Search Results

Search found 4341 results on 174 pages for 'zend navigation'.

Page 161/174 | < Previous Page | 157 158 159 160 161 162 163 164 165 166 167 168  | Next Page >

  • Delphi TBytesField - How to see the text properly - Source is HIT OLEDB AS400

    - by myitanalyst
    We are connecting to a multi-member AS400 iSeries table via HIT OLEDB and HIT ODBC. You connect to this table via an alias to access a specific multi-member. We create the alias on the AS400 this way: CREATE ALIAS aliasname FOR table(membername) We can then query each member of the table this way: SELECT * FROM aliasname We are testing this in Delphi6 first, but will move it to D2010 later We are using HIT OLEDB for the AS400. We are pulling down records from a table and the field is being seen as a tBytesField. I have also tried ODBC driver and it sees as tBytesField as well. Directly on the AS400 I can query the data and see readable text. I can use the iSeries Navigation tool and see readable text as well. However when I bring it down to the Delphi client via the HIT OLEDB or HIT ODBC and try to view via asString then I just see unreadable text.. something like this: ñðð@ðõñððððñ÷@õôððõñòøóóöøñðÂÁÕÒ@ÖÆ@ÁÔÅÙÉÃÁ@@@@@@@@ÂÈÙÉâãæÁðòñè@ÔK@k@ÉÕÃK@@@@@@@@@ç I jumbled up the text above, but that is the character types that show up. When I did a test in D2010 the text looks like japanse or chinese characters, but if I display as AnsiString then it looks like what it does in Delphi 6. I am thinking this may have something to do with code pages or character sets, but I have no experience in this are so it is new to me if it is related. When I look at the Coded Character Set on the AS400 it is set to 65535. What do I need to do to make this text readable? We do have a third party component (Delphi400) that makes things behave in a more native AS400 manner. When I use its AS400 connection and AS400 query components it shows the field as a tStringField and displays just fine. BUT we are phasing out this product (for a number of reasons) and would really like the OLEDB with the ADO components work. Just for clarification the HIT OLEDB with tADOQuery do have some fields showing as tStringFields for many of the other tables we use... not sure why it is showing as a tBytesField in this case. I am not an AS400 expert, but looking at the field definititions on the AS400 the ones showing up as tBytesField look the same as the ones showing up as tStringFields... but there must be a difference. Maybe due to being a multi-member? So... does anyone have any guidance on how to get the correct string data that is readable? If you need more info please ask. Greg

    Read the article

  • UIViewAnimation done by a UIViewController belonging to a UINavigationController?

    - by RickiG
    Hi I have an UINavigationController which the user navigates with. When pushing a specific UIViewController onto the navigation stack, a "settings" button appear in the navigationBar. When the user clicks this button I would like to flip the current view/controller, i.e. everything on screen, including the navigationBar, over to a settings view. So I have a SettingsViewController which I would like to flip to from my CurrentViewController that lives on a navigationController stack. I get all kinds of strange behavior trying to do this, the UIViews belonging to the SettingsViewController will start to animate, sliding into place, the navigationButtons moves around, nothing acts as I would think. -(void)settingsHandler { SettingViewController *settingsView = [[SettingViewController alloc] init]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.navigationController.view cache:YES]; [self.navigationController.view addSubview:settingsView.view]; [UIView commitAnimations]; } The above results in the views flipping correctly, but the subviews of the SettingsViewController are all positioned in (0, 0) and after the transition, they 'snap' into place? Is it because I instantiate and add my subviews in viewDidLoad, like this? - (void)viewDidLoad { UIImageView *imageBg = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 460.0f)]; [imageBg setImage:[UIImage imageNamed:@"background.png"]]; [self.view addSubview:imageBg]; [imageBg release]; SettingsSubview *switchView = [[SettingsSubview alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 460.0f)]; [self.view addSubview:switchView]; [switchView release]; [super viewDidLoad]; } 1: How should I correctly do the "flip" transition, from within the UIViewController in the UINavigationController, to a new UIViewController and subsequently from the new UIViewController and back to the "original" UIViewController residing on the UINavigationControllers stack? 2: Should I use a different approach, than the "viewDidLoad" method, when instantiating and adding subviews to a UIViewController? -question 2 is more of a "best practice" thing. I have seen different ways of doing it and I am having trouble either finding or understanding the life-cycle documentation and the different threads and posts on the subject. I am missing the "best practice" examples. Thank You very much for any help given:)

    Read the article

  • Google Streetview under V3 Code having hiccups and delays

    - by jeffkee
    http://new.brocksmeaton.com/showlisting.php/196/-7210-Arbutus-Place-Whytecliff-West-Vancouver-west-vancouver-real-estate The really odd thing is I had this working yesterday and today it's not working. I'm using jQuery UI to switch the tabs on the location map/street view module. I've recently upgraded the Google Maps code as well as the Google Streetview code to version 3. So when I open it in Firefox, with Firebug on, as soon as I switch to the Streetview tab, the navigation and zoom in out controls show, but nothing shows.. and then when I try to drag the map around, it does not move around, but instead, causes errors in Firebug: "too much recursion". So it causes the whole browser to become buggy, slows down, and the errors happen, and nothing shows on the streetview pane. Most of the map loading code is located in inline Javascript on the page itself. Some of the code is under showlisting.js <script type="text/javascript" src="/js/showlisting.js"></script> <script type="text/javascript"> // Call this function when the page has been loaded function loadmap() { var latlng = new google.maps.LatLng(49.374918567425475, -123.28996885871596); var myOptions = { zoom: 14, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById('listingmap'), myOptions); var listingicon = '/images/activehouse.png'; var infowindow = new google.maps.InfoWindow(); homemarker = new google.maps.Marker({position: latlng, map: map, icon: listingicon}); google.maps.event.addListener(homemarker, 'click', function() { infowindow.setContent('<div style="height:80px; width:250px; color:#333;"><p>7210 Arbutus Place<br />Whytecliff, West Vancouver</div>') infowindow.open(map,homemarker); }); } function loadpano() { var latlng = new google.maps.LatLng(49.374918567425475, -123.28996885871596); $('#listingpanorama').slideDown(500, function() { var panoramaOptions = { addressControl:false, position: latlng, pov: { heading: 34, pitch: 30, zoom: 1 } }; var panorama = new google.maps.StreetViewPanorama(document.getElementById('listingpanorama'), panoramaOptions); }); return false; } </script> My old one under GOogle API Version 2 is here FYI if you want to take a look at it: http://demo.brixwork.com/master/showlisting.php/63/1701-388-Drake-Street-False-Creek-North-Vancouver-

    Read the article

  • What is wrong with my PHP/MySQL code?

    - by James
    I am building a navigation menu which lists all my categories and subcategories. The problem is it returns only one of these and not all. I have the categories echoed inside the while loop so I'm not sure why it's only showing one result and not all: <?php $query = mysql_query("SELECT * FROM categories_parent"); while ($row = mysql_fetch_assoc($query)) { $id = $row['id']; $name = $row['name']; $slug = $row['slug']; $childStatus = $row['child_status']; // if has child categories if ($childStatus == "1") { echo "<li class='dir'><a href='category.php?slug=$slug'>$name</a>"; echo "<ul id='dropdown'>"; $query = mysql_query("SELECT * FROM categories_child WHERE parent=$id"); while ($row = mysql_fetch_assoc($query)) { $id = $row['id']; $name = $row['name']; $slug = $row['slug']; echo "<li><a href='category.php?slug=$slug'>$name</a></li>"; } echo "</ul>"; echo "</li>"; } // if singular parent else { echo "<li><a href='category.php?slug=$slug'>$name</a></li>"; } } ?> My database tables: -- -- Table structure for table `categories_child` -- CREATE TABLE IF NOT EXISTS `categories_child` ( `id` int(11) NOT NULL AUTO_INCREMENT, `name` varchar(1000) NOT NULL, `slug` varchar(1000) NOT NULL, `parent` int(11) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=139 ; -- -- Dumping data for table `categories_child` -- INSERT INTO `categories_child` (`id`, `name`, `slug`, `parent`) VALUES (138, 'Britney Spears', 'category/celiberties/britney-spears/', 137), (136, 'Tigers', 'category/animals/tigers/', 136), (137, 'Horses', 'category/animals/horses/', 136), (135, 'Lions', 'category/animals/lions/', 136); -- -- Table structure for table `categories_parent` -- CREATE TABLE IF NOT EXISTS `categories_parent` ( `id` int(11) NOT NULL AUTO_INCREMENT, `name` varchar(1000) NOT NULL, `slug` varchar(1000) NOT NULL, `child_status` int(1) NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=139 ; -- -- Dumping data for table `categories_parent` -- INSERT INTO `categories_parent` (`id`, `name`, `slug`, `child_status`) VALUES (137, 'Celiberties', 'category/celiberties/', 1), (138, 'TV Shows', 'category/tv-shows/', 0), (136, 'Animals', 'category/animals/', 1);

    Read the article

  • Controls not aligning properly.

    - by RPK
    I am using following code to design my home page. The output (as shown below) is not appearing properly. You can see the banner going to far left and the navigation links have a huge gap in between. How to set this? Can it be done using only the DIV tag instead of TABLE? <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title> First Website </title> </head> <body> <table id="main" align="center" width="600 px"> <tr id="trBanner"> <td id="tdBanner"> <img src="../../../My Pictures/banner copy.bmp.jpg" </td> </tr> <tr id="trNavLinks"> <td id="lnkHome"> <a href="" id="lnkHome" name="lnkHome">Home</a> </td> <td id="lnkLife"> <a href="" id="lnkLife" name="lnkLife">Life</a> </td> <td id="lnkTeachings"> <a href="" id="lnkTeachings" name="lnkTeachings">Teachings</a> </td> <td id="lnkExperiences"> <a href="" id="lnkExperiences" name="lnkExperiences">Experiences</a> </td> <td id="lnkPhotoGallery"> <a href="" id="lnkPhotoGallery" name="lnkPhotoGallery">Photo Gallery</a> </td> <td id="lnkReach"> <a href="" id="lnkReach" name="lnkReach">How to Reach</a> </td> <td id="lnkContact"> <a href="" id="lnkContact" name="lnkContact">Contact Us</a> </td> </tr> </table> </body> </html>

    Read the article

  • Why does my UIActivityIndicatorView only display once?

    - by Schwigg
    I'm developing an iPhone app that features a tab-bar based navigation with five tabs. Each tab contains a UITableView whose data is retrieved remotely. Ideally, I would like to use a single UIActivityIndicatorView (a subview of the window) that is started/stopped during this remote retrieval - once per tab. Here's how I set up the spinner in the AppDelegate: - (void)applicationDidFinishLaunching:(UIApplication *)application { [window addSubview:rootController.view]; activityIndicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; [activityIndicator setCenter:CGPointMake(160, 200)]; [window addSubview:activityIndicator]; [window makeKeyAndVisible]; } Since my tabs were all performing a similiar function, I created a base class that all of my tabs' ViewControllers inherit from. Here is the method I'm using to do the remote retrieval: - (void)parseXMLFileAtURL:(NSString *)URL { NSAutoreleasePool *apool = [[NSAutoreleasePool alloc] init]; AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"parseXMLFileAtURL started."); [appDelegate.activityIndicator startAnimating]; NSLog(@"appDelegate.activityIndicator: %@", appDelegate.activityIndicator); articles = [[NSMutableArray alloc] init]; NSURL *xmlURL = [NSURL URLWithString:URL]; rssParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [rssParser setDelegate:self]; [rssParser setShouldProcessNamespaces:NO]; [rssParser setShouldReportNamespacePrefixes:NO]; [rssParser setShouldResolveExternalEntities:NO]; [rssParser parse]; NSLog(@"parseXMLFileAtURL finished."); [appDelegate.activityIndicator stopAnimating]; [apool release]; } This method is being called by each view controller as follows: - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; if ([articles count] == 0) { NSString *path = @"http://www.myproject.com/rss1.xml"; [self performSelectorInBackground:@selector(parseXMLFileAtURL:) withObject:path]; } } This works great while the application loads the first tab's content. I'm presented with the empty table and the spinner. As soon as the content loads, the spinner goes away. Strangely, when I click the second tab, the NSLog messages from the -parseXMLFileAtURL: method show up in the log, but the screen hangs on the first tab's view and I do not see the spinner. As soon as the content is done downloading, the second tab's view appears. I suspect this has something to do with threading, with which I'm still becoming acquainted. Am I doing something obviously wrong here?

