Search Results

Search found 94849 results on 3794 pages for 'new window'.

Page 163/3794 | < Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >

  • Where Windows 8 store data of things I recently changed?

    - by user1769787
    Today when I start my computer I see it's not start successfully and show me somthing to Restore like option. I click it and it's rollback many things I have done in my past. suppose. 1.I have uninstalled the software in last days. I have seen them in add or remove option and it's finally work now. (How a software can come back which I have uninstalled). I can see that my email adress which I have removed are come back. My firefox (latest Beta) goes downgrade. I have installed update in last days and now I can see it's goes downgrade. So where they stored all thing which they have rollback.I am sure if they have make a software installed once again which I have already uninstalled then they have stored it somewhere. so Where Win8 store these files which I have restored.

    Read the article

  • How can I get OS/X-like switch windows of same program bound to hotkey with linux GUIs?

    - by dbenhur
    On OS/X, Command-~ switches between windows associated with the program with current focus. This is very handy when toggling through a set of browser windows or editor windows, for example. A couple years ago I noticed someone using similar functionality on a Gnome linux laptop and they showed me how to set it up, but I forgot the details (so I know it's possible). I frequently switch between MacBook and a variety of linux systems running Gnome, Unity, and occasionally KDE. My Google-fu failed so I turn to stack exchange: How do I bind Alt-~ or similar key to give me functionality to switch between windows of program with current focus?

    Read the article

  • Moving Sharepoint 2003 databases to a new SQL Server

    - by GardenMWM
    Recently we completed a new MSSQL cluster that we are planning on migrating all existing SQL databases to. This includes our Sharepoint databases, while looking into moving the databases I found the Microsoft documentation for moving Sharepoint 2007, however have not been able to find anything similar for Sharepoint 2003. Can anyone point me to a guide for moving the databases, or provide some tips, instructions or warnings? Thanks

    Read the article

  • OpenAM Membership module does not notify admin of new inactive accounts

    - by Eric Axley
    I am using OpenAM to authenticate users and OpenDJ as the user directory. I have enabled the membership module that allows users to self register, but I have not found any way to notify the admin that a new account needs to be approved. This seems like something that would just be a matter of entering an admin email and configuring smtp, but I have not found anywhere to enter an email address to receive these notifications. Though I have been able to send "password reset" emails so smtp is working at least.

    Read the article

  • can anyone can help me [closed]

    - by Shiranui01
    One of my clients just bought a used Panasonic P2 camera, a HVX200, and wants to edit P2 MXF footage (720p 24p) in iMovie 11 and OS 10.6. I'm looking for an simple, reliable, reasonably priced converter so they can take their Panasonic P2 footage and prep it for iMovie 11. I am seeing a number of products on the market that do this, but I'm not sure which one I should purchase. Do you guys have something suitable for this task?

    Read the article

  • Programmatically closing a dialog box - win32 [migrated]

    - by user1697579
    I'm working on an application to detect a pop-up dialog and then automatically dismiss it. I'm writing this as a C++/Win32 app. The dialog box is generated by IE 7 and I can detect the window, but several methods to get the OK button to "click" have failed. Doing searches for other people's solutions, sending these messages to the button handle seems to have worked in a lot of situations: PostMessage( handle, WM_LBUTTONDOWN, 0, 0 ); PostMessage( handle, WM_LBUTTONUP, 0, 0 ); PostMessage( handle, BM_SETSTATE, 1, 0 ); It has no effect on the button state in my tests though. I can send tab characters to the main window and see that the OK button gets focus, but then sending return characters does nothing. To learn more about this I used Spy++ to get information about the window hierarchy and what messages are delievered when I manually click the OK button. Looking at the message log and reading about WM_MOUSEACTIVATE seamed to offer a solution. The log info shows that 0002166C was the button window. So in my code I tried this: GetClassNameA( handle, str, str_size ); if( strcmp( str, "Internet Explorer_Server" ) != 0 ) return TRUE; // Not the window we're interested in. // Send a message to activate the button window and have it process a mouse click. PostMessage( handle, WM_MOUSEACTIVATE, (WPARAM) dialog_handle, MAKELPARAM( HTCLIENT, WM_LBUTTONDOWN ); Based on the window hierarchy and message log, I think the window with the class name "Internet Explorer_Server" is the button. Maybe I'm wrong, because it does seem like an odd class name for a button... Below is a link to the window hierarchy image, message log when I manually click the OK button. Last is the code that's executed on a 1 second timer ticket, looking for the window. Any insight and help is appreciated! Image of the window hierarchy, source, window messages, and test dialog source are available here: https://sites.google.com/site/matthewmillersmiscellanea/Home/

    Read the article

  • Please provide how to setup using VMware, AD [closed]

    - by user552585
    In my organisation we have more than 100 pcs and high configured 3 IBM servers. Now the senario is 300 employees with diff programmers like .Net,java,php etc. these employees use by these systems only in diff shifts without stop their work. I want all applications required them on every system and they have perticular id, Pw to login and i have to secure the organisation data and userdata to tamper or any thing by other users. Please provide how to setup using VMware, AD with MicroSoft environment with fully secured manner. please give brief explanation. Please help me

    Read the article

  • ubuntu server on virtual machine new installation

    - by user123198
    I have problem with installing apache on the ubuntu server running on virtual machine. (one of the so called cloud hosting) Installation went smooth apache is started but I can't access it through http://84.51.250.58[this is not a link] (just to see first "It works!" page) nor I can ping let say google.com using shell from remote viewer. It's brand new installation, it should work or am I missing something?

    Read the article

  • Augeas - create new ini section

    - by Tim Brigham
    I have a config file in augeas using a custom lens that outputs the data as follows. /files/opt/../server.conf/target[1] = "general" /files/opt/../server.conf/target[1]/serverName = "XXX" /files/opt/../server.conf/target[1]/guid = "XXX0XXX" /files/opt/../server.conf/target[2] = "sslConfig" /files/opt/../server.conf/target[2]/sslKeysfilePassword = "$1$XXXXX" This works well - some of the target names contain colons, etc so I need to use the target[x] format. What is the correct ins syntax to create a new section in my INI using this syntax?

    Read the article

  • New laptop battery: 80% capacity

    - by Danilo
    I have got an old laptop (HP Pavilion DV2000, 5.5 years old) and I just bought a new battery for it (10,8V 5200mAh 6 Cells) probably not an original one. When I charged it full the first time, it reached a capacity (as see through the Ubuntu 12.04 Power Statistics tool) of 80%. After 3 full cycles, it's at 79.5%. Do you think it is normal, or the battery may be damaged (and I can complain with the vendor)?

    Read the article

  • Why does the terminal in unity 2d (Ubuntu 11.10) always stay in the foreground?

    - by user32509
    I have just updated to Ubuntu 11.10 and I am using unity 2d. My terminal applications (gnome-terminal or konsole) just won't go into background. When I move another application in front of them, they are still rendered, but the clicks are going through them. This behavior only appears when the terminal windows interact with another applications. I can move one terminal over another without a problem, but even the menu list of a terminal application can not be shown, since it is - for some unknown reason - "behind" the terminal. Any ideas what might be the cause of this problem? I do not have this problem with my other machines. The only difference is, that I am using unity 2d here and ("normal") unity at home.

    Read the article

  • Set windows `always below bottom-most`?

    - by ???
    There is an "Always on topmost" menu option for windows. I'm not sure if it's related to compiz or metacity. I want to set the Totem player or Cheese the WebCAM player, always below the bottom-most, so I can view the movie when I'm working. And, let the "Always below the bottom-most" windows be excluded in the windows list is even better. If there is no such function yet, where should I begin if I want to develop one? It's Compiz or Gtk or XFB or something else?

    Read the article

  • update jframe in java or revalidate/repaint/ panel

    - by user1516251
    How to update a java frame with changed content I want to update a frame or just the panel with updated content. What do I use for this Here is where i want to revalidate the frame or repaint mainpanel or whatever will work I have tried a number of things, but none of them have worked. public void actionPerformed(ActionEvent e) { //System.out.println(e.getActionCommand()); if (e.getActionCommand().equals("advance")) { multi--; // Revalidate update repaint here <<<<<<<<<<<<<<<<<<< } else if (e.getActionCommand().equals("reverse")) { multi++; // Revalidate update repaint here <<<<<<<<<<<<<<<<<<< } else { openURL(e.getActionCommand()); } } Here is the whole java file /* * * */ package build; import java.lang.reflect.Method; import javax.swing.JOptionPane; import java.util.Arrays; import java.util.*; import java.util.ArrayList; import javax.swing.*; import javax.swing.AbstractButton; import javax.swing.JScrollPane; import javax.swing.JButton; import javax.swing.JPanel; import javax.swing.JFrame; import javax.swing.ImageIcon; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; /* * ButtonDemo.java requires the following files: * images/right.gif * images/middle.gif * images/left.gif */ public class StockTable extends JPanel implements ActionListener { static int multi = 1; int roll = 0; static TextVars textvars = new TextVars(); static final String[] browsers = { "firefox", "opera", "konqueror", "epiphany", "seamonkey", "galeon", "kazehakase", "mozilla", "netscape" }; JFrame frame; JPanel mainpanel, panel1, panel2, panel3, panel4, panel2left, panel2center, panel2right; JButton stknames_btn[] = new JButton[textvars.getNumberOfStocks()]; JLabel label[] = new JLabel[textvars.getNumberOfStocks()]; JLabel headlabel, dayspan, namelabel; JRadioButton radioButton; JButton button; JScrollPane scrollpane; int wid = 825; public JPanel createContentPane() { mainpanel = new JPanel(); mainpanel.setPreferredSize(new Dimension(wid, 800)); mainpanel.setLayout(new GridBagLayout()); GridBagConstraints c = new GridBagConstraints(); panel1 = new JPanel(); panel1.setPreferredSize(new Dimension(wid, 25)); c.gridx = 0; c.gridy = 0; c.insets = new Insets(0,0,0,0); mainpanel.add(panel1, c); // Panel 2------------ panel2 = new JPanel(); panel2.setPreferredSize(new Dimension(wid, 51)); c.gridx = 0; c.gridy = 1; c.insets = new Insets(0,0,0,0); mainpanel.add(panel2, c); panel2left = new JPanel(); panel2left.setPreferredSize(new Dimension(270, 51)); c.gridx = 0; c.gridy = 1; c.insets = new Insets(0,0,0,0); panel2.add(panel2left, c); panel2center = new JPanel(); panel2center.setPreferredSize(new Dimension(258, 51)); c.gridx = 1; c.gridy = 1; c.insets = new Insets(0,0,0,0); panel2.add(panel2center, c); panel2right = new JPanel(); panel2right.setPreferredSize(new Dimension(270, 51)); c.gridx = 2; c.gridy = 1; c.insets = new Insets(0,0,0,0); panel2.add(panel2right, c); // ------------------ panel3 = new JPanel(); panel3.setLayout(new GridBagLayout()); scrollpane = new JScrollPane(panel3); scrollpane.setPreferredSize(new Dimension(wid, 675)); c.gridx = 0; c.gridy = 2; c.insets = new Insets(0,0,0,0); mainpanel.add(scrollpane, c); ImageIcon leftButtonIcon = createImageIcon("images/right.gif"); //b1 = new JButton("Disable middle button", leftButtonIcon); //b1.setVerticalTextPosition(AbstractButton.CENTER); //b1.setHorizontalTextPosition(AbstractButton.LEADING); //aka LEFT, for left-to-right locales //b1.setMnemonic(KeyEvent.VK_D); //b1.setActionCommand("disable"); //Listen for actions on buttons 1 //b1.addActionListener(this); //b1.setToolTipText("Click this button to disable the middle button."); //Add Components to this container, using the default FlowLayout. //add(b1); headlabel = new JLabel("hellorow1"); c.gridx = 0; c.gridy = 0; c.insets = new Insets(0, 0, 0, 0); panel1.add(headlabel, c); radioButton = new JRadioButton("Percentage"); c.gridx = 2; c.gridy = 0; c.insets = new Insets(0, 0, 0, 0); panel1.add(radioButton, c); radioButton = new JRadioButton("Days Range"); c.gridx = 3; c.gridy = 0; c.insets = new Insets(0, 0, 0, 0); panel1.add(radioButton, c); radioButton = new JRadioButton("Open / Close"); c.gridx = 4; c.gridy = 0; c.insets = new Insets(0, 0, 0,0 ); panel1.add(radioButton, c); button = new JButton("<<"); button.setPreferredSize(new Dimension(50, 50)); button.setActionCommand("reverse"); button.addActionListener(this); c.gridx = 0; c.gridy = 1; c.insets = new Insets(0, 0, 0, 0); panel2left.add(button, c); dayspan = new JLabel("hellorow2"); dayspan.setHorizontalAlignment(JLabel.CENTER); dayspan.setVerticalAlignment(JLabel.CENTER); dayspan.setPreferredSize(new Dimension(270, 50)); c.gridx = 1; c.gridy = 1; c.insets = new Insets(0, 0, 0, 0); panel2center.add(dayspan, c); button = new JButton(">>"); button.setPreferredSize(new Dimension(50, 50)); button.setActionCommand("advance"); button.addActionListener(this); if (multi == 0) { button.setEnabled(false); } else { button.setEnabled(true); } c.gridx = 2; c.gridy = 1; c.insets = new Insets(0, 0, 0, 0); panel2right.add(button, c); int availSpace_int = textvars.getStocks().size()-textvars.getNumberOfStocks()*7; ArrayList<String[]> stocknames = textvars.getStockNames(); ArrayList<String[]> stocks = textvars.getStocks(); for (int column = 0; column < 8; column++) { for (int row = 0; row < textvars.getNumberOfStocks(); row++) { if (column==0) { if (row==0) { namelabel = new JLabel(stocknames.get(0)[0]); namelabel.setVerticalAlignment(JLabel.CENTER); namelabel.setHorizontalAlignment(JLabel.CENTER); namelabel.setPreferredSize(new Dimension(100, 25)); c.gridx = column; c.gridy = row; c.insets = new Insets(0, 0, 0, 0); panel3.add(namelabel, c); } else { stknames_btn[row] = new JButton(stocknames.get(row)[0], leftButtonIcon); stknames_btn[row].setVerticalTextPosition(AbstractButton.CENTER); stknames_btn[row].setActionCommand(stocknames.get(row)[1]); stknames_btn[row].addActionListener(this); stknames_btn[row].setToolTipText("go to Google Finance "+stocknames.get(row)[0]); stknames_btn[row].setPreferredSize(new Dimension(100, 25)); c.gridx = column; c.gridy = row; c.insets = new Insets(0, 0, 0, 0); //scrollpane.add(stknames[row], c); panel3.add(stknames_btn[row], c); } } else { label[row]= new JLabel(textvars.getStocks().get(columnMulti(multi))[1]); label[row].setBorder(BorderFactory.createLineBorder(Color.black)); label[row].setVerticalAlignment(JLabel.CENTER); label[row].setHorizontalAlignment(JLabel.CENTER); label[row].setPreferredSize(new Dimension(100, 25)); c.gridx = column; c.gridy = row; c.insets = new Insets(0,0,0,0); panel3.add(label[row], c); } } } return mainpanel; } public void actionPerformed(ActionEvent e) { //System.out.println(e.getActionCommand()); if (e.getActionCommand().equals("advance")) { multi--; } else if (e.getActionCommand().equals("reverse")) { multi++; } else { openURL(e.getActionCommand()); } } /** Returns an ImageIcon, or null if the path was invalid. */ protected static ImageIcon createImageIcon(String path) { java.net.URL imgURL = StockTable.class.getResource(path); if (imgURL != null) { return new ImageIcon(imgURL); } else { System.err.println("Couldn't find file: " + path); return null; } } public static void openURL(String url) { String osName = System.getProperty("os.name"); try { if (osName.startsWith("Mac OS")) { Class<?> fileMgr = Class.forName("com.apple.eio.FileManager"); Method openURL = fileMgr.getDeclaredMethod("openURL", new Class[] {String.class}); openURL.invoke(null, new Object[] {url}); } else if (osName.startsWith("Windows")) { Runtime.getRuntime().exec("rundll32 url.dll,FileProtocolHandler " + url); } else { //assume Unix or Linux boolean found = false; for (String browser : browsers) if (!found) { found = Runtime.getRuntime().exec( new String[] {"which", browser}).waitFor() == 0; if (found) Runtime.getRuntime().exec(new String[] {browser, url}); } if (!found) throw new Exception(Arrays.toString(browsers)); } } catch (Exception e) { JOptionPane.showMessageDialog(null, "Error attempting to launch web browser\n" + e.toString()); } } int reit = 0; int start = textvars.getStocks().size()-((textvars.getNumberOfStocks()*5)*7)-1; public int columnMulti(int multi) { reit++; start++; if (reit == textvars.getNumberOfStocks()) { reit = 0; start=start+64; } //start = start - (multi*(textvars.getNumberOfStocks())); return start; } /** * Create the GUI and show it. For thread safety, * this method should be invoked from the * event-dispatching thread. */ private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("Stock Table"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. StockTable newContentPane = new StockTable(); //newContentPane.setOpaque(true); //content panes must be opaque //frame.setContentPane(newContentPane); frame.setContentPane(newContentPane.createContentPane()); frame.setSize(800, 800); //Display the window. frame.pack(); frame.setVisible(true); } public static void main(String[] args) { //Schedule a job for the event-dispatching thread: //creating and showing this application's GUI. javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); } }

    Read the article

  • allocating extra memory for a container class.

    - by sil3nt
    Hey there, I'm writing a template container class and for the past few hours have been trying to allocate new memory for extra data that comes into the container (...hit a brick wall..:| ) template <typename T> void Container<T>::insert(T item, int index){ if ( index < 0){ cout<<"Invalid location to insert " << index << endl; return; } if (index < sizeC){ //copying original array so that when an item is //placed in the middleeverything else is shifted forward T *arryCpy = 0; int tmpSize = 0; tmpSize = size(); arryCpy = new T[tmpSize]; int i = 0, j = 0; for ( i = 0; i < tmpSize; i++){ for ( j = index; j < tmpSize; j++){ arryCpy[i] = elements[j]; } } //overwriting and placing item and location index elements[index] = item; //copying back everything else after the location at index int k = 0, l = 0; for ( k =(index+1), l=0; k < sizeC || l < (sizeC-index); k++,l++){ elements[k] = arryCpy[l]; } delete[] arryCpy; arryCpy = 0; } //seeing if the location is more than the current capacity //and hence allocating more memory if (index+1 > capacityC){ int new_capacity = 0; int current_size = size(); new_capacity = ((index+1)-capacityC)+capacityC; //variable for new capacity T *tmparry2 = 0; tmparry2 = new T[new_capacity]; int n = 0; for (n = 0; n < current_size;n++){ tmparry2[n] = elements[n]; } delete[] elements; elements = 0; //copying back what we had before elements = new T[new_capacity]; int m = 0; for (m = 0; m < current_size; m++){ elements[m] = tmparry2[m]; } //placing item elements[index] = item; } else{ elements[index] = item; } //increasing the current count sizeC++; my testing condition is Container cnt4(3); and as soon as i hit the fourth element (when I use for egsomething.insert("random",3);) it crashes and the above doesnt work. where have I gone wrong?

    Read the article

  • migrating Solaris to RH: network latency issue, tcp window size & other tcp parameters

    - by Bastien
    Hello I have a client/server app (Java) that I'm migrating from Solaris to RH Linux. since I started running it in RH, I noticed some issues related to latency. I managed to isolate the problem that looks like this: client sends 5 messages (32 bytes each) in a row (same application timestamp) to the server. server echos messages. client receives replies and prints round trip time for each msg. in Solaris, all is well: I get ALL 5 replies at the same time, roughly 80ms after having sent original messages (client & server are several thousands miles away from each other: my ping RTT is 80ms, all normal). in RH, first 3 messages are echoed normally (they arrive 80ms after they've been sent), however the following 2 arrive 80ms later (so total 160ms RTT). the pattern is always the same. clearly looked like a TCP problem. on my solaris box, I had previously configured the tcp stack with 2 specific options: disable nagle algorithm globally set tcp_deferred_acks_max to 0 on RH, it's not possible to disable nagle globally, but I disabled it on all of my apps' sockets (TCP_NODELAY). so I started playing with tcpdump (on the server machine), and compared both outputs: SOLARIS: 22 2.085645 client server TCP 56150 > 6006 [PSH, ACK] Seq=111 Ack=106 Win=66672 Len=22 "MSG_1 RCV" 23 2.085680 server client TCP 6006 > 56150 [ACK] Seq=106 Ack=133 Win=50400 Len=0 24 2.085908 client server TCP 56150 > 6006 [PSH, ACK] Seq=133 Ack=106 Win=66672 Len=22 "MSG_2 RCV" 25 2.085925 server client TCP 6006 > 56150 [ACK] Seq=106 Ack=155 Win=50400 Len=0 26 2.086175 client server TCP 56150 > 6006 [PSH, ACK] Seq=155 Ack=106 Win=66672 Len=22 "MSG_3 RCV" 27 2.086192 server client TCP 6006 > 56150 [ACK] Seq=106 Ack=177 Win=50400 Len=0 28 2.086243 server client TCP 6006 > 56150 [PSH, ACK] Seq=106 Ack=177 Win=50400 Len=21 "MSG_1 ECHO" 29 2.086440 client server TCP 56150 > 6006 [PSH, ACK] Seq=177 Ack=106 Win=66672 Len=22 "MSG_4 RCV" 30 2.086454 server client TCP 6006 > 56150 [ACK] Seq=127 Ack=199 Win=50400 Len=0 31 2.086659 server client TCP 6006 > 56150 [PSH, ACK] Seq=127 Ack=199 Win=50400 Len=21 "MSG_2 ECHO" 32 2.086708 client server TCP 56150 > 6006 [PSH, ACK] Seq=199 Ack=106 Win=66672 Len=22 "MSG_5 RCV" 33 2.086721 server client TCP 6006 > 56150 [ACK] Seq=148 Ack=221 Win=50400 Len=0 34 2.086947 server client TCP 6006 > 56150 [PSH, ACK] Seq=148 Ack=221 Win=50400 Len=21 "MSG_3 ECHO" 35 2.087196 server client TCP 6006 > 56150 [PSH, ACK] Seq=169 Ack=221 Win=50400 Len=21 "MSG_4 ECHO" 36 2.087500 server client TCP 6006 > 56150 [PSH, ACK] Seq=190 Ack=221 Win=50400 Len=21 "MSG_5 ECHO" 37 2.165390 client server TCP 56150 > 6006 [ACK] Seq=221 Ack=148 Win=66632 Len=0 38 2.166314 client server TCP 56150 > 6006 [ACK] Seq=221 Ack=190 Win=66588 Len=0 39 2.364135 client server TCP 56150 > 6006 [ACK] Seq=221 Ack=211 Win=66568 Len=0 REDHAT: 17 2.081163 client server TCP 55879 > 6006 [PSH, ACK] Seq=111 Ack=106 Win=66672 Len=22 "MSG_1 RCV" 18 2.081178 server client TCP 6006 > 55879 [ACK] Seq=106 Ack=133 Win=5888 Len=0 19 2.081297 server client TCP 6006 > 55879 [PSH, ACK] Seq=106 Ack=133 Win=5888 Len=21 "MSG_1 ECHO" 20 2.081711 client server TCP 55879 > 6006 [PSH, ACK] Seq=133 Ack=106 Win=66672 Len=22 "MSG_2 RCV" 21 2.081761 client server TCP 55879 > 6006 [PSH, ACK] Seq=155 Ack=106 Win=66672 Len=22 "MSG_3 RCV" 22 2.081846 server client TCP 6006 > 55879 [PSH, ACK] Seq=127 Ack=177 Win=5888 Len=21 "MSG_2 ECHO" 23 2.081995 server client TCP 6006 > 55879 [PSH, ACK] Seq=148 Ack=177 Win=5888 Len=21 "MSG_3 ECHO" 24 2.082011 client server TCP 55879 > 6006 [PSH, ACK] Seq=177 Ack=106 Win=66672 Len=22 "MSG_4 RCV" 25 2.082362 client server TCP 55879 > 6006 [PSH, ACK] Seq=199 Ack=106 Win=66672 Len=22 "MSG_5 RCV" 26 2.082377 server client TCP 6006 > 55879 [ACK] Seq=169 Ack=221 Win=5888 Len=0 27 2.171003 client server TCP 55879 > 6006 [ACK] Seq=221 Ack=148 Win=66632 Len=0 28 2.171019 server client TCP 6006 > 55879 [PSH, ACK] Seq=169 Ack=221 Win=5888 Len=42 "MSG_4 ECHO + MSG_5 ECHO" 29 2.257498 client server TCP 55879 > 6006 [ACK] Seq=221 Ack=211 Win=66568 Len=0 so, I got confirmation things are not working correctly for RH: packet 28 is sent TOO LATE, it looks like the server is waiting for packet 27's ACK before doing anything. seems to me it's the most likely reason... then I realized that the "Win" parameters are different on Solaris & RH dumps: 50400 on Solaris, only 5888 on RH. that's another hint... I read the doc about the slide window & buffer window, and played around with the rcvBuffer & sendBuffer in java on my sockets, but never managed to change this 5888 value to anything else (I checked each time directly with tcpdump). does anybody know how to do this ? I'm having a hard time getting definitive information, as in some cases there's "auto-negotiation" that I might need to bypass, etc... I eventually managed to get only partially rid of my initial problem by setting the "tcp_slow_start_after_idle" parameter to 0 on RH, but it did not change the "win" parameter at all. the same problem was there for the first 4 groups of 5 messages, with TCP retransmission & TCP Dup ACK in tcpdump, then the problem disappeared altogether for all following groups of 5 messages. It doesn't seem like a very clean and/or generic solution to me. I'd really like to reproduce the exact same conditions under both OSes. I'll keep researching, but any help from TCP gurus would be greatly appreciated ! thanks !

    Read the article

  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

    Read the article

  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

    Read the article

  • IE7 doesn't render part of page until the window resizes or switch between tabs

    - by BlackMael
    I have a problem with IE7. I have a fixed layout for keeping the header and a sidepanel fixed on a page leaving only the "main content" area switch can happily scroll it's content. This layout works perfectly fine for IE6 and IE8, but sometimes one page may start "hiding" the content that should be showing in the "main content" area. The page finishes loading just fine. For a split second IE7 will render the main content just fine and then it will immediately hide it from view.. somewhere.. It would also seem that it only experiences this problem when there is enough content to force the "main content" area to scroll. By resizing the window or switching to another open tab and back again will cause IE7 to show the page as it was intended. Note the same problem does occur with IE8 in compatibility mode, but the page is rendered correctly in IE8 mode. If need be I can attach the basic CSS styling I use, but I first want to see if this is a known issue with IE7. Does IE7 have issues with positioned layout and overflow scrolling that is sometimes likes to forgot to finish rendering the page correctly until some window redraw event forces to finish rendering? Please remember, this exact same layout is used across multiple pages in the site as it is set up in a master page. It is just (in this case) one page that is experiencing this problem. Other pages with the exact same layout do render correctly. Even if the main content is full enough to also scroll. UPDATE: A related question which doesn't have an answer at this point. LATE UPDATE: Adding example masterpage and css Please note this same layout is the same for all the pages in the application. My problem with IE7 only occurs on one such page. All other pages have happily render correctly in IE7. Just one page, using the exact same layout, has issues where it sometimes hides the content in the "work-space" div. The master page <%@ Master Language="VB" CodeFile="MasterPage.master.vb" Inherits="shared_templates_MasterPage" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <link rel="Stylesheet" type="text/css" href="~/common/yui/2.7.0/build/reset-fonts/reset-fonts.css" runat="server" /> <link rel="Stylesheet" type="text/css" href="~/shared/css/layout.css" runat="server" /> <asp:ContentPlaceHolder ID="head" runat="server" /> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" /> <div id="app-header"> </div> <div id="side-panel"> </div> <div id="work-space"> <asp:ContentPlaceHolder ID="WorkSpaceContentPlaceHolder" runat="server" /> </div> <div id="status-bar"> <asp:ContentPlaceHolder ID="StatusBarContentPlaceHolder" runat="server" /> </div> </form> </body> </html> The layout.css html { overflow: hidden; } body { overflow: hidden; padding: 0; margin: 0; width: 100%; height: 100%; background-color: white; } body, table, td, th, select, textarea, input { font-family: Tahoma, Arial, Sans-Serif; font-size: 9pt; } p { padding-left: 1em; margin-bottom: 1em; } #app-header { position: absolute; top: 0; left: 0; width: 100%; height: 80px; background-color: #dcdcdc; border-bottom: solid 4px #000; } #side-panel { position: absolute; top: 84px; left: 0px; bottom: 0px; overflow: auto; padding: 0; margin: 0; width: 227px; background-color: #AABCCA; border-right: solid 1px black; background-repeat: repeat-x; padding-top: 5px; } #work-space { position: absolute; top: 84px; left: 232px; right: 0px; padding: 0; margin: 0; bottom: 22px; overflow: auto; background-color: White; } #status-bar { position: absolute; height: 20px; left: 228px; right: 0px; padding: 0; margin: 0; bottom: 0px; border-top: solid 1px #c0c0c0; background-color: #f0f0f0; } The Default.aspx <%@ Page Title="Test" Language="VB" MasterPageFile="~/shared/templates/MasterPage.master" AutoEventWireup="false" CodeFile="Default.aspx.vb" Inherits="_Default" %> <asp:Content ID="WorkspaceContent" ContentPlaceHolderID="WorkSpaceContentPlaceHolder" Runat="Server"> Workspace <asp:ListView ID="DemoListView" runat="server" DataSourceID="DemoObjectDataSource" ItemPlaceholderID="DemoPlaceHolder"> <LayoutTemplate> <table style="border: 1px solid #a0a0a0; width: 600px"> <colgroup> <col width="80" /> <col /> <col width="80" /> <col width="120" /> </colgroup> <tbody> <asp:PlaceHolder ID="DemoPlaceHolder" runat="server" /> </tbody> </table> </LayoutTemplate> <ItemTemplate> <tr> <th><%#Eval("ID")%></th> <td><%#Eval("Name")%></td> <td><%#Eval("Size")%></td> <td><%#Eval("CreatedOn", "{0:yyyy-MM-dd HH:mm:ss}")%></td> </tr> </ItemTemplate> </asp:ListView> <asp:ObjectDataSource ID="DemoObjectDataSource" runat="server" OldValuesParameterFormatString="original_{0}" SelectMethod="GetData" TypeName="DemoLogic"> <SelectParameters> <asp:Parameter Name="path" Type="String" /> </SelectParameters> </asp:ObjectDataSource> </asp:Content> <asp:Content ID="StatusContent" ContentPlaceHolderID="StatusBarContentPlaceHolder" Runat="Server"> Ready OK. </asp:Content>

