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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • ASP.NET MVC tries to load older version of Owin assembly

    - by d_mcg
    As a bit of context, I'm developing an ASP.NET MVC 5 application that uses OAuth-based authentication via Microsoft's OWIN implementation, for Facebook and Google only at this stage. Currently (as of v3.0.0, git-commit 4932c2f), the FacebookAuthenticationOptions and GoogleOAuth2AuthenticationOptions don't provide any property to force Facebook nor Google respectively to reauthenticate users (via appending the appropriate query string parameters) when signing in. Initially, I set out to override the following classes: FacebookAuthenticationOptions GoogleOAuth2AuthenticationOptions FacebookAuthenticationHandler (specifically AuthenticateCoreAsync()) GoogleOAuth2AuthenticationHandler (specifically AuthenticateCoreAsync()) yet discovered that the ~AuthenticationHandler classes are marked as internal. So I pulled a copy of the source for the Katana project (http://katanaproject.codeplex.com/) and modified the source accordingly. After compiling, I found that there are several dependencies that needed updating in order to use these updated assemblies (Microsoft.Owin.Security.Facebook and Microsoft.Owin.Security.Google) in the MVC project: Microsoft.Owin Microsoft.Owin.Security Microsoft.Owin.Security.Cookies Microsoft.Owin.Security.OAuth Microsoft.Owin.Host.SystemWeb This was done by replacing the existing project references to the 3.0.0 versions and updating those in web.config. Good news: the project compiles successfully. In debugging, I received an exception on startup: An exception of type 'System.IO.FileLoadException' occurred in [MVC web assembly].dll but was not handled in user code Additional information: Could not load file or assembly 'Microsoft.Owin.Security, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) The underlying exception indicated that Microsoft.AspNet.Identity.Owin was trying to load v2.1.0 of Microsoft.Owin.Security when calling app.UseExternalSignInCookie() from Startup.ConfigureAuth(IAppBuilder app) in Startup.Auth.cs. Unfortunately that assembly (and its other dependency, Microsoft.AspNet.Identity.Owin) aren't part of the Project Katana solution, and I can't find any accessible repository for these assemblies online. Are the Microsoft.AspNet.Identity assemblies open source, like the Katana project? Is there a way to fool those assemblies to use the referenced v3.0.0 assemblies instead of v2.1.0? The /bin folder contains the 3.0.0 versions of the Owin assemblies. I've upgraded the NuGet packages for Microsoft.AspNet.Identity.Owin, and this is still an issue. Any ideas on how to resolve this issue?

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  • Microsoft JScript runtime error: Object expected for onclick="__doPostBack('ctl01$ContentArea1$ctl0

    - by xrx215
    in ascx page i have added a cutom button as follows xrx:CustomButton id="CustomButton4" runat="server" OnClientClick="Login" Text="Login" / in ascx.cs i have protected void Page_Load(object sender, EventArgs e) { CustomButton4.OnClientClick = Page.ClientScript.GetPostBackEventReference(this.CustomButton4, string.Empty); this.lblAppName.Text = this.AppName; lblsession.Text = this.GetString("SDE_SESSION_EXPIRED_PLEASE1"); } protected void Login(object sender, EventArgs e) { Xerox.FMP.Providers.FormsAuthentication formsAuthHelper = new Xerox.FMP.Providers.FormsAuthentication(); formsAuthHelper.SignOut(); Response.Redirect("~/LoginPage.aspx", true); } when i click on login button the page is not redirecting to loginpage.aspx instead it is throwing an error object expected. Can you please help me with this issue.

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  • IIS Shared Configuration and Microsoft.Web.Administration.ServerManager Permission problem

    - by Cédric Boivin
    Hello, I got a farm of web server, and a web site ou configure IIS website with the class IISManager70. When I call the OpenRemote method on the ServerManager class i always got an error : The error type is System.UnauthorizedAccessException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The message is : Retrieving the COM class factory for remote component with CLSID {2B72133B-3F5B-4602-8952-803546CE3344} from machine 10.10.10.101 failed due to the following error: 80070005. Did someone already have this problem and how solve it ? I try to give the domain admin role to my IIS user (impersonate) but dont work

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  • Calling AuditQuerySystemPolicy() (advapi32.dll) from C# returns "The parameter is incorrect"

    - by JCCyC
    The sequence is like follows: Open a policy handle with LsaOpenPolicy() (not shown) Call LsaQueryInformationPolicy() to get the number of categories; For each category: Call AuditLookupCategoryGuidFromCategoryId() to turn the enum value into a GUID; Call AuditEnumerateSubCategories() to get a list of the GUIDs of all subcategories; Call AuditQuerySystemPolicy() to get the audit policies for the subcategories. All of these work and return expected, sensible values except the last. Calling AuditQuerySystemPolicy() gets me a "The parameter is incorrect" error. I'm thinking there must be some subtle unmarshaling problem. I'm probably misinterpreting what exactly AuditEnumerateSubCategories() returns, but I'm stumped. You'll see (commented) I tried to dereference the return pointer from AuditEnumerateSubCategories() as a pointer. Doing or not doing that gives the same result. Code: #region LSA types public enum POLICY_INFORMATION_CLASS { PolicyAuditLogInformation = 1, PolicyAuditEventsInformation, PolicyPrimaryDomainInformation, PolicyPdAccountInformation, PolicyAccountDomainInformation, PolicyLsaServerRoleInformation, PolicyReplicaSourceInformation, PolicyDefaultQuotaInformation, PolicyModificationInformation, PolicyAuditFullSetInformation, PolicyAuditFullQueryInformation, PolicyDnsDomainInformation } public enum POLICY_AUDIT_EVENT_TYPE { AuditCategorySystem, AuditCategoryLogon, AuditCategoryObjectAccess, AuditCategoryPrivilegeUse, AuditCategoryDetailedTracking, AuditCategoryPolicyChange, AuditCategoryAccountManagement, AuditCategoryDirectoryServiceAccess, AuditCategoryAccountLogon } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct POLICY_AUDIT_EVENTS_INFO { public bool AuditingMode; public IntPtr EventAuditingOptions; public UInt32 MaximumAuditEventCount; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct GUID { public UInt32 Data1; public UInt16 Data2; public UInt16 Data3; public Byte Data4a; public Byte Data4b; public Byte Data4c; public Byte Data4d; public Byte Data4e; public Byte Data4f; public Byte Data4g; public Byte Data4h; public override string ToString() { return Data1.ToString("x8") + "-" + Data2.ToString("x4") + "-" + Data3.ToString("x4") + "-" + Data4a.ToString("x2") + Data4b.ToString("x2") + "-" + Data4c.ToString("x2") + Data4d.ToString("x2") + Data4e.ToString("x2") + Data4f.ToString("x2") + Data4g.ToString("x2") + Data4h.ToString("x2"); } } #endregion #region LSA Imports [DllImport("kernel32.dll")] extern static int GetLastError(); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern UInt32 LsaNtStatusToWinError( long Status); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaOpenPolicy( ref LSA_UNICODE_STRING SystemName, ref LSA_OBJECT_ATTRIBUTES ObjectAttributes, Int32 DesiredAccess, out IntPtr PolicyHandle ); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaClose(IntPtr PolicyHandle); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern long LsaFreeMemory(IntPtr Buffer); [DllImport("advapi32.dll", CharSet = CharSet.Unicode, PreserveSig = true)] public static extern void AuditFree(IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern long LsaQueryInformationPolicy( IntPtr PolicyHandle, POLICY_INFORMATION_CLASS InformationClass, out IntPtr Buffer); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditLookupCategoryGuidFromCategoryId( POLICY_AUDIT_EVENT_TYPE AuditCategoryId, IntPtr pAuditCategoryGuid); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditEnumerateSubCategories( IntPtr pAuditCategoryGuid, bool bRetrieveAllSubCategories, out IntPtr ppAuditSubCategoriesArray, out ulong pCountReturned); [DllImport("advapi32.dll", SetLastError = true, PreserveSig = true)] public static extern bool AuditQuerySystemPolicy( IntPtr pSubCategoryGuids, ulong PolicyCount, out IntPtr ppAuditPolicy); #endregion Dictionary<string, UInt32> retList = new Dictionary<string, UInt32>(); long lretVal; uint retVal; IntPtr pAuditEventsInfo; lretVal = LsaQueryInformationPolicy(policyHandle, POLICY_INFORMATION_CLASS.PolicyAuditEventsInformation, out pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) { LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception((int)retVal); } POLICY_AUDIT_EVENTS_INFO myAuditEventsInfo = new POLICY_AUDIT_EVENTS_INFO(); myAuditEventsInfo = (POLICY_AUDIT_EVENTS_INFO)Marshal.PtrToStructure(pAuditEventsInfo, myAuditEventsInfo.GetType()); IntPtr subCats = IntPtr.Zero; ulong nSubCats = 0; for (int audCat = 0; audCat < myAuditEventsInfo.MaximumAuditEventCount; audCat++) { GUID audCatGuid = new GUID(); if (!AuditLookupCategoryGuidFromCategoryId((POLICY_AUDIT_EVENT_TYPE)audCat, new IntPtr(&audCatGuid))) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } if (!AuditEnumerateSubCategories(new IntPtr(&audCatGuid), true, out subCats, out nSubCats)) { int causingError = GetLastError(); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } // Dereference the first pointer-to-pointer to point to the first subcategory // subCats = (IntPtr)Marshal.PtrToStructure(subCats, subCats.GetType()); if (nSubCats > 0) { IntPtr audPolicies = IntPtr.Zero; if (!AuditQuerySystemPolicy(subCats, nSubCats, out audPolicies)) { int causingError = GetLastError(); if (subCats != IntPtr.Zero) AuditFree(subCats); LsaFreeMemory(pAuditEventsInfo); LsaClose(policyHandle); throw new System.ComponentModel.Win32Exception(causingError); } AUDIT_POLICY_INFORMATION myAudPol = new AUDIT_POLICY_INFORMATION(); for (ulong audSubCat = 0; audSubCat < nSubCats; audSubCat++) { // Process audPolicies[audSubCat], turn GUIDs into names, fill retList. // http://msdn.microsoft.com/en-us/library/aa373931%28VS.85%29.aspx // http://msdn.microsoft.com/en-us/library/bb648638%28VS.85%29.aspx IntPtr itemAddr = IntPtr.Zero; IntPtr itemAddrAddr = new IntPtr(audPolicies.ToInt64() + (long)(audSubCat * (ulong)Marshal.SizeOf(itemAddr))); itemAddr = (IntPtr)Marshal.PtrToStructure(itemAddrAddr, itemAddr.GetType()); myAudPol = (AUDIT_POLICY_INFORMATION)Marshal.PtrToStructure(itemAddr, myAudPol.GetType()); retList[myAudPol.AuditSubCategoryGuid.ToString()] = myAudPol.AuditingInformation; } if (audPolicies != IntPtr.Zero) AuditFree(audPolicies); } if (subCats != IntPtr.Zero) AuditFree(subCats); subCats = IntPtr.Zero; nSubCats = 0; } lretVal = LsaFreeMemory(pAuditEventsInfo); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal); lretVal = LsaClose(policyHandle); retVal = LsaNtStatusToWinError(lretVal); if (retVal != 0) throw new System.ComponentModel.Win32Exception((int)retVal);

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  • How to code Microsoft Excel "Shift Cells Up" feature in SQL

    - by user293249
    Take a simple table like below: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Home Base Row 2: Jeff || 7:00 AM || Virtual Base Row 3: Ryan || 6:30 PM || Test Base Now lets say that a single cell is deleted so the table now looks like this: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Row 2: Jeff || 7:00 AM || Virtual Base Row 3: Ryan || 6:30 PM || Test Base Notice that "Home Base" is missing. Now in excel you can delete the cell and shift the rest so the finished product looks like below: Column Headings: || Agent's Name || Time Logged In || Center || Row 1: Andrew || 12:30 PM || Virtual Base Row 2: Jeff || 7:00 AM || Test Base Row 3: Ryan || 6:30 PM || And you can see we are left with a blank cell last row. How do I code this procedure of shifting the cells up in SQL? I've been struggling on this problem for weeks! Thank you!

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  • Microsoft Expression Blend 3 - Show / Hide a popup

    - by imayam
    Hi, I'm using this for the very first time to do some quick prototyping (using sketchflow). I have a simple dialog window that I want to show when a button it pressed and then hide when a button (in the dialog, like an "OK" button) is pressed. If someone could just point me in the direction of a simple tutorial on how to do this I'd be happy, or even if you have a simple example you can post here that would be great (I've been trying to google this forever!). I can tell you what I have tried (although obviously it doesn't work) Created a user control, called it "MyDialog". That user control is a simple box which is the bit of gui I want to overlay when the user clicks a button. In that user control I gave it two states "Show" and "Hide". The "Hide" state has all visability to the elements in this user control set to none and "Show" shows everything Created a button in my main screen. That button I gave a it a behaviour "ActivateStateAction". In the properties of that behaviour I set the TargetScreen to be "MyDialog" and the TargetState to be "Show". (I also set the target screen to be MyprojectName.MyProjectNameScreens.MyDialog, that doesn't work either)

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  • Can I use Microsoft Chart Control in Mono?

    - by user144182
    Did some googling and couldn't find a clear answer on this. My assumption is no if they are distributed in a binary form. I currently use Dundas and would like to move away from a library that has a cost component, especially since the MS version has everything I need.

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  • IBM's RTC and Microsoft's TFS 2010

    - by gkdm
    Hi, What in your view are the most important differences? Need to make an expensive decision... Thanks. Information: We have both Java and .Net Projects (few more .net) Very interested in project life cycle management. Migrating from ClearCase

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  • Monitor files similar to System Internal's/Microsoft's FileMon/Process Monitor

    - by Tom1952
    I need to generate an event when a file is closed by another app. Unfortunately, ReadDirectoryChangesW doesn't report the close event. It would be possible for me to poll (with a TTimer) any file that reported by ReadDirectoryChangesW as modified, waiting for it to be closed (using CreateFile to detect this). However, what I'd prefer is a completely event driven solution. Is there a way to hook system calls and detect all file closing events? I simply want to know the path & name of any file that has just been closed.

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  • Hide editor-label for public property when calling EditorFor(...)?

    - by FreshCode
    When calling Html.EditorFor(m => m), where m is a public class with public properties, a hidden input and a label are displayed for properties with the [HiddenInput] attribute. How can I hide the label without making it private or creating an editor template? Example public class User { [HiddenInput] public Guid ID { get; set; } // should not be displayed in editor template public string Name { get; set; } // should be editable } Undesired result for ID property by EditorFor(...) with label <div class="editor-label"> <label for="ID">ID</label> <!-- Why is this here? --> </div> <div class="editor-field"> <input id="ID" name="ID" type="hidden" value=""> </div>

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  • Microsoft JScript runtime error: 'ShowDatePicker' is undefined

    - by dbobrow
    Working around an issue where my jquery datepicker does not display after postback within an update panel. The textbox (trigger) for the calendar is contained within a control, which is contained within an update panel. I found an article assisting with this issue, and it informed me to do the following Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim tScript As String = "$(function(){ Sys.WebForms.PageRequestManager.getInstance().add_endRequest(ShowDatePicker); });" Page.ClientScript.RegisterStartupScript(Me.GetType(), "async_" & Me.txtAquisition.ClientID, tScript, True) Then on the ascx I have <script type="text/javascript"> function showDatePicker(sender, args) { var control = document.getElementById("<%=txtAquisition.ClientID %>") alert(control); $(control).each(function() { $(this).datepicker({ showOn: 'focus' }); }); } </script> but am getting an undefined error. Am I approaching this in the correct manner? Any other suggestions to ensure my datepicker remains usable within the update panel? Thinking this may be due to the fact that I have the controls nested within an update panel... several of them in fact. Any help on this is greatly appreciated.

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  • a question on using Microsoft Excel to do data analysis

    - by Gemma
    Hello everyone there, Me and my mates have been given an Excel spreasheet,which contains the data of the Census report. The column here corresponds to "Year" (from 2000-2010),the row means "City/Town",the cell is simply the population of a town at a particular year. We are up to doing some analysis like “what town had its first population gain in 10 years?” etc.My question is just about can we do this in Excel,or do we need to export the data to other database(SQL) then do the programming? Thanks in advance.

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  • How do I pass credentials to a machine so I can use Microsoft.Win32.RegistryKey.OpenRemoteBaseKey()

    - by JCCyC
    This .NET API works OK if I'm trying to open the Registry in a machine that's in the same domain as I am (and my logged-on user has admin rights on the target machine). It gets tricky if it's an out-of-domain machine with a different, local administrative user (of whom I do have the password). I tried to use WNetUseConnection() (which has served me well in the past in situations where what I wanted was to read a remote disk file) prior to calling OpenRemoteBaseKey(), but no dice -- I get an access denied exception. Clearly, I must pass credentials some other way, but how?

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  • Cannot receive email outside domain with Microsoft Exchange

    - by Adi
    This morning we couldn't receive email from outside our company's domain (domain.com.au), but we can send email to outside (e.g hotmail, gmail, yahoo). When I tried to send email to my work email address using my gmail account, I received this message Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 Unable to relay for [email protected] (state 14). I tried using telnet to send email, and it works. But still I couldn't figure out why I can't receive email from outside. I'm not sure if I provided enough info. I'll try to provide as much info as needed to help me solve the problem. Thanks

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  • Using CakePHP with GoDaddy IIS 7 IIS7 and Microsoft URL Rewriter

    - by ricky
    Hi, I'm trying to move a CakePHP app from a Windows Apache setup to a GoDaddy shared IIS7 setup. It's been easy to migrate except for the Apache mod_rewrite part -- which obviously wouldn't work in IIS7. I basically have no url rewriting capability, which is crucial for Cake to work. GoDaddy now offers MS URL Rewriter, but they don't offer technical support for it. I haven't seen any blog post that discusses how to do this in detail. I'd really like to avoid third-party software, especially since GoDaddy provides MS URL Rewriter, which ought to be more than sufficient. The mod_rewrite directives that will allow Cake to work on GoDaddy look ridiculously easy (pasted below); can someone help me convert it to a web.config I can use with URL Rewriter? The URL Rewriter manual is really long and complicated. I'd rather not have to read the whole thing if I don't have to. Here's the contents of the apache .htaccess file: <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ /index.php?url=$1 [QSA,L] </IfModule> Here's a link that discusses GoDaddy's limited support for URL Rewriter: http://stackoverflow.com/questions/416727/url-rewriting-under-iis-at-godaddy Many thanks! Rich

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  • Daily Backups for a single table in Microsoft SQL Server

    - by James Horton
    Hello, I have a table in a database that I would like to backup daily, and keep the backups of the last two weeks. It's important that only this single table will be backed up. I couldn't find a way of creating a maintenance plan or a job that will backup a single table, so I thought of creating a stored procedure job that will run the logic I mentioned above by copying rows from my table to a database on a different server, and deleting old rows from that destination database. Unfortunately, I'm not sure if that's even possible. Any ideas how can I accomplish what I'm trying to do would be greatly appreciated. Thank you.

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  • Slow SQL Sync with Microsoft Sync Framework on Mobile Client

    - by Malkier
    Hello, we are developing an application which uses MS Sync Framework to sync data between Windows CE 6.0 with SQL CE 3.5 SP1 Clients and an SQL 2008 Database. Our major problem is a slow sync time up to 1 minute for 15 tables which are totally empty. Here's a break down of our components: Server: Sql Server 2008 15 tables with activated change tracking WCF Service with endpoint for the mobile sync (uses Sync Framework 2.0) Client (Mobile) Windows CE 6.0 NET Application using Sync Framework for Devices (CTP 1) which starts the sync As I mentioned above, the sync takes up to 1 minute without any changes and empty tables. The mobile device is in its dock. This is a deal breaker for a production environment. Does anybody have any experience in this field? Is there a way to improve things? Thanks for any responses.

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  • Microsoft Workflow - "Event cannot be delivered"

    - by Wojtek
    I have strange problem. My application is using Windows Workflow Foundation. It is simple app that creates requests and then other presons accepts/denies these requests. Everything was working very fine until my client took application to other servers (app and db). From this time WF instances are created in DB but when app tries to fire event to WF instance it strikes exception: "Event "EventName" for instance id "instanceGUID" cannot be delivered". What went wrong? Any suggestion where to start find the problem?

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  • Convert Microsoft Visio Drawing (vsd) to PDF automatically

    - by nhinkle
    An open-source project I am working on uses Visio drawings for documentation, which are checked into source control. For those working on the project who don't own Visio, we have been converting the vsd files to PDFs so that they can still view them. It's not too difficult to save a copy as a PDF when making changes to the documentation, but we would like an automated way to do this conversion, so that we can set it up as a pre-checkin script in the SVN client. If anybody knows of a way to do this, either using something built-in to Visio, or with an outside script or command line tool, we would appreciate it. Edit: Thanks to the suggestion below, I have found the Visio Viewer 2010. This will be helpful for our contributors using Windows. We would still like to have the ability to create PDFs though, as there are readers available on every major operating system, and our contributors will not be using only Windows.

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