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  • small scale web site - global javascript file style/format/pattern - improving maintainability

    - by yaya3
    I frequently create (and inherit) small to medium websites where I have the following sort of code in a single file (normally named global.js or application.js or projectname.js). If functions get big, I normally put them in a seperate file, and call them at the bottom of the file below in the $(document).ready() section. If I have a few functions that are unique to certain pages, I normally have another switch statement for the body class inside the $(document).ready() section. How could I restructure this code to make it more maintainable? Note: I am less interested in the functions innards, more so the structure, and how different types of functions should be dealt with. I've also posted the code here - http://pastie.org/999932 in case it makes it any easier var ProjectNameEnvironment = {}; function someFunctionUniqueToTheHomepageNotWorthMakingConfigurable () { $('.foo').hide(); $('.bar').click(function(){ $('.foo').show(); }); } function functionThatIsWorthMakingConfigurable(config) { var foo = config.foo || 700; var bar = 200; return foo * bar; } function globallyRequiredJqueryPluginTrigger (tooltip_string) { var tooltipTrigger = $(tooltip_string); tooltipTrigger.tooltip({ showURL: false ... }); } function minorUtilityOneLiner (selector) { $(selector).find('li:even').not('li ul li').addClass('even'); } var Lightbox = {}; Lightbox.setup = function(){ $('li#foo a').attr('href','#alpha'); $('li#bar a').attr('href','#beta'); } Lightbox.init = function (config){ if (typeof $.fn.fancybox =='function') { Lightbox.setup(); var fade_in_speed = config.fade_in_speed || 1000; var frame_height = config.frame_height || 1700; $(config.selector).fancybox({ frameHeight : frame_height, callbackOnShow: function() { var content_to_load = config.content_to_load; ... }, callbackOnClose : function(){ $('body').height($('body').height()); } }); } else { if (ProjectNameEnvironment.debug) { alert('the fancybox plugin has not been loaded'); } } } // ---------- order of execution ----------- $(document).ready(function () { urls = urlConfig(); (function globalFunctions() { $('.tooltip-trigger').each(function(){ globallyRequiredJqueryPluginTrigger(this); }); minorUtilityOneLiner('ul.foo') Lightbox.init({ selector : 'a#a-lightbox-trigger-js', ... }); Lightbox.init({ selector : 'a#another-lightbox-trigger-js', ... }); })(); if ( $('body').attr('id') == 'home-page' ) { (function homeFunctions() { someFunctionUniqueToTheHomepageNotWorthMakingConfigurable (); })(); } });

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  • How should I handle expected errors? eg. "username already exists"

    - by Pheter
    I am struggling to understand how I should design the error handling parts of my code. I recently asked a similar question about how I should go about returning server error codes to the user, eg. 404 errors. I learnt that I should handle the error from within the current part of the application; seem's simple enough. However, what should I do when I can't handle the error from the current link in the chain? For example, I may have a class that is used to manage authentication. One of it's methods could be createUser($username, $password). Within that function, I need to determine if the username already exists. If this is true, how should I alert the calling code about this? Returning null instead of a user object is one way. But how do I then know what caused the error? How should I handle errors in such a way that calling code can easily find out what caused the error? Is there a design pattern commonly used for this kind of situation?

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  • In .NET which loop runs faster for or foreach

    - by Binoj Antony
    In c#/VB.NET/.NET which loop runs faster for or foreach? Ever since I read that for loop works faster than foreach a long time ago I assumed it stood true for all collections, generic collection all arrays etc. I scoured google and found few articles but most of them are inconclusive (read comments on the articles) and open ended. What would be ideal is to have each scenarios listed and the best solution for the same e.g: (just example of how it should be) for iterating an array of 1000+ strings - for is better than foreach for iterating over IList (non generic) strings - foreach is better than for Few references found on the web for the same: Original grand old article by Emmanuel Schanzer CodeProject FOREACH Vs. FOR Blog - To foreach or not to foreach that is the question asp.net forum - NET 1.1 C# for vs foreach [Edit] Apart from the readability aspect of it I am really interested in facts and figures, there are applications where the last mile of performance optimization squeezed do matter.

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  • Get absolute (base) url in sinatra.

    - by berkes
    Right now, I do a get '/' do set :base_url, "#{request.env['rack.url_scheme']}://#{request.env['HTTP_HOST']}" # ... haml :index end to be able to use options.base_url in the HAML index.haml. But I am sure there is a far better, DRY, way of doing this. Yet I cannot see, nor find it. (I am new to Sinatra :)) Somehow, outside of get, I don't have request.env available, or so it seems. So putting it in an include did not work. How do you get your base url?

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  • How to expose a constructor variable(sic!) as read-only?

    - by Malax
    Hi StackOverflow! I have this rather simple question about Scala. Given that i have to following class definition: class Foo(var bar: Int) The code which is able to construct an instance of Foo must be able to pass the initial value for bar. But if I define bar as var the User is also able to change its value at runtime which is not what I want. The User should only be able to read bar. bar itself is modified internally so a val is not an option. I think I might be getting an answer very soon as this question is so simple. :-) Cheers, Malax

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  • What's the preferred way to use helper methods in Ruby?

    - by DR
    Disclaimer: Although I'm asking in context of a Rails application, I'm not talking about Rails helpers (i.e. view helpers) Let's say I have a helper method/function: def dispatch_job(job = {}) #Do something end Now I want to use this from several places (mostly controllers, but also a few BackgrounDRb workers) What's the preferred way to do this? I can think of two possibilities: 1. Use a class and make the helper a static method: class MyHelper def self.dispatch_job(job = {}) end end class MyWorker def run MyHelper.dispatch_job(...) end end 2. Use a module and include the method into whatever class I need this functionality module MyHelper def self.dispatch_job(job = {}) end end class MyWorker include MyHelper def run dispatch_job(...) end end 3. Other possibilities I don't know yet ... The first one is more Java-like, but I'm not sure if the second one is really an appropriate use of Ruby's modules.

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  • How to implement "drag n drop" user interface on website?

    - by Nikkeloodeni
    Hello, I was wondering what would be the best way to implement some kind of "drag n drop" user interface? What i mean is that there would be one main page and every link click (eg. other sections like about, gallery, contact form) would open a new drag n drop element on top of that main page. Something like windows desktop where you can move your application windows around the screen. Would it be best to call different functions with AJAX when a link is clicked? Like "gallery" link would call gallery-function and retrieve dynamically generated contents of that "window" with AJAX call and then just load that stuff on some div? Or would some other type of approach suit better for this? I hope I was able to explain this clearly enough. I'm looking for a proper "design pattern" to implement this. All suggestions are wellcome! :)

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  • Multiple asserts in single test?

    - by Gern Blandston
    Let's say I want to write a function that validates an email address with a regex. I write a little test to check my function and write the actual function. Make it pass. However, I can come up with a bunch of different ways to test the same function ([email protected]; [email protected]; test.test.com, etc). Do I put all the incantations that I need to check in the same, single test with several ASSERTS or do I write a new test for every single thing I can think of? Thanks!

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  • Dependency Injection & Singleton Design pattern

    - by SysAdmin
    How do we identify when to use dependency injection or singleton pattern. I have read in lot of websites where they say "Use Dependency injection over singleton pattern". But I am not sure if I totally agree with them. For my small or medium scale projects I definitely see the use of singleton pattern straightforward. For example Logger. I could use Logger.GetInstance().Log(...) But, instead of this, why do I need to inject every class I create, with the logger's instance?.

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  • Why do I need to give my options a value attribute in my dropdown? JQuery related.

    - by Alex
    So far in my web developing experiences, I've noticed that almost all web developers/designers choose to give their options in a select a value like so: <select name="foo"> <option value="bar">BarCheese</option> // etc. // etc. </select> Is this because it is best practice to do so? I ask this because I have done a lot of work with jQuery and dropdown's lately, and sometimes I get really annoyed when I have to check something like: $('select[name=foo]').val() == "bar"); To me, many times that seems less clear than just being able to check the val() against BarCheese. So why is it that most web developers/designers specify a value paramater instead of just letting the options actual value be its value? And yes, if the option has a value attribute I know I can do something like this: $('select[name=foo] option:contains("BarCheese")').attr('selected', 'selected'); But I would still really like to know why this is done. Thanks!!

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  • How do I create a safe local development environment?

    - by docgnome
    I'm currently doing web development with another developer on a centralized development server. In the past this has worked alright, as we have two separate projects we are working on and rarely conflict. Now, however, we are adding a third (possible) developer into the mix. This is clearly going to create problems with other developers changes affecting my work and vice versa. To solve this problem, I'm thinking the best solution would be to create a virtual machine to distribute between the developers for local use. The problem I have is when it comes to the database. Given that we all develop on laptops, simply keeping a local copy of the live data is plain stupid. I've considered sanitizing the data, but I can't really figure out how to replace the real data, with data that would be representative of what people actually enter with out repeating the same information over and over again, e.g. everyone's address becomes 123 Testing Lane, Test Town, WA, 99999 or something. Is this really something to be concerned about? Are there tools to help with this sort of thing? I'm using MySQL. Ideally, if I sanitized the db it should be done from a script that I can run regularly. If I do this I'd also need a way to reduce the size of the db itself. (I figure I could select all the records created after x and whack them and all the records in corresponding tables out so that isn't really a big deal.) The second solution I've thought of is to encrypt the hard drive of the vm, but I'm unsure of how practical this is in terms of speed and also in the event of a lost/stolen laptop. If I do this, should the vm hard drive file itself be encrypted or should it be encrypted in the vm? (I'm assuming the latter as it would be portable and doesn't require the devs to have any sort of encryption capability on their OS of choice.) The third is to create a copy of the database for each developer on our development server that they are then responsible to keep the schema in sync with the canonical db by means of migration scripts or what have you. This solution seems to be the simplest but doesn't really scale as more developers are added. How do you deal with this problem?

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  • How to pass non-fatal warnings from a library

    - by wRAR
    A library function parses a file and returns an object. If a parser encounters unknown data, missing values etc., it shouldn't throw an exception and stop parsing (because this is not fatal), but there should be a way to pass information about these things to a caller (so that warnings can be displayed in the UI, for example). How can these warning be returned? I'm thinking of passing a callback function/object into the library, are there any other possible solutions?

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  • JAR files, don't they just bloat and slow Java down?

    - by Josamoto
    Okay, the question might seem dumb, but I'm asking it anyways. After struggling for hours to get a Spring + BlazeDS project up and running, I discovered that I was having problems with my project as a result of not including the right dependencies for Spring etc. There were .jars missing from my WEB-INF/lib folder, yes, silly me. After a while, I managed to get all the .jar files where they belong, and it comes at a whopping 12.5MB at that, and there's more than 30 of them! Which concerns me, but it probably and hopefully shouldn't be concerned. How does Java operate in terms of these JAR files, they do take up quite a bit of hard drive space, taking into account that it's compressed and compiled source code. So that can really quickly populate a lot of RAM and in an instant. My questions are: Does Java load an entire .jar file into memory when say for instance a class in that .jar is instantiated? What about stuff that's in the .jar that never gets used. Do .jars get cached somehow, for optimized application performance? When a single .jar is loaded, I understand that the thing sits in memory and is available across multiple HTTP requests (i.e. for the lifetime of the server instance running), unlike PHP where objects are created on the fly with each request, is this assumption correct? When using Spring, I'm thinking, I had to include all those fiddly .jars, wouldn't I just be better off just using native Java, with say at least and ORM solution like Hibernate? So far, Spring just took extra time configuring, extra hard drive space, extra memory, cpu consumption, so I'm concerned that the framework is going to cost too much application performance just to get for example, IoC implemented with my BlazeDS server. There still has to come ORM, a unit testing framework and bits and pieces here and there. It's just so easy to bloat up a project quickly and irresponsibly easily. Where do I draw the line?

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  • How to implement Administrator rights in Java Application?

    - by Yatendra Goel
    I am developing a Data Modeling Software that is implemented in Java. This application converts the textual data (stored in a database) to graphical form so that users can interpret the data in a more efficient form. Now, this application will be accessed by 3 kinds of persons: 1. Managers (who can fill the database with data and they can also view the visual form of the data after entering the data into the database) 2. Viewers (who can only view the visual form of data that has been filled by managers) 3. Administrators (who can create and manage other administrators, managers and viewers) Now, how to implement 3 diff. views of the same application. Note: Managers, Viewers and Administrators can be located in any part of the world and should access the application through internet. One idea that came in my mind is as follows: Step1: Code all the business logic in EJBs so that it can be used in distributed environment (means which can be accessed by several users through internet) Step2: Code 3 Swing GUI Clients: One for administrators, one for managers and one for viewers. These 3 GUI clients can access business logic written in EJBs. Step3: Distribute the clients corresponding to their users. For instance, manager client to managers. =================================QUESTIONS======================================= Q1. Is the above approach is correct? Q2. This is very common functionality that various softwares have. So, Do they implement this kind of functionality through this way or any other way? Q3. If any other approach would be more better, then what is that approach?

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  • How do you clear your mind after 8-10 hours per day of coding?

    - by Bryan
    Related Question- Ways to prepare your mind before coding?. I'm having a hard time taking my mind off of work projects in my personal time. It's not that I have a stressful job or tight deadlines; I love my job. I find that after spending the whole day writing code & trying to solve problems, I have an extremely hard time getting it out of my mind. I'm constantly thinking about the current project/problem/task all the time. It's keeping me from relaxing, and in the long run it just builds stress. Personal projects help to some extent, but mostly just to distract me. I still have source code bouncing around my head 16 hours a day. I'm still relatively new to the workforce. Have you struggled with this, perhaps as a young developer? How did you overcome it? Can anyone offer general advice on winding down after a long programming session?

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  • In ASP.NET MVC Should A Form Post To Itself Or Another Action?

    - by Sohnee
    Which of these two scenario's is best practice in ASP.NET MVC? 1 Post to self In the view you use using (Html.BeginForm) { ... } And in the controller you have [HttpGet] public ActionResult Edit(int id) [HttpPost] public ActionResult Edit(EditModel model) 2 Post from Edit to Save In the view you use using (Html.BeginForm("Save", "ControllerName")) { And in the controller you have [HttpGet] public ActionResult Edit(int id) [HttpPost] public ActionResult Save(EditModel model) Summary I can see the benefits of each of these, the former gives you a more restful style, with the same address being used in conjunction with the correct HTTP verb (GET, POST, PUT, DELETE and so on). The latter has a URL schema that makes each address very specific. Which is the correct way to do this?

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  • Conceptually, how does replay work in a game?

    - by SnOrfus
    I was kind of curious as to how replay might be implemented in a game. Initially, I thought that there would be just a command list of every player/ai action that was taken in the game, and it then 're-plays' the game and lets the engine render as usual. However, I have looked at replays in FPS/RTS games, and upon careful inspection even things like the particles and graphical/audible glitches are consistent (and those glitches are generally *in*consistent). So How does this happen. In fixed camera angle games I though it might just write every frame of the whole scene to a stream that gets stored and then just replays the stream back, but that doesn't seem like enough for games that allow you to pause and move the camera around. You'd have to store the locations of everything in the scene at all points in time (No?). So for things like particles, that's a lot of data to push which seems like a significant draw on the game's performance whilst playing.

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  • What design pattern to use for one big method calling many private methods

    - by Jeune
    I have a class that has a big method that calls on a lot of private methods. I think I want to extract those private methods into their own classes for one because they contain business logic and I think they should be public so they can be unit tested. Here's a sample of the code: public void handleRow(Object arg0) { if (continueRunning){ hashData=(HashMap<String, Object>)arg0; Long stdReportId = null; Date effDate=null; if (stdReportIds!=null){ stdReportId = stdReportIds[index]; } if (effDates!=null){ effDate = effDates[index]; } initAndPutPriceBrackets(hashData, stdReportId, effDate); putBrand(hashData,stdReportId,formHandlerFor==0?true:useLiveForFirst); putMultiLangDescriptions(hashData,stdReportId); index++; if (stdReportIds!=null && stdReportIds[0].equals(stdReportIds[1])){ continueRunning=false; } if (formHandlerFor==REPORTS){ putBeginDate(hashData,effDate,custId); } //handle logic that is related to pricemaps. lstOfData.add(hashData); } } What design pattern should I apply to this problem?

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  • Eclipse: Should I create a workspace for each project ?

    - by Zombies
    I am simply wondering whether it is best to put all of my Eclipse projects into one workspace, or do a 1 workspace per 1 project. I am just a solo developer, for hobby more or less, but the apps I create do actually have production versions that are running on rather frequent cron jobs, so its almost like an amateur production environment. The only problems I have noticed so far is for exporting JARs, I have the potential to include source files from other projects which seems like it could get messy (maybe?).

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  • Should I be using the command pattern? Seems like a lot of work...

    - by Fedor
    My Room class has a lot of methods I used before I decided to use the command pattern. Previously, I was invoking a lot of commands and now it seems I have to make a method in my roomParser class for every method. If I wanted to invoke say, setHotelCode I would have to create a method in roomParser that iterates through and invokes the method. Is this the way I should be using the command pattern? <?php interface Parseable { public function parse( $arr, $dept ); } class Room implements Parseable { protected $_adults; protected $_kids; protected $_startDate; protected $_endDate; protected $_hotelCode; protected $_sessionNs; protected $_minRate; protected $_maxRate; protected $_groupCode; protected $_rateCode; protected $_promoCode; protected $_confCode; protected $_currency = 'USD'; protected $_soapAction; protected $_soapHeaders; protected $_soapServer; protected $_responseXml; protected $_requestXml; public function __construct( $startdate,$enddate,$rooms=1,$adults=2,$kids=0 ) { $this->setNamespace(SESSION_NAME); $this->verifyDates( $startdate, $enddate ); $this->_rooms= $rooms; $this->_adults= $adults; $this->_kids= $kids; $this->setSoapAction(); $this->setRates(); } public function parse( $arr, $dept ) { $this->_price = $arr * $dept * rand(); return $this; } public function setNamespace( $namespace ) { $this->_sessionNs = $namespace; } private function verifyDates( $startdate, $enddate ) {} public function setSoapAction( $str= 'CheckAvailability' ) { $this->_soapAction = $str; } public function setRates( $rates='' ) { } public function setHotelCode($code ) { $this->_hotelCode = $code; } private function getSoapHeader() { return '<?xml version="1.0" encoding="utf-8"?> <soap:Header> </soap:Header>'; } private function getSoapFooter() { return '</soap:Envelope>'; } private function getSource() { return '<POS> <Source><RequestorId ID="" ID_Context="" /></Source> </POS>'; } function requestXml() { $this->_requestXml = $this->getSoapHeader(); $this->_requestXml .='<soap:Body></soap:Body>'; return $this->_requestXml; } private function setSoapHeaders ($contentLength) { $this->_soapHeaders = array('POST /url HTTP/1.1', 'Host: '.SOAP_HOST, 'Content-Type: text/xml; charset=utf-8', 'Content-Length: '.$contentLength); } } class RoomParser extends SplObjectStorage { public function attach( Parseable $obj ) { parent::attach( $obj ); } public function parseRooms( $arr, $dept ) { for ( $this->rewind(); $this->valid(); $this->next() ) { $ret = $this->current()->parse( $arr, $dept ); echo $ret->getPrice(), PHP_EOL; } } } $arrive = '12/28/2010'; $depart = '01/02/2011'; $rooms = new RoomParser( $arrive, $depart); $rooms->attach( new Room( '12/28/2010', '01/02/2011') ); $rooms->attach( new Room( '12/29/2010', '01/04/2011') ); echo $rooms->count(), ' Rooms', PHP_EOL; Edit: I'm thinking it may be easier if I made the RoomParser less generic by storing properties that all the objects will share. Though I'll probably have to make methods if I want to override for a certain object.

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