    Read the article

  • Add PRISM Region Manager In Existing Navigation Window

    - by Nate Noonen
    We have a "legacy" WPF applicaton that is based on a NavigationWindow. The NavigationWindow has a fairly large ControlTemplate that houses a ContentPresenter as so: <ControlTemplate> ....snip... <ContentPresenter x:Name="PART_NavWinCP" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"/> .....snip.... </ControlTemplate> What we want to do is use that ContentPresenter as the first tab and dynamically add other tabs at run time. Like this: <ControlTemplate> ....snip... <TabControl Background="Transparent" cal:RegionManager.RegionName="MainRegion" Grid.ColumnSpan="2" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"> <TabItem Header="Nav Window Content"> <ContentPresenter x:Name="PART_NavWinCP" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"/> </TabItem> </TabControl> .....snip.... </ControlTemplate> Then our Modules grab the RegionName and insert their content dynamically. The issue seems to be that the PRISM region manager doesn't like that our code is in a ContentTemplate and cannot resolve the region. I have tried updating the RegionManager, adding the Region dynamically, just having a root tab control without the ContentPresenter, but I cannot get this to work. Any ideas?

    Read the article

  • CSS window height problem with dynamic loaded css

    - by Michael Mao
    Hi all: Please go here and use username "admin" and password "endlesscomic" (without wrapper quotes) to see the web app demo. Basically what I am trying to do is to incrementally integrate my work to this web app, say, every nightly, for the client to check the progress. Also, he would like to see, at the very beginning, a mockup about the page layout. I am trying to use the 960 grid system to achieve this. So far, so good. Except one issue that when the "mockup.css" is loaded dynamically by jQuery, it "extends" the window to the bottom, something I do not wanna have... As an inexperienced web developer, I don't know which part is wrong. Below is my js: /* master.js */ $(document).ready(function() { $('#addDebugCss').click(function() { alertMessage('adding debug css...'); addCssToHead('./css/debug.css'); $('.grid-insider').css('opacity','0.5');//reset mockup background transparcy }); $('#addMockupCss').click(function() { alertMessage('adding mockup css...'); addCssToHead('./css/mockup.css'); $('.grid-insider').css('opacity','1');//set semi-background transparcy for mockup }); $('#resetCss').click(function() { alertMessage('rolling back to normal'); rollbackCss(new Array("./css/mockup.css", "./css/debug.css")); }); }); function alertMessage(msg) //TODO find a better modal prompt { alert(msg); } function addCssToHead(path_to_css) { $('<link rel="stylesheet" type="text/css" href="' + path_to_css + '" />').appendTo("head"); } function rollbackCss(set) { for(var i in set) { $('link[href="'+ set[i]+ '"]').remove(); } } Something should be added to the exteral mockup.css? Or something to change in my master.js? Thanks for any hints/suggestions in advance.

    Read the article

  • Blend "Window is not supported in a WPF Project"

    - by Andy Dent
    I am having a frustrating time with Blend reporting "Window is not supported in a Windows Presentation Foundation (WPF) project." due to unbuildable configurations but can't quite work out how to mangle my way out of it. I've worked out it is probably due to my trying to have a single solution with x86 and x64 configurations. There is no way to tell Blend 2 which is the active Solution Configuration and active Solution Platform. I think it's a bit of a weakness in the configuration system, or maybe the way I've set things up, but I have Debug64 and Debug solution configurations one of each is used with the platform x86 and x64. I also think it's a simple sorting problem - x64 comes before x86 and Debug comes before Debug64 so Blend ends up with an unbuildable config of Debug with x64. When I choose the combination of Debug and x64 in VS, its XAML editor can't load either. The solution is a moderately complex one - there's a pure Win32 DLL, C++/CLI Model project and two other WPF assemblies used by the main WPF project. UPDATE I have ripped all the x64 config out of my solution and rebuilt everything with no effect. I then uninstalled Blend 2 and installed Blend 3 - it doesn't like things either. The Visual Studio XAML editor is still very happy as is the program building and running. (echoes of strangled scream of frustration from oz)

    Read the article

< Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >