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  • .NET Single Line Logging (ala Trace.Write/WriteLine) using Instrumentation.Logging

    - by KnownColor
    Hello Everyone, My question is whether it is possible to get line/multiline (very unsure of correct term for this) behaviour of the Trace.Write and Trace.WriteLine methods but using the Microsoft Instrumentation Logging framework in .NET 2.0. Desired Output Hello World! Oh Hai. What I Currently Have Trace.Write("Hello "); Trace.WriteLine("World!"); Trace.Write("Oh Hai."); I would prefer to use instrumentation to log rather than writing to a log file using Debug.Trace. EDIT: By Instrumentation Logging I mean using a 'loggingConfiguration' block in my App.config and writing Log Entries using using Microsoft.Practices.EnterpriseLibrary.Logging.Logger.Write(LogEntry logEntry); Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.FlatFileTraceListenerData, Microsoft.Practices.EnterpriseLibrary.Logging, Version=2.0.0.0 for example. Ta, KnownColor

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  • Writing/Reading struct w/ dynamic array through pipe in C

    - by anrui
    I have a struct with a dynamic array inside of it: struct mystruct{ int count; int *arr; }mystruct_t; and I want to pass this struct down a pipe in C and around a ring of processes. When I alter the value of count in each process, it is changed correctly. My problem is with the dynamic array. I am allocating the array as such: mystruct_t x; x.arr = malloc( howManyItemsDoINeedToStore * sizeof( int ) ); Each process should read from the pipe, do something to that array, and then write it to another pipe. The ring is set up correctly; there's no problem there. My problem is that all of the processes, except the first one, are not getting a correct copy of the array. I initialize all of the values to, say, 10 in the first process; however, they all show up as 0 in the subsequent ones. for( j = 0; j < howManyItemsDoINeedToStore; j++ ){ x.arr[j] = 10; } Initally: 10 10 10 10 10 After Proc 1: 9 10 10 10 15 After Proc 2: 0 0 0 0 0 After Proc 3: 0 0 0 0 0 After Proc 4: 0 0 0 0 0 After Proc 5: 0 0 0 0 0 After Proc 1: 9 10 10 10 15 After Proc 2: 0 0 0 0 0 After Proc 3: 0 0 0 0 0 After Proc 4: 0 0 0 0 0 After Proc 5: 0 0 0 0 0 Now, if I alter my code to, say, struct mystruct{ int count; int arr[10]; }mystruct_t; everything is passed correctly down the pipe, no problem. I am using READ and WRITE, in C: write( STDOUT_FILENO, &x, sizeof( mystruct_t ) ); read( STDIN_FILENO, &x, sizeof( mystruct_t ) ); Any help would be appreciated. Thanks in advance!

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  • Serial: write() throttling?

    - by damian
    Hi everyone, I'm working on a project sending serial data to control animation of LED lights, which need to stay in sync with a sound engine. There seems to be a large serial write buffer (OSX (POSIX) + FTDI chipset usb serial device), so without manually restricting the transmission rate, the animation system can get several seconds ahead of the serial transmission. Currently I'm manually restricting the serial write speed to the baudrate (8N1 = 10 bytes serial frame per 8 bytes data, 19200 bps serial - 1920 bytes per second max), but I am having a problem with the sound drifting out of sync over time - it starts fine, but after 10 minutes there's a noticeable (100ms+) lag between the sound and the lights. This is the code that's restricting the serial write speed (called once per animation frame, 'elapsed' is the duration of the current frame, 'baudrate' is the bps (19200)): void BufferedSerial::update( float elapsed ) { baud_timer += elapsed; if ( bytes_written > 1024 ) { // maintain baudrate float time_should_have_taken = (float(bytes_written)*10)/float(baudrate); float time_actually_took = baud_timer; // sleep if we have > 20ms lag between serial transmit and our write calls if ( time_should_have_taken-time_actually_took > 0.02f ) { float sleep_time = time_should_have_taken - time_actually_took; int sleep_time_us = sleep_time*1000.0f*1000.0f; //printf("BufferedSerial::update sleeping %i ms\n", sleep_time_us/1000 ); delayUs( sleep_time_us ); // subtract 128 bytes bytes_written -= 128; // subtract the time it should have taken to write 128 bytes baud_timer -= (float(128)*10)/float(baudrate); } } } Clearly there's something wrong, somewhere. A much better approach would be to be able to determine the number of bytes currently in the transmit queue, and try and keep that below a fixed threshold. Any advice appreciated.

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  • Cannot write to SD card -- canWrite is returning false

    - by Fizz
    Sorry for the ambiguous title but I'm doing the following to write a simple string to a file: try { File root = Environment.getExternalStorageDirectory(); if (root.canWrite()){ System.out.println("Can write."); File def_file = new File(root, "default.txt"); FileWriter fw = new FileWriter(def_file); BufferedWriter out = new BufferedWriter(fw); String defbuf = "default"; out.write(defbuf); out.flush(); out.close(); } else System.out.println("Can't write."); }catch (IOException e) { e.printStackTrace(); } But root.canWrite() seems to be returning false everytime. I am not running this off of an emulator, I have my android Eris plugged into my computer via USB and running the app off of my phone via Eclipse. Is there a way of giving my app permission so this doesn't happen? Also, this code seems to be create the file default.txt but what if it already exists, will it ignore the creation and just open it to write or do I have to catch something like FileAlreadyExists(if such an exception exists) which then just opens it and writes? Thanks for any help guys.

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  • how to check the read write status of storing media in python

    - by mukul sharma
    Hi All, How can i check the read/ write permission of the file storing media? ie assume i have to write some file inside a directory and that directory may be available on read only media like (cd or dvd)or etc. So how can i check that storing media ( cd, hard disk) having a read only or read write both permission. I am using windows xp os. Thanks.

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  • Read and Write in the same file with different process

    - by muruga
    I have written the two program. One program is write the content to the text file simultaneously. Another program is read that content simultaneously. But both the program should run at the same time. For me the program is write the file is correctly. But another program is not read the file. I know that once the write process is completed than only the data will be stored in the hard disk. Then another process can read the data. But I want both read and write same time with different process in the single file. How can I do that? Please help me.

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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • extra new lines with several outputStream.write

    - by Sam
    Hi All, I am writing jsp to export data in excel format to user. An excel could be recieved on the cient side. However, since there's large amount of data, and I don't want to keep it in the server memory and write them at the end. I try to divide them and write serveral times. However, each extra write(..) will cause an extra new lines at the top of the excel worksheet and then the extra data is placed after these new lines. Does anyone know the reasons? The code is something like this: response.setHeader("Content-disposition","attachment;filename=DocuShareSearch.xls"); response.setHeader("Content-Type", "application/octet-stream"); responseContent ="<table><tr><td>12131</td></tr>......."; byte[] responseByte1 = responseContent.getBytes("utf-16"); outputStream.write(responseByte1, 0, responseByte1.length ); responseContent =".....<tr><td>12131</td></tr></table>"; byte[] responseByte2 = responseContent.getBytes("utf-16"); outputStream.write(responseByte2, 0, responseByte2.length ); outputStream.close();

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  • How often should we write unit tests?

    - by Midnight Blue
    Hi, I am recently introduced to the test-driven approach to development by my mentor at work, and he encourages me to write an unit-test whenenver "it makes sense." I understand some benefits of having a throughout unit-test suite for both regression testing and refractoring, but I do wonder how often and how throughout we should write unit-test. My mentor/development lead asks me to write a new unit test-case for a newly written control flow in a method that is already being tested by the exsisting test class, and I think it is an overkill. How often do you write your unit tests, and how detailed do you think your unit tests should be? Thanks!

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  • Java: file write on finalize method

    - by sowrov
    In my understanding a singleton object will destroy only when the application is about to terminate. So in C++ I write a Singleton class to log my application and in that Singleton logger's destructor I log the time when my application was terminated. Things worked perfectly in C++. Now I want to have that same logger in Java, as in java there is no destructor so I implemented the finalize method for that singleton logger. But it seem that finalize method actually never get called. So, I add that System.runFinalizersOnExit(true); line, somewhere in my code (though I know it is deprecated) and that finalize method get called every time before termination of the app. But still there is a problem! If I try to write anything on file in that finalize method, It does not work, though System.out work without any problem! :( Can you guys help me on this problem? Here is a sample code of what I am try to do: Singleton Logger Class: public class MyLogger { FileWriter writer; private MyLogger() { try { this.writer = new FileWriter("log.txt"); } catch (IOException ex) { } } public static MyLogger getInstance() { return MyLoggerHolder.INSTANCE; } private static class MyLoggerHolder { private static final MyLogger INSTANCE = new MyLogger(); } @Override protected void finalize () { try { super.finalize(); System.out.println("Here"); //worked correctly. this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write("End"); this.writer.flush(); //does not work! this.writer.close(); } catch (Throwable ex) { } } public synchronized void log(String str) { try { this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write(str+"\n"); this.writer.flush(); } catch (IOException ex) { } } } Main: public class Main { public static void main(String[] args) { System.runFinalizersOnExit(true); MyLogger logger = MyLogger.getInstance(); logger.log("test"); } }

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  • How to buffer stdout in memory and write it from a dedicated thread

    - by NickB
    I have a C application with many worker threads. It is essential that these do not block so where the worker threads need to write to a file on disk, I have them write to a circular buffer in memory, and then have a dedicated thread for writing that buffer to disk. The worker threads do not block any more. The dedicated thread can safely block while writing to disk without affecting the worker threads (it does not hold a lock while writing to disk). My memory buffer is tuned to be sufficiently large that the writer thread can keep up. This all works great. My question is, how do I implement something similar for stdout? I could macro printf() to write into a memory buffer, but I don't have control over all the code that might write to stdout (some of it is in third-party libraries). Thoughts? NickB

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  • Rapid Opening and Closing System.IO.StreamWriter in C#

    - by ccomet
    Suppose you have a file that you are programmatically logging information into with regards to a process. Kinda like your typical debug Console.WriteLine, but due to the nature of the code you're testing, you don't have a console to write onto so you have to write it somewhere like a file. My current program uses System.IO.StreamWriter for this task. My question is about the approach to using the StreamWriter. Is it better to open just one StreamWriter instance, do all of the writes, and close it when the entire process is done? Or is it a better idea to open a new StreamWriter instance to write a line into the file, then immediately close it, and do this for every time something needs to be written in? In the latter approach, this would probably be facilitated by a method that would do just that for a given message, rather than bloating the main process code with excessive amounts of lines. But having a method to aid in that implementation doesn't necessarily make it the better choice. Are there significant advantages to picking one approach or the other? Or are they functionally equivalent, leaving the choice on the shoulders of the programmer?

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  • Usage of setInfoClass() on DirectoryIterator vs on RecursiveDirectoryIterator

    - by Gordon
    I've ran into an inconsistent behavior when using setInfoClass to set a custom SplFileInfo class to a DirectoryIterator versus setting it to a RecursiveIterator. The method description states: Use this method to set a custom class which will be used when getFileInfo and getPathInfo are called. The class name passed to this method must be derived from SplFileInfo. Consider this custom SplFileInfo class A extends SplFileInfo { public function test() { printf("I am of class %s\n", __CLASS__); } } and my iterators $iterator = new DirectoryIterator('.'); and $iterator = new RecursiveDirectoryIterator('.'); Now I'd expect those two to behave the same when I do $iterator->setInfoClass('A'); foreach($iterator as $file) { $file->test(); } and output 'I am of A' for each $file encountered and in fact, the RecursiveDirectoryIterator will do that. But the DirectoryIterator will raise Fatal error: Call to undefined method DirectoryIterator::test() so apparently the InfoClass does not get applied when iterating over the files. At least not directly, because when I change the code in the foreach loop to $file->getPathInfo()->test(); it will work for the DirectoryIterator. But then the RecursiveDirectoryIterator will raise Fatal error: Call to undefined method SplFileInfo::test() Like I said, I'd expect those two to behave the same, but apparently getFileInfo and getPathInfo don't get called in the DirectoryIterator, which I consider a bug. So if there is any Iterator experts out there, please help me understand this. Thanks.

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  • Likelihood of IOError during print vs. write

    - by jkasnicki
    I recently encountered an IOError writing to a file on NFS. There wasn't a disk space or permission issue, so I assume this was just a network hiccup. The obvious solution is to wrap the write in a try-except, but I was curious whether the implementation of print and write in Python make either of the following more or less likely to raise IOError: f_print = open('print.txt', 'w') print >>f_print, 'test_print' f_print.close() vs. f_write = open('write.txt', 'w') f_write.write('test_write\n') f_write.close() (If it matters, specifically in Python 2.4 on Linux).

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  • user buffer after doing 'write' to file opened with O_DIRECT

    - by user1868481
    I'm using the O_DIRECT flag to write to the disk directly from the user buffer. But as far as I understand, Linux doesn't guarantee that after this call, the data is written. It just writes directly from the user buffer to the physical device using DMA or anything else... Therefore, I don't understand if I can write to the user buffer after the call to 'write' function. I'm sure that example code will help to understand my question: char *user_buff = malloc(...); /* assume it is aligned as needed */ fd = open(..., O_DIRECT); write(fd, ...) memset(user_buff, 0, ...) Is the last line (memset) legal? Is writing to the user buffer valid that is maybe used by DMA to transfer data to the device?

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  • SerialPort.Write() - How to stop writing?

    - by DaniMelo
    Hello, I am developing in C# using the SerialPort class. SerialPort.Write() is a blocking method. How can I exit this method when I want to stop writing? I use a thread to write. I abort this thread when I want to stop writing but the COM port continues to write. Any ideas? Thanks a lot. Sorry for my basic English.

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  • Python 2.6 - I can not write dwords greater than 0x7fffffff into registry using _winreg.SetValueEx()

    - by stasizke
    using regedit.exe I have manually created a key in registry called HKEY_CURRENT_USER/00_Just_a_Test_Key and created two dword values dword_test_1 and dword_test_2 I am trying to write some values into those two keys using following program import _winreg aReg = _winreg.ConnectRegistry(None,_winreg.HKEY_CURRENT_USER) aKey = _winreg.OpenKey(aReg, r"00_Just_a_Test_Key", 0, _winreg.KEY_WRITE) _winreg.SetValueEx(aKey,"dword_test_1",0, _winreg.REG_DWORD, 0x0edcba98) _winreg.SetValueEx(aKey,"dword_test_2",0, _winreg.REG_DWORD, 0xfedcba98) _winreg.CloseKey(aKey) _winreg.CloseKey(aReg) I can write into the first key, dword_test_1, but when I attempt to write into the second, I get following message Traceback (most recent call last): File "D:/src/registry/question.py", line 7, in <module> _winreg.SetValueEx(aKey,"dword_test_2",0, _winreg.REG_DWORD, 0xfedcba98) ValueError: Could not convert the data to the specified type. How do I write the second value 0xfedcba98, or any value greater than 0x7fffffff as a dword value? Originally I was writing script to switch the "My documents" icon on or off by writing "0xf0500174" to hide or "0xf0400174" to display the icon into [HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\CLSID{450D8FBA-AD25-11D0-98A8-0800361B1103}\ShellFolder]

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  • Why the “Toilet” Analogy for SQL might be bad

    - by Jonathan Kehayias
    Robert Davis(blog/twitter) recently blogged The Toilet Analogy … or Why I Never Recommend Increasing Worker Threads , in which he uses an analogy for why increasing the value for the ‘max worker threads’ sp_configure option can be bad inside of SQL Server.  While I can’t make an argument against Robert’s assertion that increasing worker threads may not improve performance, I can make an argument against his suggestion that, simply increasing the number of logical processors, for example from...(read more)

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  • Why Most Web Services Don’t Use End-to-End Encryption

    - by Chris Hoffman
    Recent revelations about government surveillance have raised the question: why don’t cloud services encrypt your data? Well, they generally do encrypt your data, but they have the key so they can decrypt it any time they like. The real question is: Why don’t web services encrypt and decrypt your data locally, so that it’s stored in an encrypted form no one can snoop on? LastPass does this with your password database, after all.    

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  • Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

    - by Chris Hoffman
    Several times a year, Google releases a new version of Android with new features and performance improvements. Unfortunately, most Android devices in the wild will never get the update. New Android users are often disappointed to discover that their shiny new smartphone won’t get any updates – or worse, that it was running old software from the moment they bought it. Image Credit: Johan Larsson on Flickr Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary

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  • Sleep – Why We Need It and What Happens Without It

    - by Akemi Iwaya
    We spend approximately one-third of our lives sleeping, but why do our bodies need sleep? What is happening in our brains and bodies during our awake and sleeping periods? Could we get by with little to no sleep? Learn the answers to these questions and more with SciShow’s information-packed video about sleep! Sleep: Why We Need It and What Happens Without It [YouTube]     

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