Search Results

Search found 18311 results on 733 pages for 'input director'.

Page 160/733 | < Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >

  • Problem after adding <form>?

    - by Mahmoud
    When i added <form> to my web page, all my javascript stopped working, and when i put the form at the begining of my table submit wont work, what i am doing wrong. below is my code <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Sabay Afrah.Inc | Contact Us</title> <script src="js/clear.js" language="javascript" type="text/javascript"></script> <script src="js/SpryValidationSelect.js" type="text/javascript"></script> <script type="text/jscript"> function Checking(form){ if(empty(form.fname.value){ alert("do nothing"); } } </script> <style type="text/css"> <!-- body { background-color: #000; } body,td,th { color: #FFF; font-size: 14px; } .address { font-family: "Comic Sans MS", cursive; font-weight: bold; } --> </style> <link href="theme/style.css" rel="stylesheet" type="text/css" /> <link href="theme/SpryValidationSelect.css" rel="stylesheet" type="text/css" /> </head> <body> <form action="enterdb.php" method="post"> <table width="1000" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td align="center">&nbsp;</td> </tr> <tr> <td><table width="1006" border="0" cellspacing="0" cellpadding="0"> <tr> <td width="4">&nbsp;</td> <td width="93" align="right">&nbsp;</td> <td width="4">&nbsp;</td> <td width="374" ><img src="images/logo.png" width="230" height="114" /></td> <td width="426" align="right" class="address"> 10 GlenLake parkway<br /> Suite 130, mailbox # 76<br /> Atlanta, GA 30328<br /> Phone #: + 678-222-3442<br /> Fax #: +678-222-3401<br /> Office hours: M-F 8:30 a.m. to 5:00 p.m.<br /> </td> <td width="99">&nbsp;</td> </tr> <tr> <td colspan="5"><table width="600" border="0" cellspacing="0" cellpadding="0"> <tr> <td>&nbsp;</td> <td class="title">&nbsp;</td> </tr> <tr> <td width="84"><br /></td> <td width="516" class="title">Contact Us</td> </tr> </table></td> <td>&nbsp;</td> </tr> </table></td> </tr> <tr> <td> <table width="883" border="0" align="center" cellpadding="0" cellspacing="0"> <tr class="table"> <td width="27" rowspan="10" bgcolor="#330099" class="textable">&nbsp;</td> <td colspan="2" bgcolor="#330099" class="textable">&nbsp;</td> <td width="29" rowspan="8" bgcolor="#330099" class="textable">&nbsp;</td> <td colspan="3" class="textable">&nbsp;</td> </tr> <tr > <td width="139" height="31" bgcolor="#330099" class="textable">First Name:</td> <td> <input id="fname" name="fname" type="text" size="40" /> </td> <td width="150" class="textable">Last Name:</td> <td width="265" class="textable"><table width="200" border="0" cellspacing="0" cellpadding="0"> <tr> <td ><table width="200" border="0" cellspacing="0" cellpadding="0"> <tr> <td ><input id="lname" name="lname" type="text" size="40" /></td> </tr> </table></td> </tr> </table></td> <td width="32" class="textable">&nbsp;</td> </tr> <tr> <td height="30" class="textable">Subject:</td> <td> <span id="spryselect1"> <label> <select name="sub" id="sub"> <option> Choose a Subject</option> <option> General Question</option> <option> MemberShip Area</option> <option> Others</option> </select> </label> <span class="selectRequiredMsg">Please select a Subject.</span></span> </td> <td colspan="3" class="textable">&nbsp;</td> </tr> <tr> <td height="33" class="textable">Company Name:</td> <td> <input id="cname" name="cname" type="text" size="40" /></td> <td class="textable">Company Address:</td> <td class="textable"><table width="200" border="0" cellspacing="0" cellpadding="0"> <tr> <td><input id="cadd" name="cadd" type="text" size="40" onclick="" /></td> </tr> </table></td> <td class="textable">&nbsp;</td> </tr> <tr> <td height="31" class="textable">Phone Number:</td> <td><input id="phonen" name="phonen" type="text" size="40" /> </td> <td colspan="3" rowspan="4" class="textable">&nbsp;</td> </tr> <tr> <td height="31" class="textable">Fax Number:</td><td> <input id="faxn" name="faxn" type="text" size="40" /></td> </tr> <tr> <td height="32" class="textable">Email Address:</td><td><input id="email" name="email" type="text" size="40" /></td> </tr> <tr> <td colspan="2" class="textable">&nbsp;</td> </tr> <tr> <td valign="top" class="textable">Additional Information:</td> <td colspan="5" class="textable"><table width="600" border="0" align="left" cellpadding="0" cellspacing="0"> <tr> <td colspan="2" align="center"> <textarea id="add" name="add" cols="70" rows="10" /></textarea> </td> </tr> <tr> <td align="center" class="textable"> <input name="Submit" type="submit" value="Submit" onclick="Checking()"/> </td> <td align="center" class="textable"> <input type="reset" value="Clear" /> </td> </tr> </table></td> </tr> <tr> <td colspan="6" class="textable">&nbsp;</td> </tr> </table></td> </tr> </table> </form> <script type="text/javascript"> <!-- var spryselect1 = new Spry.Widget.ValidationSelect("spryselect1"); //--> </script> </body> </html>

    Read the article

  • How to edit item in a listbox shown from reading a .csv file?

    - by Shuvo
    I am working in a project where my application can open a .csv file and read data from it. The .csv file contains the latitude, longitude of places. The application reads data from the file shows it in a static map and display icon on the right places. The application can open multiple file at a time and it opens with a new tab every time. But I am having trouble in couple of cases When I am trying to add a new point to the .csv file opened. I am able to write new point on the same file instead adding a new point data to the existing its replacing others and writing the new point only. I cannot use selectedIndexChange event to perform edit option on the listbox and then save the file. Any direction would be great. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace CourseworkExample { public partial class Form1 : Form { public GPSDataPoint gpsdp; List<GPSDataPoint> data; List<PictureBox> pictures; List<TabPage> tabs; public static int pn = 0; private TabPage currentComponent; private Bitmap bmp1; string[] symbols = { "hospital", "university" }; Image[] symbolImages; ListBox lb = new ListBox(); string name = ""; string path = ""; public Form1() { InitializeComponent(); data = new List<GPSDataPoint>(); pictures = new List<PictureBox>(); tabs = new List<TabPage>(); symbolImages = new Image[symbols.Length]; for (int i = 0; i < 2; i++) { string location = "data/" + symbols[i] + ".png"; symbolImages[i] = Image.FromFile(location); } } private void openToolStripMenuItem_Click(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; lb.Width = 300; int selectedindex = lb.SelectedIndex; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); } } private void openToolStripMenuItem_Click_1(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; ListBox lb = new ListBox(); lb.Width = 300; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); MessageBox.Show(data.ToString()); } } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void addBtn_Click(object sender, EventArgs e) { string wayName = nameTxtBox.Text; float wayLat = Convert.ToSingle(latTxtBox.Text); float wayLong = Convert.ToSingle(longTxtBox.Text); float wayEle = Convert.ToSingle(elevTxtBox.Text); WayPoint wp = new WayPoint(wayName, wayLat, wayLong, wayEle); GPSDataPoint gdp = new GPSDataPoint(); data = new List<GPSDataPoint>(); gdp.Add(wp); lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); lb.Refresh(); StreamWriter sr = new StreamWriter(name); sr.Write(lb); sr.Close(); DialogResult result = MessageBox.Show("Save in New File?","Save", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { SaveFileDialog saveDialog = new SaveFileDialog(); saveDialog.FileName = "default.csv"; DialogResult saveResult = saveDialog.ShowDialog(); if (saveResult == DialogResult.OK) { sr = new StreamWriter(saveDialog.FileName, true); sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } } else { // sr = new StreamWriter(name, true); // sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } MessageBox.Show(name + path); } } } GPSDataPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace CourseworkExample { public class GPSDataPoint { private float[] bounds; private List<WayPoint> dataList; public GPSDataPoint() { dataList = new List<WayPoint>(); } internal void setBounds(string p) { string[] b = p.Split(','); bounds = new float[b.Length]; for (int i = 0; i < b.Length; i++) { bounds[i] = Convert.ToSingle(b[i]); } } public float[] Bounds { get { return bounds; } } internal void addWaypoint(string s) { WayPoint wp = new WayPoint(s); dataList.Add(wp); } public WayPoint getWayPoint(int i) { if (i < dataList.Count) { return dataList[i]; } else return null; } public List<WayPoint> DataList { get { return dataList; } } internal void Add(WayPoint wp) { dataList.Add(wp); } } } WayPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CourseworkExample { public class WayPoint { private string name; private float ele; private float latitude; private float longitude; private string sym; public WayPoint(string name, float latitude, float longitude, float elevation) { this.name = name; this.latitude = latitude; this.longitude = longitude; this.ele = elevation; } public WayPoint() { name = "no name"; ele = 3.5F; latitude = 3.5F; longitude = 0.0F; sym = "no symbol"; } public WayPoint(string s) { string[] bits = s.Split(','); name = bits[0]; longitude = Convert.ToSingle(bits[2]); latitude = Convert.ToSingle(bits[1]); if (bits.Length > 4) sym = bits[4]; else sym = ""; try { ele = Convert.ToSingle(bits[3]); } catch (Exception e) { ele = 0.0f; } } public float Longitude { get { return longitude; } set { longitude = value; } } public float Latitude { get { return latitude; } set { latitude = value; } } public float Ele { get { return ele; } set { ele = value; } } public string Name { get { return name; } set { name = value; } } public string Sym { get { return sym; } set { sym = value; } } } } .csv file data birthplace.png 51.483788,-0.351906,51.460745,-0.302982 Born Here,51.473805,-0.32532,-,hospital Danced here,51,483805,-0.32532,-,hospital

    Read the article

  • How to handle packages provided Java using Eclipse P2

    - by ctron
    I got some OSGi bundles in binary form that declare dependencies to bundles like "org.ietf.jgss" which are provided by Java itself. P2 detects these dependencies and when I try to install the product later using the P2 director application the installation fails since no bundle provides these packages. But if I use the P2 product build I get a complete installed product that I can use. My problem is that I don't want to create product files and build for each variation of the application. So tried the approach to copy all P2 repositories in order to install the product on the target system using the P2 director. So how do I handle dependencies to packages provided by Java and how to I "convince" P2 to ignore these packages if they are provided by Java itself. Thanks for helping.

    Read the article

  • Javascript to PHP, mysql uploading, one button pressing solution

    - by user2897858
    my program is generating buttons from a mysql database.When one of the button is pressed, it would uplod the current time and the gps coordinate. Sadly, it only works if the same button is pressed twice, but its not an option, because the button has to dissappear. I would like to have some help in coding how to make that possible the user only need to press the button once for the correct upload.Thanks in advance Here is the full code of my my file: <?php session_start(); ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>title</title> </head> <?php $maidatum=date("Ymj"); echo "<script>getLocation();</script>"; //Az adatbázishoz való csatlakozás $conn = mysql_connect("localhost","root","asd"); if(!($conn))die("Nincs conn a kiszolgálóval!".mysql_error()); $adatbazisneve="schtrans"; mysql_select_db($adatbazisneve,$conn); mysql_query("set names 'utf8'"); mysql_query("set character set 'utf8'"); //Combobox $sql = "SELECT Jaratszam,Vezeto FROM user"; $rs = mysql_query($sql) or die(mysql_error()); echo "<form action=\"\" method=\"post\">"; echo<<<nev <select name='Lista'> nev; while($row = mysql_fetch_array($rs)){ echo "<option value='".$row["Jaratszam"]."'>".$row["Vezeto"]."</option>"; }mysql_free_result($rs); echo "</select>"; ///Combox vége echo<<<lekerd <form action="" method="post"> <input type="submit" name="bekuldes" value="Lekérdez" /> </form> </form> lekerd; echo<<<gps <form action="" method="post"> <input type="hidden" name= "longitude" id="longitude"> <input type= "hidden" name ="latitude" id="latitude"> </form> gps; if(isset($_POST["bekuldes"])) { $jaratszam = $_POST['Lista']; $_SESSION['jaratsz']=$jaratszam; $lekerdez_parancs="SELECT * FROM cim_$maidatum WHERE jarat=$jaratszam;"; $lekerdez=mysql_query($lekerdez_parancs, $conn); echo "<table border=\"1\">"; echo "<td>Utánvétel</td> <td>Megrendelés összege</td> <td>ISZ</td> <td>Város</td> <td>Utca</td> <td>Megjegyzés</td> <td>Csomagok</td> <td>Raklaphely</td> <td>Súly</td><td>Térfogat</td><td>Latitude</td><td>Longitude</td><td>Ido</td>"; $g=1; //cimszámláló while ($adatok=mysql_fetch_array($lekerdez)) { echo "<tr>"; $_SESSION['adatok0'][$g]=$adatok[0]; echo "<td>$adatok[2]</td> <td>$adatok[3]</td> <td>$adatok[4]</td> <td>$adatok[5]</td> <td>$adatok[6]</td> <td>$adatok[7]</td> <td>$adatok[8]</td> <td>$adatok[9]</td> <td>$adatok[10]</td><td>$adatok[11]</td><td>$adatok[13]</td><td>$adatok[14]</td>"; if ($adatok[12]==null) { echo<<<gomb <form action="" method="post"> <td> <input type="hidden" name= "longitude" id="longitude$g"> <input type= "hidden" name ="latitude" id="latitude$g"> <input type="submit" name="ido" value="$g" /></td> </form> gomb; } else {echo "<td>$adatok[12]</td>";} $g++; } echo "</table>"; } if(isset($_POST["ido"])) { $hanyadik=$_POST["ido"]; $longitudee="longitude$hanyadik"; $latitudee="latitude$hanyadik"; ?> <script> var x=document.getElementById("log"); function getLocation() { if (navigator.geolocation) { navigator.geolocation.getCurrentPosition(showPosition); } else{x.innerHTML="GPS szolgáltatás nem müködik ezen a böngészon, kérlek értesítsd a rendszergazdát!";} } function showPosition(position) { var latitude = position.coords.latitude; var longitude = position.coords.longitude; document.getElementById("<?php echo $longitudee;?>").value = longitude; document.getElementById("<?php echo $latitudee;?>").value = latitude; } </script> <?php echo "<script>getLocation();</script>"; $latitude=$_POST["latitude"]; $longitude=$_POST["longitude"]; print_r($_POST); $currentime=date("H:i:s"); $acim=$_SESSION['adatok0'][$hanyadik]; $idofeltolt_parancs="UPDATE cim_$maidatum SET ido='$currentime',lat='$latitude',longi='$longitude' WHERE cimid='$acim';"; $feltoltes=mysql_query($idofeltolt_parancs, $conn) or die(mysql_error()); //tryy $jaratszam=$_SESSION['jaratsz']; $lekerdez_parancs="SELECT * FROM cim_$maidatum WHERE jarat=$jaratszam;"; $lekerdez=mysql_query($lekerdez_parancs, $conn); mysql_query("set names 'utf8'"); mysql_query("set character set 'utf8'"); echo "<table border=\"1\">"; echo "<td>Utánvétel</td> <td>Megrendelés összege</td> <td>ISZ</td> <td>Város</td> <td>Utca</td> <td>Megjegyzés</td> <td>Csomagok</td> <td>Raklaphely</td> <td>Súly</td><td>Térfogat</td><td>Latitude</td><td>Longitude</td><td>Ido</td>"; $g=1; //cimszámláló while ($adatok=mysql_fetch_array($lekerdez)) { echo "<tr>"; $_SESSION['adatok0'][$g]=$adatok[0]; echo "<td>$adatok[2]</td> <td>$adatok[3]</td> <td>$adatok[4]</td> <td>$adatok[5]</td> <td>$adatok[6]</td> <td>$adatok[7]</td> <td>$adatok[8]</td> <td>$adatok[9]</td> <td>$adatok[10]</td><td>$adatok[11]</td><td>$adatok[13]</td><td>$adatok[14]</td>"; if ($adatok[12]==null) { echo<<<gomb <form action="" method="post"> <td> <input type="hidden" name= "longitude" id="longitude$g"> <input type= "hidden" name ="latitude" id="latitude$g"> <input type="submit" name="ido" value="$g" /></td> </form> gomb; } else {echo "<td>$adatok[12]</td>";} $g++; } echo "</table>"; } mysql_close($conn); ?> </html>

    Read the article

  • Advice on simple efficient way to store web form data when no db/auth required

    - by ted776
    Hi, I have a situation where I need to provide an efficient way to process and store comments submitted via a web form. I would normally use PHP and either MySQL or XML to store the data, but this is slightly different in that this web form will only be temporarily available in a closed LAN environment, and all i need to do is process the form data and store it a format which can be accessed by another application on the LAN (Adobe Director). Each request made by the Director app should pop the stack of data. I'm wondering how best to store the data for this type of situation as it's not something I would normally do. I'm thinking possibly storing the data in an XML file, but any advice would be great!

    Read the article

  • Using a backwards relation (i.e FOO_set) for ModelChoiceField in Django

    - by Bwmat
    I have a model called Movie, which has a ManyToManyField called director to a model called Person, and I'm trying to create a form with ModelChoiceField like so: class MovieSearchForm(forms.Form): producer = forms.ModelChoiceField(label='Produced by', queryset=movies.models.Person.producer_set, required=False) but this seems to be failing to compile (I'm getting a ViewDoesNotExist exception for the view that uses the form, but it goes away if I just replace the queryset with all the person objects), I'm guessing because '.producer_set' is being evaluated too 'early'. How can I get this work? here are the relevant parts of the movie/person classes: class Person(models.Model): name = models.CharField(max_length=100) class Movie(models.Model): ... producer = models.ForeignKey(Person, related_name="producers") director = models.ForeignKey(Person, related_name="directors") What I'm trying to do is get ever Person who is used in the producer field of some Movie.

    Read the article

  • Delphi: EInvalidOp in neural network class (TD-lambda)

    - by user89818
    I have the following draft for a neural network class. This neural network should learn with TD-lambda. It is started by calling the getRating() function. But unfortunately, there is an EInvalidOp (invalid floading point operation) error after about 1000 iterations in the following lines: neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda Why is this error? I can't find the mistake in my code :( Can you help me? Thank you very much in advance! unit uNeuronalesNetz; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, StdCtrls, Grids, Menus, Math; const NEURONS_INPUT = 43; // number of neurons in the input layer NEURONS_HIDDEN = 60; // number of neurons in the hidden layer NEURONS_OUTPUT = 1; // number of neurons in the output layer NEURONS_TOTAL = NEURONS_INPUT+NEURONS_HIDDEN+NEURONS_OUTPUT; // total number of neurons in the network MAX_TIMESTEPS = 42; // maximum number of timesteps possible (after 42 moves: board is full) LEARNING_RATE_INPUT = 0.25; // in ideal case: decrease gradually in course of training LEARNING_RATE_HIDDEN = 0.15; // in ideal case: decrease gradually in course of training GAMMA = 0.9; LAMBDA = 0.7; // decay parameter for eligibility traces type TFeatureVector = Array[1..43] of SmallInt; // definition of the array type TFeatureVector TArtificialNeuralNetwork = class // definition of the class TArtificialNeuralNetwork private // GENERAL SETTINGS START learningMode: Boolean; // does the network learn and change its weights? // GENERAL SETTINGS END // NETWORK CONFIGURATION START neuronsInput: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_INPUT] of Extended; // array of all input neurons (their values) for every timestep neuronsHidden: Array[1..NEURONS_HIDDEN] of Extended; // array of all hidden neurons (their values) neuronsOutput: Array[1..NEURONS_OUTPUT] of Extended; // array of output neurons (their values) weightsInput: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Extended; // array of weights: input->hidden weightsHidden: Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of weights: hidden->output // NETWORK CONFIGURATION END // LEARNING SETTINGS START outputBefore: Array[1..NEURONS_OUTPUT] of Extended; // the network's output value in the last timestep (the one before) eligibilityTraceHidden: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of eligibility traces: hidden layer eligibilityTraceOutput: Array[1..NEURONS_TOTAL] of Array[1..NEURONS_TOTAL] of Extended; // array of eligibility traces: output layer reward: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_OUTPUT] of Extended; // the reward value for all output neurons in every timestep tdError: Array[1..NEURONS_OUTPUT] of Extended; // the network's error value for every single output neuron t: Byte; // current timestep cyclesTrained: Integer; // number of cycles trained so far (learning rates could be decreased accordingly) last50errors: Array[1..50] of Extended; // LEARNING SETTINGS END public constructor Create; // create the network object and do the initialization procedure UpdateEligibilityTraces; // update the eligibility traces for the hidden and output layer procedure tdLearning; // learning algorithm: adjust the network's weights procedure ForwardPropagation; // propagate the input values through the network to the output layer function getRating(state: TFeatureVector; explorative: Boolean): Extended; // get the rating for a given state (feature vector) function HyperbolicTangent(x: Extended): Extended; // calculate the hyperbolic tangent [-1;1] procedure StartNewCycle; // start a new cycle with everything set to default except for the weights procedure setLearningMode(activated: Boolean=TRUE); // switch the learning mode on/off procedure setInputs(state: TFeatureVector); // transfer the given feature vector to the input layer (set input neurons' values) procedure setReward(currentReward: SmallInt); // set the reward for the current timestep (with learning then or without) procedure nextTimeStep; // increase timestep t function getCyclesTrained(): Integer; // get the number of cycles trained so far procedure Visualize(imgHidden: Pointer); // visualize the neural network's hidden layer end; implementation procedure TArtificialNeuralNetwork.UpdateEligibilityTraces; var i, j, k: Integer; begin // how worthy is a weight to be adjusted? for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := LAMBDA*eligibilityTraceOutput[j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*neuronsHidden[j]; for i := 1 to NEURONS_INPUT do begin eligibilityTraceHidden[i][j][k] := LAMBDA*eligibilityTraceHidden[i][j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*weightsHidden[j][k]*neuronsHidden[j]*(1-neuronsHidden[j])*neuronsInput[t][i]; end; end; end; end; procedure TArtificialNeuralNetwork.setReward; VAR i: Integer; begin for i := 1 to NEURONS_OUTPUT do begin // +1 = player A wins // 0 = draw // -1 = player B wins reward[t][i] := currentReward; end; end; procedure TArtificialNeuralNetwork.tdLearning; var i, j, k: Integer; begin if learningMode then begin for k := 1 to NEURONS_OUTPUT do begin if reward[t][k] = 0 then begin tdError[k] := GAMMA*neuronsOutput[k]-outputBefore[k]; // network's error value when reward is 0 end else begin tdError[k] := reward[t][k]-outputBefore[k]; // network's error value in the final state (reward received) end; for j := 1 to NEURONS_HIDDEN do begin weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := weightsInput[i][j]+LEARNING_RATE_INPUT*tdError[k]*eligibilityTraceHidden[i][j][k]; // adjust input->hidden weights according to TD-lambda end; end; end; end; end; procedure TArtificialNeuralNetwork.ForwardPropagation; var i, j, k: Integer; begin for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for i := 1 to NEURONS_INPUT do begin neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden end; neuronsHidden[j] := HyperbolicTangent(neuronsHidden[j]); // activation of hidden neuron j end; for k := 1 to NEURONS_OUTPUT do begin neuronsOutput[k] := 0; for j := 1 to NEURONS_HIDDEN do begin neuronsOutput[k] := neuronsOutput[k]+neuronsHidden[j]*weightsHidden[j][k]; // hidden -> output end; neuronsOutput[k] := HyperbolicTangent(neuronsOutput[k]); // activation of output neuron k end; end; procedure TArtificialNeuralNetwork.setLearningMode; begin learningMode := activated; end; constructor TArtificialNeuralNetwork.Create; var i, j, k: Integer; begin inherited Create; Randomize; // initialize random numbers generator learningMode := TRUE; cyclesTrained := -2; // only set to -2 because it will be increased twice in the beginning StartNewCycle; for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin weightsHidden[j][k] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; end; for i := 1 to 50 do begin last50errors[i] := 0; end; end; procedure TArtificialNeuralNetwork.nextTimeStep; begin t := t+1; end; procedure TArtificialNeuralNetwork.StartNewCycle; var i, j, k, m: Integer; begin t := 1; // start in timestep 1 cyclesTrained := cyclesTrained+1; // increase the number of cycles trained so far for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := 0; outputBefore[k] := 0; neuronsOutput[k] := 0; for m := 1 to MAX_TIMESTEPS do begin reward[m][k] := 0; end; end; for i := 1 to NEURONS_INPUT do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceHidden[i][j][k] := 0; end; end; end; end; function TArtificialNeuralNetwork.getCyclesTrained; begin result := cyclesTrained; end; procedure TArtificialNeuralNetwork.setInputs; var k: Integer; begin for k := 1 to NEURONS_INPUT do begin neuronsInput[t][k] := state[k]; end; end; function TArtificialNeuralNetwork.getRating; begin setInputs(state); ForwardPropagation; result := neuronsOutput[1]; if not explorative then begin tdLearning; // adjust the weights according to TD-lambda ForwardPropagation; // calculate the network's output again outputBefore[1] := neuronsOutput[1]; // set outputBefore which will then be used in the next timestep UpdateEligibilityTraces; // update the eligibility traces for the next timestep nextTimeStep; // go to the next timestep end; end; function TArtificialNeuralNetwork.HyperbolicTangent; begin if x > 5500 then // prevent overflow result := 1 else result := (Exp(2*x)-1)/(Exp(2*x)+1); end; end.

    Read the article

  • Missing part of the image when taking screenshot while supporting Retina Display

    - by Spaft
    I'm currently working on enabling support for retina display for my game. In the game, we have a feature that the user can take screenshot. We are using these part of code we found online a while ago and it's working fine when we are not supporting retina display: CCDirector* director = [CCDirector sharedDirector]; CGSize size = [director winSizeInPixels]; //Create buffer for pixels GLuint bufferLength = size.width * size.height * 4; GLubyte* buffer = (GLubyte*)malloc(bufferLength); //Read Pixels from OpenGL glReadPixels(0, 100, size.width, size.height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); //Make data provider with data. CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, bufferLength, NULL); //Configure image int bitsPerComponent = 8; int bitsPerPixel = 32; int bytesPerRow = 4 * size.width; CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault; CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault; CGImageRef iref = CGImageCreate(size.width, size.height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent); uint32_t* pixels = (uint32_t*)malloc(bufferLength); CGContextRef context = CGBitmapContextCreate(pixels, size.width, size.height, 8, size.width * 4, CGImageGetColorSpace(iref), kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0f, -1.0f); switch (director.deviceOrientation) { case CCDeviceOrientationPortrait: break; case CCDeviceOrientationPortraitUpsideDown: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(180)); CGContextTranslateCTM(context, -size.width, -size.height); break; case CCDeviceOrientationLandscapeLeft: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(-90)); CGContextTranslateCTM(context, -size.width, 0); break; case CCDeviceOrientationLandscapeRight: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(90)); CGContextTranslateCTM(context, size.width * 0.5f, -size.height); break; } CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), iref); UIImage *outputImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)]; //Dealloc CGDataProviderRelease(provider); CGImageRelease(iref); CGContextRelease(context); free(buffer); free(pixels); return outputImage; But when we enabled retina display in cocos 0.99.5. This functionality is a little messed up since it will miss a little left part of the image while the high is still correct. So I'm wondering if there is anything wrong with the code or am I doing anything wrong here? Thank you in advance for any reply!

    Read the article

  • defualt parameter values in arguments and inheritance

    - by sil3nt
    Hello there, Im having trouble with some Java, How do I give in default parameter values in java?. for example I have this in c++ DVD(int i, string t, int y, string d="Unknown"): Items(i,t,y),director(d){} and in Java I tried public Dvd(int i, String t,int y, String d="Unknown"){ super(i,t,y); director = d; } which fails to build. So how do I go about giving in default values? also In my main testing class I tried giving in 3 arguments insead of 4 but this fails also. How do I get around this problem?.

    Read the article

  • Yet Another ASP.NET MVC CRUD Tutorial

    - by Ricardo Peres
    I know that I have not posted much on MVC, mostly because I don’t use it on my daily life, but since I find it so interesting, and since it is gaining such popularity, I will be talking about it much more. This time, it’s about the most basic of scenarios: CRUD. Although there are several ASP.NET MVC tutorials out there that cover ordinary CRUD operations, I couldn’t find any that would explain how we can have also AJAX, optimistic concurrency control and validation, using Entity Framework Code First, so I set out to write one! I won’t go into explaining what is MVC, Code First or optimistic concurrency control, or AJAX, I assume you are all familiar with these concepts by now. Let’s consider an hypothetical use case, products. For simplicity, we only want to be able to either view a single product or edit this product. First, we need our model: 1: public class Product 2: { 3: public Product() 4: { 5: this.Details = new HashSet<OrderDetail>(); 6: } 7:  8: [Required] 9: [StringLength(50)] 10: public String Name 11: { 12: get; 13: set; 14: } 15:  16: [Key] 17: [ScaffoldColumn(false)] 18: [DatabaseGenerated(DatabaseGeneratedOption.Identity)] 19: public Int32 ProductId 20: { 21: get; 22: set; 23: } 24:  25: [Required] 26: [Range(1, 100)] 27: public Decimal Price 28: { 29: get; 30: set; 31: } 32:  33: public virtual ISet<OrderDetail> Details 34: { 35: get; 36: protected set; 37: } 38:  39: [Timestamp] 40: [ScaffoldColumn(false)] 41: public Byte[] RowVersion 42: { 43: get; 44: set; 45: } 46: } Keep in mind that this is a simple scenario. Let’s see what we have: A class Product, that maps to a product record on the database; A product has a required (RequiredAttribute) Name property which can contain up to 50 characters (StringLengthAttribute); The product’s Price must be a decimal value between 1 and 100 (RangeAttribute); It contains a set of order details, for each time that it has been ordered, which we will not talk about (Details); The record’s primary key (mapped to property ProductId) comes from a SQL Server IDENTITY column generated by the database (KeyAttribute, DatabaseGeneratedAttribute); The table uses a SQL Server ROWVERSION (previously known as TIMESTAMP) column for optimistic concurrency control mapped to property RowVersion (TimestampAttribute). Then we will need a controller for viewing product details, which will located on folder ~/Controllers under the name ProductController: 1: public class ProductController : Controller 2: { 3: [HttpGet] 4: public ViewResult Get(Int32 id = 0) 5: { 6: if (id != 0) 7: { 8: using (ProductContext ctx = new ProductContext()) 9: { 10: return (this.View("Single", ctx.Products.Find(id) ?? new Product())); 11: } 12: } 13: else 14: { 15: return (this.View("Single", new Product())); 16: } 17: } 18: } If the requested product does not exist, or one was not requested at all, one with default values will be returned. I am using a view named Single to display the product’s details, more on that later. As you can see, it delegates the loading of products to an Entity Framework context, which is defined as: 1: public class ProductContext: DbContext 2: { 3: public DbSet<Product> Products 4: { 5: get; 6: set; 7: } 8: } Like I said before, I’ll keep it simple for now, only aggregate root Product is available. The controller will use the standard routes defined by the Visual Studio ASP.NET MVC 3 template: 1: routes.MapRoute( 2: "Default", // Route name 3: "{controller}/{action}/{id}", // URL with parameters 4: new { controller = "Home", action = "Index", id = UrlParameter.Optional } // Parameter defaults 5: ); Next, we need a view for displaying the product details, let’s call it Single, and have it located under ~/Views/Product: 1: <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<Product>" %> 2: <!DOCTYPE html> 3:  4: <html> 5: <head runat="server"> 6: <title>Product</title> 7: <script src="/Scripts/jquery-1.7.2.js" type="text/javascript"></script> 1:  2: <script src="/Scripts/jquery-ui-1.8.19.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.unobtrusive-ajax.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.validate.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.validate.unobtrusive.js" type="text/javascript"> 1: </script> 2: <script type="text/javascript"> 3: function onFailure(error) 4: { 5: } 6:  7: function onComplete(ctx) 8: { 9: } 10:  11: </script> 8: </head> 9: <body> 10: <div> 11: <% 1: : this.Html.ValidationSummary(false) %> 12: <% 1: using (this.Ajax.BeginForm("Edit", "Product", new AjaxOptions{ HttpMethod = FormMethod.Post.ToString(), OnSuccess = "onSuccess", OnFailure = "onFailure" })) { %> 13: <% 1: : this.Html.EditorForModel() %> 14: <input type="submit" name="submit" value="Submit" /> 15: <% 1: } %> 16: </div> 17: </body> 18: </html> Yes… I am using ASPX syntax… sorry about that!   I implemented an editor template for the Product class, which must be located on the ~/Views/Shared/EditorTemplates folder as file Product.ascx: 1: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<Product>" %> 2: <div> 3: <%: this.Html.HiddenFor(model => model.ProductId) %> 4: <%: this.Html.HiddenFor(model => model.RowVersion) %> 5: <fieldset> 6: <legend>Product</legend> 7: <div class="editor-label"> 8: <%: this.Html.LabelFor(model => model.Name) %> 9: </div> 10: <div class="editor-field"> 11: <%: this.Html.TextBoxFor(model => model.Name) %> 12: <%: this.Html.ValidationMessageFor(model => model.Name) %> 13: </div> 14: <div class="editor-label"> 15: <%= this.Html.LabelFor(model => model.Price) %> 16: </div> 17: <div class="editor-field"> 18: <%= this.Html.TextBoxFor(model => model.Price) %> 19: <%: this.Html.ValidationMessageFor(model => model.Price) %> 20: </div> 21: </fieldset> 22: </div> One thing you’ll notice is, I am including both the ProductId and the RowVersion properties as hidden fields; they will come handy later or, so that we know what product and version we are editing. The other thing is the included JavaScript files: jQuery, jQuery UI and unobtrusive validations. Also, I am not using the Content extension method for translating relative URLs, because that way I would lose JavaScript intellisense for jQuery functions. OK, so, at this moment, I want to add support for AJAX and optimistic concurrency control. So I write a controller method like this: 1: [HttpPost] 2: [AjaxOnly] 3: [Authorize] 4: public JsonResult Edit(Product product) 5: { 6: if (this.TryValidateModel(product) == true) 7: { 8: using (BlogContext ctx = new BlogContext()) 9: { 10: Boolean success = false; 11:  12: ctx.Entry(product).State = (product.ProductId == 0) ? EntityState.Added : EntityState.Modified; 13:  14: try 15: { 16: success = (ctx.SaveChanges() == 1); 17: } 18: catch (DbUpdateConcurrencyException) 19: { 20: ctx.Entry(product).Reload(); 21: } 22:  23: return (this.Json(new { Success = success, ProductId = product.ProductId, RowVersion = Convert.ToBase64String(product.RowVersion) })); 24: } 25: } 26: else 27: { 28: return (this.Json(new { Success = false, ProductId = 0, RowVersion = String.Empty })); 29: } 30: } So, this method is only valid for HTTP POST requests (HttpPost), coming from AJAX (AjaxOnly, from MVC Futures), and from authenticated users (Authorize). It returns a JSON object, which is what you would normally use for AJAX requests, containing three properties: Success: a boolean flag; RowVersion: the current version of the ROWVERSION column as a Base-64 string; ProductId: the inserted product id, as coming from the database. If the product is new, it will be inserted into the database, and its primary key will be returned into the ProductId property. Success will be set to true; If a DbUpdateConcurrencyException occurs, it means that the value in the RowVersion property does not match the current ROWVERSION column value on the database, so the record must have been modified between the time that the page was loaded and the time we attempted to save the product. In this case, the controller just gets the new value from the database and returns it in the JSON object; Success will be false. Otherwise, it will be updated, and Success, ProductId and RowVersion will all have their values set accordingly. So let’s see how we can react to these situations on the client side. Specifically, we want to deal with these situations: The user is not logged in when the update/create request is made, perhaps the cookie expired; The optimistic concurrency check failed; All went well. So, let’s change our view: 1: <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<Product>" %> 2: <%@ Import Namespace="System.Web.Security" %> 3:  4: <!DOCTYPE html> 5:  6: <html> 7: <head runat="server"> 8: <title>Product</title> 9: <script src="/Scripts/jquery-1.7.2.js" type="text/javascript"></script> 1:  2: <script src="/Scripts/jquery-ui-1.8.19.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.unobtrusive-ajax.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.validate.js" type="text/javascript"> 1: </script> 2: <script src="/Scripts/jquery.validate.unobtrusive.js" type="text/javascript"> 1: </script> 2: <script type="text/javascript"> 3: function onFailure(error) 4: { 5: window.alert('An error occurred: ' + error); 6: } 7:  8: function onSuccess(ctx) 9: { 10: if (typeof (ctx.Success) != 'undefined') 11: { 12: $('input#ProductId').val(ctx.ProductId); 13: $('input#RowVersion').val(ctx.RowVersion); 14:  15: if (ctx.Success == false) 16: { 17: window.alert('An error occurred while updating the entity: it may have been modified by third parties. Please try again.'); 18: } 19: else 20: { 21: window.alert('Saved successfully'); 22: } 23: } 24: else 25: { 26: if (window.confirm('Not logged in. Login now?') == true) 27: { 28: document.location.href = '<%: FormsAuthentication.LoginUrl %>?ReturnURL=' + document.location.pathname; 29: } 30: } 31: } 32:  33: </script> 10: </head> 11: <body> 12: <div> 13: <% 1: : this.Html.ValidationSummary(false) %> 14: <% 1: using (this.Ajax.BeginForm("Edit", "Product", new AjaxOptions{ HttpMethod = FormMethod.Post.ToString(), OnSuccess = "onSuccess", OnFailure = "onFailure" })) { %> 15: <% 1: : this.Html.EditorForModel() %> 16: <input type="submit" name="submit" value="Submit" /> 17: <% 1: } %> 18: </div> 19: </body> 20: </html> The implementation of the onSuccess function first checks if the response contains a Success property, if not, the most likely cause is the request was redirected to the login page (using Forms Authentication), because it wasn’t authenticated, so we navigate there as well, keeping the reference to the current page. It then saves the current values of the ProductId and RowVersion properties to their respective hidden fields. They will be sent on each successive post and will be used in determining if the request is for adding a new product or to updating an existing one. The only thing missing is the ability to insert a new product, after inserting/editing an existing one, which can be easily achieved using this snippet: 1: <input type="button" value="New" onclick="$('input#ProductId').val('');$('input#RowVersion').val('');"/> And that’s it.

    Read the article

  • Exalogic 2.0.1 Tea Break Snippets - Scripting Asset Creation

    - by The Old Toxophilist
    So far in this series we have looked at creating asset within the EMOC BUI but the Exalogic 2.0.1 installation also provide the Iaas cli as an alternative to most of the common functionality available within EMOC. The IaaS cli interface provides access to the functions that are available to a user logged into the BUI with the CloudUser Role. As such not all functionality is available from the command line interface however having said that the IaaS cli provides all the functionality required to create the Assets within a specific Account (Tenure). Because these action are common and repeatable I decided to wrap the functionality within a simple script that takes a simple input file and creates the Asset. Following the Script through will show us the required steps needed to create the various Assets within an Account and hence I will work through the various functions within the script below describing the steps. You will note from the various steps within the script that it is designed to pause between actions allowing the proceeding action to complete. The reason for this is because we could swamp EMOC with a series of actions and may end up with a situation where we are trying to action a Volume attached before the creation of the vServer and Volume have completed. processAssets() This function simply reads through the passed input file identifying what assets need to be created. An example of the input file can be found below. It can be seen that the input file can be used to create Assets in multiple Accounts during a single run. The order of the entries define the functions that need to be actioned as follows: Input Command Iaas Actions Parameters Production:Connect akm-describe-accounts akm-create-access-key iaas-create-key-pair iaas-describe-vnets iaas-describe-vserver-types iaas-describe-server-templates Username Password Production:Create|vServer iaas-run-vserver vServer Name vServer Type Name Template Name Comma separated list of network names which the vServer will connect to. Comma separated list of IPs for the specified networks. Production:Create|Volume iaas-create-volume Volume Name Volume Size Production:Attach|Volume iaas-attach-volumes-to-vserver vServer Name Comma separated list of volume names Production:Disconnect iaas-delete-key-pair akm-delete-access-key None connectToAccount() It can be seen from the connectToAccount function that before we can execute any Asset creation we must first connect to the appropriate account. To do this we will need the ID associated with the Account. This can be found by executing the akm-describe-accounts cli command which will return a list of all Accounts and there IDs. Once we have the Account ID we generate and Access key using the akm-create-access-key command and then a keypair with the iaas-create-key-pair command. At this point we now have all the information we need to access the specific named account. createVServer() This function simply retrieved the information from the input line and then will create the vServer using the iaas-run-vserver cli command. Reading the function you will notice that it takes the various input names for vServer Type, Template and Networks and converts them into the appropriate IDs. The IaaS cli will not work directly with component names and hence all IDs need to be found. createVolume() Function that simply takes the Volume name and Size then executes the iaas-create-volume command to create the volume. attachVolume() Takes the name of the Volume, which we may have just created, and a Volume then identifies the appropriate IDs before assigning the Volume to the vServer with the iaas-attach-volumes-to-vserver. disconnectFromAccount() Once we have finished connecting to the Account we simply remove the key pair with iaas-delete-key-pair and the access key with akm-delete-access-key although it may be useful to keep this if ssh is required and you do not subsequently modify the sshd information to allow unsecured access. By default the key is required for ssh access when a vServer is created from the command-line. CreateAssets.sh 1 export OCCLI=/opt/sun/occli/bin 2 export IAAS_HOME=/opt/oracle/iaas/cli 3 export JAVA_HOME=/usr/java/latest 4 export IAAS_BASE_URL=https://127.0.0.1 5 export IAAS_ACCESS_KEY_FILE=iaas_access.key 6 export KEY_FILE=iaas_access.pub 7 #CloudUser used to create vServers & Volumes 8 export IAAS_USER=exaprod 9 export IAAS_PASSWORD_FILE=root.pwd 10 export KEY_NAME=cli.recreate 11 export INPUT_FILE=CreateAssets.in 12 13 export ACCOUNTS_FILE=accounts.out 14 export VOLUMES_FILE=volumes.out 15 export DISTGRPS_FILE=distgrp.out 16 export VNETS_FILE=vnets.out 17 export VSERVER_TYPES_FILE=vstype.out 18 export VSERVER_FILE=vserver.out 19 export VSERVER_TEMPLATES=template.out 20 export KEY_PAIRS=keypairs.out 21 22 PROCESSING_ACCOUNT="" 23 24 function cleanTempFiles() { 25 rm -f $ACCOUNTS_FILE $VOLUMES_FILE $DISTGRPS_FILE $VNETS_FILE $VSERVER_TYPES_FILE $VSERVER_FILE $VSERVER_TEMPLATES $KEY_PAIRS $IAAS_PASSWORD_FILE $KEY_FILE $IAAS_ACCESS_KEY_FILE 26 } 27 28 function connectToAccount() { 29 if [[ "$ACCOUNT" != "$PROCESSING_ACCOUNT" ]] 30 then 31 if [[ "" != "$PROCESSING_ACCOUNT" ]] 32 then 33 $IAAS_HOME/bin/iaas-delete-key-pair --key-name $KEY_NAME --access-key-file $IAAS_ACCESS_KEY_FILE 34 $IAAS_HOME/bin/akm-delete-access-key $AK 35 fi 36 PROCESSING_ACCOUNT=$ACCOUNT 37 IAAS_USER=$ACCOUNT_USER 38 echo "$ACCOUNT_PASSWORD" > $IAAS_PASSWORD_FILE 39 $IAAS_HOME/bin/akm-describe-accounts --sep "|" > $ACCOUNTS_FILE 40 while read line 41 do 42 ACCOUNT_ID=${line%%|*} 43 line=${line#*|} 44 ACCOUNT_NAME=${line%%|*} 45 # echo "Id = $ACCOUNT_ID" 46 # echo "Name = $ACCOUNT_NAME" 47 if [[ "$ACCOUNT_NAME" == "$ACCOUNT" ]] 48 then 49 echo "Found Production Account $line" 50 AK=`$IAAS_HOME/bin/akm-create-access-key --account $ACCOUNT_ID --access-key-file $IAAS_ACCESS_KEY_FILE` 51 KEYPAIR=`$IAAS_HOME/bin/iaas-create-key-pair --key-name $KEY_NAME --key-file $KEY_FILE` 52 echo "Connected to $ACCOUNT_NAME" 53 break 54 fi 55 done < $ACCOUNTS_FILE 56 fi 57 } 58 59 function disconnectFromAccount() { 60 $IAAS_HOME/bin/iaas-delete-key-pair --key-name $KEY_NAME --access-key-file $IAAS_ACCESS_KEY_FILE 61 $IAAS_HOME/bin/akm-delete-access-key $AK 62 PROCESSING_ACCOUNT="" 63 } 64 65 function getNetworks() { 66 $IAAS_HOME/bin/iaas-describe-vnets --sep "|" > $VNETS_FILE 67 } 68 69 function getVSTypes() { 70 $IAAS_HOME/bin/iaas-describe-vserver-types --sep "|" > $VSERVER_TYPES_FILE 71 } 72 73 function getTemplates() { 74 $IAAS_HOME/bin/iaas-describe-server-templates --sep "|" > $VSERVER_TEMPLATES 75 } 76 77 function getVolumes() { 78 $IAAS_HOME/bin/iaas-describe-volumes --sep "|" > $VOLUMES_FILE 79 } 80 81 function getVServers() { 82 $IAAS_HOME/bin/iaas-describe-vservers --sep "|" > $VSERVER_FILE 83 } 84 85 function getNetworkId() { 86 while read line 87 do 88 NETWORK_ID=${line%%|*} 89 line=${line#*|} 90 NAME=${line%%|*} 91 if [[ "$NAME" == "$NETWORK_NAME" ]] 92 then 93 break 94 fi 95 done < $VNETS_FILE 96 } 97 98 function getVSTypeId() { 99 while read line 100 do 101 VSTYPE_ID=${line%%|*} 102 line=${line#*|} 103 NAME=${line%%|*} 104 if [[ "$VSTYPE_NAME" == "$NAME" ]] 105 then 106 break 107 fi 108 done < $VSERVER_TYPES_FILE 109 } 110 111 function getTemplateId() { 112 while read line 113 do 114 TEMPLATE_ID=${line%%|*} 115 line=${line#*|} 116 NAME=${line%%|*} 117 if [[ "$TEMPLATE_NAME" == "$NAME" ]] 118 then 119 break 120 fi 121 done < $VSERVER_TEMPLATES 122 } 123 124 function getVolumeId() { 125 while read line 126 do 127 export VOLUME_ID=${line%%|*} 128 line=${line#*|} 129 NAME=${line%%|*} 130 if [[ "$NAME" == "$VOLUME_NAME" ]] 131 then 132 break; 133 fi 134 done < $VOLUMES_FILE 135 } 136 137 function getVServerId() { 138 while read line 139 do 140 VSERVER_ID=${line%%|*} 141 line=${line#*|} 142 NAME=${line%%|*} 143 if [[ "$VSERVER_NAME" == "$NAME" ]] 144 then 145 break; 146 fi 147 done < $VSERVER_FILE 148 } 149 150 function getVServerState() { 151 getVServers 152 while read line 153 do 154 VSERVER_ID=${line%%|*} 155 line=${line#*|} 156 NAME=${line%%|*} 157 line=${line#*|} 158 line=${line#*|} 159 VSERVER_STATE=${line%%|*} 160 if [[ "$VSERVER_NAME" == "$NAME" ]] 161 then 162 break; 163 fi 164 done < $VSERVER_FILE 165 } 166 167 function pauseUntilVServerRunning() { 168 # Wait until the Server is running before creating the next 169 getVServerState 170 while [[ "$VSERVER_STATE" != "RUNNING" ]] 171 do 172 getVServerState 173 echo "$NAME $VSERVER_STATE" 174 if [[ "$VSERVER_STATE" != "RUNNING" ]] 175 then 176 echo "Sleeping......." 177 sleep 60 178 fi 179 if [[ "$VSERVER_STATE" == "FAILED" ]] 180 then 181 echo "Will Delete $NAME in 5 Minutes....." 182 sleep 300 183 deleteVServer 184 echo "Deleted $NAME waiting 5 Minutes....." 185 sleep 300 186 break 187 fi 188 done 189 # Lets pause for a minute or two 190 echo "Just Chilling......" 191 sleep 60 192 echo "Ahhhhh we're getting there......." 193 sleep 60 194 echo "I'm almost at one with the universe......." 195 sleep 60 196 echo "Bong Reality Check !" 197 } 198 199 function deleteVServer() { 200 $IAAS_HOME/bin/iaas-terminate-vservers --force --vserver-ids $VSERVER_ID 201 } 202 203 function createVServer() { 204 VSERVER_NAME=${ASSET_DETAILS%%|*} 205 ASSET_DETAILS=${ASSET_DETAILS#*|} 206 VSTYPE_NAME=${ASSET_DETAILS%%|*} 207 ASSET_DETAILS=${ASSET_DETAILS#*|} 208 TEMPLATE_NAME=${ASSET_DETAILS%%|*} 209 ASSET_DETAILS=${ASSET_DETAILS#*|} 210 NETWORK_NAMES=${ASSET_DETAILS%%|*} 211 ASSET_DETAILS=${ASSET_DETAILS#*|} 212 IP_ADDRESSES=${ASSET_DETAILS%%|*} 213 # Get Ids associated with names 214 getVSTypeId 215 getTemplateId 216 # Convert Network Names to Ids 217 NETWORK_IDS="" 218 while true 219 do 220 NETWORK_NAME=${NETWORK_NAMES%%,*} 221 NETWORK_NAMES=${NETWORK_NAMES#*,} 222 getNetworkId 223 if [[ "$NETWORK_IDS" != "" ]] 224 then 225 NETWORK_IDS="$NETWORK_IDS,$NETWORK_ID" 226 else 227 NETWORK_IDS=$NETWORK_ID 228 fi 229 if [[ "$NETWORK_NAME" == "$NETWORK_NAMES" ]] 230 then 231 break 232 fi 233 done 234 # Create vServer 235 echo "About to execute : $IAAS_HOME/bin/iaas-run-vserver --name $VSERVER_NAME --key-name $KEY_NAME --vserver-type $VSTYPE_ID --server-template-id $TEMPLATE_ID --vnets $NETWORK_IDS --ip-addresses $IP_ADDRESSES" 236 $IAAS_HOME/bin/iaas-run-vserver --name $VSERVER_NAME --key-name $KEY_NAME --vserver-type $VSTYPE_ID --server-template-id $TEMPLATE_ID --vnets $NETWORK_IDS --ip-addresses $IP_ADDRESSES 237 pauseUntilVServerRunning 238 } 239 240 function createVolume() { 241 VOLUME_NAME=${ASSET_DETAILS%%|*} 242 ASSET_DETAILS=${ASSET_DETAILS#*|} 243 VOLUME_SIZE=${ASSET_DETAILS%%|*} 244 # Create Volume 245 echo "About to execute : $IAAS_HOME/bin/iaas-create-volume --name $VOLUME_NAME --size $VOLUME_SIZE" 246 $IAAS_HOME/bin/iaas-create-volume --name $VOLUME_NAME --size $VOLUME_SIZE 247 # Lets pause 248 echo "Just Waiting 30 Seconds......" 249 sleep 30 250 } 251 252 function attachVolume() { 253 VSERVER_NAME=${ASSET_DETAILS%%|*} 254 ASSET_DETAILS=${ASSET_DETAILS#*|} 255 VOLUME_NAMES=${ASSET_DETAILS%%|*} 256 # Get vServer Id 257 getVServerId 258 # Convert Volume Names to Ids 259 VOLUME_IDS="" 260 while true 261 do 262 VOLUME_NAME=${VOLUME_NAMES%%,*} 263 VOLUME_NAMES=${VOLUME_NAMES#*,} 264 getVolumeId 265 if [[ "$VOLUME_IDS" != "" ]] 266 then 267 VOLUME_IDS="$VOLUME_IDS,$VOLUME_ID" 268 else 269 VOLUME_IDS=$VOLUME_ID 270 fi 271 if [[ "$VOLUME_NAME" == "$VOLUME_NAMES" ]] 272 then 273 break 274 fi 275 done 276 # Attach Volumes 277 echo "About to execute : $IAAS_HOME/bin/iaas-attach-volumes-to-vserver --vserver-id $VSERVER_ID --volume-ids $VOLUME_IDS" 278 $IAAS_HOME/bin/iaas-attach-volumes-to-vserver --vserver-id $VSERVER_ID --volume-ids $VOLUME_IDS 279 # Lets pause 280 echo "Just Waiting 30 Seconds......" 281 sleep 30 282 } 283 284 function processAssets() { 285 while read line 286 do 287 ACCOUNT=${line%%:*} 288 line=${line#*:} 289 ACTION=${line%%|*} 290 line=${line#*|} 291 if [[ "$ACTION" == "Connect" ]] 292 then 293 ACCOUNT_USER=${line%%|*} 294 line=${line#*|} 295 ACCOUNT_PASSWORD=${line%%|*} 296 connectToAccount 297 298 ## Account Info 299 getNetworks 300 getVSTypes 301 getTemplates 302 303 continue 304 fi 305 if [[ "$ACTION" == "Create" ]] 306 then 307 ASSET=${line%%|*} 308 line=${line#*|} 309 ASSET_DETAILS=$line 310 if [[ "$ASSET" == "vServer" ]] 311 then 312 createVServer 313 314 continue 315 fi 316 if [[ "$ASSET" == "Volume" ]] 317 then 318 createVolume 319 320 continue 321 fi 322 fi 323 if [[ "$ACTION" == "Attach" ]] 324 then 325 ASSET=${line%%|*} 326 line=${line#*|} 327 ASSET_DETAILS=$line 328 if [[ "$ASSET" == "Volume" ]] 329 then 330 getVolumes 331 getVServers 332 attachVolume 333 334 continue 335 fi 336 fi 337 if [[ "$ACTION" == "Connect" ]] 338 then 339 disconnectFromAccount 340 341 continue 342 fi 343 done < $INPUT_FILE 344 } 345 346 # Should Parameterise this 347 348 while [ $# -gt 0 ] 349 do 350 case "$1" in 351 -a) INPUT_FILE="$2"; shift;; 352 *) echo ""; echo >&2 \ 353 "usage: $0 [-a <Asset Definition File>] (Default is CreateAssets.in)" 354 echo""; exit 1;; 355 *) break;; 356 esac 357 shift 358 done 359 360 361 362 363 processAssets 364 365 echo "**************************************" 366 echo "***** Finished Creating Assets *****" 367 echo "**************************************" 368 CreateAssetsProd.in Production:Connect|exaprod|welcome1 Production:Create|vServer|VS006|VSTProduction|BaseOEL56ServerTemplate|EoIB-otd-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.223.13,192.168.0.13,10.117.81.67,172.17.0.14 Production:Create|vServer|VS007|VSTProduction|BaseOEL56ServerTemplate|EoIB-otd-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.223.14,192.168.0.14,10.117.81.68,172.17.0.15 Production:Create|vServer|VS008|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.61,192.168.0.61,10.117.81.61,172.17.0.16 Production:Create|vServer|VS009|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.62,192.168.0.62,10.117.81.62,172.17.0.17 Production:Create|vServer|VS000|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.63,192.168.0.63,10.117.81.63,172.17.0.18 Production:Create|vServer|VS001|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.64,192.168.0.64,10.117.81.64,172.17.0.19 Production:Create|vServer|VS002|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.65,192.168.0.65,10.117.81.65,172.17.0.20 Production:Create|vServer|VS003|VSTProduction|BaseOEL56ServerTemplate|EoIB-wls-prod,vn-prod-web,IPoIB-default,IPoIB-vserver-shared-storage|10.51.225.66,192.168.0.66,10.117.81.66,172.17.0.21 Production:Create|Volume|VS006|50 Production:Create|Volume|VS007|50 Production:Create|Volume|VS008|50 Production:Create|Volume|VS009|50 Production:Create|Volume|VS000|50 Production:Create|Volume|VS001|50 Production:Create|Volume|VS002|50 Production:Create|Volume|VS003|50 Production:Attach|Volume|VS006|VS006 Production:Attach|Volume|VS007|VS007 Production:Attach|Volume|VS008|VS008 Production:Attach|Volume|VS009|VS009 Production:Attach|Volume|VS000|VS000 Production:Attach|Volume|VS001|VS001 Production:Attach|Volume|VS002|VS002 Production:Attach|Volume|VS003|VS003 Production:Disconnect Development:Connect|exadev|welcome1 Development:Create|vServer|VS014|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.24,10.117.81.71,172.17.0.24 Development:Create|vServer|VS015|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.25,10.117.81.72,172.17.0.25 Development:Create|vServer|VS016|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.26,10.117.81.73,172.17.0.26 Development:Create|vServer|VS017|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.27,10.117.81.74,172.17.0.27 Development:Create|vServer|VS018|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.28,10.117.81.75,172.17.0.28 Development:Create|vServer|VS019|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.29,10.117.81.76,172.17.0.29 Development:Create|vServer|VS020|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.30,10.117.81.77,172.17.0.30 Development:Create|vServer|VS021|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.31,10.117.81.78,172.17.0.31 Development:Create|vServer|VS022|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.32,10.117.81.79,172.17.0.32 Development:Create|vServer|VS023|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.33,10.117.81.80,172.17.0.33 Development:Create|vServer|VS024|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.34,10.117.81.81,172.17.0.34 Development:Create|vServer|VS025|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.35,10.117.81.82,172.17.0.35 Development:Create|vServer|VS026|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.36,10.117.81.83,172.17.0.36 Development:Create|vServer|VS027|VSTDevelopment|BaseOEL56ServerTemplate|EoIB-development,IPoIB-default,IPoIB-vserver-shared-storage|10.51.224.37,10.117.81.84,172.17.0.37 Development:Create|Volume|VS014|50 Development:Create|Volume|VS015|50 Development:Create|Volume|VS016|50 Development:Create|Volume|VS017|50 Development:Create|Volume|VS018|50 Development:Create|Volume|VS019|50 Development:Create|Volume|VS020|50 Development:Create|Volume|VS021|50 Development:Create|Volume|VS022|50 Development:Create|Volume|VS023|50 Development:Create|Volume|VS024|50 Development:Create|Volume|VS025|50 Development:Create|Volume|VS026|50 Development:Create|Volume|VS027|50 Development:Attach|Volume|VS014|VS014 Development:Attach|Volume|VS015|VS015 Development:Attach|Volume|VS016|VS016 Development:Attach|Volume|VS017|VS017 Development:Attach|Volume|VS018|VS018 Development:Attach|Volume|VS019|VS019 Development:Attach|Volume|VS020|VS020 Development:Attach|Volume|VS021|VS021 Development:Attach|Volume|VS022|VS022 Development:Attach|Volume|VS023|VS023 Development:Attach|Volume|VS024|VS024 Development:Attach|Volume|VS025|VS025 Development:Attach|Volume|VS026|VS026 Development:Attach|Volume|VS027|VS027 Development:Disconnect This entry was originally posted on the The Old Toxophilist Site.

    Read the article

  • 2D OBB collision detection, resolving collisions?

    - by Milo
    I currently use OBBs and I have a vehicle that is a rigid body and some buildings. Here is my update() private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); vehicle.update(16.6666f / 1000.0f); ArrayList<Building> buildings = city.getBuildings(); for(Building b : buildings) { if(vehicle.getRect().overlaps(b.getRect())) { vehicle.update(-17.0f / 1000.0f); break; } } } The collision detection works well. What doesn't is how they are dealt with. My goal is simple. If the vehicle hits a building, it should stop, and never go into the building. When I apply negative torque to reverse the car should not feel buggy and move away from the building. I don't want this to look buggy. This is my rigid body class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private float mass; //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); } public Vector2D getPosition() { return getRect().getCenter(); } @Override public void update(float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setCenter(c.x, c.y); forces = new Vector2D(0,0); //clear forces //angular float angAcc = torque / inertia; angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { Matrix mat = new Matrix(); float[] Vector2Ds = new float[2]; Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { Matrix mat = new Matrix(); float[] Vectors = new float[2]; Vectors[0] = world.x; Vectors[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vectors); return new Vector2D(Vectors[0], Vectors[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { Vector2D tangent = new Vector2D(-worldOffset.y, worldOffset.x); return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces = Vector2D.add(forces ,worldForce); //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } } Essentially, when any rigid body hits a building it should exhibit the same behavior. How is collision solving usually done? Thanks

    Read the article

  • Imaging: Paper Paper Everywhere, but None Should be in Sight

    - by Kellsey Ruppel
    Author: Vikrant Korde, Technical Architect, Aurionpro's Oracle Implementation Services team My wedding photos are stored in several empty shoeboxes. Yes...I got married before digital photography was mainstream...which means I'm old. But my parents are really old. They have shoeboxes filled with vacation photos on slides (I doubt many of you have even seen a home slide projector...and I hope you never do!). Neither me nor my parents should have shoeboxes filled with any form of photographs whatsoever. They should obviously live in the digital world...with no physical versions in sight (other than a few framed on our walls). Businesses grapple with similar challenges. But instead of shoeboxes, they have file cabinets and warehouses jam packed with paper invoices, legal documents, human resource files, material safety data sheets, incident reports, and the list goes on and on. In fact, regulatory and compliance rules govern many industries, requiring that this paperwork is available for any number of years. It's a real challenge...especially trying to find archived documents quickly and many times with no backup. Which brings us to a set of technologies called Image Process Management (or simply Imaging or Image Processing) that are transforming these antiquated, paper-based processes. Oracle's WebCenter Content Imaging solution is a combination of their WebCenter suite, which offers a robust set of content and document management features, and their Business Process Management (BPM) suite, which helps to automate business processes through the definition of workflows and business rules. Overall, the solution provides an enterprise-class platform for end-to-end management of document images within transactional business processes. It's a solution that provides all of the capabilities needed - from document capture and recognition, to imaging and workflow - to effectively transform your ‘shoeboxes’ of files into digitally managed assets that comply with strict industry regulations. The terminology can be quite overwhelming if you're new to the space, so we've provided a summary of the primary components of the solution below, along with a short description of the two paths that can be executed to load images of scanned documents into Oracle's WebCenter suite. WebCenter Imaging (WCI): the electronic document repository that provides security, annotations, and search capabilities, and is the primary user interface for managing work items in the imaging solution SOA & BPM Suites (workflow): provide business process management capabilities, including human tasks, workflow management, service integration, and all other standard SOA features. It's interesting to note that there a number of 'jumpstart' processes available to help accelerate the integration of business applications, such as the accounts payable invoice processing solution for E-Business Suite that facilitates the processing of large volumes of invoices WebCenter Enterprise Capture (WEC): expedites the capture process of paper documents to digital images, offering high volume scanning and importing from email, and allows for flexible indexing options WebCenter Forms Recognition (WFR): automatically recognizes, categorizes, and extracts information from paper documents with greatly reduced human intervention WebCenter Content: the backend content server that provides versioning, security, and content storage There are two paths that can be executed to send data from WebCenter Capture to WebCenter Imaging, both of which are described below: 1. Direct Flow - This is the simplest and quickest way to push an image scanned from WebCenter Enterprise Capture (WEC) to WebCenter Imaging (WCI), using the bare minimum metadata. The WEC activities are defined below: The paper document is scanned (or imported from email). The scanned image is indexed using a predefined indexing profile. The image is committed directly into the process flow 2. WFR (WebCenter Forms Recognition) Flow - This is the more complex process, during which data is extracted from the image using a series of operations including Optical Character Recognition (OCR), Classification, Extraction, and Export. This process creates three files (Tiff, XML, and TXT), which are fed to the WCI Input Agent (the high speed import/filing module). The WCI Input Agent directory is a standard ingestion method for adding content to WebCenter Imaging, the process for doing so is described below: WEC commits the batch using the respective commit profile. A TIFF file is created, passing data through the file name by including values separated by "_" (underscores). WFR completes OCR, classification, extraction, export, and pulls the data from the image. In addition to the TIFF file, which contains the document image, an XML file containing the extracted data, and a TXT file containing the metadata that will be filled in WCI, are also created. All three files are exported to WCI's Input agent directory. Based on previously defined "input masks", the WCI Input Agent will pick up the seeding file (often the TXT file). Finally, the TIFF file is pushed in UCM and a unique web-viewable URL is created. Based on the mapping data read from the TXT file, a new record is created in the WCI application.  Although these processes may seem complex, each Oracle component works seamlessly together to achieve a high performing and scalable platform. The solution has been field tested at some of the largest enterprises in the world and has transformed millions and millions of paper-based documents to more easily manageable digital assets. For more information on how an Imaging solution can help your business, please contact [email protected] (for U.S. West inquiries) or [email protected] (for U.S. East inquiries). About the Author: Vikrant is a Technical Architect in Aurionpro's Oracle Implementation Services team, where he delivers WebCenter-based Content and Imaging solutions to Fortune 1000 clients. With more than twelve years of experience designing, developing, and implementing Java-based software solutions, Vikrant was one of the founding members of Aurionpro's WebCenter-based offshore delivery team. He can be reached at [email protected].

    Read the article

  • Displaying text letter by letter

    - by Evi
    I am planing to Write a Text adventure and I don't know how to make the text draw letter by letter in any other way than changing the variable from h to he to hel to hell to hello That would be a terrible amount of work since there are tons of dialogue. Here is the source code so far { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D sampleBG; Texture2D TextBG; SpriteFont defaultfont; KeyboardState keyboardstate; public bool spacepress = false; public bool mspress = false; public int textheight = 425; public int rowspace = 40; public string namebox = "(null)"; public string Row1 = "(null)"; public string Row2 = "(null)"; public string Row3 = "(null)"; public string Row4 = "(null)"; public int Dialogue = 0; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = 600; graphics.PreferredBackBufferWidth = 800; IsMouseVisible = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here sampleBG = Content.Load <Texture2D>("SampleBG"); defaultfont = Content.Load<SpriteFont>("SpriteFont1"); TextBG = Content.Load<Texture2D>("textbg"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState keyboardstate = Keyboard.GetState(); MouseState mousestate = Mouse.GetState(); // Changes Dialgue by pressing Left Mouse Button or Space #region Dialogue changer if (mousestate.LeftButton == ButtonState.Pressed && mspress == false) { mspress = true; Dialogue = Dialogue + 1; } if (mousestate.LeftButton == ButtonState.Released && mspress == true) { mspress = false; } if (keyboardstate.IsKeyDown(Keys.Space) && spacepress == false) { spacepress = true; Dialogue = Dialogue + 1; } if (keyboardstate.IsKeyUp(Keys.Space) && spacepress == true) { spacepress = false; } #endregion // ------------------------------------------------------ // Dialgue Content #region Dialgue if (Dialogue == 1) { Row1 = "Input Text 1 Here."; Row2 = "Input Text 2 Here."; Row3 = "Input Text 3 Here."; Row4 = "Input Text 4 Here."; } if (Dialogue == 2) { Row1 = "Text 1"; Row2 = "Text 2"; Row3 = "Text 3"; Row4 = "Text 4"; } #endregion // ------------------------------------------------------ base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); spriteBatch.Draw(sampleBG, new Rectangle(0, 0, 800, 600), Color.White); spriteBatch.Draw(TextBG, new Rectangle(0, 400, 800, 200), Color.White); spriteBatch.DrawString(defaultfont, Row1, new Vector2(10, (textheight + (rowspace * 0))), Color.Black); spriteBatch.DrawString(defaultfont, Row2, new Vector2(10, (textheight + (rowspace * 1))), Color.Black); spriteBatch.DrawString(defaultfont, Row3, new Vector2(10, (textheight + (rowspace * 2))), Color.Black); spriteBatch.DrawString(defaultfont, Row4, new Vector2(10, (textheight + (rowspace * 3))), Color.Black); spriteBatch.End(); base.Draw(gameTime); } } }

    Read the article

  • Mysql query does not update row [closed]

    - by Gerculy Robert
    // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // get value of id that sent from address bar /*$id=$_GET['$usrid'];*/ // Retrieve data from database $sql="SELECT * FROM user WHERE id='$usrid'"; $result=mysql_query($sql); $rows=mysql_fetch_array($result); ?> <table width="400" border="0" cellspacing="1" cellpadding="0"> <tr> <form name="form1" method="post" action="update.php"> <td> <table width="100%" border="0" cellspacing="1" cellpadding="0"> <tr> <td>&nbsp;</td> <td colspan="3"><strong>Update site info</strong> </td> </tr> <tr> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> <td align="center">&nbsp;</td> </tr> <tr> <td align="center">&nbsp;</td> <td align="center"><strong>User Name</strong></td> <td align="center"><strong>Site url</strong></td> <td align="center"><strong>Url banner</strong></td> </tr> <tr> <td>&nbsp;</td> <td align="center"> <input name="username" type="text" id="username" value="<? echo $rows['username']; ?>"> </td> <td align="center"> <input name="siteurl" type="text" id="siteurl" value="<? echo $rows['siteurl']; ?>" size="40"> </td> <td> <input name="urlbanner" type="text" id="urlbanner" value="<? echo $rows['urlbanner']; ?>" size="40"> </td> </tr> <tr> <td>&nbsp;</td> <td> <input name="id" type="hidden" id="id" value="<? echo $rows['id']; ?>"> </td> <td align="center"> <input type="submit" name="Submit" value="Submit"> </td> <td>&nbsp;</td> </tr> </table> </td> </form> </tr> </table> <?php // close connection mysql_close(); ?> // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // update data in mysql database $sql="update user SET siteurl='$siteurl', username='$username', urlbanner='$urlbanner' WHERE id=$usrid"; $result=mysql_query($sql); // if successfully updated. if($result){ echo "Successful"; echo "<BR>"; echo "<a href='edit.php'>View result</a>"; } else { echo "ERROR"; } Hello, I have this two pages wich should update 3 rows. The problem is it does not update all , only 2 . I tried over 1 hour to find the problem but nothing. The row , siteurl, is not being updated at all . The table is : varchar(255) Database and session is ok. Any idea ? It's just a simple update code , should work fine :(

    Read the article

  • Form Validation using javascript in joomla...

    - by Ankur
    I want to use form validation. I have used javascript for this and I have downloaded the com_php0.1alpha-J15.tar component for writing php code but the blank entries are goes to the database. Please guide me... sample code is here... <script language="javascript" type="text/javascript"> function Validation() { if(document.getElementById("name").value=="") { document.getElementById("nameerr").innerHTML="Enter Name"; document.getElementById("name").style.backgroundColor = "yellow"; } else { document.getElementById("nameerr").innerHTML=""; document.getElementById("name").style.backgroundColor = "White"; } if(document.getElementById("email").value=="") { document.getElementById("emailerr").innerHTML="Enter Email"; document.getElementById("email").style.backgroundColor = "yellow"; } else { document.getElementById("emailerr").innerHTML=""; document.getElementById("email").style.backgroundColor = "White"; } if(document.getElementById("phone").value=="") { document.getElementById("phoneerr").innerHTML="Enter Contact No"; document.getElementById("phone").style.backgroundColor = "yellow"; } else { document.getElementById("phoneerr").innerHTML=""; document.getElementById("phone").style.backgroundColor = "White"; } if(document.getElementById("society").value=="") { document.getElementById("societyerr").innerHTML="Enter Society"; document.getElementById("society").style.backgroundColor = "yellow"; } else { document.getElementById("societyerr").innerHTML=""; document.getElementById("society").style.backgroundColor = "White"; } if(document.getElementById("occupation").value=="") { document.getElementById("occupationerr").innerHTML="Enter Occupation"; document.getElementById("occupation").style.backgroundColor = "yellow"; } else { document.getElementById("occupationerr").innerHTML=""; document.getElementById("occupation").style.backgroundColor = "White"; } if(document.getElementById("feedback").value=="") { document.getElementById("feedbackerr").innerHTML="Enter Feedback"; document.getElementById("feedback").style.backgroundColor = "yellow"; } else { document.getElementById("feedbackerr").innerHTML=""; document.getElementById("feedback").style.backgroundColor = "White"; } if(document.getElementById("name").value=="" || document.getElementById("email").value=="" || document.getElementById("phone").value=="" || document.getElementById("society").value=="" || document.getElementById("occupation").value=="" || document.getElementById("feedback").value=="") return false; else return true; } </script> <?php if(isset($_POST['submit'])) { $conn = mysql_connect('localhost','root',''); mysql_select_db('society_f',$conn); $name = $_POST['name']; $email = $_POST['email']; $phone = $_POST['phone']; $society = $_POST['society']; $occupation = $_POST['occupation']; $feedback = $_POST['feedback']; $qry = "insert into feedback values(null". ",'" . $name . "','" . $email . "','" . $phone . "','" . $society . "','" . $occupation . "','" . $feedback . "')" ; $res = mysql_query($qry); if(!$res) { echo "Could not run a query" . mysql_error(); exit(); } } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> <style type="text/css"> .td{ background-color:#FFFFFF; color:#000066; width:100px; } .text{ border:1px solid #0033FF; color:#000000; } </style> </head> <body> <form id="form1" method="post"> <input type="hidden" name="check" value="post"/> <table border="0" align="center" cellpadding="2" cellspacing="2"> <tr> <td colspan="3" style="text-align:center;"><span style="font-size:24px;color:#000066;">Feedback Form</span></td> </tr> <tr> <td class="td">Name</td> <td><input type="text" id="name" name="name" class="text" ></td> <td style="font-style:italic;color:#FF0000;" id="nameerr"></td> </tr> <tr> <td class="td">E-mail</td> <td><input type="text" id="Email" name="Email" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="emailerr"></td> </tr> <tr> <td class="td">Contact No</td> <td><input type="text" id="Phone" name="Phone" maxlength="15" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="Phoneerr"></td> </tr> <tr> <td class="td">Your Society</td> <td><input type="text" id="society" name="society" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="societyerr"></td> </tr> <tr> <td class="td">Occupation</td> <td><input type="text" id="occupation" name="occupation" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="occupationerr"></td> </tr> <tr> <td class="td">Feedback</td> <td><textarea name="feedback" id="feedback" class="text"></textarea></td> <td style="font-style:italic;color:#FF0000;" id="feedbackerr"></td> </tr> <tr> <td colspan="3" style="text-align:center;"> <input type="submit" value="Submit" id="submit" onClick="Validation();" /> <input type="reset" value="Reset" onClick="Resetme();" /> </td> </tr> </table> </form> </body> </html>

    Read the article

  • Form Validation using javascript in joomla

    - by Ankur
    I want to use form validation. I have used javascript for this and I have downloaded the com_php0.1alpha-J15.tar component for writing php code but the blank entries are goes to the database. Please guide me... sample code is here... <script language="javascript" type="text/javascript"> function Validation() { if(document.getElementById("name").value=="") { document.getElementById("nameerr").innerHTML="Enter Name"; document.getElementById("name").style.backgroundColor = "yellow"; } else { document.getElementById("nameerr").innerHTML=""; document.getElementById("name").style.backgroundColor = "White"; } if(document.getElementById("email").value=="") { document.getElementById("emailerr").innerHTML="Enter Email"; document.getElementById("email").style.backgroundColor = "yellow"; } else { document.getElementById("emailerr").innerHTML=""; document.getElementById("email").style.backgroundColor = "White"; } if(document.getElementById("phone").value=="") { document.getElementById("phoneerr").innerHTML="Enter Contact No"; document.getElementById("phone").style.backgroundColor = "yellow"; } else { document.getElementById("phoneerr").innerHTML=""; document.getElementById("phone").style.backgroundColor = "White"; } if(document.getElementById("society").value=="") { document.getElementById("societyerr").innerHTML="Enter Society"; document.getElementById("society").style.backgroundColor = "yellow"; } else { document.getElementById("societyerr").innerHTML=""; document.getElementById("society").style.backgroundColor = "White"; } if(document.getElementById("occupation").value=="") { document.getElementById("occupationerr").innerHTML="Enter Occupation"; document.getElementById("occupation").style.backgroundColor = "yellow"; } else { document.getElementById("occupationerr").innerHTML=""; document.getElementById("occupation").style.backgroundColor = "White"; } if(document.getElementById("feedback").value=="") { document.getElementById("feedbackerr").innerHTML="Enter Feedback"; document.getElementById("feedback").style.backgroundColor = "yellow"; } else { document.getElementById("feedbackerr").innerHTML=""; document.getElementById("feedback").style.backgroundColor = "White"; } if(document.getElementById("name").value=="" || document.getElementById("email").value=="" || document.getElementById("phone").value=="" || document.getElementById("society").value=="" || document.getElementById("occupation").value=="" || document.getElementById("feedback").value=="") return false; else return true; } </script> <?php if(isset($_POST['submit'])) { $conn = mysql_connect('localhost','root',''); mysql_select_db('society_f',$conn); $name = $_POST['name']; $email = $_POST['email']; $phone = $_POST['phone']; $society = $_POST['society']; $occupation = $_POST['occupation']; $feedback = $_POST['feedback']; $qry = "insert into feedback values(null". ",'" . $name . "','" . $email . "','" . $phone . "','" . $society . "','" . $occupation . "','" . $feedback . "')" ; $res = mysql_query($qry); if(!$res) { echo "Could not run a query" . mysql_error(); exit(); } } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> <style type="text/css"> .td{ background-color:#FFFFFF; color:#000066; width:100px; } .text{ border:1px solid #0033FF; color:#000000; } </style> </head> <body> <form id="form1" method="post"> <input type="hidden" name="check" value="post"/> <table border="0" align="center" cellpadding="2" cellspacing="2"> <tr> <td colspan="3" style="text-align:center;"><span style="font-size:24px;color:#000066;">Feedback Form</span></td> </tr> <tr> <td class="td">Name</td> <td><input type="text" id="name" name="name" class="text" ></td> <td style="font-style:italic;color:#FF0000;" id="nameerr"></td> </tr> <tr> <td class="td">E-mail</td> <td><input type="text" id="Email" name="Email" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="emailerr"></td> </tr> <tr> <td class="td">Contact No</td> <td><input type="text" id="Phone" name="Phone" maxlength="15" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="Phoneerr"></td> </tr> <tr> <td class="td">Your Society</td> <td><input type="text" id="society" name="society" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="societyerr"></td> </tr> <tr> <td class="td">Occupation</td> <td><input type="text" id="occupation" name="occupation" class="text"></td> <td style="font-style:italic;color:#FF0000;" id="occupationerr"></td> </tr> <tr> <td class="td">Feedback</td> <td><textarea name="feedback" id="feedback" class="text"></textarea></td> <td style="font-style:italic;color:#FF0000;" id="feedbackerr"></td> </tr> <tr> <td colspan="3" style="text-align:center;"> <input type="submit" value="Submit" id="submit" onClick="Validation();" /> <input type="reset" value="Reset" onClick="Resetme();" /> </td> </tr> </table> </form> </body> </html>

    Read the article

  • Unnecessary Error Message Being Displayed

    - by ThatMacLad
    I've set up a form to update my blog and it was working fine up until about this morning. It keeps on turning up with an Invalid Entry ID error on the edit post page when I click the update button despite the fact that it updates the homepage. All help is seriously appreciated. <html> <head> <title>Ultan's Blog | New Post</title> <link rel="stylesheet" href="css/editpost.css" type="text/css" /> </head> <body> <div class="new-form"> <div class="header"> </div> <div class="form-bg"> <?php mysql_connect ('localhost', 'root', 'root') ; mysql_select_db ('tmlblog'); if (isset($_POST['update'])) { $id = htmlspecialchars(strip_tags($_POST['id'])); $month = htmlspecialchars(strip_tags($_POST['month'])); $date = htmlspecialchars(strip_tags($_POST['date'])); $year = htmlspecialchars(strip_tags($_POST['year'])); $time = htmlspecialchars(strip_tags($_POST['time'])); $entry = $_POST['entry']; $title = htmlspecialchars(strip_tags($_POST['title'])); if (isset($_POST['password'])) $password = htmlspecialchars(strip_tags($_POST['password'])); else $password = ""; $entry = nl2br($entry); if (!get_magic_quotes_gpc()) { $title = addslashes($title); $entry = addslashes($entry); } $timestamp = strtotime ($month . " " . $date . " " . $year . " " . $time); $result = mysql_query("UPDATE php_blog SET timestamp='$timestamp', title='$title', entry='$entry', password='$password' WHERE id='$id' LIMIT 1") or print ("Can't update entry.<br />" . mysql_error()); header("Location: post.php?id=" . $id); } if (isset($_POST['delete'])) { $id = (int)$_POST['id']; $result = mysql_query("DELETE FROM php_blog WHERE id='$id'") or print ("Can't delete entry.<br />" . mysql_error()); if ($result != false) { print "The entry has been successfully deleted from the database."; exit; } } if (!isset($_GET['id']) || empty($_GET['id']) || !is_numeric($_GET['id'])) { die("Invalid entry ID."); } else { $id = (int)$_GET['id']; } $result = mysql_query ("SELECT * FROM php_blog WHERE id='$id'") or print ("Can't select entry.<br />" . $sql . "<br />" . mysql_error()); while ($row = mysql_fetch_array($result)) { $old_timestamp = $row['timestamp']; $old_title = stripslashes($row['title']); $old_entry = stripslashes($row['entry']); $old_password = $row['password']; $old_title = str_replace('"','\'',$old_title); $old_entry = str_replace('<br />', '', $old_entry); $old_month = date("F",$old_timestamp); $old_date = date("d",$old_timestamp); $old_year = date("Y",$old_timestamp); $old_time = date("H:i",$old_timestamp); } ?> <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <p><input type="hidden" name="id" value="<?php echo $id; ?>" /> <strong><label for="month">Date (month, day, year):</label></strong> <select name="month" id="month"> <option value="<?php echo $old_month; ?>"><?php echo $old_month; ?></option> <option value="January">January</option> <option value="February">February</option> <option value="March">March</option> <option value="April">April</option> <option value="May">May</option> <option value="June">June</option> <option value="July">July</option> <option value="August">August</option> <option value="September">September</option> <option value="October">October</option> <option value="November">November</option> <option value="December">December</option> </select> <input type="text" name="date" id="date" size="2" value="<?php echo $old_date; ?>" /> <select name="year" id="year"> <option value="<?php echo $old_year; ?>"><?php echo $old_year; ?></option> <option value="2004">2004</option> <option value="2005">2005</option> <option value="2006">2006</option> <option value="2007">2007</option> <option value="2008">2008</option> <option value="2009">2009</option> <option value="2010">2010</option> </select> <strong><label for="time">Time:</label></strong> <input type="text" name="time" id="time" size="5" value="<?php echo $old_time; ?>" /></p> <p><strong><label for="title">Title:</label></strong> <input type="text" name="title" id="title" value="<?php echo $old_title; ?>" size="40" /> </p> <p><strong><label for="password">Password protect?</label></strong> <input type="checkbox" name="password" id="password" value="1"<?php if($old_password == 1) echo " checked=\"checked\""; ?> /></p> <p><textarea cols="80" rows="20" name="entry" id="entry"><?php echo $old_entry; ?></textarea></p> <p><input type="submit" name="update" id="update" value="Update"></p> </form> <p><strong>Be absolutely sure that this is the post that you wish to remove from the blog!</strong><br /> </p> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post"> <input type="hidden" name="id" id="id" value="<?php echo $id; ?>" /> <input type="submit" name="delete" id="delete" value="Delete" /> </form> </div> </div> </div> <div class="bottom"></div> </body> </html>

    Read the article

  • PHP / MYSQL: Database empties when I use a variable in the WHERE condition of the last mysql_query

    - by Christian Cugnet
    <?php require 'connect.php'; $search = $_POST["search"]; These two queries work fine. So I used their format for the one below. $result = mysql_query("SELECT * FROM `subjects` WHERE $search = `student_id`"); $result2 = mysql_query("SELECT * FROM `grades` WHERE $search = `student_id`"); while($row = mysql_fetch_array($result)) { $row2 = mysql_fetch_array($result2); echo"<table border='1'>"; echo "<tr>"; echo "<th>Subjects:</th>"; echo "<th>Current Mark:</th>"; echo "<th>Edit Mark:</th>"; echo"</tr>"; echo"<tr>"; echo "<td>". $row['c1'] ."</td>"; echo "<td>". $row2['m1'] ."</td>"; echo "<td><input type='text' name='m1'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c2'] ."</td>"; echo "<td>". $row2['m2'] ."</td>"; echo "<td><input type='text' name='m2'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c3'] ."</td>"; echo "<td>". $row2['m3'] ."</td>"; echo "<td><input type='text' name='m3'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c4'] ."</td>"; echo "<td>". $row2['m4'] ."</td>"; echo "<td><input type='text' name='m4'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c5'] ."</td>"; echo "<td>". $row2['m5'] ."</td>"; echo "<td><input type='text' name='m5'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c6'] ."</td>"; echo "<td>". $row2['m6'] ."</td>"; echo "<td><input type='text' name='m6'></td>"; echo "</tr>"; echo "<tr>"; echo "<td>". $row['c7'] ."</td>"; echo "<td>". $row2['m7'] ."</td>"; echo "<td><input type='text' name='m7'></td>"; echo "</tr>"; echo "</table>"; echo "<input type='submit' name='submit' value='Submit'>"; echo "</form>"; } $M1 = $_POST["m1"]; $M2 = $_POST["m2"]; $M3 = $_POST["m3"]; $M4 = $_POST["m4"]; $M5 = $_POST["m5"]; $M6 = $_POST["m6"]; $M7 = $_POST["m7"]; It works if I put numbers e.x. 11111 Otherwise it just enters blank spaces into the table. I've tried '".$search."' I've tried ".$search." mysql_query("UPDATE grades SET m1 = '$M1', m2 = '$M2',m3 = '$M3',m4 = '$M4',m5 = '$M5',m6 = '$M6',m7 = '$M7' WHERE $search = `student_id`"); ?> Table +------------+---+---+---+---+---+---+---+ |student_id|m1|m2|m3|m4|m5|m6|m7| +------------+---+---+---+---+---+---+---+ ===Database d1 == Table structure for table grades |------ |Column|Type|Null|Default |------ |//student_id//|int(5)|No| |m1|text|No| |m2|text|No| |m3|text|No| |m4|text|No| |m5|text|No| |m6|text|No| |m7|text|No| == Dumping data for table grades |11111| | | | | | | |11112|fg|fd|f|f|fd|f|f ===Database d1 == Table structure for table subjects |------ |Column|Type|Null|Default |------ |//student_id//|int(11)|No| |c1|text|No| |c2|text|No| |c3|text|No| |c4|text|No| |c5|text|No| |c6|text|No| |c7|text|No| == Dumping data for table subjects |11111|English|Math|Science|Sport|IT|Art|History |11112|grdgg|vsbvbbb|bdbbrfd|bdbrb|dbrbfbf|fbdfbdbf|dbfbdfb

    Read the article

  • php syntax error

    - by Jacksta
    I have 3 files 1) show_createtable.html 2) do_showfielddef.php 3) do_showtble.php 1) First file is for creating a new table for a data base, it is a fom with 2 inputs, Table Name and Number of Fields. THIS WORKS FINE! <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> <h1>Step 1: Name and Number</h1> <form method="post" action="do_showfielddef.php" /> <p><strong>Table Name:</strong><br /> <input type="text" name="table_name" size="30" /></p> <p><strong>Number of fields:</strong><br /> <input type="text" name="num_fields" size="30" /></p> <p><input type="submit" name="submit" value="go to step2" /></p> </form> </body> </html> 2) this script validates fields and createa another form to enter all the table rows. This for also WORKS FINE! <?php //validate important input if ((!$_POST[table_name]) || (!$_POST[num_fields])) { header( "location: show_createtable.html"); exit; } //begin creating form for display $form_block = " <form action=\"do_createtable.php\" method=\"post\"> <input name=\"table_name\" type=\"hidden\" value=\"$_POST[table_name]\"> <table cellspacing=\"5\" cellpadding=\"5\"> <tr> <th>Field Name</th><th>Field Type</th><th>Table Length</th> </tr>"; //count from 0 until you reach the number fo fields for ($i = 0; $i <$_POST[num_fields]; $i++) { $form_block .=" <tr> <td align=center><input type=\"texr\" name=\"field name[]\" size=\"30\"></td> <td align=center> <select name=\"field_type[]\"> <option value=\"char\">char</option> <option value=\"date\">date</option> <option value=\"float\">float</option> <option value=\"int\">int</option> <option value=\"text\">text</option> <option value=\"varchar\">varchar</option> </select> </td> <td align=center><input type=\"text\" name=\"field_length[]\" size=\"5\"> </td> </tr>"; } //finish up the form $form_block .= " <tr> <td align=center colspan=3><input type =\"submit\" value=\"create table\"> </td> </tr> </table> </form>"; ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Create a database table: Step 2</title> </head> <body> <h1>defnie fields for <? echo "$_POST[table_name]"; ?> </h1> <? echo "$form_block"; ?> </body> </html> Problem is here 3) this form creates the tables and enteres them into the database. I am getting an error on line 37 "Parse error: syntax error, unexpected $end in /home/admin/domains/domaina.com.au/public_html/do_createtable.php on line 37" <? $db_name = "testDB"; $connection = @mysql_connect("localhost", "admin_user", "pass") or die(mysql_error()); $db = @mysql_select_db($db_name, $connection) or die(mysql_error()); $sql = "CREATE TABLE $_POST[table_name]("; for ($i = 0; $i < count($_POST[field_name]); $i++) { $sql .= $_POST[field_name][$i]." ".$_POST[field_type][$i]; if ($_POST[field_length][$i] !="") { $sql .=" (".$_POST[field_length][$i]."),"; } else { $sql .=","; } $sql = substr($sql, 0, -1); $sql .= ")"; $result = mysql_query($sql, $connection) or die(mysql_error()); if ($result) { $msg = "<p>" .$_POST[table_name]." has been created!</p>"; ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Create A Database Table: Step 3</title> </head> <body> <h1>Adding table to <? echo "$db_name"; ?>...</h1> <? echo "$msg"; ?> </body> </html>

    Read the article

  • PHP syntax error “unexpected $end”

    - by Jacksta
    I have 3 files 1) show_createtable.html 2) do_showfielddef.php 3) do_showtble.php 1) First file is for creating a new table for a data base, it is a fom with 2 inputs, Table Name and Number of Fields. THIS WORKS FINE! <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> <h1>Step 1: Name and Number</h1> <form method="post" action="do_showfielddef.php" /> <p><strong>Table Name:</strong><br /> <input type="text" name="table_name" size="30" /></p> <p><strong>Number of fields:</strong><br /> <input type="text" name="num_fields" size="30" /></p> <p><input type="submit" name="submit" value="go to step2" /></p> </form> </body> </html> 2) this script validates fields and createa another form to enter all the table rows. This for also WORKS FINE! <?php //validate important input if ((!$_POST[table_name]) || (!$_POST[num_fields])) { header( "location: show_createtable.html"); exit; } //begin creating form for display $form_block = " <form action=\"do_createtable.php\" method=\"post\"> <input name=\"table_name\" type=\"hidden\" value=\"$_POST[table_name]\"> <table cellspacing=\"5\" cellpadding=\"5\"> <tr> <th>Field Name</th><th>Field Type</th><th>Table Length</th> </tr>"; //count from 0 until you reach the number fo fields for ($i = 0; $i <$_POST[num_fields]; $i++) { $form_block .=" <tr> <td align=center><input type=\"texr\" name=\"field name[]\" size=\"30\"></td> <td align=center> <select name=\"field_type[]\"> <option value=\"char\">char</option> <option value=\"date\">date</option> <option value=\"float\">float</option> <option value=\"int\">int</option> <option value=\"text\">text</option> <option value=\"varchar\">varchar</option> </select> </td> <td align=center><input type=\"text\" name=\"field_length[]\" size=\"5\"> </td> </tr>"; } //finish up the form $form_block .= " <tr> <td align=center colspan=3><input type =\"submit\" value=\"create table\"> </td> </tr> </table> </form>"; ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Create a database table: Step 2</title> </head> <body> <h1>defnie fields for <? echo "$_POST[table_name]"; ?> </h1> <? echo "$form_block"; ?> </body> </html> Problem is here 3) this form creates the tables and enteres them into the database. I am getting an error on line 37 "Parse error: syntax error, unexpected $end in /home/admin/domains/domaina.com.au/public_html/do_createtable.php on line 37" <? $db_name = "testDB"; $connection = @mysql_connect("localhost", "admin_user", "pass") or die(mysql_error()); $db = @mysql_select_db($db_name, $connection) or die(mysql_error()); $sql = "CREATE TABLE $_POST[table_name]("; for ($i = 0; $i < count($_POST[field_name]); $i++) { $sql .= $_POST[field_name][$i]." ".$_POST[field_type][$i]; if ($_POST[field_length][$i] !="") { $sql .=" (".$_POST[field_length][$i]."),"; } else { $sql .=","; } $sql = substr($sql, 0, -1); $sql .= ")"; $result = mysql_query($sql, $connection) or die(mysql_error()); if ($result) { $msg = "<p>" .$_POST[table_name]." has been created!</p>"; ?> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Create A Database Table: Step 3</title> </head> <body> <h1>Adding table to <? echo "$db_name"; ?>...</h1> <? echo "$msg"; ?> </body> </html>

    Read the article

  • Asp controls Id generation inside repeater

    - by toraan
    I define some controls inside repeater itemtemplate, the problem is with the Id that are generated automatically. This is my page: <asp:Repeater ID="rptThreads" runat="server" onitemcreated="rptThreads_ItemCreated"> <HeaderTemplate> <table cellpadding="0px" cellspacing="0"> </HeaderTemplate> <ItemTemplate> <tr style="height:50px"> <td> <asp:PlaceHolder ID="plcItemTitle" runat="server"> <asp:Panel id="titleContainer" runat="server" style="position:absolute;"> <asp:HyperLink ID="lnkTitle" runat="server" style="float:left;padding-right:10px;" Text='<%# Container.DataItem%>'/> <asp:Panel id="pnlEditButtons" runat="server" Visible="false" style="vertical-align:middle;z-index:100;display:none;float:left;" > <asp:ImageButton ID="imgbtn1" runat="server" ImageUrl="~/Images/misc/edit.png" /> <asp:ImageButton ID="imgbtn2" runat="server" ImageUrl="~/Images/misc/Rename.png" /> </asp:Panel> </asp:Panel> </asp:PlaceHolder> </td> </tr> </ItemTemplate> <FooterTemplate> </table> </FooterTemplate> </asp:Repeater> Now I will try to describe the problem: code-behind: protected void Page_Load(object sender, EventArgs e) { int [] array = {1,2,3,4,5}; rptThreads.DataSource = array; rptThreads.DataBind(); } protected void rptThreads_ItemCreated(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Panel editButtonsPanel = e.Item.FindControl("pnlEditButtons") as Panel; editButtonsPanel.Visible = true; Panel containerPanel = e.Item.FindControl("titleContainer") as Panel; //Point of Interest!!!! containerPanel.Attributes.Add("onmouseover", "ShowEditButtons('" + editButtonsPanel.ClientID + "');"); } } If I run the page as is, the generated html will be the following (I show only the first 2 items): <table cellpadding="0px" cellspacing="0"> <tr style="height:50px"> <td> <div id="titleContainer" onmouseover="ShowEditButtons('pnlEditButtons');" style="position:absolute;"> <a id="lnkTitle" style="float:left;padding-right:10px;">1</a> <div id="pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="imgbtn1" id="imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="imgbtn2" id="imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> <tr style="height:50px"> <td> <div id="titleContainer" onmouseover="ShowEditButtons('pnlEditButtons');" style="position:absolute;"> <a id="lnkTitle" style="float:left;padding-right:10px;">2</a> <div id="pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="imgbtn1" id="imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="imgbtn2" id="imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> As you can see all divs get the SAME ID, THIS I DONT WANT!!! But If I omit this line form the ItemCreated event: containerPanel.Attributes.Add("onmouseover", "ShowEditButtons('" + editButtonsPanel.ClientID + "');"); The generated HTML will be the following: <table cellpadding="0px" cellspacing="0"> <tr style="height:50px"> <td> <div id="rptThreads_ctl01_titleContainer" style="position:absolute;"> <a id="rptThreads_ctl01_lnkTitle" style="float:left;padding-right:10px;">1</a> <div id="rptThreads_ctl01_pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="rptThreads$ctl01$imgbtn1" id="rptThreads_ctl01_imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="rptThreads$ctl01$imgbtn2" id="rptThreads_ctl01_imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> <tr style="height:50px"> <td> <div id="rptThreads_ctl02_titleContainer" style="position:absolute;"> <a id="rptThreads_ctl02_lnkTitle" style="float:left;padding-right:10px;">2</a> <div id="rptThreads_ctl02_pnlEditButtons" style="vertical-align:middle;z-index:100;display:none;float:left;"> <input type="image" name="rptThreads$ctl02$imgbtn1" id="rptThreads_ctl02_imgbtn1" src="Images/misc/edit.png" style="border-width:0px;" /> <input type="image" name="rptThreads$ctl02$imgbtn2" id="rptThreads_ctl02_imgbtn2" src="Images/misc/Rename.png" style="border-width:0px;" /> </div> </div> </td> </tr> All divs get unique IDs, and this I do want My questions are: 1)why it happens? why this line of code messup the ids? 2)how can have the unique ID's and assign javascript in codebehind? I can add this on aspx (it will wotk and I will get unique ids): onmouseover='<%# "javascript:ShowEditButtons(\""+ Container.FindControl("pnlEditButtons").ClientID+ "\");" %>' But I must do it in codebehind because I need to set the javascript only if server validate some things.

    Read the article

  • Connect ps/2->usb keyboard to linux?

    - by Daniel
    I have a lovely ancient ergonomic keyboard (no name SK - 6000) connected via a DIN-ps/2 adapter to a ps/2-usb adapter to my docking station. After Grub it stops working. It takes either suspending and waking up or replugging it while Linux is running to get it to work. No extra kernel modules get loaded for this. When it works and I restart without power off, it will work immediately. Even when it does not work, it is visible (lsusb device number varies but output is identical whether working or not): $ lsusb -v -s 001:006 Bus 001 Device 006: ID 0a81:0205 Chesen Electronics Corp. PS/2 Keyboard+Mouse Adapter Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x0a81 Chesen Electronics Corp. idProduct 0x0205 PS/2 Keyboard+Mouse Adapter bcdDevice 0.10 iManufacturer 1 CHESEN iProduct 2 PS2 to USB Converter iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 59 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 2 PS2 to USB Converter bmAttributes 0xa0 (Bus Powered) Remote Wakeup MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 1 Keyboard iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 64 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 2 Mouse iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 148 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Device Status: 0x0000 (Bus Powered) $ ll -R /sys/bus/hid/drivers/ /sys/bus/hid/drivers/: total 0 drwxr-xr-x 2 root root 0 Jul 8 2012 generic-usb/ /sys/bus/hid/drivers/generic-usb: total 0 lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:046D:C03D.0003 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.2/1-1.2.2:1.0/0003:046D:C03D.0003/ lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:0A81:0205.0001 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/ lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:0A81:0205.0002 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.1/0003:0A81:0205.0002/ --w------- 1 root root 4096 Jul 7 23:32 bind lrwxrwxrwx 1 root root 0 Jul 7 23:33 module -> ../../../../module/usbhid/ --w------- 1 root root 4096 Jul 7 23:32 new_id --w------- 1 root root 4096 Jul 8 2012 uevent --w------- 1 root root 4096 Jul 7 23:32 unbind When replugging, dmesg shows this (which except for the 1st line and different input numbers already came at boot time): [ 1583.295385] usb 1-1.2.1: new low-speed USB device number 6 using ehci_hcd [ 1583.446514] input: CHESEN PS2 to USB Converter as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/input/input17 [ 1583.446817] generic-usb 0003:0A81:0205.0001: input,hidraw0: USB HID v1.10 Keyboard [CHESEN PS2 to USB Converter] on usb-0000:00:1a.0-1.2.1/input0 [ 1583.454764] input: CHESEN PS2 to USB Converter as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.1/input/input18 [ 1583.455534] generic-usb 0003:0A81:0205.0002: input,hidraw1: USB HID v1.10 Mouse [CHESEN PS2 to USB Converter] on usb-0000:00:1a.0-1.2.1/input1 [ 1583.455578] usbcore: registered new interface driver usbhid [ 1583.455584] usbhid: USB HID core driver So I tried $ sudo udevadm test /sys/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 run_command: calling: test adm_test: version 175 This program is for debugging only, it does not run any program, specified by a RUN key. It may show incorrect results, because some values may be different, or not available at a simulation run. parse_file: reading '/lib/udev/rules.d/40-crda.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-fuse.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/40-usb-media-players.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-usb_modeswitch.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/42-qemu-usb.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/69-cd-sensors.rules' as rules file add_rule: IMPORT found builtin 'usb_id', replacing /lib/udev/rules.d/69-cd-sensors.rules:76 ... parse_file: reading '/lib/udev/rules.d/77-mm-usb-device-blacklist.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/85-usbmuxd.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/95-upower-hid.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-wup.rules' as rules file parse_file: reading '/lib/udev/rules.d/97-bluetooth-hid2hci.rules' as rules file udev_rules_new: rules use 271500 bytes tokens (22625 * 12 bytes), 44331 bytes buffer udev_rules_new: temporary index used 76320 bytes (3816 * 20 bytes) udev_device_new_from_syspath: device 0x7f78a5e4d2d0 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' udev_device_new_from_syspath: device 0x7f78a5e5f820 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' udev_device_read_db: device 0x7f78a5e5f820 filled with db file data udev_device_new_from_syspath: device 0x7f78a5e60270 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001' udev_device_new_from_syspath: device 0x7f78a5e609c0 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0' udev_device_new_from_syspath: device 0x7f78a5e61160 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1' udev_device_new_from_syspath: device 0x7f78a5e61960 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2' udev_device_new_from_syspath: device 0x7f78a5e62150 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1' udev_device_new_from_syspath: device 0x7f78a5e62940 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1' udev_device_new_from_syspath: device 0x7f78a5e630f0 has devpath '/devices/pci0000:00/0000:00:1a.0' udev_device_new_from_syspath: device 0x7f78a5e638a0 has devpath '/devices/pci0000:00' udev_event_execute_rules: no node name set, will use kernel supplied name 'hidraw0' udev_node_add: creating device node '/dev/hidraw0', devnum=251:0, mode=0600, uid=0, gid=0 udev_node_mknod: preserve file '/dev/hidraw0', because it has correct dev_t udev_node_mknod: preserve permissions /dev/hidraw0, 020600, uid=0, gid=0 node_symlink: preserve already existing symlink '/dev/char/251:0' to '../hidraw0' udev_device_update_db: created empty file '/run/udev/data/c251:0' for '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' ACTION=add DEVNAME=/dev/hidraw0 DEVPATH=/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 MAJOR=251 MINOR=0 SUBSYSTEM=hidraw UDEV_LOG=6 USEC_INITIALIZED=969079051 The later lines sound like it's already there. And none of these awakes the keyboard: $ sudo udevadm trigger --verbose --sysname-match=usb* /sys/devices/pci0000:00/0000:00:1a.0/usb1 /sys/devices/pci0000:00/0000:00:1a.0/usbmon/usbmon1 /sys/devices/pci0000:00/0000:00:1d.0/usb2 /sys/devices/pci0000:00/0000:00:1d.0/usbmon/usbmon2 /sys/devices/virtual/usbmon/usbmon0 $ sudo udevadm trigger --verbose --sysname-match=hidraw0 /sys/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 $ sudo udevadm trigger I also tried this to no avail: # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/bind ksh: echo: write to 1 failed [No such device] # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/unbind # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/bind # echo usb1 >/sys/bus/usb/drivers/usb/unbind # echo usb1 >/sys/bus/usb/drivers/usb/bind What else should I try to get the same result as replugging or suspending, by just issuing a command?

    Read the article

  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

    Read the article

  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

    Read the article

< Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >