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  • Postgresql count+sort performance

    - by invictus
    I have built a small inventory system using postgresql and psycopg2. Everything works great, except, when I want to create aggregated summaries/reports of the content, I get really bad performance due to count()'ing and sorting. The DB schema is as follows: CREATE TABLE hosts ( id SERIAL PRIMARY KEY, name VARCHAR(255) ); CREATE TABLE items ( id SERIAL PRIMARY KEY, description TEXT ); CREATE TABLE host_item ( id SERIAL PRIMARY KEY, host INTEGER REFERENCES hosts(id) ON DELETE CASCADE ON UPDATE CASCADE, item INTEGER REFERENCES items(id) ON DELETE CASCADE ON UPDATE CASCADE ); There are some other fields as well, but those are not relevant. I want to extract 2 different reports: - List of all hosts with the number of items per, ordered from highest to lowest count - List of all items with the number of hosts per, ordered from highest to lowest count I have used 2 queries for the purpose: Items with host count: SELECT i.id, i.description, COUNT(hi.id) AS count FROM items AS i LEFT JOIN host_item AS hi ON (i.id=hi.item) GROUP BY i.id ORDER BY count DESC LIMIT 10; Hosts with item count: SELECT h.id, h.name, COUNT(hi.id) AS count FROM hosts AS h LEFT JOIN host_item AS hi ON (h.id=hi.host) GROUP BY h.id ORDER BY count DESC LIMIT 10; Problem is: the queries runs for 5-6 seconds before returning any data. As this is a web based application, 6 seconds are just not acceptable. The database is heavily populated with approximately 50k hosts, 1000 items and 400 000 host/items relations, and will likely increase significantly when (or perhaps if) the application will be used. After playing around, I found that by removing the "ORDER BY count DESC" part, both queries would execute instantly without any delay whatsoever (less than 20ms to finish the queries). Is there any way I can optimize these queries so that I can get the result sorted without the delay? I was trying different indexes, but seeing as the count is computed it is possible to utilize an index for this. I have read that count()'ing in postgresql is slow, but its the sorting that are causing me problems... My current workaround is to run the queries above as an hourly job, putting the result into a new table with an index on the count column for quick lookup. I use Postgresql 9.2.

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  • MATLAB query about for loop, reading in data and plotting

    - by mp7
    Hi there, I am a complete novice at using matlab and am trying to work out if there is a way of optimising my code. Essentially I have data from model outputs and I need to plot them using matlab. In addition I have reference data (with 95% confidence intervals) which I plot on the same graph to get a visual idea on how close the model outputs and reference data is. In terms of the model outputs I have several thousand files (number sequentially) which I open in a loop and plot. The problem/question I have is whether I can preprocess the data and then plot later - to save time. The issue I seem to be having when I try this is that I have a legend which either does not appear or is inaccurate. My code (apolgies if it not elegant): fn= xlsread(['tbobserved' '.xls']); time= fn(:,1); totalreference=fn(:,4); totalreferencelowerci=fn(:,6); totalreferenceupperci=fn(:,7); figure plot(time,totalrefrence,'-', time, totalreferencelowerci,'--', time, totalreferenceupperci,'--'); xlabel('Year'); ylabel('Reference incidence per 100,000 population'); title ('Total'); clickableLegend('Observed reference data', 'Totalreferencelowerci', 'Totalreferenceupperci','Location','BestOutside'); xlim([1910 1970]); hold on start_sim=10000; end_sim=10005; h = zeros (1,1000); for i=start_sim:end_sim %is there any way of doing this earlier to save time? a=int2str(i); incidenceFile =strcat('result_', 'Sim', '_', a, 'I_byCal_total.xls'); est_tot=importdata(incidenceFile, '\t', 1); cal_tot=est_tot.data; magnitude=1; t1=cal_tot(:,1)+1750; totalmodel=cal_tot(:,3)+cal_tot(:,5); h(a)=plot(t1,totalmodel); xlim([1910 1970]); ylim([0 500]); hold all clickableLegend(h(a),a,'Location','BestOutside') end Essentially I was hoping to have a way of reading in the data and then plot later - ie. optimise the code. I hope you might be able to help. Thanks. mp

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  • How to create a simple Proxy to access web servers in C

    - by jesusiniesta
    Hi. I’m trying to create an small Web Proxy in C. First, I’m trying to get a webpage, sending a GET frame to the server. I don’t know what I have missed, but I am not receiving any response. I would really appreciate if you can help me to find what is missing in this code. int main (int argc, char** argv) { int cache_size, //size of the cache in KiB port, port_google = 80, dir, mySocket, socket_google; char google[] = "www.google.es", ip[16]; struct sockaddr_in socketAddr; char buffer[10000000]; if (GetParameters(argc,argv,&cache_size,&port) != 0) return -1; GetIP (google, ip); printf("ip2 = %s\n",ip); dir = inet_addr (ip); printf("ip3 = %i\n",dir); /* Creation of a socket with Google */ socket_google = conectClient (port_google, dir, &socketAddr); if (socket_google < 0) return -1; else printf("Socket created\n"); sprintf(buffer,"GET /index.html HTTP/1.1\r\n\r\n"); if (write(socket_google, (void*)buffer, LONGITUD_MSJ+1) < 0 ) return 1; else printf("GET frame sent\n"); strcpy(buffer,"\n"); read(socket_google, buffer, sizeof(buffer)); // strcpy(message,buffer); printf("%s\n", buffer); return 0; } And this is the code I use to create the socket. I think this part is OK, but I copy it just in case. int conectClient (int puerto, int direccion, struct sockaddr_in *socketAddr) { int mySocket; char error[1000]; if ( (mySocket = socket(AF_INET, SOCK_STREAM, 0)) == -1) { printf("Error when creating the socket\n"); return -2; } socketAddr->sin_family = AF_INET; socketAddr->sin_addr.s_addr = direccion; socketAddr->sin_port = htons(puerto); if (connect (mySocket, (struct sockaddr *)socketAddr,sizeof (*socketAddr)) == -1) { snprintf(error, sizeof(error), "Error in %s:%d\n", __FILE__, __LINE__); perror(error); printf("%s\n",error); printf ("-- Error when stablishing a connection\n"); return -1; } return mySocket; } Thanks!

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  • JFrame does not refresh after deleting an image

    - by dajackal
    Hi! I'm working for the first time with images in a JFrame, and I have some problems. I succeeded in putting an image on my JFrame, and now i want after 2 seconds to remove my image from the JFrame. But after 2 seconds, the image does not disappear, unless I resize the frame or i minimize and after that maximize the frame. Help me if you can. Thanks. Here is the code: File f = new File("2.jpg"); System.out.println("Picture " + f.getAbsolutePath()); BufferedImage image = ImageIO.read(f); MyBufferedImage img = new MyBufferedImage(image); img.resize(400, 300); img.setSize(400, 300); img.setLocation(50, 50); getContentPane().add(img); this.setSize(600, 400); this.setLocationRelativeTo(null); this.setVisible(true); Thread.sleep(2000); System.out.println("2 seconds over"); getContentPane().remove(img); Here is the MyBufferedImage class: public class MyBufferedImage extends JComponent{ private BufferedImage image; private int nPaint; private int avgTime; private long previousSecondsTime; public MyBufferedImage(BufferedImage b) { super(); this.image = b; this.nPaint = 0; this.avgTime = 0; this.previousSecondsTime = System.currentTimeMillis(); } @Override public void paintComponent(Graphics g) { Graphics2D g2D = (Graphics2D) g; g2D.setColor(Color.BLACK); g2D.fillRect(0, 0, this.getWidth(), this.getHeight()); long currentTimeA = System.currentTimeMillis(); //g2D.drawImage(this.image, 320, 0, 0, 240, 0, 0, 640, 480, null); g2D.drawImage(image, 0,0, null); long currentTimeB = System.currentTimeMillis(); this.avgTime += currentTimeB - currentTimeA; this.nPaint++; if (currentTimeB - this.previousSecondsTime > 1000) { System.out.format("Drawn FPS: %d\n", nPaint++); System.out.format("Average time of drawings in the last sec.: %.1f ms\n", (double) this.avgTime / this.nPaint++); this.previousSecondsTime = currentTimeB; this.avgTime = 0; this.nPaint = 0; } } }

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  • Casting between variant and bstr_t causing inconsisten crash in Windows 2008

    - by user58470
    We have a C# application, calling a simple C++ wrapper class, that then calls an existing C++ DLL. The C++ code is all VC++ 6.0. We are getting inconsistent behaviour, but the crash, when it happens, always happens within the C++ wrapper DLL, and always in the same spot (have confirmed using painful logging statements). It never happens on any environment except on Windows 2008, so we suspect some bad-but-not-fatal memory trashing is going on that somehow Windows 2008 is being more mindful of. Here's the relevant code, if anyone has any ideas on why this might be crashing it would be much appreciated. We've been tearing our hair out for a few days and project timelines are slipping all for the want of being able to return a simple string back to C#... I've been told we've tried setting the VARIANT vresult using VariantInit, and clearing it when we are done with VariantClear, but that didn't help. // JobMgrDll.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include "JobMgrDll.h" #include "jobmgr.h" CString gcontext; CString guser; CString ghost; CString glog; JOBMGRDLL_API int nJobMgrDll=0; extern "C" JOBMGRDLL_API char* perform_billcalc(char* cmd, char* context, char* user,char* host,BSTR* log,int* loglen) { char* result = new char[1000]; memset(result,0,999); result[999] = '\0'; bstr_t bt_command = cmd; UUID uuid = __uuidof(BRLib::Rules); VARIANT vresult; char *p_rv; gcontext = context; guser = user; ghost = host; write_log("execute_job"); p_rv = execute_job(uuid, "none", bt_command, &vresult); write_log("DONE execute_job"); CString message; write_log ("Intializing bstr_t with variant"); // WE ALWAYS GET HERE bstr_t res(vresult); //message.Format("%s result = %s",p_rv,res); //write_log(message); write_log("copying Result"); // WE DON'T ALWAYS GET HERE, BUT SOMETIMES WE DO strcpy(result,(char*)res); write_log(CString(result)); *loglen = glog.GetLength(); *log = glog.AllocSysString(); return result; } Again, any ideas much, much appreciated.

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  • Flex bug?? Get messed up stacked ColumnChart with type="100%"

    - by Nir
    I am trying to do a stacked Column chart with type="100%" and a mixture of positive and negative values. When all the values are positive, is functions well, but when negative numbers come to the game, it looks totally messed up. When I also look at Adobe documentation (look here), I see the following code for stacked column chart involving negative numbers: <?xml version="1.0"?> <!-- charts/StackedNegative.mxml --> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script><![CDATA[ import mx.collections.ArrayCollection; [Bindable] public var expenses:ArrayCollection = new ArrayCollection([ {Month:"Jan", Profit:-2000, Expenses:-1500}, {Month:"Feb", Profit:1000, Expenses:-200}, {Month:"Mar", Profit:1500, Expenses:-500} ]); ]]></mx:Script> <mx:Panel title="Column Chart"> <mx:ColumnChart id="myChart" dataProvider="{expenses}" showDataTips="true"> <mx:horizontalAxis> <mx:CategoryAxis dataProvider="{expenses}" categoryField="Month" /> </mx:horizontalAxis> <mx:series> <mx:ColumnSet type="stacked" allowNegativeForStacked="true"> <mx:series> <mx:ColumnSeries xField="Month" yField="Profit" displayName="Profit" /> <mx:ColumnSeries xField="Month" yField="Expenses" displayName="Expenses" /> </mx:series> </mx:ColumnSet> </mx:series> </mx:ColumnChart> <mx:Legend dataProvider="{myChart}"/> </mx:Panel> </mx:Application> It works fine. But try to change: <mx:ColumnSet type="stacked" allowNegativeForStacked="true"> to: <mx:ColumnSet type="100%" allowNegativeForStacked="true"> and you'll see that it doesn't on January data, where both values are negative, the chart shows as if they are positive, and on the other two where one value is positive and the other is negative, it shows only the positive part as 100%... Isn't it a Flex Bug? I have my own case with such data and it behaves wrong the same way. I'd expect that if it has 800 stacked on -200, it will show 80% up and 20% down, totalling 100%. BTW: Using Flex 4, though these are all mx components. Thanks a lot and regards from Berlin, Germany, Nir.

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  • Fast response on first Socket I/O request but slow every other time when communicating with remote serial port

    - by GreenGodot
    I'm using sockets to pass Serial commands to a remote device. And the response to that request is sent back and printed out. However, I am having a problem in that the first time it is instant but the rest of the time it can take up to 20 seconds to receive a reply. I think the problem is with my attempt at threading but I am not entirely sure. new Thread() { @Override public void run() { System.out.println("opened"); try { isSocketRetrieving.setText("Opening Socket"); socket = new Socket(getAddress(), getRemotePort())); DataOutput = new DataOutputStream(socket .getOutputStream()); inFromServer = new BufferedReader( new InputStreamReader(socket .getInputStream())); String line = ""; isSocketRetrieving.setText("Reading Stream......"); while ((line = inFromServer.readLine()) != null) { System.out.println(line); if (line.contains(getHandshakeRequest())) { DataOutput.write((getHandshakeResponse()toString() + "\r").getBytes()); DataOutput.flush(); DataOutput .write((getCommand().toString() + "\r").getBytes()); DataOutput.flush(); int pause = (line.length()*8*1000)/getBaud(); sleep(pause); } else if (line.contains(readingObject .getExpected())) { System.out.println(line); textArea.append("value = " + line + "\n"); textAreaScroll.revalidate(); System.out.println("Got Value"); break; } } System.out.println("Ended"); try { inFromServer.close(); DataOutput.close(); socket.close(); isSocketRetrieving.setText("Socket is inactive..."); rs232Table.addMouseListener(listener); interrupt(); join(); } catch (IOException e) { e.printStackTrace(); } catch (InterruptedException e) { System.out.println("Thread exited"); } } catch (NumberFormatException e1) { e1.printStackTrace(); } catch (UnknownHostException e1) { e1.printStackTrace(); } catch (IOException e1) { e1.printStackTrace(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }.start();

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  • How do I detect server status in a port scanner java implementation

    - by akz
    I am writing a port scanner in Java and I want to be able to distinct the following 4 use cases: port is open port is open and server banner was read port is closed server is not live I have the following code: InetAddress address = InetAddress.getByName("google.com"); int[] ports = new int[]{21, 22, 23, 80, 443}; for (int i = 0; i < ports.length; i++) { int port = ports[i]; Socket socket = null; try { socket = new Socket(address, port); socket.setSoTimeout(500); System.out.println("port " + port + " open"); BufferedReader reader = new BufferedReader( new InputStreamReader(socket.getInputStream())); String line = reader.readLine(); if (line != null) { System.out.println(line); } socket.close(); } catch (SocketTimeoutException ex) { // port was open but nothing was read from input stream ex.printStackTrace(); } catch (ConnectException ex) { // port is closed ex.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { if (socket != null && !socket.isClosed()) { try { socket.close(); } catch (Exception e) { e.printStackTrace(); } } } } The problem is that I get a ConnectionException both when the port is closed and the server cannot be reached but with a different exception message: java.net.ConnectException: Connection timed out: connect when the connection was never established and java.net.ConnectException: Connection refused: connect when the port was closed so I cannot make the distinction between the two use cases without digging into the actual exception message. Same thing happens when I try a different approach for the socket creation. If I use: socket = new Socket(); socket.setSoTimeout(500); socket.connect(new InetSocketAddress(address, port), 1000); I have the same problem but with the SocketTimeoutException instead. I get a java.net.SocketTimeoutException: Read timed out if port was open but there was no banner to be read and java.net.SocketTimeoutException: connect timed out if server is not live or port is closed. Any ideas? Thanks in advance!

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  • color letters in a div

    - by Growler
    I've created a palindrome checker. I want to take it one step further and show the letters being compared as it is being checked. HTML: <p id="typing"></p> <input type="text" id="textBox" onkeyup="pal(this.value);" value="" /> <div id="response"></div> <hr> <div id="palindromeRun"></div> JS: To do this, I run the recursive check... Then if it is a palindrome, I run colorLetters(), which I'm trying to highlight in green each letter as it is being checked. Right now it is just rewriting palindromeRun's HTML with the first letter. I know this is because of the way I'm resetting its HTML. I don't know how to just grab the first and last letter, change only those letters' css, then increment i and j on the next setTimeout loop. var timeout2 = null; function pal (input) { var str = input.replace(/\s/g, ''); var str2 = str.replace(/\W/, ''); if (checkPal(str2, 0, str2.length-1)) { $("#textBox").css({"color" : "green"}); $("#response").html(input + " is a palindrome"); $("#palindromeRun").html(input); colorLetters(str2, 0, str2.length-1); } else { $("#textBox").css({"color" : "red"}); $("#response").html(input + " is not a palindrome"); } if (input.length <= 0) { $("#response").html(""); $("#textBox").css({"color" : "black"}); } } function checkPal (input, i, j) { if (input.length <= 1) { return false; } if (i === j || ((j-i) == 1 && input.charAt(i) === input.charAt(j))) { return true; } else { if (input.charAt(i).toLowerCase() === input.charAt(j).toLowerCase()) { return checkPal(input, ++i, --j); } else { return false; } } } function colorLetters(myinput, i, j) { if (timeout2 == null) { timeout2 = setTimeout(function () { console.log("called"); var firstLetter = $("#palindromeRun").html(myinput.charAt(i)) var secondLetter = $("#palindromeRun").html(myinput.charAt(j)) $(firstLetter).css({"color" : "red"}); $(secondLetter).css({"color" : "green"}); i++; j++; timeout2=null; }, 1000); } } Secondary: If possible, I'd just like to have it colors the letters as the user is typing... I realize this will require a setTimeout on each keyup, but also am not sure how to write this.

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  • javascript div movement not working

    - by William
    For some reason I can't move this div at all. Can anyone help me out with why this won't work? <!DOCTYPE html> <html lang="en"> <head> <title>Move Div Test</title> <meta charset="utf-8" /> <link href="/bms/style.css" rel="stylesheet" /> <style> body { text-align: center; background-color: #ffffff;} #box { position: absolute; left: 610px; top: 80px; height: 50px; width: 50px; background-color: #ff0000;} </style> <script type="text/javascript"> document.onkeydown=function(event){keyDown(event)}; document.onkeyup=function(event){keyUp(event)}; var box = document.getElementById('box'); var speed = 5; var keys = new Array(256); var i = 0; for (i = 0;i <= 256; i++){ keys[i] = false; } function keyDown(event){ if(!event){ //for IE event = window.event; } keys[event.keyCode] = true; } function keyUp(event){ if(!event){ //for IE event = window.event; } keys[event.keyCode] = false; } function update(){ if(keys[37]) box.style.left = parseInt(box.style.left) - speed + "px"; if(keys[39]) box.style.left = parseInt(box.style.left) + speed + "px"; if(keys[38]) box.style.top = parseInt(box.style.top) - speed + "px"; if(keys[40]) box.style.top = parseInt(box.style.top) + speed + "px"; } setInterval('update();', 1000/60); </script> </head> <body> <div id="box">blah</div> </body> </html>

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  • Which network protocol to use for lightweight notification of remote apps (Delphi 2005)

    - by Chris Thornton
    I have this situation.... Client-initiated SOAP 1.1 communication between one server and let's say, tens of thousands of clients. Clients are external, coming in through our firewall, authenticated by certificate, https, etc.. They can be anywhere, and usually have their own firewalls, NAT routers, etc... They're truely external, not just remote corporate offices. They could be in a corporate/campus network, DSL/Cable, even Dialup. Currently, clients push new data to the server and pull new data from the server on 15-minute polling loop. The server currently does not push data - the client hits the "messagecount" method, to see if there is new data to pull. If 0, it sleeps for another 15 min and checks again. We're trying to get that down to 7 seconds. If this were an internal app, with one or just a few dozen clients, we'd write a cilent "listener" soap service, and would push data to it. But since they're external, sit behind their own firewalls, and sometimes private networks behind NAT routers, this is not practical. So we're left with polling on a much quicker loop. 10K clients, each checking their messagecount every 10 seconds, is going to be 1000/sec messages that will mostly just waste bandwidth, server, firewall, and authenticator resources. So I'm trying to design something better than what would amount to a self-inflicted DoS attack. I don't think it's practical to have the server send soap messages to the client (push) as this would require too much configuration at the client end. But I think there are alternatives that I don't know about. Such as: 1) Is there a way for the client to make a request for GetMessageCount() via Soap 1.1, and get the response, and then perhaps, "stay on the line" for perhaps 5-10 minutes to get additional responses in case new data arrives? i.e the server says "0", then a minute later in response to some SQL trigger (the server is C# on Sql Server, btw), knows that this client is still "on the line" and sends the updated message count of "5"? 2) Is there some other protocol that we could use to "ping" the client, using information gathered from their last GetMessageCount() request? 3) I don't even know. I guess I'm looking for some magic protocol where the client can send a GetMessageCount() request, which would include info for "oh by the way, in case the answer changes in the next hour, ping me at this address...". Also, I'm assuming that any of these "keep the line open" schemes would seriously impact the server sizing, as it would need to keep many thousands of connections open, simultaneously. That would likely impact the firewalls too, I think. Is there anything out there like that? Or am I pretty much stuck with polling? TIA, Chris

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  • Realtime MySQL search results on an advanced search page

    - by Andrew Heath
    I'm a hobbyist, and started learning PHP last September solely to build a hobby website that I had always wished and dreamed another more competent person might make. I enjoy programming, but I have little free time and enjoy a wide range of other interests and activities. I feel learning PHP alone can probably allow me to create 98% of the desired features for my site, but that last 2% is awfully appealing: The most powerful tool of the site is an advanced search page that picks through a 1000+ record game scenario database. Users can data-mine to tremendous depths - this advanced page has upwards of 50 different potential variables. It's designed to allow the hardcore user to search on almost any possible combination of data in our database and it works well. Those who aren't interested in wading through the sea of options may use the Basic Search, which is comprised of the most popular parts of the Advanced search. Because the advanced search is so comprehensive, and because the database is rather small (less than 1,200 potential hits maximum), with each variable you choose to include the likelihood of getting any qualifying results at all drops dramatically. In my fantasy land where I can wield AJAX as if it were Excalibur, my users would have a realtime Total Results counter in the corner of their screen as they used this page, which would automatically update its query structure and report how many results will be displayed with the addition of each variable. In this way it would be effortless to know just how many variables are enough, and when you've gone and added one that zeroes out the results set. A somewhat similar implementation, at least visually, would be the Subtotal sidebar when building a new custom computer on IBuyPower.com For those of you actually still reading this, my question is really rather simple: Given the time & ability constraints outlined above, would I be able to learn just enough AJAX (or whatever) needed to pull this one feature off without too much trouble? would I be able to more or less drop-in a pre-written code snippet and tweak to fit? or should I consider opening my code up to a trusted & capable individual in the future for this implementation? (assuming I can find one...) Thank you.

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  • Issue with blocking the UI during a onchange request - prevents other event from firing.

    - by jfrobishow
    I am having issues with jQuery blockUI plugins and firing two events that are (I think, unless I am loosing it) unrelated. Basically I have textboxes with onchange events bound to them. The event is responsible for blocking the UI, doing the ajax call and on success unblocking the UI. The ajax is saving the text in memory. The other control is a button with on onclick event which also block the UI, fire an ajax request saving what's in memory to the database and on success unblock the UI. Both of these work fine separately. The issue arise when I trigger the onchange by clicking on the button. Then only the onchange is fired and the onclick is ignored. I can change the text in the checkbox, click on the link and IF jQuery.blockUI() is present the onchange alone is fired and the save is never called. If I remove the blockUI both function are called. Here's a fully working example where you can see the issue. Please note the setTimeout are there when I was trying to simulate the ajax delay but the issue is happening without it. <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script src="http://github.com/malsup/blockui/raw/master/jquery.blockUI.js?v2.31"></script> <script> function doSomething(){ $.blockUI(); alert("doing something"); //setTimeout(function(){ $.unblockUI(); //},500); } function save(){ $.blockUI(); //setTimeout(function(){ alert("saving"); $.unblockUI(); //}, 1000); } </script> </head> <body> <input type="text" onchange="doSomething();"> <a href="#" onclick="save()">save</a> </body> </html>

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  • Save/Load jFreechart TimeSeriesCollection chart from XML

    - by IMAnis_tn
    I'm working with this exemple wich put rondom dynamic data into a TimeSeriesCollection chart. My problem is that i can't find how to : 1- Make a track of the old data (of the last hour) when they pass the left boundary (because the data point move from the right to the left ) of the view area just by implementing a horizontal scroll bar. 2- Is XML a good choice to save my data into when i want to have all the history of the data? public class DynamicDataDemo extends ApplicationFrame { /** The time series data. */ private TimeSeries series; /** The most recent value added. */ private double lastValue = 100.0; public DynamicDataDemo(final String title) { super(title); this.series = new TimeSeries("Random Data", Millisecond.class); final TimeSeriesCollection dataset = new TimeSeriesCollection(this.series); final JFreeChart chart = createChart(dataset); final ChartPanel chartPanel = new ChartPanel(chart); final JPanel content = new JPanel(new BorderLayout()); content.add(chartPanel); chartPanel.setPreferredSize(new java.awt.Dimension(500, 270)); setContentPane(content); } private JFreeChart createChart(final XYDataset dataset) { final JFreeChart result = ChartFactory.createTimeSeriesChart( "Dynamic Data Demo", "Time", "Value", dataset, true, true, false ); final XYPlot plot = result.getXYPlot(); ValueAxis axis = plot.getDomainAxis(); axis.setAutoRange(true); axis.setFixedAutoRange(60000.0); // 60 seconds axis = plot.getRangeAxis(); axis.setRange(0.0, 200.0); return result; } public void go() { final double factor = 0.90 + 0.2 * Math.random(); this.lastValue = this.lastValue * factor; final Millisecond now = new Millisecond(); System.out.println("Now = " + now.toString()); this.series.add(new Millisecond(), this.lastValue); } public static void main(final String[] args) throws InterruptedException { final DynamicDataDemo demo = new DynamicDataDemo("Dynamic Data Demo"); demo.pack(); RefineryUtilities.centerFrameOnScreen(demo); demo.setVisible(true); while(true){ demo.go(); Thread.currentThread().sleep(1000); } } }

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  • Ajax progress with PHP session

    - by FFish
    I have an app that processes images and use jQuery to display progress to the user. I done this with writing to a textfile each time and image is processed and than read this status with a setInterval. Because no images are actually written in the processing (I do it in PHP's memory) I thought a log.txt would be a solution, but I am not sure about all the fopen and fread's. Is this prone to issues? I tried also with PHP sessions, but can't seem to get it to work, I don't get why.. HTML: <a class="download" href="#">request download</a> <p class="message"></p> JS: $('a.download').click(function() { var queryData = {images : ["001.jpg", "002.jpg", "003.jpg"]}; $("p.message").html("initializing..."); var progressCheck = function() { $.get("dynamic-session-progress.php", function(data) { $("p.message").html(data); } ); }; $.post('dynamic-session-process.php', queryData, function(intvalId) { return function(data) { $("p.message").html(data); clearInterval(intvalId); } } (setInterval(progressCheck, 1000)) ); return false; }); process.php: // session_start(); $arr = $_POST['images']; $arr_cnt = count($arr); $filename = "log.txt"; for ($i = 1; $i <= $arr_cnt; $i++) { $content = "processing $val ($i/$arr_cnt)"; $handle = fopen($filename, 'w'); fwrite($handle, $content); fclose($handle); // $_SESSION['counter'] = $content; sleep(3); // to mimic image processing } echo "<a href='#'>download zip</a>"; progress.php: // session_start(); $filename = "log.txt"; $handle = fopen($filename, "r"); $contents = fread($handle, filesize($filename)); fclose($handle); echo $contents; // echo $_SESSION['counter'];

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  • Preoblem with Precision floating point operation in C

    - by Microkernel
    Hi Guys, For one of my course project I started implementing "Naive Bayesian classifier" in C. My project is to implement a document classifier application (especially Spam) using huge training data. Now I have problem implementing the algorithm because of the limitations in the C's datatype. ( Algorithm I am using is given here, http://en.wikipedia.org/wiki/Bayesian_spam_filtering ) PROBLEM STATEMENT: The algorithm involves taking each word in a document and calculating probability of it being spam word. If p1, p2 p3 .... pn are probabilities of word-1, 2, 3 ... n. The probability of doc being spam or not is calculated using Here, probability value can be very easily around 0.01. So even if I use datatype "double" my calculation will go for a toss. To confirm this I wrote a sample code given below. #define PROBABILITY_OF_UNLIKELY_SPAM_WORD (0.01) #define PROBABILITY_OF_MOSTLY_SPAM_WORD (0.99) int main() { int index; long double numerator = 1.0; long double denom1 = 1.0, denom2 = 1.0; long double doc_spam_prob; /* Simulating FEW unlikely spam words */ for(index = 0; index < 162; index++) { numerator = numerator*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom1 = denom1*(long double)(1 - PROBABILITY_OF_UNLIKELY_SPAM_WORD); } /* Simulating lot of mostly definite spam words */ for (index = 0; index < 1000; index++) { numerator = numerator*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom1 = denom1*(long double)(1- PROBABILITY_OF_MOSTLY_SPAM_WORD); } doc_spam_prob= (numerator/(denom1+denom2)); return 0; } I tried Float, double and even long double datatypes but still same problem. Hence, say in a 100K words document I am analyzing, if just 162 words are having 1% spam probability and remaining 99838 are conspicuously spam words, then still my app will say it as Not Spam doc because of Precision error (as numerator easily goes to ZERO)!!!. This is the first time I am hitting such issue. So how exactly should this problem be tackled?

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  • Problem with Precision floating point operation in C

    - by Microkernel
    Hi Guys, For one of my course project I started implementing "Naive Bayesian classifier" in C. My project is to implement a document classifier application (especially Spam) using huge training data. Now I have problem implementing the algorithm because of the limitations in the C's datatype. ( Algorithm I am using is given here, http://en.wikipedia.org/wiki/Bayesian_spam_filtering ) PROBLEM STATEMENT: The algorithm involves taking each word in a document and calculating probability of it being spam word. If p1, p2 p3 .... pn are probabilities of word-1, 2, 3 ... n. The probability of doc being spam or not is calculated using Here, probability value can be very easily around 0.01. So even if I use datatype "double" my calculation will go for a toss. To confirm this I wrote a sample code given below. #define PROBABILITY_OF_UNLIKELY_SPAM_WORD (0.01) #define PROBABILITY_OF_MOSTLY_SPAM_WORD (0.99) int main() { int index; long double numerator = 1.0; long double denom1 = 1.0, denom2 = 1.0; long double doc_spam_prob; /* Simulating FEW unlikely spam words */ for(index = 0; index < 162; index++) { numerator = numerator*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom1 = denom1*(long double)(1 - PROBABILITY_OF_UNLIKELY_SPAM_WORD); } /* Simulating lot of mostly definite spam words */ for (index = 0; index < 1000; index++) { numerator = numerator*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom1 = denom1*(long double)(1- PROBABILITY_OF_MOSTLY_SPAM_WORD); } doc_spam_prob= (numerator/(denom1+denom2)); return 0; } I tried Float, double and even long double datatypes but still same problem. Hence, say in a 100K words document I am analyzing, if just 162 words are having 1% spam probability and remaining 99838 are conspicuously spam words, then still my app will say it as Not Spam doc because of Precision error (as numerator easily goes to ZERO)!!!. This is the first time I am hitting such issue. So how exactly should this problem be tackled?

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  • jQuery question from a person who can't javascript

    - by Evilalan
    So I'm trying to adapt this Dropdown menu on Joomla the styles work great as expected so I'll post the javascript includes on the head of my website: <script type='text/javascript' src='js/jquery.js'></script> <script type='text/javascript' src='js/dropdown.js'></script> <script type='text/javascript'> $(function() { $('.menu').droppy(); }); </script> <script type='text/javascript'> $(function() { $('.menu').droppy({speed: 100}); }); </script> ok I don't know why its is not working I'll post the dropdown.js should I post the jQuery too? it's really big! $.fn.droppy = function(options) { options = $.extend({speed: 250}, options || {}); this.each(function() { var root = this, zIndex = 1000; function getSubnav(ele) { if (ele.nodeName.toLowerCase() == 'li') { var subnav = $('> ul', ele); return subnav.length ? subnav[0] : null; } else { return ele; } } function getActuator(ele) { if (ele.nodeName.toLowerCase() == 'ul') { return $(ele).parents('li')[0]; } else { return ele; } } function hide() { var subnav = getSubnav(this); if (!subnav) return; $.data(subnav, 'cancelHide', false); setTimeout(function() { if (!$.data(subnav, 'cancelHide')) { $(subnav).slideUp(options.speed); } }, 500); } function show() { var subnav = getSubnav(this); if (!subnav) return; $.data(subnav, 'cancelHide', true); $(subnav).css({zIndex: zIndex++}).slideDown(options.speed); if (this.nodeName.toLowerCase() == 'ul') { var li = getActuator(this); $(li).addClass('hover'); $('> a', li).addClass('hover'); } } $('ul, li', this).hover(show, hide); $('li', this).hover( function() { $(this).addClass('hover'); $('> a', this).addClass('hover'); }, function() { $(this).removeClass('hover'); $('> a', this).removeClass('hover'); } ); }); }; My question here is: Why is it not working! I know that this is really complex (I don't anything about JavaScript) but if you help me I'll post a tutorial and edited files that will help a lot of people! By the way I've download jQuery from the original site so I don't think that this can be the problem! Thanks in advance!

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  • How do I center this CSS?

    - by sarthaksss
    Here is the CSS - #slider ul, #slider li, #slider2 ul, #slider2 li{ margin:0; padding:0; list-style:none; } #slider2{margin-top:1em;} #slider li, #slider2 li{ /* define width and height of list item (slide) entire slider area will adjust according to the parameters provided here */ width:500px; height:250px; overflow:hidden; } #prevBtn, #nextBtn, #slider1next, #slider1prev{ display:block; width:30px; height:77px; position:absolute; left:-30px; top:71px; z-index:1000; } #nextBtn, #slider1next{ left:696px; } #prevBtn a, #nextBtn a, #slider1next a, #slider1prev a{ display:block; position:relative; width:30px; height:77px; background:url(../images/btn_prev.gif) no-repeat 0 0; } #nextBtn a, #slider1next a{ background:url(../images/btn_next.gif) no-repeat 0 0; } /* numeric controls */ #slider img{ width:500px; height:300px; } ol#controls{ margin:1em 0; padding:0; height:28px; } ol#controls li{ margin:0 10px 0 0; padding:0; float:left; list-style:none; height:28px; line-height:28px; } ol#controls li a{ float:left; height:28px; line-height:28px; border:1px solid #ccc; background:#b32d45; color:white; padding:0 10px; text-decoration:none; } ol#controls li.current a{ background:#5DC9E1; color:#fff; } ol#controls li a:focus, #prevBtn a:focus, #nextBtn a:focus{outline:none;} I want to center the #slider HTML <div id="slider"> <ul> <li>IMAGE</li> <li>IMAGE2</li> </ul> </div>

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  • StringIndexOutOfBoundsException: String index out of range 0

    - by Evan F
    I'm trying to write a program to take the first letter of the user input to generate a username. I'm trying to write it so that if the user leaves the input blank, then the letter that would otherwise be taken to generate the username defaults to the letter 'z'. Here is my full code: import java.util.Scanner; /** UsernameGenerator.java Generates a username based on the users inputs. @author: Evan Fravert */ public class UsernameGenerator { /** * Generates a username based on the users inputs. *@param args command line argument */ public static void main(String[] args) { // abcde String first; String middle; String last; String password1; String password2; int randomNum; randomNum = (int) (Math.random() * 1000) + 100; Scanner userInput = new Scanner(System.in); System.out.println("Please enter your first name:"); first = userInput.nextLine(); String firstLower = first.toLowerCase(); System.out.println("Please enter your middle name:"); middle = userInput.nextLine(); String middleLower = middle.toLowerCase(); System.out.println("Please enter your last name:"); last = userInput.nextLine(); int lastEnd = last.length()-1; String lastLower = last.toLowerCase(); System.out.println("Please enter your password:"); password1 = userInput.nextLine(); System.out.println("Please enter your password again:"); password2 = userInput.nextLine(); char firstLetter = firstLower.charAt(0); char middleLetter = middleLower.charAt(0); char lastLetter = lastLower.charAt(0); char lastLast = lastLower.charAt(lastEnd); if first.length() == 0) { firstLetter = 'z'; } else { firstLetter = firstLower.charAt(0); } System.out.println("Your username is " + firstLetter + "" + middleLetter + "" + lastLetter + "" + "" + lastLast + "" + randomNum); System.out.println("Your password is " + password1); System.out.println("Welcome " + first + " " + middle + " " + last + "!"); } }

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  • Picture changing in vb6

    - by Dario Dias
    I was trying this script from a pdf file.I got stuck where the target image should change to exploding image if clicked but the target image does not change from the standing image.Please Help! Option Explicit Dim fiPlayersScore As Integer Dim fiNumberofMisses As Integer Dim fbTargetHit As Boolean Private Sub Form_Load() Randomize imgTarget.Enabled = False imgTarget.Visible = False cmdStop.Enabled = False lblGameOver.Visible = False lblGameOver.Enabled = False End Sub Private Sub cmdStart_Click() Dim lsUserResponse As String Dim lbResponse As Boolean lsUserResponse = InputBox("Enter a level from 1 to 3." & _ (Chr(13)) & "" & (Chr(13)) & "1 being the Easiest and 3 being the " & _ "Hardest.", "Level Select", "1") lbResponse = False If lsUserResponse = "1" Then Timer1.Interval = 1500 lbResponse = True ElseIf lsUserResponse = "2" Then Timer1.Interval = 1000 lbResponse = True ElseIf lsUserResponse = "3" Then Timer1.Interval = 750 lbResponse = True Else MsgBox ("Game Not Started.") lbResponse = False End If If lbResponse = True Then cmdStart.Enabled = False imgTarget.Picture = imgStanding.Picture frmMain.MousePointer = 5 fbTargetHit = False Load_Sounds cmdStop.Enabled = True fiPlayersScore = 0 fiNumberofMisses = 0 lblScore.Caption = fiPlayersScore lblMisses.Caption = fiNumberofMisses Timer1.Enabled = True lblGameOver.Visible = False lblGameOver.Enabled = False End If End Sub Private Sub cmdStop_Click() Unload_Sounds frmMain.MousePointer = vbNormal Timer1.Enabled = False imgTarget.Enabled = False imgTarget.Visible = False cmdStart.Enabled = True cmdStop.Enabled = False cmdStart.SetFocus lblGameOver.Visible = True lblGameOver.Enabled = True End Sub Private Sub Form_Click() MMControl1.Command = "Play" MMControl1.Command = "Prev" fiNumberofMisses = fiNumberofMisses + 1 lblMisses.Caption = fiNumberofMisses If CheckForLoose = True Then cmdStop_Click lblMisses.Caption = fiNumberofMisses Exit Sub End If End Sub Private Sub imgTarget_Click() MMControl2.Command = "Play" MMControl2.Command = "Prev" Timer1.Enabled = False imgTarget.Picture = imgExplode.Picture '**I AM STUCK HERE** pauseProgram fiPlayersScore = fiPlayersScore + 1 Timer1.Enabled = True If CheckForWin = True Then cmdStop_Click lblScore.Caption = fiPlayersScore Exit Sub End If lblScore.Caption = fiPlayersScore fbTargetHit = True imgStanding.Enabled = False imgTarget.Visible = False imgTarget.Enabled = False Timer1.Enabled = True End Sub Public Sub Load_Sounds() 'Set initial property values for blaster sound MMControl1.Notify = False MMControl1.Wait = True MMControl1.Shareable = False MMControl1.DeviceType = "WaveAudio" MMControl1.FileName = _ "C:\Temp\Sounds\Blaster_1.wav" 'Open the media device MMControl1.Command = "Open" 'Set initial property values for grunt sound MMControl2.Notify = False MMControl2.Wait = True MMControl2.Shareable = False MMControl2.DeviceType = "WaveAudio" MMControl2.FileName = _ "C:\Temp\Sounds\Pain_Grunt_4.wav" 'Open the media device MMControl2.Command = "Open" End Sub Private Sub Timer1_Timer() Dim liRandomLeft As Integer Dim liRandomTop As Integer imgTarget.Visible = True If fbTargetHit = True Then fbTargetHit = False 'imgTarget.Picture = imgStanding.Picture End If liRandomLeft = (6120 * Rnd) liRandomTop = (4680 * Rnd) imgTarget.Left = liRandomLeft imgTarget.Top = liRandomTop imgTarget.Enabled = True imgTarget.Visible = True End Sub Public Function CheckForWin() As Boolean CheckForWin = False If fiPlayersScore = 5 Then CheckForWin = True lblGameOver.Caption = "You Win.Game Over" End If End Function Public Function CheckForLoose() As Boolean CheckForLoose = False If fiNumberofMisses = 5 Then CheckForLoose = True lblGameOver.Caption = "You Loose.Game Over" End If End Function Private Sub Form_QueryUnload(Cancel As Integer, _ UnloadMode As Integer) Unload_Sounds End Sub Public Sub Unload_Sounds() MMControl1.Command = "Close" MMControl2.Command = "Close" End Sub Public Sub pauseProgram() Dim currentTime Dim newTime currentTime = Second(Time) newTime = Second(Time) Do Until Abs(newTime - currentTime) = 1 newTime = Second(Time) Loop End Sub

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  • Udp server sending only 0 bytes of data

    - by mawia
    Hi all, This is a simple Udp server.I am trying to transmit data to some clients,but unfortunetly it is unable to transmit data.Though send is running quite successfully but it is returning with a return value meaning it has send nothing.On the client they are receiving but again obviously,zero bytes. void* UdpServerStreamToClients(void *fileToServe) { int sockfd,n=0,k; struct sockaddr_in servaddr,cliaddr; socklen_t len; char dataToSend[1000]; sockfd=socket(AF_INET,SOCK_DGRAM,0); bzero(&servaddr,sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr=htonl(INADDR_ANY); servaddr.sin_port=htons(32000); bind(sockfd,(struct sockaddr *)&servaddr,sizeof(servaddr)); FILE *fp; if((fp=fopen((char*)fileToServe,"r"))==NULL) { printf("can not open file "); perror("fopen"); exit(1); } int dataRead=1; while(dataRead) { len = sizeof(cliaddr); if((dataRead=fread(dataToSend,1,500,fp))<0) { perror("fread"); exit(1); } //sleep(2); for(list<clientInfo>::iterator it=clients.begin();it!=clients.end();it++) { cliaddr.sin_family = AF_INET; inet_aton(inet_ntoa(it->addr.sin_addr),&cliaddr.sin_addr); cliaddr.sin_port = htons(it->udp_port); n=sendto(sockfd,dataToSend,sizeof(dataToSend),0,(struct sockaddr *)&cliaddr,len); cout<<"number of bytes send by udp: "<< n << endl; printf("SEND this message %d : %s to %s :%d \n",n,dataToSend,inet_ntoa(cliaddr.sin_addr), ntohs(cliaddr.sin_port)); } } } I am checking the value of sizeof(dataTosend) and it is pretty much as expected ie thousand ie the size of buffer. Are you people seeing some possible flaw in it. All of the help in this regard will be appreciated. Thanks!

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  • c++ multithread array

    - by user1731972
    i'm doing something for fun, trying to learn multithreading Problems passing array by reference to threads but Arno pointed out that my threading via process.h wasn't going to be multi-threaded. What I'm hoping to do is something where I have an array of 100 (or 10,000, doesn't really matter I don't think), and split up the assignment of values to each thread. Example, 4 threads = 250 values per thread to be assigned. Then I can use this filled array for further calculations. Here's some code I was working on (which doesn't work) #include <process.h> #include <windows.h> #include <iostream> #include <fstream> #include <time.h> //#include <thread> using namespace std; void myThread (void *dummy ); CRITICAL_SECTION cs1,cs2; // global int main() { ofstream myfile; myfile.open ("coinToss.csv"); int rNum; long numRuns; long count = 0; int divisor = 1; float holder = 0; int counter = 0; float percent = 0.0; HANDLE hThread[1000]; int array[10000]; srand ( time(NULL) ); printf ("Runs (use multiple of 10)? "); cin >> numRuns; for (int i = 0; i < numRuns; i++) { //_beginthread( myThread, 0, (void *) (array1) ); //??? //hThread[i * 2] = _beginthread( myThread, 0, (void *) (array1) ); hThread[i*2] = _beginthread( myThread, 0, (void *) (array) ); } //WaitForMultipleObjects(numRuns * 2, hThread, TRUE, INFINITE); WaitForMultipleObjects(numRuns, hThread, TRUE, INFINITE); } void myThread (void *param ) { //thanks goes to stockoverflow //http://stackoverflow.com/questions/12801862/problems-passing-array-by-reference-to-threads int *i = (int *)param; for (int x = 0; x < 1000000; x++) { //param[x] = rand() % 2 + 1; i[x] = rand() % 2 + 1; } } Can anyone explain why it isn't working?

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  • jQuery slider onChange auto submit form

    - by bikey77
    I'm using a jQuery slider as a price range selector in a form. I'd like to have the form submit automatically when one of the values has been changed. I used a couple of examples I found on SO but they didn't work with my code. <form action="itemlist.php" method="post" enctype="application/x-www-form-urlencoded" name="priceform" id="priceform" target="_self"> <div id="slider-holder"> Prices: From <span id="pricefromlabel">100 &#8364;</span> To <span id="pricetolabel">500 &#8364;</span> <input type="hidden" id="pricefrom" name="pricefrom" value="100" /> <input type="hidden" id="priceto" name="priceto" value="500" /> <div id="slider-range"></div> <input name="Search" type="submit" value="Search" /> </div> </form> This is the code that displays the values of the slider and updates 2 hidden form fields I use to store the prices in order to submit: <script> $(function() { $("#slider-range" ).slider({ range: true, min: 0, max: 1000, values: [ <?=$minprice?>, <?=$maxprice?> ], start: function (event, ui) { event.stopPropagation(); }, slide: function( event, ui ) { $( "#pricefrom" ).val(ui.values[0]); $( "#priceto" ).val(ui.values[1]); $( "#pricefromlabel" ).html(ui.values[0] + ' &euro;'); $( "#pricetolabel" ).html(ui.values[1] + ' &euro;'); } }); return false; }); </script> I've tried adding this code as well as an data-autosubmit="true" attribute to the div but no result. $(function() { $('[data-autosubmit="true"]').change(function() { parentForm = $(this).('#priceform'); clearTimeout(submitTimeout); submitTimeout = setTimeout(function() { parentForm.submit() }, 100); }); I've also tried adding a $.post() event to the slider but I'm not very good with jQuery so I'm probably doing it wrong. Any help will be appreciated.

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  • How to update a TextView on ButtonClick with Spinner(s) values

    - by source.rar
    Hi, I am trying to populate a TextView based on the current selected options in 3 Spinner(s) but cant seem to figure out how to retrieve the selected values from the Spinners to invoke the update function with. Here is my current code (quite messy but I'm just learning Java :)), public class AgeFun extends Activity { private String[] dayNames; private String[] yearArray; private final static int START_YEAR = 1990; private static TextView textDisp; private Button calcButton; private static Spinner spinnerDay, spinnerYear, spinnerMonth; private static ArrayAdapter<?> monthAdapter, dayAdapter, yearAdapter; private int year, month, day; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); year = 2000; month = 1; day = 1; textDisp = (TextView) findViewById(R.id.textView1); calcButton = (Button) findViewById(R.id.button); calcButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { // Perform action on clicks AgeFun.updateAge(year, month, day); } }); // Month spinner spinnerMonth = (Spinner) findViewById(R.id.spinnerFirst); monthAdapter = ArrayAdapter.createFromResource( this, R.array.monthList, android.R.layout.simple_spinner_item); monthAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinnerMonth.setAdapter(monthAdapter); // Day spinner dayNames = new String[31]; for(int i =1; i <= 31; ++i) { dayNames[i-1] = Integer.toString(i); } spinnerDay = (Spinner) findViewById(R.id.spinnerSecond); dayAdapter = new ArrayAdapter<CharSequence>(this, android.R.layout.simple_spinner_item, dayNames); spinnerDay.setAdapter(dayAdapter); // Year spinner yearArray = new String[40]; for(int i =0; i < 40; ++i) { yearArray[i] = Integer.toString(START_YEAR+i); } spinnerYear = (Spinner) findViewById(R.id.spinnerThird); yearAdapter = new ArrayAdapter<CharSequence>(this, android.R.layout.simple_spinner_item, yearArray); spinnerYear.setAdapter(yearAdapter); updateAge(2000,1,1); } private static void updateAge(int year, int month, int day) { Date dob = new GregorianCalendar(year, month, day).getTime(); Date currDate = new Date(); long age = (currDate.getTime() - dob.getTime()) / (1000 * 60 * 60 * 24) / 365; textDisp.setText("Your are " + Long.toString(age) + " years old"); } } Any help with this would be great. TIA

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