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  • migrating sharepoint databases

    - by Alex Bransky
    If you're wondering how to migrate your SharePoint databases to a new server, this Microsoft article is actually pretty useful, though still overly complex like most of their other articles. http://technet.microsoft.com/en-us/library/cc512725.aspx The one thing I would change is that they seem to recommend installing SQL Server Configuration Manager on web servers, when all that was needed in my case was to add an entry to the hosts file on the SharePoint web server that used the IP address of the new SQL Server with the name of the old SQL Server.  This might not be appropriate in cases where the old server is not being decommissioned.

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  • How do I remove Ubuntu from a dual-boot Windows 7 laptop?

    - by Alex
    Im new to Ubuntu and liked it a lot! however after testing it on my old crappy laptop i now want to remove it. Ive looked at tutorials on how to uninstall and it says to start by deleting the linux partition of the hard drive.however after opening Computer management, I cannot locate my linux partition. same as when I go to System Configuration, and click on the "boot" tab, my computer does not list any operating system other than Windows 7. Any Way around this or perhaps a different way to uninstall?

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  • XNA Octree with batching

    - by Alex
    I'm integrating batching in my engine. However I'm using an octree which is auto generated around my scene. Now batching renders a hole group at ones while an octree sorts out which objects that should be rendered within the camera frustum, therefore dividing the group. Batching and octree doesn't go along very well, right? Problem: The way I see it I have two options, either create batch groups based on objects who are close to one another within the octree or I can rebuild the batching matrixbuffer for the instances visible each frame. Which approach should I go with or does there exist another solution?

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  • simple sql group by custom groups question [migrated]

    - by alex
    imagine a mysql table that only has 2 columns, an id and a name of a color. with this query I know how many id's do I have for each color. SELECT color_name, count(id) FROM color_table GROUP BY (color_name); red:10 blue:5 yellow:3 green:1 my question is, is there a way I can specify to the "group by" some custom groups?? i mean, is there a query that results in this??: red:10 colors different than red: 9

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  • You can step over await

    - by Alex Davies
    I’ve just found the coolest feature of VS 2012 by far. I thought that being able to silence an exception from the “exception was thrown” popup was awesome, and the “reload all” button when a project file changes is amazing, but this is way beyond all of that. You can step over awaits when you debug your code!! With F10!!! Ok, so that may not sound such a big deal. You can step over ifs and whiles and no-one is celebrating. But await is different. await actually stops your method, signs up to be notified when a Task is finished,  returns, and resumes your method at some indeterminate point in the future. You could even end up continuing on a completely different thread. All that happens, and all I have to do is press F10. I used to have to painstakingly set a breakpoint on the first line of my callback before stepping over any asynchronous method. Even when we started using async, my mouse would instinctively click the margin every time I wanted to go past an await. And the times I was driven insane by my breakpoint getting hit by some other path of execution I don’t care about. I think this might have been introduced in the VS11 Beta, I’m pretty sure I tried it in the Async CTP in VS2010 and it didn’t work. Now it does! Woop!

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  • How to control messages to the same port from different emitters?

    - by Alex In Paris
    Scene: A company has many factories X, each emits a message to the same receive port in a Biztalk server Y; if all messages are processed without much delay, each will trigger an outgoing message to another system Z. Problem: Sometimes a factory loses its connection for a half-day or more and, when the connection is reestablished, thousands of messages get emitted. Now, the messages still get processed well by Y (Biztalk can easily handle the load) but system Z can't handle the flood and may lock up and severely delay the processing of all other messages from the other X. What is the solution? Creating multiple receive locations that permits us to pause one X or another would lose us information if the factory isn't smart enough to know whether the message was received or not. What is the basic pattern to apply in Biztalk for this problem? Would some throttling parameters help to limit the flow from any one X? Or are their techniques on the end part of Y which I should use instead ? I would prefer this last one since I can be confident that the message box will remember any failures, which could then be resumed.

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  • Projectile Rotation

    - by Alex
    I'm trying to add a projectile system like the projectiles in Realm Of The Mad God. (YouTube it to see what I mean) These projectiles seem to move according to their rotation perfectly and can have nearly any rotation. They also have near perfect hitboxing. What's the maths behind this? My Game works on an integer-based coordinate system, but at the moment projectiles can only shoot either 0, 45, 90, 135, 180, 225, 270 and 315 degrees.

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  • programs becoming unresponsive

    - by Alex
    I have changed from Mint 13 to Ubuntu, complete fresh install. However I regularly get programs becoming unresponsive seems to be more after when switching between screens or work places. eg before i was using firefox have 2 pop up screens(no junk ones) bank login and an ebay chat, switching between them and then firefox faded to grey and I had to force close as it become unresponsive. Ubuntu is very nice to use, but I never had these problems using mint 13. Is this common, are there any fixes coming??

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  • My book is released – Async in C# 5

    - by Alex Davies
    I’m pleased to announce that my book “Async in C# 5″ has been published by O’Reilly! http://oreil.ly/QQBjO3 If you want to know about how to use async, and whether it’s important for your code, I thoroughly recommend reading it. It’s the best book about the subject I’ve ever written. In fact it’s probably the best book I’ve written full stop. I may have only written one book. It also has a very fetching parrot on the cover, which would make a very good addition to your bookshelf.

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  • How to have an emacs function called when display size changes?

    - by Alex K
    I'm trying to define an emacs function that will be called when the display size changes, currently I'm not finding any hooks that I can use for this. I an NOT trying to notice when the emacs window changes size. My use case is that I have emacs open on my laptop, then I close it and bring it to work and plug it into a bigger monitor and turn it on via the keyboard. After logging in my windows are all in the top left corner. I want emacs to notice the screen size change and call my function allow me to reposition the window and change the font size. yes, I know about stay but I also want to change the font size. I'm running emacs 24.3.1 from emacsformacosx.com under OSX Mavericks

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  • Is it possible to measure if someone is a 'good' programmer? [closed]

    - by Alex Angas
    Possible Duplicate: How Can I Know Whether I Am a Good Programmer? There are a number of questions here about recognising or considering someone as a good/bad programmer. These are all subjective. What I'd like to know is if there is a way to measure this. I realise there will and should be a subjective element to it. But is it also possible to have some actual numbers to back up (or contradict) such an assessment?

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  • How do I keep user input and rendering independent of the implementation environment?

    - by alex
    I'm writing a Tetris clone in JavaScript. I have a fair amount of experience in programming in general, but am rather new to game development. I want to separate the core game code from the code that would tie it to one environment, such as the browser. My quick thoughts led me to having the rendering and input functions external to my main game object. I could pass the current game state to the rendering method, which could render using canvas, elements, text, etc. I could also map input to certain game input events, such as move piece left, rotate piece clockwise, etc. I am having trouble designing how this should be implemented in my object. Should I pass references to functions that the main object will use to render and process user input? For example... var TetrisClone = function(renderer, inputUpdate) { this.renderer = renderer || function() {}; this.inputUpdate = input || function() {}; this.state = {}; }; TetrisClone.prototype = { update: function() { // Get user input via function passed to constructor. var inputEvents = this.inputUpdate(); // Update game state. // Render the current game state via function passed to constructor. this.renderer(this.state); } }; var renderer = function(state) { // Render blocks to browser page. } var inputEvents = {}; var charCodesToEvents = { 37: "move-piece-left" /* ... */ }; document.addEventListener("keypress", function(event) { inputEvents[event.which] = true; }); var inputUpdate = function() { var translatedEvents = [], event, translatedEvent; for (event in inputEvents) { if (inputEvents.hasOwnProperty(event)) { translatedEvent = charCodesToEvents[event]; translatedEvents.push(translatedEvent); } } inputEvents = {}; return translatedEvents; } var game = new TetrisClone(renderer, inputUpdate); Is this a good game design? How would you modify this to suit best practice in regard to making a game as platform/input independent as possible?

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  • Rejoining two partitions

    - by Alex
    I was courious about Ubuntu so I decided I would give it a chance, therefore I installed it on a parition on my harddrive. Now a couple of months later I haven't used windows once so i decided to go with ubuntu only. I deleted my windows partition with GParted and thought that it was all good. BUT the now formated diskspace that used to be home to windows is now only a formated partition. How do I connect it to the partition where my ubuntu installation lays iow go back to having a non parted hard drive?

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  • What is the standard way of using Q15 values?

    - by Alex
    To process 8-bit pixels, to do things like gamma correction without losing information, we normally upsample the values, work in 16 bits or whatever, and then downsample them to 8 bits. Now, this is a somewhat new area for me, so please excuse incorrect terminology etc. For my needs I have chosen to work in "non-standard" Q15, where I only use the upper half of the range (0.0-1.0), and 0x8000 represents 1.0 instead of -1.0. This makes it much easier to calculate things in C. But I ran into a problem with SSSE3. It has the PMULHRSW instruction which multiplies Q15 numbers, but it uses the "standard" range of Q15 is [-1,1-2?¹5], so multplying (my) 0x8000 (1.0) by 0x4000 (0.5) gives 0xC000 (-0.5), because it thinks 0x8000 is -1. This is quite annoying. What am I doing wrong? Should I keep my pixel values in the 0000-7FFF range? This kind of defeats the purpose of it being a fixed-point format. Is there a way around this? Maybe some trick? Is there some kind of definitive treatise on Q15 which discusses all this?

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  • problem after suspend ubuntu 12.04

    - by alex
    I'd like to have a thing cleared. I just started using Ubuntu and installed 12.04 the only problem is that when i turn my laptop back on after suspension i get a black screen with this written: legacy_resume():pnp_bus_resume+0x0/0x70 return -19 PM: Device 00:09 failed to resume: error -19 i8042: Can't reactivate AUX port and after this message at times my touchpad doesn't work as well. I am currently using a vpc eh2n1e thanks for the support

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  • Dynamic Components

    - by Alex
    I am attempting to design a component-based architecture that allows Components to be dynamically enabled and disabled, much like the system employed by Unity3D. For example, all Components are implicitly enabled by default; however, if one desires to halt execution of code for a particular Component, one can disable it. Naively, I want to have a boolean flag in Component (which is an abstract class), and somehow serialize all method calls into strings, so that some sort of ComponentManager can check if a given Component is enabled/disabled before processing a method call on it. However, this is a pretty bad solution. I feel like I should employ some variation of the state paradigm, but I have yet to make progress. Any help would be greatly appreciated,

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  • Google not showing any pages from my site in the index after three months [on hold]

    - by Alex Coisman
    Despite having a sitemap and using Google Webmaster Tools, it has been over 3 months and my site has not been added to the Google index at all. Here's the site: www.famouslefthandedpeople.com As far as I know, I have done everything correctly. However, there must be something I am overlooking that is preventing Google from indexing the site. I do not have a robots.txt file, so allow/disallow isn't the issue. Although the content of the site is sparse, it is original and not duplicated internally or externally so Panda/Penguin should not be a problem. I have reviewed the answers at Why isn't my website in Google search results? and I don't think it applies here. If it matters, I am using WordPress to create the site. What other factors should I be looking at in order to troubleshoot this?

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  • Google Analytics Funnel problems

    - by Alex
    I have a problem with the funnels in Google Analytics. So I have a e-commerce website that I want to track the user path to a purchase. I want GA to track if a user goes trough these steps [Item page]-[Purchase]-[Checkout]. I thought this could be done by funnels and my setup currently now consist of: Step 1: [Item page] (Required) Step 2: [Purchase] Goal: [Checkout] But when I go to the "Funnel Visualization Report" the following shows. [Item page] Visits: 150 [Purchase page] Visits: 170 [Checkout] Visits: 32 How can the [Purchase page] be higher than the [Item page]? I searched the internet over, and found something called Horizontal Funnels but this doesn't show the correct numbers, again the purchase and checkout steps are higher than the item page. So somehow it doesn't need step 1, to fulfill the funnels/goals. What am I doing wrong?

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  • What companies do what I'm interested in? [closed]

    - by Alex
    I'm a systems guy. People change their concentrations to avoid taking operating systems, while I took it during my first semester after transferring. I'm taking compilers and networks now, and I think they're awesome. And yet there are so many job postings looking for people to do work in things like web development, and so few postings looking for people to work in kernel hacking or network engineering. What sorts of companies do these things? I'm currently awaiting a contract in the mail for an internship with VMWare, so I'm not out of a job for the summer. Still, I'd like to companies do these things.

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  • Debugging XSLT with extension objects in Visual Studio 2010

    - by Alex Ciminian
    I'm currently working on a project that involves a lot of XSLT transformations and I really need a debugger (I have XSLTs that are 1000+ lines long and I didn't write them :-). The project is written in C# and makes use of extension objects: xslArg.AddExtensionObject("urn:<obj>", new <Obj>()); From my knowledge, in this situation Visual Studio is the only tool that can help me debug the transformations step-by-step. The static debugger is no use because of the extension objects (it throws an error when it reaches elements that reference their namespace). Fortunately, I've found this thread which gave me a starting point (at least I know it can be done). After searching MSDN, I found the criteria that makes stepping into the transform possible. They are listed here. In short: the XML and the XSLT must be loaded via a class that has the IXmlLineInfo interface (XmlReader & co.) the XML resolver used in the XSLTCompiledTransform constructor is file-based (XmlUriResolver should work). the stylesheet should be on the local machine or on the intranet (?) From what I can tell, I fit all these criteria, but it still doesn't work. The relevant code samples are posted below: // [...] xslTransform = new XslCompiledTransform(true); xslTransform.Load(XmlReader.Create(new StringReader(contents)), null, new BaseUriXmlResolver(xslLocalPath)); // [...] // I already had the xml loaded in an xmlDocument // so I have to convert to an XmlReader XmlTextReader r = new XmlTextReader(new StringReader(xmlDoc.OuterXml)); XsltArgumentList xslArg = new XsltArgumentList(); xslArg.AddExtensionObject("urn:[...]", new [...]()); xslTransform.Transform(r, xslArg, context.Response.Output); I really don't get what I'm doing wrong. I've checked the interfaces on both XmlReader objects and they implement the required one. Also, BaseUriXmlResolver inherits from XmlUriResolver and the stylesheet is stored locally. The screenshot below is what I get when stepping into the Transform function. First I can see the stylesheet code after stepping through the parameters (on template-match), I get this: If anyone has any idea why it doesn't work or has an alternative way of getting it to work I'd be much obliged :). Thanks, Alex

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  • HttpClient response handler always returns closed stream

    - by Alex Ciminian
    I'm new to Java development so please bear with me. Also, I hope I'm not the champion of tl;dr :). I'm using HttpClient to make requests over Http (duh!) and I'd gotten it to work for a simple servlet that receives an URL as a query string parameter. I realized that my code could use some refactoring, so I decided to make my own HttpResponseHandler, to clean up the code, make it reusable and improve exception handling. I currently have something like this: public class HttpResponseHandler implements ResponseHandler<InputStream>{ public InputStream handleResponse(HttpResponse response) throws ClientProtocolException, IOException { int statusCode = response.getStatusLine().getStatusCode(); InputStream in = null; if (statusCode != HttpStatus.SC_OK) { throw new HttpResponseException(statusCode, null); } else { HttpEntity entity = response.getEntity(); if (entity != null) { in = entity.getContent(); // This works // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); } } return in; } } And in the method where I make the actual request: HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(target); ResponseHandler<InputStream> httpResponseHandler = new HttpResponseHandler(); try { InputStream in = httpclient.execute(httpget, httpResponseHandler); // This doesn't work // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); return in; } catch (HttpResponseException e) { throw new HttpResponseException(e.getStatusCode(), null); } The problem is that the input stream returned from the handler is closed. I don't have any idea why, but I've checked it with the prints in my code (and no, I haven't used them both at the same time :). While the first print works, the other one gives a closed stream error. I need InputStreams, because all my other methods expect an InputStream and not a String. Also, I want to be able to retrieve images (or maybe other types of files), not just text files. I can work around this pretty easily by giving up on the response handler (I have a working implementation that doesn't use it), but I'm pretty curious about the following: Why does it do what it does? How do I open the stream, if something closes it? What's the right way to do this, anyway :)? I've checked the docs and I couldn't find anything useful regarding this issue. To save you a bit of Googling, here's the Javadoc and here's the HttpClient tutorial (Section 1.1.8 - Response handlers). Thanks, Alex

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  • How to set up dual quadro cards on RHEL 5.5?

    - by Alex J. Roberts
    I have a RHEL 5 workstation with 2 nvidia Quadro FX4500 cards, with one display attached to each card. After doing a clean install of RHEL 5.5, the second display doesnt work (it worked ok in RHEL 5.2). Neither separate X screens nor Xinerama are working. The kernel version is 2.6.18-194.el5 I've tried nvidia drivers 185.18.36 (the ones that i was using on 5.2) and the latest 260.19.36 and neither works. My xorg.conf is as follows: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 1.0 (buildmeister@builder58) Fri Aug 14 18:34:43 PDT 2009 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" FontPath "unix/:7100" EndSection Section "ServerFlags" Option "Xinerama" "1" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from data in "/etc/sysconfig/keyboard" Identifier "Keyboard0" Driver "kbd" Option "XkbLayout" "us" Option "XkbModel" "pc105" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 3007WFP" HorizSync 49.3 - 98.5 VertRefresh 60.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 3007WFP" HorizSync 49.3 - 98.5 VertRefresh 60.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 4500" BusID "PCI:10:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 4500" BusID "PCI:129:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection And the Xorg Log: X Window System Version 7.1.1 Release Date: 12 May 2006 X Protocol Version 11, Revision 0, Release 7.1.1 Build Operating System: Linux 2.6.18-164.11.1.el5 x86_64 Red Hat, Inc. Current Operating System: Linux blur.svsdsde 2.6.18-194.el5 #1 SMP Tue Mar 16 21:52:39 EDT 2010 x86_64 Build Date: 06 March 2010 Build ID: xorg-x11-server 1.1.1-48.76.el5 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Fri Feb 18 09:52:08 2011 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "Layout0" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (**) | |-->Device "Device0" (**) |-->Screen "Screen1" (1) (**) | |-->Monitor "Monitor1" (**) | |-->Device "Device1" (**) |-->Input Device "Keyboard0" (**) |-->Input Device "Mouse0" (**) FontPath set to: unix/:7100 (==) RgbPath set to "/usr/share/X11/rgb" (==) ModulePath set to "/usr/lib64/xorg/modules" (**) Option "Xinerama" "1" (**) Xinerama: enabled (==) Max clients allowed: 512, resource mask: 0xfffff (II) Open ACPI successful (/var/run/acpid.socket) (II) Module ABI versions: X.Org ANSI C Emulation: 0.3 X.Org Video Driver: 1.0 X.Org XInput driver : 0.6 X.Org Server Extension : 0.3 X.Org Font Renderer : 0.5 (II) Loader running on linux (II) LoadModule: "bitmap" (II) Loading /usr/lib64/xorg/modules/fonts/libbitmap.so (II) Module bitmap: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font Bitmap (II) LoadModule: "pcidata" (II) Loading /usr/lib64/xorg/modules/libpcidata.so (II) Module pcidata: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Video Driver, version 1.0 (++) using VT number 7 (II) PCI: PCI scan (all values are in hex) (II) PCI: 00:00:0: chip 10de,005e card 103c,1500 rev a3 class 05,80,00 hdr 00 (II) PCI: 00:01:0: chip 10de,0051 card 103c,1500 rev a3 class 06,01,00 hdr 80 (II) PCI: 00:01:1: chip 10de,0052 card 103c,1500 rev a2 class 0c,05,00 hdr 80 (II) PCI: 00:02:0: chip 10de,005a card 103c,1500 rev a2 class 0c,03,10 hdr 80 (II) PCI: 00:02:1: chip 10de,005b card 103c,1500 rev a3 class 0c,03,20 hdr 80 (II) PCI: 00:04:0: chip 10de,0059 card 103c,1500 rev a2 class 04,01,00 hdr 00 (II) PCI: 00:06:0: chip 10de,0053 card 103c,1500 rev f2 class 01,01,8a hdr 00 (II) PCI: 00:07:0: chip 10de,0054 card 103c,1500 rev f3 class 01,01,85 hdr 00 (II) PCI: 00:08:0: chip 10de,0055 card 103c,1500 rev f3 class 01,01,85 hdr 00 (II) PCI: 00:09:0: chip 10de,005c card 0000,0000 rev a2 class 06,04,01 hdr 01 (II) PCI: 00:0a:0: chip 10de,0057 card 103c,1500 rev a3 class 06,80,00 hdr 00 (II) PCI: 00:0e:0: chip 10de,005d card 0000,0000 rev a3 class 06,04,00 hdr 01 (II) PCI: 00:18:0: chip 1022,1100 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:1: chip 1022,1101 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:2: chip 1022,1102 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:3: chip 1022,1103 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:0: chip 1022,1100 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:1: chip 1022,1101 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:2: chip 1022,1102 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:3: chip 1022,1103 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 05:05:0: chip 104c,8023 card 103c,1500 rev 00 class 0c,00,10 hdr 00 (II) PCI: 0a:00:0: chip 10de,009d card 10de,02af rev a1 class 03,00,00 hdr 00 (II) PCI: End of PCI scan (II) PCI-to-ISA bridge: (II) Bus -1: bridge is at (0:1:0), (0,-1,-1), BCTRL: 0x0008 (VGA_EN is set) (II) Subtractive PCI-to-PCI bridge: (II) Bus 5: bridge is at (0:9:0), (0,5,5), BCTRL: 0x0206 (VGA_EN is cleared) (II) Bus 5 non-prefetchable memory range: [0] -1 0 0xf5000000 - 0xf50fffff (0x100000) MX[B] (II) PCI-to-PCI bridge: (II) Bus 10: bridge is at (0:14:0), (0,10,10), BCTRL: 0x000a (VGA_EN is set) (II) Bus 10 I/O range: [0] -1 0 0x00003000 - 0x00003fff (0x1000) IX[B] (II) Bus 10 non-prefetchable memory range: [0] -1 0 0xf3000000 - 0xf4ffffff (0x2000000) MX[B] (II) Bus 10 prefetchable memory range: [0] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B] (II) Host-to-PCI bridge: (II) Bus 0: bridge is at (0:24:0), (0,0,10), BCTRL: 0x0008 (VGA_EN is set) (II) Bus 0 I/O range: [0] -1 0 0x00000000 - 0x0000ffff (0x10000) IX[B] (II) Bus 0 non-prefetchable memory range: [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] (II) Bus 0 prefetchable memory range: [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] (--) PCI:*(10:0:0) nVidia Corporation Quadro FX 4500 rev 161, Mem @ 0xf3000000/24, 0xc0000000/28, 0xf4000000/24, I/O @ 0x3000/7 (II) Addressable bus resource ranges are [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] [1] -1 0 0x00000000 - 0x0000ffff (0x10000) IX[B] (II) OS-reported resource ranges: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] (II) Active PCI resource ranges: [0] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [1] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [...snipped... post too long] [28] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [29] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) Active PCI resource ranges after removing overlaps: [0] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [1] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [...snipped... post too long] [28] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [29] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) OS-reported resource ranges after removing overlaps with PCI: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] (II) All system resource ranges: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [16] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [17] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [18] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [19] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [20] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [21] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [22] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [23] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [24] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [25] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [26] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [27] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [28] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [29] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [30] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [31] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [32] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [33] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [34] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [35] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) LoadModule: "extmod" (II) Loading /usr/lib64/xorg/modules/extensions/libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension SHAPE (II) Loading extension MIT-SUNDRY-NONSTANDARD (II) Loading extension BIG-REQUESTS (II) Loading extension SYNC (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XC-MISC (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-Misc (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension TOG-CUP (II) Loading extension Extended-Visual-Information (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "dbe" (II) Loading /usr/lib64/xorg/modules/extensions/libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "glx" (II) Loading /usr/lib64/xorg/modules/extensions/libglx.so (II) Module glx: vendor="NVIDIA Corporation" compiled for 4.0.2, module version = 1.0.0 Module class: X.Org Server Extension (II) NVIDIA GLX Module 185.18.36 Fri Aug 14 18:27:24 PDT 2009 (II) Loading extension GLX (II) LoadModule: "freetype" (II) Loading /usr/lib64/xorg/modules/fonts/libfreetype.so (II) Module freetype: vendor="X.Org Foundation & the After X-TT Project" compiled for 7.1.1, module version = 2.1.0 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font FreeType (II) LoadModule: "type1" (II) Loading /usr/lib64/xorg/modules/fonts/libtype1.so (II) Module type1: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.2 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font Type1 (II) LoadModule: "record" (II) Loading /usr/lib64/xorg/modules/extensions/librecord.so (II) Module record: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.13.