Search Results

Search found 9363 results on 375 pages for 'flash games'.

Page 162/375 | < Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >

  • How to get flash player to display under content on a PC?

    - by bschaeffer
    Long story short, I'm developing a theme template for a blog that enables you to view the posts in blocks. The main part of the post is displayed at first, then the secondary content is displayed over that when you hover over the post block. Everything works fine on a Mac Versions of all major browsers, but start browsing on a PC, and all hell breaks loose when you start trying to display content over Flash Video embeds. The flash element remains visible over the content. It's completely unusable. From a PC, you can view an example of the problem here: http://photorific.tumblr.com I'm almost certain this is a bug in the Flash Plugin for Windows, but I was wondering if anyone else had come across this problem before, and if there were any solutions. This problem has presented itself for a while now and any help would be really, really, really appreciated!

    Read the article

  • How to use Socket in AC3 or other solution for using embedded flash without cross domain policy?

    - by monkey_boys
    How to use Socket in AC3 or other solution for using embedded flash without cross domain policy? I would like to create a project that uses HTTP to post to some website's form by using embedded flash in a webpage. When I finished the project, I tried to embed on the local computer and that work fine but when I uploaded to a web server in the some domain and requested to some different domain it stopped working. I know that's the security of ac3 but I would like to use embedded flash. Does anybody have any idea about this?

    Read the article

  • how to interact vb.net with flash chat room?

    - by elca
    I'm making a vb.net application which interacts with a flash chat room. I was capturing http traffic with live HTTP header in Firefox but it is not HTTP traffic. How can I implement it so that it can interact with a flash chat room? For example in this site. When people enter here they are required to enter a nickname to chat with other people. So what I exactly want know is, when enter this site I want to input my nickname into this flash chat window and click 'Join' button within VB.NET How can i implement this program with vb.net? Any clues or any samples will be much appreciated! Thank you!

    Read the article

  • What do you upgrade to make games load faster? [on hold]

    - by Superbest
    Let's say you have a relatively modern game like Shogun 2. The loading screens take several minutes. This bothers you and you'd like to improve it. What is actually going on when loading screens are up? I'm guessing assets are being loaded into memory from disk, and possibly being decompressed first. However, what is actually causing the slow down? The memory? Mainboard? CPU? HDD? If you had $100 to spend on upgrades and your only goal is to speed up loading screens without reducing other performance, what component of the computer does it make sense to upgrade for maximum benefit? If your answer is "it depends on the existing setup", what sort of benchmarks would you run to determine what is causing the bottleneck? What if you had $500 instead? I give the two budgets for context. I am not asking for actual recommendations about which component to buy (nor are the numbers supposed to be rigid limits), but what features are important when shopping for components with small and large budgets (a large budget could allow buying multiple components which are not so good on their own, but work particularly well together). I mention Shogun 2 as an example, but I'm asking about reducing overall loading times, across all games, not just one game. Therefore, "put it on a solid state disk" probably won't be good solution, because putting every game on your SDD will quickly fill it up.

    Read the article

  • Optimal video resolution and encoding for recording games for YouTube?

    - by Rookie
    I want to record video from games, therefore I cannot use very large video resolution, but I still want to make the large video view to look as sharp as the original encoded video before upload. I tried to use YouTube's recommended 854x640 resolution, but it wasn't possible with h264 and the encoding software I used (Handbrake) converted it to a width of the nearest multiple of 4, which I think is a limitation of the h264 format. The video I encoded was sharp and fine quality, but when I uploaded it to YouTube, it lost a lot of quality and the preferred large video view looks almost as bad as a 320p video. I tried to wait a few days but it never got sharper (in case it didn't process it completely yet). So, which resolution and encoding options I should use, if I want the large video player to have the sharpest possible video, retaining the original video quality as good as possible? I noticed that recording with 640x480, the video was sharper than with 1280x720, so I'm not sure what im doing wrong here; both were h264. Is it anyhow possible to prevent YouTube from re-encoding the videos? I just wonder how people can make so sharp videos, while mine are all blurry after upload, but before upload they looked fine. I also tried YouTube's suggested bitrates with h264, but it didn't work any better.

