Search Results

Search found 12338 results on 494 pages for 'compilation tool'.

Page 162/494 | < Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >

  • How to create sitemap for my shopping site?

    - by John Sanjay
    I have one shopping site related to Home Goods and I need to create and submit the sitemap of my site in Google Webmaster Tool. I know there are several online tools to generate XML sitemap but some one told me that, Shopping site's sitemaps are different than other sites which means we have to submit sitemaps in two format. One is static page site map and another one is dynamic product page sitemap. Is it true? If so how create sitemaps in these two formats?

    Read the article

  • Implementing Cluster Continuous Replication, Part 3

    Cluster continuous replication (CCR) uses log shipping and failover to provide a more resilient email system with faster recovery. Once it is installed, a clustered server requires different management routines. These are done either with a GUI tool, The Failover Cluster Management Console, or the Exchange Management Shell. You can use Powershell as well for some tasks. Confused? Not for long, since Brien Posey is once more here to help.

    Read the article

  • Tools for creating assets? [closed]

    - by Agent_9191
    There are similar questions about finding existing resources that are free for use (free sprites/images, music, sound), but I'm interested in creating the resources myself. What tools do you use for asset creation/modification? Please only put one tool per answer. Also try to include the following information: Product Name Link to website Type of assets is can create (2D images, 3D images, audio, etc) OS(s) supported Cost License (if free/open source) General summary

    Read the article

  • Intel Centrino Wireless N 1000 doesn't work on a Lenovo Z560

    - by Timetraveler
    I upgraded my Ubuntu 11.04 to 11.10 and my Wifi has stopped working. I have a Lenovo Z560 that has Intel centrino wireless-N 1000. I have searched various threads having similar problems for a solution and have no success. The wlan0 is not even showing up in rfkill. Please help me find a solution. I am giving below the output of various debug commands. Thanks in advance. DISTRIB_ID=Ubuntu DISTRIB_RELEASE=11.10 DISTRIB_CODENAME=oneiric DISTRIB_DESCRIPTION="Ubuntu 11.10" ----##uname -a Linux gurucharapathy-laptop 3.0.0-17-generic-pae #30-Ubuntu SMP Thu Mar 8 17:53:35 UTC 2012 i686 i686 i386 GNU/Linux ----##lspci -nnk | grep -iA2 net 05:00.0 Network controller [0280]: Intel Corporation Centrino Wireless-N 1000 [8086:0084] Subsystem: Intel Corporation Centrino Wireless-N 1000 BGN [8086:1315] Kernel modules: iwlagn 06:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller [10ec:8136] (rev 02) Subsystem: Lenovo Device [17aa:392e] Kernel driver in use: r8169 ----##iwconfig lo no wireless extensions. eth0 no wireless extensions. ----##iwlist scan lo Interface doesn't support scanning. eth0 Interface doesn't support scanning. ----##rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 2: ideapad_bluetooth: Bluetooth Soft blocked: no Hard blocked: no ----##lsmod Module Size Used by rfcomm 38408 8 bnep 17923 2 parport_pc 32114 0 ppdev 12849 0 binfmt_misc 17292 1 snd_hda_codec_hdmi 31426 1 snd_hda_codec_conexant 52460 1 uvcvideo 67271 0 videodev 85626 1 uvcvideo snd_hda_intel 28358 2 snd_hda_codec 91859 3 snd_hda_codec_hdmi,snd_hda_codec_conexant,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec joydev 17393 0 snd_pcm 80435 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 i915 509554 9 drm_kms_helper 32889 1 i915 snd_rawmidi 25241 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event snd_timer 28932 2 snd_pcm,snd_seq drm 196290 5 i915,drm_kms_helper snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq mei 36466 0 mac80211 393421 0 snd 55902 14 snd_hda_codec_hdmi,snd_hda_codec_conexant,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device ideapad_laptop 13575 0 intel_ips 17753 0 btusb 18160 2 i2c_algo_bit 13199 1 i915 soundcore 12600 1 snd bluetooth 148839 23 rfcomm,bnep,btusb cfg80211 172427 1 mac80211 psmouse 63474 0 serio_raw 12990 0 snd_page_alloc 14108 2 snd_hda_intel,snd_pcm sparse_keymap 13658 1 ideapad_laptop wmi 18744 0 video 18908 1 i915 lp 17455 0 parport 40930 3 parport_pc,ppdev,lp ahci 21634 2 libahci 25761 1 ahci r8169 47200 0 ----##nm-tool NetworkManager Tool State: asleep Device: eth0 ----------------------------------------------------------------- Type: Wired Driver: r8169 State: unmanaged Default: no HW Address: 88:AE:1D:DE:5F:9C Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on ----##lshw -C network *-network UNCLAIMED description: Network controller product: Centrino Wireless-N 1000 vendor: Intel Corporation physical id: 0 bus info: pci@0000:05:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:d6400000-d6401fff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth0 version: 02 serial: 88:ae:1d:de:5f:9c size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=N/A ip=192.168.0.100 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:41 ioport:2000(size=256) memory:d2410000-d2410fff memory:d2400000-d240ffff memory:d2420000-d243ffff

    Read the article

  • create launcher in unity to be opened in Terminal

    - by Automat
    I would like to make a launcher directed to an application that can only be opened in Terminal. I had it on Maverick and it worked. And also, it added the application to the Installed applications At this moment, on 11.10 I have only made the desktop launcher. If I move it to Unity, it creates a permanent launcher, and it's not in the Installed Apps menu either. I have installed gnome-tweaks-tool. Does anybody have a solution?

    Read the article

  • Why do I get a "the location is not a folder" error when trying to open files using Dash or Synapse?

    - by Christian Howd
    Within the last few days, I've encountered errors when trying to open files using Unity Dash, Synapse, or even the Gnome Search Tool. These methods will let me launch applications and folders, but not files of any time, including mp3, doc, odt, and txt. With any method, the same error dialogue results: "the location is not a folder". Is there something I can do on my end to correct this, or is this a bug in Natty that is still being corrected?

    Read the article

  • Where can I find Vagrant packages?

    - by Marius Gedminas
    Vagrant is a tool to build and manage virtual machines for developers. It has a getting started on Ubuntu guide that contains iffy-looking suggestions like $ sudo ln -s /usr/bin/ruby1.8 /usr/bin/ruby # wtf??? or installing RubyGems from source rather than from Ubuntu packages, and then using gem install to install vagrant itself. I'm not feeling comfortable just following those instructions. Is there perhaps a PPA? Are there, perhaps, alternative tools that are packaged for Ubuntu?

    Read the article

  • Know More About SEO Software

    SEO optimization is very essential to people who are looking for the current means to enhance the popularity of their sites on the internet. The SEO tool is one that delivers the success of your site and at the same time ensures that you get targeted traffic with ease. There is immense competition on the internet and it is for this reason why you should go in for SEO optimization so that you can have a winning edge over the other players in the online market.

    Read the article

  • What is a better language to use when building a database: Visual C# or Visual Basic (VB.net)? [on hold]

    - by user3413537
    I'm building a GUI and a database which is using SQL as a server (internal database not a web application). Which language is more of a "right tool" when it comes to building a not very structurally complicated database? What are the advantages and disadvantages of Visual C# / VB.net? I've been reading a lot of stuff online and they said that VB.net is not as capable and it doesn't have as much support as Visual C#, and it seems that VB.net is on a decline in terms of popularity.

    Read the article

  • Using The Data Mining Query Task in SSIS

    SQL Server Integration Services (SSIS) is a Business Intelligence tool which can be used by database developers or administrators to perform Extract, Transform & Load (ETL) operations. In my previous article Using Analysis Services Processing Task & Analysis Services ... [Read Full Article]

    Read the article

  • Nester

    - by csharp-source.net
    Nester is a tool for mutation testing of your C# source code in order to assess the adequacy of your unit tests. It involves modification of programs to see if existing tests can distinguish the original program from the modified program.

    Read the article

  • GUI for watching logs (tail and grep)

    - by Grzegorz Oledzki
    Could you recommend a GUI application with powerful log watching capabilities? Generally it would work as tail -f in GUI, but on top of that following features would be very useful: filtering out some lines based on (regular) expressions coloring some lines based on (regular) expressions interactive search saveable configuration easily applicable to different files notifications based on (regular) expressions A similar tool on Windows is BareTail and its paid version - BareTailPro

    Read the article

  • Interesting links week #51 and #52

    - by erwin21
    Below a list of interesting links that I found this week: Frontend: How to Create a Mobile Version of Your Website 10 tricks that will make your jQuery enabled site go faster Tools and Resources to Test Cross Browser Compatibility of Your Websites 9 Websites to Learn the Basics About html 5 Development: Online web.config security analyzer tool Using 51Degrees.Mobi Foundation for accurate mobile browser detection on ASP.NET MVC 3 Interested in more interesting links follow me at twitter http://twitter.com/erwingriekspoor

    Read the article

  • iOS UITab Bar Icons

    - by Richard Jones
    I’ve been struggling trying to create the icons that are used for different tabs on an iPhone app. The difficulty is, is that each image is a PNG,  but alpha channels are used to represent their selected state. I’ve just come across this fab tool, that takes all the pain away,  using 30x30 png images,  I was able to create a really nice set of icons. http://scottpenberthy.com/tab/   (Respect)

    Read the article

  • Fish Isle Guide to Saving Time When Fishing

    This is a guide to show you how to save time while you are fishing in Fish Isle. This is done by using your options under the multi tool. You have three options which include catching, releasing, and... [Author: Jake Clark - Computers and Internet - April 21, 2010]

    Read the article

  • GLSL compiler messages from different vendors [on hold]

    - by revers
    I'm writing a GLSL shader editor and I want to parse GLSL compiler messages to make hyperlinks to invalid lines in a shader code. I know that these messages are vendor specific but currently I have access only to AMD's video cards. I want to handle at least NVidia's and Intel's hardware, apart from AMD's. If you have video card from different vendor than AMD, could you please give me the output of following C++ program: #include <GL/glew.h> #include <GL/freeglut.h> #include <iostream> using namespace std; #define STRINGIFY(X) #X static const char* fs = STRINGIFY( out vec4 out_Color; mat4 m; void main() { vec3 v3 = vec3(1.0); vec2 v2 = v3; out_Color = vec4(5.0 * v2.x, 1.0); vec3 k = 3.0; float = 5; } ); static const char* vs = STRINGIFY( in vec3 in_Position; void main() { vec3 v(5); gl_Position = vec4(in_Position, 1.0); } ); void printShaderInfoLog(GLint shader) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetShaderInfoLog(shader, infoLogLen, &charsWritten, infoLog); cout << "Log:\n" << infoLog << endl; delete [] infoLog; } } void printProgramInfoLog(GLint program) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetProgramInfoLog(program, infoLogLen, &charsWritten, infoLog); cout << "Program log:\n" << infoLog << endl; delete [] infoLog; } } void initShaders() { GLuint v = glCreateShader(GL_VERTEX_SHADER); GLuint f = glCreateShader(GL_FRAGMENT_SHADER); GLint vlen = strlen(vs); GLint flen = strlen(fs); glShaderSource(v, 1, &vs, &vlen); glShaderSource(f, 1, &fs, &flen); GLint compiled; glCompileShader(v); bool succ = true; glGetShaderiv(v, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Vertex shader not compiled." << endl; succ = false; } printShaderInfoLog(v); glCompileShader(f); glGetShaderiv(f, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Fragment shader not compiled." << endl; succ = false; } printShaderInfoLog(f); GLuint p = glCreateProgram(); glAttachShader(p, v); glAttachShader(p, f); glLinkProgram(p); glUseProgram(p); printProgramInfoLog(p); if (!succ) { exit(-1); } delete [] vs; delete [] fs; } int main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA); glutInitWindowSize(600, 600); glutCreateWindow("Triangle Test"); glewInit(); GLenum err = glewInit(); if (GLEW_OK != err) { cout << "glewInit failed, aborting." << endl; exit(1); } cout << "Using GLEW " << glewGetString(GLEW_VERSION) << endl; const GLubyte* renderer = glGetString(GL_RENDERER); const GLubyte* vendor = glGetString(GL_VENDOR); const GLubyte* version = glGetString(GL_VERSION); const GLubyte* glslVersion = glGetString(GL_SHADING_LANGUAGE_VERSION); GLint major, minor; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); cout << "GL Vendor : " << vendor << endl; cout << "GL Renderer : " << renderer << endl; cout << "GL Version : " << version << endl; cout << "GL Version : " << major << "." << minor << endl; cout << "GLSL Version : " << glslVersion << endl; initShaders(); return 0; } On my video card it gives: Status: Using GLEW 1.7.0 GL Vendor : ATI Technologies Inc. GL Renderer : ATI Radeon HD 4250 GL Version : 3.3.11631 Compatibility Profile Context GL Version : 3.3 GLSL Version : 3.30 Vertex shader not compiled. Log: Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#132) Syntax error: '5' parse error ERROR: error(#273) 1 compilation errors. No code generated Fragment shader not compiled. Log: Fragment shader failed to compile with the following errors: WARNING: 0:1: warning(#402) Implicit truncation of vector from size 3 to size 2. ERROR: 0:1: error(#174) Not enough data provided for construction constructor WARNING: 0:1: warning(#402) Implicit truncation of vector from size 1 to size 3. ERROR: 0:1: error(#132) Syntax error: '=' parse error ERROR: error(#273) 2 compilation errors. No code generated Program log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. Or if you like, you could give me other compiler messages than proposed by me. To summarize, the question is: What are GLSL compiler messages formats (INFOs, WARNINGs, ERRORs) for different vendors? Please give me examples or pattern explanation. EDIT: Ok, it seems that this question is too broad, then shortly: How does NVidia's and Intel's GLSL compilers present ERROR and WARNING messages? AMD/ATI uses patterns like this: ERROR: <position>:<line_number>: <message> WARNING: <position>:<line_number>: <message> (examples are above).

    Read the article

  • Cucumber Makes Behavior-Driven Ruby on Rails Development Cool

    <b>WDVL:</b> "This article introduces the Cucumber framework, a tool for implementing the Behavior-Driven Development (BDD) methodology. The idea behind BDD is simple: everyone should understand the system features. Cucumber promotes this idea by enabling the features of a system to be written in the native language of the program as either specs or functional tests."

    Read the article

  • Is there any web application to manage people doing Link Building? [closed]

    - by Alexandru Trandafir Catalin
    I am doing SEO for a website and collaborating with 4-5 people that are working on Link Building for my keywords. I was wondering if there is any application similar to a project management tool but oriented to SEO, Link building, Content writing. This application would allow you to set tasks and your collaborators will update with the links they add in a spreadsheet format so you can later check how many liks have been added for each of your keywords, on wich websites, and how efective is the collaborator.

    Read the article

< Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >