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  • Greasemonkey script for inserting math in gmail

    - by Elazar Leibovich
    I wish an easy way to communicate mathematical equations with gmail. There's a javascript script called AsciiMath, which should translate Tex-like equations into standard mathML. I thought that it would be nice to use this script with GM. I thought that before sending the email, this script would convert all the TeX-like equations in your email to MathML. Thus the reader which is using FF (or IE with MathPlayer installed) would be able to easily read those equations. Ideally, I wish to somehow keep the original TeX-like equations in a plain-text message, so that it would be readable by plain text email clients, such as mutt. Obviously the weakest link here is the client software, which most likely doesn't support MathML. Still if my correspondent is using Firefox and some kind of webmail (which is pretty reasonable) - it should work. My question is, is it possible? Did anyone do that? Do you see any technical problems with this approach (gmail filtering the MathML, client not parsing it correctly etc.)? Any smarter ideas?

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  • Calculating bounding grid coordinates to a user click on google maps/google earth

    - by user170304
    Hello, I have a requirement to calculate the centroid or geodesic midpoint of when a user clicks in between the lat/long grid crossing. The crossing forms a square in most parts of GE and sometimes elongated rectangles. This is due to the shape of the earth of course. I'm looking for a valid mathematical formula that would allow a user to click anywhere in between this grid and then an accurate function (in Javascript or server side code) that would take an assumed grid resolution (say 1km intervals for this discussion) and the input coordinates that should return a centroid coordinate within that graticule grid. To clarify please take a look at the attached image to my google group post: http://google-earth-api.googlegroups.com/web/Picture+5.png?gda=h5oFPz8AAAD315KpovipQeBwdfGpmW3ZhBc9PTADwYa-n193hZ6AItFmHuno63c7phcEXYVuRA6ccyFKn-rNKC-d1pM%5FIdV0&gsc=sz6bbAsAAABBKF7YXWYyc4GmXg-QruHj What I need to be able to do is if a user clicks anywhere in this grid square, I need to find the centroid or center point of that grid intersection/square or at least the bounding grid coordinates (that make the square). If we assume that the grid is UTM standard and has a max resolution of 1km (or make this a parameter), I need to detect the four other points nearby and then calculating the centroid is not as difficult. I welcome any feedback you all may have and appreciate it. I don't have a simple way of letting a user click anywhere on the grid and finding the grid bounding coordinates (making a square of 4 coordinates) or the centroid / midpoint of the graticule grid square necessary. One thought is to use assumptions as much as possible using a reference such as UTM coordinate reference. If I assume that the grid is X degrees wide, can we have a pure javascript function take any input coordinate and return for me the bounding graticule coordinates in Decimal Degrees? Another thought I had was to create the grid in a geo-spatial layer to take any input coordinate and return the nearest centroid of the graticule? Does this make sense? Thanks! Omar

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  • Exponential regression : p-value and F significance

    - by Saravanan K
    I am new to statistics. I have a set of independent data and dependent data (X,Y), where I would like to do an exponential regression to obtain its p-value and significant F (already obtained R2 and also the coefficients through mathematical calculation). What is the natural evolution from the (X,Y) data to mathematically calculate those variables. Spent a week on the internet to study this but unable to find the right answer. Often an exponential data, y=be^(mx) will be converted first to a linear data, ln y = mx + ln b . Then a linear regression will done on the converted data, obtaining its p-value etc. Assume we use a statistical tool such as Excel's Analysis ToolPak: Data Analysis : Regression, it will produce a result such as below, I believe the p-value and Significant F value is representing the converted linear data and not the original exponential data. Questions: What is the approach/steps used by Excel to get the p-value and Significant F value for the converted linear data as shown in the statistic output in the image above? It is not clear in their help page or website. Can the p-value and Significant F could be mathematically calculated for exponential regression without using a statistical tool? Can you assist to point me to the right link if this has been answered before.

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  • What is the name of this geometrical function?

    - by Spike
    In a two dimentional integer space, you have two points, A and B. This function returns an enumeration of the points in the quadrilateral subset bounded by A and B. A = {1,1} B = {2,3} Fn(A,B) = {{1,1},{1,2},{1,3},{2,1},{2,2},{2,3}} I can implement it in a few lines of LINQ. private void UnknownFunction(Point to, Point from, List<Point> list) { var vectorX = Enumerable.Range(Math.Min(to.X, from.X), Math.Abs(to.X - from.Y) + 1); var vectorY = Enumerable.Range(Math.Min(to.Y, from.Y), Math.Abs(to.Y - from.Y) + 1); foreach (var x in vectorX) foreach (var y in vectorY) list.Add(new Point(x, y)); } I'm fairly sure that this is a standard mathematical operation, but I can't think what it is. Feel free to tell me that it's one line of code in your language of choice. Or to give me a cunning implementation with lambdas or some such. But mostly I just want to know what it's called. It's driving me nuts. It feels a little like a convolution, but it's been too long since I was at school for me to be sure.

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  • Fastest way to generate delimited string from 1d numpy array

    - by Abiel
    I have a program which needs to turn many large one-dimensional numpy arrays of floats into delimited strings. I am finding this operation quite slow relative to the mathematical operations in my program and am wondering if there is a way to speed it up. For example, consider the following loop, which takes 100,000 random numbers in a numpy array and joins each array into a comma-delimited string. import numpy as np x = np.random.randn(100000) for i in range(100): ",".join(map(str, x)) This loop takes about 20 seconds to complete (total, not each cycle). In contrast, consider that 100 cycles of something like elementwise multiplication (x*x) would take than one 1/10 of a second to complete. Clearly the string join operation creates a large performance bottleneck; in my actual application it will dominate total runtime. This makes me wonder, is there a faster way than ",".join(map(str, x))? Since map() is where almost all the processing time occurs, this comes down to the question of whether there a faster to way convert a very large number of numbers to strings.

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  • Error while compiling Hello world program for CUDA

    - by footy
    I am using Ubuntu 12.10 and have sucessfully installed CUDA 5.0 and its sample kits too. I have also run sudo apt-get install nvidia-cuda-toolkit Below is my hello world program for CUDA: #include <stdio.h> /* Core input/output operations */ #include <stdlib.h> /* Conversions, random numbers, memory allocation, etc. */ #include <math.h> /* Common mathematical functions */ #include <time.h> /* Converting between various date/time formats */ #include <cuda.h> /* CUDA related stuff */ __global__ void kernel(void) { } /* MAIN PROGRAM BEGINS */ int main(void) { /* Dg = 1; Db = 1; Ns = 0; S = 0 */ kernel<<<1,1>>>(); /* PRINT 'HELLO, WORLD!' TO THE SCREEN */ printf("\n Hello, World!\n\n"); /* INDICATE THE TERMINATION OF THE PROGRAM */ return 0; } /* MAIN PROGRAM ENDS */ The following error occurs when I compile it with nvcc -g hello_world_cuda.cu -o hello_world_cuda.x /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `main': /home/adarshakb/Documents/hello_world_cuda.cu:16: undefined reference to `cudaConfigureCall' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__cudaUnregisterBinaryUtil': /usr/include/crt/host_runtime.h:172: undefined reference to `__cudaUnregisterFatBinary' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__sti____cudaRegisterAll_51_tmpxft_000033f1_00000000_4_hello_world_cuda_cpp1_ii_b81a68a1': /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFatBinary' /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFunction' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `cudaError cudaLaunch<char>(char*)': /usr/lib/nvidia-cuda-toolkit/include/cuda_runtime.h:958: undefined reference to `cudaLaunch' collect2: ld returned 1 exit status I am also making sure that I use gcc and g++ version 4.4 ( As 4.7 there is some problem with CUDA)

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  • Can parser combinators be made efficient?

    - by Jon Harrop
    Around 6 years ago, I benchmarked my own parser combinators in OCaml and found that they were ~5× slower than the parser generators on offer at the time. I recently revisited this subject and benchmarked Haskell's Parsec vs a simple hand-rolled precedence climbing parser written in F# and was surprised to find the F# to be 25× faster than the Haskell. Here's the Haskell code I used to read a large mathematical expression from file, parse and evaluate it: import Control.Applicative import Text.Parsec hiding ((<|>)) expr = chainl1 term ((+) <$ char '+' <|> (-) <$ char '-') term = chainl1 fact ((*) <$ char '*' <|> div <$ char '/') fact = read <$> many1 digit <|> char '(' *> expr <* char ')' eval :: String -> Int eval = either (error . show) id . parse expr "" . filter (/= ' ') main :: IO () main = do file <- readFile "expr" putStr $ show $ eval file putStr "\n" and here's my self-contained precedence climbing parser in F#: let rec (|Expr|) (P(f, xs)) = Expr(loop (' ', f, xs)) and loop = function | ' ' as oop, f, ('+' | '-' as op)::P(g, xs) | (' ' | '+' | '-' as oop), f, ('*' | '/' as op)::P(g, xs) -> let h, xs = loop (op, g, xs) let op = match op with | '+' -> (+) | '-' -> (-) | '*' -> (*) | '/' -> (/) loop (oop, op f h, xs) | _, f, xs -> f, xs and (|P|) = function | '('::Expr(f, ')'::xs) -> P(f, xs) | c::xs when '0' <= c && c <= '9' -> P(int(string c), xs) My impression is that even state-of-the-art parser combinators waste a lot of time back tracking. Is that correct? If so, is it possible to write parser combinators that generate state machines to obtain competitive performance or is it necessary to use code generation?

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  • A Digg-like rotating homepage of popular content, how to include date as a factor?

    - by Ferdy
    I am building an advanced image sharing web application. As you may expect, users can upload images and others can comments on it, vote on it, and favorite it. These events will determine the popularity of the image, which I capture in a "karma" field. Now I want to create a Digg-like homepage system, showing the most popular images. It's easy, since I already have the weighted Karma score. I just sort on that descendingly to show the 20 most valued images. The part that is missing is time. I do not want extremely popular images to always be on the homepage. I guess an easy solution is to restrict the result set to the last 24 hours. However, I'm also thinking that in order to keep the image rotation occur throughout the day, time can be some kind of variable where its offset has an influence on the image's sorting. Specific questions: Would you recommend the easy scenario (just sort for best images within 24 hours) or the more sophisticated one (use datetime offset as part of the sorting)? If you advise the latter, any help on the mathematical solution to this? Would it be best to run a scheduled service to mark images for the homepage, or would you advise a direct query (I'm using MySQL) As an extra note, the homepage should support paging and on a quiet day should include entries of days before in order to make sure it is always "filled" I'm not asking the community to build this algorithm, just looking for some advise :)

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  • Algorithm for optimally choosing actions to perform a task

    - by Jules
    There are two data types: tasks and actions. An action costs a certain time to complete, and a set of tasks this actions consists of. A task has a set of actions, and our job is to choose one of them. So: class Task { Set<Action> choices; } class Action { float time; Set<Task> dependencies; } For example the primary task could be "Get a house". The possible actions for this task: "Buy a house" or "Build a house". The action "Build a house" costs 10 hours and has the dependencies "Get bricks" and "Get cement", etcetera. The total time is the sum of all the times of the actions required to perform. We want to choose actions such that the total time is minimal. Note that the dependencies can be diamond shaped. For example "Get bricks" could require "Get a car" (to transport the bricks) and "Get cement" would also require a car. Even if you do "Get bricks" and "Get cement" you only have to count the time it takes to get a car once. Note also that the dependencies can be circular. For example "Money" - "Job" - "Car" - "Money". This is no problem for us, we simply select all of "Money", "Job" and "Car". The total time is simply the sum of the time of these 3 things. Mathematical description: Let actions be the chosen actions. valid(task) = ?action ? task.choices. (action ? actions ? ?tasks ? action.dependencies. valid(task)) time = sum {action.time | action ? actions} minimize time subject to valid(primaryTask)

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  • Linear regression confidence intervals in SQL

    - by Matt Howells
    I'm using some fairly straight-forward SQL code to calculate the coefficients of regression (intercept and slope) of some (x,y) data points, using least-squares. This gives me a nice best-fit line through the data. However we would like to be able to see the 95% and 5% confidence intervals for the line of best-fit (the curves below). What these mean is that the true line has 95% probability of being below the upper curve and 95% probability of being above the lower curve. How can I calculate these curves? I have already read wikipedia etc. and done some googling but I haven't found understandable mathematical equations to be able to calculate this. Edit: here is the essence of what I have right now. --sample data create table #lr (x real not null, y real not null) insert into #lr values (0,1) insert into #lr values (4,9) insert into #lr values (2,5) insert into #lr values (3,7) declare @slope real declare @intercept real --calculate slope and intercept select @slope = ((count(*) * sum(x*y)) - (sum(x)*sum(y)))/ ((count(*) * sum(Power(x,2)))-Power(Sum(x),2)), @intercept = avg(y) - ((count(*) * sum(x*y)) - (sum(x)*sum(y)))/ ((count(*) * sum(Power(x,2)))-Power(Sum(x),2)) * avg(x) from #lr Thank you in advance.

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  • Javascript string replace with calculations

    - by Chris
    Is there a way to resolve mathematical expressions in strings in javascript? For example, suppose I want to produce the string "Tom has 2 apples, Lucy has 3 apples. Together they have 5 apples" but I want to be able to substitute in the variables. I can do this with a string replacement: string = "Tom has X apples, Lucy has Y apples. Together they have Z apples"; string2 = string.replace(/X/, '2').replace(/Y/, '3').replace(/Z/, '5'); However, it would be better if, instead of having a variable Z, I could use X+Y. Now, I could also do a string replace for X+Y and replace it with the correct value, but that would become messy when trying to deal with all the possible in-string calculations I might want to do. I suppose I'm looking for a way to achieve this: string = "Something [X], something [Y]. Something [(X+Y^2)/5X]"; And for the [_] parts to be understood as expressions to be resolved before substituting back into the string. Thanks for your help.

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  • Does this language feature already exists?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition; x = a | b; Where x is a variable and a and b are other variables (or static values). if(x == a) { // all references to "x" are essentially references to "a". } if(x == b) { // same but with "b" } if(x != a) { // ... } if(x == a | b) { // guaranteed that "x" is '"a" | "b"'; interacting with "x" // will interact with both "a" and "b". } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not b only remains a). The last block guarantees that x is at least a or b. Further more; | is not the "bitwise or operator", but I've called it the "and/or"-operator. It's definition is: "|" = "and" | "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, is more (mathematical) background information on this operator. It's loosely based on sets.) I do not know if this construction already exists, so that's my question: does this language feature already exists?

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  • Architecture for data layer that uses both localStorage and a REST remote server

    - by Zack
    Anybody has any ideas or references on how to implement a data persistence layer that uses both a localStorage and a REST remote storage: The data of a certain client is stored with localStorage (using an ember-data indexedDB adapter). The locally stored data is synced with the remote server (using ember-data RESTadapter). The server gathers all data from clients. Using mathematical sets notation: Server = Client1 ? Client2 ? ... ? ClientN where, in general, a record may not be unique to a certain client. Here are some scenarios: A client creates a record. The id of the record can not set on the client, since it may conflict with a record stored on the server. Therefore a newly created record needs to be committed to the server - receive the id - create the record in localStorage. A record is updated on the server, and as a consequence the data in localStorage and in the server go out of sync. Only the server knows that, so the architecture needs to implement a push architecture (?) Would you use 2 stores (one for localStorage, one for REST) and sync between them, or use a hybrid indexedDB/REST adapter and write the sync code within the adapter? Can you see any way to avoid implementing push (Web Sockets, ...)?

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  • Simulating 3D 'cards' with just orthographic rendering

    - by meds
    I am rendering textured quads from an orthographic perspective and would like to simulate 'depth' by modifying UVs and the vertex positions of the quads four points (top left, top right, bottom left, bottom right). I've found if I make the top left and bottom right corners y position be the same I don't get a linear 'skew' but rather a warped one where the texture covering the top triangle (which makes up the quad) seems to get squashed while the bottom triangles texture looks normal. I can change UVs, any of the four points on the quad (but only in 2D space, it's orthographic projection anyway so 3D space won't matter much). So basically I'm trying to simulate perspective on a two dimensional quad in orthographic projection, any ideas? Is it even mathematically possible/feasible? ideally what I'd like is a situation where I can set an x/y rotation as well as a virtual z 'position' (which simulates z depth) through a function and see it internally calclate the positions/uvs to create the 3D effect. It seems like this should all be mathematical where a set of 2D transforms can be applied to each corner of the quad to simulate depth, I just don't know how to make it happen. I'd guess it requires trigonometry or something, I'm trying to crunch the math but not making much progress. here's what I mean: Top left is just the card, center is the card with a y rotation of X degrees and right most is a card with an x and y rotation of different degrees.

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  • iPhone SDK math - pythagorean theorem problem!

    - by Flafla2
    Just as a practice, I am working on an app that solves the famous middle school pythagorean theorem, a squared + b squared = c squared. Unfortunately, the out-coming answer has, in my eyes, nothing to do with the actual answer. Here is the code used during the "solve" action. - (IBAction)solve { int legoneint; int legtwoint; int hypotenuseint; int lonesq = legoneint * legoneint; int ltwosq = legtwoint * legtwoint; int hyposq = hypotenuseint * hypotenuseint; hyposq = lonesq + ltwosq; if ([legone.text isEqual:@""]) { legtwoint = [legtwo.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legoneint]; self.view.backgroundColor = [UIColor blackColor]; } if ([legtwo.text isEqual:@""]) { legoneint = [legone.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legtwoint]; self.view.backgroundColor = [UIColor blackColor]; } if ([hypotenuse.text isEqual:@""]) { legoneint = [legone.text intValue]; legtwoint = [legtwo.text intValue]; answer.text = [NSString stringWithFormat:@"%d", hypotenuseint]; self.view.backgroundColor = [UIColor blackColor]; } } By the way, legone, legtwo, and hypotenuse all represent the UITextField that corresponds to each mathematical part of the right triangle. Answer is the UILabel that tells, you guessed it, the answer. Does anyone see any flaws in the program? Thanks in advance!

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  • The mathematics of Schellings segregation model

    - by Bruce
    For those who don't know the model. You can read this pdf. I want to find what is the probability that 2 nodes are each others neighbors when the algorithm converges (i.e. when all nodes are happy). Here's the model in a gist. You have a grid (say 10x10). You have nodes of two kind (red and green) 45 each. So we have 10 empty spaces. We randomly place the nodes on the grid. Now we scan through this grid (Exact order does not matter according to Schelling). Each node wants a specific percentage of people of same kind in its Moore neighborhood (say b = 50% for each red and green). We calculate the happiness of each node (a = Number of neighbors of same kind/Number of neighbors of different kind). If a node is unhappy (a < b) it moves to an empty cell where it knows it will be happy. This movement can change the dynamics of old as well as new neighborhood. Algorithm converges when all nodes are happy. PS - I am looking for links for any mathematical analysis of the Schelling's model.

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  • Pecking order of pigeons?

    - by sc_ray
    I was going though problems on graph theory posted by Prof. Ericksson from my alma-mater and came across this rather unique question about pigeons and their innate tendency to form pecking orders. The question goes as follows: Whenever groups of pigeons gather, they instinctively establish a pecking order. For any pair of pigeons, one pigeon always pecks the other, driving it away from food or potential mates. The same pair of pigeons always chooses the same pecking order, even after years of separation, no matter what other pigeons are around. Surprisingly, the overall pecking order can contain cycles—for example, pigeon A pecks pigeon B, which pecks pigeon C, which pecks pigeon A. Prove that any finite set of pigeons can be arranged in a row from left to right so that every pigeon pecks the pigeon immediately to its left. Since this is a question on Graph theory, the first things that crossed my mind that is this just asking for a topological sort of a graphs of relationships(relationships being the pecking order). What made this a little more complex was the fact that there can be cyclic relationships between the pigeons. If we have a cyclic dependency as follows: A-B-C-A where A pecks on B,B pecks on C and C goes back and pecks on A If we represent it in the way suggested by the problem, we have something as follows: C B A But the above given row ordering does not factor in the pecking order between C and A. I had another idea of solving it by mathematical induction where the base case is for two pigeons arranged according to their pecking order, assuming the pecking order arrangement is valid for n pigeons and then proving it to be true for n+1 pigeons. I am not sure if I am going down the wrong track here. Some insights into how I should be analyzing this problem will be helpful. Thanks

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  • Graphing the pitch (frequency) of a sound

    - by Coronatus
    I want to plot the pitch of a sound into a graph. Currently I can plot the amplitude. The graph below is created by the data returned by getUnscaledAmplitude(): AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(new BufferedInputStream(new FileInputStream(file))); byte[] bytes = new byte[(int) (audioInputStream.getFrameLength()) * (audioInputStream.getFormat().getFrameSize())]; audioInputStream.read(bytes); // Get amplitude values for each audio channel in an array. graphData = type.getUnscaledAmplitude(bytes, this); public int[][] getUnscaledAmplitude(byte[] eightBitByteArray, AudioInfo audioInfo) { int[][] toReturn = new int[audioInfo.getNumberOfChannels()][eightBitByteArray.length / (2 * audioInfo. getNumberOfChannels())]; int index = 0; for (int audioByte = 0; audioByte < eightBitByteArray.length;) { for (int channel = 0; channel < audioInfo.getNumberOfChannels(); channel++) { // Do the byte to sample conversion. int low = (int) eightBitByteArray[audioByte]; audioByte++; int high = (int) eightBitByteArray[audioByte]; audioByte++; int sample = (high << 8) + (low & 0x00ff); if (sample < audioInfo.sampleMin) { audioInfo.sampleMin = sample; } else if (sample > audioInfo.sampleMax) { audioInfo.sampleMax = sample; } toReturn[channel][index] = sample; } index++; } return toReturn; } But I need to show the audio's pitch, not amplitude. Fast Fourier transform appears to get the pitch, but it needs to know more variables than the raw bytes I have, and is very complex and mathematical. Is there a way I can do this?

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  • Handling user interface in a multi-threaded application (or being forced to have a UI-only main thre

    - by Patrick
    In my application, I have a 'logging' window, which shows all the logging, warnings, errors of the application. Last year my application was still single-threaded so this worked [quite] good. Now I am introducing multithreading. I quickly noticed that it's not a good idea to update the logging window from different threads. Reading some articles on keeping the UI in the main thread, I made a communication buffer, in which the other threads are adding their logging messages, and from which the main thread takes the messages and shows them in the logging window (this is done in the message loop). Now, in a part of my application, the memory usage increases dramatically, because the separate threads are generating lots of logging messages, and the main thread cannot empty the communication buffer quickly enough. After the while the memory decreases again (if the other threads have finished their work and the main thread gradually empties the communication buffer). I solved this problem by having a maximum size on the communication buffer, but then I run into a problem in the following situation: the main thread has to perform a complex action the main thread takes some parts of the action and let's separate threads execute this while the seperate threads are executing their logic, the main thread processes the results from the other threads and continues with its work if the other threads are finished Problem is that in this situation, if the other threads perform logging, there is no UI-message loop, and so the communication buffer is filled, but not emptied. I see two solutions in solving this problem: require the main thread to do regular polling of the communication buffer only performing user interface logic in the main thread (no other logic) I think the second solution seems the best, but this may not that easy to introduce in a big application (in my case it performs mathematical simulations). Are there any other solutions or tips? Or is one of the two proposed the best, easiest, most-pragmatic solution? Thanks, Patrick

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  • Why can't decimal numbers be represented exactly in binary?

    - by Barry Brown
    There have been several questions posted to SO about floating-point representation. For example, the decimal number 0.1 doesn't have an exact binary representation, so it's dangerous to use the == operator to compare it to another floating-point number. I understand the principles behind floating-point representation. What I don't understand is why, from a mathematical perspective, are the numbers to the right of the decimal point any more "special" that the ones to the left? For example, the number 61.0 has an exact binary representation because the integral portion of any number is always exact. But the number 6.10 is not exact. All I did was move the decimal one place and suddenly I've gone from Exactopia to Inexactville. Mathematically, there should be no intrinsic difference between the two numbers -- they're just numbers. By contrast, if I move the decimal one place in the other direction to produce the number 610, I'm still in Exactopia. I can keep going in that direction (6100, 610000000, 610000000000000) and they're still exact, exact, exact. But as soon as the decimal crosses some threshold, the numbers are no longer exact. What's going on? Edit: to clarify, I want to stay away from discussion about industry-standard representations, such as IEEE, and stick with what I believe is the mathematically "pure" way. In base 10, the positional values are: ... 1000 100 10 1 1/10 1/100 ... In binary, they would be: ... 8 4 2 1 1/2 1/4 1/8 ... There are also no arbitrary limits placed on these numbers. The positions increase indefinitely to the left and to the right.

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  • python gui generate math equation

    - by Nero Dietrich
    I have a homework question for one specific item with python GUIs. My goal is to create a GUI that asks a random mathematical equation and if the equation is evaluated correctly, then I will receive a message stating that it is correct. My main problem is finding out where to place my statements so that they show up in the labels; I have 1 textbox which generates the random equation, the next textbox is blank for me to enter the solution, and then an "Enter" button at the end to evaluate my solution. It looks like this: [randomly generated equation][Empty space to enter solution] [ENTER] I've managed to get the layout and the evaluate parameters, but I don't know where to go from here. This is my code so far: class Equation(Frame): def __init__(self,parent=None): Frame.__init__(self, parent) self.pack() Equation.make_widgets(self) Equation.new_problem(self) def make_widgets(self): Label(self).grid(row=0, column=1) ent = Entry(self) ent.grid(row=0, column=1) Label(self).grid(row=0, column=2) ent = Entry(self) ent.grid(row=0, column=2) Button(self, text='Enter', command=self.evaluate).grid(row=0, column=3) def new_problem(self): pass def evaluate(self): result = eval(self.get()) self.delete(0, END) self.insert(END, result) print('Correct')

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  • getSharedPreferences not working for me with concerns to ListPreferences and Integers

    - by ideagent
    I'm stuck at a point where I'm trying to get my project to read a preference value (from a ListPreference listing) and then use that value in a basic mathematical subtraction instance. The problem is that the "seek" preference is not being seen by my Java code, and yet the default value is (I've tried the default value with 3000 and now 0). Am i missing something, is there a bug here, known or unknown? Java code chunk where the issues manifests itself: public static final String PREF_FILE_NAME = "preferences"; seekback.setOnClickListener(new Button.OnClickListener() { @Override public void onClick(View view) { try { SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_PRIVATE); Integer storedPreference = preferences.getInt("seek", 0); (mediaPlayer.getCurrentPosition()-storedPreference); } catch (Exception e) { e.printStackTrace(); } } }); Here are some other code bits for my project: From preferences file: <ListPreference android:entries="@array/seconds" android:entryValues="@array/seconds_values" android:summary="sets the seek interval for the seekback and seekforward buttons" android:title="Seek Interval" android:defaultValue="5000" android:key="@string/seek" From strings file: seek From an array file: Five seconds Fifteen seconds Thirty seconds Sixty seconds 5000 15000 30000 60000 let me know if you need to see more code to figure this one out Thanks in advance for any help that can be offered. I've worked over this issue now for a few hours and I'm burnt, a second pair of eyes on it would be very much appreciated. Arg, not sure how to get the code and plain text to format nicely here, even tried the options, like Code Sample, no luck AndroidCoder

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  • Where can I find BLAS example code (in Fortran)?

    - by Feynman
    I have been searching for decent documentation on blas, and I have found some 315 pages of dense material that ctrl-f does not work on. It provides all the information regarding what input arguments the routines take, but there are a LOT of input arguments and I could really use some example code. I am unable to locate any. I know there has to be some or no one would be able to use these libraries! Specifically, I use ATLAS installed via macports on a mac osx 10.5.8 and I use gfortran from gcc 4.4 (also installed via macports). I am coding in Fortran 90. I am still quite new to Fortran, but I have a fair amount of experience with mathematica, matlab, perl, and shell scripting. I would like to be able to initialize and multiply a dense complex vector by a dense symmetric (but not hermitian) complex matrix. The elements of the matrix are defined through a mathematical function of the indices--call it f(i,j). Could anyone provide some code or a link to some code?

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  • Efficiency of manually written loops vs operator overloads (C++)

    - by Sagekilla
    Hi all, in the program I'm working on I have 3-element arrays, which I use as mathematical vectors for all intents and purposes. Through the course of writing my code, I was tempted to just roll my own Vector class with simple +, -, *, /, etc overloads so I can simplify statements like: for (int i = 0; i < 3; i++) r[i] = r1[i] - r2[i]; // becomes: r = r1 - r2; Which should be more or less identical in generated code. But when it comes to more complicated things, could this really impact my performance heavily? One example that I have in my code is this: Manually written version: for (int j = 0; j < 3; j++) { p.vel[j] = p.oldVel[j] + (p.oldAcc[j] + p.acc[j]) * dt2 + (p.oldJerk[j] - p.jerk[j]) * dt12; p.pos[j] = p.oldPos[j] + (p.oldVel[j] + p.vel[j]) * dt2 + (p.oldAcc[j] - p.acc[j]) * dt12; } Using a Vector class with operator overloads: p.vel = p.oldVel + (p.oldAcc + p.acc) * dt2 + (p.oldJerk - p.jerk) * dt12; p.pos = p.oldPos + (p.oldVel + p.vel) * dt2 + (p.oldAcc - p.acc) * dt12; I am compiling my code for maximum possible speed, as it's extremely important that this code runs quickly and calculates accurately. So will me relying on my Vector's for these sorts of things really affect me? For those curious, this is part of some numerical integration code which is not trivial to run in my program. Any insight would be appreciated, as would any idioms or tricks I'm unaware of.

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  • Can we have a component-scoped bean in a JSF2 composite component?

    - by Pradyumna
    Hi, I was wondering how I could create "component-scoped" beans, or so-to-say, "local variables inside a composite component" that are private to the instance of the composite component, and live as long as that instance lives. Below are more details, explained with an example: Suppose there is a "calculator" component - something that allows users to type in a mathematical expression, and evaluates its value. Optionally, it also plots the associated function. I can make a composite component that has: a text box for accepting the math expression two buttons called "Evaluate", and "Plot" another nested component that plots the function It is evidently a self-contained piece of function; so that somebody who wants to use it may just say <math:expressionEvaluator /> But obviously, the implementation would need a java object - something that evaluates the expression, something that computes the plot points, etc. - and I imagine it can be a bean - scoped just for this instance of this component, not a view-scoped or request-scoped bean that is shared across all instances of the component. How do I create such a bean? Is that even possible with composite components?

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