    Read the article

  • Admob in iPhone with Tabbar and TableView

    - by satyam
    I'm having tab bar with 5 buttons. Out of 5 tabs, 2 are table views which uses navigation controller for showing sub views on click of cell. Above the tab bar, in each view I left some space for ads using "Admob". I'm adding ads using IB. But its giving EXC_BAD_ACCESS when its reaching "adMobAd = [AdMobView requestAdWithDelegate:self];" in AdViewController.m I'm using following lines of code to add views to tab bar view. In my code, I just added ads to LatestNews only. Can some one help me out of this problem. UINavigationController *localNavigationController; // create tab bar controller and array to hold the view controllers tabBarController = [[UITabBarController alloc] init]; NSMutableArray *localControllersArray = [[NSMutableArray alloc] initWithCapacity:5]; // setup the first view controller (Root view controller) LatestNews* latestNewsController; latestNewsController = [[LatestNews alloc] initWithTabBar]; // create the nav controller and add the root view controller as its first view localNavigationController = [[UINavigationController alloc] initWithRootViewController:latestNewsController]; // add the new nav controller (with the root view controller inside it) // to the array of controllers [localControllersArray addObject:localNavigationController]; // release since we are done with this for now [localNavigationController release]; [latestNewsController release]; // setup the second view controller just like the first Forums* forumsController; forumsController = [[Forums alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:forumsController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [forumsController release]; RecipeList* recipesController = [[RecipeList alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:recipesController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [recipesController release]; //Setup Connect view Connect* cnt = [[Connect alloc] initWithTabBar]; [localControllersArray addObject:cnt]; [cnt release]; //Setup Subscribe View Subscribe* scribe = [[Subscribe alloc] initWithTabBar]; [localControllersArray addObject:scribe]; [scribe release]; // load up our tab bar controller with the view controllers tabBarController.viewControllers = localControllersArray; [localControllersArray release]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible];

    Read the article

  • What should I do when the managed object context fails to save?

    - by dontWatchMyProfile
    Example: I have an Cat entity with an catAge attribute. In the data modeler, I configured catAge as int with a max of 100. Then I do this: [newManagedObject setValue:[NSNumber numberWithInt:125] forKey:@"catAge"]; // Save the context. NSError *error = nil; if (![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); } I'm getting an error in the console, like this: 2010-06-12 11:40:41.947 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x10164d0 "Operation could not be completed. (Cocoa error 1610.)", { NSLocalizedDescription = "Operation could not be completed. (Cocoa error 1610.)"; NSValidationErrorKey = catAge; NSValidationErrorObject = <NSManagedObject: 0x10099f0> (entity: Cat; id: 0x1006a90 <x-coredata:///Cat/t3BCBC34B-8405-4F16-B591-BE804B6811562> ; data: { catAge = 125; catName = "No Name"; }); NSValidationErrorPredicate = SELF <= 100; NSValidationErrorValue = 125; } Well, so I have an validation error. But the odd thing is, that it seems the MOC is broken after this. If I just tap "add" to add another invalid Cat object and save that, I'm getting this: 2010-06-12 11:45:13.857 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x1232170 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1215f00 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1209fc0 "Operation could not be completed. (Cocoa error 1610.)" ); } That seems to report two errors now. BUT: When I try to delete now an valid, existing object from the table view (using the default core data template in a navigation-based app), then the app crashes! All I get in the console is: 2010-06-12 11:47:18.931 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x123eb30 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1217010 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x123ea80 "Operation could not be completed. (Cocoa error 1610.)" ); } ...so no idea where or why it crashes, but it does. So the question is, what are the neccessary steps to take when there's an validation error?

    Read the article

  • IE6 "frame" layout with 100% height and scrollbars

    - by Joe
    I want to achieve a simple "frame" layout with fixed header, fixed left navigation area, and a main content area that fills 100% of the remainder of the viewport with scrollbars if necessary. My best attempt is below - but when I add enough content to the main div to force scrolling, I see that the scrollbar extends below the bottom of the viewport. What am I doing wrong? Or what is IE6 doing wrong and how can I fix it? NB please don't recommend using a more recent browser - I'd love to but can't. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title></title> <style type="text/css"> html, body { height:100%; margin:0; padding:0; overflow:hidden; } div { border:0; margin:0; padding:0; } div#top { background-color:#dddddd; height:100px; } div#left { background-color:#dddddd; float:left; width:120px; height:100%; overflow:hidden; } div#main { height:100%; overflow:auto; } </style> </head> <body> <div id="top">Title</div> <div id="left">LeftNav</div> <div id="main"> Content <p> Lorem ipsum ... </p> ... repeated several times ... </div> </body> </html>

    Read the article

  • How to crop or get a smaller size UIImage in iPhone without memory leaks?

    - by rkbang
    Hello all, I am using a navigation controller in which I push a tableview Controller as follows: TableView *Controller = [[TableView alloc] initWithStyle:UITableViewStylePlain]; [self.navigationController pushViewController:Controller animated:NO]; [Controller release]; In this table view I am using following two methods to display images: - (UIImage*) getSmallImage:(UIImage*) img { CGSize size = img.size; CGFloat ratio = 0; if (size.width < size.height) { ratio = 36 / size.width; } else { ratio = 36 / size.height; } CGRect rect = CGRectMake(0.0, 0.0, ratio * size.width, ratio * size.height); UIGraphicsBeginImageContext(rect.size); [img drawInRect:rect]; return UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } - (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect { //create a context to do our clipping in UIGraphicsBeginImageContext(rect.size); CGContextRef currentContext = UIGraphicsGetCurrentContext(); //create a rect with the size we want to crop the image to //the X and Y here are zero so we start at the beginning of our //newly created context CGFloat X = (imageToCrop.size.width - rect.size.width)/2; CGFloat Y = (imageToCrop.size.height - rect.size.height)/2; CGRect clippedRect = CGRectMake(X, Y, rect.size.width, rect.size.height); //CGContextClipToRect( currentContext, clippedRect); //create a rect equivalent to the full size of the image //offset the rect by the X and Y we want to start the crop //from in order to cut off anything before them CGRect drawRect = CGRectMake(0, 0, imageToCrop.size.width, imageToCrop.size.height); CGContextTranslateCTM(currentContext, 0.0, drawRect.size.height); CGContextScaleCTM(currentContext, 1.0, -1.0); //draw the image to our clipped context using our offset rect //CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage); CGImageRef tmp = CGImageCreateWithImageInRect(imageToCrop.CGImage, clippedRect); //pull the image from our cropped context UIImage *cropped = [UIImage imageWithCGImage:tmp];//UIGraphicsGetImageFromCurrentImageContext(); CGImageRelease(tmp); //pop the context to get back to the default UIGraphicsEndImageContext(); //Note: this is autoreleased*/ return cropped; } But when I pop the Controller, the memory being used is not released. Is there any leaks in the above code used to create and crop images. Also are there any efficient method to deal with images in iPhone. I am having a lot of images and facing major challeges in resolving the memory issues. tnx in advance.

    Read the article

  • Jquery Cycle Plugin Question - turning off relative links to photos so it goes to a URL

    - by alpdog14
    I am using Jquery Cycle Plugin and it has a side panel that highlights as the photos change and currently when I click on the text the associated photo pulls up then I have to click on the photo to go to the URL but I would like the text itself to link to the URL. I have looked at the fn.cycle.defaults but not sure what to change and I tried a few things but nothing works. If anyone can help me figure this out it would be most helpful. Here are the fn.cycle.defaults: fx: 'fade', // one of: fade, shuffle, zoom, scrollLeft, etc timeout: 4000, // milliseconds between slide transitions (0 to disable auto advance) continuous: 0, // true to start next transition immediately after current one completes speed: 1000, // speed of the transition (any valid fx speed value) speedIn: null, // speed of the 'in' transition speedOut: null, // speed of the 'out' transition next: null, // id of element to use as click trigger for next slide prev: null, // id of element to use as click trigger for previous slide prevNextClick: null, // callback fn for prev/next clicks: function(isNext, zeroBasedSlideIndex, slideElement) pager: null, // id of element to use as pager container pagerClick: null, // callback fn for pager clicks: function(zeroBasedSlideIndex, slideElement) pagerEvent: null, // event which drives the pager navigation pagerAnchorBuilder: null, // callback fn for building anchor links before: null, // transition callback (scope set to element to be shown) after: null, // transition callback (scope set to element that was shown) end: null, // callback invoked when the slideshow terminates (use with autostop or nowrap options) easing: null, // easing method for both in and out transitions easeIn: null, // easing for "in" transition easeOut: null, // easing for "out" transition shuffle: null, // coords for shuffle animation, ex: { top:15, left: 200 } animIn: null, // properties that define how the slide animates in animOut: null, // properties that define how the slide animates out cssBefore: null, // properties that define the initial state of the slide before transitioning in cssAfter: null, // properties that defined the state of the slide after transitioning out fxFn: null, // function used to control the transition height: 'auto', // container height startingSlide: 0, // zero-based index of the first slide to be displayed sync: 1, // true if in/out transitions should occur simultaneously random: 0, // true for random, false for sequence (not applicable to shuffle fx) fit: 0, // force slides to fit container pause: true, // true to enable "pause on hover" autostop: 0, // true to end slideshow after X transitions (where X == slide count) autostopCount: 0, // number of transitions (optionally used with autostop to define X) delay: 0, // additional delay (in ms) for first transition (hint: can be negative) slideExpr: null, // expression for selecting slides (if something other than all children is required) cleartype: 0, // true if clearType corrections should be applied (for IE) nowrap: 0 // true to prevent slideshow from wrapping }; I have tried changing the pageClick and pagerEvent but nothing seems to be working. Please help!!!

    Read the article

  • Safari/Chrome problem with ajaxsubmit?

    - by Jan
    Hi I'm currently having some weird issues with ajaxsubmit (http://jquery.malsup.com/form/#ajaxSubmit), which I'm currently using in a project. I have a flow where I need to open a form into a modal window. I'm using fancybox for that and it works like a charm. When the form has been forced to open in the fancybox window there can happen two things. 1) If the user who is about to submit the form is logged in she should see a confirmation in the modal box, that her input was succesfully submitted 2)If the user is not logged in there should be loaded a login form once she hits the submit button 2.1) When the user has logged in she should receive a confirmation in the modal box. This is also working like a charm in Firefox, IE8 and IE7 but not in Safari or Chrome. The weird part is that it seems like safari and chrome are completely ignoring my ajaxsubmit form. To force the first form to be opened I use the follwoing script - this part is working in both Safari and Chrome. $(".klikEnPrisForm").ajaxForm({ success: function(data){ $.fancybox({'content':data}); } }); My ajaxsubmit form scrip looks like this var options = { url: '/?altTemplate=XmlProxyKlikEnPris', dataType: 'xml', data: $(this).serializeArray(), success: function(data) { if ($(data).find('loggetind').text() == 'true') { $("#klikenpris").hide(); $('<div id="fancybox-inner-klik"></div>').appendTo('#fancybox-inner'); $('#fancybox-inner-klik').load('/KlikEnPrisAccept?tilKvittering=1&sagsno=' + $(data).find('sagsnummer').text() + '&pris=' + $(data).find('pris').text() + '&klik-comment=' + $(data).find('kommentar').text() + '&klik-telefon=' + $(data).find('tlf').text() + '&klik-maeglerkontakt=' + $(data).find('maakontakte').text()).stop(true, true); } else { $("#klikenpris").hide(); $("#fancybox-wrap").css({ 'width': '480px', 'height': '220px' }); $("#fancybox-inner").css({ 'width': '460px', 'height': '220px' }); $('<div id="fancybox-inner-klik"></div>').appendTo('#fancybox-inner'); $('#fancybox-inner-klik').load('/login.aspx?loginklikpris=0&klikpris=1&sagsno=' + $(data).find('sagsnummer').text() + '&pris=' + $(data).find('pris').text() + '&klik-comment=' + $(data).find('kommentar').text() + '&klik-telefon=' + $(data).find('tlf').text() + '&klik-maeglerkontakt=' + $(data).find('maakontakte').text()).stop(true, true); } } }; // bind to the form's submit event $('#klikenprisform').submit(function() { // inside event callbacks 'this' is the DOM element so we first // wrap it in a jQuery object and then invoke ajaxSubmit $(this).ajaxSubmit(options); // !!! Important !!! // always return false to prevent standard browser submit and page navigation return false; }); I have tried inserting an alert in the succes callback function but it's never being called it seems. It seems like the default action is not being overruled by the link written in the "url" in ajaxsubmit. I'm really puzzled about this, since it's working nicely in other browsers and I'm completely lost on how I should approach the debugging in safari/chrome. I hope all the above makes sense and I'm looking forward to hear any suggestions. Cheers!

    Read the article

  • Using QT to build a WYSIWYG Editor for a Custom Markup Language

    - by Aaron
    I'm new to QT, and am trying to figure out the best means of creating a WYSIWYG editor widget for a custom markup language that displays simple text, images, and links. I need to be able to propagate changes from the WYSIWYG editor to the custom markup representation. As a concrete example of the problem domain, imagine that the custom markup might have a "player" tag which contains a player name and a team name. The markup could look like this: Last week, <player id="1234"><name>Aaron Rodgers</name><team>Packers</team></player> threw a pass. This text would display in the editor as: Last week, Aaron Rodgers of the Packers threw a pass. The player name and the team name would be editable directly within the editor in standard WYSIWYG fashion, so that my users do not have to learn any markup. Also, when the player name is moused-over, a details pop-up will appear about that player, and similarly for the team. With that long introduction, I'm trying to figure out where to start with QT. It seems that the most logical option would be the Rich Text API using a QTextDocument. This approach seems less than ideal given the limitations of a QTextDocument: I can't figure out how to capture navigation events from clicking on links. Following links on click seems to only be enabled when the QTextEdit is readonly. Custom objects that implement QTextObjectInterface are ignored in copy-and-paste operations Any HTML-based markup that is passed to it as Rich Text is retranslated into a series of span tags and lots of other junk, making it extremely difficult to propagate changes from the editor back to the original custom markup. A second option appears to be QWebKit, which allows for live editing of HTML5 markup, so I could specify a two-way translation between the custom markup and HTML5. I'm not clear on how one would propagate changes from the editor back to the original markup in real-time without re-translating the entire document on every text change. The QWebKit solutions looks like awfully bulky to me (Learning WebKit along with QT) to what should be a relatively simple problem. I have also considered implementing the WYSIWYG with a custom class using native QT containers, labels, images, and other widgets manually. This seems like the most flexible approach, and the one most likely not to run into unresolvable problems. However, I'm pretty sure that implementing all the details of a normal text editor (selecting text, font changes, cut-and-paste support, undo/redo, dragging of objects, cursor placement, etc.) will be incredibly time consuming. So, finally, my question: are there any QT gurus out there with some advice on where to start with this sort of project? BTW, I am using QT because the application is a desktop application that needs platform independence.

    Read the article

  • Mixing application modules between Silverlight and ASP.NET

    - by jkohlhepp
    Background: I work in a suite of ASP.NET applications that have several different "modules". The applications all share a main menu, so they all link to one-another. The modules are the high-level areas of the application. So, for example, it might be Payments, Orders, Customers, Products, etc. And Payments and Orders are in one app and Products and Customers are in another. Some of these menu links are "deep links", for example it might be a link to a particular page within the Customers module, such as Create New Customer. The issue: We are about to start a project that will add several more modules to this suite, probably as a new .NET application. I'm thinking about doing these new modules in Silverlight (for various reasons that are not material to the question). If I were to do that, I need to make the menu look the same as the menu in ASP.NET, as the users still need to feel like they are inside one "application". My questions: How should I organize the Silverlight project(s) so that I can "deep link" from ASP.NET pages into particular modules in the Silverlight app? What is even the best idea for creating these different Silverlight "modules"? If I had something that would've been a page in ASP.NET (for example - Create Customer), should each one of those be a separate Silverlight app? Or should it be a separate User Control? Or something else? Should I reuse our shared ASP.NET menu, and deep link to different Silverlight "modules" even within the new application? Or should I reimplement the menu in Silverlight for navigation within the app? Are there menu controls for Silverlight that look similar to ASP.NET menus (with flyout submenus in this case)? Could I maybe even share a SiteMap XML file between them? Edit: After looking around a bit more, it seems like PRISM might be the answer for some of my issues. It would allow me to modularize the different chunks of Silverlight that I have. And it would allow me to define a "master page" in Silverlight where I could host the menu. Do I have this right?

    Read the article

  • Jquery hasClass conditional not working

    - by Wade D Ouellet
    Hey, I have my site going here: http://www.treethink.com I am trying to make it so when a navigation item is clicked, it retracts the news ticker on the right and then doesn't run any of the extracting/timer functions anymore. I got it to retract but it still extracts. How I am doing it is I am adding a "noTicker" class with the nav buttons and removing it with colorbox's close button. The function runs on the page initially and if there isn't a "noTicker" class it runs the news ticker as planned. When a nav or close button is clicked it runs the function again which checks again to see if it has that class. So if it has the class it should retract (which it is so that must mean it's adding the class properly) and then not run any of the timer functions, but it still runs the timer functions for some reason. Here is my jQuery. /* Initially hide all news items */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); var randomNum = Math.floor(Math.random()*3); /* Pick random number */ newsTicker(); function newsTicker() { if (!$("#ticker").hasClass("noTicker")) { $("#ticker").oneTime(2000,function(i) { /* Do the first pull out once */ $('div#ticker div:eq(' + randomNum + ')').show(); /* Select div with random number */ $("#ticker").animate({right: "0"}, {duration: 800 }); /* Pull out ticker with random div */ }); $("#ticker").oneTime(15000,function(i) { /* Do the first retract once */ $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); }); $("#ticker").everyTime(16500,function(i) { /* Everytime timer gets to certain point */ /* Show next div */ randomNum = (randomNum+1)%3; $('div#ticker div:eq(' + (randomNum) + ')').show(); $("#ticker").animate({right: "0"}, {duration: 800}); /* Pull out right away */ $("#ticker").oneTime(15000,function(i) { /* Afterwards */ $("#ticker").animate({right: "-450"}, {duration: 800});/* Retract ticker */ }); $("#ticker").oneTime(16000,function(i) { /* Afterwards */ /* Hide all divs */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); }); }); } else { $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); } } /* when nav item is clicked re-run news ticker function but give it new class to prevent activity */ $("#nav li").click(function() { $("#ticker").addClass("noTicker"); newsTicker(); }); /* when close button is clicked re-run news ticker function but take away new class so activity can start again */ $("#cboxClose").click(function() { $("#ticker").removeClass("noTicker"); newsTicker(); }); Thanks, Wade

    Read the article

  • EventDispatcher between an as and an fla?

    - by Christopher Richa
    Hi everyone. I am making a fighting game in Flash and while I have everything running, I am missing something: a victory/loss screen. Logically, I know how to do it: if character.hp < 0 { character.dead = true; dispatchevent("death", event) } My problem is that I have no idea as to how to code it. I know I will use two classes and my two .fla files (unless I am wrong). I have two .fla files that are in play here: the Menu.fla file and the Arena.fla file. Menu.fla contains the entire navigation of the game, options, character selection screens, etc. and when it is time for the player to engage in battle, it loads the Arena.fla file, which contains only the backgrounds (depending on the selected stage) and for now is set to a length of one frame only. For Arena.fla, the real action happens in my classes, but logically, I would only need HP.as and Character.as. In Character.as, I have declared the following variable: var isDead:Boolean = false; //is character dead? In HP.as, believe I should have the following: if(currentHp<0) { currentHp = 0; character.isDead = true; //declared as var `character:Object;` EventDispatcher.dispatchEventListener("playerDead", playerDead); } And finally, in Arena.fla, I want to be able to detect the above-mentioned eventlistener and simply move on to a second frame which will display a message in the style of "PLAYER ONE HAS WON" or "PLAYER ONE HAS LOST" with a button that will allow me to go back to the character selection screen. This is the first part in which I am stuck: how do I detect the dispatched event listener in my main .fla file? Secondly, if the player clicks on the "CONTINUE" button, which displays regardless if the player has won or lost, how can my Menu.fla (which loads the Arena.swf) detect this click event, unload the game, and go back to the character selection screen? Thank you in advance for helping me out. I realize this is a lot of text but it's the most descriptive I can be. If you have any questions or need any clarification concerning my question, feel free to speak up. -Christopher

    Read the article

  • CSS selector not resolved when using UI Binder

    - by Zhaidarbek
    Basically, I am building a horizontal navigation bar. I have following markup: <ui:style src="../common.css" type="client.resources.HomeResources.Style"> @external gwt-Anchor; .gwt-Anchor { text-decoration: none; } </ui:style> <g:HTMLPanel styleName="navbar"> <ul> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor> |</li> <li><g:Anchor ></g:Anchor></li> </ul> common.css has following rules: ul { margin: 0; padding: 0; text-align: left; font-weight: bold; line-height: 25px; } ul li { display: inline; text-align: right; } ul li a { color: #0077C0; font-size: 12px; margin-right: 15px; padding: 4px 0 4px 5px; text-decoration: none; } ul li a:HOVER { color: #F0721C; } When using rules as defined above, everything works perfect. The problem is that I have ul elements in other parts of page, so I've added div.navbar before each rule like this: div.navbar ul{} div.navbar ul li{} etc... But those rules are not applied to ul elements inside UI Binder template. What's wrong with my code? Here is the generated HTML (normally on one line): <div class="navbar"><ul> <li><a class="gwt-Anchor">Item 1</a> |</li> <li><a class="gwt-Anchor">Item 2</a> |</li> <li><a class="gwt-Anchor">Item 3</a></li> </ul></div> RESOLVED styleName="navbar" must be styleName="{style.navbar}"

    Read the article

  • "Alert" and "if" changes behaviour of dom copying from iframe to div

    - by lowkey
    Hi guys! Tried to make a little old school ajax (iframe-javascript) script. A bit of mootools is used for DOM navigation Description: HTML: 1 iframe called "buffer" 1 div called "display" JAVASCRIPT: (short: copy iframe content into a div on the page) 1) onLoad on iframe triggers handler(), a counter makes sure it only run once (this is because otherwise firefox will go into feedback loop. What i think happens: iframe on load handler() copyBuffer change src of iframe , and firefox takes that as an onload again) 2) copybuffer() is called, it sets src of iframe then copies iframe content into div, then erases iframe content THE CODE: count=0; function handler(){ if (count==0){ copyBuffer(); count++; } } function copyBuffer(){ $('buffer').set('src','http://www.somelink.com/'); if (window.frames['buffer'] && $('display') ) { $('display').innerHTML = window.frames['buffer'].document.body.innerHTML; window.frames['buffer'].document.body.innerHTML=""; } } problems: QUESTION 1) nothing happens, the content is not loaded into the div. But if i either: A) remove the counter and let the script run in a feedback loop: the content is suddenly copied into the div, but off course there is a feedback loop going on, you can see it keeps loading in the status bar. OR B) insert an alert in the copyBuffer function. The content is copied, without the feedback loop. why does this happen? QUESTION 2) The If wrapped around the copying code i got from a source on the internet. I am not sure what it does? If i remove it the code does not work in: Safari and Chrome. Many thanks in advance! UPDATE: Like the answers said i have created an event handler. They used jQuery, i have made one in mootools: window.addEvent('domready', function() { $('buffer').addEvent('load', function(){ $('display').set('html',window.frames['buffer'].document.body.innerHTML) window.frames['buffer'].document.body.innerHTML=""; }).set('src','somelink'); }); Bonus question: 3) Im new at stackoverflow (what an amazing place!), is it better if i make new threads for follow up questions?

    Read the article

  • Using Include() with inherited entities problem

    - by Peter Stegnar
    In EF eager loading related entities is easy. But I'm having difficulties including inherited entities when loading data using table-per-type model. This is my model: Entities: ArticleBase (base article entity) ArticleSpecial (inherited from ArticleBase) UserBase (base user entity) UserSpecial (inherited from UserBase) Image Relations are as shown on the image (omitting many columns): In reality my users are always of type UserSpecial, since UserBase is used in another application, thus we can share credentials. That's the only reason I have two separate tables. UserBase table can't be changed in any way shape or form, because the other app would break. Question How am I suppose to load ArticleSpecial with both CreatedBy and EditedBy set, so that both are of type UserSpecial (that defines Image relation)? I've tried (unsuccessfully though) these options: 1. Using lambda expressions: context.ArticleBases .OfType<ArticleSpecial>() .Include("UserCreated.Image") .Include("UserEdited.Image"); In this case the problem is that both CreatedBy and EditedBy are related to UserBase, that doesn't define Image navigation. So I should somehow cast these two to UserSpecial type like: context.ArticleBases .OfType<ArticleSpecial>() .Include("UserCreated<UserSpecial>.Image") .Include("UserEdited<UserSpecial>.Image"); But of course using generics in Include("UserCreated<UserSpecial>.Image") don't work. 2. I have tried using LINQ query var results = from articleSpecial in ctx.ArticleBase.OfType<ArticleSpecial>() join created in ctx.UserBase.OfType<UserSpecial>().Include("Image") on articleSpecial.UserCreated.Id equals created.Id join edited in ctx.UserBase.OfType<UserSpecial>().Include("Image") on articleSpecial.UserEdited.Id equals edited.Id select articleSpecial; In this case I'm only getting ArticleSpecial object instances without related properties being set. I know I should select those somehow, but I don't know how? Select part in my LINQ could be changed to something like select new { articleSpecial, articleSpecial.UserCreated, articleSpecial.UserEdited }; but images are still not loaded into my context. My joins in this case are barely used to filter out articleSpecial results, but they don't load entities into context (I suppose). Can anybody provide any help regarding this problem? I think it's not so uncommon.

    Read the article

  • Asynchronous vs Synchronous vs Threading in an iPhone App

    - by Coocoo4Cocoa
    I'm in the design stage for an app which will utilize a REST web service and sort of have a dilemma in as far as using asynchronous vs synchronous vs threading. Here's the scenario. Say you have three options to drill down into, each one having its own REST-based resource. I can either lazily load each one with a synchronous request, but that'll block the UI and prevent the user from hitting a back navigation button while data is retrieved. This case applies almost anywhere except for when your application requires a login screen. I can't see any reason to use synchronous HTTP requests vs asynchronous because of that reason alone. The only time it makes sense is to have a worker thread make your synchronous request, and notify the main thread when the request is done. This will prevent the block. The question then is bench marking your code and seeing which has more overhead, a threaded synchronous request or an asynchronous request. The problem with asynchronous requests is you need to either setup a smart notification or delegate system as you can have multiple requests for multiple resources happening at any given time. The other problem with them is if I have a class, say a singleton which is handling all of my data, I can't use asynchronous requests in a getter method. Meaning the following won't go: - (NSArray *)users { if(users == nil) users = do_async_request // NO GOOD return users; } whereas the following: - (NSArray *)users { if(users == nil) users == do_sync_request // OK. return users; } You also might have priority. What I mean by priority is if you look at Apple's Mail application on the iPhone, you'll notice they first suck down your entire POP/IMAP tree before making a second request to retrieve the first 2 lines (the default) of your message. I suppose my question to you experts is this. When are you using asynchronous, synchronous, threads -- and when are you using either async/sync in a thread? What kind of delegation system do you have setup to know what to do when a async request completes? Are you prioritizing your async requests? There's a gamut of solutions to this all too common problem. It's simple to hack something out. The problem is, I don't want to hack and I want to have something that's simple and easy to maintain.

    Read the article

  • Objective-C: properties not being saved or passed

    - by Gerald Yeo
    Hi, i'm a newbie to iphone development. I'm doing a navigation-based app, and I'm having trouble passing values to a new view. @interface RootViewController : UITableViewController { NSString *imgurl; NSMutableArray *galleryArray; } @property (nonatomic, retain) NSString *imgurl; @property (nonatomic, retain) NSMutableArray *galleryArray; - (void)showAll; @end #import "RootViewController.h" #import "ScrollView.h" #import "Model.h" #import "JSON/JSON.h" @implementation RootViewController @synthesize galleryArray, imgurl; - (void)viewDidLoad { UIBarButtonItem *showButton = [[[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Show All", @"") style:UIBarButtonItemStyleBordered target:self action:@selector(showAll)] autorelease]; self.navigationItem.rightBarButtonItem = showButton; NSString *jsonString = [[Model sharedInstance] jsonFromURLString:@"http://www.ddbstaging.com/gerald/gallery.php"]; NSDictionary *resultDictionary = [jsonString JSONValue]; if (resultDictionary == nil) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Webservice Down" message:@"The webservice you are accessing is currently down. Please try again later." delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } else { galleryArray = [[NSMutableArray alloc] init]; galleryArray = [resultDictionary valueForKey:@"gallery"]; imgurl = (NSString *)[galleryArray objectAtIndex:0]; NSLog(@" -> %@", galleryArray); NSLog(imgurl); } } - (void)showAll { NSLog(@" -> %@", galleryArray); NSLog(imgurl); ScrollView *controller = [[ScrollView alloc] initWithJSON:galleryArray]; [self.navigationController pushViewController:controller animated:YES]; } The RootViewController startup and the json data loads up fine. I can see it from the first console trace. However, once I click on the Show All button, the app crashes. It doesn't even trace the galleryArray and imgurl properyly. Maybe additional pairs of eyes can spot my mistakes. Any help is greatly appreciated! [Session started at 2010-05-08 16:16:07 +0800.] 2010-05-08 16:16:07.242 Photos[5892:20b] -> ( ) GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 5892. (gdb)

    Read the article

  • open layers LineString not working

    - by AlexS
    Sorry to bother you guys, but I'm stuck with his problem for half a day. I want to draw poly line in OpenLayers using LineString object, so I've copied the example from documentation. It runs ok but i can't see the line on the screen Code looks like this <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> var map; var lineLayer ; var points; var style; var polygonFeature function test() { lineLayer = new OpenLayers.Layer.Vector("Line Layer"); style = { strokeColor: '#0000ff', strokeOpacity: 1, strokeWidth: 10 }; map.addLayer(lineLayer); points = new Array(); points[0] =new OpenLayers.LonLat(-2.460181,27.333984 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());; points[1] = new OpenLayers.LonLat(-3.864255,-22.5 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());; var linear_ring = new OpenLayers.Geometry.LinearRing(points); polygonFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Polygon([linear_ring]), null, style); lineLayer.addFeatures([polygonFeature]); alert("1"); } function initialize() { map = new OpenLayers.Map ("map_canvas", { controls:[ new OpenLayers.Control.Navigation(), new OpenLayers.Control.PanZoomBar(), new OpenLayers.Control.LayerSwitcher(), new OpenLayers.Control.Attribution()], maxExtent: new OpenLayers.Bounds(-20037508.34,-20037508.34,20037508.34,20037508.34), maxResolution: 156543.0399, numZoomLevels: 19, units: 'm', projection: new OpenLayers.Projection("EPSG:900913"), displayProjection: new OpenLayers.Projection("EPSG:4326") }); // Define the map layer // Here we use a predefined layer that will be kept up to date with URL changes layerMapnik = new OpenLayers.Layer.OSM.Mapnik("Mapnik"); map.addLayer(layerMapnik); var lonLat = new OpenLayers.LonLat(0, 0).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject()); map.zoomTo(3); map.setCenter(lonLat, 19); test(); } </head> <body onload="initialize()" > <div id="map_canvas" style="width: 828px; height: 698px"></div> I'm sure I'm missing some parameter in creation of map or something but I really can't figure which one.

    Read the article

  • Weirdest occurence ever, UIButton @selector detecting right button, doing wrong 'else_if'?

    - by Scott
    So I dynamically create 3 UIButtons (for now), with this loop: NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; j++; } The @Selector method is here: - (void) showCCView:(id) sender { UIButton *button = (UIButton *)sender; int whichButton = button.tag; NSString* myNewString = [NSString stringWithFormat:@"%d", whichButton]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor whiteColor]; UINavigationBar *cc = [SiteOneController myNavBar1:@"Constitution Center Content"]; UINavigationBar *fc = [SiteOneController myNavBar1:@"Franklin Court Content"]; UINavigationBar *ph = [SiteOneController myNavBar1:@"Presidents House Content"]; if (whichButton = 0) { NSLog(myNewString); [self.view addSubview:cc]; } else if (whichButton = 1) { NSLog(myNewString); [self.view addSubview:fc]; } else if (whichButton = 2) { NSLog(myNewString); [self.view addSubview:ph]; } } Now, it is printing the correct button tag to NSLog, as shown in the method, however EVERY SINGLE BUTTON is displaying a navigation bar with "Franklin Court" as the title, EVERY SINGLE ONE, even though when I click button 0, it says "Button 0 clicked" in the console, but still performs the else if (whichButton = 1) code. Am I missing something here?

    Read the article

  • How can I fix this NavigationController and UIToolbar offset issue in Objective-C?

    - by editor
    I'm adding a couple of buttons to an already-existing NavigationController. The two buttons are added to a UIView, which is pushed onto the NavigationItem. The buttons stop and reload a UIWebView. Problem is that there's a slight offset issue that is making it all look pretty ugly. I wish I could set the UIToolbar to transparent or clear background but that doesn't seem to be an option. Can't seem to use negative offsets either. I've got color matching, but if you look closely there's 1px or 2px of highlighting up top that's causing a visual mismatch and then a slight offset at the bottom. Some relevant code below (based on this, inbound Googlers). What are my options to resolve this? // create a toolbar for the buttons UIToolbar* toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 100, 45)]; [toolbar setBarStyle: UIBarStyleDefault]; UIColor *colorForBar = [[UIColor alloc] initWithRed:.72 green:0 blue:0 alpha:0]; toolbar.tintColor = colorForBar; [colorForBar release]; //[toolbar setTranslucent:YES]; // create an array for the buttons NSMutableArray* buttons = [[NSMutableArray alloc] initWithCapacity:3]; // create a standard reload button UIBarButtonItem *reloadButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(reload)]; reloadButton.style = UIBarButtonItemStyleBordered; [buttons addObject:reloadButton]; [reloadButton release]; // create a spacer between the buttons UIBarButtonItem *spacer = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil]; [buttons addObject:spacer]; [spacer release]; // create a standard delete button with the trash icon UIBarButtonItem *stopButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(stopLoading)]; stopButton.style = UIBarButtonItemStyleBordered; [buttons addObject:stopButton]; [stopButton release]; // put the buttons in the toolbar and release them [toolbar setItems:buttons animated:NO]; [buttons release]; // place the toolbar into the navigation bar self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:toolbar]; [toolbar release];

    Read the article

  • jsp pageing problem

    - by user93796
    i am using the redy made paging tags.B But it give me a error of null pontinter exception. the first page is displayed correctly.But when i click next it gives the error <%@ taglib uri="http://jsptags.com/tags/navigation/pager" prefix="pg" % <% Iterator i = null; Set tutorials = (Set ) request.getAttribute("tut_lst"); request.setAttribute("tut_lst",tutorials); i = tutorials.iterator(); // error occus here % <% while(i.hasNext()) { Tutorials t = (Tutorials)i.next(); % <BR> <a href ="down?tid=<%out.println(t.getUploadid() );%> "> <%out.println(t.getFilename()); %> </a></td> </pg:item> <% } % <pg:first> <a href="<%= pageUrl %>">[ (<%= pageNumber %>) |&lt; Previous ]</a> </pg:first> <pg:prev> <a href="<%= pageUrl %>">[ (<%= pageNumber %>) &lt;&lt; Previous ]</a> </pg:prev> <pg:pages> <a href="<%= pageUrl %>"><%= pageNumber %></a> </pg:pages> <pg:next> <a href="<%= pageUrl %>">[ Next &gt;&gt; (<%= pageNumber %>) ]</a> </pg:next> <pg:last> <a href="<%= pageUrl %>">[ Last &gt;| (<%= pageNumber %>) ]</a> </pg:last>

    Read the article

< Previous Page | 157 158 159 160 161 162 163 164 165 166 167 168  | Next Page >