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  • Questioning the motivation for dependency injection: Why is creating an object graph hard?

    - by oberlies
    Dependency injection frameworks like Google Guice give the following motivation for their usage (source): To construct an object, you first build its dependencies. But to build each dependency, you need its dependencies, and so on. So when you build an object, you really need to build an object graph. Building object graphs by hand is labour intensive (...) and makes testing difficult. But I don't buy this argument: Even without dependency injection, I can write classes which are both easy to instantiate and convenient to test. E.g. the example from the Guice motivation page could be rewritten in the following way: class BillingService { private final CreditCardProcessor processor; private final TransactionLog transactionLog; // constructor for tests, taking all collaborators as parameters BillingService(CreditCardProcessor processor, TransactionLog transactionLog) { this.processor = processor; this.transactionLog = transactionLog; } // constructor for production, calling the (productive) constructors of the collaborators public BillingService() { this(new PaypalCreditCardProcessor(), new DatabaseTransactionLog()); } public Receipt chargeOrder(PizzaOrder order, CreditCard creditCard) { ... } } So dependency injection may really be an advantage in advanced use cases, but I don't need it for easy construction and testability, do I?

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  • How to "translate" interdependent object states in code?

    - by Earl Grey
    I have the following problem. My UI interace contains several buttons, labels, and other visual information. I am able to describe every possible workflow scenario that should be be allowed on that UI. That means I can describe it like this - when button A is pressed, the following should follow - In the case of that A button, there are three independent factors that influence the possible result when pushing the A button. The state of the session (blank, single, multi, multi special), the actual work that is being done by the system at the moment of pressing the A button (nothing was happening, work was being done, work was paused) and a separate UI element that has two states (on , off)..This gives me a 3 dimensional cube with 24 possible outcomes. I could write code for this using if cycles, switch cycles etc....but the problem is, I have another 7 buttons on that ui, I can enter this UI from different states..some buttons change the state, some change parameters... To sum up, the combinations are mindbogling and I am not able come up with a methodology that scales and is systematically reliable. I am able to describe EVERY workflow with words, I am sure my description is complete and without logical errors. But I am not able to translate that into code. I was trying to draw flowcharts but it soon became visually too complicated due to too many if "emafors". Can you advice how to proceeed?

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  • Single Responsibility Principle - How Can I Avoid Code Fragmentation?

    - by Dean Chalk
    I'm working on a team where the team leader is a virulent advocate of SOLID development principles. However, he lacks a lot of experience in getting complex software out of the door. We have a situation where he has applied SRP to what was already quite a complex code base, which has now become very highly fragmented and difficult to understand and debug. We now have a problem not only with code fragmentation, but also encapsulation, as methods within a class that may have been private or protected have been judged to represent a 'reason to change' and have been extracted to public or internal classes and interfaces which is not in keeping with the encapsulation goals of the application. We have some class constructors which take over 20 interface parameters, so our IoC registration and resolution is becoming a monster in its own right. I want to know if there is any 'refactor away from SRP' approach we could use to help fix some of these issues. I have read that it doesn't violate SOLID if I create a number of empty courser-grained classes that 'wrap' a number of closely related classes to provide a single-point of access to the sum of their functionality (i.e. mimicking a less overly SRP'd class implementation). Apart from that, I cannot think of a solution which will allow us to pragmatically continue with our development efforts, while keeping everyone happy. Any suggestions ?

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  • Interfaces and Virtuals Everywhere????

    - by David V. Corbin
    First a disclaimer; this post is about micro-optimization of C# programs and does not apply to most common scenarios - but when it does, it is important to know. Many developers are in the habit of declaring member virtual to allow for future expansion or using interface based designs1. Few of these developers think about what the runtime performance impact of this decision is. A simple test will show that this decision can have a serious impact. For our purposes, we used a simple loop to time the execution of 1 billion calls to both non-virtual and virtual implementations of a method that took no parameters and had a void return type: Direct Call:     1.5uS Virtual Call:   13.0uS The overhead of the call increased by nearly an order of magnitude! Once again, it is important to realize that if the method does anything of significance then this ratio drops quite quickly. If the method does just 1mS of work, then the differential only accounts for a 1% decrease in performance. Additionally the method in question must be called thousands of times in order to produce a meaqsurable impact at the application level. Yet let us consider a situation such as the per-pixel processing of a graphics processing application. Here we may have a method which is called millions of times and even the slightest increase in overhead can have significant ramification. In this case using either explicit virtuals or interface based constructs is likely to be a mistake. In conclusion, good design principles should always be the driving force behind descisions such as these; but remember that these decisions do not come for free.   1) When a concrete class member implements an interface it does not need to be explicitly marked as virtual (unless, of course, it is to be overriden in a derived concerete class). Nevertheless, when accessed via the interface it behaves exactly as if it had been marked as virtual.

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  • OOP for unit testing : The good, the bad and the ugly

    - by Jeff
    I have recently read Miško Hevery's pdf guide to writing testable code in which its stated that you should limit your classes instanciations in your constructors. I understand that its what you should do because it allow you to easily mock you objects that are send as parameters to your class. But when it comes to writing actual code, i often end up with things like that (exemple is in PHP using Zend Framework but I think it's self explanatory) : class Some_class { private $_data; private $_options; private $_locale; public function __construct($data, $options = null) { $this->_data = $data; if ($options != null) { $this->_options = $options; } $this->_init(); } private function _init() { if(isset($this->_options['locale'])) { $locale = $this->_options['locale']; if ($locale instanceof Zend_Locale) { $this->_locale = $locale; } elseif (Zend_Locale::isLocale($locale)) { $this->_locale = new Zend_Locale($locale); } else { $this->_locale = new Zend_Locale(); } } } } Acording to my understanding of Miško Hevery's guide, i shouldn't instanciate the Zend_Local in my class but push it through the constructor (Which can be done through the options array in my example). I am wondering what would be the best practice to get the most flexibility for unittesing this code and aswell, if I want to move away from Zend Framework. Thanks in advance

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  • Breadcrumbs in a modern web application, make sense? [on hold]

    - by Xtreme Biker
    I'm currently beginning with the development of a new web application. The whole web application is going to be bookmarkable and all the pages accesible via GET requests and url parameters. Having said that, let's suppose I've got three entities in my application, Customer, Team and City. Each Customer and Team belong to a city and I've got a city-detail page which displays the detail for a concrete city. So next navigation cases are possible: Customers - Customer detail (id=2) - City detail (id=3) Football teams - Team detail (id=5) - City detail (id=3) Cities - City detail (id=3) There are three possible ways of ending up in a city detail view. My question is, does it make sense to implement a breadcrumb to show such a history, having it available in the browser itself? Would it be more appropiate to show a breadcrumb with the last case, no matter where we're coming from (hierarchical breadcrumb)? That's what Jakob Nielsen points out here: Offering users a Hansel-and-Gretel-style history trail is basically useless, because it simply duplicates functionality offered by the Back button, which is the Web’s second-most-used feature. A history trail can also be confusing: users often wander in circles or go to the wrong site sections. Having each point in a confused progression at the top of the current page doesn’t offer much help. Finally, a history trail is useless for users who arrive directly at a page deep within the site. Also, even if the history trail seems the most natural way to implement it, it requires an extra effort to keep the whole track being HTTP a stateless mean.

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  • CodePlex Daily Summary for Monday, September 17, 2012

    CodePlex Daily Summary for Monday, September 17, 2012Popular ReleasesMetodología General Ajustada - MGA: 03.01.06: Cambios Parmenio: Actualizaciones al formato 2 de programación, se corrigió las vigencias y los estados de los botones. Cambios John: Integración de código con cambios enviados por Parmenio Bonilla. Generación de instaladores. Soporte técnico por correo electrónico y telefónico.Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.WPF Animated GIF: WPF Animated GIF 1.2: Improvements Added support for using the repeat count from GIF metadata (Netscape application block) if the RepeatBehavior is not explicitly specified. If the repeat count can't be found in the metadata, the behavior will default to Forever Note: the default value for the RepeatBehavior property has been changed to 0x (the default value for this type) instead of Forever. This might be a breaking change in some cases. If you need the animation to run forever regardless of the repeat count spe...Layered Architecture Solution Guidance (LASG): LASG 1.0.0.6 for Visual Studio 2012: PRE-REQUISITES Open GAX SQL Server 2008 R2 Management Objects Microsoft Enterprise Library 5.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This is release only works on Visual Studio 2012. For the Visual Studio 2010 version, please visit here. To read more about the features in this version, please visit here. Take note that LASG is not meant to generate an entire application but just th...DeForm: DeForm v1.1: New javascript client app New effects: brightness, hue, saturationsheetengine - Isometric HTML5 JavaScript Display Engine: sheetengine v1.1.0: This release of sheetengine introduces major drawing optimizations. A background canvas is created with the full drawn scenery onto which only the changed parts are redrawn. For example a moving object will cause only its bounding box to be redrawn instead of the full scene. This background canvas is copied to the main canvas in each iteration. For this reason the size of the bounding box of every object needs to be defined and also the width and height of the background canvas. The example...VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testRazor-sharp your skills: CSharp 4.0 Examples: Dynamic word Covariant and contravariant generic type parameters Optional Parameters and Named Arguments Tuples Task Parallel LibraryDECnet 2.0 Router: Second Alpha Release: This second alpha release fixes some bugs and limitations. It has been tested in two DECnet areas and seems to be stable enough for more extensive testing. ThisCrashReporter.NET : Exception reporting library for C# and VB.NET: CrashReporter.NET 1.2: *Added html mail format which shows hierarchical exception report for better understanding.DotNetNuke Search Engine Sitemaps Provider: Version 02.00.00: New release of the Search Engine Sitemap Providers New version - not backwards compatible with 1.x versions New sandboxing to prevent exceptions in module providers interfering with main provider Now installable using the Host->Extensions page New sitemaps available for Active Forums and Ventrian Property Agent Now derived from DotNetNuke Provider base for better framework integration DotNetNuke minimum compatibility raised to DNN 5.2, .NET to 3.5Annoying Manager: 1.0.0.0: Annoying Manager is in beta stage no longer! The main improvement in this release is the task report feature, where users can check their tasks.PDF Viewer Web part: PDF Viewer Web Part: PDF Viewer Web PartIIS Express Manager: IIS Express Manager v 0.5B: Several added features, including adding site and right click menu for sites; which allows you to start/stop site, view it directly in browser etc.Chris on SharePoint Solutions: View Grid Banding - v1.0: Initial release of the View Creation and Management Page Column Selector Banding solution.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.67: Fix issue #18629 - incorrectly handling null characters in string literals and not throwing an error when outside string literals. update for Issue #18600 - forgot to make the ///#DEBUG= directive also set a known-global for the given debug namespace. removed the kill-switch for disregarding preprocessor define-comments (///#IF and the like) and created a separate CodeSettings.IgnorePreprocessorDefines property for those who really need to turn that off. Some people had been setting -kil...Lakana - WPF Framework: Lakana V2: Lakana V2 contains : - Lakana WPF Forms (with sample project) - Lakana WPF Navigation (with sample project)Microsoft SQL Server Product Samples: Database: OData QueryFeed workflow activity: The OData QueryFeed sample activity shows how to create a workflow activity that consumes an OData resource, and renders entity properties in a Microsoft Excel 2010 worksheet or Microsoft Word 2010 document. Using the sample QueryFeed activity, you can consume any OData resource. The sample activity uses LINQ to project OData metadata into activity designer expression items. By setting activity expressions, a fully qualified OData query string is constructed consisting of Resource, Filter, Or...Arduino for Visual Studio: Arduino 1.x for Visual Studio 2012, 2010 and 2008: Register for the forum for more news and updates Version 1209.15 is beta and resolves a number of issues in Visual Studio 2012 and minor debugger fixes for all vs versions. After you have tested a working installation, if you would like to beta the debug tool then email beta at visualmicro.com. Version 1208.19 (click the downloads tab) is considered stable for visual studio 2010 and 2008. Key Features of 1209.10 Support for Visual Studio 2012 (.NET 4.5) Debug tools beta team can re-e...New ProjectsApertium.NET: This is a Windows 8 library to use Apertium easelyAsyncFtp: AsyncFtp is a library, which enables support for async ftp transactions in .NET Framework.Computer Club System: Computer Club System - designed to manage client machines in a computer club.Dynamic Time Warp for Time Series Analysis: This is a conversion to C# of Stan Salvador, Philip Chan Fast DTW algorithm originally implemented in Java. G.Controls: win8 ????????htmlhelp: ??????????????HtmlMaker: ?html?????if、for、foreach??????????,????c#???,????????html??。 ??????,?????????~~JsonSerializerLite: JsonSerializerLite is a C#.NET library that aims to be a compliant, easy-to-use and lightweight JSON serializer/deserializer. Launchbar: Access all your favorite applications at lightning speed.LP 2012: Calculates football stats and predicts the winners. This is a closed project at the moment. We are not asking for any help.Malibu Project: to be definedPersonal Family Record System: In April, 2012, person family information management project was begun. This is a project for K14T students of Van Lang University. PPCalc: ProPoints/WeightWatchers points calculator for Windows 8.SA Plugins: The code available in this project is open source, the know-how is not, sorry.SapientS School Management System: This is a software to manage a Advanced level classes of a school in a efficient manner.Sonar: Sonar is .NET ORM written in C# 4.0VB.net: Project này là c?a nhóm Tùng và Phu?c cùng làm v? nh?ng ?ng d?ng qu?n lýWebser Web Browser: One of the worlds most basic browsers ever designed. Its nice on the eyes and can get you surfing the web in less than five minutes.

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  • What's a good Game development platform for a platformer game with these characteristics?

    - by Joe
    Yes, I know, the best way to make an indie game is to learn to code. I've got some scripting experience, but I want to do worldbuilding with already-existing tools (and communities surrounding those tools), and I've been really impressed with games like An Untitled Story that were made with pre-packaged toolsets at their core, like Game Maker. :) So I'm planning to make my game using either Game Maker or something like it. The basic parameters of my planned game: -2D platformer. -Physics/speed akin to Sonic the Hedgehog. -Large, non-linear world, flowing as seamlessly as possible -- think Super Metroid, but without the forced screen transitions. The first two points have me leaning toward Game Maker -- Plenty of 2D platformers have been made with it, and there are serviceable, openly available Sonic-the-Hedgehog-style physics engines for it that could be adapted to my needs with minimal muss and fuss. But the third makes me antsy -- from what limited information I hear, Game Maker has problems with large levels/boards/screens/whateveryoucallthem, thus necessitating transitions between screens. I want to avoid that if at all possible -- it would, I believe, fundamentally alter the flow of the game. I understand that generally speaking, the more you have loaded into memory the more things are going to chug (especially for a one-size-fits-all game development platform that isn't a model of efficient coding), but I'm hoping there are systems that can un-load objects that are sufficiently far offscreen and thus better produce seamlessness. Any thoughts, people? :) The sooner I can get a basic pre-fab physics engine and world-building program up and running, the sooner I can start prototyping areas and generally tooling around. Should I be looking at Game Maker, or elsewhere? (My current plan is to more-or-less build the game prototype-style, then worry about art and sound at the very end once the damn thing is playable.)

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  • Trying to migrate Windows 7 install of Adobe CS5 to Ubuntu 12.04 with Wine - 'Internal errors - invalid paramters received"

    - by Don
    I have Adobe CS5 installed and running on the Windows 7 side of my machine. Since I'd hate to boot up into Windows just to use Photoshop, I'm trying to get it in Ubuntu 12.04. Tutorials I found suggested that the easiest way to have it in Ubuntu was to install Wine, and copy my Windows installation over. Here are the exact steps I've done up to this point. From Windows, exported the registry key for HKEY_LOCAL_MACHINE SOFTWARE Adobe to the desktop. Changed to Ubuntu, downloaded Wine from Software Center Terminal: $ sudo apt-get install wine ttf-mscorefonts-installer $ winecfg $ wget http://www.kegel.com/wine/winetricks $ sh winetricks msxml6 gdiplus gecko vcrun2005sp1 vcrun2008 msxml3 atmlib Moved registry export to home folder. Copied "Program Files (x86)\Adobe" to "~/.wine/drive_c/Program Files (x86)/Adobe" "Program Files (x86)\Common Files\Adobe" to "~/.wine/drive_c/Program Files (x86)/Common Files/Adobe" "Documents and Settings\Don\Application Data\Adobe" to "~/.wine/drive_c/users/don/Application Data/Adobe" "Windows\System32\odbcint.dll" to "~/.wine/drive_c/windows/system32/odbcint.dll" ,and lastly "Windows\System32\odbc32.dll" to "~/.wine/drive_c/windows/system32/odbc32.dll". From Terminal, $ wine regedit adobe.reg. Right clicked on Photoshop.exe and selected "Open with Wine". Got the message "Wine Program Crash, Internal errors - invalid parameters received." So to restate my question, How can I get Photoshop running in Ubuntu 12.04? I'm not sold on doing it in this specific way, I just want to use Photoshop without having to reboot. What's the best way to make this happen? Edit: I do not have the installation CD, no.

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  • Painting with pixel shaders

    - by Gustavo Maciel
    I have an almost full understanding of how 2D Lighting works, saw this post and was tempted to try implementing this in HLSL. I planned to paint each of the layers with shaders, and then, combine them just drawing one on top of another, or just pass the 3 textures to the shader and getting a better way to combine them. Working almost as planned, but I got a little question in the matter. I'm drawing each layer this way: GraphicsDevice.SetRenderTarget(lighting); GraphicsDevice.Clear(Color.Transparent); //... Setup shader SpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullNone, lightingShader); SpriteBatch.Draw(texture, fullscreen, Color.White); SpriteBatch.End(); GraphicsDevice.SetRenderTarget(darkMask); GraphicsDevice.Clear(Color.Transparent); //... Setup shader SpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullNone, darkMaskShader); SpriteBatch.Draw(texture, fullscreen, Color.White); SpriteBatch.End(); Where lightingShader and darkMaskShader are shaders that, with parameters (view and proj matrices, light pos, color and range, etc) generate a texture meant to be that layer. It works fine, but I'm not sure if drawing a transparent quad on top of a transparent render target is the best way of doing it. Because I actually just need the position and params. Concluding: Can I paint a texture with shaders without having to clear it and then draw a transparent texture on top of it?

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  • Updating games for iOS 6 and new iPhone/iPod Touch

    - by SundayMonday
    Say I have a game that runs full-screen on iPhone 4S and older devices. The balance of the game is just right for the 480 x 320 screen and associated aspect ratio. Now I want to update my game to run full-screen on the new iPhone/iPod Touch where the aspect ratio of the screen is different. It seems like this can be challenging for some games in terms of maintaining the "balance". For example if the extra screen space was just tacked onto the right side of Jet Pack Joyride the balance would be thrown off since the user now has more time to see and react to obstacles. Also it could be challenging in terms of code maintenance. Perhaps Jet Pack Joyride would slightly increase the speed of approaching obstacles when the game is played on newer devices. However this quickly becomes messy when extra conditional statements are added all over the code. One solution is to have some parameters that are set in once place at start-up depending on the device type. What are some strategies for updating iOS games to run on the new iPhone and iPod Touch?

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  • Matching the superclass's constructor's parameter list, is treating a null default value as a non-null value within a constructor a violation of LSP?

    - by Panzercrisis
    I kind of ran into this when messing around with FlashPunk, and I'm going to use it as an example. Essentially the main sprite class is pretty much class Entity. Entity's constructor has four parameters, each with a default value. One of them is graphic, whose default value is null. Entity is designed to be inherited from, with many such subclasses providing their own graphic within their own internal workings. Normally these subclasses would not have graphic in their constructor's parameter lists, but would simply pick something internally and go with it. However I was looking into possibly still adhering to the Liskov Substitution Principal. Which led me to the following example: package com.blank.graphics { import net.flashpunk.*; import net.flashpunk.graphics.Image; public class SpaceGraphic extends Entity { [Embed(source = "../../../../../../assets/spaces/blank.png")] private const BLANK_SPACE:Class; public function SpaceGraphic(x:Number = 0, y:Number = 0, graphic:Graphic = null, mask:Mask = null) { super(x, y, graphic, mask); if (!graphic) { this.graphic = new Image(BLANK_SPACE); } } } } Alright, so now there's a parameter list in the constructor that perfectly matches the one in the super class's constructor. But if the default value for graphic is used, it'll exhibit two different behaviors, depending on whether you're using the subclass or the superclass. In the superclass, there won't be a graphic, but in the subclass, it'll choose the default graphic. Is this a violation of the Liskov Substitution Principal? Does the fact that subclasses are almost intended to use different parameter lists have any bearing on this? Would minimizing the parameter list violate it in a case like this? Thanks.

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  • JustCode &ndash; Color Identifier Basics

    Color identifiers make it easier for developers to quickly read and understand the code on screen.  One of the many features provided by JustCode is the ability to colorize additional items that Visual Studio does not allow you to colorize by default.  The colorization of items such as methods, properties, events, variables, and method parameters can easily be tweaked to your specific needs. Enable / Disable Color Identifiers In the recent release, we turned this option on by default.  You can enable/disable code colorization by going to the JustCode menu in Visual Studio, selecting options, then selecting the general section in the left window.  When you scroll down on general setting you will see a check box that says Color Identifiers.  Check or uncheck this box to enable/disable code colorization.    Color identifiers option   Adjust Color Identifiers Adjusting the color identifiers in JustCode is done in the same place ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Testcase runner for parametrized testcases

    - by Razer
    Let me explain my situation. I'm planning a kind of test case runner for doing testcases on external devices, which are microcontroller based. Lets consider the devices: Device 1 Device 2 There exist a lot of test cases which can be run with one of the devices above. For example: Testcase 1 Testcase 2 The main reason that all the testcases can be run with any device is, that the testcases validates some standard and this software should be extensible for future devices. The testcases itself must be runnable with changing parameters. For example Testcase 1 does some Timing Verification the testcase needs as input parameter the datarate: 4800, 9600, 19200. Now hoping you understand the situation, let me explain my design questions. For implementing the test cases I thought about an Attribute based approach, like nunit does it. The more complicated problem is, how to define the parametrized testcases? Like this: Device 1: Testcase 1: datarate: 4800, 9600, 19200 Testcase 2: supply: 1, 2, 3 Device 2: Testcase 1: datarate: 9600, 19200, 38400 Testcase 2: supply: 3, 4, 5 How would you design such a framework? I've done a similar desin in python where I had for every device a XML containing the testcase definitions like: <Testcase="Testcase 1" datarate=4800/> <Testcase="Testcase 1" datarate=9600/> <Testcase="Testcase 1" datarate=19200/>

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  • ArchBeat Link-o-Rama for 10-19-2012

    - by Bob Rhubart
    One Week to Go: OTN Architect Day Los Angeles - Oct 25 Oracle Technology Network Architect Day in Los Angeles happens in one week. Register now to make sure you don't miss out on a rich schedule of expert technical sessions and peer interaction covering the use of Oracle technologies in cloud computing, SOA, and more. Even better: it's all free. Register now! When: October 25, 2012, 8:30am - 5:00pm. Where: Sofitel Los Angeles, 8555 Beverly Boulevard, Los Angeles, CA 90048. Moving your APEX app to the Oracle Cloud | Dimitri Gielis Oracle ACE Director (and OSN Developer Challenge co-winner) Dimitri Gielis shares the steps in the process as he moves his "DGTournament" application, along with all of its data, onto the Oracle Cloud. A brief note for customers running SOA Suite on AIX platforms | A-Team - SOA "When running Oracle SOA Suite with IBM JVMs on the AIX platform, we have seen performance slowdowns and/or memory leaks," says Christian, an architect on the Oracle Fusion Middleware A-Team. "On occasion, we have even encountered some OutOfMemoryError conditions and the concomittant Java coredump. If you are experiencing this issue, the resolution may be to configure -Dsun.reflect.inflationThreshold=0 in your JVM startup parameters." Introducing the New Face of Fusion Applications | Misha Vaughan Oracle ACE Directors Debra Lilly and Floyd Teter have already blogged about the the new face of Oracle Fusion Applications. Now Applications User Experience Architect Misha Vaughan shares a brief overview of how the Oracle Applications User Experience (UX) team developed the new look. ADF Essentials Security Implementation for Glassfish Deployment | Andrejus Baranovskis According to Oracle ACE Director Andrejus Baranovskis, Oracle ADF Essentials includes all the key ADF technologies, save one: ADF Security. In this post he illustrates a solution for filling that gap. Thought for the Day "Why are video games so much better designed than office software? Because people who design video games love to play video games. People who design office software look forward to doing something else on the weekend." — Ted Nelson Source: softwarequotes.com

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  • What resources are there for creating a dedicated NES emulator box?

    - by normalocity
    Where do I start, and what communities should I get involved in, in order to achieve the following? Ideally, I'd like to have a box that does the following (doesn't have to do this out of the box, I'm just looking to be able to achieve these goals through configs and necessary dependencies): Either bypasses login, or auto login Auto-start FCEUX with options that will (a) automatically start a ROM of my choosing, and (b) go into full-screen mode. You can assume that before I get that far, I've already configured the input devices and video options. I'd like to create (or install, if it exists) a full-screen app that takes a list of ROMs, allows me to select one with a gamepad/arcade stick, and press a button to open that game Be able to map a button on a gamepad/arcade stick to the "Power off" or exit function of the emulator, such that it will take me back to the ROM selection screen. I've already successfully installed FCEUX and tested it with an arcade stick I own, so I'm not looking for an emulator installer guide. I don't know if the ROM selector app exists already, but I'm a Java developer, and could probably create one (so long as it's not too difficult to support controllers - I was thinking of using Slick2D for this - a gaming library that I'm already pretty familiar with). The goal would be a dedicated box that I have connected to my TV. I power it on. It boots up and starts the ROM selection app, which passes the proper parameters to FCEUX (or another emulator that I might switch to at a later time), and I'm ready to go. Basically an NES emulator as a real, living room console. Also, as far as mapping a controller button to functions in the app, well, I've also played around with hardware, and it would be pretty trivial for me to modify a gamepad to trigger key presses. I just don't want to go to that length if it's not necessary.

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  • lxc containers fail to autoboot in 14.04 trusty using 'lxc.start.auto = 1'

    - by user273046
    In trusty 14.04 containers fail to autoboot despite all settings being set as 14.04 requires. They show all as STOPPED I have correctly configured 2 LXC containers: calypso encelado They run perfectly if I run sudo lxc-autostart then sudo lxc-ls --fancy results in: ubuntu@saturn:/etc/init$ sudo lxc-ls --fancy NAME STATE IPV4 IPV6 AUTOSTART calypso RUNNING 192.168.1.161 - YES encelado RUNNING 192.168.1.162 - YES The problem is trying to run them at boot. I have at: /var/lib/lxc/calypso/config: # Template used to create this container: /usr/share/lxc/templates/lxc-download # Parameters passed to the template: # For additional config options, please look at lxc.conf(5) # Distribution configuration lxc.include = /usr/share/lxc/config/ubuntu.common.conf lxc.arch = x86_64 # Container specific configuration lxc.rootfs = /var/lib/lxc/calypso/rootfs lxc.utsname = calypso # Network configuration lxc.network.type = veth lxc.network.flags = up #lxc.network.link = lxcbr0 lxc.network.link = br0 lxc.network.hwaddr = 00:16:3e:64:0b:6e # Assegnazione IP Address lxc.network.ipv4 = 192.168.1.161/24 lxc.network.ipv4.gateway = 192.168.1.1 # Autostart lxc.start.auto = 1 lxc.start.delay = 5 lxc.start.order = 100 and I have LXC_AUTO="false" as required inside /etc/default/lxc: LXC_AUTO="false" USE_LXC_BRIDGE="false" # overridden in lxc-net [ -f /etc/default/lxc-net ] && . /etc/default/lxc-net LXC_SHUTDOWN_TIMEOUT=120 Any idea on why the containers don't start at boot? At reboot they are always in the STOPPED state: ubuntu@saturn:~$ sudo lxc-ls --fancy NAME STATE IPV4 IPV6 AUTOSTART calypso STOPPED - - YES encelado STOPPED - - YES and then again they can be started manually, using sudo lxc-autostart

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  • C# vector class - Interpolation design decision

    - by Benjamin
    Currently I'm working on a vector class in C# and now I'm coming to the point, where I've to figure out, how i want to implement the functions for interpolation between two vectors. At first I came up with implementing the functions directly into the vector class... public class Vector3D { public static Vector3D LinearInterpolate(Vector3D vector1, Vector3D vector2, double factor) { ... } public Vector3D LinearInterpolate(Vector3D other, double factor { ... } } (I always offer both: a static method with two vectors as parameters and one non-static, with only one vector as parameter) ...but then I got the idea to use extension methods (defined in a seperate class called "Interpolation" for example), since interpolation isn't really a thing only available for vectors. So this could be another solution: public class Vector3D { ... } public static class Interpolation { public static Vector3D LinearInterpolate(this Vector3D vector, Vector3D other, double factor) { ... } } So here an example how you'd use the different possibilities: { var vec1 = new Vector3D(5, 3, 1); var vec2 = new Vector3D(4, 2, 0); Vector3D vec3; vec3 = vec1.LinearInterpolate(vec2, 0.5); //1 vec3 = Vector3D.LinearInterpolate(vec1, vec2, 0.5); //2 //or with extension-methods vec3 = vec1.LinearInterpolate(vec2, 0.5); //3 (same as 1) vec3 = Interpolation.LinearInterpolation(vec1, vec2, 0.5); //4 } So I really don't know which design is better. Also I don't know if there's an ultimate rule for things like this or if it's just about what someone personally prefers. But I really would like to hear your opinions, what's better (and if possible why ).

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  • Pattern for a class that does only one thing

    - by Heinzi
    Let's say I have a procedure that does stuff: void doStuff(initalParams) { ... } Now I discover that "doing stuff" is quite a compex operation. The procedure becomes large, I split it up into multiple smaller procedures and soon I realize that having some kind of state would be useful while doing stuff, so that I need to pass less parameters between the small procedures. So, I factor it out into its own class: class StuffDoer { private someInternalState; public Start(initalParams) { ... } // some private helper procedures here ... } And then I call it like this: new StuffDoer().Start(initialParams); or like this: new StuffDoer(initialParams).Start(); And this is what feels wrong. When using the .NET or Java API, I always never call new SomeApiClass().Start(...);, which makes me suspect that I'm doing it wrong. Sure, I could make StuffDoer's constructor private and add a static helper method: public static DoStuff(initalParams) { new StuffDoer().Start(initialParams); } But then I'd have a class whose external interface consists of only one static method, which also feels weird. Hence my question: Is there a well-established pattern for this type of classes that have only one entry point and have no "externally recognizable" state, i.e., instance state is only required during execution of that one entry point?

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  • WouldISurviveANuke Assesses Your Distance From Nuclear War Strike Sites

    - by Jason Fitzpatrick
    WouldISurviveANuke is a morbid Google Maps mashup that plots out the effective radius of nuclear weapons on major metropolitan areas, your distance from them, and your chances of survival. Visit the site, plug in your zipcode, and set the parameters (how big of a nuclear weapon and how large the nearest target city needs to be) to find out if you’re in the blast radius. We plugged in a downtown address in Detroit, MI. The verdict? Neither we nor the cockroaches will be coming out alive. If you plug in a location far enough away from the direct blast radius you’ll also get a quality of life report that spells out the effects of a local nuclear strike. As far as startling anti-nuclear proliferation arguments go, WouldISurviveANuke is an effective and interactive demonstration. Hit up the link below to try it out. WouldISurviveANuke [via Y! Tech] How to Run Android Apps on Your Desktop the Easy Way HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone

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  • CodePlex Daily Summary for Saturday, June 07, 2014

    CodePlex Daily Summary for Saturday, June 07, 2014Popular ReleasesSFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarLoad Runner - HTTP Pressure Test Tool: Load Runner 1.2: 1. added support for distributed load test (read documentation for details) 2. added detail documentationAspose for Apache POI: Aspose.Words vs Apache POI WP - v 1.1: Release contain the Code Comparison for Features in Apache POI WP SDK and Aspose.Words What's New ?Following Examples: Working with Headers Working with Footers Access Ranges in Document Delete Ranges in Document Insert Before and After Ranges Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.babelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.NPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...Kartris E-commerce: Kartris v2.6003: Bug fixes: Fixed issue where category could not be saved if parent categories not altered Updated split string function to 500 chars otherwise problems with attribute filtering in PowerPack Improvements: If a user has group pricing below that available through qty discounts, that will show in place of the qty discountClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedcsv2xlsx: Source code: Source code of applicationFamily Tree Analyzer: Version 4.0.0.0-beta5: This major release introduces a significant new feature the ability to search the UK Ordnance Survey 50k Gazetteer for small placenames that often don't appear on a modern Google Map. This means significant numbers of locations that were previously not found by Google Geocoding will now be found by using OS Geocoding. In addition I've added support for loading the Scottish 1930 Parish boundary maps, whilst slightly different from the parish boundaries in use in the 1800s that are familiar to...TEncoder: 4.0.0: --4.0.0 -Added: Video downloader -Added: Total progress will be updated more smoothly -Added: MP4Box progress will be shown -Added: A tool to create gif image from video -Added: An option to disable trimming -Added: Audio track option won't be used for mpeg sources as default -Fixed: Subtitle position wasn't used -Fixed: Duration info in the file list wasn't updated after trimming -Updated: FFMpegVeraCrypt: VeraCrypt version 1.0d: Changes between 1.0c and 1.0d (03 June 2014) : Correct issue while creating hidden operating system. Minor fixes (look at git history for more details).Microsoft Web Protection Library: AntiXss Library 4.3.0: Download from nuget or the Microsoft Download Center This issue finally addresses the over zealous behaviour of the HTML Sanitizer which should now function as expected once again. HTML encoding has been changed to safelist a few more characters for webforms compatibility. This will be the last version of AntiXSS that contains a sanitizer. Any new releases will be encoding libraries only. We recommend you explore other sanitizer options, for example AntiSamy https://www.owasp.org/index....ConEmu - Windows console with tabs: ConEmu 140602 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" Tweetinvi a friendly Twitter C# API: Tweetinvi 0.9.3.x: Timelines- Added all the parameters available from the Timeline Endpoints in Tweetinvi. - This is available for HomeTimeline, UserTimeline, MentionsTimeline // Simple query var tweets = Timeline.GetHomeTimeline(); // Create a parameter for queries with specific parameters var timelineParameter = Timeline.CreateHomeTimelineRequestParameter(); timelineParameter.ExcludeReplies = true; timelineParameter.TrimUser = true; var tweets = Timeline.GetHomeTimeline(timelineParameter); Tweetinvi 0.9.3.1...Sandcastle Help File Builder: Help File Builder and Tools v2014.5.31.0: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release completes removal of the branding transformations and implements the new VS2013 presentation style that utilizes the new lightweight website format. Several breaking cha...New Projects.NET Extended Framework: .NET Extended FrameworkActivity Diagram: This is an attempt to parse C# Operation source and convert them into UML Activity Diagrams. The development of a suitable diagram editor is the next priorityBango Payment Flow in-app payments: Bango Payment Flow in-app paymentsDeckEditor: ?????????????????????????????????。 ?????????、CSV????、???????????。demodjango: just a demo project to record how to using djangoExport Bugs: This application will export all the bugs in a current project from TFS. It also has the option to export all attachments in the current projectFantom - Expression Based Dynamic Language Manager: Easy Dynamic Language (over MSSQL) Management for Asp.Net Web Forms. Very easy create dynamic multi language Asp.Net web site.JIRAShell: Provides PowerShell cmdlets for working with JIRA.PipeUtil: PipeUtil is a library that simplifies use the feature PIPE windows. Has the capability of client and server with threads support.Post Deployment Smoke Tester: This tool enables you to easily carry out post deployment smoke tests against your installed deployments to determine if your environment is in a good state.Quan Ly Dang Ki Internet: quan ly dang ki internetToolKD: ToolKD console application designed to change the binary code for directories that are used KitchenDraw program. Wiki Parsing Service: A web service to Parse wiki mark-up to HTML and vice versaXBee-API for .NET: This is .NET library for communication with XBee/XBee-Pro series 1 (IEEE 802.15.4) and series 2 (ZB/ZigBee Pro) OEM RF Modules. XPinterest: XPinterestZSoft-CMS: the project is going to use a new approach other than regular modular cms es.

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  • Why doesn't my cube hold a position?

    - by Christian Frantz
    I gave up a previous method of creating cubes so I went with a list to hold my cube objects. The list is being populated from an array like so: #region MAP float[,] map = { {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0} }; #endregion MAP for (int x = 0; x < mapWidth; x++) { for (int z = 0; z < mapHeight; z++) { cubes.Add(new Cube(device, new Vector3(x, map[x,z], z), Color.Green)); } } The cube follows all the parameters of what I had before. This is just easier to deal with. But when I debug, every cube has a position of (0, 0, 0) and there's just one black cube in the middle of my screen. What could I be doing wrong here? public Vector3 cubePosition { get; set; } public Cube(GraphicsDevice graphicsDevice, Vector3 Position, Color color) { device = graphicsDevice; color = Color.Green; Position = cubePosition; SetUpIndices(); SetUpVerticesArray(); } That's the cube constructor. All variables are being passed correctly I think

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  • configuring USB modem( Huawei EC156) in ubuntu 13.10

    - by user205427
    I am facing difficulty in installing my USB modem in Ubuntu 13.10. Contrary to what many have suggested,it does not get detected automatically, nor does setting a new connection help. USB Device is listed in lsusb, but not under network manager or Devices, it is detected as a CD-ROM, what I understood from the web was that usb-modeswitch can be used to switch it to a USB device. Even 'Enable Mobile Broadband' option is not shown in network manager. What was interesting is when I start laptop with windows 7 and use the USB modem and after that restart with Ubuntu, both Enable Broadband and the mobile broadband connection can be seen. Sadly, internet connection could not be installed. I tried using USB-modeswitch command as suggested somewhere, but it does not seem to work. Following is the message. Take all parameters from the command line * usb_modeswitch: handle USB devices with multiple modes * Version 2.0.1 (C) Josua Dietze 2013 * Based on libusb1/libusbx ! PLEASE REPORT NEW CONFIGURATIONS ! DefaultVendor= 0x12d1 DefaultProduct= 0x1505 HuaweiMode=1 NeedResponse=0 InquireDevice enabled (default) Look for default devices ... found USB ID 8087:0020 found USB ID 1d6b:0002 found USB ID 0461:4db6 found USB ID 12d1:1505 vendor ID matched product ID matched found USB ID 138a:0007 found USB ID 03f0:231d found USB ID 8087:0020 found USB ID 1d6b:0002 Found devices in default mode (1) Access device 005 on bus 001 Get the current device configuration ... OK, got current device configuration (1) Use interface number 0 Use endpoints 0x08 (out) and 0x87 (in) Inquire device details; driver will be detached ... Looking for active driver ... OK, driver detached INQUIRY message failed (error -9) USB description data (for identification) ------------------------- Manufacturer: HUA?WEI TECHNOLOGIES Product: HUAWEI Mobile Serial No.: ??????????????????? ------------------------- Send old Huawei control message ... -> Run lsusb to note any changes. Bye! I am stuck with this problem for 4 days now, any help would be appreciated

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  • Data Pump: Consistent Export?

    - by Mike Dietrich
    Ouch ... I have to admit as I did say in several workshops in the past weeks that a data pump export with expdp is per se consistent. Well ... I thought it is ... but it's not. Thanks to a customer who is doing a large unicode migration at the moment. We were discussing parameters in the expdp's par file. And I did ask my colleagues after doing some research on MOS. And here are the results of my "research": MOS Note 377218.1 has a nice example showing a data pump export of a partitioned table with DELETEs on that table as inconsistent Background:Back in the old 9i days when Data Pump was designed flashback technology wasn't as popular and well known as today - and UNDO usage was the major concern as a consistent per default export would have heavily relied on UNDO. That's why - similar to good ol' exp - the export won't operate per default in consistency mode To get a consistent data pump export with expdp you'll have to set: FLASHBACK_TIME=SYSTIMESTAMPin your parameter file. Then it will be consistent according to the timestamp when the process has been started. You could use FLASHBACK_SCN instead and determine the SCN beforehand if you'd like to be exact. So sorry if I had proclaimed a feature which unfortunately is not there by default - Mike

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  • Hired developer insists on doing things the wrong way

    - by Tariq- iPHONE Programmer
    Hello, i am working with Social Networking iphone app which require remote data connection. So i hired a php developer in order to provide me RESTful services. But when i start working with him, he arguing me that he will not make stored procedures and web services. Instead of he suggested me to pass query as a parameter. Suppose If I have to call Search service, he told me to send POST request with 3 parameters: Query="select * from users", username=abd and password = 123 And i thing there is no such architecture in order to use remote data. Then he is saying it is possible through socket programming. And I am 100% sure this is not an appropriate way to access remote data. This is simply illogical. Thousands of iphone application using REST/SOAP services to make remote data connection He just declined me to provide RESTful services. Please its my heartily advice to all developers that post your own views over here. So that I can show to that developers that these are the views from all developers worldwide.

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