I'm looking to learn how to apply traditional animation techniques to my graphics engine - are there any tutorials or online-resources that can help?
- by blueberryfields
There are many traditional animation techniques - such as blurring of motion, motion along an elliptical curve rather than a straight line, counter-motion before beginning of movement - which help with creating the appearance of a realistic 3D animated character.
I'm looking to incorporate tools and short cuts for some of these into my graphics…