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  • How to install an init.d script in ubuntu?

    - by suhail
    i am trying to install an init.d script, to run celery for scheduling tasks. Here is the steps i followed: copied the file celeryd and pasted it in folder /etc/init.d/ created a configuration file celeryd in folder /etc/default/ now when i tried to start it by sudo /etc/init.d/celeryd start, it throws error sudo: /etc/init.d/celeryd: command not found I googled about how to install init.d, i got this SO-question. it says to issue a uname -a and when i does i get this: Linux capsonesystem8-desktop 3.2.0-43-generic-pae #68-Ubuntu SMP Wed May 15 03:55:10 UTC 2013 i686 i686 i386 GNU/Linux and also it says use utils like insserv to enable init.d script so tried: insserv /etc/init.d/celeryd but it throws error insserv: command not found so i tried to install insserv sudo apt-get install insserv. but it say aleady installed: insserv is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 222 not upgraded. So how to install init.d script?? Any help will be appreciated. update1: when i tried: $ sh -x /etc/init.d/celeryd start it reveal some errors. may be that is why the service won’t start. update2: I cleared all the errors when i run $ sh -x /etc/init.d/celeryd start but still sudo /etc/init.d/celeryd start throws command not found error

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  • Upstart: best way for shutdown hook?

    - by Binarus
    Hi, since Ubuntu relies on upstart for some time now, I would like to use an upstart job to gracefully shutdown certain applications on system shutdown or reboot. It is essential that the system's shutdown or reboot is stalled until these applications are shut down. The applications will be started manually on occasion, and on system shutdown should automatically be ended by a script (which I already have). Since the applications can't be ended reliably without (nearly all) other services running, ending the applications has to be done before the rest of the shutdown begins. I think I can solve this by an upstart job which will be triggered on shutdown, but I am unsure which events I should use in which manner. So far, I have read the following (partly contradicting) statements: There is no general shutdown event in upstart Use a stanza like "start on starting shutdown" in the job definition Use a stanza like "start on runlevel [06S]" in the job definition Use a stanza like "start on starting runlevel [06S]" in the job definition Use a stanza like "start on stopping runlevel [!06S]" in the job definition From these recommendations, the following questions arise: Is there or is there not a general shutdown event in Ubuntu's upstart? What is the recommended way to implement a "shutdown hook"? When are the events runlevel [x] triggered; is this when having entered the runlevel or when entering the runlevel? Can we use something like "start on starting runlevel [x]" or "start on stopping runlevel [x]"? What would be the best solution for my problem? Thank you very much, Binarus

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  • Best way to make a shutdown hook?

    - by Binarus
    Since Ubuntu relies on upstart for some time now, I would like to use an upstart job to gracefully shutdown certain applications on system shutdown or reboot. It is essential that the system's shutdown or reboot is stalled until these applications are shut down. The applications will be started manually on occasion, and on system shutdown should automatically be ended by a script (which I already have). Since the applications can't be ended reliably without (nearly all) other services running, ending the applications has to be done before the rest of the shutdown begins. I think I can solve this by an upstart job which will be triggered on shutdown, but I am unsure which events I should use in which manner. So far, I have read the following (partly contradicting) statements: There is no general shutdown event in upstart Use a stanza like "start on starting shutdown" in the job definition Use a stanza like "start on runlevel [06S]" in the job definition Use a stanza like "start on starting runlevel [06S]" in the job definition Use a stanza like "start on stopping runlevel [!06S]" in the job definition From these recommendations, the following questions arise: Is there or is there not a general shutdown event in Ubuntu's upstart? What is the recommended way to implement a "shutdown hook"? When are the events runlevel [x] triggered; is this when having entered the runlevel or when entering the runlevel? Can we use something like "start on starting runlevel [x]" or "start on stopping runlevel [x]"? What would be the best solution for my problem? Thank you very much

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  • Is my JS/Jquery methodology good?

    - by absentx
    I always struggle with which of the stack sites is best to post "questions of theory" like this, but I think programmers is the best, if not, as usual a mod will move it etc... I am seeking critique on what has become my normal methodology of writing javascript. I have become heavily reliant on the Jquery library, but I think this has helped me learn the native language better also. Anyways, please critique the following style of JS coding...buried are a lot of questions of scope, if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //available to all critique's methods var notglobalness = 'LOCAL-LOCAL';// only available to critiques start method //am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ // do a bunch of awesomeness with $e //but continue to keep it seperate because you think its best to keep things isolated. //send to the next function when complete here console.log('here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('lets see if the globalness carries on to a new var object!!'); console.log('the locally isolated variable of NOTGLOBALNESS is available here because it was passed to this method, lets show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start);

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  • Checking preconditions or not

    - by Robert Dailey
    I've been wanting to find a solid answer to the question of whether or not to have runtime checks to validate input for the purposes of ensuring a client has stuck to their end of the agreement in design by contract. For example, consider a simple class constructor: class Foo { public: Foo( BarHandle bar ) { FooHandle handle = GetFooHandle( bar ); if( handle == NULL ) { throw std::exception( "invalid FooHandle" ); } } }; I would argue in this case that a user should not attempt to construct a Foo without a valid BarHandle. It doesn't seem right to verify that bar is valid inside of Foo's constructor. If I simply document that Foo's constructor requires a valid BarHandle, isn't that enough? Is this a proper way to enforce my precondition in design by contract? So far, everything I've read has mixed opinions on this. It seems like 50% of people would say to verify that bar is valid, the other 50% would say that I shouldn't do it, for example consider a case where the user verifies their BarHandle is correct, but a second (and unnecessary) check is also being done inside of Foo's constructor.

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  • Which is a better practice - helper methods as instance or static?

    - by Ilian Pinzon
    This question is subjective but I was just curious how most programmers approach this. The sample below is in pseudo-C# but this should apply to Java, C++, and other OOP languages as well. Anyway, when writing helper methods in my classes, I tend to declare them as static and just pass the fields if the helper method needs them. For example, given the code below, I prefer to use Method Call #2. class Foo { Bar _bar; public void DoSomethingWithBar() { // Method Call #1. DoSomethingWithBarImpl(); // Method Call #2. DoSomethingWithBarImpl(_bar); } private void DoSomethingWithBarImpl() { _bar.DoSomething(); } private static void DoSomethingWithBarImpl(Bar bar) { bar.DoSomething(); } } My reason for doing this is that it makes it clear (to my eyes at least) that the helper method has a possible side-effect on other objects - even without reading its implementation. I find that I can quickly grok methods that use this practice and thus help me in debugging things. Which do you prefer to do in your own code and what are your reasons for doing so?

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  • xmodmap modifications aren't enough - anything else I can do?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: How do I remap certain keys?) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

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  • Best way to lay-out the website when sections of it are almost identical

    - by Linas
    so, I have a minisite for the mobile application that I did. The mobile application is a public transport (transit) schedule viewer for a particular city (let's call it Foo), and I'm trying to sell it via that minisite. I publish that minisite in www.myawesomeapplication.com/foo/. It has the usual "standard" subpages, like "About", "Compatible phones", "Contact", etc. Now, I have decided to create analogue mobile application for other cities, Bar and Baz. These mobile applications (products) would be almost identical to the one for the Foo city, thus the minisites for those would (should) look very similar too (except for some artwork and Foo = Bar replacement). The question is: what do you think would be the most logical way to lay-out the website in this situation, both from the business and search engine perspective? In other words, should I just duplicate the /foo/ website to /bar/ and /baz/, or would it be better to try to create a single website under root path (/)? I don't want search engine penalties for almost-duplicate information under /foo/, /bar/ and /baz/, and also I don't want a messy, non-localized website (I guess the user is more likely to buy something if he/she sees "This-and-that is the application for NYC, the city you live in", not "This-and-that is the application for city A, city B, ..., NYC, ..., and city Z.")

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  • Creating Ubuntu Browser App Frames

    - by user73006
    After watching the video i am inspired to create one browser but stuck at one place, could you please help me with this. Requirement = - Like you displayed in your Video i wan create Multiple Buttons in my Toolbar which will open Second ToolBar or Popup Window. - From that Pop Window i wanted to Select Specific Button Which will open My Required Browser. Question - - As displayed in your Video i create new BUtton and If i try to open new link using that it works but now i want to display tool bar or Popup window once any one click on that button, how can i do that.The Second Tool Bar Need to be Activated only after clicking on that button. Things i Tried - - As per my understanding i create Second Toolbar and on that tool bar i have created Button, now i wan know how do i link that tool bar with my Browser Toolbar button. - I tried that by passing Signal Property in Second Toolbar in Quickly but something is missing. MY Code class TvbrowserWindow(Window): gtype_name = "TvbrowserWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TvbrowserWindow, self).finish_initializing(builder) self.AboutDialog = AboutTvbrowserDialog self.PreferencesDialog = PreferencesTvbrowserDialog # Code for other initialization actions should be added here. self.refreshbutton=self.builder.get_object("refreshbutton") self.SONY=self.builder.get_object("SONY") self.urlentry=self.builder.get_object("urlentry") self.scrolledwindow1=self.builder.get_object("scrolledwindow1") self.webview = WebKit.WebView() self.scrolledwindow1.add(self.webview) self.webview.show() def on_refreshbutton_clicked(self, widget): print "refresh" def on_urlentry_activate(self, widget): url = widget.get_text() print url self.webview.open(url)

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  • Ubuntu 12.10 Unity & Gnome Shell problems

    - by user109292
    I'm experiencing some problems since I decided to upgrade Ubuntu to 12.10 version two days ago. Firstly, I cannot select the Unity environment I previously used on 12.04 without opening the terminal with Ctrl+Alt+T and typing setsid unity. When I select the Unity environment on the account page when I start the computer, it automatically switch back to Gnome and launch my session. I tried to set back Unity using the setsid unity tip, and it worked fine. But after few minutes, everything freeze and I cannot control anything anymore. The only option left is to press the Power button of my Asus EeePC and switch everything off. Question 1 : What can I do to get my Unity environment back on 12.10 from the start, without using the terminal every time? What should I do to prevent the all system to freeze once done? Secondly, and since I cannot use Unity for new, I'm using an other interface, GNOME Shell. What's bothering me is that the Activities bar (let's call it like that, 'cause I don't know the proper name) and the Internet bar (or any bar from any other window) cannot merge into one another, reducing the display of the screen I'm actually using to peanuts! Question 2 : Is there a way to merge those two bars? Or is there a way to hide the Activities bar when I'm not using it like on Unity environment?

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  • Allow non-sudo group to control Upstart job

    - by Angle O'Saxon
    I'm trying to set up an Upstart job to run on system startup, and that can also be started/stopped by members of a group other than sudo. With a previous version, I usedupdate-rc.d and scripts stored in /etc/init.d/ to get this working by adding %Group ALL = NOPASSWD: /etc/init.d/scriptname to my sudoers file, but I can't seem to get an equivalent working for Upstart. I tried adding %Group ALL = NOPASSWD: /sbin/initctl start jobname to the sudoers file, but trying to run the command start jobname produces this error: start: Rejected send message, 1 matched rules; type="method_call", sender=":1.21" (uid=1000 pid=5148 comm="start jobname " interface="com.ubuntu.Upstart0_6.Job" member="Start" error name="(unset)" requested_reply="0" destination="com.ubuntu.Upstart" (uid=0 pid=1 comm="/sbin/init") As near as I can tell, that's a complaint about how my user account isn't given the power to send 'Start' messages in the D-Bus config file for Upstart. I haven't been able to actually find any information on how to edit that file to give a group permission to access a specific service--does such an option exist? Is there a way to edit the Sudoers file so I can run the job without editing the config file? Am I better off just sticking with the previous version?

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  • How to quickly open an application for the 2nd time via Dash?

    - by Andre
    When I want to open an application via Dash, I just hit Super, type the first letters, and hit Enter. For instance: Super, "drop", Enter to start Dropbox. However, if I want to start an application again, Dash remembers it, but I cannot start it by hitting ENTER although "drop" is still in there, and Dropbox is in the first position. Why? How can I (without using the mouse) start an application again? UPDATE: better example (hopefully): Super ... type "ged" ... Enter to start Gedit close Gedit Super ... and now? "ged" is remembered, Gedit is still in pole position ready to be started. However, hitting Enter does not work. How can I start an application again? - Without using the mouse or retyping? If I have to retype, it makes no sense that Dash remembers the application and my typed letters. I assume there is a way to open the application again by just: Super + Enter (or something similar). Thanks!

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • Python hashable dicts

    - by TokenMacGuy
    As an exercise, and mostly for my own amusement, I'm implementing a backtracking packrat parser. The inspiration for this is i'd like to have a better idea about how hygenic macros would work in an algol-like language (as apposed to the syntax free lisp dialects you normally find them in). Because of this, different passes through the input might see different grammars, so cached parse results are invalid, unless I also store the current version of the grammar along with the cached parse results. (EDIT: a consequence of this use of key-value collections is that they should be immutable, but I don't intend to expose the interface to allow them to be changed, so either mutable or immutable collections are fine) The problem is that python dicts cannot appear as keys to other dicts. Even using a tuple (as I'd be doing anyways) doesn't help. >>> cache = {} >>> rule = {"foo":"bar"} >>> cache[(rule, "baz")] = "quux" Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unhashable type: 'dict' >>> I guess it has to be tuples all the way down. Now the python standard library provides approximately what i'd need, collections.namedtuple has a very different syntax, but can be used as a key. continuing from above session: >>> from collections import namedtuple >>> Rule = namedtuple("Rule",rule.keys()) >>> cache[(Rule(**rule), "baz")] = "quux" >>> cache {(Rule(foo='bar'), 'baz'): 'quux'} Ok. But I have to make a class for each possible combination of keys in the rule I would want to use, which isn't so bad, because each parse rule knows exactly what parameters it uses, so that class can be defined at the same time as the function that parses the rule. But combining the rules together is much more dynamic. In particular, I'd like a simple way to have rules override other rules, but collections.namedtuple has no analogue to dict.update(). Edit: An additional problem with namedtuples is that they are strictly positional. Two tuples that look like they should be different can in fact be the same: >>> you = namedtuple("foo",["bar","baz"]) >>> me = namedtuple("foo",["bar","quux"]) >>> you(bar=1,baz=2) == me(bar=1,quux=2) True >>> bob = namedtuple("foo",["baz","bar"]) >>> you(bar=1,baz=2) == bob(bar=1,baz=2) False tl'dr: How do I get dicts that can be used as keys to other dicts? Having hacked a bit on the answers, here's the more complete solution I'm using. Note that this does a bit extra work to make the resulting dicts vaguely immutable for practical purposes. Of course it's still quite easy to hack around it by calling dict.__setitem__(instance, key, value) but we're all adults here. class hashdict(dict): """ hashable dict implementation, suitable for use as a key into other dicts. >>> h1 = hashdict({"apples": 1, "bananas":2}) >>> h2 = hashdict({"bananas": 3, "mangoes": 5}) >>> h1+h2 hashdict(apples=1, bananas=3, mangoes=5) >>> d1 = {} >>> d1[h1] = "salad" >>> d1[h1] 'salad' >>> d1[h2] Traceback (most recent call last): ... KeyError: hashdict(bananas=3, mangoes=5) based on answers from http://stackoverflow.com/questions/1151658/python-hashable-dicts """ def __key(self): return tuple(sorted(self.items())) def __repr__(self): return "{0}({1})".format(self.__class__.__name__, ", ".join("{0}={1}".format( str(i[0]),repr(i[1])) for i in self.__key())) def __hash__(self): return hash(self.__key()) def __setitem__(self, key, value): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def __delitem__(self, key): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def clear(self): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def pop(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def popitem(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def setdefault(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def update(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def __add__(self, right): result = hashdict(self) dict.update(result, right) return result if __name__ == "__main__": import doctest doctest.testmod()

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  • Using WeakReference to resolve issue with .NET unregistered event handlers causing memory leaks.

    - by Eric
    The problem: Registered event handlers create a reference from the event to the event handler's instance. If that instance fails to unregister the event handler (via Dispose, presumably), then the instance memory will not be freed by the garbage collector. Example: class Foo { public event Action AnEvent; public void DoEvent() { if (AnEvent != null) AnEvent(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } If I instantiate a Foo, and pass this to a new Bar constructor, then let go of the Bar object, it will not be freed by the garbage collector because of the AnEvent registration. I consider this a memory leak, and seems just like my old C++ days. I can, of course, make Bar IDisposable, unregister the event in the Dispose() method, and make sure to call Dispose() on instances of it, but why should I have to do this? I first question why events are implemented with strong references? Why not use weak references? An event is used to abstractly notify an object of changes in another object. It seems to me that if the event handler's instance is no longer in use (i.e., there are no non-event references to the object), then any events that it is registered with should automatically be unregistered. What am I missing? I have looked at WeakEventManager. Wow, what a pain. Not only is it very difficult to use, but its documentation is inadequate (see http://msdn.microsoft.com/en-us/library/system.windows.weakeventmanager.aspx -- noticing the "Notes to Inheritors" section that has 6 vaguely described bullets). I have seen other discussions in various places, but nothing I felt I could use. I propose a simpler solution based on WeakReference, as described here. My question is: Does this not meet the requirements with significantly less complexity? To use the solution, the above code is modified as follows: class Foo { public WeakReferenceEvent AnEvent = new WeakReferenceEvent(); internal void DoEvent() { AnEvent.Invoke(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } Notice two things: 1. The Foo class is modified in two ways: The event is replaced with an instance of WeakReferenceEvent, shown below; and the invocation of the event is changed. 2. The Bar class is UNCHANGED. No need to subclass WeakEventManager, implement IWeakEventListener, etc. OK, so on to the implementation of WeakReferenceEvent. This is shown here. Note that it uses the generic WeakReference that I borrowed from here: http://damieng.com/blog/2006/08/01/implementingweakreferencet I had to add Equals() and GetHashCode() to his class, which I include below for reference. class WeakReferenceEvent { public static WeakReferenceEvent operator +(WeakReferenceEvent wre, Action handler) { wre._delegates.Add(new WeakReference<Action>(handler)); return wre; } public static WeakReferenceEvent operator -(WeakReferenceEvent wre, Action handler) { foreach (var del in wre._delegates) if (del.Target == handler) { wre._delegates.Remove(del); return wre; } return wre; } HashSet<WeakReference<Action>> _delegates = new HashSet<WeakReference<Action>>(); internal void Invoke() { HashSet<WeakReference<Action>> toRemove = null; foreach (var del in _delegates) { if (del.IsAlive) del.Target(); else { if (toRemove == null) toRemove = new HashSet<WeakReference<Action>>(); toRemove.Add(del); } } if (toRemove != null) foreach (var del in toRemove) _delegates.Remove(del); } } public class WeakReference<T> : IDisposable { private GCHandle handle; private bool trackResurrection; public WeakReference(T target) : this(target, false) { } public WeakReference(T target, bool trackResurrection) { this.trackResurrection = trackResurrection; this.Target = target; } ~WeakReference() { Dispose(); } public void Dispose() { handle.Free(); GC.SuppressFinalize(this); } public virtual bool IsAlive { get { return (handle.Target != null); } } public virtual bool TrackResurrection { get { return this.trackResurrection; } } public virtual T Target { get { object o = handle.Target; if ((o == null) || (!(o is T))) return default(T); else return (T)o; } set { handle = GCHandle.Alloc(value, this.trackResurrection ? GCHandleType.WeakTrackResurrection : GCHandleType.Weak); } } public override bool Equals(object obj) { var other = obj as WeakReference<T>; return other != null && Target.Equals(other.Target); } public override int GetHashCode() { return Target.GetHashCode(); } } It's functionality is trivial. I override operator + and - to get the += and -= syntactic sugar matching events. These create WeakReferences to the Action delegate. This allows the garbage collector to free the event target object (Bar in this example) when nobody else is holding on to it. In the Invoke() method, simply run through the weak references and call their Target Action. If any dead (i.e., garbage collected) references are found, remove them from the list. Of course, this only works with delegates of type Action. I tried making this generic, but ran into the missing where T : delegate in C#! As an alternative, simply modify class WeakReferenceEvent to be a WeakReferenceEvent, and replace the Action with Action. Fix the compiler errors and you have a class that can be used like so: class Foo { public WeakReferenceEvent<int> AnEvent = new WeakReferenceEvent<int>(); internal void DoEvent() { AnEvent.Invoke(5); } } Hopefully this will help someone else when they run into the mystery .NET event memory leak!

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  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

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  • How to Resolve Jason issue

    - by Mohammad Nezhad
    I am working in a web scheduling application which uses DayPilot component I started by reading the documentation and use the calendar control. but whenever I do some thing which (fires an event on the Daypilot control) I face with following error An exception was thrown in the server-side event handler: System.InvalidCastException: Instance Of JasonData doesn't hold a double at DayPilot.Jason.JasonData.op_Explicit(JasonData data) at DayPilot.Web.Ui.Events.EventMoveEventArgs..ctor(JasonData parameters, string[] fields, JasonData data) at DayPilot.Web.Ui.DayPilotCalendar.ExecuteEventJASON(String ea) at DayPilot.Web.Ui.DayPilotCalendar.System.Web.UI.ICallbackEventHandler.RaiseCallbackEvent(string ea) at System.Web.UI.Page.PrepareCallback(String callbackControlID) here is the completed code in the ASPX page <DayPilot:DayPilotCalendar ID="DayPilotCalendar1" runat="server" Direction="RTL" Days="7" DataStartField="eventstart" DataEndField="eventend" DataTextField="name" DataValueField="id" DataTagFields="State" EventMoveHandling="CallBack" OnEventMove="DayPilotCalendar1_EventMove" EventEditHandling="CallBack" OnEventEdit="DayPilotCalendar1_EventEdit" EventClickHandling="Edit" OnBeforeEventRender="DayPilotCalendar1_BeforeEventRender" EventResizeHandling="CallBack" OnEventResize="DayPilotCalendar1_EventResize" EventDoubleClickHandling="CallBack" OnEventDoubleClick="DayPilotCalendar1_EventDoubleClick" oncommand="DayPilotCalendar1_Command" and here is the complete codebehind protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) Initialization(); } private void dbUpdateEvent(string id, DateTime start, DateTime end) { // update for move using (SqlConnection con = new SqlConnection(ConfigurationManager.ConnectionStrings["db"].ConnectionString)) { con.Open(); SqlCommand cmd = new SqlCommand("UPDATE [event] SET [eventstart] = @start, [eventend] = @end WHERE [id] = @id", con); cmd.Parameters.AddWithValue("id", id); cmd.Parameters.AddWithValue("start", start); cmd.Parameters.AddWithValue("end", end); cmd.ExecuteNonQuery(); } } private DataTable dbGetEvents(DateTime start, int days) { // get Data SqlDataAdapter da = new SqlDataAdapter("SELECT [id], [name], [eventstart], [eventend], [state], [other] FROM [event] WHERE NOT (([eventend] <= @start) OR ([eventstart] >= @end))", ConfigurationManager.ConnectionStrings["DayPilotTest"].ConnectionString); ; da.SelectCommand.Parameters.AddWithValue("start", start); da.SelectCommand.Parameters.AddWithValue("end", start.AddDays(days)); DataTable dt = new DataTable(); da.Fill(dt); return dt; } protected void DayPilotCalendar1_EventMove(object sender, DayPilot.Web.Ui.Events.EventMoveEventArgs e) { // Drag and Drop dbUpdateEvent(e.Value, e.NewStart, e.NewEnd); DayPilotCalendar1.DataSource = dbGetEvents(DayPilotCalendar1.StartDate, DayPilotCalendar1.Days); DayPilotCalendar1.DataBind(); DayPilotCalendar1.Update(); } private void Initialization() { // first bind DayPilotCalendar1.StartDate = DayPilot.Utils.Week.FirstDayOfWeek(new DateTime(2009, 1, 1)); DayPilotCalendar1.DataSource = dbGetEvents(DayPilotCalendar1.StartDate, DayPilotCalendar1.Days); DataBind(); } protected void DayPilotCalendar1_BeforeEventRender(object sender, BeforeEventRenderEventArgs e) { // change the color based on state if (e.Tag["State"] == "Fixed") { e.DurationBarColor = "Brown"; } } protected void DayPilotCalendar1_EventResize(object sender, DayPilot.Web.Ui.Events.EventResizeEventArgs e) { dbUpdateEvent(e.Value, e.NewStart, e.NewEnd); DayPilotCalendar1.DataSource = dbGetEvents(DayPilotCalendar1.StartDate, DayPilotCalendar1.Days); DayPilotCalendar1.DataBind(); DayPilotCalendar1.Update(); } protected void DayPilotCalendar1_EventDoubleClick(object sender, EventClickEventArgs e) { dbInsertEvent(e.Text , e.Start, e.End, "New", "New Meeting"); DayPilotCalendar1.DataSource = dbGetEvents(DayPilotCalendar1.StartDate, DayPilotCalendar1.Days); DayPilotCalendar1.DataBind(); DayPilotCalendar1.Update(); } note that I remove unnecessary code behinds

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  • Trouble with deploying Sonatype Nexus to Tomcat6 on Gentoo (log4j)

    - by John
    Hi there. I'm running a tomcat-6 server on Gentoo. I'm having trouble deploying Nexus to my tomcat server (nexus-war from the sonatype website, and tomcat6 via emerge). The localhost log displays the following when Nexus is started: May 31, 2010 6:50:52 PM org.apache.catalina.core.StandardContext listenerStart SEVERE: Exception sending context initialized event to listener instance of class org.sonatype.nexus.web.LogConfigListener java.lang.IllegalStateException: Could not create default log4j.properties into /dev/null/sonatype-work/nexus/conf/log4j.properties at org.sonatype.nexus.web.LogConfigListener.ensureLogConfigLocation(LogConfigListener.java:130) at org.sonatype.nexus.web.LogConfigListener.contextInitialized(LogConfigListener.java:53) at org.apache.catalina.core.StandardContext.listenerStart(Unknown Source) at org.apache.catalina.core.StandardContext.start(Unknown Source) at org.apache.catalina.core.ContainerBase.addChildInternal(Unknown Source) at org.apache.catalina.core.ContainerBase.addChild(Unknown Source) at org.apache.catalina.core.StandardHost.addChild(Unknown Source) at org.apache.catalina.startup.HostConfig.deployWAR(Unknown Source) at org.apache.catalina.startup.HostConfig.deployWARs(Unknown Source) at org.apache.catalina.startup.HostConfig.deployApps(Unknown Source) at org.apache.catalina.startup.HostConfig.start(Unknown Source) at org.apache.catalina.startup.HostConfig.lifecycleEvent(Unknown Source) at org.apache.catalina.util.LifecycleSupport.fireLifecycleEvent(Unknown Source) at org.apache.catalina.core.ContainerBase.start(Unknown Source) at org.apache.catalina.core.StandardHost.start(Unknown Source) at org.apache.catalina.core.ContainerBase.start(Unknown Source) at org.apache.catalina.core.StandardEngine.start(Unknown Source) at org.apache.catalina.core.StandardService.start(Unknown Source) at org.apache.catalina.core.StandardServer.start(Unknown Source) at org.apache.catalina.startup.Catalina.start(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.start(Unknown Source) at org.apache.catalina.startup.Bootstrap.main(Unknown Source) Caused by: java.io.FileNotFoundException: /dev/null/sonatype-work/nexus/conf/log4j.properties (Not a directory) at java.io.FileOutputStream.open(Native Method) at java.io.FileOutputStream.(FileOutputStream.java:179) at java.io.FileOutputStream.(FileOutputStream.java:131) at org.codehaus.plexus.util.FileUtils.copyStreamToFile(FileUtils.java:1058) at org.codehaus.plexus.util.FileUtils.copyURLToFile(FileUtils.java:1018) at org.sonatype.nexus.web.LogConfigListener.ensureLogConfigLocation(LogConfigListener.java:126) ... 25 more For some reason it looks for the sonatype-work folder in /dev/null. I have been unable to find a solution to this problem. The log4j.properties is located in /var/lib/tomcat-6/webapps/nexus-webapp-1.6.0/WEB-INF/log4j.properties and contain the following: log4j.rootLogger=INFO, console # CONSOLE log4j.appender.console=org.apache.log4j.ConsoleAppender log4j.appender.console.layout=org.sonatype.nexus.log4j.ConcisePatternLayout log4j.appender.console.layout.ConversionPattern=%4d{yyyy-MM-dd HH:mm:ss} %-5p - %c - %m%n Has anyone had to deal with this before? Any help is greatly appreciated.

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  • Need to fix my regex

    - by Misha Zaslavsky
    I am trying to match a string to a regex pattern, but have some problems. My string could have 3 forms: [dbo].[Start] dbo.Start Start This is my regex: "^((\[)?dbo(\])?)?(\.)?(\[)?Start(\])?$" All 3 forms returns success but there are some more options such as: [dboStart or dbo[Start I know that this is because it is optional, but how could I make dependencies when making optional, so that if one optional has value then the second optional must have a value too. Could you help me please to fix this? Thanks.

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  • SQLSTATE[HY093]: Invalid parameter number: mixed named and positional parameters

    - by Gremo
    Weird error and this is driving me crazy all the day. To me it seems a bug because there are no positional parameters in my query. Here is the method: public function getAll(User $user, DateTime $start = null, DateTime $end = null) { $params = array('user_id' => $user->getId()); $rsm = new \Doctrine\ORM\Query\ResultSetMapping(); // Result set mapping $rsm->addScalarResult('subtype', 'subtype'); $rsm->addScalarResult('count', 'count'); $sms_sql = "SELECT CONCAT('sms_', IF(is_auto = 0, 'user' , 'auto')) AS subtype, " . "SUM(messages_count * (customers_count + recipients_count)) AS count " . "FROM outgoing_message AS m INNER JOIN small_text_message AS s ON " . "m.id = s.id WHERE status <> 'pending' AND user_id = :user_id"; $news_sql = "SELECT CONCAT('news_', IF(is_auto = 0, 'user' , 'auto')) AS subtype, " . "SUM(customers_count + recipients_count) AS count " . "FROM outgoing_message AS m JOIN newsletter AS n ON m.id = n.id " . "WHERE status <> 'pending' AND user_id = :user_id"; if($start) : $sms_sql .= " AND sent_at >= :start"; $news_sql .= " AND sent_at >= :start"; $params['start'] = $start->format('Y-m-d'); endif; $sms_sql .= ' GROUP BY type, is_auto'; $news_sql .= ' GROUP BY type, is_auto'; return $this->_em->createNativeQuery("$sms_sql UNION ALL $news_sql", $rsm) >setParameters($params)->getResult(); } And this throws the exception: SQLSTATE[HY093]: Invalid parameter number: mixed named and positional parameters Array $arams is OK and so generated SQL: var_dump($params); array (size=2) 'user_id' => int 1 'start' => string '2012-01-01' (length=10) Strangest thing is that it works with "$sms_sql" only! Any help would make my day, thanks. Update Found another strange thing. If i change only the name (to start_date instead of start): if($start) : $sms_sql .= " AND sent_at >= :start_date"; $news_sql .= " AND sent_at >= :start_date"; $params['start_date'] = $start->format('Y-m-d'); endif; What happens is that Doctrine/PDO says: SQLSTATE[42S22]: Column not found: 1054 Unknown column 'sent1rt_date' in 'where clause' ... as string 1rt was added in the middle of the column name! Crazy...

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  • Are jQuery's :first and :eq(0) selectors functionally equivalent?

    - by travis
    I'm not sure whether to use :first or :eq(0) in a selector. I'm pretty sure that they'll always return the same object, but is one speedier than the other? I'm sure someone here must have benchmarked these selectors before and I'm not really sure the best way to test if one is faster. Update: here's the bench I ran: /* start bench */ for (var count = 0; count < 5; count++) { var i = 0, limit = 10000; var start, end; start = new Date(); for (i = 0; i < limit; i++) { var $radeditor = $thisFrame.parents("div.RadEditor.Telerik:eq(0)"); } end = new Date(); alert("div.RadEditor.Telerik:eq(0) : " + (end-start)); var start = new Date(); for (i = 0; i < limit; i++) { var $radeditor = $thisFrame.parents("div.RadEditor.Telerik:first"); } end = new Date(); alert("div.RadEditor.Telerik:first : " + (end-start)); start = new Date(); for (i = 0; i < limit; i++) { var radeditor = $thisFrame.parents("div.RadEditor.Telerik")[0]; } end = new Date(); alert("(div.RadEditor.Telerik)[0] : " + (end-start)); start = new Date(); for (i = 0; i < limit; i++) { var $radeditor = $($thisFrame.parents("div.RadEditor.Telerik")[0]); } end = new Date(); alert("$((div.RadEditor.Telerik)[0]) : " + (end-start)); } /* end bench */ I assumed that the 3rd would be the fastest and the 4th would be the slowest, but here's the results that I came up with: FF3: :eq(0) :first [0] $([0]) trial1 5275 4360 4107 3910 trial2 5175 5231 3916 4134 trial3 5317 5589 4670 4350 trial4 5754 4829 3988 4610 trial5 4771 6019 4669 4803 Average 5258.4 5205.6 4270 4361.4 IE6: :eq(0) :first [0] $([0]) trial1 13796 15733 12202 14014 trial2 14186 13905 12749 11546 trial3 12249 14281 13421 12109 trial4 14984 15015 11718 13421 trial5 16015 13187 11578 10984 Average 14246 14424.2 12333.6 12414.8 I was correct about just returning the first native DOM object being the fastest ([0]), but I can't believe the wrapping that object in the jQuery function was faster that both :first and :eq(0)! Unless I'm doing it wrong.

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  • .NET threading: how can I capture an abort on an unstarted thread?

    - by Groxx
    I have a chunk of threads I wish to run in order, on an ASP site running .NET 2.0 with Visual Studio 2008 (no idea how much all that matters, but there it is), and they may have aborted-clean-up code which should be run regardless of how far through their task they are. So I make a thread like this: Thread t = new Thread(delegate() { try { /* do things */ System.Diagnostics.Debug.WriteLine("try"); } catch (ThreadAbortException) { /* cleanup */ System.Diagnostics.Debug.WriteLine("catch"); } }); Now, if I wish to abort the set of threads part way through, the cleanup may still be desirable later on down the line. Looking through MSDN implies you can .Abort() a thread that has not started, and then .Start() it, at which point it will receive the exception and perform normally. Or you can .Join() the aborted thread to wait for it to finish aborting. Presumably you can combine them. http://msdn.microsoft.com/en-us/library/ty8d3wta(v=VS.80).aspx To wait until a thread has aborted, you can call the Join method on the thread after calling the Abort method, but there is no guarantee the wait will end. If Abort is called on a thread that has not been started, the thread will abort when Start is called. If Abort is called on a thread that is blocked or is sleeping, the thread is interrupted and then aborted. Now, when I debug and step through this code: t.Abort(); // ThreadState == Unstarted | AbortRequested t.Start(); // throws ThreadStartException: "Thread failed to start." // so I comment it out, and t.Join(); // throws ThreadStateException: "Thread has not been started." At no point do I see any output, nor do any breakpoints on either the try or catch block get reached. Oddly, ThreadStartException is not listed as a possible throw of .Start(), from here: http://msdn.microsoft.com/en-us/library/a9fyxz7d(v=VS.80).aspx (or any other version) I understand this could be avoided by having a start parameter, which states if the thread should jump to cleanup code, and foregoing the Abort call (which is probably what I'll do). And I could .Start() the thread, and then .Abort() it. But as an indeterminate amount of time may pass between .Start and .Abort, I'm considering it unreliable, and the documentation seems to say my original method should work. Am I missing something? Is the documentation wrong? edit: ow. And you can't call .Start(param) on a non-parameterized Thread(Start). Is there a way to find out if a thread is parameterized or not, aside from trial and error? I see a private m_Delegate, but nothing public...

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  • Microbenchmark showing process-switching faster than thread-switching; what's wrong?

    - by Yang
    I have two simple microbenchmarks trying to measure thread- and process-switching overheads, but the process-switching overhead. The code is living here, and r1667 is pasted below: https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/process_switch_bench.c // on zs, ~2.1-2.4us/switch #include <stdlib.h> #include <fcntl.h> #include <stdint.h> #include <stdio.h> #include <semaphore.h> #include <unistd.h> #include <sys/wait.h> #include <sys/types.h> #include <sys/time.h> #include <pthread.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; sem_t *s0, *s1, *s2; void * threads ( void * unused ) { // Wait till we may fire away sem_wait(s2); for (;;) { pthread_mutex_lock(&LOCK); pthread_mutex_unlock(&LOCK); COUNTER++; sem_post(s0); sem_wait(s1); } return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_mutex_init(&LOCK, NULL); COUNTER = 0; s0 = sem_open("/s0", O_CREAT, 0022, 0); if (s0 == 0) { perror("sem_open"); exit(1); } s1 = sem_open("/s1", O_CREAT, 0022, 0); if (s1 == 0) { perror("sem_open"); exit(1); } s2 = sem_open("/s2", O_CREAT, 0022, 0); if (s2 == 0) { perror("sem_open"); exit(1); } int x, y, z; sem_getvalue(s0, &x); sem_getvalue(s1, &y); sem_getvalue(s2, &z); printf("%d %d %d\n", x, y, z); pid_t pid = fork(); if (pid) { pthread_create(&t1, NULL, threads, NULL); pthread_detach(t1); // Get start time and fire away start = timeInMS(); sem_post(s2); sem_post(s2); // Wait for about a second sleep(1); // Stop thread pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of process switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); // clean up kill(pid, 9); wait(0); sem_close(s0); sem_close(s1); sem_unlink("/s0"); sem_unlink("/s1"); sem_unlink("/s2"); } else { if (1) { sem_t *t = s0; s0 = s1; s1 = t; } threads(0); // never return } return 0; } https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/thread_switch_bench.c // From <http://stackoverflow.com/questions/304752/how-to-estimate-the-thread-context-switching-overhead> // on zs, ~4-5us/switch; tried making COUNTER updated only by one thread, but no difference #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <pthread.h> #include <unistd.h> #include <sys/time.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; pthread_cond_t CONDITION; void * threads ( void * unused ) { // Wait till we may fire away pthread_mutex_lock(&START); pthread_mutex_unlock(&START); int first=1; pthread_mutex_lock(&LOCK); // If I'm not the first thread, the other thread is already waiting on // the condition, thus Ihave to wake it up first, otherwise we'll deadlock if (COUNTER > 0) { pthread_cond_signal(&CONDITION); first=0; } for (;;) { if (first) COUNTER++; pthread_cond_wait(&CONDITION, &LOCK); // Always wake up the other thread before processing. The other // thread will not be able to do anything as long as I don't go // back to sleep first. pthread_cond_signal(&CONDITION); } pthread_mutex_unlock(&LOCK); return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_t t2; pthread_mutex_init(&LOCK, NULL); pthread_mutex_init(&START, NULL); pthread_cond_init(&CONDITION, NULL); pthread_mutex_lock(&START); COUNTER = 0; pthread_create(&t1, NULL, threads, NULL); pthread_create(&t2, NULL, threads, NULL); pthread_detach(t1); pthread_detach(t2); // Get start time and fire away start = timeInMS(); pthread_mutex_unlock(&START); // Wait for about a second sleep(1); // Stop both threads pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of thread switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); return 0; }

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  • How to stop an application?

    - by Praveen Sharma
    I have an application and from this application I have to start another process by shutting down the current application and after the completion of the process again start the application. The flow is as follows, suppose I have an application app.exe, and another application another.exe, so i have to do following: 1) Start app.exe 2) Stop/shutdown app.exe and start another.exe from app.exe 3) When another.exe completes, stop/shutdown another.exe and start app.exe from another.exe Anyone please provide me some clue of how to do it ?

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  • How to detect whether application started from startup or started by user?

    - by CSharpBeginner
    Hello, I'm making a windows forms application in c# that will start in windows start up . User also can start the application from its icon on desktop.I want the application to be minimized in system tray if it was started from windows start up and to be in normal windows state if started by user clicking on its shortcut icon. Is there a a way to detect whether the application started by user or by start up ? ((EDIT)) i am using this code to make application appear on startup regesiterykey.SetValue("MyApp", Application.ExecutablePath.ToString());

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