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  • Enterprise Integration: Can Companies Afford It?

    - by Ralph Wheaton
    Each year, my company holds a global sales conference where employees and partners from around the world some together to collaborate, share knowledge and ideas and learn about future plans.  As a member of the professional services division, several of us had been asked to make a presentation, an elevator pitch in 3 minutes or less that relates to a success we have worked on or directly relates to our tag (that is, our primary technology focus).  Mine happens to be Enterprise Integration as it relates Business Intelligence.  I found it rather difficult to present that pitch in a short amount of time and had to pare it down.  At any rate, in just a little over 3 minutes, this is the presentation I submitted.  Here is a link to the full presentation video in WMV format.   Many companies today subscribe to a buy versus build mentality in an attempt to drive down costs and improve time to implementation. Sometimes this makes sense, especially as it relates to specialized software or software that performs a small number of tasks extremely well. However, if not carefully considered or planned out, this oftentimes leads to multiple disparate systems with silos of data or multiple versions of the same data. For instance, client data (contact information, addresses, phone numbers, opportunities, sales) stored in your CRM system may not play well with Accounts Receivables. Employee data may be stored across multiple systems such as HR, Time Entry and Payroll. Other data (such as member data) may not originate internally, but be provided by multiple outside sources in multiple formats. And to top it all off, some data may have to be manually entered into multiple systems to keep it all synchronized. When left to grow out of control like this, overall performance is lacking, stability is questionable and maintenance is frequent and costly. Worse yet, in many cases, this topology, this hodgepodge of data creates a reporting nightmare. Decision makers are forced to try to put together pieces of the puzzle attempting to find the information they need, wading through multiple systems to find what they think is the single version of the truth. More often than not, they find they are missing pieces, pieces that may be crucial to growing the business rather than closing the business. across applications. Master data owners are defined to establish single sources of data (such as the CRM system owns client data). Other systems subscribe to the master data and changes are replicated to subscribers as they are made. This can be one way (no changes are allowed on the subscriber systems) or bi-directional. But at all times, the master data owner is current or up to date. And all data, whether internal or external, use the same processes and methods to move data from one place to another, leveraging the same validations, lookups and transformations enterprise wide, eliminating inconsistencies and siloed data. Once implemented, an enterprise integration solution improves performance and stability by reducing the number of moving parts and eliminating inconsistent data. Overall maintenance costs are mitigated by reducing touch points or the number of places that require modification when a business rule is changed or another data element is added. Most importantly, however, now decision makers can easily extract and piece together the information they need to grow their business, improve customer satisfaction and so on. So, in implementing an enterprise integration solution, companies can position themselves for the future, allowing for easy transition to data marts, data warehousing and, ultimately, business intelligence. Along this path, companies can achieve growth in size, intelligence and complexity. Truly, the question is not can companies afford to implement an enterprise integration solution, but can they afford not to.   Ralph Wheaton Microsoft Certified Technology Specialist Microsoft Certified Professional Developer Microsoft VTS-P BizTalk, .Net

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  • Computing a normal matrix in conjunction with gluLookAt

    - by Chris Smith
    I have a hand-rolled camera class that converts yaw, pitch, and roll angles into a forward, side, and up vector suitable for calling gluLookAt. Using this camera class I can modify the model-view matrix to move about the 3D world just fine. However, I am having trouble when using this camera class (and associated model-view matrix) when trying to perform directional lighting in my vertex shader. The problem is that the light direction, (0, 1, 0) for example, is relative to where the 'camera is looking' and not the actual world coordinates. (Or is this eye coordinates vs. model coordinates?) I would like the light direction to be unaffected by the camera's viewing direction. For example, when the camera is looking down the Z axis the ground is lit correctly. However, if I point the camera straight at the ground, then it goes dark. This is (I think) because the light direction is parallel with the camera's 'up' vector which is perpendicular with the ground's normal vector. I tried computing the normal matrix without taking the camera's model view into account, but then none of my objects were rotated correctly. Sorry if this sounds vague. I suspect there is a straight forward answer, but I'm not 100% clear on how the normal matrix should be used for transforming vertex normals in my vertex shader. For reference, here is pseudo code for my rendering loop: pMatrix = new Matrix(); pMatrix = makePerspective(...) mvMatrix = new Matrix() camera.apply(mvMatrix); // Calls gluLookAt // Move the object into position. mvMatrix.translatev(position); mvMatrix.rotatef(rotation.x, 1, 0, 0); mvMatrix.rotatef(rotation.y, 0, 1, 0); mvMatrix.rotatef(rotation.z, 0, 0, 1); var nMatrix = new Matrix(); nMatrix.set(mvMatrix.get().getInverse().getTranspose()); // Set vertex shader uniforms. gl.uniformMatrix4fv(shaderProgram.pMatrixUniform, false, new Float32Array(pMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.mvMatrixUniform, false, new Float32Array(mvMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.nMatrixUniform, false, new Float32Array(nMatrix.getFlattened())); // ... gl.drawElements(gl.TRIANGLES, this.vertexIndexBuffer.numItems, gl.UNSIGNED_SHORT, 0); And the corresponding vertex shader: // Attributes attribute vec3 aVertexPosition; attribute vec4 aVertexColor; attribute vec3 aVertexNormal; // Uniforms uniform mat4 uMVMatrix; uniform mat4 uNMatrix; uniform mat4 uPMatrix; // Varyings varying vec4 vColor; // Constants const vec3 LIGHT_DIRECTION = vec3(0, 1, 0); // Opposite direction of photons. const vec4 AMBIENT_COLOR = vec4 (0.2, 0.2, 0.2, 1.0); float ComputeLighting() { vec4 transformedNormal = vec4(aVertexNormal.xyz, 1.0); transformedNormal = uNMatrix * transformedNormal; float base = dot(normalize(transformedNormal.xyz), normalize(LIGHT_DIRECTION)); return max(base, 0.0); } void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); float lightWeight = ComputeLighting(); vColor = vec4(aVertexColor.xyz * lightWeight, 1.0) + AMBIENT_COLOR; } Note that I am using WebGL, so if the anser is use glFixThisProblem(...) any pointers on how to re-implement that on WebGL if missing would be appreciated.

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  • Abstraction, Politics, and Software Architecture

    Abstraction can be defined as a general concept and/or idea that lack any concrete details. Throughout history this type of thinking has led to an array of new ideas and innovations as well as increased confusion and conspiracy. If one was to look back at our history they will see that abstraction has been used in various forms throughout our past. When I was growing up I do not know how many times I heard politicians say “Leave no child left behind” or “No child left behind” as a major part of their campaign rhetoric in regards to a stance on education. As you can see their slogan is a perfect example of abstraction because it only offers a very general concept about improving our education system but they do not mention how they would like to do it. If they did then they would be adding concrete details to their abstraction thus turning it in to an actual working plan as to how we as a society can help children succeed in school and in life, but then they would not be using abstraction. By now I sure you are thinking what does abstraction have to do with software architecture. You are valid in thinking this way, but abstraction is a wonderful tool used in information technology especially in the world of software architecture. Abstraction is one method of extracting the concepts of an idea so that it can be understood and discussed by others of varying technical abilities and backgrounds. One ways in which I tend to extract my architectural design thoughts is through the use of basic diagrams to convey an idea for a system or a new feature for an existing application. This allows me to generically model an architectural design through the use of views and Unified Markup Language (UML). UML is a standard method for creating a 4+1 Architectural View Models. The 4+1 Architectural View Model consists of 4 views typically created with UML as well as a general description of the concept that is being expressed by a model. The 4+1 Architectural View Model: Logical View: Models a system’s end-user functionality. Development View: Models a system as a collection of components and connectors to illustrate how it is intended to be developed.  Process View: Models the interaction between system components and connectors as to indicate the activities of a system. Physical View: Models the placement of the collection of components and connectors of a system within a physical environment. Recently I had to use the concept of abstraction to express an idea for implementing a new security framework on an existing website. My concept would add session based management in order to properly secure and allow page access based on valid user credentials and last user activity.  I created a basic Process View by using UML diagrams to communicate the basic process flow of my changes in the application so that all of the projects stakeholders would be able to understand my idea. Additionally I created a Logical View on a whiteboard while conveying the process workflow with a few stakeholders to show how end-user will be affected by the new framework and gaining additional input about the design. After my Logical and Process Views were accepted I then started on creating a more detailed Development View in order to map how the system will be built based on the concept of components and connections based on the previously defined interactions. I really did not need to create a Physical view for this idea because we were updating an existing system that was already deployed based on an existing Physical View. What do you think about the use of abstraction in the development of software architecture? Please let me know.

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  • Tessellation Texture Coordinates

    - by Stuart Martin
    Firstly some info - I'm using DirectX 11 , C++ and I'm a fairly good programmer but new to tessellation and not a master graphics programmer. I'm currently implementing a tessellation system for a terrain model, but i have reached a snag. My current system produces a terrain model from a height map complete with multiple texture coordinates, normals, binormals and tangents for rendering. Now when i was using a simple vertex and pixel shader combination everything worked perfectly but since moving to include a hull and domain shader I'm slightly confused and getting strange results. My terrain is a high detail model but the textured results are very large patches of solid colour. My current setup passes the model data into the vertex shader then through the hull into the domain and then finally into the pixel shader for use in rendering. My only thought is that in my hull shader i pass the information into the domain shader per patch and this is producing the large areas of solid colour because each patch has identical information. Lighting and normal data are also slightly off but not as visibly as texturing. Below is a copy of my hull shader that does not work correctly because i think the way that i am passing the data through is incorrect. If anyone can help me out but suggesting an alternative way to get the required data into the pixel shader? or by showing me the correct way to handle the data in the hull shader id be very thankful! cbuffer TessellationBuffer { float tessellationAmount; float3 padding; }; struct HullInputType { float3 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; float3 binormal : BINORMAL; float2 tex2 : TEXCOORD1; }; struct ConstantOutputType { float edges[3] : SV_TessFactor; float inside : SV_InsideTessFactor; }; struct HullOutputType { float3 position : POSITION; float2 tex : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; float3 binormal : BINORMAL; float2 tex2 : TEXCOORD1; float4 depthPosition : TEXCOORD2; }; ConstantOutputType ColorPatchConstantFunction(InputPatch<HullInputType, 3> inputPatch, uint patchId : SV_PrimitiveID) { ConstantOutputType output; output.edges[0] = tessellationAmount; output.edges[1] = tessellationAmount; output.edges[2] = tessellationAmount; output.inside = tessellationAmount; return output; } [domain("tri")] [partitioning("integer")] [outputtopology("triangle_cw")] [outputcontrolpoints(3)] [patchconstantfunc("ColorPatchConstantFunction")] HullOutputType ColorHullShader(InputPatch<HullInputType, 3> patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID) { HullOutputType output; output.position = patch[pointId].position; output.tex = patch[pointId].tex; output.tex2 = patch[pointId].tex2; output.normal = patch[pointId].normal; output.tangent = patch[pointId].tangent; output.binormal = patch[pointId].binormal; return output; } Edited to include the domain shader:- [domain("tri")] PixelInputType ColorDomainShader(ConstantOutputType input, float3 uvwCoord : SV_DomainLocation, const OutputPatch<HullOutputType, 3> patch) { float3 vertexPosition; PixelInputType output; // Determine the position of the new vertex. vertexPosition = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; output.position = mul(float4(vertexPosition, 1.0f), worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); output.depthPosition = output.position; output.tex = patch[0].tex; output.tex2 = patch[0].tex2; output.normal = patch[0].normal; output.tangent = patch[0].tangent; output.binormal = patch[0].binormal; return output; }

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  • How to resize / enlarge / grow a non-LVM ext4 partition

    - by Mischa
    I have already searched the forums, but couldnt find a good suitable answer: I have an Ubuntu Server 10.04 as KVM Host and a guest system, that also runs 10.04. The host system uses LVM and there are three logical volumes, which are provided to the guest as virtual block devices - one for /, one for /home and one for swap. The guest had been partitioned without LVM. I have already enlarged the logical volume in the host system - the guest successfully sees the bigger virtual disk. However, this virtual disk contains one "good old" partition, which still has the old small size. The output of fdisk -l is me@produktion:/$ LC_ALL=en_US sudo fdisk -l Disk /dev/vda: 32.2 GB, 32212254720 bytes 255 heads, 63 sectors/track, 3916 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c8ce7 Device Boot Start End Blocks Id System /dev/vda1 * 1 3917 31455232 83 Linux Disk /dev/vdb: 2147 MB, 2147483648 bytes 244 heads, 47 sectors/track, 365 cylinders Units = cylinders of 11468 * 512 = 5871616 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000f2bf7 Device Boot Start End Blocks Id System /dev/vdb1 1 366 2095104 82 Linux swap / Solaris Partition 1 has different physical/logical beginnings (non-Linux?): phys=(0, 32, 33) logical=(0, 43, 28) Partition 1 has different physical/logical endings: phys=(260, 243, 47) logical=(365, 136, 44) Disk /dev/vdc: 225.5 GB, 225485783040 bytes 255 heads, 63 sectors/track, 27413 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027f25 Device Boot Start End Blocks Id System /dev/vdc1 1 9138 73398272 83 Linux The output of parted print all is Model: Virtio Block Device (virtblk) Disk /dev/vda: 32.2GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 32.2GB 32.2GB primary ext4 boot Model: Virtio Block Device (virtblk) Disk /dev/vdb: 2147MB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 2146MB 2145MB primary linux-swap(v1) Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 What I want to achieve is to simply grow or resize the partition /dev/vdc1 so that it uses the whole space provided by the virtual block device /dev/vdc. The problem is, that when I try to do that with parted, it complains: (parted) select /dev/vdc Using /dev/vdc (parted) print Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 (parted) resize 1 WARNING: you are attempting to use parted to operate on (resize) a file system. parted's file system manipulation code is not as robust as what you'll find in dedicated, file-system-specific packages like e2fsprogs. We recommend you use parted only to manipulate partition tables, whenever possible. Support for performing most operations on most types of file systems will be removed in an upcoming release. Start? [1049kB]? End? [75.2GB]? 224GB Error: File system has an incompatible feature enabled. Compatible features are has_journal, dir_index, filetype, sparse_super and large_file. Use tune2fs or debugfs to remove features. So what can I do? This is a headless production system. What is a safe way to grow this partition? I CAN unmount it, though - so this is not the problem.

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  • Need WIF Training?

    - by Your DisplayName here!
    I spend numerous hours every month answering questions about WIF and identity in general. This made me realize that this is still quite a complicated topic once you go beyond the standard fedutil stuff. My good friend Brock and I put together a two day training course about WIF that covers everything we think is important. The course includes extensive lab material where you take standard application and apply all kinds of claims and federation techniques and technologies like WS-Federation, WS-Trust, session management, delegation, home realm discovery, multiple identity providers, Access Control Service, REST, SWT and OAuth. The lab also includes the latest version of the thinktecture identityserver and you will learn how to use and customize it. If you are looking for an open enrollment style of training, have a look here. Or contact me directly! The course outline looks as follows: Day 1 Intro to Claims-based Identity & the Windows Identity Foundation WIF introduces important concepts like conversion of security tokens and credentials to claims, claims transformation and claims-based authorization. In this module you will learn the basics of the WIF programming model and how WIF integrates into existing .NET code. Externalizing Authentication for Web Applications WIF includes support for the WS-Federation protocol. This protocol allows separating business and authentication logic into separate (distributed) applications. The authentication part is called identity provider or in more general terms - a security token service. This module looks at this scenario both from an application and identity provider point of view and walks you through the necessary concepts to centralize application login logic both using a standard product like Active Directory Federation Services as well as a custom token service using WIF’s API support. Externalizing Authentication for SOAP Services One big benefit of WIF is that it unifies the security programming model for ASP.NET and WCF. In the spirit of the preceding modules, we will have a look at how WIF integrates into the (SOAP) web service world. You will learn how to separate authentication into a separate service using the WS-Trust protocol and how WIF can simplify the WCF security model and extensibility API. Day 2 Advanced Topics:  Security Token Service Architecture, Delegation and Federation The preceding modules covered the 80/20 cases of WIF in combination with ASP.NET and WCF. In many scenarios this is just the tip of the iceberg. Especially when two business partners decide to federate, you usually have to deal with multiple token services and their implications in application design. Identity delegation is a feature that allows transporting the client identity over a chain of service invocations to make authorization decisions over multiple hops. In addition you will learn about the principal architecture of a STS, how to customize the one that comes with this training course, as well as how to build your own. Outsourcing Authentication:  Windows Azure & the Azure AppFabric Access Control Service Microsoft provides a multi-tenant security token service as part of the Azure platform cloud offering. This is an interesting product because it allows to outsource vital infrastructure services to a managed environment that guarantees uptime and scalability. Another advantage of the Access Control Service is, that it allows easy integration of both the “enterprise” protocols like WS-* as well as “web identities” like LiveID, Google or Facebook into your applications. ACS acts as a protocol bridge in this case where the application developer doesn’t need to implement all these protocols, but simply uses a service to make it happen. Claims & Federation for the Web and Mobile World Also the web & mobile world moves to a token and claims-based model. While the mechanics are almost identical, other protocols and token types are used to achieve better HTTP (REST) and JavaScript integration for in-browser applications and small footprint devices. Also patterns like how to allow third party applications to work with your data without having to disclose your credentials are important concepts in these application types. The nice thing about WIF and its powerful base APIs and abstractions is that it can shield application logic from these details while you can focus on implementing the actual application. HTH

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  • The Future of Air Travel: Intelligence and Automation

    - by BobEvans
    Remember those white-knuckle flights through stormy weather where unexpected plunges in altitude result in near-permanent relocations of major internal organs? Perhaps there’s a better way, according to a recent Wall Street Journal article: “Pilots of a Honeywell International Inc. test plane stayed on their initial flight path, relying on the company's latest onboard radar technology to steer through the worst of the weather. The specially outfitted Boeing 757 barely shuddered as it gingerly skirted some of the most ferocious storm cells over Fort Walton Beach and then climbed above the rest in zero visibility.” Or how about the multifaceted check-in process, which might not wreak havoc on liver location but nevertheless makes you wonder if you’ve been trapped in some sort of covert psychological-stress test? Another WSJ article, called “The Self-Service Airport,” says there’s reason for hope there as well: “Airlines are laying the groundwork for the next big step in the airport experience: a trip from the curb to the plane without interacting with a single airline employee. At the airport of the near future, ‘your first interaction could be with a flight attendant,’ said Ben Minicucci, chief operating officer of Alaska Airlines, a unit of Alaska Air Group Inc.” And in the topsy-turvy world of air travel, it’s not just the passengers who’ve been experiencing bumpy rides: the airlines themselves are grappling with a range of challenges—some beyond their control, some not—that make profitability increasingly elusive in spite of heavy demand for their services. A recent piece in The Economist illustrates one of the mega-challenges confronting the airline industry via a striking set of contrasting and very large numbers: while the airlines pay $7 billion per year to third-party computerized reservation services, the airlines themselves earn a collective profit of only $3 billion per year. In that context, the anecdotes above point unmistakably to the future that airlines must pursue if they hope to be able to manage some of the factors outside of their control (e.g., weather) as well as all of those within their control (operating expenses, end-to-end visibility, safety, load optimization, etc.): more intelligence, more automation, more interconnectedness, and more real-time awareness of every facet of their operations. Those moves will benefit both passengers and the air carriers, says the WSJ piece on The Self-Service Airport: “Airlines say the advanced technology will quicken the airport experience for seasoned travelers—shaving a minute or two from the checked-baggage process alone—while freeing airline employees to focus on fliers with questions. ‘It's more about throughput with the resources you have than getting rid of humans,’ said Andrew O'Connor, director of airport solutions at Geneva-based airline IT provider SITA.” Oracle’s attempting to help airlines gain control over these challenges by blending together a range of its technologies into a solution called the Oracle Airline Data Model, which suggests the following steps: • To retain and grow their customer base, airlines need to focus on the customer experience. • To personalize and differentiate the customer experience, airlines need to effectively manage their passenger data. • The Oracle Airline Data Model can help airlines jump-start their customer-experience initiatives by consolidating passenger data into a customer data hub that drives realtime business intelligence and strategic customer insight. • Oracle’s Airline Data Model brings together multiple types of data that can jumpstart your data-warehousing project with rich out-of-the-box functionality. • Oracle’s Intelligent Warehouse for Airlines brings together the powerful capabilities of Oracle Exadata and the Oracle Airline Data Model to give you real-time strategic insights into passenger demand, revenues, sales channels and your flight network. The airline industry aside, the bullet points above offer a broad strategic outline for just about any industry because the customer experience is becoming pre-eminent in each and there is simply no way to deliver world-class customer experiences unless a company can capture, manage, and analyze all of the relevant data in real-time. I’ll leave you with two thoughts from the WSJ article about the new in-flight radar system from Honeywell: first, studies show that a single episode of serious turbulence can wrack up $150,000 in additional costs for an airline—so, it certainly behooves the carriers to gain the intelligence to avoid turbulence as much as possible. And second, it’s back to that top-priority customer-experience thing and the value that ever-increasing levels of intelligence can deliver. As the article says: “In the cabin, reporters watched screens showing the most intense parts of the nearly 10-mile wide storm, which churned some 7,000 feet below, in vibrant red and other colors. The screens also were filled with tiny symbols depicting likely locations of lightning and hail, which can damage planes and wreak havoc on the nerves of white-knuckle flyers.”  (Bob Evans is senior vice-president, communications, for Oracle.)  

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  • How to convert pitch and yaw to x, y, z rotations?

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( So my quesiton is: how do you calculate the X, Y, and Z rotations for an object in terms of pitch and yaw? Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • Is there any kind of established architecture for browser based games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that? EDIT: After reading the first answers I am under the impression of having made a mistake when including the "MMO" part into the title. The game will not be all fancy (i.e. 3D or such) on the client side and the logic will completely exist on the server. That is, apart from basic form validation for the user which will also be mirrored on the server side. So the target toolset will be HTML5, JavaScript, probably JQuery(UI). My question is more related to the software architecture/design of a system that enforces certain rules. Separation of ruleset and presentation One problem I am having is that I want to separate the game rules from the presentation. The first step would be to make an own module for the game "engine" that only exposes an interface that allows all actions to be taken in a clean way. If an action fails with regard to some pre/post condition, the engine throws an exception which is then presented to the user like "you cannot sell something you do not own" or "after that you would end up in a situation which is not a valid game state." The problem here is that I would like to be able to not even present invalid action in the first place or grey out the corresponding UI elements. Changing and tweaking the ruleset Another big thing is the ruleset. It will probably evolve over time and most definitely must be tweaked. What's more, it should be possible (to a certain extent) to build a ruleset that fits a specific game round, i.e. choosing different kinds of behaviours in different aspects of the game. This would do something like "we play it with extension A today but we throw out extension B." For me, this screams "Architectural/Design pattern" but I have no idea on who might have published on something like this, not even what to google for.

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  • Namespace not found in MVC 3 Razor view

    - by PlTaylor
    I am adding a PagedList to my view and loosely following this Tutorial. I have installed the PagedList reference using Nuget, set up my controller as follows public ViewResult Index(int page = 1) { List<Part> model = this.db.Parts.ToList(); const int pageSize = 20; return View(model.ToPagedList(page, pageSize)); } And written my view with the following model at the top @model PagedList.IPagedList<RIS.Models.Part> When I run the page I get the following error Compiler Error Message: CS0246: The type or namespace name 'PagedList' could not be found (are you missing a using directive or an assembly reference?) Source Error: Line 27: Line 28: Line 29: public class _Page_Areas_Parts_Views_Part_Index_cshtml : System.Web.Mvc.WebViewPage<PagedList.IPagedList<RIS.Models.Part>> { The PagedList dll is being properly loaded in my controller because when I take it out of my view everything works as expected. The CopyLocal property is set to 'True' and I have tried including the namespace in the Views\Web.Config in my specific Area. What else can I do to make the View see the Namespace?

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  • ASP.NET MVC/LINQ: What's the proper way to iterate through a Linq.EntitySet in a View?

    - by Terminal Frost
    OK so I have a strongly-typed Customer "Details" view that takes a Customer object Model. I am using LINQ to SQL and every Customer can have multiple (parking) Spaces. This is a FK relationship in the database so my LINQ-generated Customer model has a "Spaces" collection. Great! Here is a code snippet from my CustomerRepository where I iterate through the Customer's parking spaces to delete all payments, spaces and then finally the customer: public void Delete(Customer customer) { foreach (Space s in customer.Spaces) db.Payments.DeleteAllOnSubmit(s.Payments); db.Spaces.DeleteAllOnSubmit(customer.Spaces); db.Customers.DeleteOnSubmit(customer); } Everything works as expected! Now in my "Details" view I want to populate a table with the Customer's Spaces: <% foreach (var s in Model.Spaces) { %> <tr> <td><%: s.ID %></td> <td><%: s.InstallDate %></td> <td><%: s.SpaceType %></td> <td><%: s.Meter %></td> </tr> <% } %> I get the following error: foreach statement cannot operate on variables of type 'System.Data.Linq.EntitySet' because 'System.Data.Linq.EntitySet' does not contain a public definition for 'GetEnumerator' Finally, if I add this bit of code to my Customer partial class and use the foreach in the view to iterate through ParkingSpaces everything works as expected: public IEnumerable<Space> ParkingSpaces { get { return Spaces.AsEnumerable(); } } The problem here is that I don't want to repeat myself. I was also thinking that I could use a ViewModel to pass a Spaces collection to the View, however LINQ already infers and creates the Spaces property on the Customer model so I think it would be cleanest to just use that. I am missing something simple or am I approaching this incorrectly? Thanks!

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  • Return template as string - Django

    - by Ninefingers
    Hi All, I'm still not sure this is the correct way to go about this, maybe not, but I'll ask anyway. I'd like to re-write wordpress (justification: because I can) albeit more simply myself in Django and I'm looking to be able to configure elements in different ways on the page. So for example I might have: Blog models A site update message model A latest comments model. Now, for each page on the site I want the user to be able to choose the order of and any items that go on it. In my thought process, this would work something like: class Page(models.Model) Slug = models.CharField(max_length=100) class PageItem(models.Model) Page = models.ForeignKey(Page) ItemType = models.CharField(max_length=100) InstanceNum = models.IntegerField() # all models have primary keys. Then, ideally, my template would loop through all the PageItems in a page which is easy enough to do. But what if my page item is a site update as opposed to a blog post? Basically, I am thinking I'd like to pull different item types back in different orders and display them using the appropriate templates. Now, I thought one way to do this would be to, in views.py, to loop through all of the objects and call the appropriate view function, return a bit of html as a string and then pipe that into the resultant template. My question is - is this the best way to go about doing things? If so, how do I do it? If not, which way should I be going? I'm pretty new to Django so I'm still learning what it can and can't do, so please bear with me. I've checked SO for dupes and don't think this has been asked before...

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  • MVC2: Validate PartialView before Form Submit of Page containing Partial View

    - by Pascal
    I am using asp.net mvc2 and having a basic Page that includes a Partial View within a form <% using (Html.BeginForm()) { %> <% Html.RenderAction("partialViewActionName", "Controllername"); %> <input type="submit" value="Weiter" /> <% } %> When I submit the form, the httpPost Action of my Page is called, and AFTER that the httpPost Action of my Partial View is called [HttpPost] public virtual ActionResult PagePostMethod(myModel model) { // here I should know about the validation of my partial View // If partialView.ModelState is valid then // return View("success"); // else return View(model) } [HttpPost] public virtual ActionResult partialViewActionName(myModel model) { ModelState.AddModelError("Error"); return View(model); } But as I am doing the Validation in the httpPost Method of my Partial View (because I want to use my Partial View in several Places) I cant decide if my hole page is valid or not. Has anyone an Idea how I could do this? Isn´t it a common task to have several partial Views in a page but have the information about validation in the page action methods? Thanks very much for your help!!

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  • ASP.Net MVC 2 - Need To Add A Default Property To A Strongly Typed Html.Textbox Helper In Asp.Net MV

    - by Sara
    I'm having a problem with something that I'm sure is very simple. I have been using Asp.Net MVC and I decided to start using Asp.Net MVC 2. Something has changed and now I need a little help. The strongly typed helpers are now written like this - <%= Html.TextBoxFor(model => model.State) %> I need to add a default value to a textbox. In the prior version of Asp.Net MVC it was easy to assign a default value. I thought doing the following would work in MVC 2- <%= Html.TextBoxFor(model => model.CountyId, new{ value = 840 })%> This, however, does not work for me in Asp.Net MVC 2. The value is still blank for the textbox. I want to make sure that this isn't some random error that I am having. Has anyone else encountered the same problem? I have searched and searched to find more information on the default property for the html helpers in MVC 2, but I can't find anything. Does anyone out there know how to correctly assign a default value to a textbox in Asp.Net MVC 2?

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  • django crispy-forms inline forms

    - by abolotnov
    I'm trying to adopt crispy-forms and bootstrap and use as much of their functionality as possible instead of inventing something over and over again. Is there a way to have inline forms functionality with crispy-forms/bootstrap like django-admin forms have? Here is an example: class NewProjectForm(forms.Form): name = forms.CharField(required=True, label=_(u'???????? ???????'), widget=forms.TextInput(attrs={'class':'input-block-level'})) group = forms.ModelChoiceField(required=False, queryset=Group.objects.all(), label=_(u'?????? ????????'), widget=forms.Select(attrs={'class':'input-block-level'})) description = forms.CharField(required=False, label=_(u'???????? ???????'), widget=forms.Textarea(attrs={'class':'input-block-level'})) class Meta: model = Project fields = ('name','description','group') def __init__(self, *args, **kwargs): self.helper = FormHelper() self.helper.form_class = 'horizontal-form' self.helper.form_action = 'submit_new_project' self.helper.layout = Layout( Field('name', css_class='input-block-level'), Field('group', css_class='input-block-level'), Field('description',css_class='input-block-level'), ) self.helper.add_input(Submit('submit',_(u'??????? ??????'))) self.helper.add_input(Submit('cancel',_(u'? ?????????'))) super(NewProjectForm, self).__init__(*args, **kwargs) it will display a decent form: How do I go about adding a form that basically represents this model: class Link(models.Model): name = models.CharField(max_length=255, blank=False, null=False, verbose_name=_(u'????????')) url = models.URLField(blank=False, null=False, verbose_name=_(u'??????')) project = models.ForeignKey('Project') So there will be a project and name/url links and way to add many, like same thing is done in django-admin where you are able to add extra 'rows' with data related to your main model. On the sreenshot below you are able to fill out data for 'Question' object and below that you are able to add data for QuestionOption objects -you are able to click the '+' icon to add as many QuestionOptions as you want. I'm not looking for a way to get the forms auto-generated from models (that's nice but not the most important) - is there a way to construct a form that will let you add 'rows' of data like django-admin does?

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  • Complex Types, ModelBinders and Interfaces

    - by Kieron
    Hi, I've a scenario where I need to bind to an interface - in order to create the correct type, I've got a custom model binder that knows how to create the correct concrete type (which can differ). However, the type created never has the fields correctly filled in. I know I'm missing something blindingly simple here, but can anyone tell me why or at least what I need to do for the model binder to carry on it's work and bind the properties? public class ProductModelBinder : DefaultModelBinder { override public object BindModel (ControllerContext controllerContext, ModelBindingContext bindingContext) { if (bindingContext.ModelType == typeof (IProduct)) { var content = GetProduct (bindingContext); return content; } var result = base.BindModel (controllerContext, bindingContext); return result; } IProduct GetProduct (ModelBindingContext bindingContext) { var idProvider = bindingContext.ValueProvider.GetValue ("Id"); var id = (Guid)idProvider.ConvertTo (typeof (Guid)); var repository = RepositoryFactory.GetRepository<IProductRepository> (); var product = repository.Get (id); return product; } } The Model in my case is a complex type that has an IProduct property, and it's those values I need filled in. Model: [ProductBinder] public class Edit : IProductModel { public Guid Id { get; set; } public byte[] Version { get; set; } public IProduct Product { get; set; } }

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  • How to override ATTR_DEFAULT_IDENTIFIER_OPTIONS in Models in Doctrine?

    - by user309083
    Here someone explained that setting a 'primary' attribute for any row in your Model will override Doctrine_Manager's ATTR_DEFAULT_IDENTIFIER_OPTIONS attribute: http://stackoverflow.com/questions/2040675/how-do-you-override-a-constant-in-doctrines-models This works, however if you have a many to many relation whereby the intermediate table is created, even if you have set both columns in the intermediate to primary an error still results when Doctrine tries to place an index on the nonexistant 'id' column upon table creation. Here's my code: //Bootstrap // set the default primary key to be named 'id', integer, 4 bytes Doctrine_Manager::getInstance()->setAttribute( Doctrine_Core::ATTR_DEFAULT_IDENTIFIER_OPTIONS, array('name' => 'id', 'type' => 'integer', 'length' => 4)); //User Model class User extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('users'); } public function setUp() { $this->hasMany('Role as roles', array( 'local' => 'id', 'foreign' => 'user_id', 'refClass' => 'UserRole', 'onDelete' => 'CASCADE' )); } } //Role Model class Role extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('roles'); } public function setUp() { $this->hasMany('User as users', array( 'local' => 'id', 'foreign' => 'role_id', 'refClass' => 'UserRole' )); } } //UserRole Model class UserRole extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('roles_users'); $this->hasColumn('user_id', 'integer', 4, array('primary'=>true)); $this->hasColumn('role_id', 'integer', 4, array('primary'=>true)); } } Resulting error: SQLSTATE[42000]: Syntax error or access violation: 1072 Key column 'id' doesn't exist in table. Failing Query: "CREATE TABLE roles_users (user_id INT UNSIGNED NOT NULL, role_id INT UNSIGNED NOT NULL, INDEX id_idx (id), PRIMARY KEY(user_id, role_id)) ENGINE = INNODB". Failing Query: CREATE TABLE roles_users (user_id INT UNSIGNED NOT NULL, role_id INT UNSIGNED NOT NULL, INDEX id_idx (id), PRIMARY KEY(user_id, role_id)) ENGINE = INNODB I'm creating my tables using Doctrine::createTablesFromModels();

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  • Selected Item in Dropdown Lists from Enum in ASP.net MVC

    - by AlexCuse
    Sorry if this is a dup, my searching turned up nothing. I am using the following method to generate drop down lists for enum types (lifted from here: http://addinit.com/?q=node/54): public static string DropDownList(this HtmlHelper helper, string name, Type type, object selected) { if (!type.IsEnum) throw new ArgumentException("Type is not an enum."); if(selected != null && selected.GetType() != type) throw new ArgumentException("Selected object is not " + type.ToString()); var enums = new List<SelectListItem>(); foreach (int value in Enum.GetValues(type)) { var item = new SelectListItem(); item.Value = value.ToString(); item.Text = Enum.GetName(type, value); if(selected != null) item.Selected = (int)selected == value; enums.Add(item); } return System.Web.Mvc.Html.SelectExtensions.DropDownList(helper, name, enums, "--Select--"); } It is working fine, except for one thing. If I give the dropdown list the same name as the property on my model the selected value is not set properly. Meaning this works: <%= Html.DropDownList("fam", typeof(EnumFamily), Model.Family)%> But this doesn't: <%= Html.DropDownList("family", typeof(EnumFamily), Model.Family)%> Because I'm trying to pass an entire object directly to the controller method I am posting to, I would really like to have the dropdown list named for the property on the model. When using the "right" name, the dropdown does post correctly, I just can't seem to set the selected value. I don't think this matters but I am running MVC 1 on mono 2.6

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  • Django Admin: OneToOne Relation as an Inline?

    - by Jim Robert
    I am putting together the admin for a satchmo application. Satchmo uses OneToOne relations to extend the base Product model, and I'd like to edit it all on one page. It is possible to have a OneToOne relation as an Inline? If not, what is the best way to add a few fields to a given page of my admin that will eventually be saved into the OneToOne relation? for example: class Product(models.Model): name = models.CharField(max_length=100) ... class MyProduct(models.Model): product = models.OneToOne(Product) ... I tried this for my admin but it does not work, and seems to expect a Foreign Key: class ProductInline(admin.StackedInline): model = Product fields = ('name',) class MyProductAdmin(admin.ModelAdmin): inlines = (AlbumProductInline,) admin.site.register(MyProduct, MyProductAdmin) Which throws this error: <class 'satchmo.product.models.Product'> has no ForeignKey to <class 'my_app.models.MyProduct'> Is the only way to do this a Custom Form? edit: Just tried the following code to add the fields directly... also does not work: class AlbumAdmin(admin.ModelAdmin): fields = ('product__name',)

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  • Linq to Entities and POCO foreign key relations mapping (1 to 0..1) problem

    - by brainnovative
    For my ASP.NET MVC 2 application I use Entity Framework 1.0 as my data access layer (repository). But I decided I want to return POCO. For the first time I have encountered a problem when I wanted to get a list of Brands with their optional logos. Here's what I did: public IQueryable<Model.Products.Brand> GetAll() { IQueryable<Model.Products.Brand> brands = from b in EntitiesCtx.Brands.Include("Logo") select new Model.Products.Brand() { BrandId = b.BrandId, Name = b.Name, Description = b.Description, IsActive = b.IsActive, Logo = /*b.Logo != null ? */new Model.Cms.Image() { ImageId = b.Logo.ImageId, Alt = b.Logo.Alt, Url = b.Logo.Url }/* : null*/ }; return brands; } You can see in the comments what I would like to achieve. It worked fine whenever a Brand had a Logo otherwise it through an exception that you can assign null to the non-nullable type int (for Id). My workaround was to use nullable in the POCO class but that's not natural - then I have to check not only if Logo is null in my Service layer or Controllers and Views but mostly for Logo.ImageId.HasValue. It's not justified to have a non null Logo property if the id is null. Can anyone think of a better solution?

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  • Django custom managers - how do I return only objects created by the logged-in user?

