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  • How to find the /dev name of my USB device

    - by mustafa
    I am running Ubuntu 11 on VmWare on Windows XP. I want to format an SD card in Ubuntu. But, I can't figure out which /dev/xxx device the SD card is. I plug the card into the built-in socket of my laptop. I "safely remove" the device in Windows. Then, I "connect" the PCMCIA reader in VmWare. Now, I was supposing to see a new device like /dev/sdx. But, it doesn't appear :( How can I find what the name of my USB device's name and mount it? /var/log/message is empty. Here is the output of dmesg: [ 5268.927308] usb 2-1: new full speed USB device number 12 using uhci_hcd And, here is the last lines of /var/log/syslog: Oct 31 18:51:21 ubuntu kernel: [ 5268.927308] usb 2-1: new full speed USB device number 12 using uhci_hcd Oct 31 18:51:21 ubuntu mtp-probe: checking bus 2, device 12: "/sys/devices/pci0000:00/0000:00:11.0/0000:02:00.0/usb2/2-1" Oct 31 18:51:21 ubuntu mtp-probe: bus: 2, device: 12 was not an MTP device

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  • How can a usb be detected but not show up anywhere?

    - by George Mauer
    I started the morning by trying to create a bootable usb using a 2gb stick and the startup disk creator. It seemed to run through the whole process just fine until it got to a screen that read something like "Creating memory partion" and which sat on 100% for about 45 minutes before I hit cancel and removed the usb stick. Now the usb stick is not being detected as storage or...anything (even on my windows pc) though it does show up in the syslog. Allow me to demonstrate. We start with the usb not plugged in: [georgemauer@ubuntu:~]$ sudo fdisk -l (04-04 16:01) Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x994bdc0f Device Boot Start End Blocks Id System /dev/sda1 2048 27650047 13824000 27 Hidden NTFS WinRE /dev/sda2 * 27650048 27854847 102400 7 HPFS/NTFS/exFAT /dev/sda3 27854848 976771119 474458136 7 HPFS/NTFS/exFAT I plug in the usb: [georgemauer@ubuntu:~]$ tail -f /var/log/syslog ***Snip*** Apr 4 15:01:18 ubuntu wpa_supplicant[1136]: WPA: Group rekeying completed with 00:24:36:ad:e7:3f [GTK=TKIP] Apr 4 15:02:29 wpa_supplicant[1136]: last message repeated 3 times Apr 4 15:02:29 ubuntu kernel: [22122.788133] usb 2-1: new high speed USB device number 13 using ehci_hcd Apr 4 15:02:29 ubuntu kernel: [22122.923873] scsi10 : usb-storage 2-1:1.0 Apr 4 15:02:29 ubuntu mtp-probe: checking bus 2, device 13: "/sys/devices/pci0000:00/0000:00:13.2/usb2/2-1" Apr 4 15:02:30 ubuntu mtp-probe: bus: 2, device: 13 was not an MTP device Apr 4 15:02:30 ubuntu kernel: [22123.926154] scsi 10:0:0:0: Direct-Access GENERIC USB Mass Storage 1.00 PQ: 0 ANSI: 2 Apr 4 15:02:30 ubuntu kernel: [22124.105118] sd 10:0:0:0: Attached scsi generic sg1 type 0 Apr 4 15:02:30 ubuntu kernel: [22124.108212] sd 10:0:0:0: [sdb] Attached SCSI removable disk but then: [georgemauer@ubuntu:~]$ ls /mnt -alF (04-04 16:02) total 8 drwxr-xr-x 2 root root 4096 2011-04-21 12:51 ./ drwxr-xr-x 26 root root 4096 2012-03-31 13:16 ../ [georgemauer@ubuntu:~]$ ls /media -alF (04-04 16:03) total 8 drwxr-xr-x 2 root root 4096 2012-04-04 12:18 ./ drwxr-xr-x 26 root root 4096 2012-03-31 13:16 ../ What could be going on and how do I recover my usb key?

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  • HTC Android device mounted as USB drive is read-only unless I'm root

    - by Ian Dickinson
    When I connect my HTC Incredible S to my Ubuntu 10.10 system as a USB drive, the device seems to mount OK, but is read-only unless I access it as root. For example, if I run nautilus, I can't drag and drop files to the SD-card in the phone, but if I run sudo nautilus I can. I have USB debug support set on the phone (Applications > Development > USB debugging) and I have added a rule for the device in /etc/udev/rules.d/51-android.rules on my Ubuntu system. Any suggestions as to how I can mount the drive so that I can copy content to the SD card without needing to sudo? Update Following advice from waltinator, I added the following line to my /etc/fstab: UUID=3537-3834 /media/usb1 vfat rw,user,noexec,nodev,nosuid,noauto However, the Android device is still being auto-mounted on /media/usb1 with uid and gid root. Update 2 syslog output: Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: mount -tvfat -osync,noexec,nodev,noatime,nodiratime /dev/sdd1 /media/usb1 Nov 21 23:38:40 rowan-15 usbmount[4352]: executing command: run-parts /etc/usbmount/mount.d

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  • Why does DBAN crash on my HDDs?

    - by John Watson
    I am using DBAN to erase HDD. DBAN is loaded from a CD and BIOS Boot order has been set to favour CD drive. On starting laptop, system boots from CD and DBAN interface can be seen. DBAN detects two storage devices, HDD and the SD Card. My HDD IS 320GB but DBAN says 298GB. It erases the SD card but when i try to erase HDD, it gives following error. DBAN finished with non-fatal errors. *ERROR /dev/sdb (process crash) *ERROR /dev/sda (process crash)

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  • Help setting up wireless in Ubuntu 13.04

    - by James
    I'm having problems connecting my WIFI in Ubuntu 13.04 . So I was wondering if filling in the data manually ie: the IPv4, IPv6, the SSID and BSSID info etc. I did try this before but maybe I put in the wrong data or maybe not enough. Would that make it work? I just don't know how to find out some of the data you need to put in? I'm new and it's confusing. Does anyone know the solution? Here is lspci: james@james-MM061:~$ lspci 00:00.0 Host bridge: Intel Corporation Mobile 945GM/PM/GMS, 943/940GML and 945GT Express Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) 00:1b.0 Audio device: Intel Corporation NM10/ICH7 Family High Definition Audio Controller (rev 01) 00:1c.0 PCI bridge: Intel Corporation NM10/ICH7 Family PCI Express Port 1 (rev 01) 00:1c.3 PCI bridge: Intel Corporation NM10/ICH7 Family PCI Express Port 4 (rev 01) 00:1d.0 USB controller: Intel Corporation NM10/ICH7 Family USB UHCI Controller #1 (rev 01) 00:1d.1 USB controller: Intel Corporation NM10/ICH7 Family USB UHCI Controller #2 (rev 01) 00:1d.2 USB controller: Intel Corporation NM10/ICH7 Family USB UHCI Controller #3 (rev 01) 00:1d.3 USB controller: Intel Corporation NM10/ICH7 Family USB UHCI Controller #4 (rev 01) 00:1d.7 USB controller: Intel Corporation NM10/ICH7 Family USB2 EHCI Controller (rev 01) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev e1) 00:1f.0 ISA bridge: Intel Corporation 82801GBM (ICH7-M) LPC Interface Bridge (rev 01) 00:1f.2 IDE interface: Intel Corporation 82801GBM/GHM (ICH7-M Family) SATA Controller [IDE mode] (rev 01) 00:1f.3 SMBus: Intel Corporation NM10/ICH7 Family SMBus Controller (rev 01) 03:00.0 Ethernet controller: Broadcom Corporation BCM4401-B0 100Base-TX (rev 02) 03:01.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller 03:01.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 03:01.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 0a) 03:01.3 System peripheral: Ricoh Co Ltd xD-Picture Card Controller (rev 05) 0b:00.0 Network controller: Broadcom Corporation BCM4311 802.11b/g WLAN (rev 01) Computer information: Model: Dell MM061 Mobile Intel(R) 945GM Express Chipset Family [Display adapter] (2x)

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  • Is there anything like a link or shared mount point for FAT32 folders in Linux/Android?

    - by endolith
    I often want the same files to be accessed by different apps on my Android phone, but the apps look in different folders. Is there a way to make two different folder paths on a FAT SD card point to the same file? For EXT, I think I could do this with a symbolic or hard link, but those don't exist for FAT. Can FAT be extended to support them? Can Android use an EXT-formatted SD card? Can a folder be mounted on top of another folder? If this does exist, does it have any negative side effects?

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  • RHEL raw device (over VMware RDM) performance issues

    - by jifa
    I'm running RHEL 5.3 over vSphere 4.0U1. I configured multiple LUNs on my NetApp (Fibre) storage, and added the RDM on two (Linux) VMs, using the Paravirtual SCSI adapter. One LUN is 100GB in size, successfully mapped to /dev/sdb on both VMs, 5 more are 500MB in size (mapped to /dev/sd{c-g}. I also created one partition per device. I have encountered two issues: First, writing directly to /dev/sdb1 gives me ~50MB/s, while any of the /dev/sd{c-g}1 gives me ~9MB/s. There is no difference in configuration of the LUNs apart from their size. I am wondering what causes this but this is not my main problem, as I would settle for 9 MB/s. I created raw devices using udev pretty straightforwardly: ACTION=="add", KERNEL=="sdb1", RUN+="/bin/raw /dev/raw/raw1 %N" per device Writing to any of the new raw devices dramatically slows down performance to just over 900KB/s. Can anyone point me in a helpful direction? Thanks in advance, -- jifa

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  • Can't install the wireless driver in HP Pavilion dv2419us

    - by maqtanim
    I've just installed Ubuntu 13.04 in an old HP Pavilion dv2419us. The problem is, Ubuntu doesn't detect the wireless card. But it works fine in Windows 7. The following command returns nothing! lspci -vvnn | grep 14e4 And the lspci output is: 00:00.1 RAM memory: NVIDIA Corporation C51 Memory Controller 0 (rev a2) 00:00.2 RAM memory: NVIDIA Corporation C51 Memory Controller 1 (rev a2) 00:00.3 RAM memory: NVIDIA Corporation C51 Memory Controller 5 (rev a2) 00:00.4 RAM memory: NVIDIA Corporation C51 Memory Controller 4 (rev a2) 00:00.5 RAM memory: NVIDIA Corporation C51 Host Bridge (rev a2) 00:00.6 RAM memory: NVIDIA Corporation C51 Memory Controller 3 (rev a2) 00:00.7 RAM memory: NVIDIA Corporation C51 Memory Controller 2 (rev a2) 00:02.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:03.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:05.0 VGA compatible controller: NVIDIA Corporation C51 [GeForce Go 6150] (rev a2) 00:09.0 RAM memory: NVIDIA Corporation MCP51 Host Bridge (rev a2) 00:0a.0 ISA bridge: NVIDIA Corporation MCP51 LPC Bridge (rev a3) 00:0a.1 SMBus: NVIDIA Corporation MCP51 SMBus (rev a3) 00:0a.3 Co-processor: NVIDIA Corporation MCP51 PMU (rev a3) 00:0b.0 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0b.1 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0d.0 IDE interface: NVIDIA Corporation MCP51 IDE (rev f1) 00:0e.0 IDE interface: NVIDIA Corporation MCP51 Serial ATA Controller (rev f1) 00:10.0 PCI bridge: NVIDIA Corporation MCP51 PCI Bridge (rev a2) 00:10.1 Audio device: NVIDIA Corporation MCP51 High Definition Audio (rev a2) 00:14.0 Bridge: NVIDIA Corporation MCP51 Ethernet Controller (rev a3) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 05:09.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller 05:09.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 05:09.2 System peripheral: Ricoh Co Ltd R5C592 Memory Stick Bus Host Adapter (rev 0a) 05:09.3 System peripheral: Ricoh Co Ltd xD-Picture Card Controller (rev 05) The command lspci -nn | grep 0280 gives no output. Any suggestion regarding this?

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  • raid 5 creation (using mdadm) lots of read/writes on creation: is this normal?

    - by Gbrits
    I created a software raid 5 disk using: mdadm -C /dev/md2 -l5 -n4 /dev/sd[i-l] at the same time I'm using dstat to see io-activity: dstat -c -d -D total,sda1,md2,sdi,sdj,sdk,sdl -l -m -n and notice that disks sd[i-k] are all read from and sdl is written to. Now, I do understand that raid5 has to be configured, but it takes a really long time and all disks are clean & formatted (using xfs) so I figure there might be some kind of shortcut to skip (unnecessary? ) checking.. Is it? The creation is part of a time-critical nightly batch-process (run on amazon ec2) so it's not a one-time thing. Thanks, Geert-Jan

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  • network path not found error on creating schtasks

    - by user50273
    I am getting "ERROR: Network path was not found" when I try to create a scheduled task on my local machine. I am using this command at the command prompt: schtasks /tn taskname /tr taskpath /sc minute /mo 20 /sd 09/23/2010 /s \\%computername% /u username /p password When I give the above command without computername, username and password the task gets created perfectly fine. What am I doing wrong?? EDIT : I got it working by using the below command. I do not understand why it is working becuase I am using /ru and /rp which are remote user and remote password settings whereas I am executing the command on my local machine. And I had to give double quotes to computername. schtasks /tn taskname /tr taskpath /sc minute /mo 20 /sd 09/23/2010 /s "%computername%" /ru username /rp password

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  • Random greyed unresponsive screen on netbook

    - by user643722
    I love my Asus Eee PC 1000 Ubuntu 12.04 netbook, but I have a little problem. As I use it, the screen will randomly turn grey and become unresponsive. I can then only wait, until perhaps 10-60 secs. later, when I can interact again. Only the bar at the top of my screen retains its colour throughout. I thought it might be Firefox, as I have a lot of tabs open. I installed Chromium, used it instead, and the problem remained. A while back I upgraded from 1 to 2 Gb RAM. So, I thought recently, maybe I should increase the swap-space. I have 738Mb of 7.2Gb free on root; and 2Gb of 28Gb free on my home drive. I bought a 32 Gb SD Card and assigned 4Gb to swap space. cat /proc/swaps reports that the partition is being used. Alas the problem remains. Does anyone know what's wrong with my machine? The SD Card has changed my machine somewhat, but the greying still happens. I ran free -m shortly after another episode, and received: total used free shared buffers cached Mem: 2004 1731 272 0 370 769 -/+ buffers/cache: 591 1412 Swap: 4073 0 4073 Update: Using 'top', I can see that compiz uses about 43% of the CPU (#1 position) when the greying occurs. After the greying, compiz drops back down to its usual 8% of CPU.

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  • A RenderTargetView cannot be created from a NULL Resource

    - by numerical25
    I am trying to create my render target view but I get this error from direct X A RenderTargetView cannot be created from a NULL Resource To my knowledge it seems that I must fill the rendertarget pointer with data before passing it. But I am having trouble figure out how. Below is my declaration and implementation declaration #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void Present(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; my implementation bool RenderEngine::InitDirectX() { //potential error. You did not set to zero memory and you did not set the scaling property DXGI_MODE_DESC bd; bd.Width = m_screenRect.right; bd.Height = m_screenRect.bottom; bd.Format = DXGI_FORMAT_R8G8B8A8_UNORM; bd.RefreshRate.Numerator = 60; bd.RefreshRate.Denominator = 1; DXGI_SAMPLE_DESC sd; sd.Count = 1; sd.Quality = 0; DXGI_SWAP_CHAIN_DESC swapDesc; ZeroMemory(&swapDesc, sizeof(swapDesc)); swapDesc.BufferDesc = bd; swapDesc.SampleDesc = sd; swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapDesc.OutputWindow = m_hWnd; swapDesc.BufferCount = 1; swapDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD, swapDesc.Windowed = true; swapDesc.Flags = 0; HRESULT hr; hr = D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_DEBUG, D3D10_SDK_VERSION , &swapDesc, &m_pSwapChain, &m_pDevice); if(FAILED(hr)) return false; // Create a render target view hr = m_pDevice->CreateRenderTargetView( m_pBackBuffer, NULL, &m_pRenderTargetView); // FAILS RIGHT HERE // if(FAILED(hr)) return false; return true; }

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  • How to reduce virtual memory by optimising my PHP code?

    - by iCeR
    My current code (see below) uses 147MB of virtual memory! My provider has allocated 100MB by default and the process is killed once run, causing an internal error. The code is utilising curl multi and must be able to loop with more than 150 iterations whilst still minimizing the virtual memory. The code below is only set at 150 iterations and still causes the internal server error. At 90 iterations the issue does not occur. How can I adjust my code to lower the resource use / virtual memory? Thanks! <?php function udate($format, $utimestamp = null) { if ($utimestamp === null) $utimestamp = microtime(true); $timestamp = floor($utimestamp); $milliseconds = round(($utimestamp - $timestamp) * 1000); return date(preg_replace('`(?<!\\\\)u`', $milliseconds, $format), $timestamp); } $url = 'https://www.testdomain.com/'; $curl_arr = array(); $master = curl_multi_init(); for($i=0; $i<150; $i++) { $curl_arr[$i] = curl_init(); curl_setopt($curl_arr[$i], CURLOPT_URL, $url); curl_setopt($curl_arr[$i], CURLOPT_RETURNTRANSFER, 1); curl_setopt($curl_arr[$i], CURLOPT_SSL_VERIFYHOST, FALSE); curl_setopt($curl_arr[$i], CURLOPT_SSL_VERIFYPEER, FALSE); curl_multi_add_handle($master, $curl_arr[$i]); } do { curl_multi_exec($master,$running); } while($running > 0); for($i=0; $i<150; $i++) { $results = curl_multi_getcontent ($curl_arr[$i]); $results = explode("<br>", $results); echo $results[0]; echo "<br>"; echo $results[1]; echo "<br>"; echo udate('H:i:s:u'); echo "<br><br>"; usleep(100000); } ?> Processor Information Total processors: 8 Processor #1 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #2 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #3 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #4 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #5 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #6 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #7 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Processor #8 Vendor GenuineIntel Name Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Speed 1995.120 MHz Cache 6144 KB Memory Information Memory for crash kernel (0x0 to 0x0) notwithin permissible range Memory: 8302344k/9175040k available (2176k kernel code, 80272k reserved, 901k data, 228k init, 7466304k highmem) System Information Linux server3.server.com 2.6.18-194.17.1.el5PAE #1 SMP Wed Sep 29 13:31:51 EDT 2010 i686 i686 i386 GNU/Linux Physical Disks SCSI device sda: 1952448512 512-byte hdwr sectors (999654 MB) sda: Write Protect is off sda: Mode Sense: 03 00 00 08 SCSI device sda: drive cache: write back SCSI device sda: 1952448512 512-byte hdwr sectors (999654 MB) sda: Write Protect is off sda: Mode Sense: 03 00 00 08 SCSI device sda: drive cache: write back sd 0:1:0:0: Attached scsi disk sda sd 4:0:0:0: Attached scsi removable disk sdb sd 0:1:0:0: Attached scsi generic sg4 type 0 sd 4:0:0:0: Attached scsi generic sg7 type 0 Current Memory Usage total used free shared buffers cached Mem: 8306672 7847384 459288 0 487912 6444548 -/+ buffers/cache: 914924 7391748 Swap: 4095992 496 4095496 Total: 12402664 7847880 4554784 Current Disk Usage Filesystem Size Used Avail Use% Mounted on /dev/mapper/VolGroup00-LogVol00 898G 307G 546G 36% / /dev/sda1 99M 19M 76M 20% /boot none 4.0G 0 4.0G 0% /dev/shm /var/tmpMnt 4.0G 1.8G 2.0G 48% /tmp

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  • Why is phpseclib producing incompatible certs?

    - by chacham15
    Why is it that when I try to use a certificate/key pair generated from phpseclib, the OpenSSL server code errors out? Certs/Keys generated from OpenSSL work fine. How do I fix this? Certificate/Key Generation taken straight from phpseclib documentation: <?php include('File/X509.php'); include('Crypt/RSA.php'); // create private key / x.509 cert for stunnel / website $privKey = new Crypt_RSA(); extract($privKey-createKey()); $privKey-loadKey($privatekey); $pubKey = new Crypt_RSA(); $pubKey-loadKey($publickey); $pubKey-setPublicKey(); $subject = new File_X509(); $subject-setDNProp('id-at-organizationName', 'phpseclib demo cert'); //$subject-removeDNProp('id-at-organizationName'); $subject-setPublicKey($pubKey); $issuer = new File_X509(); $issuer-setPrivateKey($privKey); $issuer-setDN($subject-getDN()); $x509 = new File_X509(); //$x509-setStartDate('-1 month'); // default: now //$x509-setEndDate('+1 year'); // default: +1 year $result = $x509-sign($issuer, $subject); echo "the stunnel.pem contents are as follows:\r\n\r\n"; echo $privKey-getPrivateKey(); echo "\r\n"; echo $x509-saveX509($result); echo "\r\n"; ? OpenSSL sample SSL server taken straight from OpenSSL example code: #include <stdio.h #include <unistd.h #include <stdlib.h #include <memory.h #include <errno.h #include <sys/types.h #include <sys/socket.h #include <netinet/in.h #include <arpa/inet.h #include <netdb.h #include <openssl/rsa.h /* SSLeay stuff */ #include <openssl/crypto.h #include <openssl/x509.h #include <openssl/pem.h #include <openssl/ssl.h #include <openssl/err.h #define CHK_NULL(x) if ((x)==NULL) exit (1) #define CHK_ERR(err,s) if ((err)==-1) { perror(s); exit(1); } #define CHK_SSL(err) if ((err)==-1) { ERR_print_errors_fp(stderr); exit(2); } int main (int argc, char *argv[]) { int err; int listen_sd; int sd; struct sockaddr_in sa_serv; struct sockaddr_in sa_cli; size_t client_len; SSL_CTX* ctx; SSL* ssl; X509* client_cert; char* str; char buf [4096]; SSL_METHOD *meth; /* SSL preliminaries. We keep the certificate and key with the context. */ SSL_load_error_strings(); SSLeay_add_ssl_algorithms(); meth = SSLv23_server_method(); ctx = SSL_CTX_new (meth); if (!ctx) { ERR_print_errors_fp(stderr); exit(2); } if (SSL_CTX_use_certificate_file(ctx, argv[1], SSL_FILETYPE_PEM) <= 0) { ERR_print_errors_fp(stderr); exit(3); } if (SSL_CTX_use_PrivateKey_file(ctx, argv[2], SSL_FILETYPE_PEM) <= 0) { ERR_print_errors_fp(stderr); exit(4); } if (!SSL_CTX_check_private_key(ctx)) { fprintf(stderr,"Private key does not match the certificate public key\n"); exit(5); } /* ----------------------------------------------- */ /* Prepare TCP socket for receiving connections */ listen_sd = socket (AF_INET, SOCK_STREAM, 0); CHK_ERR(listen_sd, "socket"); memset (&sa_serv, '\0', sizeof(sa_serv)); sa_serv.sin_family = AF_INET; sa_serv.sin_addr.s_addr = INADDR_ANY; sa_serv.sin_port = htons (1111); /* Server Port number */ err = bind(listen_sd, (struct sockaddr*) &sa_serv, sizeof (sa_serv)); CHK_ERR(err, "bind"); /* Receive a TCP connection. */ err = listen (listen_sd, 5); CHK_ERR(err, "listen"); client_len = sizeof(sa_cli); sd = accept (listen_sd, (struct sockaddr*) &sa_cli, (unsigned int*)&client_len); CHK_ERR(sd, "accept"); close (listen_sd); printf ("Connection from %lx, port %x\n", sa_cli.sin_addr.s_addr, sa_cli.sin_port); /* ----------------------------------------------- */ /* TCP connection is ready. Do server side SSL. */ ssl = SSL_new (ctx); CHK_NULL(ssl); SSL_set_fd (ssl, sd); err = SSL_accept (ssl); CHK_SSL(err); /* Get the cipher - opt */ printf ("SSL connection using %s\n", SSL_get_cipher (ssl)); /* Get client's certificate (note: beware of dynamic allocation) - opt */ client_cert = SSL_get_peer_certificate (ssl); if (client_cert != NULL) { printf ("Client certificate:\n"); str = X509_NAME_oneline (X509_get_subject_name (client_cert), 0, 0); CHK_NULL(str); printf ("\t subject: %s\n", str); OPENSSL_free (str); str = X509_NAME_oneline (X509_get_issuer_name (client_cert), 0, 0); CHK_NULL(str); printf ("\t issuer: %s\n", str); OPENSSL_free (str); /* We could do all sorts of certificate verification stuff here before deallocating the certificate. */ X509_free (client_cert); } else printf ("Client does not have certificate.\n"); /* DATA EXCHANGE - Receive message and send reply. */ err = SSL_read (ssl, buf, sizeof(buf) - 1); CHK_SSL(err); buf[err] = '\0'; printf ("Got %d chars:'%s'\n", err, buf); err = SSL_write (ssl, "I hear you.", strlen("I hear you.")); CHK_SSL(err); /* Clean up. */ close (sd); SSL_free (ssl); SSL_CTX_free (ctx); return 1; } /* EOF - serv.cpp */ This program errors with: (the error is printed out on the call to SSL_write) Connection from 100007f, port a7ff SSL connection using (NONE) Client does not have certificate. Got 0 chars:'' 82673:error:1409E0E5:SSL routines:SSL3_WRITE_BYTES:ssl handshake failure:/SourceCache/OpenSSL098/OpenSSL098-44/src/ssl/s3_pkt.c:539: Here is the relevant code referenced by the error: int ssl3_write_bytes(SSL *s, int type, const void *buf_, int len) { const unsigned char *buf=buf_; unsigned int tot,n,nw; int i; s-rwstate=SSL_NOTHING; tot=s-s3-wnum; s-s3-wnum=0; if (SSL_in_init(s) && !s-in_handshake) { i=s-handshake_func(s); if (i < 0) return(i); if (i == 0) { SSLerr(SSL_F_SSL3_WRITE_BYTES,SSL_R_SSL_HANDSHAKE_FAILURE); return -1; } } ...etc

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  • My Feelings About Microsoft Surface

    - by Valter Minute
    Advice: read the title carefully, I’m talking about “feelings” and not about advanced technical points proved in a scientific and objective way I still haven’t had a chance to play with a MS Surface tablet (I would love to, of course) and so my ideas just came from reading different articles on the net and MS official statements. Remember also that the MVP motto begins with “Independent” (“Independent Experts. Real World Answers.”) and this is just my humble opinion about a product and a technology. I know that, being an MS MVP you can be called an “MS-fanboy”, I don’t care, I hope that people can appreciate my opinion, even if it doesn’t match theirs. The “Surface” brand can be confusing for techies that knew the “original” surface concept but I think that will be a fresh new brand name for most of the people out there. But marketing department are here to confuse people… so I can understand this “recycle” of an existing name. So Microsoft is entering the hardware arena… for me this is good news. Microsoft developed some nice hardware in the past: the xbox, zune (even if the commercial success was quite limited) and, last but not least, the two arc mices (old and new model) that I use and appreciate. In the past Microsoft worked with OEMs and that model lead to good and bad things. Good thing (for microsoft, at least) is market domination by windows-based PCs that only in the last years has been reduced by the return of the Mac and tablets. Google is also moving in the hardware business with its acquisition of Motorola, and Apple leveraged his control of both the hardware and software sides to develop innovative products. Microsoft can scare OEMs and make them fly away from windows (but where?) or just lead the pack, showing how devices should be designed to compete in the market and bring back some of the innovation that disappeared from recent PC products (look at the shelves of your favorite electronics store and try to distinguish a laptop between the huge mass of anonymous PCs on displays… only Macs shine out there…). Having to compete with MS “official” hardware will force OEMs to develop better product and bring back some real competition in a market that was ruled only by prices (the lower the better even when that means low quality) and no innovative features at all (when it was the last time that a new PC surprised you?). Moving into a new market is a big and risky move, but with Windows 8 Microsoft is playing a crucial move for its future, trying to be back in the innovation run against apple and google. MS can’t afford to fail this time. I saw the new devices (the WinRT and Pro) and the specifications are scarce, misleading and confusing. The first impression is that the device looks like an iPad with a nice keyboard cover… Using “HD” and “full HD” to define display resolution instead of using the real figures and reviving the “ClearType” brand (now dead on Win8 as reported here and missed by people who hate to read text on displays, like myself) without providing clear figures (couldn’t you count those damned pixels?) seems to imply that MS was caught by surprise by apple recent “retina” displays that brought very high definition screens on tablets.Also there are no specifications about the processors used (even if some sources report NVidia Tegra for the ARM tablet and i5 for the x86 one) and expected battery life (a critical point for tablets and the point that killed Windows7 x86 based tablets). Also nothing about the price, and this will be another critical point because other platform out there already provide lots of applications and have a good user base, if MS want to enter this market tablets pricing must be competitive. There are some expansion ports (SD and USB), so no fixed storage model (even if the specs talks about 32-64GB for RT and 128-256GB for pro). I like this and don’t like the apple model where flash memory (that it’s dirt cheap used in thumdrives or SD cards) is as expensive as gold (or cocaine to have a more accurate per gram measurement) when mounted inside a tablet/phone. For big files you’ll be able to use external media and an SD card could be used to store files that don’t require super-fast SSD-like access times, I hope. To be honest I really don’t like the marketplace model and the limitation of Windows RT APIs (no local database? from a company that based a good share of its success on VB6+Access!) and lack of desktop support on the ARM (even if the support is here and has been used to port office). It’s a step toward the consumer market (where competitors are making big money), but may impact enterprise (and embedded) users that may not appreciate Windows 8 new UI or the limitations of the new app model (if you aren’t connected you are dead ). Not having compatibility with the desktop will require brand new applications and honestly made all the CPU cycles spent to convert .NET IL into real machine code in the past like a huge waste of time… as soon as a new processor architecture is supported by Windows you still have to rewrite part of your application (and MS is pushing HTML5+JS and native code more than .NET in my perception). On the other side I believe that the development experience provided by Visual Studio is still miles (or kilometres) ahead of the competition and even the all-uppercase menu of VS2012 hasn’t changed this situation. The new metro UI got mixed reviews. On my side I should say that is very pleasant to use on a touch screen, I like the minimalist design (even if sometimes is too minimal and hides stuff that, in my opinion, should be visible) but I should also say that using it with mouse and keyboard is like trying to pick your nose with boxing gloves… Metro is also very interesting for embedded devices where touch screen usage is quite common and where having an application taking all the screen is the norm. For devices like kiosks, vending machines etc. this kind of UI can be a great selling point. I don’t need a new tablet (to be honest I’m pretty happy with my wife’s iPad and with my PC), but I may change my opinion after having a chance to play a little bit with those new devices and understand what’s hidden under all this mysterious and generic announcements and specifications!

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • SQL Query Not Functioning - No Error Message

    - by gamerzfuse
    // Write the data to the database $query = "INSERT INTO staff (name, lastname, username, password, position, department, birthmonth, birthday, birthyear, location, phone, email, street, city, state, country, zip, tags, photo) VALUES ('$name', '$lastname', '$username', '$password', '$position', '$department', '$birthmonth', '$birthday', '$birthyear', '$location', '$phone', '$email', '$street', '$city', '$state', '$country', '$zip', '$tags', '$photo')"; mysql_query($query); var_dump($query); echo '<p>' . $name . ' has been added to the Employee Directory.</p>'; if (!$query) { die('Invalid query: ' . mysql_error()); } Can someone tell me why the above code produced: string(332) "INSERT INTO staff (name, lastname, username, password, position, department, birthmonth, birthday, birthyear, location, phone, email, street, city, state, country, zip, tags, photo) VALUES ('Craig', 'Hooghiem', 'sdf', 'sdf', 'sdf', 'sdf', '01', '01', 'sdf', 'sdf', '', 'sdf', 'sdf', 'sd', 'sdf', 'sdf', 'sd', 'sdg', 'leftround.gif')" Craig has been added to the Employee Directory. But does not actually add anything into the database table "staff" ? I must be missing something obvious here.

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  • My Android 2.1 Nexus One, rooted and unlocked and unplugged and unchained! Unfreakinbelievable!

    - by misbell
    So anyway. i fastbooted and superrooted, and all's fine in the merry old land of Oz. So yeah, now I can see /data/data.. in DDMS, both the plugin and the tool, which is great. but when I attach my phone, I still can't see the main drive. All I can see is the SD card. Using OSX, so when I use Disk Utility, I can see the machine then see the SD Card. is the problem that none of the tools I am using, except DDMS and ADB shell, know how to read that main Android drive? It's the same format as the qemu img, right? Someone HAS to come up with a tool that can do this, let me hack my phone and access the main drive via my USB connector, and mount that drive on my native file system. It just can NOT be that hard. Err, can it? All smiles! Michael

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  • javscript delay output

    - by tazim
    I have written some code to display server's current date and time on browser every time user clicks the button . I have done this using ajax in django with the help of jquery. Now my, problem is I have to continously display the date and time once the button is clicked . Some Sample code or utilities allowing such kind of delay will be helpful . Thanks in advance The template is : $(document).ready(function() { $("button").click(function() { $.ajax({ type: "POST", url :"/showdate/", datatype: "json ", success : function(data){ var s = data.currentdate; var sd = s $(sd).appendTo("div"); } }); }); }); <button type="button">Click Me</button> <div id="someid"></div> The view function is : def showdate(request): now = datetime.datetime.now() string_now = str(now) return_dict = {'currentdate':string_now} json = simplejson.dumps(return_dict) return HttpResponse(json,mimetype="application/json")

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  • how do i see if a big JSON object contains a value?

    - by Haroldo
    I'm using PHP to json encode a massive multi-dimensional array of events, so i get something like this: var ents = {"7":{"event_id":"7","nn":"The Whisky Drifters","nn_url":"the-whisky-drifters","venue":"The Grain Barge","date_num":"2010-06-11","date_txt":"Friday 11th June","gig_club":"1","sd":"A New Acoustic String Band...","ven_id":"44","art":0},"15":{"event_id":"15","nn":"Bass Kitchen","nn_url":"bass-kitchen","venue":"Timbuk2","date_num":"2010-06-11","date_txt":"Friday 11th June","gig_club":"2","sd":"Hexadecimal \/ DJ Derek \/ Id","ven_id":"21","art":1}, the first dimension is the id, see var ents = {"7":{ So its possible to get the ids without examining the nested objects... What's the fastest, most efficent way to check if my JSON contains an id?

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  • Android Market Publishing Issues

    - by Steve
    I have an app which I have just updated to froyo to take advantage of the move to SD card feature. I am now trying to upload the update to the market but I keep getting the following error: "The file is invalid: W/ResourceType( 7193): Bad string block: last string is not 0- terminated ERROR getting 'android:label' attribute: attribute is not a string value". I changed the value in the manifest from "android:label="@string/app_name" " to "android:label="test" " and uploaded it, then it started complaining about the icon, saying that it wasn't a string. Anyone have any ideas? The application part of my manifest is shown below and I'm properly confused. The app compiles into an APK, it even installs and runs fine on my N1 (installing from SD card) it just won't upload to the market. Any help would be greatly appreciated, I have absolutely no idea what's wrong, seems like I've tried everything I can think of including re-installing eclipse. Cheers Steve

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  • how to demonstrate that a protocol is certain with those specifications.

    - by kawtousse
    Hi every one, we have 4 persons A, B, C and D witch want to know the averge of their salary SA SB SC SD but no one wants that the others know his salary. For that they use this protocol: A-B: [N+SA ]KB B-C:[N+SA+SB]KC C-D:[N+SA+SB+SC]KD D-A:[N+SA+SB+SC+SD]KA where the notation [m]KY represents the message x crypted xith the public key of y Is this protocol certain. can we trust it. want you please give me justification. thanks for help.

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  • how to demonstrate thet a protocol is certain with those specifications.

    - by kawtousse
    Hi every one, we have 4 persons A, B, C and D witch want to know the averge of their salary SA SB SC SD but no one wants that the others know his salary. For that they use this protocol: 1.A-B: [N+SA ]KB 2.B-C:[N+SA+SB]KC 3.C-D:[N+SA+SB+SC]KD 4.D-A:[N+SA+SB+SC+SD]KA where the notation [m]KY represents the message x crypted xith the public key of y Is this protocol certain. can we trust it. want you please give me justification. thanks for help.

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  • How do I mount my Android phone's filesystem on MacOS X? [closed]

    - by misbell
    I'm running a fully rooted Nexus One with Android 2.1. I can see /data/data in DDMS, both the plugin and the tool -- but when I attach my phone, I still can't see the main drive. All I can see is the SD card. Using OSX, when I use Disk Utility, I can see the machine then see the SD Card. Is the problem that none of the tools I am using, except DDMS and ADB shell, know how to read that main Android drive? It's the same format as the qemu img, right? Again -- my goal is to mount the phone's root filesystem on my MacOS X host when connected via USB.

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  • why java application not working after applying "web look and feel" theme?

    - by Vasu
    I have developed "Employee Management System" java project .For improving the ui appearance i have integrated "web look and feel" into my application.Theme is applied correctly. But here the problem arises: At first i have runned the java application without connecting to oracle data base,application have runned and worked perfectly. But when i connected the application to oracle database and runned again the application is taking more time to open and getting strucked. Code: For applying theme try { WebLookAndFeel.install(); }catch(Exception ex){ ex.printStackTrace(); } Code for Connecting DataBase: if (con == null) { File sd = new File(""); File in = new File(sd.getAbsolutePath() + File.separator + "conf.properties"); File dir = new File(sd.getAbsolutePath() + File.separator + "conf.properties"); if (!dir.exists()) { // dir.mkdir(); dir.createNewFile(); Properties pro = new Properties(); pro.load(new FileInputStream(in)); pro.setProperty("driverclass", "oracle.jdbc.driver.OracleDriver"); pro.setProperty("url", "jdbc:oracle:thin:@192.168.1.1:1521:main"); pro.setProperty("username", "gb16"); pro.setProperty("passwd", "gb16"); try { FileOutputStream out = new FileOutputStream(in); pro.store(out, "Human Management System initialization properties"); out.flush(); out.close();} catch(Exception e) { e.printStackTrace(); } } else { // System.out.println("Already exists "); } Properties pro = new Properties(); pro.load(new FileInputStream(in)); Class.forName(pro.getProperty("driverclass")); con = DriverManager.getConnection(pro.getProperty("url"), pro.getProperty("username"), pro.getProperty("passwd")); st = con.createStatement(ResultSet.TYPE_SCROLL_SENSITIVE, ResultSet.CONCUR_UPDATABLE); st = con.createStatement(ResultSet.TYPE_SCROLL_INSENSITIVE, ResultSet.CONCUR_UPDATABLE); } else { return con.createStatement(ResultSet.TYPE_SCROLL_SENSITIVE,ResultSet.CONCUR_UPDATABLE); } without the theme the application with connected to database working correctly. Please help me in solving this issue. Thanks in advance..

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