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension RECORD (II) LoadModule: "dri" (II) Loading /usr/lib64/xorg/modules/extensions/libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Server Extension, version 0.3 (II) Loading sub module "drm" (II) LoadModule: "drm" (II) Loading /usr/lib64/xorg/modules/linux/libdrm.so (II) Module drm: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Server Extension, version 0.3 (II) Loading extension XFree86-DRI (II) LoadModule: "nvidia" (II) Loading /usr/lib64/xorg/modules/drivers/nvidia_drv.so (II) Module nvidia: vendor="NVIDIA Corporation" compiled for 4.0.2, module version = 1.0.0 Module class: X.Org Video Driver (II) LoadModule: "kbd" (II) Loading /usr/lib64/xorg/modules/input/kbd_drv.so (II) Module kbd: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.1.0 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 0.6 (II) LoadModule: "mouse" (II) Loading /usr/lib64/xorg/modules/input/mouse_drv.so (II) Module mouse: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.1.1 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 0.6 (II) NVIDIA dlloader X Driver 185.18.36 Fri Aug 14 17:51:02 PDT 2009 (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs (II) Primary Device is: PCI 0a:00:0 (--) Chipset NVIDIA GPU found (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib64/xorg/modules/libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.3 (II) Loading sub module "wfb" (II) LoadModule: "wfb" (II) Loading /usr/lib64/xorg/modules/libwfb.so (II) Module wfb: vendor="NVIDIA Corporation" compiled for 7.1.99.2, module version = 1.0.0 (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Loading /usr/lib64/xorg/modules/libramdac.so (II) Module ramdac: vendor="X.Org Foundation" compiled for 7.1.1, module version = 0.1.0 ABI class: X.Org Video Driver, version 1.0 (II) resource ranges after xf86ClaimFixedResources() call: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [16] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [17] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [18] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [19] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [20] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [21] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [22] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [23] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [24] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [25] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [26] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [27] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [28] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [29] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [30] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [31] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [32] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [33] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [34] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [35] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) resource ranges after probing: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [16] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [17] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [18] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [19] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [20] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [21] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [22] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [23] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [24] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [25] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [26] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [27] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [28] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [29] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [30] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [31] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [32] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [33] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [34] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [35] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [36] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [37] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [38] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) [39] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [40] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) Setting vga for screen 0. (**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32 (==) NVIDIA(0): RGB weight 888 (==) NVIDIA(0): Default visual is TrueColor (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) (**) NVIDIA(0): Option "TwinView" "0" (**) NVIDIA(0): Option "MetaModes" "nvidia-auto-select +0+0" (**) NVIDIA(0): Enabling RENDER acceleration (II) NVIDIA(0): Support for GLX with the Damage and Composite X extensions is (II) NVIDIA(0): enabled. (II) NVIDIA(0): NVIDIA GPU Quadro FX 4500 (G70GL) at PCI:10:0:0 (GPU-0) (--) NVIDIA(0): Memory: 524288 kBytes (--) NVIDIA(0): VideoBIOS: 05.70.02.41.01 (II) NVIDIA(0): Detected PCI Express Link width: 16X (--) NVIDIA(0): Interlaced video modes are supported on this GPU (--) NVIDIA(0): Connected display device(s) on Quadro FX 4500 at PCI:10:0:0: (--) NVIDIA(0): DELL 3007WFP (DFP-0) (--) NVIDIA(0): DELL 3007WFP (DFP-0): 310.0 MHz maximum pixel clock (--) NVIDIA(0): DELL 3007WFP (DFP-0): Internal Dual Link TMDS (II) NVIDIA(0): Assigned Display Device: DFP-0 (II) NVIDIA(0): Validated modes: (II) NVIDIA(0): "nvidia-auto-select+0+0" (II) NVIDIA(0): Virtual screen size determined to be 2560 x 1600 (--) NVIDIA(0): DPI set to (101, 101); computed from "UseEdidDpi" X config (--) NVIDIA(0): option (WW) NVIDIA(0): UBB is incompatible with the Composite extension. Disabling (WW) NVIDIA(0): UBB. (==) NVIDIA(0): Disabling 32-bit ARGB GLX visuals. (--) Depth 24 pixmap format is 32 bpp (II) do I need RAC? No, I don't. (II) resource ranges after preInit: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [16] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [17] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [18] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [19] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [20] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [21] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [22] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [23] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [24] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [25] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [26] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [27] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [28] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [29] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [30] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [31] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [32] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [33] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [34] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [35] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [36] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [37] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [38] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) [39] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [40] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) NVIDIA(GPU-1): NVIDIA GPU Quadro FX 4500 (G70GL) at PCI:129:0:0 (GPU-1) (--) NVIDIA(GPU-1): Memory: 524288 kBytes (--) NVIDIA(GPU-1): VideoBIOS: 05.70.02.41.01 (II) NVIDIA(GPU-1): Detected PCI Express Link width: 16X (--) NVIDIA(GPU-1): Interlaced video modes are supported on this GPU (--) NVIDIA(GPU-1): Connected display device(s) on Quadro FX 4500 at PCI:129:0:0: (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0) (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0): 310.0 MHz maximum pixel clock (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0): Internal Dual Link TMDS (II) NVIDIA(0): Initialized GPU GART. (II) NVIDIA(0): Setting mode "nvidia-auto-select+0+0" (II) Loading extension NV-GLX (II) NVIDIA(0): NVIDIA 3D Acceleration Architecture Initialized (==) NVIDIA(0): Disabling shared memory pixmaps (II) NVIDIA(0): Using the NVIDIA 2D acceleration architecture (==) NVIDIA(0): Backing store disabled (==) NVIDIA(0): Silken mouse enabled (**) Option "dpms" (**) NVIDIA(0): DPMS enabled (II) Loading extension NV-CONTROL (==) RandR enabled (II) Setting vga for screen 0. (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XC-APPGROUP (II) Initializing built-in extension SECURITY (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension XFree86-Bigfont (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE (II) Initializing built-in extension XEVIE (II) Initializing extension GLX (WW) Disabling Composite since Xinerama is enabled (**) Option "CoreKeyboard" (**) Keyboard0: Core Keyboard (**) Option "Protocol" "standard" (**) Keyboard0: Protocol: standard (**) Option "AutoRepeat" "500 30" (**) Option "XkbRules" "xorg" (**) Keyboard0: XkbRules: "xorg" (**) Option "XkbModel" "pc105" (**) Keyboard0: XkbModel: "pc105" (**) Option "XkbLayout" "us" (**) Keyboard0: XkbLayout: "us" (**) Option "CustomKeycodes" "off" (**) Keyboard0: CustomKeycodes disabled (**) Option "Protocol" "auto" (**) Mouse0: Device: "/dev/input/mice" (**) Mouse0: Protocol: "auto" (**) Option "CorePointer" (**) Mouse0: Core Pointer (**) Option "Device" "/dev/input/mice" (**) Option "Emulate3Buttons" "no" (**) Option "ZAxisMapping" "4 5" (**) Mouse0: ZAxisMapping: buttons 4 and 5 (**) Mouse0: Buttons: 9 (II) XINPUT: Adding extended input device "Mouse0" (type: MOUSE) (II) XINPUT: Adding extended input device "Keyboard0" (type: KEYBOARD) (--) Mouse0: PnP-detected protocol: "ExplorerPS/2" (II) Mouse0: ps2EnableDataReporting: succeeded (II) Open ACPI successful (/var/run/acpid.socket) (II) NVIDIA(0): Setting mode "nvidia-auto-select+0+0" (II) Mouse0: ps2EnableDataReporting: succeeded (the snipped part can be changed if necessary) Any help at all would be appreciated. Cheers, Alex

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  • wmi not available for some time after reboot

    - by Alex Okrushko
    I'm having the problem with the WMI availability on logon. Right after reboot I open cmd and with python interpreter: >>> import wmi >>> c = wmi.WMI() >>> c.Win32_OperatingSystem() Traceback (most recent call last): File "<stdin>", line 1, in <module> File "C:\Python27\lib\site-packages\wmi.py", line 1147, in __getattr__ return getattr (self._namespace, attribute) File "C:\Python27\lib\site-packages\win32com\client\dynamic.py", line 516, in __getattr__ raise AttributeError("%s.%s" % (self._username_, attr)) AttributeError: winmgmts:.Win32_OperatingSystem >>> 5 minutes later I open another cmd and python interpreter: Python 2.7.3 (default, Apr 10 2012, 23:31:26) [MSC v.1500 32 bit (Intel)] on win 32 Type "help", "copyright", "credits" or "license" for more information. >>> import wmi >>> c = wmi.WMI() >>> c.Win32_OperatingSystem() [<_wmi_object: \\W520-ALEX-WIN7\root\cimv2:Win32_OperatingSystem=@>] >>> NOTE: the first cmd still keeps saying AttributeError even 5 minutes later. NOTE 2: if I logout and login wmi is available, so it is somehow effected by reboot with process explorer I check the environmental variables and they are the same for both cmds What could that be? Please help. UPDATE: Apparently the problem is connecting to the wbem services: >>> import win32com.client >>> win32com.client.Dispatch('WbemScripting.SWbemLocator') <COMObject WbemScripting.SWbemLocator> >>> wmi_service= win32com.client.Dispatch('WbemScripting.SWbemLocator') >>> wbem_service = wmi_service.ConnectServer('.','root/cimv2') >>> wbem_service <COMObject <unknown>> >>> items = wbem_service.ExecQuery('Select * from Win32_OperatingSystem') Traceback (most recent call last): File "<stdin>", line 1, in <module> File "<COMObject <unknown>>", line 3, in ExecQuery File "C:\Python27\lib\site-packages\win32com\client\dynamic.py", line 282, in _ApplyTypes_ result = self._oleobj_.InvokeTypes(*(dispid, LCID, wFlags, retType, argTypes ) + args) pywintypes.com_error: (-2147352567, 'Exception occurred.', (0, u'SWbemServicesEx ', u'Generic failure ', None, 0, -2147217407), None) >>> NOTE 3: wmic os always worked. NOTE 4: re-installing pywin32 package didn't help. Neither did Re-registering/re-compiling the WMI components and resetting of the WMI database (as recommended here) NOTE 5: my 4 Other laptops don't have this problem. Also wmiprov.log has: (Mon Oct 29 11:40:07 2012.248587) : *************************************** (Mon Oct 29 11:40:07 2012.248587) : Could not get pointer to binary resource for file: (Mon Oct 29 11:40:07 2012.248587) : C:\Windows\system32\drivers\ndis.sys[MofResourceName](Mon Oct 29 11:40:07 2012.248587) : (Mon Oct 29 11:40:07 2012.248587) : *************************************** (Mon Oct 29 11:40:07 2012.248587) : *************************************** (Mon Oct 29 11:40:07 2012.248587) : Could not get pointer to binary resource for file: (Mon Oct 29 11:40:07 2012.248587) : C:\Windows\system32\drivers\en-US\ndis.sys.mui[MofResourceName](Mon Oct 29 11:40:07 2012.248587) : (Mon Oct 29 11:40:07 2012.248587) : *************************************** (Mon Oct 29 11:40:07 2012.248603) : *************************************** (Mon Oct 29 11:40:07 2012.248603) : Could not get pointer to binary resource for file: (Mon Oct 29 11:40:07 2012.248603) : C:\Windows\system32\DRIVERS\wmiacpi.sys[MofResource](Mon Oct 29 11:40:07 2012.248603) : (Mon Oct 29 11:40:07 2012.248603) : *************************************** (Mon Oct 29 11:40:07 2012.248603) : *************************************** (Mon Oct 29 11:40:07 2012.248603) : Could not get pointer to binary resource for file: (Mon Oct 29 11:40:07 2012.248603) : C:\Windows\system32\DRIVERS\monitor.sys[MonitorWMI](Mon Oct 29 11:40:07 2012.248603) : (Mon Oct 29 11:40:07 2012.248603) : *************************************** NOTE 6: the WMIDiag tool report is at my dropbox