    - by Tom Tom
    I want to overwrite the custom objects model manager to only return objects a specific user created. Admin users should still return all objects using the objects model manager. Now I have found an approach that could work. They propose to create your own middleware looking like this: #### myproject/middleware/threadlocals.py try: from threading import local except ImportError: # Python 2.3 compatibility from django.utils._threading_local import local _thread_locals = local() def get_current_user(): return getattr(_thread_locals, 'user', None) class ThreadLocals(object): """Middleware that gets various objects from the request object and saves them in thread local storage.""" def process_request(self, request): _thread_locals.user = getattr(request, 'user', None) #### end And in the Custom manager you could call the get_current_user() method to return only objects a specific user created. class UserContactManager(models.Manager): def get_query_set(self): return super(UserContactManager, self).get_query_set().filter(creator=get_current_user()) Is this a good approach to this use-case? Will this work? Or is this like "using a sledgehammer to crack a nut" ? ;-) Just using: Contact.objects.filter(created_by= user) in each view doesn`t look very neat to me. EDIT Do not use this middleware approach !!! use the approach stated by Jack M. below After a while of testing this approach behaved pretty strange and with this approach you mix up a global-state with a current request. Use the approach presented below. It is really easy and no need to hack around with the middleware. create a custom manager in your model with a function that expects the current user or any other user as an input. #in your models.py class HourRecordManager(models.Manager): def for_user(self, user): return self.get_query_set().filter(created_by=user) class HourRecord(models.Model): #Managers objects = HourRecordManager() #in vour view you can call the manager like this and get returned only the objects from the currently logged-in user. hr_set = HourRecord.objects.for_user(request.user)

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  • Show models.ManyToManyField as inline, with the same form as models.ForeignKey inline

    - by Kristian
    I have a model similar to the following (simplified): models.py class Sample(models.Model): name=models.CharField(max_length=200) class Action(models.Model): samples=models.ManyToManyField(Sample) title=models.CharField(max_length=200) description=models.TextField() Now, if Action.samples would have been a ForeignKey instead of a ManyToManyField, when I display Action as a TabularInline in Sample in the Django Admin, I would get a number of rows, each containing a nice form to edit or add another Action. However; when I display the above as an inline using the following: class ActionInline(admin.TabularInline): model=Action.samples.through I get a select box listing all available actions, and not a nifty form to create a new Action. My question is really: How do I display the ManyToMany relation as an inline with a form to input information as described? In principle it should be possible since, from the Sample's point of view, the situation is identical in both cases; Each Sample has a list of Actions regardless if the relation is a ForeignKey or a ManyToManyRelation. Also; Through the Sample admin page, I never want to choose from existing Actions, only create new or edit old ones.

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  • Django User M2M relationship

    - by Antonio
    When trying to syncdb with the following models: class Contact(models.Model): user_from = models.ForeignKey(User,related_name='from_user') user_to = models.ForeignKey(User, related_name='to_user') class Meta: unique_together = (('user_from', 'user_to'),) User.add_to_class('following', models.ManyToManyField('self', through=Contact, related_name='followers', symmetrical=False)) I get the following error: Error: One or more models did not validate: auth.user: Accessor for m2m field 'following' clashes with related m2m field 'User.followers'. Add a related_name argument to the definition for 'following'. auth.user: Reverse query name for m2m field 'following' clashes with related m2m field 'User.followers'. Add a related_name argument to the definition for 'following'. auth.user: The model User has two manually-defined m2m relations through the model Contact, which is not permitted. Please consider using an extra field on your intermediary model instead. auth.user: Accessor for m2m field 'following' clashes with related m2m field 'User.followers'. Add a related_name argument to the definition for 'following'. auth.user: Reverse query name for m2m field 'following' clashes with related m2m field 'User.followers'. Add a related_name argument to the definition for 'following'.

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  • The ViewData item that has the key 'MY KEY' is of type 'System.String' but must be of type 'IEnumerable<SelectListItem>'.

    - by JBibbs
    I am trying to populate a dropdown list from a database mapped with Linq 2 SQL, using ASP.NET MVC 2, and keep getting this error. I am so confused because I am declaring a variable with the type IEnumerable<SelectListItem> on the second line, but the error makes me think this is not the case. I feel like this should be very simple, but I am struggling. Any help is appreciated. Here are the interesting bits of my controller: public ActionResult Create() { var db = new DB(); IEnumerable<SelectListItem> basetypes = db.Basetypes.Select(b => new SelectListItem { Value = b.basetype, Text = b.basetype }); ViewData["basetype"] = basetypes; return View(); } And here are the interesting bits of my view: <div class="editor-label"> <%: Html.LabelFor(model => model.basetype) %> </div> <div class="editor-field"> <%: Html.DropDownList("basetype") %> <%: Html.ValidationMessageFor(model => model.basetype) %> </div> Here is the Post action when submitting the Form // POST: /Meals/Create [HttpPost] public ActionResult Create(Meal meal) { if (ModelState.IsValid) { try { // TODO: Add insert logic here var db = new DB(); db.Meals.InsertOnSubmit(meal); db.SubmitChanges(); return RedirectToAction("Index"); } catch { return View(meal); } } else { return View(meal); } } Thanks.

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  • ASP.NET MVC TextBoxFor helper rendering empty when null

    - by mare
    I noticed that TextBoxFor helper renders empty if there is no model, like for instance when I have a CreateEdit ViewUserControl. When in Edit view fields are filled in, when in Create fields are empty but still rendered. The problem is TextBoxFor does not accept different Id for its name (the same as LabelFor and others, but for LabelFor I have custom Html helpers). So in some case we still have to use regular Html.TextBox helper. The problem is if I write this <%=Html.TextBox("postname", Model.PostCode.postname, new { @class = "postsDropDown" })%> an error occurs in Create view (obviously). So I have to do this: <% if (Model != null) %> <%=Html.TextBox("postname", Model.PostCode.postname, new { @class = "postsDropDown" })%> <% else %> <%=Html.TextBox("postname", null, new { @class = "postsDropDown" })%> Now that is something which I don't like anymore (the IF's). Is this the only way to do it? I know I could extend TextBoxFor helpers also but seems like so much trouble. In the end we will come to extending all of the "For" helpers but I think this should be done by ASP.NET MVC team already (built-in).

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