Search Results

Search found 9244 results on 370 pages for 'thinking sphinx'.

Page 163/370 | < Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >

  • Light mask map and camera for static lights in XNA Platformer

    - by JiminyCricket
    Using the example for some basic light maps found here : http://blog.josack.com/2011/07/xna-2d-dynamic-lighting.html, I've managed to create a lightmap texture using individual lightmaps and display it over a 2D tiled world as in the Platformer example. I'm using the very basic 2D camera example as found here : http://www.david-amador.com/2009/10/xna-camera-2d-with-zoom-and-rotation/, and the problem is that the lightmap texture scrolls with the player sprite. This looks pretty good and would be excellent for lighting the player sprite as it moves. But, I also want to be able to place static lights (or some initial position for the lights) that do not move with the player or camera. When I turn off the camera or give it a static position, it works as a series of static lights so I believe it's probably caused by the camera transformation matrix following the player around. I'm using RenderTarget2Ds, one for the main game screen after all the backgrounds and tiles are rendered, and one for the "lightmap" which consists of a black background and a bunch of lighting textures which are merged with it using additive blending. For now, I'm doing all of this in PlatformerGame.cs where the camera transformation and position is set and the level.Draw() call is made. I can't figure out how to separate the drawing of the lightmap and the camera following the player. I was thinking it would be better to render the shadows and lighting directly in the drawing of the level itself, but I'm not sure how to do that either because this technique requires RenderTarget2Ds and calling SpriteBatch.Begin()/End().

    Read the article

  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

    Read the article

  • Mapping dynamic buffers in Direct3D11 in Windows Store apps

    - by Donnie
    I'm trying to make instanced geometry in Direct3D11, and the ID3D11DeviceContext1->Map() call is failing with the very helpful error of "Invalid Parameter" when I'm attempting to update the instance buffer. The buffer is declared as a member variable: Microsoft::WRL::ComPtr<ID3D11Buffer> m_instanceBuffer; Then I create it (which succeeds): D3D11_BUFFER_DESC instanceDesc; ZeroMemory(&instanceDesc, sizeof(D3D11_BUFFER_DESC)); instanceDesc.Usage = D3D11_USAGE_DYNAMIC; instanceDesc.ByteWidth = sizeof(InstanceData) * MAX_INSTANCE_COUNT; instanceDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; instanceDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; instanceDesc.MiscFlags = 0; instanceDesc.StructureByteStride = 0; DX::ThrowIfFailed(d3dDevice->CreateBuffer(&instanceDesc, NULL, &m_instanceBuffer)); However, when I try to map it: D3D11_MAPPED_SUBRESOURCE inst; DX::ThrowIfFailed(d3dContext->Map(m_instanceBuffer.Get(), 0, D3D11_MAP_WRITE, 0, &inst)); The map call fails with E_INVALIDARG. Nothing is NULL incorrectly, and this being one of my first D3D apps I'm currently stumped on what to do next to track it down. I'm thinking I must be creating the buffer incorrectly, but I can't see how. Any input would be appreciated.

    Read the article

  • How to properly structure a project in winform?

    - by user850010
    A while ago I started to create a winform application and at that time it was small and I did not give any thought of how to structure the project. Since then I added additional features as I needed and the project folder is getting bigger and bigger and now I think it is time to structure the project in some way, but I am not sure what is the proper way, so I have few questions. How to properly restructure the project folder? At the moment I am thinking of something like this: Create Folder for Forms Create Folder for Utility classes Create Folder for Classes that contain only data What is the naming convention when adding classes? Should I also rename classes so that their functionality can be identified by just looking at their name? For example renaming all forms classes, so that their name ends with Form. Or is this not necessary if special folders for them are created? What to do, so that not all the code for main form ends up in Form1.cs Another problem I encountered is that as the main form is getting more massive with each feature I add, the code file (Form1.cs) is getting really big. I have for example a TabControl and each tab has bunch of controls and all the code ended up in Form1.cs. How to avoid this? Also, Do you know any articles or books that deal with these problems?

    Read the article

  • What is the role of traditional issue tracker when Scrum / Kanban board is used?