    Read the article

  • I want to learn to program in SDL C++where do i start? I want to learn only what i need to to start making 2d games [on hold]

    - by user2644399
    Lazyfoo of Lazyfoo.net of the SDL 2d tutorial wrote that in order for me to start game programming in SDL, I need to know these concepts well; Operators, Controls, Loops, Functions, Structures, Arrays, References, Pointers, Classes, Objects how to use a template and Bitwise and/or. I want to know the fastest way to learn as much as I need of basic c++ that would allow me to make 2d games. Thanks in advance.

    Read the article

  • Do Seagate Momentus XT SSD Hybrid drives perform better than a good hard drive + flash on ReadyBoost

    - by Chris W. Rea
    Seagate has released a product called the Momentus XT Solid State Hybrid Drive. At a glance, this looks exactly like what Windows ReadyBoost attempts to do with software at the OS level: Pairing the benefits of a large hard drive together with the performance of solid-state flash memory. Does the Momentus XT out-perform a similar ad-hoc pairing of a decent hard drive with similar flash memory storage under Windows ReadyBoost? Other than the obvious "a hardware implementation ought to be faster than a software implementation", why would ReadyBoost not be able to perform as well as such a hybrid device?

    Read the article

  • Do SSD hybrid drives perform better than HDD + ReadyBoost flash?

    - by Chris W. Rea
    Seagate has released a product called the Momentus XT Solid State Hybrid Drive. This looks exactly like what Windows ReadyBoost attempts to do with software at the OS level: Pairing the benefits of a large hard drive together with the performance of solid-state flash memory. Does the Momentus XT out-perform a similar ad-hoc pairing of a decent hard drive with similar flash memory storage under Windows ReadyBoost? Other than the obvious "a hardware implementation ought to be faster than a software implementation", why would ReadyBoost not be able to perform as well as such a hybrid device?

    Read the article

  • Is it possible to install a bootable version of Windows 7 onto a flash stick?

    - by sam
    I'm thinking of changing to a new laptop that only comes with a 256gb SSD. It's not tons of room, but not inadequate either. One thing I have on my HD at the moment that takes up a lot of room but is rarely used is a partition with a bootable version of Windows 7 (I'm on a mac). Would it be possible to install a bootable copy of Windows 7 onto a flash drive? I was thinking of using a 64gb Sandisk Cruzer USB 2.0, so that when I need to dip into Windows every now and again I could just plug in the flash drive.

    Read the article

  • Uploading my ITunes music that I saved on a flash drive to ITunes on my new computer then downloading it to my Ipod Touch

    - by Joshua Kricker
    I had an old computer with Windows XP. I transferred all my music, at least I hoped I had to a flash drive. Also, my computer kept giving me error messages that it could no longer sync to my Ipod Touch First Generation. I reformatted my Ipod back to original factory specs on the old computer. I have a new computer with Windows 7. I can't transfer my music from my flash drive to the ITunes Library. I also can't transfer it to my Ipod. I keep getting the message "Songs cannot be added to the Ipod because all of its space has been reserved for data." There's nothing in the Ipod memory. It's clear. What can I do? I want my music back.

    Read the article

  • make a computer recognized as a usb flash drive?

    - by user137560
    Is there anyway to make a folder or a partition on a computer (Linux/windows) to act like a flash drive to other computers or devices when connected with a usb cable. For example, I have a windows 7 computer with 2 partitions c and d, then connect that computer to another computer or a smart TV using a USB cable (has to be male to male USB cable) then the other computer or TV recognizes the current computer as a usb device. Is that possible, if not is there any usb switch to connect an external hard drive or flash drive to both the computer and TV without the need to manually switch them (I know about some USB switches but they only support automatic switching with some certain types of printers, not with mass storage) Thanks in advanced! Sam

    Read the article

  • PC monitors shut off and system hangs while playing 3D games, but sound continues - Diagnosis?

