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  • GROUP BY and SUM distinct date across 2 tables

    - by kenitech
    I'm not sure if this is possible in one mysql query so I might just combine the results via php. I have 2 tables: 'users' and 'billing' I'm trying to group summed activity for every date that is available in these two tables. 'users' is not historical data but 'billing' contains a record for each transaction. In this example I am showing a user's status which I'd like to sum for created date and deposit amounts that I would also like to sum by created date. I realize there is a bit of a disconnect between the data but I'd like to some all of it together and display it as seen below. This will show me an overview of all of the users by when they were created and what the current statuses are next to total transactions. I've tried UNION as well as LEFT JOIN but I can't seem to get either to work. Union example is pretty close but doesn't combine the dates into one row. ( SELECT created, SUM(status) as totalActive, NULL as totalDeposit FROM users GROUP BY created ) UNION ( SELECT created, NULL as totalActive, SUM(transactionAmount) as totalDeposit FROM billing GROUP BY created ) I've also tried using a date lookup table and joining on the dates but the SUM values are being added multiple times. note: I don't care about the userIds at all but have it in here for the example. users table (where status of '1' denotes "active") (one record for each user) created | userId | status 2010-03-01 | 10 | 0 2010-03-01 | 11 | 1 2010-03-01 | 12 | 1 2010-03-10 | 13 | 0 2010-03-12 | 14 | 1 2010-03-12 | 15 | 1 2010-03-13 | 16 | 0 2010-03-15 | 17 | 1 billing table (record created for every instance of a billing "transaction" created | userId | transactionAmount 2010-03-01 | 10 | 50 2010-03-01 | 18 | 50 2010-03-01 | 19 | 100 2010-03-10 | 89 | 55 2010-03-15 | 16 | 50 2010-03-15 | 12 | 90 2010-03-22 | 99 | 150 desired result: created | sumStatusActive | sumStatusInactive | sumTransactions 2010-03-01 | 2 | 1 | 200 2010-03-10 | 0 | 1 | 55 2010-03-12 | 2 | 0 | 0 2010-03-13 | 0 | 0 | 0 2010-03-15 | 1 | 0 | 140 2010-03-22 | 0 | 0 | 150 Table dump: CREATE TABLE IF NOT EXISTS `users` ( `created` date NOT NULL, `userId` int(11) NOT NULL, `status` smallint(6) NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1; INSERT INTO `users` (`created`, `userId`, `status`) VALUES ('2010-03-01', 10, 0), ('2010-03-01', 11, 1), ('2010-03-01', 12, 1), ('2010-03-10', 13, 0), ('2010-03-12', 14, 1), ('2010-03-12', 15, 1), ('2010-03-13', 16, 0), ('2010-03-15', 17, 1); CREATE TABLE IF NOT EXISTS `billing` ( `created` date NOT NULL, `userId` int(11) NOT NULL, `transactionAmount` int(11) NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1; INSERT INTO `billing` (`created`, `userId`, `transactionAmount`) VALUES ('2010-03-01', 10, 50), ('2010-03-01', 18, 50), ('2010-03-01', 19, 100), ('2010-03-10', 89, 55), ('2010-03-15', 16, 50), ('2010-03-15', 12, 90), ('2010-03-22', 99, 150);

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  • Easy Regex question

    - by Aaron
    Trying to replace the first 12 digits of credit card numbers with X's in a predictable blob of text that contains the string: Credit Card Number: 1234123412341234 Here's my PHP function: preg_replace('/Credit Card Number: ([0-9]{12})/','Credit Card Number: XXXXXXXXXXXX',$str); Help?

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  • Difference between dates when grouping in SQL

    - by CeejeeB
    I have a table of purchases containing a user_id and a date_of_purchase. I need to be able to select all the users who have made 2 purchases within 12 months of each other. The dates can be any point in time as long as they are less than 12 months apart. e.g. user_id date_of_purchase 123 01/Jan/2010 124 01/Aug/2010 123 01/Feb/2010 124 05/Aug/2008 In this example i want user_id 123

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  • Routing optional parameters with dashes in MVC

    - by Géza
    I've made an routing definition like this: routes.MapRoute("ProductSearch", "Search-{MainGroup}-{SubGroup}-{ItemType}", new { controller = "Product", action = "Search", MainGroup = "", SubGroup = "", ItemWebType = ""}); It is not working if the parameters are empty. Actually it resolves the url, so Url.Action method resolves the path "Search-12--" but the link is not working, so the GET of the page is not working With slashes it is working the Url.Action method makes "Search/12" "Search/{MainGroup}/{SubGroup}/{ItemType}" is it somehow possible to correct it?

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  • How to remove .zip file in c on windows? (error: Directory not empty)

    - by ExtremeBlue
    include include include include "win32-dirent.h" include include include define MAXFILEPATH 1024 bool IsDirectory(char* path) { WIN32_FIND_DATA w32fd; HANDLE hFindFile; hFindFile = FindFirstFile((PTCHAR)path, &w32fd); if(hFindFile == INVALID_HANDLE_VALUE) { return false; } return w32fd.dwFileAttributes & (FILE_ATTRIBUTE_DIRECTORY); } int RD(const char* folderName) { DIR *dir; struct dirent *ent; dir = opendir(folderName); if(dir != NULL) { while((ent = readdir(dir)) != NULL) { if(strcmp(ent->d_name , ".") == 0 || strcmp(ent->d_name, "..") == 0) { continue; } char fileName[MAXFILEPATH]; sprintf(fileName,"%s%c%s", folderName, '\\', ent->d_name); if(IsDirectory(fileName)) { RD(fileName); } else { unlink(fileName); } } closedir(dir); //chmod(folderName, S_IWRITE | S_IREAD); if(_rmdir(folderName) != 0)perror(folderName); } else { printf("%s <%s>\n","Could Not Open Directory.", folderName); return -1; } return 0; } int main(int argc, char* argv[]) { if(argc < 2) { printf("usage: ./a.out \n"); return 1; } //RD(argv[1]); //_mkdir("12"); //_mkdir("12\\34"); //_rmdir("12\\34"); //_rmdir("12"); char buf[0xff]; sprintf(buf, "unzip -x -q -d 1234 1234.zip"); system(buf); RD("1234"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\5.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56\\6.txt"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\1_23.zip"); //unlink("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\4.txt"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234\\56"); //_rmdir("D:\\dev\\c\\project\\removeFolder\\Debug\\1234"); return 0; } Archive: 1234.zip inflating: 1234/4.txt inflating: 1234/56/5.txt inflating: 1234/56/6.txt inflating: 1234/1_23.zip

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  • How to validate overlapping no in java

    - by anandhinaveen
    I Have dynamically render row. WE have fields like FROM TO. For eg: From TO 2 10, 2 3, 8 12 It cannot accept this combination row.. That means no number should be overlapping. For eg: From TO 2 10, 0 1, 11 12 This combination is allowed.the row may also increased. I need need to write a validation for this overlapping. Can any 1 help to solve this problem.

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  • Counting the instances of customers

    - by Mikae Combarado
    Say that I have a table with one column named CustomerId. The example of the instance of this table is : CustomerId 14 12 11 204 14 204 I want to write a query that counts the number of occurences of customer IDs. At the end, I would like to have a result like this : CustomerId NumberOfOccurences 14 2 12 1 11 1 204 2 14 1 I cannot think of a way to do this.

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  • python count number of times the date has appeared

    - by Rajeev
    From the following array,how to count the dates for the number of times it has occured in the array.The output should be in the following format [date,count] new_dates = [['2012-12-02', 14],['2012-12-03',2],....] Input: dates = [['2012-12-02', 17], ['2012-12-01', 5], ['2012-12-02', 15], ['2012-12-02', 8], ['2012-12-02', 17], ['2012-12-02', 15], ['2012-12-11', 6], ['2012-12-02', 1], ['2012-12-02', 9], ['2012-12-02', 11], ['2012-12-03', 13], ['2012-12-03', 10], ['2012-12-02', 18], ['2012-12-02', 11], ['2012-12-02', 12], ['2012-12-05', 14], ['2012-12-02', 3], ['2012-12-02', 6], ['2012-12-06', 10], ['2012-12-07', 0], ['2012-12-08', 3], ['2012-12-09', 12], ['2012-12-02', 6]]

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  • Why won't my PHP script work?

    - by sadicool
    I have a script that reports the following error: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'admin'@'localhost' (using password: YES) in C:\wamp\www\bits\includes\connect.inc.php on line 10 Notice: Undefined variable: l_error in C:\wamp\www\bits\includes\connect.inc.php on line 12 Notice: Undefined variable: l_cannotconnecttodatabase in C:\wamp\www\bits\includes\connect.inc.php on line 12 Why would this be?

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  • merging in python

    - by Abruzzo Forte e Gentile
    Hi all I have the following 4 arrays ( grouped in 2 groups ) that I would like to merge in ascending order by the keys array. I can use also dictionaries as structure if it is easier. Has python any command or something to make this quickly possible? Regards MN # group 1 [7, 2, 3, 5] #keys [10,11,12,26] #values [0, 4] #keys [20, 33] #values # I would like to have [ 0, 2, 3, 4, 5, 7 ] # ordered keys [20, 11,12,33,26,33] # associated values

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  • Counting number of values between interval

    - by calccrypto
    Is there any efficient way in python to count the times an array of numbers is between certain intervals? the number of intervals i will be using may get quite large like: mylist = [4,4,1,18,2,15,6,14,2,16,2,17,12,3,12,4,15,5,17] some function(mylist, startpoints): # startpoints = [0,10,20] count values in range [0,9] count values in range [10-19] output = [9,10]

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • how to install ffmpeg in cpanel

    - by Ajay Chthri
    i'm using dedicated server(linux) so i need to install ffmpeg in cpanel so here ffmpeg i found in Main Software Install a Perl Module but i writing script in php so how can i install ffmpeg phpperl when i'am trying to install ffmpeg in perl module i get this response Checking C compiler....C compiler (/usr/bin/cc) OK (cached Tue Jan 17 19:16:31 2012)....Done CPAN fallback is disabled since /var/cpanel/conserve_memory exists, and cpanm is available. Method: Using Perl Expect, Installer: cpanm You have make /usr/bin/make Falling back to HTTP::Tiny 0.009 You have /bin/tar: tar (GNU tar) 1.15.1 You have /usr/bin/unzip You have Cpanel::HttpRequest 2.1 Testing connection speed...(using fast method)...Done Ping:2 (ticks) Testing connection speed to cpan.knowledgematters.net using pureperl...(28800.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.develooper.com using pureperl...(22233.33 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.schatt.com using pureperl...(32750.00 bytes/s)...Done Ping:3 (ticks) Testing connection speed to cpan.mirror.facebook.net using pureperl...(14050.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to cpan.mirrors.hoobly.com using pureperl...(5150.00 bytes/s)...Done Five usable mirrors located Ping:0 (ticks) Testing connection speed to 208.109.109.239 using pureperl...(28950.00 bytes/s)...Done Ping:2 (ticks) Testing connection speed to 208.82.118.100 using pureperl...(19300.00 bytes/s)...Done Ping:1 (ticks) Testing connection speed to 69.50.192.73 using pureperl...(19300.00 bytes/s)...Done Three usable fallback mirrors located Mirror Check passed for cpan.schatt.com (/index.html) Searching on cpanmetadb ... Fetching http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release (connected:0).......(request attempt 1/12)...Using dns cache file /root/.HttpRequest/cpanmetadb.cpanel.net......searching for mirrors (mirror search attempt 1/3)......5 usable mirrors located. (less then expected)......mirror search success......connecting to 208.74.123.82...@208.74.123.82......connected......receiving...100%......request success......Done Searching Video::FFmpeg on cpanmetadb (http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release) ... Fetching http://cpanmetadb.cpanel.net/v1.0/package/Video::FFmpeg?cpanel_version=11.30.5.6&cpanel_tier=release (connected:1).......(request attempt 1/12)[email protected]%......request success......Done Source: fastest CPAN mirror ... --> Working on Video::FFmpeg Fetching http://cpan.schatt.com//authors/id/R/RA/RANDOMMAN/Video-FFmpeg-0.47.tar.gz ... Fetching http://cpan.schatt.com/authors/id/R/RA/RANDOMMAN/Video-FFmpeg-0.47.tar.gz (connected:1).......(request attempt 1/12)...Resolving cpan.schatt.com...(resolve attempt 1/65)......connecting to 66.249.128.125...@66.249.128.125......connected......receiving...25%...50%...75%...100%......request success......Done OK Unpacking Video-FFmpeg-0.47.tar.gz Video-FFmpeg-0.47/ Video-FFmpeg-0.47/Changes Video-FFmpeg-0.47/FFmpeg.xs Video-FFmpeg-0.47/MANIFEST Video-FFmpeg-0.47/META.yml Video-FFmpeg-0.47/Makefile.PL Video-FFmpeg-0.47/README Video-FFmpeg-0.47/lib/ Video-FFmpeg-0.47/lib/Video/ Video-FFmpeg-0.47/lib/Video/FFmpeg/ Video-FFmpeg-0.47/lib/Video/FFmpeg/AVFormat.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/ Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Audio.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Subtitle.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream/Video.pm Video-FFmpeg-0.47/lib/Video/FFmpeg/AVStream.pm Video-FFmpeg-0.47/lib/Video/FFmpeg.pm Video-FFmpeg-0.47/ppport.h Video-FFmpeg-0.47/t/ Video-FFmpeg-0.47/t/Video-FFmpeg.t Video-FFmpeg-0.47/test Video-FFmpeg-0.47/test.mp4 Video-FFmpeg-0.47/typemap Entering Video-FFmpeg-0.47 Checking configure dependencies from META.yml META.yml not found or unparsable. Fetching META.yml from search.cpan.org Fetching http://search.cpan.org/meta/Video-FFmpeg-0.47/META.yml (connected:1).......(request attempt 1/12)...Resolving search.cpan.org...(resolve attempt 1/65)......connecting to 199.15.176.161...@199.15.176.161......connected......receiving...100%......request success......Done Configuring Video-FFmpeg-0.47 ... Running Makefile.PL Perl v5.10.0 required--this is only v5.8.8, stopped at Makefile.PL line 1. BEGIN failed--compilation aborted at Makefile.PL line 1. N/A ! Configure failed for Video-FFmpeg-0.47. See /home/.cpanm/build.log for details. Perl Expect failed with non-zero exit status: 256 All available perl module install methods have failed guide me how can i install ffmpeg in cPanel Thanks for advance.

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  • Trying to update debian not working

    - by Sean
    As root i type this command apt-get update and get these error messages. > Err http://security.debian.org lenny/updates Release.gpg Could not resolve 'security.debian.org' Err http://security.debian.org lenny/updates/main Translation-en_US Could not resolve 'security.debian.org' Err http://security.debian.org lenny/updates/contrib Translation-en_US Could not resolve 'security.debian.org' Err http://security.debian.org lenny/updates/non-free Translation-en_US Could not resolve 'security.debian.org' Err http://www.backports.org lenny-backports Release.gpg Could not resolve 'www.backports.org' Err http://www.backports.org lenny-backports/main Translation-en_US Could not resolve 'www.backports.org' Err http://www.backports.org lenny-backports/contrib Translation-en_US Could not resolve 'www.backports.org' Err http://www.backports.org lenny-backports/non-free Translation-en_US Could not resolve 'www.backports.org' Err http://ftp.us.debian.org lenny Release.gpg Could not resolve 'ftp.us.debian.org' Err http://ftp.us.debian.org lenny/main Translation-en_US Could not resolve 'ftp.us.debian.org' Err http://ftp.us.debian.org lenny/contrib Translation-en_US Could not resolve 'ftp.us.debian.org' Err http://ftp.us.debian.org lenny/non-free Translation-en_US Could not resolve 'ftp.us.debian.org' Err http://http.us.debian.org stable Release.gpg Could not resolve 'http.us.debian.org' Err http://http.us.debian.org stable/main Translation-en_US Could not resolve 'http.us.debian.org' Err http://http.us.debian.org stable/contrib Translation-en_US Could not resolve 'http.us.debian.org' Err http://http.us.debian.org stable/non-free Translation-en_US Could not resolve 'http.us.debian.org' Reading package lists... Done W: Failed to fetch http://ftp.us.debian.org/debian/dists/lenny/Release.gpg Could not resolve 'ftp.us.debian.org' W: Failed to fetch http://ftp.us.debian.org/debian/dists/lenny/main/i18n/Translation-en_US.gz Could not resolve 'ftp.us.debian.org' W: Failed to fetch http://ftp.us.debian.org/debian/dists/lenny/contrib/i18n/Translation-en_US.gz Could not resolve 'ftp.us.debian.org' W: Failed to fetch http://ftp.us.debian.org/debian/dists/lenny/non-free/i18n/Translation-en_US.gz Could not resolve 'ftp.us.debian.org' W: Failed to fetch http://http.us.debian.org/debian/dists/stable/Release.gpg Could not resolve 'http.us.debian.org' W: Failed to fetch http://http.us.debian.org/debian/dists/stable/main/i18n/Translation-en_US.gz Could not resolve 'http.us.debian.org' W: Failed to fetch http://http.us.debian.org/debian/dists/stable/contrib/i18n/Translation-en_US.gz Could not resolve 'http.us.debian.org' W: Failed to fetch http://http.us.debian.org/debian/dists/stable/non-free/i18n/Translation-en_US.gz Could not resolve 'http.us.debian.org' W: Failed to fetch http://security.debian.org/dists/lenny/updates/Release.gpg Could not resolve 'security.debian.org' W: Failed to fetch http://security.debian.org/dists/lenny/updates/main/i18n/Translation-en_US.gz Could not resolve 'security.debian.org' W: Failed to fetch http://security.debian.org/dists/lenny/updates/contrib/i18n/Translation-en_US.gz Could not resolve 'security.debian.org' W: Failed to fetch http://security.debian.org/dists/lenny/updates/non-free/i18n/Translation-en_US.gz Could not resolve 'security.debian.org' W: Failed to fetch http://www.backports.org/debian/dists/lenny-backports/Release.gpg Could not resolve 'www.backports.org' W: Failed to fetch http://www.backports.org/debian/dists/lenny-backports/main/i18n/Translation-en_US.gz Could not resolve 'www.backports.org' W: Failed to fetch http://www.backports.org/debian/dists/lenny-backports/contrib/i18n/Translation-en_US.gz Could not resolve 'www.backports.org' W: Failed to fetch http://www.backports.org/debian/dists/lenny-backports/non-free/i18n/Translation-en_US.gz Could not resolve 'www.backports.org' W: Some index files failed to download, they have been ignored, or old ones used instead. W: You may want to run apt-get update to correct these problems This is on a dreamplug linux server. Configured so that my network starts on 192.168.1.2 and my router is port forwarding ssh to 192.168.1.6 to the server.

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  • How can I forward ALL traffic over a site-to-site VPN on Cisco ASA?

    - by Scott Clements
    Hi There, I currently have two Cisco ASA 5100 routers. They are at different physical sites and are configured with a site-to-site VPN which is active and working. I can communicate with the subnets on either site from the other and both are connected to the internet, however I need to ensure that all the traffic at my remote site goes through this VPN to my site here. I know that the web traffic is doing so as a "tracert" confirms this, but I need to ensure that all other network traffic is being directed over this VPN to my network here. Here is my config for the ASA router at my remote site: hostname ciscoasa domain-name xxxxx enable password 78rl4MkMED8xiJ3g encrypted names ! interface Ethernet0/0 nameif NIACEDC security-level 100 ip address x.x.x.x 255.255.255.0 ! interface Ethernet0/1 description External Janet Connection nameif JANET security-level 0 ip address x.x.x.x 255.255.255.248 ! interface Ethernet0/2 shutdown no nameif security-level 100 no ip address ! interface Ethernet0/3 shutdown no nameif security-level 100 ip address dhcp setroute ! interface Management0/0 nameif management security-level 100 ip address 192.168.100.1 255.255.255.0 management-only ! passwd 2KFQnbNIdI.2KYOU encrypted ftp mode passive clock timezone GMT/BST 0 clock summer-time GMT/BDT recurring last Sun Mar 1:00 last Sun Oct 2:00 dns domain-lookup NIACEDC dns server-group DefaultDNS name-server 154.32.105.18 name-server 154.32.107.18 domain-name XXXX same-security-traffic permit inter-interface same-security-traffic permit intra-interface access-list ren_access_in extended permit ip any any access-list ren_access_in extended permit tcp any any access-list ren_nat0_outbound extended permit ip 192.168.6.0 255.255.255.0 192.168.3.0 255.255.255.0 access-list NIACEDC_nat0_outbound extended permit ip 192.168.12.0 255.255.255.0 192.168.3.0 255.255.255.0 access-list JANET_20_cryptomap extended permit ip 192.168.12.0 255.255.255.0 192.168.3.0 255.255.255.0 access-list NIACEDC_access_in extended permit ip any any access-list NIACEDC_access_in extended permit tcp any any access-list JANET_access_out extended permit ip any any access-list NIACEDC_access_out extended permit ip any any pager lines 24 logging enable logging asdm informational mtu NIACEDC 1500 mtu JANET 1500 mtu management 1500 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-522.bin no asdm history enable arp timeout 14400 nat-control global (NIACEDC) 1 interface global (JANET) 1 interface nat (NIACEDC) 0 access-list NIACEDC_nat0_outbound nat (NIACEDC) 1 192.168.12.0 255.255.255.0 access-group NIACEDC_access_in in interface NIACEDC access-group NIACEDC_access_out out interface NIACEDC access-group JANET_access_out out interface JANET route JANET 0.0.0.0 0.0.0.0 194.82.121.82 1 route JANET 0.0.0.0 0.0.0.0 192.168.3.248 tunneled timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout uauth 0:05:00 absolute http server enable http 192.168.12.0 255.255.255.0 NIACEDC http 192.168.100.0 255.255.255.0 management http 192.168.9.0 255.255.255.0 NIACEDC no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec transform-set ESP-AES-256-SHA esp-aes-256 esp-sha-hmac crypto map JANET_map 20 match address JANET_20_cryptomap crypto map JANET_map 20 set pfs crypto map JANET_map 20 set peer X.X.X.X crypto map JANET_map 20 set transform-set ESP-AES-256-SHA crypto map JANET_map interface JANET crypto isakmp enable JANET crypto isakmp policy 10 authentication pre-share encryption aes-256 hash sha group 2 lifetime 86400 crypto isakmp policy 30 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 crypto isakmp policy 50 authentication pre-share encryption aes-256 hash sha group 5 lifetime 86400 tunnel-group X.X.X.X type ipsec-l2l tunnel-group X.X.X.X ipsec-attributes pre-shared-key * telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd address 192.168.100.2-192.168.100.254 management dhcpd enable management ! ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect http ! service-policy global_policy global prompt hostname context no asdm history enable Thanks in advance, Scott

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  • Command-line video editing in Linux (cut, join and preview)

    - by sdaau
    I have rather simple editing needs - I need to cut up some videos, maybe insert some PNGs in between them, and join these videos (don't need transitions, effects, etc.). Basically, pitivi would do what I want - except, I use 640x480 30 fps AVI's from a camera, and as soon as I put in over a couple of minutes of that kind of material, pitivi starts freezing on preview, and thus becomes unusable. So, I started looking for a command line tool for Linux; I guess only ffmpeg (command line - Using ffmpeg to cut up video - Super User) and mplayer (Sam - Edit video file with mencoder under linux) are so far candidates, but I cannot find examples of the use I have in mind.   Basically, I'd imagine there's an encoder and player tools (like ffmpeg vs ffplay; or mencoder vs mplayer) - such that, to begin with, the edit sequence could be specified directly on the command line, preferably with frame resolution - a pseudocode would look like: videnctool -compose --file=vid1.avi --start=00:00:30:12 --end=00:01:45:00 --file=vid2.avi --start=00:05:00:00 --end=00:07:12:25 --file=mypicture.png --duration=00:00:02:00 --file=vid3.avi --start=00:02:00:00 --end=00:02:45:10 --output=editedvid.avi ... or, it could have a "playlist" text file, like: vid1.avi 00:00:30:12 00:01:45:00 vid2.avi 00:05:00:00 00:07:12:25 mypicture.png - 00:00:02:00 vid3.avi 00:02:00:00 00:02:45:10 ... so it could be called with videnctool -compose --playlist=playlist.txt --output=editedvid.avi The idea here would be that all of the videos are in the same format - allowing the tool to avoid transcoding, and just do a "raw copy" instead (as in mencoder's copy codec: "-oac copy -ovc copy") - or in lack of that, uncompressed audio/video would be OK (although it would eat a bit of space). In the case of the still image, the tool would use the encoding set by the video files.   The thing is, I can so far see that mencoder and ffmpeg can operate on individual files; e.g. cut a single section from a single file, or join files (mencoder also has Edit Decision Lists (EDL), which can be used to do frame-exact cutting - so you can define multiple cut regions, but it's again attributed to a single file). Which implies I have to work on cutting pieces first from individual files first (each of which would demand own temporary file on disk), and then joining them in a final video file. I would then imagine, that there is a corresponding player tool, which can read the same command line option format / playlist file as the encoding tool - except it will not generate an output file, but instead play the video; e.g. in pseudocode: vidplaytool --playlist=playlist.txt --start=00:01:14 --end=00:03:13 ... and, given there's enough memory, it would generate a low-res video preview in RAM, and play it back in a window, while offering some limited interaction ( like mplayer's keyboard shortcuts for play, pause, rewind, step frame). Of course, I'd imagine the start and end times to refer to the entire playlist, and include any file that may end up in that region in the playlist. Thus, the end result of all this would be: command line operation; no temporary files while doing the editing - and also no temporary files (nor transcoding) when rendering final output... which I myself think would be nice. So, while I think that all of the above may be a bit of a stretch - does there exist anything that would approximate the workflow described above?

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  • SSH Public Key Authentication only works if active session exists before

    - by Webx10
    I have a rather strange problem with my SSH configuration. I set up my server with the help of a Remote Access Card and configured everything with a KVM viewer. So while being logged into the server via the KVM Viewer I configured SSH with only pubkey and tried to login from my local laptop. It worked fine. If I quit the KVM Session (or logout with the user in the KVM session) I cannot login via ssh anymore (pubkey denied). SSH login only works as long as the user is somewhere still logged in. Any hints what the problem might be? Console output for a failed login (all personal data exchanged): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa2 debug1: Authentications that can continue: publickey debug1: Trying private key: /Users/mylocaluser/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Console output for a successfull login (only possible while "active session" exists): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Server accepts key: pkalg ssh-rsa blen 279 debug1: Authentication succeeded (publickey). Authenticated to 100.100.100.100 ([100.100.100.100]:12345). debug1: channel 0: new [client-session] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = de_DE.UTF-8 Welcome to Ubuntu 14.04.1 LTS

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  • Cannot connect to website - SSL handshaking fails

    - by ravenspoint
    So I cannot connect to certain websites. Just a few, most are OK. The one I really care about is paypal.com. I have done the usual things. Let's see: Checked my etc/hosts Flushed the DNS cache Checked firewall Switched on & off virus protection Switched on and off ad blocking pinged the sites Eventually, I decided to look at what curl is saying in detail == Info: About to connect() to www.paypal.com port 443 (#0) == Info: Trying 66.211.169.2... == Info: connected == Info: SSLv3, TLS handshake, Client hello (1): => Send SSL data, 110 bytes (0x6e) 0000: 01 00 00 6a 03 01 4f 6c aa 8c 57 2b 3d 1e 74 64 ...j..Ol..W+=.td 0010: c1 27 25 a5 3a 12 7f 3f 41 0a 17 15 2e c9 67 7c .'%.:.?A.....g| 0020: b3 e1 f6 9a db a9 00 00 2a 00 39 00 38 00 35 00 ........*.9.8.5. 0030: 16 00 13 00 0a 00 33 00 32 00 2f 00 07 00 05 00 ......3.2./..... 0040: 04 00 15 00 12 00 09 00 14 00 11 00 08 00 06 00 ................ 0050: 03 00 ff 01 00 00 17 00 00 00 13 00 11 00 00 0e ................ 0060: 77 77 77 2e 70 61 79 70 61 6c 2e 63 6f 6d www.paypal.com (hangs here for ever) This looks to me like paypal is refusing to reply to the first SSL handshake. I don't know much about SSL, but compaing to the output from a site that works for me seems to make it obvious == Info: About to connect() to www.cibc.com port 443 (#0) == Info: Trying 159.231.80.200... == Info: connected == Info: SSLv3, TLS handshake, Client hello (1): => Send SSL data, 108 bytes (0x6c) 0000: 01 00 00 68 03 01 4f 6c ad 6a 1f 67 d5 84 c4 4b ...h..Ol.j.g...K 0010: 0d 49 ae d6 b9 5b c3 63 f9 48 aa 18 da 43 d1 32 .I...[.c.H...C.2 0020: 47 ae 17 e5 cd e9 00 00 2a 00 39 00 38 00 35 00 G.......*.9.8.5. 0030: 16 00 13 00 0a 00 33 00 32 00 2f 00 07 00 05 00 ......3.2./..... 0040: 04 00 15 00 12 00 09 00 14 00 11 00 08 00 06 00 ................ 0050: 03 00 ff 01 00 00 15 00 00 00 11 00 0f 00 00 0c ................ 0060: 77 77 77 2e 63 69 62 63 2e 63 6f 6d www.cibc.com == Info: SSLv3, TLS handshake, Server hello (2): <= Recv SSL data, 74 bytes (0x4a) 0000: 02 00 00 46 03 01 00 00 58 cf 26 e2 e1 65 db 11 ...F....X.&..e.. 0010: bc 6f 26 7b 3b 6d eb 14 5f ad 47 dd 86 ea 4d a3 .o&{;m.._.G...M. 0020: fb 9f b7 2a 54 3e 20 5f 6b 04 5a 12 38 64 5d 18 ...*T> _k.Z.8d]. 0030: 65 9e e9 cd 61 eb 91 c1 16 25 61 30 bb 08 2a 78 e...a....%a0..*x 0040: b8 ee b8 7e f2 65 6a 00 04 00 ...~.ej... == Info: SSLv3, TLS handshake, CERT (11): ... and so on - working nicely eventually get some nice HTML Now I am reaaly stuck. This has been going on for five days, so I am pretty sure that the problem is not with paypal. But what on my system could be interfering with the SSL handshaking done by curl with this particular site? I suppose I could not be offering any certificates that PayPal accepts, but wouldn't I get a reply telling me so, or at least giving an error?

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  • Installing EclipseFP on Mac OS X

    - by Dom Kennedy
    I am trying to install EclipseFP. I'm running OS X Mavericks. I've tried following both the official installation instructions and the advice in this answer on SU, but I'm still having the same problem. I can get the plugin itself installed painlessly using Help -> Install New Software..., Bbut when I restart and switch to the Haskell perspective, things start to go wrong. The installation instructions tells me that I should receive a prompt to install BuildWrapper and Scion Browser. I do not receive this prompt. Furthermore, if I create a new Haskell project, my code has no syntax highlighting, and the Hoogle search feature does not appear to do anything. It's clear that the plugin is not set up correctly yet. I've tried running cabal update in Terminal, but this does not change anything. After several attempts going round in circles with this on Eclipse Juno, I uninstalled Eclispe and the Haskell Platform and performed a clean install of Eclipse Luna and the latest Haskell Platform. However, the problems are persisting. I've tried going into Preferences to see if I could sort any of this out manually. I should initially point out that my GHC installation seems to be correctly references under Preferences -> Haskell Implementations Under Haskell -> Helper executables, there are areas for configuring the options of both BuildWrapper and Scion Browser. At present, both are blank. I tried clicking the Install from Hackage... button beside each of them with no success; I receive an error message saying Expected executable <workspace>/.metadata/.plugins/net.sf.eclipsefp.haskell.ui/sandbox/.cabal-sandbox/bin/buildwrapper not found!` (replace buildwrapper for scion-browser and the message is the same) The Eclipse console displays the following exception after doing the above with BuildWrapper: src/Language/Haskell/BuildWrapper/GHCStorage.hs:313:32: Not in scope: data constructor ‘MatchGroup’ cabal.real: Error: some packages failed to install: buildwrapper-0.7.4 failed during the building phase. The exception was: ExitFailure 1 and after doing it for Scion-Browser: zip-archive-0.2.3.4 (reinstall) changes: text-1.1.0.0 -> 0.11.3.1 pandoc-1.12.3.3 (latest: 1.13) -http-conduit (new version) Graphalyze-0.14.1.0 (reinstall) changes: pandoc-1.12.4.2 -> 1.12.3.3, text-1.1.0.0 -> 0.11.3.1 cabal.real: The following packages are likely to be broken by the reinstalls: pandoc-1.12.4.2 unordered-containers-0.2.4.0 aeson-0.7.0.4 scientific-0.2.0.2 case-insensitive-1.1.0.3 HTTP-4000.2.10 Use --force-reinstalls if you want to install anyway. After receiving similar results as the above on previous attempts, I've tried using force-reinstalls and ended up at more dead ends. I am at a loss as to what is wrong and how to solve this. I should point out that my GHC installation appears to be correctly configured under Preferences -> Haskell -> Haskell Implementations. Apologies if any of this information is irrelevant, I'm just not really sure what is important and what isn't at this point. Any help anyone could provide me with would be greatly appreciated.

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  • Visual Studio 2010 and .NET 4 Released

    - by ScottGu
    The final release of Visual Studio 2010 and .NET 4 is now available. Download and Install Today MSDN subscribers, as well as WebsiteSpark/BizSpark/DreamSpark members, can now download the final releases of Visual Studio 2010 and TFS 2010 through the MSDN subscribers download center.  If you are not an MSDN Subscriber, you can download free 90-day trial editions of Visual Studio 2010.  Or you can can download the free Visual Studio express editions of Visual Web Developer 2010, Visual Basic 2010, Visual C# 2010 and Visual C++.  These express editions are available completely for free (and never time out).  If you are looking for an easy way to setup a new machine for web-development you can automate installing ASP.NET 4, ASP.NET MVC 2, IIS, SQL Server Express and Visual Web Developer 2010 Express really quickly with the Microsoft Web Platform Installer (just click the install button on the page). What is new with VS 2010 and .NET 4 Today’s release is a big one – and brings with it a ton of new feature and capabilities. One of the things we tried hard to focus on with this release was to invest heavily in making existing applications, projects and developer experiences better.  What this means is that you don’t need to read 1000+ page books or spend time learning major new concepts in order to take advantage of the release.  There are literally thousands of improvements (both big and small) that make you more productive and successful without having to learn big new concepts in order to start using them.  Below is just a small sampling of some of the improvements with this release: Visual Studio 2010 IDE  Visual Studio 2010 now supports multiple-monitors (enabling much better use of screen real-estate).  It has new code Intellisense support that makes it easier to find and use classes and methods. It has improved code navigation support for searching code-bases and seeing how code is called and used.  It has new code visualization support that allows you to see the relationships across projects and classes within projects, as well as to automatically generate sequence diagrams to chart execution flow.  The editor now supports HTML and JavaScript snippet support as well as improved JavaScript intellisense. The VS 2010 Debugger and Profiling support is now much, much richer and enables new features like Intellitrace (aka Historical Debugging), debugging of Crash/Dump files, and better parallel debugging.  VS 2010’s multi-targeting support is now much richer, and enables you to use VS 2010 to target .NET 2, .NET 3, .NET 3.5 and .NET 4 applications.  And the infamous Add Reference dialog now loads much faster. TFS 2010 is now easy to setup (you can now install the server in under 10 minutes) and enables great source-control, bug/work-item tracking, and continuous integration support.  Testing (both automated and manual) is now much, much richer.  And VS 2010 Premium and Ultimate provide much richer architecture and design tooling support. VB and C# Language Features VB and C# in VS 2010 both contain a bunch of new features and capabilities.  VB adds new support for automatic properties, collection initializers, and implicit line continuation support among many other features.  C# adds support for optional parameters and named arguments, a new dynamic keyword, co-variance and contra-variance, and among many other features. ASP.NET 4 and ASP.NET MVC 2 With ASP.NET 4, Web Forms controls now render clean, semantically correct, and CSS friendly HTML markup. Built-in URL routing functionality allows you to expose clean, search engine friendly, URLs and increase the traffic to your Website.  ViewState within applications can now be more easily controlled and made smaller.  ASP.NET Dynamic Data support has been expanded.  More controls, including rich charting and data controls, are now built-into ASP.NET 4 and enable you to build applications even faster.  New starter project templates now make it easier to get going with new projects.  SEO enhancements make it easier to drive traffic to your public facing sites.  And web.config files are now clean and simple. ASP.NET MVC 2 is now built-into VS 2010 and ASP.NET 4, and provides a great way to build web sites and applications using a model-view-controller based pattern. ASP.NET MVC 2 adds features to easily enable client and server validation logic, provides new strongly-typed HTML and UI-scaffolding helper methods.  It also enables more modular/reusable applications.  The new <%: %> syntax in ASP.NET makes it easier to HTML encode output.  Visual Studio 2010 also now includes better tooling support for unit testing and TDD.  In particular, “Consume first intellisense” and “generate from usage" support within VS 2010 make it easier to write your unit tests first, and then drive your implementation from them. Deploying ASP.NET applications gets a lot easier with this release. You can now publish your Websites and applications to a staging or production server from within Visual Studio itself. Visual Studio 2010 makes it easy to transfer all your files, code, configuration, database schema and data in one complete package. VS 2010 also makes it easy to manage separate web.config configuration files settings depending upon whether you are in debug, release, staging or production modes. WPF 4 and Silverlight 4 WPF 4 includes a ton of new improvements and capabilities including more built-in controls, richer graphics features (cached composition, pixel shader 3 support, layoutrounding, and animation easing functions), a much improved text stack (with crisper text rendering, custom dictionary support, and selection and caret brush options).  WPF 4 also includes a bunch of support to enable you to take advantage of new Windows 7 features – including multi-touch and Windows 7 shell integration. Silverlight 4 will launch this week as well.  You can watch my Silverlight 4 launch keynote streamed live Tuesday (April 13th) at 8am Pacific Time.  Silverlight 4 includes a ton of new capabilities – including a bunch for making it possible to build great business applications and out of the browser applications.  I’ll be doing a separate blog post later this week (once it is live on the web) that talks more about its capabilities. Visual Studio 2010 now includes great tooling support for both WPF and Silverlight.  The new VS 2010 WPF and Silverlight designer makes it much easier to build client applications as well as build great line of business solutions, as well as integrate and bind with data.  Tooling support for Silverlight 4 with the final release of Visual Studio 2010 will be available when Silverlight 4 releases to the web this week. SharePoint and Azure Visual Studio 2010 now includes built-in support for building SharePoint applications.  You can now create, edit, build, and debug SharePoint applications directly within Visual Studio 2010.  You can also now use SharePoint with TFS 2010. Support for creating Azure-hosted applications is also now included with VS 2010 – allowing you to build ASP.NET and WCF based applications and host them within the cloud. Data Access Data access has a lot of improvements coming to it with .NET 4.  Entity Framework 4 includes a ton of new features and capabilities – including support for model first and POCO development, default support for lazy loading, built-in support for pluralization/singularization of table/property names within the VS 2010 designer, full support for all the LINQ operators, the ability to optionally expose foreign keys on model objects (useful for some stateless web scenarios), disconnected API support to better handle N-Tier and stateless web scenarios, and T4 template customization support within VS 2010 to allow you to customize and automate how code is generated for you by the data designer.  In addition to improvements with the Entity Framework, LINQ to SQL with .NET 4 also includes a bunch of nice improvements.  WCF and Workflow WCF includes a bunch of great new capabilities – including better REST, activation and configuration support.  WCF Data Services (formerly known as Astoria) and WCF RIA Services also now enable you to easily expose and work with data from remote clients. Windows Workflow is now much faster, includes flowchart services, and now makes it easier to make custom services than before.  More details can be found here. CLR and Core .NET Library Improvements .NET 4 includes the new CLR 4 engine – which includes a lot of nice performance and feature improvements.  CLR 4 engine now runs side-by-side in-process with older versions of the CLR – allowing you to use two different versions of .NET within the same process.  It also includes improved COM interop support.  The .NET 4 base class libraries (BCL) include a bunch of nice additions and refinements.  In particular, the .NET 4 BCL now includes new parallel programming support that makes it much easier to build applications that take advantage of multiple CPUs and cores on a computer.  This work dove-tails nicely with the new VS 2010 parallel debugger (making it much easier to debug parallel applications), as well as the new F# functional language support now included in the VS 2010 IDE.  .NET 4 also now also has the Dynamic Language Runtime (DLR) library built-in – which makes it easier to use dynamic language functionality with .NET.  MEF – a really cool library that enables rich extensibility – is also now built-into .NET 4 and included as part of the base class libraries.  .NET 4 Client Profile The download size of the .NET 4 redist is now much smaller than it was before (the x86 full .NET 4 package is about 36MB).  We also now have a .NET 4 Client Profile package which is a pure sub-set of the full .NET that can be used to streamline client application installs. C++ VS 2010 includes a bunch of great improvements for C++ development.  This includes better C++ Intellisense support, MSBuild support for projects, improved parallel debugging and profiler support, MFC improvements, and a number of language features and compiler optimizations. My VS 2010 and .NET 4 Blog Series I’ve been cranking away on a blog series the last few months that highlights many of the new VS 2010 and .NET 4 improvements.  The good news is that I have about 20 in-depth posts already written.  The bad news (for me) is that I have about 200 more to go until I’m done!  I’m going to try and keep adding a few more each week over the next few months to discuss the new improvements and how best to take advantage of them. Below is a list of the already written ones that you can check out today: Clean Web.Config Files Starter Project Templates Multi-targeting Multiple Monitor Support New Code Focused Web Profile Option HTML / ASP.NET / JavaScript Code Snippets Auto-Start ASP.NET Applications URL Routing with ASP.NET 4 Web Forms Searching and Navigating Code in VS 2010 VS 2010 Code Intellisense Improvements WPF 4 Add Reference Dialog Improvements SEO Improvements with ASP.NET 4 Output Cache Extensibility with ASP.NET 4 Built-in Charting Controls for ASP.NET and Windows Forms Cleaner HTML Markup with ASP.NET 4 - Client IDs Optional Parameters and Named Arguments in C# 4 - and a cool scenarios with ASP.NET MVC 2 Automatic Properties, Collection Initializers and Implicit Line Continuation Support with VB 2010 New <%: %> Syntax for HTML Encoding Output using ASP.NET 4 JavaScript Intellisense Improvements with VS 2010 Stay tuned to my blog as I post more.  Also check out this page which links to a bunch of great articles and videos done by others. VS 2010 Installation Notes If you have installed a previous version of VS 2010 on your machine (either the beta or the RC) you must first uninstall it before installing the final VS 2010 release.  I also recommend uninstalling .NET 4 betas (including both the client and full .NET 4 installs) as well as the other installs that come with VS 2010 (e.g. ASP.NET MVC 2 preview builds, etc).  The uninstalls of the betas/RCs will clean up all the old state on your machine – after which you can install the final VS 2010 version and should have everything just work (this is what I’ve done on all of my machines and I haven’t had any problems). The VS 2010 and .NET 4 installs add a bunch of new managed assemblies to your machine.  Some of these will be “NGEN’d” to native code during the actual install process (making them run fast).  To avoid adding too much time to VS setup, though, we don’t NGEN all assemblies immediately – and instead will NGEN the rest in the background when your machine is idle.  Until it finishes NGENing the assemblies they will be JIT’d to native code the first time they are used in a process – which for large assemblies can sometimes cause a slight performance hit. If you run into this you can manually force all assemblies to be NGEN’d to native code immediately (and not just wait till the machine is idle) by launching the Visual Studio command line prompt from the Windows Start Menu (Microsoft Visual Studio 2010->Visual Studio Tools->Visual Studio Command Prompt).  Within the command prompt type “Ngen executequeueditems” – this will cause everything to be NGEN’d immediately. How to Buy Visual Studio 2010 You can can download and use the free Visual Studio express editions of Visual Web Developer 2010, Visual Basic 2010, Visual C# 2010 and Visual C++.  These express editions are available completely for free (and never time out). You can buy a new copy of VS 2010 Professional that includes a 1 year subscription to MSDN Essentials for $799.  MSDN Essentials includes a developer license of Windows 7 Ultimate, Windows Server 2008 R2 Enterprise, SQL Server 2008 DataCenter R2, and 20 hours of Azure hosting time.  Subscribers also have access to MSDN’s Online Concierge, and Priority Support in MSDN Forums. Upgrade prices from previous releases of Visual Studio are also available.  Existing Visual Studio 2005/2008 Standard customers can upgrade to Visual Studio 2010 Professional for a special $299 retail price until October.  You can take advantage of this VS Standard->Professional upgrade promotion here. Web developers who build applications for others, and who are either independent developers or who work for companies with less than 10 employees, can also optionally take advantage of the Microsoft WebSiteSpark program.  This program gives you three copies of Visual Studio 2010 Professional, 1 copy of Expression Studio, and 4 CPU licenses of both Windows 2008 R2 Web Server and SQL 2008 Web Edition that you can use to both develop and deploy applications with at no cost for 3 years.  At the end of the 3 years there is no obligation to buy anything.  You can sign-up for WebSiteSpark today in under 5 minutes – and immediately have access to the products to download. Summary Today’s release is a big one – and has a bunch of improvements for pretty much every developer.  Thank you everyone who provided feedback, suggestions and reported bugs throughout the development process – we couldn’t have delivered it without you.  Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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