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  • HR According to Batman

    - by D'Arcy Lussier
    Any idea who that guy is running alongside the Caped Crusader? That’s Nightwing, but you may know him as Robin…well, the first Robin anyway. There were actually like 5 Robin’s according to Wikipedia: Dick Grayson, the original, who’s parents were circus performers killed by a gangster. Jason Todd, who was caught trying to steal tires off of the Batmobile. Tim Drake, who saw Dick’s parents die and figured out who Batman and Robin were. and a few others that get into recent time travel/altered reality storylines. What does this have to do with HR? Well, it somewhat ties in with an article by Alex Papadimoulis from 2008. In the article he talks about the “Cravath System”. The Craveth system was developed by a law firm called Cravath, Swaine & Moore back in the 19th century. In a nutshell, they believed in hiring the best and brightest straight out of school. These aspiring lawyers would then begin a fight for survival in the firm, with the strong surviving. In what’s termed the “Up and Out” rule, employees needed to be promoted within 3 years or leave the company. They should achieve partner within 7 – 8 years and no later than 10 after initially coming on board (read all about the system on Wikipedia here). Back to Alex’s article, he quotes from a book published in 1947 about the lawfirm: Under the “Cravath system” of taking a substantial number of men annually and keeping a current constantly moving up in the office, and its philosophy of tenure, men are constantly leaving… it is often difficult to keep the best men long enough to determine whether they shall be made partners, for Cravath-trained men are always in demand, usually at premium salaries. And so we see a pattern forming here: 1. Hire a whole whack of smart college graduates 2. Put them to work 3. The ones that stick around should move up the ladder. The ones that don’t stick around served the company well and left to expound the quality of the Cravath firm. Those that didn’t fall into either of those categories were just let go. There’s some interesting undercurrents to these ideas. If you stick around, you better keep your feet moving! I was at a Microsoft shindig a few months back, and was talking to a Microsoft employee. He shared that at MS you have 5 years to achieve a “senior” position within the company. Once you hit that mark, you can stay there for the rest of your career (he told about a guy who’s a “senior” developer and has been for the last 20+ years working on audio drivers for Windows), but you *must* hit that mark within the timeframe. What we see with Microsoft is Cravath’s system in action, whether intentional or not: bring in smart young people and see which ones stick. You need to give people something to work towards. Saying “You must reach this level or else!” is one way to look at it. The other way is to see achieving a higher rank in the organization as something for ambitious employees to reach towards. It’s important for an organization to always have the next generation of executives waiting in the wings, and unless you’re encouraging that early on you may find yourself in a position of needing to fill positions that nobody has been working towards. Now, you might suggest that this isn’t that big of a deal because you could just hire someone from outside the organization, but the Cravath system holds to the tenet of promoting internally; develop your own talent, since your business is the best place for the future leadership to learn teh business from. It’s OK for people to quit. Alex’s article really drives this point home, but its worth noting here also: its OK for your people to quit. In fact its inevitable…and more inevitable that it’ll be good people that leave. Some will stay and work towards the internal awards of promotion, but a number will get experience, serve the organization well, and then move on to something else. This should be expected and treated as a natural business occurrence. The idea of an alumni of an organization begins to come into play here: “That guy used to work for <insert company here>”. There’s a benefit in that: those best and brightest will be drawn to your organization and your reputation will permeate your market through former staff that are sought after because of how well you nurtured them. The Batman Hook All of this brings us back to Batman and his HR practice: when Dick decided he’d had enough of the Robin schtick, he quit and became his own…but he was always associated with Batman and people understood where his training had come from. To the Dark Knight’s credit, he continued training partners under the Robin brand. Luckily he didn’t have to worry about firing any of them (the ship sort of sails when you reveal a secret identity), although there was that unfortunate “quitting” of the second Robin when the Joker blew him up…but regardless, we see the Cravath system at work: bring in talent, expect great things, and be ok with whatever they decide for their careers. It’s an interesting way to approach HR, and luckily for us our business isn’t as dangerous or over-the-top as the caped crusader’s.

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  • Silverlight Cream for January 11, 2011 -- #1024

    - by Dave Campbell
    1,000 blogposts is quite a few, but to die-hard geeks, 1000 isn't the number... 1K is the number, and today is my 1K blogpost! I've been working up to this for at least 11 months. Way back at MIX10, I approached some vendors about an idea I had. A month ago I contacted them and others, and everyone I contacted was very generous and supportive of my idea. My idea was not to run a contest, but blog as normal, and whoever ended up on my 1K post would get some swag... and I set a cut-off at 13 posts. So... blogging normally, I had some submittals, and then ran my normal process to pick up the next posts until I hit a total of 13. To provide a distribution channel for the swag, everyone on the list, please send me your snail mail (T-shirts) and email (licenses) addresses as soon as possible.   I'd like to thank the following generous sponsors for their contributions to my fun (in alphabetic order): and Rachel Hawley for contributing 4 Silverlight control sets First Floor Software and Koen Zwikstra for contributing 13 licenses for Silverlight Spy and Sara Faatz/Jason Beres for contributing 13 licenses for Silverlight Data Visualization controls and Svetla Stoycheva for contributing T-Shirts for everyone on the post and Ina Tontcheva for contributing 13 licenses for RadControls for Silverlight + RadControls for Windows Phone and Charlene Kozlan for contributing 1 combopack standard, 2 DataGrid for Silverlight, and 2 Listbox for Silverlight Standard And now finally...in this Issue: Nigel Sampson, Jeremy Likness, Dan Wahlin, Kunal Chowdhurry, Alex Knight, Wei-Meng Lee, Michael Crump, Jesse Liberty, Peter Kuhn, Michael Washington, Tau Sick, Max Paulousky, Damian Schenkelman Above the Fold: Silverlight: "Demystifying Silverlight Dependency Properties" Dan Wahlin WP7: "Using Windows Phone Gestures as Triggers" Nigel Sampson Expression Blend: "PathListBox: making data look cool" Alex Knight From SilverlightCream.com: Using Windows Phone Gestures as Triggers Nigel Sampson blogged about WP7 Gestures, the Toolkit, and using Gestures as Triggers, and actually makes it looks simple :) Jounce Part 9: Static and Dynamic Module Management Jeremy Likness has episode 9 of his explanation of his MVVM framework, Jounce, up... and a big discussion of Modules and Module Management from a Jounce perspective. Demystifying Silverlight Dependency Properties Dan Wahlin takes a page from one of his teaching opportunities, and shares his knowledge of Dependency Properties with us... beginning with what they are, defining them in code, and demonstrating their use. Customizing Silverlight ChildWindow Style using Blend Kunal Chowdhurry has a great post up about getting your Child Windows to match the look & feel of the rest of youra app... plus a bunch of Blend goodness thrown in. PathListBox: making data look cool File this post by Alex Knight in the 'holy crap' file along with the others in this series! ... just check out that cool Ticker Style Path ListBox at the top of the blog... too cool! Web Access in Windows Phone 7 Apps Wei-Meng Lee has the 3rd part of his series on WP7 development up and in this one is discussing Web Access... I mean *discussing* it... tons of detail, code, and explanation... great post. Prevent your Silverlight XAP file from caching in your browser. Michael Crump helps relieve stress on Silverlight developers everywhere by exploring how to avoid caching of your XAP in the browser... (WPFS) MVVM Light Toolkit: Soup To Nuts Part I Jesse Liberty continues his Windows Phone from Scratch series with a new segment exploring Laurent Bugnion's MVVMLight Toolkit beginning with acquiring and installing the toolkit, then proceeds to discuss linking the View and ViewModel, the ViewModel Locator, and page navigation. Silverlight: Making a DateTimePicker Peter Kuhn attacks a problem that crops up on the forums a lot -- a DateTimePicker control for Silverlight... following the "It's so simple to build one yourself" advice, he did so, and provides the code for all of us! Windows Phone 7 Animated Button Press Michael Washington took exception to button presses that gave no visual feedback and produced a behavior that does just that. Using TweetSharp in a Windows Phone 7 app Tau Sick demonstrates using TweetSharp to put a twitter feed into a WP7 app, as he did in "Hangover Helper"... all the instructions from getting Tweeetshaprt to the code necessary. Bindable Application Bar Extensions for Windows Phone 7 Max Paulousky has a post discussing some real extensions to the ApplicationBar for WP7.. he begins with a bindable application bar by Nicolas Humann that I've missed, probably because his blog is in French... and extends it to allow using DelegateCommand. How to: Load Prism modules packaged in a separate XAP file in an OOB application Damian Schenkelman posts about Prism, AppModules in separate XAPs and running OOB... if you've tried this, you know it's a hassle.. Damian has the solution. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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