiple streams like this for communication? I can get two if I misuse stderr too, but not more. Easy way to hack this would be using temporary files. Is there something more elegant that does not need a detour to the filesystem? PS: *nix specific solutions are welcome too

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  • What theoretical and/or experimental programming-language features are there?

    - by Gary Rake
    I'm designing a programming language, purely for fun, and want to add as many experimental features as I can, just to make programming in it something completely different, and that not in a bad way like Brainf*ck or Malbolge. However, I seem to be quite bad at coming up with new things for it but I'm sure that there are tons of things out there that have been talked about but never really tried out. What experimental language features or concepts not implemented in mainstream languages are there at the moment? E.g: If I asked this in, let's say, 1960, an answer could be "Object-oriented programming". I'm sure that there are a lot of unimplemented ideas computer-scientists have (recently) come up with, at least I was told so.

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