    - by Jon Schneider
    Two days ago, I started running into a problem with my Windows PC: The PC's two connected monitors simultaneously lose signal and go black (as though the PC had been powered off). The keyboard's Numlock, Capslock, and Scroll Lights will become "stuck" in their current positions, as though the PC is hung. (For example, the Numlock light on the keyboard remains lit regardless of me pressing the Numlock key repeatedly.) No keyboard input does anything. (Ctrl+Alt+Del, Ctrl+Shift+Esc, Ctrl+C, etc.) However -- Whatever sound/music the PC was playing continues to play, and the PC's fans continue running, so the PC hasn't powered itself off or rebooted itself. Opening up the case, the graphics card is pretty hot to the touch. I had this happen 3 times in one evening. In all cases, I was playing a game with 3D graphics when the problem occurred (Torchlight, Minecraft, Magic: The Gathering 2012, Avadon: The Black Fortress demo). I have yet to have the problem happen when I'm not playing a game. This system has been running stable for about 2.5 years prior to this. I didn't make any changes to the system prior to the problem starting to occur. System specs: OS: Windows 7 64-bit Processor: Intel Core 2 Duo E7200 Wolfdale 2.53GHz Video Card: XFX GeForce 9800 GT 512 MB Motherboard: Foxconn P45A-S LGA 775 Intel ATX RAM: Corsair 4 GB (2x 2GB) DDR2-800 (PC2 6400) Full specs: New PC 2008 Troubleshooting tried so far (the problem occurred again after taking each of these steps, one at a time): Updated the video drivers with the latest drivers from NVidia's site. Opened up the case and cleaned out the video card and processor fans (both were pretty dirty). Installed and ran temperature monitor software. The processor idles at about 50 degrees C, and goes up to about 63 degrees C while playing a game (seems on the warm side, but not excessively so?). The software wasn't able to report the temperature of the GPU -- not sure this particular GPU supports software temperature readout? My initial diagnosis is that maybe the GPU is on its last legs (given that it seems to be running pretty hot, and the problem only occurs while playing 3D games). Does this seem likely? Or is it likely that this problem is caused by the processor, RAM, or motherboard? Or could this be a software issue of some kind? Thanks for any advice!

    Read the article

  • New to MVC. Actionscript 3.0 Appreciate your help.

    - by Combustion007
    Hello Everyone, I am new to design patterns and am trying to learn the MVC implementation. I have written four classes: DataModel DataView DataController Main Main serves as the application facade. The main FLA is called HelloWorld. I have a symbol called "Box" in HelloWorld. I just would like to add an instance of the "Box" on the stage. Eventually I would like to place a button and when the button is clicked, the Box instance color will be changed. I would appreciate any help, please help me figure out what am I doing wrong. Here are my Classes: DATAMODEL CLASS: package { import flash.events.*; public class DataModel extends EventDispatcher { public static const UPDATE:String = "modelUpdate"; private var _color:Number = (Math.round(Math.random()* 0xffffff)); public function DataModel() { trace("DATA MODEL INIT"); } public function get color():Number { return _color; } public function set color(p:Number):void { _color = p; notifyObserver(); } public function notifyObserver():void { dispatchEvent(new Event(DataModel.UPDATE)); } } } //DATACONTROLLER CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataController { private var _model:DataModel; public function DataController(m:DataModel) { trace("DATACONTROLLER INIT"); _model = m; } } } DATAVIEW CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataView extends Sprite { private var _model:DataModel; private var _controller:DataController; private var b:Box; public function DataView(m:DataModel, c:DataController) { _model = m; _controller = c; b = new Box(); b.x = b.y = 100; addChild(b); } } } And Finally THE FACADE: package { import flash.display.; import flash.events.; import flash.text.; import flash.errors.; public class Main extends Sprite { private var _model:DataModel; private var _controller:DataController; private var _view:DataView; public function Main(m:DataModel, c:DataController, v:DataView) { _model = m; _controller = c; _view = v; addChild(v); } } } When I test the movie: I get this error: ArgumentError: Error #1063: Argument count mismatch on Main(). Expected 3, got 0. Thanks alot.

    Read the article

  • How do you stream M4V video on the web without using Flash?

    - by Alex
    I'm building a web site that needs to stream video and be friendly for handheld devices (especially the iPhone). Some handhelds don't support Flash so I'm avoiding the use of a Flash player. How does Youtube stream its videos so that they play on both desktops and iPhones? I'm looking for a player, or multiple players, which can be somehow activated based on the user's device. Your help and guidance are much appreciated. Thanks.

    Read the article

  • Why is it safe to use copy & paste in Flash but not in Javascript?

    - by Lenni
    I'm trying to use copy'n paste in one of my web apps and have read a few articles/SO questions about it. Most people say that using Flash is the only option since most browsers don't allow access to the system clipboard because of security concerns. I can understand this but I wonder why it is okay for Flash do this, but not for the browser. Or has it got nothing to do with security and it is simply to complicated to implement this for cross-platform browser vendors?

    Read the article

  • How to count time securely in a Flash game?

    - by user352353
    Hello. I'm developing a Flash game in ActionScript 2, and the issue if that this game has to count the time securely. It can't count the time from the Date class because the Flash Player takes the time from the local computer, and the user can change the local time so the time reported would be fake. I haven't considerend to take the time from the server because there's a 3WH (3 way handshake) time and it would not be practical. What do you sugest me??

    Read the article

  • sIFR 3 randomly placing text on a single line in FF3.6

    - by bigsweater
    Hello, sIFR 3 is behaving strangely in Firefox. The actual sIFR flash element is set within a box that is 412px wide. In IE, Chrome, Safari, etc., the with of the Flash element is a consistent 412px; however, in Firefox, the Flash element is briefly as wide as the Body element, before correcting itself. When the page finishes loading, sometimes the Flash element remains that wide, breaking the layout (the Flash text flows underneath the sidebar to the right). Setting a width in the CSS for the .sIFR-flash element causes it to remain the proper 412px wide, but the text doesn't wrap at all--it just cuts off at the right edge, and the height of the flash element remains one line high. The markup is simple; it's just an h2 within a div. My sIFR code: var clerkenwell = { src: '/flash/sifr.swf' }; sIFR.activate(clerkenwell); sIFR.replace(clerkenwell, { selector: '.post h2', css: '.sIFR-root { color: #1899c4; text-transform:uppercase; font-size:30px; }', transparent: 'true', }); Setting forceWidth: 'true', just causes the same problem as using a CSS width on the .sIFR-flash element. So: how can I get the sIFR text to remain as wide as its containing element while allowing for line breaks in Firefox? Thanks for any and all help!

    Read the article

  • Passing Javascript value to PHP Variable using ajax

    - by shels
    I am trying to use a Flash detection script to assess whether Flash Plugin is enabled in the user browser so that a different page loads. The Flash detection script is as follows, using jquery 1.8.2 and jquery.jqplugin 1.0.2 <script type="text/javascript" src="jquery-1.8.2.min.js"></script> <script type="text/javascript" src="jquery.jqplugin.1.0.2.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#withflash").hide(); $("#noflash").hide(); if ($.browser.flash == true) $("#withflash").show (); else $("#noflash").show (); }); </script> <div id="withflash">Flash Supported</div> <div id="noflash">Flash Not Supported</div> I get the display that "Flash Supported" if Flash Plugin is present.. I need to capture the value whether flash plugin value is true in a php variable $hasFlashSupport as below: <?php echo " $hasFlashSupport"; exit; ?> I am aware that PHP is server based and Javascript is client based.. Hence Ajax would be a nice option to capture the javascript variable to my php variable. I am totally ignorant about Ajax syntax and how to achieve it. Request the experts here to help me out with the code on how this can be achieved... Thanking all of you in advance..

    Read the article

  • my Search method is coming up with all nulls

    - by Epic.Distortion
    Let me give a quick explanation. I took a 5 week course through a company on Java in July. They covered basic stuff, like console app, crud operations, mysql, and n-tier architecture. Since the course ended I didn't use it much because I went back to work, and other medical reasons surfaced....blah blah. I was told by the company to make a simple program to reflect what I learned. Turns out I retained very little. I decided to make a video game starage program. It would be used to stare your video games so you wouldn't have to search your bookcase(or how ever you store your games.) It is a basic console app using the crud operations with MYSQL. I can't get my search function to actually work. I have 2 layers a Presentation layer and a Logic layer. The search method allows them to search for a game by the title. when i bring run the program and use Search it only displays the title and the rest is null. here is my Presentation layer: private static Games SearchForGame() { Logic aref = new Logic(); Games g = new Games(); Scanner scanline = new Scanner(System.in); System.out.println("Please enter the name of the game you wish to find:"); g.setTitle(scanline.nextLine()); aref.SearchGame(); System.out.println(); System.out.println("Game Id: " + g.getGameId()); System.out.println("Title: " + g.getTitle()); System.out.println("Rating: " + g.getRating()); System.out.println("Platform: "+ g.getPlatform()); System.out.println("Developer: "+ g.getDeveloper()); return g; } and here is my logic layer public Games SearchGame() { Games g = new Games(); try { Class.forName(driver).newInstance(); Connection conn = DriverManager.getConnection(url+dbName,userName,password); java.sql.PreparedStatement statement = conn.prepareStatement("SELECT GameId,Title,Rating,Platform,Developer FROM games WHERE Title=?"); statement.setString(1, g.getTitle()); ResultSet rs = statement.executeQuery(); while(rs.next()){ g.setGameId(rs.getInt("GameId")); g.setTitle(rs.getString("Title")); g.setRating(rs.getString("Rating")); g.setPlatform(rs.getString("Platform")); g.setDeveloper(rs.getString("Developer")); statement.executeUpdate(); } } catch (Exception e) { e.printStackTrace(); } return g; } here is also my last results Please enter the name of the game you wish to find: Skyrim Game Id: 0 Title: Skyrim Rating: null Platform: null Developer: null any help would be greatly appreciated and thanks in advance EDIT: here is my code for my games class public class Games { public int GameId; public String Title; public String Rating; public String Platform; public String Developer; public int getGameId() { return GameId; } public int setGameId(int gameId) { return GameId = gameId; } public String getTitle() { return Title; } public String setTitle(String title) { return Title = title; } public String getRating() { return Rating; } public void setRating(String rating) { Rating = rating; } public String getPlatform() { return Platform; } public void setPlatform(String platform) { Platform = platform; } public String getDeveloper() { return Developer; } public void setDeveloper(String developer) { Developer = developer; } }

    Read the article

  • Tried to install Mint to a Flash Drive. Now I can't boot from the main hard disk.

    - by Dan
    Hello, all. I'm kind of new to Linux and I need some help. I wanted to install a Linux distro to a flash drive so that I can have a portable OS with all my settings, programs, etc. wherever I go. So I fired up a Linux Mint Live CD and installed Mint to the flash drive, and this seems to work OK. But now, whenever I try to boot up my system normally without the flash drive plugged in, it doesn't seem to work. It basically hangs for a bit, and then I get the following prompt: error: no such device: (some long hex val) grub rescue> However, when I try powering my system up when the USB is plugged into the computer, it gives me an option between using the OS installed on my USB and the OS installed on my HD. Selecting the latter, everything loads up just fine. I'm guessing that installing Mint to the flash drive somehow messed with my native Grub installation, but, again, I'm kind of new to Linux, so I'm not sure exactly why. Any help is greatly appreciated.

    Read the article

  • Do you think that in the future it'll be possible to develop games on OS X by using Python and the latest library "Sprite kit" made by Apple? [on hold]

    - by Cesco
    I don't understand a lot about game engines and modules for Python, even though I'm aware of the existance of PyGame and Pyglets, so please don't bash me too hard if I'll wrote something wrong in this question :-) When I upgraded my Mac to the latest version of OS X, I noticed for the first time that Apple is providing a library named Sprite kit for developing games on both iOS and OS X. It looks to me fairly complete, and the fact is managed by a big company gives me the impression of being well-supported for the time being; in summary, it looks... cool. Actually in order to take advantage of "Sprite kit" you need to code in Obj-C. Since I don't know Obj-C but only a little bit of Python, do you think that there's a chance that sooner or later someone will make a wrapper for Python ? Thank you very much and best regards

    Read the article

< Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >