Search Results

Search found 40799 results on 1632 pages for 'type slicing'.

Page 162/1632 | < Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >

  • Doing a global count of an object type (like Users), best practice?

    - by user246114
    Hi, I know keeping global counters is frowned upon in app engine. I am interested in getting some stats though, like once every 24 hours. For example, I'd like to count the number of User objects in the system once every 24 hours. So how do we do this? Do we simply keep a set of admin tool functions which do something like: SELECT FROM com.me.project.server.User; and just see what the size of the returned List is? This is kind of a bummer because the datastore would have to deserialize every single User instance to create the returned list, right? I could optimize this possibly by asking for only the keys to be returned, so the whole User object doesn't have to be deserialized. Then again, a global counter for # of users probably would create too much contention, because there probably won't be hundreds of signups a minute for the service I'm creating. How should we go about doing this? Getting my total number of users once a day is probably a pretty typical operation? Thank you

    Read the article

  • What is the best instance type to use for hosting a website on ec2?

    - by Josh
    Amazon offers two instance types on EC2: 1) On-Demand and 2) Reserved. After reading the docs on these, I don't really understand the difference from an end-user perspective. More specifically, I'd like to know the answer to this question: is one or the other better for web applications? Based on their names and descriptions, it seems as though on-demand instances may get wiped away from the server altogether if they're not in use which means that they need to be restarted when a request finally does come in. That seems like a pretty bad thing for a website. Am I just misinterpreting the docs? Thanks!

    Read the article

  • How to get all possible generic type in StructureMap?

    - by Soul_Master
    I just used StructureMap few days ago. I use StructureMap for collecting all validator class like the following code. public class BaseClassA {} public class ClassB : BaseClassA {} public class ClassC : BaseClassB {} public BaseClassAValidator : IValidator<BaseClassA>() {} In StructureMap, I only register IValidator interface for BaseClassAValidator class. But I want to get the same result when I call IValidator or IValidator that mean StructureMap should return IValidator where T is requested class or parent class of requested class. Is it possible? Or I need to manually call it.

    Read the article

  • What type of programs are C/C++ used for now?

    - by Ryan Detzel
    I started off with C in school, went to Java and now I primarily use the P's(Php, Perl, Python) so my exposure to the lower level languages have all but disappeared. I would like to get back into it but I can never justify using C over Perl or Python. What real-world apps are being built with these languages? Any suggestions if I want to dive back in, what can I do with C/C++ that I can't easily do with Perl/Python?

    Read the article

  • Does this type of function or technique have a name?

    - by DHR
    HI there, I'm slightly new to programming, more of a hobby. I am wondering if a the following logic or technique has a specific name, or term. My current project has 7 check boxes, one for each day of the week. I needed an easy to save which boxes were checked. The following is the method to saved the checked boxes to a single number. Each checkbox gets a value that is double from the last check box. When I want to find out which boxes are checked, I work backwards, and see how many times I can divide the total value by the checkbox value. private int SetSelectedDays() { int selectedDays = 0; selectedDays += (dayMon.Checked) ? 1 : 0; selectedDays += (dayTue.Checked) ? 2 : 0; selectedDays += (dayWed.Checked) ? 4 : 0; selectedDays += (dayThu.Checked) ? 8 : 0; selectedDays += (dayFri.Checked) ? 16 : 0; selectedDays += (daySat.Checked) ? 32 : 0; selectedDays += (daySun.Checked) ? 64 : 0; return selectedDays; } private void SelectedDays(int n) { if ((n / 64 >= 1) & !(n / 64 >= 2)) { n -= 64; daySun.Checked = true; } if ((n / 32 >= 1) & !(n / 32 >= 2)) { n -= 32; daySat.Checked = true; } if ((n / 16 >= 1) & !(n / 16 >= 2)) { n -= 16; dayFri.Checked = true; } if ((n / 8 >= 1) & !(n / 8 >= 2)) { n -= 8; dayThu.Checked = true; } if ((n / 4 >= 1) & !(n / 4 >= 2)) { n -= 4; dayWed.Checked = true; } if ((n / 2 >= 1) & !(n / 2 >= 2)) { n -= 2; dayTue.Checked = true; } if ((n / 1 >= 1) & !(n / 1 >= 2)) { n -= 1; dayMon.Checked = true; } if (n > 0) { //log event } } The method works well for what I need it for, however, if you do see another way of doing this, or a better way to writing, I would be interested in your suggestions.

    Read the article

  • How to get java singleton object manager to return any type of object?

    - by Robert
    I'm writing an interactive fiction game in java from scratch. I'm currently storing all of my game object references in a hashmap in a singleton called ObjectManager. ObjectManager has a function called get which takes an integer ID and returns the appropriate reference. The problem is that it returns a BaseObject when I need to return subclasses of BaseObject with more functionality. So, what I've done so far is I've added a getEntity function which returns BaseEntity (which is a subclass of BaseObject). However, when I need the function to return to an object that is a subclass of BaseEntity that has added, required functionality, I will need to make another function. I know there is a better way, but I don't know what it is. I know very little of design patterns, and I'm not sure which one to use here. I tried passing 'class' as a parameter, but that didn't get me anywhere. public BaseObject get(int ID){ return (BaseObject)refMap.get(ID); } public BaseEntity getEntity(int ID){ return (BaseEntity)refMap.get(ID); } Thanks, java ninjas!

    Read the article

  • insertvalue function in stack class is not calling when pointing by smartpointer class? please expai

    - by user323422
    template< class Type > class cStack { Type *m_array; int m_Top; int m_Size; public:cStack(); cStack(const Type&); cStack(const cStack<Type> &); bool Is_Full(); bool Is_Empty(); void InsertValue(const Type&); void RemeoveValue(); ~cStack(); }; template< class Type > class Smartpointer { cStack<Type> *sPtr; public: Smartpointer(); Smartpointer(const Type&); Type* operator->(); Type& operator*(); }; int main() { Smartpointer<int> sptr(1); sptr->InsertValue(2);//its not calling insertvalue } }

    Read the article

  • int foo(type& bar); is a bad practice?

    - by Earlz
    Well, here we are. Yet another proposed practice that my C++ book has an opinion on. It says "a returning-value(non-void) function should not take reference types as a parameter." So basically if you were to implement a function like this: int read_file(int& into){ ... } and used the integer return value as some sort of error indicator (ignoring the fact that we have exceptions) then that function would be poorly written and it should actually be like void read_file(int& into, int& error){ } Now to me, the first one is much clearer and nice to use. If you want to ignore the error value, you do so with ease. But this book suggests the later. Note that this book does not say returning value functions are bad. It rather says that you should either only return a value or you should only use references. What are your thoughts on this? Is my book full of crap? (again)

    Read the article

  • What is this type of programming called (creating an online network)?

    - by Byron S
    For practice purposes, I am looking to build an application that is capable of connecting multiple devices through the internet. It will be similar to craigslist, but I want to make this as an iOS application. I have very little experience with web services, as the most I've done is pulled an RSS feed onto the screen. How are these things normally done? If it's similar to a message board, is it as simple as having a database in a server/cloud, and giving all users access to it? Or is it more complicated than that? How should I begin to learn more about the backend? What kind of services are usually used in this kind of thing? The only database I've used is Core Data.

    Read the article

  • jquery problem where the returned data from an XML file seems inaccessible

    - by squeaker
    Hi all, I'm using an xml file to generate some links which i would like to then be able to click on to populate an input box: $(xmlResponse).find('types').each(function(){ var id = $(this).attr('id'); var type = $(this).find('type').text(); $('<span title=\"'+type+'\" class=\"type\">'+type+'</span>').appendTo('#types'); }); $('span.type').click(function() { var title = $(this).attr('title'); $("input[name='type']").val(title); }); But for some reason clicking on the liks does not populate the input box. It does work if the span is hard coded into the page for example: <span title="text to populate" class="type">test</span> I'm guessing that the XML is not getting loaded into the DOM in the right way (or something like that) Any Ideas?

    Read the article

  • Get a property value with only the object and the name of the property (but not the type)

    - by Vaccano
    Suppose I have a method that passes in the name of a property (as a string) and the object that the property is on (as object). How could I get the value of the property? Here is some code to make it a bit more concrete: protected override void Paint(Graphics g, Rectangle bounds, CurrencyManager source, int rowNum, Brush backBrush, Brush foreBrush, bool alignToRight) { // The next line is made up code var currentValue = source.Current.CoolMethodToTakePropertyNameAndReturnValue(MappingName); // Paint out the retrieved value g.DrawString(currentValue.ToString() , _gridFont, new SolidBrush(Color.Black), bounds.Left + 1, bounds.Top); } MappingName is the name of the property I want to get the value for. What I need is CoolMethodToTakePropertyNameAndReturnValue. Any ideas? I am running on the Compact Framework. I would also prefer to avoid reflection (but if that is my only recourse then so be it). Thanks for any help.

    Read the article

  • What type of data should I send to view?

    - by Vizualni
    Hello, this question I've been asking myself since the day I started programming in MVC way. Should I send to view arrays filled with data or should I send it as on objects I retrieved from database? My model returns me data as objects. What would be the best way to create such a thing? $new_data = $model->find_by_id(1); echo $new_data->name; $new_data->name= "whatever"; $new_data->save(); For example. view.php echo $object->name; or echo $array['name'] Language is php :).

    Read the article

  • How to check the type name of an object in derived classes?

    - by Vincenzo
    This is my code: class Base { /* something */ }; class Derived : public Base { /* something */ }; vector<Base*> v; // somebody else initializes it, somewhere int counter = 0; for (vector<Base*>::iterator i=v.begin(); i!=v.end(); ++i) { if (typeof(*i) == "Derived") { // this line is NOT correct counter++; } } cout << "Found " << counter << " derived classes"; One line in the code is NOT correct. How should I write it properly? Many thanks in advance!

    Read the article

  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Creating a dynamic proxy generator with c# – Part 4 – Calling the base method

    - by SeanMcAlinden
    Creating a dynamic proxy generator with c# – Part 1 – Creating the Assembly builder, Module builder and caching mechanism Creating a dynamic proxy generator with c# – Part 2 – Interceptor Design Creating a dynamic proxy generator with c# – Part 3 – Creating the constructors   The plan for calling the base methods from the proxy is to create a private method for each overridden proxy method, this will allow the proxy to use a delegate to simply invoke the private method when required. Quite a few helper classes have been created to make this possible so as usual I would suggest download or viewing the code at http://rapidioc.codeplex.com/. In this post I’m just going to cover the main points for when creating methods. Getting the methods to override The first two notable methods are for getting the methods. private static MethodInfo[] GetMethodsToOverride<TBase>() where TBase : class {     return typeof(TBase).GetMethods().Where(x =>         !methodsToIgnore.Contains(x.Name) &&                              (x.Attributes & MethodAttributes.Final) == 0)         .ToArray(); } private static StringCollection GetMethodsToIgnore() {     return new StringCollection()     {         "ToString",         "GetHashCode",         "Equals",         "GetType"     }; } The GetMethodsToIgnore method string collection contains an array of methods that I don’t want to override. In the GetMethodsToOverride method, you’ll notice a binary AND which is basically saying not to include any methods marked final i.e. not virtual. Creating the MethodInfo for calling the base method This method should hopefully be fairly easy to follow, it’s only function is to create a MethodInfo which points to the correct base method, and with the correct parameters. private static MethodInfo CreateCallBaseMethodInfo<TBase>(MethodInfo method) where TBase : class {     Type[] baseMethodParameterTypes = ParameterHelper.GetParameterTypes(method, method.GetParameters());       return typeof(TBase).GetMethod(        method.Name,        BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,        null,        baseMethodParameterTypes,        null     ); }   /// <summary> /// Get the parameter types. /// </summary> /// <param name="method">The method.</param> /// <param name="parameters">The parameters.</param> public static Type[] GetParameterTypes(MethodInfo method, ParameterInfo[] parameters) {     Type[] parameterTypesList = Type.EmptyTypes;       if (parameters.Length > 0)     {         parameterTypesList = CreateParametersList(parameters);     }     return parameterTypesList; }   Creating the new private methods for calling the base method The following method outline how I’ve created the private methods for calling the base class method. private static MethodBuilder CreateCallBaseMethodBuilder(TypeBuilder typeBuilder, MethodInfo method) {     string callBaseSuffix = "GetBaseMethod";       if (method.IsGenericMethod || method.IsGenericMethodDefinition)     {                         return MethodHelper.SetUpGenericMethod             (                 typeBuilder,                 method,                 method.Name + callBaseSuffix,                 MethodAttributes.Private | MethodAttributes.HideBySig             );     }     else     {         return MethodHelper.SetupNonGenericMethod             (                 typeBuilder,                 method,                 method.Name + callBaseSuffix,                 MethodAttributes.Private | MethodAttributes.HideBySig             );     } } The CreateCallBaseMethodBuilder is the entry point method for creating the call base method. I’ve added a suffix to the base classes method name to keep it unique. Non Generic Methods Creating a non generic method is fairly simple public static MethodBuilder SetupNonGenericMethod(     TypeBuilder typeBuilder,     MethodInfo method,     string methodName,     MethodAttributes methodAttributes) {     ParameterInfo[] parameters = method.GetParameters();       Type[] parameterTypes = ParameterHelper.GetParameterTypes(method, parameters);       Type returnType = method.ReturnType;       MethodBuilder methodBuilder = CreateMethodBuilder         (             typeBuilder,             method,             methodName,             methodAttributes,             parameterTypes,             returnType         );       ParameterHelper.SetUpParameters(parameterTypes, parameters, methodBuilder);       return methodBuilder; }   private static MethodBuilder CreateMethodBuilder (     TypeBuilder typeBuilder,     MethodInfo method,     string methodName,     MethodAttributes methodAttributes,     Type[] parameterTypes,     Type returnType ) { MethodBuilder methodBuilder = typeBuilder.DefineMethod(methodName, methodAttributes, returnType, parameterTypes); return methodBuilder; } As you can see, you simply have to declare a method builder, get the parameter types, and set the method attributes you want.   Generic Methods Creating generic methods takes a little bit more work. /// <summary> /// Sets up generic method. /// </summary> /// <param name="typeBuilder">The type builder.</param> /// <param name="method">The method.</param> /// <param name="methodName">Name of the method.</param> /// <param name="methodAttributes">The method attributes.</param> public static MethodBuilder SetUpGenericMethod     (         TypeBuilder typeBuilder,         MethodInfo method,         string methodName,         MethodAttributes methodAttributes     ) {     ParameterInfo[] parameters = method.GetParameters();       Type[] parameterTypes = ParameterHelper.GetParameterTypes(method, parameters);       MethodBuilder methodBuilder = typeBuilder.DefineMethod(methodName,         methodAttributes);       Type[] genericArguments = method.GetGenericArguments();       GenericTypeParameterBuilder[] genericTypeParameters =         GetGenericTypeParameters(methodBuilder, genericArguments);       ParameterHelper.SetUpParameterConstraints(parameterTypes, genericTypeParameters);       SetUpReturnType(method, methodBuilder, genericTypeParameters);       if (method.IsGenericMethod)     {         methodBuilder.MakeGenericMethod(genericArguments);     }       ParameterHelper.SetUpParameters(parameterTypes, parameters, methodBuilder);       return methodBuilder; }   private static GenericTypeParameterBuilder[] GetGenericTypeParameters     (         MethodBuilder methodBuilder,         Type[] genericArguments     ) {     return methodBuilder.DefineGenericParameters(GenericsHelper.GetArgumentNames(genericArguments)); }   private static void SetUpReturnType(MethodInfo method, MethodBuilder methodBuilder, GenericTypeParameterBuilder[] genericTypeParameters) {     if (method.IsGenericMethodDefinition)     {         SetUpGenericDefinitionReturnType(method, methodBuilder, genericTypeParameters);     }     else     {         methodBuilder.SetReturnType(method.ReturnType);     } }   private static void SetUpGenericDefinitionReturnType(MethodInfo method, MethodBuilder methodBuilder, GenericTypeParameterBuilder[] genericTypeParameters) {     if (method.ReturnType == null)     {         methodBuilder.SetReturnType(typeof(void));     }     else if (method.ReturnType.IsGenericType)     {         methodBuilder.SetReturnType(genericTypeParameters.Where             (x => x.Name == method.ReturnType.Name).First());     }     else     {         methodBuilder.SetReturnType(method.ReturnType);     }             } Ok, there are a few helper methods missing, basically there is way to much code to put in this post, take a look at the code at http://rapidioc.codeplex.com/ to follow it through completely. Basically though, when dealing with generics there is extra work to do in terms of getting the generic argument types setting up any generic parameter constraints setting up the return type setting up the method as a generic All of the information is easy to get via reflection from the MethodInfo.   Emitting the new private method Emitting the new private method is relatively simple as it’s only function is calling the base method and returning a result if the return type is not void. ILGenerator il = privateMethodBuilder.GetILGenerator();   EmitCallBaseMethod(method, callBaseMethod, il);   private static void EmitCallBaseMethod(MethodInfo method, MethodInfo callBaseMethod, ILGenerator il) {     int privateParameterCount = method.GetParameters().Length;       il.Emit(OpCodes.Ldarg_0);       if (privateParameterCount > 0)     {         for (int arg = 0; arg < privateParameterCount; arg++)         {             il.Emit(OpCodes.Ldarg_S, arg + 1);         }     }       il.Emit(OpCodes.Call, callBaseMethod);       il.Emit(OpCodes.Ret); } So in the main method building method, an ILGenerator is created from the method builder. The ILGenerator performs the following actions: Load the class (this) onto the stack using the hidden argument Ldarg_0. Create an argument on the stack for each of the method parameters (starting at 1 because 0 is the hidden argument) Call the base method using the Opcodes.Call code and the MethodInfo we created earlier. Call return on the method   Conclusion Now we have the private methods prepared for calling the base method, we have reached the last of the relatively easy part of the proxy building. Hopefully, it hasn’t been too hard to follow so far, there is a lot of code so I haven’t been able to post it all so please check it out at http://rapidioc.codeplex.com/. The next section should be up fairly soon, it’s going to cover creating the delegates for calling the private methods created in this post.   Kind Regards, Sean.

    Read the article

  • Loading a Template From a User Control

    - by Ricardo Peres
    What if you wanted to load a template (ITemplate property) from an external user control (.ascx) file? Yes, it is possible; there are a number of ways to do this, the one I'll talk about here is through a type converter. You need to apply a TypeConverterAttribute to your ITemplate property where you specify a custom type converter that does the job. This type converter relies on InstanceDescriptor. Here is the code for it: public class TemplateTypeConverter: TypeConverter { public override Boolean CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { return ((sourceType == typeof(String)) || (base.CanConvertFrom(context, sourceType) == true)); } public override Boolean CanConvertTo(ITypeDescriptorContext context, Type destinationType) { return ((destinationType == typeof(InstanceDescriptor)) || (base.CanConvertTo(context, destinationType) == true)); } public override Object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, Object value, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { Object objectFactory = value.GetType().GetField("_objectFactory", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(value); Object builtType = objectFactory.GetType().BaseType.GetField("_builtType", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(objectFactory); MethodInfo loadTemplate = typeof(TemplateTypeConverter).GetMethod("LoadTemplate"); return (new InstanceDescriptor(loadTemplate, new Object [] { "~/" + (builtType as Type).Name.Replace('_', '/').Replace("/ascx", ".ascx") })); } return base.ConvertTo(context, culture, value, destinationType); } public static ITemplate LoadTemplate(String virtualPath) { using (Page page = new Page()) { return (page.LoadTemplate(virtualPath)); } } } And, on your control: public class MyControl: Control { [Browsable(false)] [TypeConverter(typeof(TemplateTypeConverter))] public ITemplate Template { get; set; } } This allows the following declaration: Hope this helps! SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.brushes.Xml.aliases = ['xml']; SyntaxHighlighter.all();

    Read the article

  • How to get rid of devices in the right panel of Nautilus ?

    - by Patryk
    I would like to rid of not mounted ntfs partition from Nautilus' right panel ( I just want 352 GB Filesystem - d drive to be there. First of all 352 GB Filesystem is in fact d so I do not know why it is duplicated. Secondly I have put Acer and SYSTEM RESERVED to be nouser mounts on purpose, so that I (or sombody else) will not format it (or else) by accident. So my /etc/fstab looks like this : #comments....... # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 UUID=1384cee0-6a71-4b83-b0d3-1338db925168 / ext4 noatime,errors=remount-ro 0 1 UUID=e3729117-b936-4c1d-9883-aee73dab6729 none swap sw 0 0 #------ MY WINDOWS D DRIVE---------- UUID=98E8B14DE8B12A80 /media/d ntfs defaults,errors=remount-ro,user 0 0 # #-------ACER---------------- UUID=01CBEA9D4476C2F0 /media/acer ntfs defaults,noauto,noexec,ro,nouser 0 0 # #-------SYSTEM RESERVED----- UUID=01CBEA95760F9330 /media/systemreserved ntfs defaults,noauto,noexec,ro,nouser 0 0 #UUID=58F9-C17E /boot/efi vfat defaults 0 1 blkid and fdisk -l root@XXX:/home/YYY# fdisk -l ... Device Boot Start End Blocks Id System /dev/sda1 4096 27262975 13629440 27 Hidden NTFS WinRE /dev/sda2 27262992 27467791 102400 7 HPFS/NTFS/exFAT /dev/sda3 27467792 232267775 102399992 7 HPFS/NTFS/exFAT /dev/sda4 232267793 976771071 372251639+ f W95 Ext'd (LBA) /dev/sda5 232267795 918867967 343300086+ 7 HPFS/NTFS/exFAT /dev/sda6 * 918870016 968044543 24587264 83 Linux /dev/sda7 968046592 976771071 4362240 82 Linux swap / Solaris root@XXX:/home/YYY# blkid /dev/sda1: LABEL="PQSERVICE" UUID="01CBEA95730D28A0" TYPE="ntfs" /dev/sda2: LABEL="SYSTEM RESERVED" UUID="01CBEA95760F9330" TYPE="ntfs" /dev/sda3: LABEL="Acer" UUID="01CBEA9D4476C2F0" TYPE="ntfs" /dev/sda5: UUID="98E8B14DE8B12A80" TYPE="ntfs" /dev/sda6: UUID="1384cee0-6a71-4b83-b0d3-1338db925168" TYPE="ext4" /dev/sda7: UUID="e3729117-b936-4c1d-9883-aee73dab6729" TYPE="swap"

    Read the article

< Previous Page | 158 159 160 161 162 163 164 165 166 167 168 169  | Next Page >