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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by Schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • USB drives not recognized all of a sudden

    - by Siddharth
    I have tried most of the advice on askubuntu and other sites, usb_storage enable to fdisk -l. But I am unable to find steps to get it working again. lsusb results Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 002: ID 413c:3012 Dell Computer Corp. Optical Wheel Mouse Bus 005 Device 002: ID 413c:2105 Dell Computer Corp. Model L100 Keyboard Bus 001 Device 005: ID 8564:1000 dmseg | tail reports [ 69.567948] usb 1-4: USB disconnect, device number 4 [ 74.084041] usb 1-6: new high-speed USB device number 5 using ehci_hcd [ 74.240484] Initializing USB Mass Storage driver... [ 74.256033] scsi5 : usb-storage 1-6:1.0 [ 74.256145] usbcore: registered new interface driver usb-storage [ 74.256147] USB Mass Storage support registered. [ 74.257290] usbcore: deregistering interface driver usb-storage fdisk -l reports Device Boot Start End Blocks Id System /dev/sda1 * 2048 972656639 486327296 83 Linux /dev/sda2 972658686 976771071 2056193 5 Extended /dev/sda5 972658688 976771071 2056192 82 Linux swap / Solaris I think I need steps to install and get usb_storage module working. Edit : I tried sudo modprobe -v usb-storage reports sudo modprobe -v usb-storage insmod /lib/modules/3.2.0-48-generic-pae/kernel/drivers/usb/storage/usb-storage.ko Still no usb driver mounted. Nor does a device show up in /dev. Any step by step process to debug and fix this will be really helpful. Thanks.

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  • Hardware Requirements & Tuning - Flash Media Server 3.5 Interactive

    - by Anthony Kanago
    I am trying to spec out a server to purchase (physically, not rented from someone like softlayer.com) to run an intranet instace of Flash Media Server 3.5 Interactive. In general, the server will likely be fielding somewhere on the order of 400 connections at a time at the upper limit. Of course, should this increase, we don't want to be stuck. While the decision is not final, we will likely be running the server on Red Hat rather than Windows. The server will be run on gigabit ethernet. I have two related questions: What sort of hardware would I need realistically to support this? What advice can you offer for settings in tuning FMS/the OS to be performant to this level? We are looking for a bare minimum that will run this effectively to save on costs. Realistically, the average number of connections will be fairly low (50-150) by comparison with that upper limit estimate. To reiterate: we just want to be cautious in not getting caught when we need more power, but we also need a low-cost solution (doesn't everyone?) and that may take priority. Windows and RedHat are the two officially supported operating systems. Since FMS is stated to be 32-bit only, I'm sticking with a 32-bit OS. The hardware requirements listed by Adobe on their website are: 3.2GHz Intel® Pentium® 4 processor (dual Intel Xeon® or faster recommended) 2GB of RAM (4GB recommended) 1Gb Ethernet card So what realistically do I need for those sorts of connection numbers, and what can I due to tune things up to get more out of less hardware? Thanks!

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  • periodically unable to play media

    - by avorum
    So I don't know if this is right place to ask this at all but I've gotten good help here before so I thought I'd ask. For the last year or so periodically my computer would start refusing to play media. In browser players would say they were playing but they weren't. No audio and the video wasn't moving forward although it would show the first frame of the video to be shown. iTunes would act similarly, thinking it was playing without actually playing any music. This persists across browsers, various application categories, etcetera. It can often be fixed by rebooting but it is only a short term solution. Does anyone know of anything that might cause this erratic behavior? I'm using Windows 7 64bit. If additional information would help please ask. Alternatively, if this isn't the right site for this I would greatly appreciate some direction to a site better suited to my question. Thanks in advance for any help.

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  • needing storage integrity (write/read) test - for BASH

    - by Mr. Bash
    In need of shell scripts / bash commands to verify data integrity of local harddrives, usb-drives, etc, ... Like the famous www.heise.de/download/h2testw; or something that is at least common within repositories. (h2testw writes a specific datastring over and over onto the medium, then reads it again to verify if it was written correctly and displays write/read time/speed.) please no dd if=/dev/random of=/dev/sdx bs=1k && dd if=/dev/sdx of=/dev/null bs=1k since it won't verify if everything was written correctly. It is only a test if read/write is successful to the device. So far, I'm not too happy with badblocks -w -v /dev/sdx1 either, since it seems rather slow and I don't know what it exactly writes, and if it considers wear-leveling on flash media. There is also a program named F3 http://oss.digirati.com.br/f3/ that needs to be compiled. Designed after h2testw, the concept sounds interesting, i'd just rather have it as a ready to go bash script.

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  • Intel Rapid Storage Technology (pre-OS) driver installation

    - by Nero theZero
    My desktop machine is built on Gigabyte GA-Z87-UD3H and Gigabyte provides the latest driver for Intel Rapid Storage Technology (IRST), which I installed after installing the OS. Same goes for my Lenovo Thinkpad-T420. And for both machine, checking the controller device under the IDE ATA/ATAPI Controllers section in Device Manager I see the driver has been updated to the latest version. I set the SATA controller to AHCI from BIOS On the desktop machine I have one WD 2TB BLACK & one WD 3TB Green I don’t use RAID, & no chance of using in near future, but according to Intel IRST improves performance in single disk scenario too. Now I have the following questions – What is the actual purpose of IRST (pre-OS install) driver that doesn’t get served with a post-OS driver that I installed? There must be some difference, otherwise there wouldn’t be a pre-OS version of the driver. Right? In the pre-OS procedure (loading the drivers at OS-installation time) after successfully completing the OS installation, do I need that post-OS driver? Because after installing from that one I got a quick launch icon that runs the IRST configuration application. Where do get that after installing the pre-OS driver? As it is “pre-OS”, when I load it at OS-installation time, does it updates anything at BIOS level or anywhere other than HDD? That’s because I’m going to dual boot Windows 7 with Windows 8.1, and after installing Windows 7 when I install Windows 8.1 & load the IRST driver for that, is there any chance of any “overwriting” or OS-incompatibility? In short, is there anything specific to follow while installing the second OS?

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  • Getting the most out of a Mac mini as a media center

    - by celebritarian
    Hello! I own an old Mac mini from 2006 (maybe early 2007). It's got an Intel Core Solo 32-bits CPU and 512 MB RAM. 160 GB HDD. The GPU is an integrated chip… Currently, my Mini is sitting under my LCD TV (720p). It's plugged in via a DVI to HDMI cable. It's currently running Leopard. And unfortunately, Snow Leopard can't be installed on a device with less than 1 GB of RAM… So, my Mac mini isn't exactly powerful. Also, it's slow and Mac OS X is not a pleasant experience on my Mini right now. It feels slow and heavy. I want to use my Mac mini as a media center/player. I want to be able to play video files in 720p (H.264, Matroska/MOV files). So basically, playing high-def videos is all I want to do with my Mini. What OS should I install? Stick to OS X? Optimize for video playback? Or should I install another OS — like Win XP, Ubuntu or any other Linux dist? Then, will my Mini be able to play 720p videos smoothly, even though the CPU and GPU aren't that powerful and with the limit of 512 MB of RAM? Appreciate all help. Thanks in advance!

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  • Is basing storage requirements based on IOPS sufficient?

    - by Boden
    The current system in question is running SBS 2003, and is going to be migrated on new hardware to SBS 2008. Currently I'm seeing on average 200-300 disk transfers per second total across all the arrays in the system. The array seeing the bulk of activity is a 6 disk 7200RPM RAID 6 and it struggles to keep up during high traffic times (idle time often only 10-20%; response times peaking 20-50+ ms). Based on some rough calculations this makes sense (avg ~245 IOPS on this array at 70/30 read to write ratio). I'm considering using a much simpler disk configuration using a single RAID 10 array of 10K disks. Using the same parameters for my calculations above, I'm getting 583 average random IOPS / sec. Granted SBS 2008 is not the same beast as 2003, but I'd like to make the assumption that it'll be similar in terms of disk performance, if not better (Exchange 2007 is easier on the disk and there's no ISA server). Am I correct in believing that the proposed system will be sufficient in terms of performance, or am I missing something? I've read so much about recommended disk configurations for various products like Exchange, and they often mention things like dedicating spindles to logs, etc. I understand the reasoning behind this, but if I've got more than enough random I/O overhead, does it really matter? I've always at the very least had separate spindles for the OS, but I could really reduce cost and complexity if I just had a single, good performing array. So as not to make you guys do my job for me, the generic version of this question is: if I have a projected IOPS figure for a new system, is it sufficient to use this value alone to spec the storage, ignoring "best practice" configurations? (given similar technology, not going from DAS to SAN or anything)

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  • Building a Media Center PC with Comcast Cable...?

    - by Rob
    Alright - so this might be a stupid question but I've never been all that much into TV. I currently have Comcast cable. I've just got the 'basic' 2-60 package or whatever; I've just always plugged the cable into the back of my TV. I've never had a cable box. Recently, Comcast has been pulling channels off of my line-up. Most recently, the stole the TV Guide channel from me. I'm told this is part of a push to get customers to switch to their digital line-up. But, I'm also told it requires some sort of digital receiver for each TV you've got. I don't want to buy a bunch of these digital receivers and I don't want to pay the monthly rental fee...but I have heard of how awesome media center PCs are and some really cool things they can do. And, I've got loads of PC parts sitting around. So, can someone guide me through this a bit? Are there computer video cards or TV tuners that are going to work with Comcast's digital cable? What kind of price range are we looking at?

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  • How to serve media across home network?

    - by TK Kocheran
    I'm looking to share my media across my home network. Router fully supports running a DLNA server, but I don't know if it'd be better to run the server from my main server computer instead of from the router, as the router would have to operate off of a network share and my server can operate directly off of the files. Here's what I need to serve, in order of importance: ISO 1:1 DVD rips (4-8GB files), MP4/H.264 encoded videos, MKV videos, MP3 files, JPEG/CR2 images. Maybe I'm completely ludicrous for wanting to push full DVD files across my network, but in reality, I would assume that only the parts of the actual file needed (ie: menu, main video payload for main title) would be served at any one time. Plus, encoding takes time and precious disk space, so why not stream it 1:1 ;) Does anyone know of the best way to accomplish this? Main goal is to serve it to Logitech Revue downstairs and secondary goal is to serve it to other computers in the house. For music, I assume I could run a DAAP server, but I don't think that the Revue supports that (and I can't exactly throw together an app that does it just yet).

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  • Enterprise class storage best practices

    - by churnd
    One thing that has always perplexed me is storage best practices. Filesystems brag about how they can be petabytes or exabytes in size. Yet, I do not know many sysadmins who are willing to let a single volume grow over several terrabytes. I do know the primary reason behind this is how long it would take to rebuild the array should a drive fail. The more drives in a single LUN, the longer this takes and the greater your risk of losing another drive while the rebuild is taking place. Then there's usage reasons. Admins will carve out a LUN based on how much space they think needs to be allocated to the project. It seems more practical to me for the LUN to be one large array and to use quotas. I understand this wouldn't satisfy every requirement (iSCSI), but I see a lot of NAS systems (NFS) managed this way. I also understand that the underlying volumes can be grown/shrunk as needed quite easily, but wouldn't it be less "risky" to use quotas rather than manipulating volumes and bringing possible data loss into the equation? There may be some other reasons I'm missing, so please enlighten me. Can we not expect filesystems to ever be so large? Are we waiting for the hardware to get faster to cut down on rebuild times?

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  • Shuffling in windows media player

    - by Crazy Buddy
    I think media player has several issues indeed. You see, I'll be hearing songs most of the time using WMP 11 (in WinXP SP3). Today - While I was wasting my time poking some sleepy questions in SE, I also noticed this... My "Now-playing" list contains some 500 mp3s (doesn't matter). I've enabled both Shuffle and Repeat. I play those songs. When I get irritated with some song (say - the 10th song), I change it. Something mysterious happened (happens even now). A sequence of atleast 3 songs (already played before the 10th song) repeat again in the same way following the selected one... Then, I skip those somehow and arrive at another boring song (say now - 20th) and now, the sequence would've increased by about 5 songs (sometimes)... Sometimes, I even notice a specific "sequence of songs" (including the skipped one) repeating again & again. I doubt most guys would've noticed. This makes me ask a question - Why? There are a lot songs in my playlist. Why the same sets of songs? Does WMP really chooses a sequence at start and follows it. Once a change is encountered, it starts the sequence again after several songs. Is it so? Feel free to shoot it down. I don't know whether it's acceptable here. Just curious about it... Note: This is only observed when both shuffle and repeat are enabled. To confirm, I tried it in two other PCs of mine (thereby dumped 2 hours). BTW, I also didn't observe this magic in VLC, Winamp, K-Lite and not even my Nokia cellphone. I think I'm not a good Googler and so, I can't find any such issues :-)

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  • How to diagnose storage system scaling problems?

    - by Unknown
    We are currently testing the maximum sequential read throughput of a storage system (48 disks total behind two HP P2000 arrays) connected to HP DL580 G7 running RHEL 5 with 128 GB of memory. Initial testing has been mainly done by running DD-commands like this: dd if=/dev/mapper/mpath1 of=/dev/null bs=1M count=3000 In parallel for each disk. However, we have been unable to scale the results from one array (maximum throughput of 1.3 GB/s) to two (almost the same throughput). Each array is connected to a dedicated host bust adapter, so they should not be the bottleneck. The disks are currently in JBOD configuration, so each disk can be addressed directly. I have two questions: Is running multiple DD commands in parallel really a good way to test maximum read throughput? We have noticed very high SWAPIN-% numbers in iotop, which I find hard to explain because the target is /dev/null How shoud we proceed in trying to find the reason for the scaling problem? Do you thing the server itself is the bottleneck here, or could there be some linux parameters that we have overlooked?

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  • Error - "IR Hardware not detected" - but it's installed/working

    - by Robert
    I am trying to do: Settings-TV-Set up TV signal. During this process I am getting the error "IR Hardware not detected." With the remote, I can select the "try again" button (to re-detect) and it tries again, so the remote works. Plugging in the "IR blaster" doesn't change anything. (I wouldn't expect any difference, but I read a post which said you needed that. I will get Media Center to change channels if I can get that working - but first things first.) I was able to do the setup months ago when I had cable. and everything was fine. I just got DirecTV. (BTW - During the above process, Media Center detects the signal coming in on channel 3. Windows XP Media Center SP3. The TV Tuner card is a Pinnacle TCTV HD PCI. Everything - and I mean everything - has the latest firmware and drivers - as of 4 months ago when I fixed a different problem. So I DON"T WANT TO HEAR the standard answer to check drivers/firmware. THANK YOU.) Thanks for any help.

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  • GDL Presents: Creative Sandbox | DoubleClick Rich Media

    GDL Presents: Creative Sandbox | DoubleClick Rich Media Tune in to hear about three cool, new campaigns that use DoubleClick Rich Media, from the core creative teams at clickTag, Spinnaker and Grow Interactive in conversation with a DoubleClick Rich Media expert. They'll talk about how they pushed the possibilities of the DoubleClick Rich Media platform - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Messenger Thinks My Ip is Invalid

    - by Umut Benzer
    Hello. I am using Windows Live Messenger 2009 on Windows 7. I am using a 3G modem (ZTE Propietary USB Modem) I connect to the Internet using a software my ISP provided me. In last three days, my Messenger started to disconnect. Here is what I observed and tried to do: 1- I can browse web, can do FTP transfer etc. and obiviously have a valid IP. 2- I can sign in to Messenger (appear offline) but when I change my status to anything other then appear offline, Messenger says my connection to service has been lost. (However, it exists.) 3- When I run, MSN Connection Troubleshooter, it says my IP is invalid. When I click repair, it says repaired and just after that, I run the troubleshooter again, and it says my IP is invalid again. (However, it is valid and I am browsing the net.) 4- If I connect the Internet through eterhet or wireless there is no problem at all. 5- I re-installed Messenger (deleting all settings manually through registry and folders), re-installed all drivers and software related to USB 3G Modem. It doesn't work. And then, I took a full backup then formatted entire computer, installed a fresh windows 7, after 5 minutes, the same problem occured. What do you recommend? What can I do? Addition As seen on screenshot, it says Server IPv4 adress is 0.0.0.0 It seems like a problem, I don't know if it is. If it is, how can I solve it? Here is what I get, when I netstat. PPP adapter TTNET internet: Connection-specific DNS Suffix . : IPv4 Address. . . . . . . . . . . : 217.174.39.122 Subnet Mask . . . . . . . . . . . : 255.255.255.255 Default Gateway . . . . . . . . . : 0.0.0.0 Wireless LAN adapter Wireless Network Connection 2: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Wireless Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : ege.edu.tr Ethernet adapter Local Area Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 16: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 13: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter 6TO4 Adapter: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 9: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 11: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 12: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 14: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 17: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 25: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 20: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 18: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 19: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 22: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 21: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 15: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 23: Connection-specific DNS Suffix . : IPv6 Address. . . . . . . . . . . : 2001:0:4137:9e74:2448:3909:2a2c:eb7b Link-local IPv6 Address . . . . . : fe80::2448:3909:2a2c:eb7b%30 Default Gateway . . . . . . . . . : Tunnel adapter Local Area Connection* 24: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{CFFCFEDB-6B53-42E0-B091-548B9ADE9C9D}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 26: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 27: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 29: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 31: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 28: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 32: Connection-specific DNS Suffix . : IPv6 Address. . . . . . . . . . . : 2002:d9ae:277a::d9ae:277a Default Gateway . . . . . . . . . : 2002:c058:6301::c058:6301 Tunnel adapter Local Area Connection* 30: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{157CF713-B3AC-4701-87A9-14C23CA60AAB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.ege.edu.tr: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{0D3CD01B-0993-4B37-89B8-12557ECF484D}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . :

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  • How to handle media kept on a separate server (PHP)

    - by Sandman
    So, I have three server, and the idea was to keep all media (images, files, movies) on a media server. I never got around to do it but I think I probably should. So these are the three servers: WWW server DB server Media server Visitors obviously connect to the WWW server and currently image resizing and cache:ing is done on the WWW servers as the original files are kept there. So the idea for me is for image functions I have, that does all the image compositioning, resizing and cahceing would just pie the command over to the media server that would return ther path to the finnished file. What I don't know is how to handle functions such as file_exists() and figuring out image dimensions when needed before even any image management comes into play. Do I pipe all these commands to the other server, via HTTP? I was thinking along the ways of doing it this way: function image(##ARGS##){ if ($GLOBALS["media_host"] != "localhost"){ list ($src, $width, height) = file('http://$GLOBALS[media_host]/imgfunc.php?args=##ARGS##'); return "<img src='$src' height and width >"; } .... do other stuff here } Am I approaching this the wrong way? Is there a better way to do this?

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  • Thread-local storage segfaults on NetBSD only?

    - by bortzmeyer
    Trying to run a C++ program, I get segmentation faults which appear to be specific to NetBSD. Bert Hubert wrote the simple test program (at the end of this message) and, indeed, it crashes only on NetBSD. % uname -a NetBSD golgoth 5.0.1 NetBSD 5.0.1 (GENERIC) #0: Thu Oct 1 15:46:16 CEST 2009 +stephane@golgoth:/usr/obj/sys/arch/i386/compile/GENERIC i386 % g++ --version g++ (GCC) 4.1.3 20080704 prerelease (NetBSD nb2 20081120) Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. % gdb thread-local-storage-powerdns GNU gdb 6.5 Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386--netbsdelf"... (gdb) run Starting program: /home/stephane/Programmation/C++/essais/thread-local-storage-powerdns Program received signal SIGSEGV, Segmentation fault. 0x0804881b in main () at thread-local-storage-powerdns.cc:20 20 t_a = new Bogo('a'); (gdb) On other Unix, it works fine. Is there a known issue in NetBSD with C++ thread-local storage? #include <stdio.h> class Bogo { public: explicit Bogo(char a) { d_a = a; } char d_a; }; __thread Bogo* t_a; int main() { t_a = new Bogo('a'); Bogo* b = t_a; printf("%c\n", b->d_a); }

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  • WP7 Tips–Part I– Media File Coding Techniques to help pass the Windows Phone 7 Marketplace Certification Requirements

    - by seaniannuzzi
    Overview Developing an application that plays media files on a Windows Phone 7 Device seems fairly straight forward.  However, what can make this a bit frustrating are the necessary requirements in order to pass the WP7 marketplace requirements so that your application can be published.  If you are new to this development, be aware of these common challenges that are likely to be made.  Below are some techniques and recommendations on how optimize your application to handle playing MP3 and/or WMA files that needs to adhere to the marketplace requirements.   Windows Phone 7 Certification Requirements Windows Phone 7 Developers Blog   Some common challenges are: Not prompting the user if another media file is playing in the background before playing your media file Not allowing the user to control the volume Not allowing the user to mute the sound Not allowing the media to be interrupted by a phone call  To keep this as simple as possible I am only going to focus on what “not to do” and what “to do” in order to implement a simple media solution. Things you will need or may be useful to you before you begin: Visual Studio 2010 Visual Studio 2010 Feature Packs Windows Phone 7 Developer Tools Visual Studio 2010 Express for Windows Phone Windows Phone Emulator Resources Silverlight 4 Tools For Visual Studio XNA Game Studio 4.0 Microsoft Expression Blend for Windows Phone Note: Please keep in mind you do not need all of these downloaded and installed, it is just easier to have all that you need now rather than add them on later.   Objective Summary Create a Windows Phone 7 – Windows Media Sample Application.  The application will implement many of the required features in order to pass the WP7 marketplace certification requirements in order to publish an application to WP7’s marketplace. (Disclaimer: I am not trying to indicate that this application will always pass as the requirements may change or be updated)   Step 1: – Create a New Windows Phone 7 Project   Step 2: – Update the Title and Application Name of your WP7 Application For this example I changed: the Title to: “DOTNETNUZZI WP7 MEDIA SAMPLE - v1.00” and the Page Title to:  “media magic”. Note: I also updated the background.   Step 3: – XAML - Media Element Preparation and Best Practice Before we begin the next step I just wanted to point out a few things that you should not do as a best practice when developing an application for WP7 that is playing music.  Please keep in mind that these requirements are not the same if you are playing Sound Effects and are geared towards playing media in the background.   If you have coded this – be prepared to change it:   To avoid a failure from the market place remove all of your media source elements from your XAML or simply create them dynamically.  To keep this simple we will remove the source and set the AutoPlay property to false to ensure that there are no media elements are active when the application is started. Proper example of the media element with No Source:   Some Additional Settings - Add XAML Support for a Mute Button   Step 4: – Boolean to handle toggle of Mute Feature Step 5: – Add Event Handler for Main Page Load   Step 6: – Add Reference to the XNA Framework   Step 7: – Add two Using Statements to Resolve the Namespace of Media and the Application Bar using Microsoft.Xna.Framework.Media; using Microsoft.Phone.Shell;   Step 8: – Add the Method to Check the Media State as Shown Below   Step 9: – Add Code to Mute the Media File Step 10: – Add Code to Play the Media File //if the state of the media has been checked you are good to go. media_sample.Play(); Note: If we tried to perform this operation at this point you will receive the following error: System.InvalidOperationException was unhandled Message=FrameworkDispatcher.Update has not been called. Regular FrameworkDispatcher.Update calls are necessary for fire and forget sound effects and framework events to function correctly. See http://go.microsoft.com/fwlink/?LinkId=193853 for details. StackTrace:        at Microsoft.Xna.Framework.FrameworkDispatcher.AddNewPendingCall(ManagedCallType callType, UInt32 arg)        at Microsoft.Xna.Framework.UserAsyncDispatcher.HandleManagedCallback(ManagedCallType managedCallType, UInt32 managedCallArgs) at Microsoft.Xna.Framework.UserAsyncDispatcher.AsyncDispatcherThreadFunction()            It is not recommended that you just add the FrameworkDispatcher.Update(); call before playing the media file. It is recommended that you implement the following class to your solution and implement this class in the app.xaml.cs file.   Step 11: – Add FrameworkDispatcher Features I recommend creating a class named XNAAsyncDispatcher and adding the following code:   After you have added the code accordingly, you can now implement this into your app.xaml.cs file as highlighted below.   Note:  If you application sound file is not playing make sure you have the proper “Build Action” set such as Content.   Running the Sample Now that we have some of the foundation created you should be able to run the application successfully.  When the application launches your sound options should be set accordingly when the “checkMediaState” method is called.  As a result the application will properly setup the media options and/or alert the user accordinglyper the certification requirements.  In addition, the sample also shows a quick way to mute the sound in your application by simply removing the URI source of the media file.  If everything successfully compiled the application should look similar to below.                 <sound playing>   Summary At this point we have a fully functional application that provides techniques on how to avoid some common challenges when working with media files and developing applications for Windows Phone 7.  The techniques mentioned above should make things a little easier and helpful in getting your WP7 application approved and published on the Marketplace.  The next blog post will be titled: WP7 Tips–Part II - How to write code that will pass the Windows Phone 7 Marketplace Requirements for Themes (light and dark). If anyone has any questions or comments please comment on this blog. 

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  • Windows 8 wmvcore.dll

    - by Dominykas Mostauskis
    I am running Windows 8 Pro N x64 without Windows Media Player (which might be called Windows Media Center in the case of Windows 8) preinstalled. Apparently certain software packages require WMP to be installed, in my case Premiere Pro, (wmvcore.dll required error); however, Microsoft will only be releasing it at the end of October, which is a month from now, while no other WMP packages seem to install on Windows 8. Tried downloading a Windows 7 x64 SP1 wmvcore.dll to no avail. This is a problem for many people at the moment, and a solution would be appreciated.

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  • Best way to "stream" music / video to my HDTV from my pc?

    - by loj
    My requirement is simple: I have a laptop and a desktop at home that I often use for various media (music, videos etc.) and I want to know what the best (quickest, most seamless, best quality etc) solution for sending this media to my HDTV (and connected sound system). An example would be I'm listening to some music from youtube on my laptop in my living room and want to quickly send it to my tv (which has a sound system) so that I don't have to listen to it through my laptop. I mainly use linux (but a windows dependent solution would be ok too if its the best option). I would greatly appreciate any suggestions. Oh and a wireless solution would be best.

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  • difference between adobe flash media server products

    - by Oren Mazor
    Hey folks, I've been told that I can only record streams with flash media interactive server. I already have Flash media streaming server running to stream flvs. it would seem to be trivial to set up the interactive server, and adobe obliges me by having a developer download. however, once I extracted that download, it appears to contain just standard flash media streaming server? is adobe screwing with me? the more I look into this the more it seems that nobody is actually differentiating between the two except adobe (who charge $1000 for fms, and $4000 for fmis).

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  • @media queries - one rule overrides another?

    - by John
    I have multiple @media queries all working fine but as soon as i put in a higher max screen-width than 1024px the rules for the higher width gets applied to everything. @media screen and (max-width: 1400px) { #wrap { width: 72%; } } @media screen and (max-width: 1024px) { #slider h2 { width: 100%; } #slider img { margin: 60px 0.83333333333333% 0 2.08333333333333%; } .recent { width: 45.82%; margin: 10px 2.08333333333334% 0 1.875%; } } as you can see 1024px (and also the 800px max-width query) do not change the #wrap width and work fine. As soon as i add the 1400px max-width query it changes them to 72% for ALL sizes and does the same for any element - for instance if i set #slider img to have a margin of 40px it will show at ALL sizes even though it is only in the max-width of 1400px. Am i missing something really obvious? Been trying to work this out for the past 2 days! Thanks, John

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  • WidgetBlock Speeds Up Browsing by Removing Social Media Widgets

    - by Jason Fitzpatrick
    Chrome: If you’re tired of web pages cluttered with social media buttons, WidgetBlock bans the buttons and speeds up the load time of web pages in the process. Even on a snappy internet connection you’ve likely noticed, thanks to the deluge of social media buttons loading in the background, a noticeable lag on popular web sites. WidgetBlock blocks widgets from loading (just like popular ad blocking software blocks ads from loading). The above screenshot, taken from a popular media site, shows just how much screen real estate is taken up by social media widgets. Installing WidgetBlock banishes the social media widgets and speeds load time. Hit up the link below to grab a free copy. WidgetBlock [Chrome Web Store] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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