Programming bots in games
- by Bane
I'm interested in how bots are usually written.
Here's my situation:
I plan to make an online 2D mecha game in HTML5, and the server-side will be done with node. It is intended to be multiplayer, but I also want to make bots in case there aren't enough players.
How does my game logic see them, as players or as bots? Is there a standard by which…