    - by Borek
    From a very high level view, to me it seems there are generally 2 types of Project Management tools: Traditional issue trackers like Fogbugz, JIRA, BugZilla, Trac, Redmine etc. Virtual card boards / agile project management tools like Pivotal Tracker, GreenHopper, AgileZen, Trello etc. Sure, they overlap in one way or another, e.g. Pivotal Tracker tasks can be imported to JIRA, GreenHopper itself is implemented on top of JIRA issue base etc. but I think one can still see the difference in orientation between those two types of tools. Traditional issue tracker seems to be used even in companies otherwise doing agile project management. My question is, why do they do that? I also feel that we should use an issue tracker in my company but when I'm thinking about it, I'm not actually sure why should we need it. For example, Trello development seems to be managed by using Trello itself (see this virtual wall) even though they have access to Fogbugz, one of the best issue trackers around. So maybe we don't need traditional issue tracker when we'll be doing 100% of our work in an agile manner using one of the agile PM tools?

    Read the article

  • Dualboot harddisk encryption

    - by amfcosta
    I have a system with both Ubuntu 11.10 and Windows 7 and I want to encrypt the whole harddisk or at least some of my partitions. My partition table is something like this (the ones marked with * are the ones that need to be encrypted): Windows boot reserved partition *Windows system partition (ntfs) *Windows data partition (ntfs) Ubuntu root partition (ext4) *Ubuntu home partition (ext4) Ubuntu swap As I said I don't need to encrypt the whole disk. What is the best way to accomplish this? Maybe something (TrueCrypt?) where I enter the password before the system boots so that it decrypts the whole hdd? Or maybe individual encryption using Windows-only encryption (for Windows partitions) and Ubuntu home encryption (well, for Ubuntu home partition)? By the way, I almost always use Ubuntu, so it would be nice if I could continue to boot Ubuntu by default but have an option to boot Windows too (like in grub). EDIT: I was thinking of doing this: encrypting ubuntu home with eCryptfs (I think this is used to encrypt home when selected during installation). Encrypting Windows partitions with TrueCrypt. Still having Grub as a bootloader, when I choose ubuntu everything goes as normal (home is decrypted when login in). When I choose windows the TrueCrypt password prompt shows and windows boots.

    Read the article

  • Working with fubar/refuctored code

    - by Keyo
    I'm working with some code which was written by a contractor who left a year ago leaving a number of projects with buggy, disgustingly bad code. This is what I call cowboy PHP, say no more. Ideally I'd like to leave the project as is and never touch it again. Things break, requirements change and it needs to be maintained. Part A needs to be changed. There is a bug I cannot reproduce. Part A is connect to parts B D and E. This kind of work gives me a headache and makes me die a little inside. It kills my motivation and productivity. To be honest I'd say it's affecting my mental health. Perhaps being at the start of my career I'm being naive to think production code should be reasonably clean. I would like to hear from anyone else who has been in this situation before. What did you do to get out of it? I'm thinking long term I might have to find another job. Edit I've moved on from this company now, to a place where idiots are not employed. The code isn't perfect but it's at least manageable and peer reviewed. There are a lot of people in the comments below telling me that software is messy like this. Sure I don't agree with the way some programmers do things but this code was seriously mangled. The guy who wrote it tried to reinvent every wheel he could, and badly. He stopped getting work from us because of his bad code that nobody on the team could stand. If it were easy to refactor I would have. Eventually after many 'just do this small 10minute change' situations had ballooned into hours of lost time (regardless of who on the team was doing the work) my boss finally caved in it was rewritten.

    Read the article

  • Mouse wheel speed, a permanent solution?

    - by Logan
    I would like to address an issue that has been around for a while now. The wireless mouse's wheel speed is abnormally fast on Ubuntu (as well as Mac Osx, as I have read) and the way to fix this temporarily is to unplug and plug the wireless adapter. A solution for this have been asked for in various forum topics on Ubuntu forums and also askubuntu. However the best solution for this is to re-plug the wireless adapter for the mouse. This fixes the mouse wheel speed until the next reboot. My question is, what can be done to make this permanent? Can a shell script be written, or firstly what can be causing this? If you could give me some ideas on why this problem is occurring I would happily write a shell script for it... (I am thinking if this is fixed by a simple re-plug of the adapter, maybe a shell script to disable device and re-enable it or something like that... could do the trick) I appreciate any discussions and ideas on the subjects. Here are some already discussed topics on the same subject that I've researched: Mouse wheel jumpy on scrolling Mouse wheel scrolling too fast There's a lot more than that on the net, all of them ends with re-plug solution.

    Read the article

  • Can non-IT people handle a wiki?

    - by Andrew Heath
    (I'm hoping that some of you will have encountered this issue before and can offer some insights...) My company is looking to improve their market research data management. Current data management style: "Hey Jimbo, where's that picture of our WhatZit 2.0? "yeah I remember that email about that company from that guy, gimme a few minutes to search my Outlook" "who has the newest copy of the Important Competitor's product catalogue? Mine is from '09." ... "Colleen does, and she's on maternity leave. You'll have to call her to get her workstation password..." Desired data management style: data organized neatly by topic (legal, economic, industrial, competitor) for each topic, multiple media types stored together (company product images, press releases, contact info) but still neatly sorted by type data editing histories communal access (no data silos) I was thinking about setting up a department wiki for all users to access. It seems to satisfy the four criteria above, but I'm a little concerned about how user-friendly (read: decipherable to non-technical people) it is for the more advanced features like image galleries, article formatting, and the like. Has anyone here setup a wiki for non-IT people and had it not catch on fire//become a ghost town//look like Geocities? Bonus question: can you see any obvious drawbacks to my choice of MediaWiki (or any other wiki) for solving this problem? Thank you.

    Read the article

  • Compute the AES-encryption key given the plaintext and its ciphertext?

    - by Null Pointers etc.
    I'm tasked with creating database tables in Oracle which contain encrypted strings (i.e., the columns are RAW). The strings are encrypted by the application (using AES, 128-bit key) and stored in Oracle, then later retrieved from Oracle and decrypted (i.e., Oracle itself never sees the unencrypted strings). I've come across this one column that will be one of two strings. I'm worried that someone will notice and presumably figure out what those two values to figure out the AES key. For example, if someone sees that the column is either Ciphertext #1 or #2: Ciphertext #1: BF,4F,8B,FE, 60,D8,33,56, 1B,F2,35,72, 49,20,DE,C6. Ciphertext #2: BC,E8,54,BD, F4,B3,36,3B, DD,70,76,45, 29,28,50,07. and knows the corresponding Plaintexts: Plaintext #1 ("Detroit"): 44,00,65,00, 74,00,72,00, 6F,00,69,00, 74,00,00,00. Plaintext #2 ("Chicago"): 43,00,68,00, 69,00,63,00, 61,00,67,00, 6F,00,00,00. can he deduce that the encryption key is "Buffalo"? 42,00,75,00, 66,00,66,00, 61,00,6C,00, 6F,00,00,00. I'm thinking that there should be only one 128-bit key that could convert Plaintext #1 to Ciphertext #1. Does this mean I should go to a 192-bit or 256-bit key instead, or find some other solution? (As an aside, here are two other ciphertexts for the same plaintexts but with a different key.) Ciphertext #1 A ("Detroit"): E4,28,29,E3, 6E,C2,64,FA, A1,F4,F4,96, FC,18,4A,C5. Ciphertext #2 A ("Chicago"): EA,87,30,F0, AC,44,5D,ED, FD,EB,A8,79, 83,59,53,B7.

    Read the article

  • Introducing a (new) test method to a team

    - by Jon List
    A couple of months ago i was hired in a new job. (I'm fresh out of my Masters in software engineering) The company mainly consists of ERP consultants, but I was hired in their fairly small web department (6 developers), our main task is ERP/ecom integration (ERP-integrated web shops). The department is growing, and recently my manager asked me to start thinking about introducing tests to the team, i love a challenge, but frankly I'm a bit scared (I'm the least experience member of the team). Currently the method of testing is clicking around in the web shop and asking the customer if the products are there, if they look okay, and if orders are posted correctly to the ERP. We are getting a lot of support cases on previous projects, where a customer or a customer's customer have run into errors, which - i suppose - is why my manager wants more structured testing. Off the top of my head, I though of some (obvious?) improvements, like looking at the requirement specification, having an issue tracker, enabling team members to register their time on a "tests"-line on the budget, and to circulate tasks amongst members of the team. But as i see it we have three main challenges: general website testing. (javascript, C#, ASP.NET and CMS integration tests) (live) ERP integration testing (customers rarely want to pay for test environments). adopting a method in the team I like the responsibility, but I am afraid that I'm in a little bit over my head. I expect that my manager expects me to set up some kind of workshop for the team where I present some techniques and ideas and where we(the team) can find some solutions together. What I learned in school was mostly unit testing and program verification, not so much testing across multiple systems and applications. What I'm looking for here, is references/advice/pointers/anecdotes; anything that might help me to get smarter and to improve the current method of my team. Thanks!! (TL;DR: read the bold parts)

    Read the article

  • Oracle Launches Mobile Applications User Experience Design Patterns

    - by ultan o'broin
    OK, you heard Joe Huang (@JoeHuang_Oracle) Product Manager for Oracle Application Development Framework (ADF) Mobile. If you're an ADF developer, or a Java (yeah, Java in iOS) developer, well now you're a mobile developer as well. And, using the newly launched Applications User Experience (UX) team's Mobile UX Design Patterns, you're a UX developer rockstar too, offering users so much more than just cool functionality. Mobile Design Pattern for Inline Actions Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone apps. Oracle's sharing these cutting edge mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. The design patterns are common solutions that developers can easily apply across all application suites. Crafted by the UX team's insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework. Other great UX-related information on using ADF Mobile to design task flows and the development experience on offer are on the ADF EMG podcast series. Check out FXAer Brian 'Bex' Huff (@bex of Bezzotech talking about ADF Mobile in podcast number 6 and also number 8 which has great tips about getting going with Android and iOS mobile app development too.

    Read the article

  • What is the precise definition of programming paradigm?

    - by Kazark
    Wikipedia defines programming paradigm thus: a fundamental style of computer programming which is echoed in the descriptive text of the paradigms tag on this site. I find this a disappointing definition. Anyone who knows the words programming and paradigm could do about that well without knowing anything else about it. There are many styles of computer programming at many level of abstraction; within any given programming paradigm, multiple styles are possible. For example, Bob Martin says in Clean Code (13), Consider this book a description of the Object Mentor School of Clean Code. The techniques and teachings within are the way that we practice our art. We are willing to claim that if you follow these teachings, you will enjoy the benefits that we have enjoyed, and you will learn to write code that is clean and professional. But don't make the mistake of thinking that we are somehow "right" in any absolute sense. Thus Bob Martin is not claiming to have the correct style of Object-Oriented programming, even though he, if anyone, might have some claim to doing so. But even within his school of programming, we might have different styles of formatting the code (K&R, etc). There are many styles of programming at many levels. So how can we define programming paradigm rigorously, to distinguish it from other categories of programming styles? Fundamental is somewhat helpful, but not specific. How can we define the phrase in a way that will communicate more than the separate meanings of each of the two words—in other words, how can we define it in a way that will provide additional meaning for someone who speaks English but isn't familiar with a variety of paradigms?

    Read the article

  • Cannot Restore GRUB (Ubuntu 11.04 + Win 7)

    - by Benny
    I'm trying to fix GRUB on my PC, but I'm running into serious issues doing so. Any help would be greatly appreciated as I'm completely crippled right now. Here is the sequence of events for this PC: Installed Windows 7 Split full disk into two partitions (one for win7 and one for multimedia) Long time passed Split one of the partitions into two again Installed Ubuntu 11.04 on new partition A little time passed Windows 7 acting up, reinstall Ubuntu GRUB gone Tried restoring GRUB by mounting and grub-install from live USB Tried switching to a live CD instead of USB (thinking it might be the drive) Now I don't see GRUB and I'm getting "input/output" errors An example i/o error: ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xbe86aff6 Device Boot Start End Blocks Id System /dev/sda1 * 1 48727 391393280 7 HPFS/NTFS /dev/sda2 48727 77063 227612647+ 7 HPFS/NTFS /dev/sda3 77063 91202 113566721 5 Extended /dev/sda5 77063 90622 108908544 83 Linux /dev/sda6 90622 91202 4657152 82 Linux swap / Solaris ubuntu@ubuntu:~$ sudo mount /dev/sda5 /mnt ubuntu@ubuntu:~$ sudo grub-install --root-directory=/mnt /dev/sda mkdir: cannot create directory `/mnt/boot': Input/output error ubuntu@ubuntu:~$ cd /mnt ubuntu@ubuntu:/mnt$ ls ls: cannot access etc: Input/output error

    Read the article

  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

    Read the article

  • Running multiple box2D world objects on a server

    - by CharbelAbdo
    I'm creating a multiplayer game using LibGdx (with Box2d) and Kryonet. Since this is the first time I work on multiplayer games, I read a bit about server - client implementations, and it turns out that the server should handle important tasks like collision detection, hits, characters dying etc... Based on some articles (like the excellent Gabriel Gambetta Fast paced multiplayer series), I also know that the client should work in parallel to avoid the lag while the server responds to commands. Physics wise, each game will have 2 players, and any projectiles fired. What I'm thinking of doing is the following: Create a physics world on the client When the game is signaled to start, I create the same physics world on the server (without any rendering obviously). Whenever the player issues a command (move or fire), I send the command to the server and immediately start processing it on the client. When the server receives the command, it applies it on the server's world (set velocity etc...) Each 100ms, the server sends the new state to the client which corrects what was calculated locally. Any critical action (hit, death, level up) is calculated only on the server and sent to the client. Essentially, I would have a Box2d World object running on the server for each game in progress, in sync with the worlds running on the clients. The alternative would be to do my own calculations on the server instead of relying on Box2D to do them for me, but I'm trying to avoid that. My question is: Is it wise to have, for example, 1000 instances of the World object running and executing steps on the server? Tomcat used around 750 MBytes of memory when trying it without any object added to the world. Anybody tried that before? If not, is there any alternative? Google did not help me, are there any guidelines to use when you want to have physics on both the client and the server? Thanks for any help.

    Read the article

  • Code structure for multiple applications with a common core

    - by Azrael Seraphin
    I want to create two applications that will have a lot of common functionality. Basically, one system is a more advanced version of the other system. Let's call them Simple and Advanced. The Advanced system will add to, extend, alter and sometimes replace the functionality of the Simple system. For instance, the Advanced system will add new classes, add properties and methods to existing Simple classes, change the behavior of classes, etc. Initially I was thinking that the Advanced classes simply inherited from the Simple classes but I can see the functionality diverging quite significantly as development progresses, even while maintaining a core base functionality. For instance, the Simple system might have a Project class with a Sponsor property whereas the Advanced system has a list of Project.Sponsors. It seems poor practice to inherit from a class and then hide, alter or throw away significant parts of its features. An alternative is just to run two separate code bases and copy the common code between them but that seems inefficient, archaic and fraught with peril. Surely we have moved beyond the days of "copy-and-paste inheritance". Another way to structure it would be to use partial classes and have three projects: Core which has the common functionality, Simple which extends the Core partial classes for the simple system, and Advanced which also extends the Core partial classes for the advanced system. Plus having three test projects as well for each system. This seems like a cleaner approach. What would be the best way to structure the solution/projects/code to create two versions of a similar system? Let's say I later want to create a third system called Extreme, largely based on the Advanced system. Do I then create an AdvancedCore project which both Advanced and Extreme extend using partial classes? Is there a better way to do this? If it matters, this is likely to be a C#/MVC system but I'd be happy to do this in any language/framework that is suitable.

    Read the article

  • Today's Links (6/24/2011)

    - by Bob Rhubart
    Fusion Applications - How we look at the near future | Domien Bolmers Bolmers recaps a Logica pow-wow around Fusion Applications. Who invented e-mail? | Nicholas Carr IT apparently does matter to Nicholas Carr as he shares links to Errol Morris's 5-part NYT series about the origins of email. David Sprott's Blog: Service Oriented Cloud (SOC) "Whilst all the really good Cloud environments are Service Oriented," says Sprott, "it’s very much the minority of consumer SaaS that is today." Fast, Faster, JRockit | René van Wijk Oracle ACE René van Wijk tells you "everything you ever wanted to know about the JRockit JVM, well quite a lot anyway." Creating an XML document based on my POJO domain model – how will JAXB help me? | Lucas Jellema "I thought that adding a few JAXB annotations to my existing POJO model would do the trick," says Jellema, "but no such luck." Announcing Oracle Environmental Accounting and Reporting | Theresa Hickman Oracle Environmental Accounting and Reporting is designed to help companies track and report greenhouse emissions. Yoga framework for REST-like partial resource access | William Vambenepe Vambenepe says: "A tweet by Stefan Tilkov brought Yoga to my attention, 'a framework for supporting REST-like URI requests with field selectors.'" InfoQ: Pragmatic Software Architecture and the Role of the Architect "Joe Wirtley introduces software architecture and the role of the architect in software development along with techniques, tips and resources to help one get started thinking as an architect."

    Read the article

  • What exactly do I have to pay attention for when choosing Windows Hosting Provider?

    - by user850010
    This is my first time choosing a hosting company. It is for a web site made in asp.net mvc3. So I was thinking choosing a provider would be easy since I found this page http://www.microsoft.com/web/Hosting/Home which contains hosting offers. Now hours later, I am still searching. The reason is that as soon as I start investigating about particular company, something stands out that I do not like. Here are some examples what I noticed when checking various companies in more detail: Company "about us" page is lacking in information about their company. Few of them had just general description what they do and nothing else, while some others had information like company name but had no address. Checking company name in Business Registry Searches gave no results. Two of the companies I checked had both company name and address but I was unable to find them in the registry. Putting company domain into Google gave mostly results from that domain or web hosting review sites but not much else. I am assuming that good companies should have search results from other sites too. Low Alexa Traffic Rank. There was one company which had a site that looked very professional but their alexa traffic ranking was like 2 million. Are there any other factors I should pay attention to when choosing a hosting company? Do I have legitimate concerns or am I just too paranoid?

    Read the article

  • Not getting paid for hours you've worked?

    - by Sauron
    So I was reading from a previous thread about App vs Game Development: If it was for you to chose Game Development vs Application Development, which will you chose? Which brought me to this site: EA: The Human Story A lot of it talked about developers working something like 85 hours a week, and not getting paid overtime, or anything. Just getting paid for the 40 hours. Is this normal for most software companies? I mean where I work I'm only an entry level guy but I get overtime, and anything over 40 hours is considered this. But it got me thinking "Holy crap" I could never do that. My FREE time is important to me. But is this commonplace in most software companies? Or is more a rarity to certain types (game development, etc)? Because it got me scared! Like I understand having to put some extra hours in for a project... but like 80! that's ridiculous.

    Read the article

  • Generalist Languages: Dying or Alive and Well?

    - by dsimcha
    Around here, it seems like there's somewhat of a consensus that generalist programming languages (that try to be good at everything, support multiple paradigms, support both very high- and very low-level programming), etc. are a bad idea, and that it's better to pick the right tool for the job and use lots of different languages. I see three major areas where this is flawed: Interfacing multiple languages is always at least a source of friction and is sometimes practically impossible. How severe a problem this is depends on how fine-grained the interfacing is. Near the boundary between the two languages, though, you're basically limited to the intersection of their features, and you have to care about things like binary interfaces that you usually wouldn't. Passing complex data structures (i.e. not just primitives and arrays of primitives) between languages is almost always a hassle. Furthermore, shifting between different syntaxes, different conventions, etc. can be confusing and annoying, though this is a fairly minor complaint. Requirements are never set in stone. I hate picking a language thinking it's the right tool for the job, then realizing that, when some new requirement surfaces, it's actually a terrible choice for that requirement. This has happened to me several times before, usually when working with languages that are very slow, very domain specific and/or has very poor concurrency/parallelism support. When you program in a language for a while, you start to build up a personal toolbox of small utility functions/classes/programs. The value of these goes drastically down if you're forced to use a different language than the one you've accumulated all this code in. What am I missing here? Why shouldn't more focus be placed on generalist languages? Are generalist languages as a category dying or alive and well?

    Read the article

  • from MS Biology to BS Computer Science [on hold]

    - by Air Borne
    I'm Marco from Italy and I'd like to ask you a piece of advice about my career. I hold a Ms degree in Biology, I enjoyed a lot studying it and I got very good grades but I didn't know what to do with my degree in the real life. Few months ago, I began to read a book about Python programming (Introduction to Computer Science, Zelle J.) and I've great fun learning Python as a beginner, I wake up in the morning thinking about doing excersies and writing simple programs with python :) I'm also watching free lectures from MIT open courseware, and I'm feeling a certain degree of regrets for never asking myself what was computer science, since it seems to me it's a magic world. After weeks of doubts, I made a move :) I applied for a CS bachelor degree abroad, I got an interview and I'm going to start this great adventure next September. I feel incredibly excited at it, but a little bit scared too. Scared because sometimes I think I'm making a great mistake for my life restarting from a bachelor in a completely different area of study. Sometimes I hear people saying the IT market is bad, sometimes I hear other ones saying quite the opposite instead. Moreover, some colleagues of mine suggested me to try to get into Bioinformatics, instead of CS. My question is: I want to really discover if CS is for me, I mean the passion of my life. I know I'm just a beginner and I can't say nothing about it yet. What do you suggest me: CS or Bioinformatics? If I get a Bs in CS, could I get into bioinformatics without relevant experience, taking into account I have a Ms Biology degree? Any comment is appreciated, thanks in advance.

    Read the article

  • Novice prototyping a massive multiplayer webpage based gaming system

    - by Sean Hendlin
    I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would be best if building what will hopefully becomes a massive system able to scale to massive amounts of users. I am wondering if and how various elements from differing languages could be meshed to interact with each other. For example could I use html5, javascript, and PHP? What about asp.net how might that factor in? I'm a newbie programmer but I've been working on this idea for years and I want to build it to reality. Your comments and suggestions are appreciated. P.S.: The game is not all graphics and animation (though flash like appearance and some animation would be nice). What I am thinking of is essentially a heavily gamified system of forms. And LOTS of data in many different categories cross referencing each-other. I'm not sure how to go about structuring the collection of data. Also while I know javascript can be used to process some functions, I'm wondering what sort of base system I would need to handle the server side processing of what I am expecting to be some pretty significant algorithm processing. That is to say I expect to have many many many functions and I'm not sure how to mange this using javascript. I feel like they would be forgotten, mixed up, disorganizes as they essentially only exist where they are coded. I guess I need to learn something of libraries? OK, Thank you! Is enough from me for now.

    Read the article

  • How to set up an inter-OS partition?

    - by Confuzzled Persun
    I need a working partition configuration for use and accessibility on both Ubuntu and Windows. I have an 8GB USB flash drive onto which I am installing Ubuntu 11.10 so that I can have a personal bootable OS wherever I go. I've installed Ubuntu several times, but I just can't seem to get this one partition right. This is my own configuration: Partition 1: Primary - 200MB - Beginning - Ext4 - /boot Partition 2: Primary - 1300MB - End - swap area Partition 3: Logical - 5200MB - Beginning - Ext4 - / Partition 4: Logical - 1258MB - Beginning - Ext4 - /home Partition 5: Logical - 42MB - End - FAT32? - /windows? What I want to do is to get partition 5 configured so I can access it on both the installed Ubuntu system and a Windows system (when the USB drive is connected while Windows is booted). Basically, what I want is Ubuntu installed on the USB drive along with a partition that I can access with other operating systems. I'm thinking I just need the technical configuration of "Use as:" and "Mount point:" for my final partition. But I don't know. Any help with this is appreciated. And any other tips are appreciated as well.

    Read the article

  • How to handle editing a large file for a non-technical user

    - by Luke
    I have a client who is given a tab delimited .txt file containing hundreds of thousands of rows. I have a user story as follows: As a user I want to take the text file and add a new value at the end of each line which contains the concatenated value of two of the columns. for example if the file read text_one text_two I need to output the following (preferably to a .txt file) text_one text_two text_onetext_two My first approach was to ask the vendor supplying the file to do the concatenation before providing the file, the easiest way to solve a problem is to eliminate it right? however they are very uncooperative and have point blank refused. I've looked at building a simple javascript application that does this client side so a non-technical user could select the file using a file selector. This approach has a few problems The file could be over a GB in size and so can't be loaded straight into memory, I've tried and the browser crashes There is no means to write a file in javascript so I'd need to output the content to the screen and have the user save it (somehow) I was thinking if I could get around the filesize limitations I could just output the edited content to the page and have the user save the page as a .txt file, however I think there is a better way than using javascript that will still accommodate the users lack of technical know-how. Please consider this question to be stack agnostic, but bear in mind that a nice little shell script or python script would be deemed unsuitable for a non technical user unless there is a way of "packaging" it nicely for a non-technical user. Updates The file is too large to open in excel. The process needs to be run weekly, but it doesn't require scheduling or automation...(yet)

    Read the article

< Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >