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  • Seriously, It’s Time to Get Your Content Act Together

    - by Mike Stiles
    Branded content, content marketing, social content, brand journalism, we’re seeing those terms more and more. Why? The technology tools are coming together. We should know. We can gather big data, crunch it, listen to the public, moderate, respond, get to know the customer intimately, know what they like, know what they want, we can target, distribute, amplify, measure engagement and reaction, modify strategy and even automate a great deal of all that. An amazing machine, a sleek, smooth-running engine has been built such that all the parts can interact and work together to deliver peak performance and maximum output. But that engine isn’t going anywhere without any gas. Content is the gas. Yes, we curate other people’s content. We can siphon their gas. There’s tech to help with that too. But as for the creation of original, worthwhile content made for a specific audience, our audience, machines can’t do that…at least not yet. Curated content is great. But somebody has to originate the content for it to be curated and shared. And since the need for good, curated content is obviously large and the desire to share is there, it’s a winning proposition for a brand to be a consistent producer of original content. And yet, it feels like content is an issue we’re avoiding. There’s a reluctance to build a massive pipeline if you have no idea what you’re going to run through it. The C-suite often doesn’t know what content is, that it’s different from ads, where to get it, who makes it, how long it should be, what the point of it is if there’s no hard sell of the product, what it costs, how to use it, how to measure it, how to make sure it’s good, or how to make sure it will keep flowing. It could be the reason many brands aren’t pulling the trigger on socially enabling the enterprise. And that’s a shame, because there are a lot of creative, daring, experimental, uniquely talented entertainers and journalists chomping at the bit to execute content for brands. But for many corporate executives, content is “weird,” and the people who make it are even weirder. The content side of the equation is human. It’s art, but art that can be informed by data. The natural inclination is for brands to turn to their agencies for such creative endeavors. But agencies are falling into one of two categories. They’re failing to transition from ads to content. In “Content Era, What’s the Role of Agencies?” Alexander Jutkowitz says agencies were made for one-hit campaigns, not ongoing content. Or, they’re ready and capable but can’t get clients to do the right things. Agencies have to make money, even if it means continuing to do the wrong things because that’s all the client will agree to. So what we wind up with in the pipeline is advertising, marketing-heavy content, content that was obviously created or spearheaded by non-creative executives, random & inconsistent content, copy written for SEO bots, and other completely uninteresting nightmares. Frank Rose, author of “The Art of Immersion,” writes, “Content without story and excitement is noise pollution.” In the old days, you made an ad and inserted it into shows made by people who knew what they were doing. You could bask in that show’s success and leverage their audience. Now, you are tasked with attracting, amassing and holding your own audience. You may just want to make, advertise and sell your widgets. But now there’s a war on for a precious commodity, attention. People are busy. They have filters to keep uninteresting and irrelevant things out. They value their time and expect value back when they give it up. Joe Pulizzi, founder of the Content Marketing Institute, says, "Your customers don't care about you, your products, your services…they care about themselves, their wants and their needs." Is it worth getting serious about content and doing it right? 61% of consumers feel better about a company that delivers custom content (Custom Content Council). Interesting content is one of the top 3 reasons people follow brands on social (Content+). 78% of consumers think organizations that provide custom content want to build good relationships with them (TMG Custom Media). On the B2B side, 80% of business decision makers prefer to get company info in a series of articles vs. an ad. So what’s the hang-up? Cited barriers to content marketing are lack of human resources (42%) and lack of budget (35%). 54% of brands don’t have a single on-site, dedicated content creator. And only 38% of brands have a content marketing strategy. Tech has built the biggest, most incredible stage for brands that’s ever been built. Putting something on that stage is your responsibility. Do a bad show, or no show at all, and you’ll be the beautiful, talented actress that never got discovered. @mikestilesPhoto: Gabriella Fabbri, stock.xchng

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  • jQuery Templates with ASP.NET MVC

    - by hajan
    In my three previous blogs, I’ve shown how to use Templates in your ASPX website. Introduction to jQuery TemplatesjQuery Templates - tmpl(), template() and tmplItem()jQuery Templates - {Supported Tags}Now, I will show one real-world example which you may use it in your daily work of developing applications with ASP.NET MVC and jQuery. In the following example I will use Pubs database so that I will retrieve values from the authors table. To access the data, I’m using Entity Framework. Let’s pass throughout each step of the scenario: 1. Create new ASP.NET MVC Web application 2. Add new View inside Home folder but do not select a master page, and add Controller for your View 3. BODY code in the HTML <body>     <div>         <h1>Pubs Authors</h1>         <div id="authorsList"></div>     </div> </body> As you can see  in the body we have only one H1 tag and a div with id authorsList where we will append the data from database.   4. Now, I’ve created Pubs model which is connected to the Pub database and I’ve selected only the authors table in my EDMX model. You can use your own database. 5. Next, lets create one method of JsonResult type which will get the data from database and serialize it into JSON string. public JsonResult GetAuthors() {     pubsEntities pubs = new pubsEntities();     var authors = pubs.authors.ToList();     return Json(authors, JsonRequestBehavior.AllowGet); } So, I’m creating object instance of pubsEntities and get all authors in authors list. Then returning the authors list by serializing it to JSON using Json method. The JsonRequestBehaviour.AllowGet parameter is used to make the GET requests from the client become allowed. By default in ASP.NET MVC 2 the GET is not allowed because of security issue with JSON hijacking.   6. Next, lets create jQuery AJAX function which will call the GetAuthors method. We will use $.getJSON jQuery method. <script language="javascript" type="text/javascript">     $(function () {         $.getJSON("GetAuthors", "", function (data) {             $("#authorsTemplate").tmpl(data).appendTo("#authorsList");         });     }); </script>   Once the web page is downloaded, the method will be called. The first parameter of $.getJSON() is url string in our case the method name. The second parameter (which in the example is empty string) is the key value pairs that will be send to the server, and the third function is the callback function or the result which is going to be returned from the server. Inside the callback function we have code that renders data with template which has id #authorsTemplate and appends it to element which has #authorsList ID.   7. The jQuery Template <script id="authorsTemplate" type="text/html">     <div id="author">         ${au_lname} ${au_fname}         <div id="address">${address}, ${city}</div>         <div id="contractType">                     {{if contract}}             <font color="green">Has contract with the publishing house</font>         {{else}}             <font color="red">Without contract</font>         {{/if}}         <br />         <em> ${printMessage(state)} </em>         <br />                     </div>     </div> </script> As you can see, I have tags containing fields (au_lname, au_fname… etc.) that corresponds to the table in the EDMX model which is the same as in the database. One more thing to note here is that I have printMessage(state) function which is called inside ${ expression/function/field } tag. The printMessage function <script language="javascript" type="text/javascript">     function printMessage(s) {         if (s=="CA") return "The author is from California";         else return "The author is not from California";     } </script> So, if state is “CA” print “The author is from California” else “The author is not from California”   HERE IS THE COMPLETE ASPX CODE <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server">     <title>Database Example :: jQuery Templates</title>     <style type="text/css">         body           {             font-family:Verdana,Arial,Courier New, Sans-Serif;             color:Black;             padding:2px, 2px, 2px, 2px;             background-color:#FF9640;         }         #author         {             display:block;             float:left;             text-decoration:none;             border:1px solid black;             background-color:White;             padding:20px 20px 20px 20px;             margin-top:2px;             margin-right:2px;             font-family:Verdana;             font-size:12px;             width:200px;             height:70px;}         #address           {             font-style:italic;             color:Blue;             font-size:12px;             font-family:Verdana;         }         .author_hover {background-color:Yellow;}     </style>     <script src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.min.js" type="text/javascript"></script>     <script src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js" type="text/javascript"></script>     <script language="javascript" type="text/javascript">         function printMessage(s) {             if (s=="CA") return "The author is from California";             else return "The author is not from California";         }     </script>     <script id="authorsTemplate" type="text/html">         <div id="author">             ${au_lname} ${au_fname}             <div id="address">${address}, ${city}</div>             <div id="contractType">                         {{if contract}}                 <font color="green">Has contract with the publishing house</font>             {{else}}                 <font color="red">Without contract</font>             {{/if}}             <br />             <em> ${printMessage(state)} </em>             <br />                         </div>         </div>     </script>     <script language="javascript" type="text/javascript">         $(function () {             $.getJSON("GetAuthors", "", function (data) {                 $("#authorsTemplate").tmpl(data).appendTo("#authorsList");             });         });     </script> </head>     <body>     <div id="title">Pubs Authors</div>     <div id="authorsList"></div> </body> </html> So, in the complete example you also have the CSS style I’m using to stylize the output of my page. Here is print screen of the end result displayed on the web page: You can download the complete source code including examples shown in my previous blog posts about jQuery templates and PPT presentation from my last session I had in the local .NET UG meeting in the following DOWNLOAD LINK. Do let me know your feedback. Regards, Hajan

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  • Top Tweets SOA Partner Community – November 2011

    - by JuergenKress
    Send your tweets @soacommunity #soacommunity and follow us at http://twitter.com/soacommunity soacommunity SOA Community Dutch ACEs SOA Partner Community award celebration wp.me/p10C8u-i9 OracleBPM Gauging Maturity of your BPM Strategy – part 1/2, bit.ly/vJE9UZ MagicChatzi Dutch ACE’s and ACE Directors had a small party: achatzia.blogspot.com/2011/11/celebr… leonsmiers #Capgemini #Oracle #BPM Blog index bit.ly/tUYtvD #yam lucasjellema Blog post by my colleague Emiel on the AMIS blog: Timeouts in Oracle SOA Suite 11g – tinyurl.com/73amo3r biemond Solving __OAUX_GENXSD_.TOP.XSD with BPEL: When you use an external web service in combination with a BPEL servic… t.co/Gzzatzrr OracleBlogs Jumpstart Fusion Middleware projects with Oracle User Productivity Kit ow.ly/1fJMev cpurdy on Oracle Coherence data grid, its new RESTful APIs, and Oracle Service Bus (OSB): blogs.oracle.com/slc/entry/orac… Accenture Learn how Service-Oriented Architecture can help public service agencies solve legacy system issues. bit.ly/sTteM4 #SOA eelzinga Thanks for organising it Andreas! #soacommunity eelzinga Had a nice drink with the fellow Dutch Oracle ACE members for a little celebration of the SOA Community Partner Award. #soacommunity EmielP Wrote a blogpost about timeouts in the #Oracle #SOA Suite: bit.ly/uhUcrX OracleBlogs Processing Binary Data in SOA Suite 11g t.co/Tzd1xBsY OracleBlogs Finding the Value in SOA by Stephen Bennett t.co/9MMLJoLz OTNArchBeat SOA All the Time; Architects in AZ; Clearing Info Integration hurdles t.co/5viNj8ib OracleBlogs Demo: Business Transaction Management with SOA Management Pack ow.ly/1fFBv3 OTNArchBeat SOA All the Time; Architects in AZ; Clearing Info Integration hurdles t.co/Dnfzo0PN oracletechnet Wikis.oracle.com lives leonsmiers A new #capgemini #oracle #blog, Measuring the Human Task activity in Oracle BPM bit.ly/uPan08 #yam @CapgeminiOracle OTNArchBeat 3 SOA business cases, explained in a 2-minute elevator speech | @JoeMcKendrick t.co/aYGNkZup OTNArchBeat Gartner, Inc. places Oracle SOA Governance in Magic Quadrant for SOA Governance Technologies t.co/bSG5cuTr Jphjulstad Red carpet to Oracle BPM – evita.no evita.no/ikbViewer/soa-… Oracle #Oracle Named a Leader in #SOA Governance Magic Quadrant by Leading Analyst Firm t.co/prnyGu2U soacommunity What presentations & topics do you like to see at the next SOA & BPM & Webcenter Community Forum early 2012? #soacommunity soacommunity Oracle BPM Suite 11g Handbook Released wp.me/p10C8u-hU OTNArchBeat SOA Development Virtual Developer Day (On Demand) | @soacommunity bit.ly/sqhQmX OracleBlogs SOA Development Virtual Developer Day (On Demand) t.co/MDrdnx0h 9 Nov Favorite Undo Retweet Reply OracleBlogs Specialized Partners Only! New Service to Promote Your Events t.co/qTgyEpY4 biemond @stevendavelaar this is for you t.co/hInKCcfY it explains your sso problem soacommunity SOA Development Virtual Developer Day (on demand) t.co/flXPWk4R soacommunity IPT Swiss SOA Experts – thanks for the nice ink wp.me/p10C8u-i3 soacommunity Enjoy #wjax specially the presentations from our #ACE @t_winterberg @myfear @AdamBien pic.twitter.com/m8VcBSG3 OTNArchBeat Discounts on books, more, for Oracle Technology Network members bit.ly/vRxMfB OracleSOA Justify the ROI of SOA in 10 seconds…a pic is worth 1000 words bit.ly/roi_of_soa_img #oraclesoa #soa #oow11 orclateamsoa A-Team SOA Blog: Case Management in BPM 11g -  Mark Foster Oracle BPM 11g & Case Management I’ve seen… t.co/l5zb6pFr t_winterberg Die nächste SIG #SOA steht an: 7.12. in Hamburg. Neues Tooling und Erfahrungen rund um Oracle FMW, SOA, BPM… (cont) deck.ly/~YC57v OracleBlogs Continuous Integration for SOA/BPM ow.ly/1fsekI OracleBlogs BPM Suite 11g Handbook Released ow.ly/1frlzv lucasjellema Iterating over collection (array) in BPM (and dispatching jobs for entries in array): t.co/1SEhSvWv – subprocesses are the key. lucasjellema Lucas Jellema Useful tip from Mark Nelson: BPM API documentation (as well as Human Workflow Service) available: redstack.wordpress.com/2011/09/28/api… OTNArchBeat SOA, cloud: it’s the architecture that matters | Joe McKendrick zd.net/tNCiTF orclateamsoa: Building a job dispatcher in BPM -or- Iterating over collections in BPM ow.ly/1frbrz orclateamsoa Using the Database as a Policy Store for SOA 11g ow.ly/1frbrA OracleBPM Oracle launches Process Accelerators for BPM: t.co/XPEE61QL Jphjulstad Human-Centric BPM Selection Checklist t.co/3TZXZHLH OracleBlogs Fusion Middleware General Session at OOW 2011: Missed It? Read On… t.co/aU5JvM6K gschmutz Great! The product page of the OSB 11g Development Cookbook is now online: t.co/5Jfbe6Ng Looking forward to get it, u too? brhubart Oracle IT Architecture Essentials; Lightweight Composite Service Development with SCA and Spring; Cloud Migration ow.ly/7esNg eelzinga New blogpost : Oracle Service Bus, Generic fault handling, bit.ly/sGr4UL #osb #oracleservicebus For regular information on Oracle SOA Suite become a member in the SOA Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Technorati Tags: soacommunity,twitter,Oracle,SOA Community,Jürgen Kress,OPN

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  • The Top Ten Security Top Ten Lists

    - by Troy Kitch
    As a marketer, we're always putting together the top 3, or 5 best, or an assortment of top ten lists. So instead of going that route, I've put together my top ten security top ten lists. These are not only for security practitioners, but also for the average Joe/Jane; because who isn't concerned about security these days? Now, there might not be ten for each one of these lists, but the title works best that way. Starting with my number ten (in no particular order): 10. Top 10 Most Influential Security-Related Movies Amrit Williams pulls together a great collection of security-related movies. He asks for comments on which one made you want to get into the business. I would have to say that my most influential movie(s), that made me want to get into the business of "stopping the bad guys" would have to be the James Bond series. I grew up on James Bond movies: thwarting the bad guy and saving the world. I recall being both ecstatic and worried when Silicon Valley-themed "A View to A Kill" hit theaters: "An investigation of a horse-racing scam leads 007 to a mad industrialist who plans to create a worldwide microchip monopoly by destroying California's Silicon Valley." Yikes! 9. Top Ten Security Careers From movies that got you into the career, here’s a top 10 list of security-related careers. It starts with number then, Information Security Analyst and ends with number one, Malware Analyst. They point out the significant growth in security careers and indicate that "according to the Bureau of Labor Statistics, the field is expected to experience growth rates of 22% between 2010-2020. If you are interested in getting into the field, Oracle has many great opportunities all around the world.  8. Top 125 Network Security Tools A bit outside of the range of 10, the top 125 Network Security Tools is an important list because it includes a prioritized list of key security tools practitioners are using in the hacking community, regardless of whether they are vendor supplied or open source. The exhaustive list provides ratings, reviews, searching, and sorting. 7. Top 10 Security Practices I have to give a shout out to my alma mater, Cal Poly, SLO: Go Mustangs! They have compiled their list of top 10 practices for students and faculty to follow. Educational institutions are a common target of web based attacks and miscellaneous errors according to the 2014 Verizon Data Breach Investigations Report.    6. (ISC)2 Top 10 Safe and Secure Online Tips for Parents This list is arguably the most important list on my list. The tips were "gathered from (ISC)2 member volunteers who participate in the organization’s Safe and Secure Online program, a worldwide initiative that brings top cyber security experts into schools to teach children ages 11-14 how to protect themselves in a cyber-connected world…If you are a parent, educator or organization that would like the Safe and Secure Online presentation delivered at your local school, or would like more information about the program, please visit here.” 5. Top Ten Data Breaches of the Past 12 Months This type of list is always changing, so it's nice to have a current one here from Techrader.com. They've compiled and commented on the top breaches. It is likely that most readers here were effected in some way or another. 4. Top Ten Security Comic Books Although mostly physical security controls, I threw this one in for fun. My vote for #1 (not on the list) would be Professor X. The guy can breach confidentiality, integrity, and availability just by messing with your thoughts. 3. The IOUG Data Security Survey's Top 10+ Threats to Organizations The Independent Oracle Users Group annual survey on enterprise data security, Leaders Vs. Laggards, highlights what Oracle Database users deem as the top 12 threats to their organization. You can find a nice graph on page 9; Figure 7: Greatest Threats to Data Security. 2. The Ten Most Common Database Security Vulnerabilities Though I don't necessarily agree with all of the vulnerabilities in this order...I like a list that focuses on where two-thirds of your sensitive and regulated data resides (Source: IDC).  1. OWASP Top Ten Project The Online Web Application Security Project puts together their annual list of the 10 most critical web application security risks that organizations should be including in their overall security, business risk and compliance plans. In particular, SQL injection risks continues to rear its ugly head each year. Oracle Audit Vault and Database Firewall can help prevent SQL injection attacks and monitor database and system activity as a detective security control. Did I miss any?

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  • Metro: Understanding CSS Media Queries

    - by Stephen.Walther
    If you are building a Metro style application then your application needs to look great when used on a wide variety of devices. Your application needs to work on tiny little phones, slates, desktop monitors, and the super high resolution displays of the future. Your application also must support portable devices used with different orientations. If someone tilts their phone from portrait to landscape mode then your application must still be usable. Finally, your Metro style application must look great in different states. For example, your Metro application can be in a “snapped state” when it is shrunk so it can share screen real estate with another application. In this blog post, you learn how to use Cascading Style Sheet media queries to support different devices, different device orientations, and different application states. First, you are provided with an overview of the W3C Media Query recommendation and you learn how to detect standard media features. Next, you learn about the Microsoft extensions to media queries which are supported in Metro style applications. For example, you learn how to use the –ms-view-state feature to detect whether an application is in a “snapped state” or “fill state”. Finally, you learn how to programmatically detect the features of a device and the state of an application. You learn how to use the msMatchMedia() method to execute a media query with JavaScript. Using CSS Media Queries Media queries enable you to apply different styles depending on the features of a device. Media queries are not only supported by Metro style applications, most modern web browsers now support media queries including Google Chrome 4+, Mozilla Firefox 3.5+, Apple Safari 4+, and Microsoft Internet Explorer 9+. Loading Different Style Sheets with Media Queries Imagine, for example, that you want to display different content depending on the horizontal resolution of a device. In that case, you can load different style sheets optimized for different sized devices. Consider the following HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>U.S. Robotics and Mechanical Men</title> <link href="main.css" rel="stylesheet" type="text/css" /> <!-- Less than 1100px --> <link href="medium.css" rel="stylesheet" type="text/css" media="(max-width:1100px)" /> <!-- Less than 800px --> <link href="small.css" rel="stylesheet" type="text/css" media="(max-width:800px)" /> </head> <body> <div id="header"> <h1>U.S. Robotics and Mechanical Men</h1> </div> <!-- Advertisement Column --> <div id="leftColumn"> <img src="advertisement1.gif" alt="advertisement" /> <img src="advertisement2.jpg" alt="advertisement" /> </div> <!-- Product Search Form --> <div id="mainContentColumn"> <label>Search Products</label> <input id="search" /><button>Search</button> </div> <!-- Deal of the Day Column --> <div id="rightColumn"> <h1>Deal of the Day!</h1> <p> Buy two cameras and get a third camera for free! Offer is good for today only. </p> </div> </body> </html> The HTML page above contains three columns: a leftColumn, mainContentColumn, and rightColumn. When the page is displayed on a low resolution device, such as a phone, only the mainContentColumn appears: When the page is displayed in a medium resolution device, such as a slate, both the leftColumn and the mainContentColumns are displayed: Finally, when the page is displayed in a high-resolution device, such as a computer monitor, all three columns are displayed: Different content is displayed with the help of media queries. The page above contains three style sheet links. Two of the style links include a media attribute: <link href="main.css" rel="stylesheet" type="text/css" /> <!-- Less than 1100px --> <link href="medium.css" rel="stylesheet" type="text/css" media="(max-width:1100px)" /> <!-- Less than 800px --> <link href="small.css" rel="stylesheet" type="text/css" media="(max-width:800px)" /> The main.css style sheet contains default styles for the elements in the page. The medium.css style sheet is applied when the page width is less than 1100px. This style sheet hides the rightColumn and changes the page background color to lime: html { background-color: lime; } #rightColumn { display:none; } Finally, the small.css style sheet is loaded when the page width is less than 800px. This style sheet hides the leftColumn and changes the page background color to red: html { background-color: red; } #leftColumn { display:none; } The different style sheets are applied as you stretch and contract your browser window. You don’t need to refresh the page after changing the size of the page for a media query to be applied: Using the @media Rule You don’t need to divide your styles into separate files to take advantage of media queries. You can group styles by using the @media rule. For example, the following HTML page contains one set of styles which are applied when a device’s orientation is portrait and another set of styles when a device’s orientation is landscape: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>Application1</title> <style type="text/css"> html { font-family:'Segoe UI Semilight'; font-size: xx-large; } @media screen and (orientation:landscape) { html { background-color: lime; } p.content { width: 50%; margin: auto; } } @media screen and (orientation:portrait) { html { background-color: red; } p.content { width: 90%; margin: auto; } } </style> </head> <body> <p class="content"> Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </p> </body> </html> When a device has a landscape orientation then the background color is set to the color lime and the text only takes up 50% of the available horizontal space: When the device has a portrait orientation then the background color is red and the text takes up 90% of the available horizontal space: Using Standard CSS Media Features The official list of standard media features is contained in the W3C CSS Media Query recommendation located here: http://www.w3.org/TR/css3-mediaqueries/ Here is the official list of the 13 media features described in the standard: · width – The current width of the viewport · height – The current height of the viewport · device-width – The width of the device · device-height – The height of the device · orientation – The value portrait or landscape · aspect-ratio – The ratio of width to height · device-aspect-ratio – The ratio of device width to device height · color – The number of bits per color supported by the device · color-index – The number of colors in the color lookup table of the device · monochrome – The number of bits in the monochrome frame buffer · resolution – The density of the pixels supported by the device · scan – The values progressive or interlace (used for TVs) · grid – The values 0 or 1 which indicate whether the device supports a grid or a bitmap Many of the media features in the list above support the min- and max- prefix. For example, you can test for the min-width using a query like this: (min-width:800px) You can use the logical and operator with media queries when you need to check whether a device supports more than one feature. For example, the following query returns true only when the width of the device is between 800 and 1,200 pixels: (min-width:800px) and (max-width:1200px) Finally, you can use the different media types – all, braille, embossed, handheld, print, projection, screen, speech, tty, tv — with a media query. For example, the following media query only applies to a page when a page is being printed in color: print and (color) If you don’t specify a media type then media type all is assumed. Using Metro Style Media Features Microsoft has extended the standard list of media features which you can include in a media query with two custom media features: · -ms-high-contrast – The values any, black-white, white-black · -ms-view-state – The values full-screen, fill, snapped, device-portrait You can take advantage of the –ms-high-contrast media feature to make your web application more accessible to individuals with disabilities. In high contrast mode, you should make your application easier to use for individuals with vision disabilities. The –ms-view-state media feature enables you to detect the state of an application. For example, when an application is snapped, the application only occupies part of the available screen real estate. The snapped application appears on the left or right side of the screen and the rest of the screen real estate is dominated by the fill application (Metro style applications can only be snapped on devices with a horizontal resolution of greater than 1,366 pixels). Here is a page which contains style rules for an application in both a snap and fill application state: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>MyWinWebApp</title> <style type="text/css"> html { font-family:'Segoe UI Semilight'; font-size: xx-large; } @media screen and (-ms-view-state:snapped) { html { background-color: lime; } } @media screen and (-ms-view-state:fill) { html { background-color: red; } } </style> </head> <body> <p class="content"> Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </p> </body> </html> When the application is snapped, the application appears with a lime background color: When the application state is fill then the background color changes to red: When the application takes up the entire screen real estate – it is not in snapped or fill state – then no special style rules apply and the application appears with a white background color. Querying Media Features with JavaScript You can perform media queries using JavaScript by taking advantage of the window.msMatchMedia() method. This method returns a MSMediaQueryList which has a matches method that represents success or failure. For example, the following code checks whether the current device is in portrait mode: if (window.msMatchMedia("(orientation:portrait)").matches) { console.log("portrait"); } else { console.log("landscape"); } If the matches property returns true, then the device is in portrait mode and the message “portrait” is written to the Visual Studio JavaScript Console window. Otherwise, the message “landscape” is written to the JavaScript Console window. You can create an event listener which triggers code whenever the results of a media query changes. For example, the following code writes a message to the JavaScript Console whenever the current device is switched into or out of Portrait mode: window.msMatchMedia("(orientation:portrait)").addListener(function (mql) { if (mql.matches) { console.log("Switched to portrait"); } }); Be aware that the event listener is triggered whenever the result of the media query changes. So the event listener is triggered both when you switch from landscape to portrait and when you switch from portrait to landscape. For this reason, you need to verify that the matches property has the value true before writing the message. Summary The goal of this blog entry was to explain how CSS media queries work in the context of a Metro style application written with JavaScript. First, you were provided with an overview of the W3C CSS Media Query recommendation. You learned about the standard media features which you can query such as width and orientation. Next, we focused on the Microsoft extensions to media queries. You learned how to use –ms-view-state to detect whether a Metro style application is in “snapped” or “fill” state. You also learned how to use the msMatchMedia() method to perform a media query from JavaScript.

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  • When I shutdown the computer, it restarts

    - by Prabu
    I am unable to shutdown. Whenever I try to shutdown, it reboots. I am running Ubuntu 12.10. I have run the boot-repair and this is the result: Boot Info Script 0.61.full + Boot-Repair extra info [Boot-Info November 20th 2012] ============================= Boot Info Summary: =============================== => Grub2 (v2.00) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks in partition 1 for (,msdos1)/boot/grub. sda1: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.10 Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/i386-pc/core.img sda2: __________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: ============================ Drive/Partition Info: ============================= Drive: sda _____________________________________________________________________ Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 * 2,048 1,936,809,983 1,936,807,936 83 Linux /dev/sda2 1,936,812,030 1,953,523,711 16,711,682 5 Extended /dev/sda5 1,936,812,032 1,953,523,711 16,711,680 82 Linux swap / Solaris "blkid" output: ________________________________________________________________ Device UUID TYPE LABEL /dev/loop0 squashfs /dev/sda1 229a5484-7659-4ce1-98ce-2f05f61a1ffa ext4 /dev/sda5 6c6dca25-ab67-4de4-8602-26fdb6154781 swap /dev/sr0 iso9660 Ubuntu 12.10 amd64 ================================ Mount points: ================================= Device Mount_Point Type Options /dev/loop0 /rofs squashfs (ro,noatime) /dev/sr0 /cdrom iso9660 (ro,noatime) =========================== sda1/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ x"${feature_menuentry_id}" = xy ]; then menuentry_id_option="--id" else menuentry_id_option="" fi export menuentry_id_option if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { if [ x$feature_all_video_module = xy ]; then insmod all_video else insmod efi_gop insmod efi_uga insmod ieee1275_fb insmod vbe insmod vga insmod video_bochs insmod video_cirrus fi } if [ x$feature_default_font_path = xy ] ; then font=unicode else insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi font="/usr/share/grub/unicode.pf2" fi if loadfont $font ; then set gfxmode=auto load_video insmod gfxterm set locale_dir=$prefix/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-simple-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi linux /boot/vmlinuz-3.5.0-19-generic root=UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa ro quiet splash acpi=force $vt_handoff initrd /boot/initrd.img-3.5.0-19-generic } submenu 'Advanced options for Ubuntu' $menuentry_id_option 'gnulinux-advanced-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { menuentry 'Ubuntu, with Linux 3.5.0-19-generic' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-19-generic-advanced-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi echo 'Loading Linux 3.5.0-19-generic ...' linux /boot/vmlinuz-3.5.0-19-generic root=UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa ro quiet splash acpi=force $vt_handoff echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-19-generic } menuentry 'Ubuntu, with Linux 3.5.0-19-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-19-generic-recovery-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { recordfail insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi echo 'Loading Linux 3.5.0-19-generic ...' linux /boot/vmlinuz-3.5.0-19-generic root=UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-19-generic } menuentry 'Ubuntu, with Linux 3.5.0-17-generic' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-17-generic-advanced-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi echo 'Loading Linux 3.5.0-17-generic ...' linux /boot/vmlinuz-3.5.0-17-generic root=UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa ro quiet splash acpi=force $vt_handoff echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-17-generic } menuentry 'Ubuntu, with Linux 3.5.0-17-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-17-generic-recovery-229a5484-7659-4ce1-98ce-2f05f61a1ffa' { recordfail insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi echo 'Loading Linux 3.5.0-17-generic ...' linux /boot/vmlinuz-3.5.0-17-generic root=UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-17-generic } } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 229a5484-7659-4ce1-98ce-2f05f61a1ffa else search --no-floppy --fs-uuid --set=root 229a5484-7659-4ce1-98ce-2f05f61a1ffa fi linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/30_uefi-firmware ### ### END /etc/grub.d/30_uefi-firmware ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f ${config_directory}/custom.cfg ]; then source ${config_directory}/custom.cfg elif [ -z "${config_directory}" -a -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### -------------------------------------------------------------------------------- =============================== sda1/etc/fstab: ================================ -------------------------------------------------------------------------------- # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> # / was on /dev/sda1 during installation UUID=229a5484-7659-4ce1-98ce-2f05f61a1ffa / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=6c6dca25-ab67-4de4-8602-26fdb6154781 none swap sw 0 0 -------------------------------------------------------------------------------- =================== sda1: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) 200.155235291 = 214.915047424 boot/grub/grub.cfg 1 40.280788422 = 43.251167232 boot/initrd.img-3.5.0-17-generic 1 2.468288422 = 2.650304512 boot/initrd.img-3.5.0-19-generic 1 200.149234772 = 214.908604416 boot/vmlinuz-3.5.0-17-generic 1 1.990135193 = 2.136891392 boot/vmlinuz-3.5.0-19-generic 1 2.468288422 = 2.650304512 initrd.img 1 1.990135193 = 2.136891392 vmlinuz 1 1.990135193 = 2.136891392 vmlinuz.old 1 =============================== StdErr Messages: =============================== cat: write error: Broken pipe File descriptor 8 (/proc/6297/mounts) leaked on lvscan invocation. Parent PID 13390: bash No volume groups found ADDITIONAL INFORMATION : =================== log of boot-repair 2012-12-17__01h53 =================== boot-repair version : 3.197~ppa1~quantal boot-sav version : 3.197~ppa1~quantal glade2script version : 3.2.2~ppa45~quantal boot-sav-extra version : 3.197~ppa1~quantal boot-repair is executed in live-session (Ubuntu 12.10, quantal, Ubuntu, x86_64) CPU op-mode(s): 32-bit, 64-bit file=/cdrom/preseed/ubuntu.seed boot=casper initrd=/casper/initrd.lz quiet splash -- maybe-ubiquity =================== os-prober: /dev/sda1:Ubuntu 12.10 (12.10):Ubuntu:linux =================== blkid: /dev/loop0: TYPE="squashfs" /dev/sr0: LABEL="Ubuntu 12.10 amd64" TYPE="iso9660" /dev/sda1: UUID="229a5484-7659-4ce1-98ce-2f05f61a1ffa" TYPE="ext4" /dev/sda5: UUID="6c6dca25-ab67-4de4-8602-26fdb6154781" TYPE="swap" 1 disks with OS, 1 OS : 1 Linux, 0 MacOS, 0 Windows, 0 unknown type OS. Warning: extended partition does not start at a cylinder boundary. DOS and Linux will interpret the contents differently. =================== sda1/etc/default/grub : # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash acpi=force" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" =================== sda1/etc/grub.d/ : drwxr-xr-x 2 root root 4096 Oct 17 14:59 grub.d total 72 -rwxr-xr-x 1 root root 7541 Oct 14 17:36 00_header -rwxr-xr-x 1 root root 5488 Oct 4 09:30 05_debian_theme -rwxr-xr-x 1 root root 10891 Oct 14 17:36 10_linux -rwxr-xr-x 1 root root 10258 Oct 14 17:36 20_linux_xen -rwxr-xr-x 1 root root 1688 Oct 11 14:10 20_memtest86+ -rwxr-xr-x 1 root root 10976 Oct 14 17:36 30_os-prober -rwxr-xr-x 1 root root 1426 Oct 14 17:36 30_uefi-firmware -rwxr-xr-x 1 root root 214 Oct 14 17:36 40_custom -rwxr-xr-x 1 root root 216 Oct 14 17:36 41_custom -rw-r--r-- 1 root root 483 Oct 14 17:36 README =================== UEFI/Legacy mode: This live-session is not in EFI-mode. SecureBoot maybe enabled. =================== PARTITIONS & DISKS: sda1 : sda, not-sepboot, grubenv-ok grub2, grub-pc , update-grub, 64, with-boot, is-os, not--efi--part, fstab-without-boot, fstab-without-efi, no-nt, no-winload, no-recov-nor-hid, no-bmgr, notwinboot, apt-get, grub-install, with--usr, fstab-without-usr, not-sep-usr, standard, farbios, /mnt/boot-sav/sda1. sda : not-GPT, BIOSboot-not-needed, has-no-EFIpart, not-usb, has-os, 2048 sectors * 512 bytes =================== parted -l: Model: ATA ST1000DM003-1CH1 (scsi) Disk /dev/sda: 1000GB Sector size (logical/physical): 512B/4096B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 992GB 992GB primary ext4 boot 2 992GB 1000GB 8556MB extended 5 992GB 1000GB 8556MB logical linux-swap(v1) Warning: Unable to open /dev/sr0 read-write (Read-only file system). /dev/sr0 has been opened read-only. Error: Can't have a partition outside the disk! =================== parted -lm: BYT; /dev/sda:1000GB:scsi:512:4096:msdos:ATA ST1000DM003-1CH1; 1:1049kB:992GB:992GB:ext4::boot; 2:992GB:1000GB:8556MB:::; 5:992GB:1000GB:8556MB:linux-swap(v1)::; Warning: Unable to open /dev/sr0 read-write (Read-only file system). /dev/sr0 has been opened read-only. Error: Can't have a partition outside the disk! =================== mount: /cow on / type overlayfs (rw) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) /dev/sr0 on /cdrom type iso9660 (ro,noatime) /dev/loop0 on /rofs type squashfs (ro,noatime) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) tmpfs on /tmp type tmpfs (rw,nosuid,nodev) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) none on /run/user type tmpfs (rw,noexec,nosuid,nodev,size=104857600,mode=0755) gvfsd-fuse on /run/user/ubuntu/gvfs type fuse.gvfsd-fuse (rw,nosuid,nodev,user=ubuntu) /dev/sda1 on /mnt/boot-sav/sda1 type ext4 (rw) =================== ls: /sys/block/sda (filtered): alignment_offset bdi capability dev device discard_alignment events events_async events_poll_msecs ext_range holders inflight power queue range removable ro sda1 sda2 sda5 size slaves stat subsystem trace uevent /sys/block/sr0 (filtered): alignment_offset bdi capability dev device discard_alignment events events_async events_poll_msecs ext_range holders inflight power queue range removable ro size slaves stat subsystem trace uevent /dev (filtered): alarm ashmem autofs binder block bsg btrfs-control bus cdrom cdrw char console core cpu cpu_dma_latency disk dri dvd dvdrw ecryptfs fb0 fd full fuse fw0 hidraw0 hidraw1 hpet input kmsg kvm log mapper mcelog mei mem net network_latency network_throughput null oldmem port ppp psaux ptmx pts random rfkill rtc rtc0 sda sda1 sda2 sda5 sg0 sg1 shm snapshot snd sr0 stderr stdin stdout uinput urandom usb vga_arbiter vhost-net zero ls /dev/mapper: control =================== df -Th: Filesystem Type Size Used Avail Use% Mounted on /cow overlayfs 3.9G 100M 3.8G 3% / udev devtmpfs 3.9G 12K 3.9G 1% /dev tmpfs tmpfs 1.6G 864K 1.6G 1% /run /dev/sr0 iso9660 763M 763M 0 100% /cdrom /dev/loop0 squashfs 717M 717M 0 100% /rofs tmpfs tmpfs 3.9G 32K 3.9G 1% /tmp none tmpfs 5.0M 4.0K 5.0M 1% /run/lock none tmpfs 3.9G 176K 3.9G 1% /run/shm none tmpfs 100M 52K 100M 1% /run/user /dev/sda1 ext4 910G 26G 838G 3% /mnt/boot-sav/sda1 =================== fdisk -l: Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x000da1e9 Device Boot Start End Blocks Id System /dev/sda1 * 2048 1936809983 968403968 83 Linux /dev/sda2 1936812030 1953523711 8355841 5 Extended Partition 2 does not start on physical sector boundary. /dev/sda5 1936812032 1953523711 8355840 82 Linux swap / Solaris Partition outside the disk detected. =================== Recommended repair Recommended-Repair This setting will reinstall the grub2 of sda1 into the MBR of sda. Additional repair will be performed: unhide-bootmenu-10s Unhide GRUB boot menu in sda1/etc/default/grub grub-install (GRUB) 2.00-7ubuntu11,grub-install (GRUB) 2. Reinstall the GRUB of sda1 into the MBR of sda Installation finished. No error reported. grub-install /dev/sda: exit code of grub-install /dev/sda:0 chroot /mnt/boot-sav/sda1 update-grub Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.5.0-19-generic Found initrd image: /boot/initrd.img-3.5.0-19-generic Found linux image: /boot/vmlinuz-3.5.0-17-generic Found initrd image: /boot/initrd.img-3.5.0-17-generic Found memtest86+ image: /boot/memtest86+.bin Unhide GRUB boot menu in sda1/boot/grub/grub.cfg Boot successfully repaired. You can now reboot your computer.

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  • OTN Architect Day Headed to Reston, VA - May 16

    - by Bob Rhubart
    In 2011 OTN Architect Day made stops in Chicago, Denver, Phoenix, Redwood Shores, and Toronto. The 2012 series begins with OTN Architect Day in Reston, VA on Wednesday May 16. Registration is now open for this free event, but don't get caught napping -- seating is limited, and the event is just 5 weeks away. The information below reflects the most recent updates to the event agenda, including the addition of Oracle ACE Director Kai Yu as the guest keynote speaker. Kai is Senior System Engineer / Architect at Dell, Inc., and has been very busy of late as a speaker at various industry and Oracle User Group events. I'm very happy Kai has agreed to make the trek from his hometown in Austin, TX to share his insight at the Architect Day event in Reston.  If you're in the area, put this one on your calendar. You won't be sorry.   Venue Sheraton Reston Hotel 11810 Sunrise Valley Drive Reston, VA 20191 Event Agenda 8:30 am - 9:00 am Registration and Continental Breakfast 9:00 am - 9:15 am Welcome and Opening Comments 9:15 am - 10:00 am Engineered Systems: Oracle's Vision for the Future | Ralf Dossman Oracle's Exadata and Exalogic are impressive products in their own right. But working in combination they deliver unparalleled transaction processing performance with up to a 30x increase over existing legacy systems, with the lowest cost of ownership over a 3 or 5 year basis than any other hardware. In this session you'll learn how to leverage Oracle's Engineered Systems within your enterprise to deliver record-breaking performance at the lowest TCO. 10:00 am - 10:30 am High Availability Infrastructure for Cloud Computing | Kai Yu Infrastructure high availability is extremely critical to Cloud Computing. In a Cloud system that hosts a large number of databases and applications with different SLAs, any unplanned outage can be devastating, and even a small planned downtime may be unacceptable. This presentation will discuss various technology solutions and the related best practices that system architects should consider in cloud infrastructure design to ensure high availability. 10:30 am - 10:45 am Break 10:45 am - 11:30 am Breakout Sessions: (pick one) Innovations in Grid Computing with Oracle Coherence | Bjorn Boe Learn how Coherence can increase the availability, scalability and performance of your existing applications with its advanced low-latency data-grid technologies. Also hear some interesting industry-specific use cases that customers had implemented and how Oracle is integrating Coherence into its Enterprise Java stack. Cloud Computing - Making IT Simple | Scott Mattoon The road to Cloud Computing is not without a few bumps. This session will help to smooth out your journey by tackling some of the potential complications. We'll examine whether standardization is a prerequisite for the Cloud. We'll look at why refactoring isn't just for application code. We'll check out deployable entities and their simplification via higher levels of abstraction. And we'll close out the session with a look at engineered systems and modular clouds. 11:30 pm - 12:15 pm Breakout Sessions: (pick one) Oracle Enterprise Manager | Joe Diemer Oracle Enterprise Manager (EM) provides complete lifecycle management for the cloud - from automated cloud setup to self-service delivery to cloud operations. In this session you'll learn how to take control of your cloud infrastructure with EM features including Consolidation Planning and Self-Service provisioning with Metering and Chargeback. Come hear how Oracle is expanding its management capabilities into the cloud! Rationalization and Defense in Depth - Two Steps Closer to the Clouds | Dave Chappelle Security represents one of the biggest concerns about cloud computing. In this session we'll get past the FUD with a real-world look at some key issues. We'll discuss the infrastructure necessary to support rationalization and security services, explore architecture for defense -in-depth, and deal frankly with the good, the bad, and the ugly in Cloud security. 12:15 pm - 1:15 pm Lunch 1:40 pm - 2:00 pm Panel Discussion - Q&A 2:00 pm - 2:45 pm Breakout Sessions: (pick one) 21st Century SOA | Peter Belknap Service Oriented Architecture has evolved from concept to reality in the last decade. The right methodology coupled with mature SOA technologies has helped customers demonstrate success in both innovation and ROI. In this session you will learn how Oracle SOA Suite's orchestration, virtualization, and governance capabilities provide the infrastructure to run mission critical business and system applications. And we'll take a special look at the convergence of SOA & BPM using Oracle's Unified technology stack. Track B: Oracle Cloud Reference Architecture | Anbu Krishnaswamy Cloud initiatives are beginning to dominate enterprise IT roadmaps. Successful adoption of Cloud and the subsequent governance challenges warrant a Cloud reference architecture that is applied consistently across the enterprise. This presentation gives an overview of Oracle's Cloud Reference Architecture, which is part of the Cloud Enterprise Technology Strategy (ETS). Concepts covered include common management layer capabilities, service models, resource pools, and use cases. 2:45 pm - 3:00 pm Break 3:00 pm - 4:00 pm Roundtable Discussions 4:00 pm - 4:15 pm Closing Comments & Readouts from Roundtable 4:15 pm - 5:00 pm Cocktail Reception / Networking Session schedule and content subject to change.

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  • Grub 'Read Error' - Only Loads with LiveCD

    - by Ryan Sharp
    Problem After installing Ubuntu to complete my Windows 7/Ubuntu 12.04 dual-boot setup, Grub just wouldn't load at all unless I boot from the LiveCD. Afterwards, everything works completely normal. However, this workaround isn't a solution and I'd like to be able to boot without the aid of a disc. Fdisk -l Using the fdisk -l command, I am given the following: Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x324971d1 Device Boot Start End Blocks Id System /dev/sda1 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 208896 48957439 24374272 7 HPFS/NTFS/exFAT /dev/sda3 * 48959486 124067839 37554177 5 Extended /dev/sda5 48959488 124067839 37554176 83 Linux Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc0ee6a69 Device Boot Start End Blocks Id System /dev/sdb1 1024208894 1953523711 464657409 5 Extended /dev/sdb3 * 2048 1024206847 512102400 7 HPFS/NTFS/exFAT /dev/sdb5 1024208896 1937897471 456844288 83 Linux /dev/sdb6 1937899520 1953523711 7812096 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x292eee23 Device Boot Start End Blocks Id System /dev/sdc1 2048 625141759 312569856 7 HPFS/NTFS/exFAT Bootinfoscript I've used the BootInfoScript, and received the following output: Boot Info Script 0.61 [1 April 2012] ============================= Boot Info Summary: =============================== => Grub2 (v1.99) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Grub2 (v1.99) is installed in the MBR of /dev/sdb and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Windows is installed in the MBR of /dev/sdc. sda1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: /bootmgr /Boot/BCD sda2: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda3: __________________________________________________________________________ File system: Extended Partition Boot sector type: Unknown Boot sector info: sda5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.04.1 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb1: __________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sdb5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Boot files: sdb6: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: sdb3: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: According to the info in the boot sector, sdb3 starts at sector 200744960. But according to the info from fdisk, sdb3 starts at sector 2048. According to the info in the boot sector, sdb3 has 823461887 sectors, but according to the info from fdisk, it has 1024204799 sectors. Operating System: Boot files: sdc1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: ============================ Drive/Partition Info: ============================= Drive: sda _____________________________________________________________________ Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 2,048 206,847 204,800 7 NTFS / exFAT / HPFS /dev/sda2 208,896 48,957,439 48,748,544 7 NTFS / exFAT / HPFS /dev/sda3 * 48,959,486 124,067,839 75,108,354 5 Extended /dev/sda5 48,959,488 124,067,839 75,108,352 83 Linux Drive: sdb _____________________________________________________________________ Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdb1 1,024,208,894 1,953,523,711 929,314,818 5 Extended /dev/sdb5 1,024,208,896 1,937,897,471 913,688,576 83 Linux /dev/sdb6 1,937,899,520 1,953,523,711 15,624,192 82 Linux swap / Solaris /dev/sdb3 * 2,048 1,024,206,847 1,024,204,800 7 NTFS / exFAT / HPFS Drive: sdc _____________________________________________________________________ Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdc1 2,048 625,141,759 625,139,712 7 NTFS / exFAT / HPFS "blkid" output: ________________________________________________________________ Device UUID TYPE LABEL /dev/sda1 A48056DF8056B80E ntfs System Reserved /dev/sda2 A8C6D6A4C6D671D4 ntfs Windows /dev/sda5 fd71c537-3715-44e1-b1fe-07537e22b3dd ext4 /dev/sdb3 6373D03D0A3747A8 ntfs Steam /dev/sdb5 6f5a6eb3-a932-45aa-893e-045b57708270 ext4 /dev/sdb6 469848c8-867a-41b7-b0e1-b813a43c64af swap /dev/sdc1 725D7B961CF34B1B ntfs backup ================================ Mount points: ================================= Device Mount_Point Type Options /dev/sda5 / ext4 (rw,noatime,nodiratime,discard,errors=remount-ro) /dev/sdb5 /home ext4 (rw) =========================== sda5/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd set locale_dir=($root)/boot/grub/locale set lang=en_GB insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.2.0-29-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-29-generic } menuentry 'Ubuntu, with Linux 3.2.0-29-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd echo 'Loading Linux 3.2.0-29-generic ...' linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-29-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root A48056DF8056B80E chainloader +1 } menuentry "Windows 7 (loader) (on /dev/sda2)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root A8C6D6A4C6D671D4 chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### -------------------------------------------------------------------------------- =============================== sda5/etc/fstab: ================================ -------------------------------------------------------------------------------- # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda5 during installation UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd / ext4 noatime,nodiratime,discard,errors=remount-ro 0 1 # /home was on /dev/sdb5 during installation UUID=6f5a6eb3-a932-45aa-893e-045b57708270 /home ext4 defaults 0 2 # swap was on /dev/sdb6 during installation UUID=469848c8-867a-41b7-b0e1-b813a43c64af none swap sw 0 0 tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 -------------------------------------------------------------------------------- =================== sda5: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) = boot/grub/core.img 1 = boot/grub/grub.cfg 1 = boot/initrd.img-3.2.0-29-generic 2 = boot/vmlinuz-3.2.0-29-generic 1 = initrd.img 2 = vmlinuz 1 ======================== Unknown MBRs/Boot Sectors/etc: ======================== Unknown BootLoader on sda3 00000000 63 6f 70 69 61 20 65 20 63 6f 6c 61 41 63 65 64 |copia e colaAced| 00000010 65 72 20 61 20 74 6f 64 6f 20 6f 20 74 65 78 74 |er a todo o text| 00000020 6f 20 66 61 6c 61 64 6f 20 75 74 69 6c 69 7a 61 |o falado utiliza| 00000030 6e 64 6f 20 61 20 63 6f 6e 76 65 72 73 c3 a3 6f |ndo a convers..o| 00000040 20 64 65 20 74 65 78 74 6f 20 70 61 72 61 20 76 | de texto para v| 00000050 6f 7a 4d 61 6e 69 70 75 6c 61 72 20 61 73 20 64 |ozManipular as d| 00000060 65 66 69 6e 69 c3 a7 c3 b5 65 73 20 71 75 65 20 |efini....es que | 00000070 63 6f 6e 74 72 6f 6c 61 6d 20 6f 20 61 63 65 73 |controlam o aces| 00000080 73 6f 20 64 65 20 57 65 62 73 69 74 65 73 20 61 |so de Websites a| 00000090 20 63 6f 6f 6b 69 65 73 2c 20 4a 61 76 61 53 63 | cookies, JavaSc| 000000a0 72 69 70 74 20 65 20 70 6c 75 67 2d 69 6e 73 4d |ript e plug-insM| 000000b0 61 6e 69 70 75 6c 61 72 20 61 73 20 64 65 66 69 |anipular as defi| 000000c0 6e 69 c3 a7 c3 b5 65 73 20 72 65 6c 61 63 69 6f |ni....es relacio| 000000d0 6e 61 64 61 73 20 63 6f 6d 20 70 72 69 76 61 63 |nadas com privac| 000000e0 69 64 61 64 65 41 63 65 64 65 72 20 61 6f 73 20 |idadeAceder aos | 000000f0 73 65 75 73 20 70 65 72 69 66 c3 a9 72 69 63 6f |seus perif..rico| 00000100 73 20 55 53 42 55 74 69 6c 69 7a 61 72 20 6f 20 |s USBUtilizar o | 00000110 73 65 75 20 6d 69 63 72 6f 66 6f 6e 65 55 74 69 |seu microfoneUti| 00000120 6c 69 7a 61 72 20 61 20 73 75 61 20 63 c3 a2 6d |lizar a sua c..m| 00000130 61 72 61 55 74 69 6c 69 7a 61 72 20 6f 20 73 65 |araUtilizar o se| 00000140 75 20 6d 69 63 72 6f 66 6f 6e 65 20 65 20 61 20 |u microfone e a | 00000150 63 c3 a2 6d 61 72 61 4e c3 a3 6f 20 66 6f 69 20 |c..maraN..o foi | 00000160 70 6f 73 73 c3 ad 76 65 6c 20 65 6e 63 6f 6e 74 |poss..vel encont| 00000170 72 61 72 20 6f 20 63 61 6d 69 6e 68 6f 20 61 62 |rar o caminho ab| 00000180 73 6f 6c 75 74 6f 20 70 61 72 61 20 6f 20 64 69 |soluto para o di| 00000190 72 65 63 74 c3 b3 72 69 6f 20 61 20 65 6d 70 61 |rect..rio a empa| 000001a0 63 6f 74 61 72 2e 4f 20 64 69 72 65 63 74 c3 b3 |cotar.O direct..| 000001b0 72 69 6f 20 64 65 20 65 6e 74 72 61 64 61 00 fe |rio de entrada..| 000001c0 ff ff 83 fe ff ff 02 00 00 00 00 10 7a 04 00 00 |............z...| 000001d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 000001f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 aa |..............U.| 00000200 =============================== StdErr Messages: =============================== xz: (stdin): Compressed data is corrupt xz: (stdin): Compressed data is corrupt awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in Begging / Appreciation ;) If anything else is required to solve my problem, please ask. My only hopes are that I can solve this, and that doing so won't require re-installation of Grub due to how complicated the procedures are, or that I would be needed to reinstall the OS', as I have done so about six times already since friday due to several other issues I've encountered. Thank you, and good day. System Ubuntu 12.04 64-bit / Windows 7 SP1 64-bit 64GB SSD as boot/OS drive, 1TB HDD as /Home Swap and Steam drive.

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  • CodePlex Daily Summary for Saturday, May 10, 2014

    CodePlex Daily Summary for Saturday, May 10, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.3.14652: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.DNN CMS Platform: 07.03.00 BETA (Not For Production Use): DNN 7.3 release is focused on performance and we have made a variety of changes to improve the run-time characteristics of the platform. End users will notice faster page response time and administrators will appreciate a more responsive user experience, especially on larger scale web sites. This is a BETA release and is NOT recommended for production use. There is no upgrade path offered from this release to the final DNN 7.3 release. Known Issues - The Telerik RAD Controls for ASP.NET AJA...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.BIDS Helper: BIDS Helper 1.6.6: This BIDS Helper beta release brings support for SQL Server 2014 and SSDTBI for Visual Studio 2013. (Note that SSDTBI for Visual Studio 2013 is currently unavailable to download from Microsoft. We are releasing BIDS Helper support to help those who downloaded it before it became unavailable, and we will recheck BIDS Helper 2014 is compatible after SSDTBI becomes available to download again.) BIDS Helper 2014 Beta Limitations: SQL Server 2014 support for Biml is still in progress, so this bet...Windows Phone IsoStoreSpy (a cool WP8.1 + WP8 Isolated Storage Explorer): IsoStoreSpy WP8.1 3.0.0.0 (Win8 only): 3.0.0.0 + WP8.1 & WP8 device allowed + Local, Roaming or Temp directory Selector for WindowsRuntime apps + Version number in the title :)CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.24.0: ShortcutMapping panel now allows direct modification of the shortcuts. 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Yammer API SDK: A C# Yammer API SDK?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ??????????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????,???????、???????????,????????,????,?????????,??????,??????! ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】???????: ???????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】???????: ???????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】????? ??: ?????????????????????????,???????????,??????,??????????????...????????。??????!??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????.??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ?????-?????【??】???????: ?????????????????????????,???????????,??????,??????????????...????????。??????!????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????!?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????...?????-?????【??】?????????: ?????????????:????,????,????,???????,????????,??????:????????,?????!??????-??????【??】????????: ?????????????????????、????、????、??????、???????,??????、??????。??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ?????-?????【??】???????: ??????????????????????????,??????,???????????,????????????????,????????.??????. ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????!?????-?????【??】?????: ?????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ????????????、????、????、??????、????、???????,?????,?????????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。?????-??????【??】???????: ?????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????!?????-?????【??】?????????: ??????????????、????、????、??????、????、???????,?????,?????????!??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ????-????【??】????????: ????????????????????????,???????????????,????????????????! ?????-?????【??】?????????: ?????,?????????,?????????????。?????????????,?????????,???????。??????-??????【??】??????????: ????????????????,????:????,????,????,??????,?????,???????????????!?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】?????????: ?????????????????????????、??????????????,??????????????。?????-?????【??】?????????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ??????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】???????: ????????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ??????-??????【??】????????: ??????????????????????????、??????????????,??????????????。??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。????-????【??】????????: ????,?????????,?????????????。?????????????,?????????,???????。 ?????-?????【??】???????: ?????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ???????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】????: ???????????????:?????? ???? ??????,???????,??????,???????。??????-??????【??】????????: ??????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????????,????????????,????????,???,???????????,????,????。?????,??????.????-????【??】??????: ?????????????????????????,???????????????????????,???????。?????-?????【??】???????: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!

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  • 3D Graphics with XNA Game Studio 4.0 bug in light map?

    - by Eibis
    i'm following the tutorials on 3D Graphics with XNA Game Studio 4.0 and I came up with an horrible effect when I tried to implement the Light Map http://i.stack.imgur.com/BUWvU.jpg this effect shows up when I look towards the center of the house (and it moves with me). it has this shape because I'm using a sphere to represent light; using other light shapes gives different results. I'm using a class PreLightingRenderer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Dhpoware; using Microsoft.Xna.Framework.Content; namespace XNAFirstPersonCamera { public class PrelightingRenderer { // Normal, depth, and light map render targets RenderTarget2D depthTarg; RenderTarget2D normalTarg; RenderTarget2D lightTarg; // Depth/normal effect and light mapping effect Effect depthNormalEffect; Effect lightingEffect; // Point light (sphere) mesh Model lightMesh; // List of models, lights, and the camera public List<CModel> Models { get; set; } public List<PPPointLight> Lights { get; set; } public FirstPersonCamera Camera { get; set; } GraphicsDevice graphicsDevice; int viewWidth = 0, viewHeight = 0; public PrelightingRenderer(GraphicsDevice GraphicsDevice, ContentManager Content) { viewWidth = GraphicsDevice.Viewport.Width; viewHeight = GraphicsDevice.Viewport.Height; // Create the three render targets depthTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Single, DepthFormat.Depth24); normalTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); lightTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); // Load effects depthNormalEffect = Content.Load<Effect>(@"Effects\PPDepthNormal"); lightingEffect = Content.Load<Effect>(@"Effects\PPLight"); // Set effect parameters to light mapping effect lightingEffect.Parameters["viewportWidth"].SetValue(viewWidth); lightingEffect.Parameters["viewportHeight"].SetValue(viewHeight); // Load point light mesh and set light mapping effect to it lightMesh = Content.Load<Model>(@"Models\PPLightMesh"); lightMesh.Meshes[0].MeshParts[0].Effect = lightingEffect; this.graphicsDevice = GraphicsDevice; } public void Draw() { drawDepthNormalMap(); drawLightMap(); prepareMainPass(); } void drawDepthNormalMap() { // Set the render targets to 'slots' 1 and 2 graphicsDevice.SetRenderTargets(normalTarg, depthTarg); // Clear the render target to 1 (infinite depth) graphicsDevice.Clear(Color.White); // Draw each model with the PPDepthNormal effect foreach (CModel model in Models) { model.CacheEffects(); model.SetModelEffect(depthNormalEffect, false); model.Draw(Camera.ViewMatrix, Camera.ProjectionMatrix, Camera.Position); model.RestoreEffects(); } // Un-set the render targets graphicsDevice.SetRenderTargets(null); } void drawLightMap() { // Set the depth and normal map info to the effect lightingEffect.Parameters["DepthTexture"].SetValue(depthTarg); lightingEffect.Parameters["NormalTexture"].SetValue(normalTarg); // Calculate the view * projection matrix Matrix viewProjection = Camera.ViewMatrix * Camera.ProjectionMatrix; // Set the inverse of the view * projection matrix to the effect Matrix invViewProjection = Matrix.Invert(viewProjection); lightingEffect.Parameters["InvViewProjection"].SetValue(invViewProjection); // Set the render target to the graphics device graphicsDevice.SetRenderTarget(lightTarg); // Clear the render target to black (no light) graphicsDevice.Clear(Color.Black); // Set render states to additive (lights will add their influences) graphicsDevice.BlendState = BlendState.Additive; graphicsDevice.DepthStencilState = DepthStencilState.None; foreach (PPPointLight light in Lights) { // Set the light's parameters to the effect light.SetEffectParameters(lightingEffect); // Calculate the world * view * projection matrix and set it to // the effect Matrix wvp = (Matrix.CreateScale(light.Attenuation) * Matrix.CreateTranslation(light.Position)) * viewProjection; lightingEffect.Parameters["WorldViewProjection"].SetValue(wvp); // Determine the distance between the light and camera float dist = Vector3.Distance(Camera.Position, light.Position); // If the camera is inside the light-sphere, invert the cull mode // to draw the inside of the sphere instead of the outside if (dist < light.Attenuation) graphicsDevice.RasterizerState = RasterizerState.CullClockwise; // Draw the point-light-sphere lightMesh.Meshes[0].Draw(); // Revert the cull mode graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; } // Revert the blending and depth render states graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; // Un-set the render target graphicsDevice.SetRenderTarget(null); } void prepareMainPass() { foreach (CModel model in Models) foreach (ModelMesh mesh in model.Model.Meshes) foreach (ModelMeshPart part in mesh.MeshParts) { // Set the light map and viewport parameters to each model's effect if (part.Effect.Parameters["LightTexture"] != null) part.Effect.Parameters["LightTexture"].SetValue(lightTarg); if (part.Effect.Parameters["viewportWidth"] != null) part.Effect.Parameters["viewportWidth"].SetValue(viewWidth); if (part.Effect.Parameters["viewportHeight"] != null) part.Effect.Parameters["viewportHeight"].SetValue(viewHeight); } } } } that uses three effect: PPDepthNormal.fx float4x4 World; float4x4 View; float4x4 Projection; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Depth : TEXCOORD0; float3 Normal : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 viewProjection = mul(View, Projection); float4x4 worldViewProjection = mul(World, viewProjection); output.Position = mul(input.Position, worldViewProjection); output.Normal = mul(input.Normal, World); // Position's z and w components correspond to the distance // from camera and distance of the far plane respectively output.Depth.xy = output.Position.zw; return output; } // We render to two targets simultaneously, so we can't // simply return a float4 from the pixel shader struct PixelShaderOutput { float4 Normal : COLOR0; float4 Depth : COLOR1; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; // Depth is stored as distance from camera / far plane distance // to get value between 0 and 1 output.Depth = input.Depth.x / input.Depth.y; // Normal map simply stores X, Y and Z components of normal // shifted from (-1 to 1) range to (0 to 1) range output.Normal.xyz = (normalize(input.Normal).xyz / 2) + .5; // Other components must be initialized to compile output.Depth.a = 1; output.Normal.a = 1; return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPLight.fx float4x4 WorldViewProjection; float4x4 InvViewProjection; texture2D DepthTexture; texture2D NormalTexture; sampler2D depthSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; sampler2D normalSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 LightColor; float3 LightPosition; float LightAttenuation; // Include shared functions #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; }; struct VertexShaderOutput { float4 Position : POSITION0; float4 LightPosition : TEXCOORD0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WorldViewProjection); output.LightPosition = output.Position; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Find the pixel coordinates of the input position in the depth // and normal textures float2 texCoord = postProjToScreen(input.LightPosition) + halfPixel(); // Extract the depth for this pixel from the depth map float4 depth = tex2D(depthSampler, texCoord); // Recreate the position with the UV coordinates and depth value float4 position; position.x = texCoord.x * 2 - 1; position.y = (1 - texCoord.y) * 2 - 1; position.z = depth.r; position.w = 1.0f; // Transform position from screen space to world space position = mul(position, InvViewProjection); position.xyz /= position.w; // Extract the normal from the normal map and move from // 0 to 1 range to -1 to 1 range float4 normal = (tex2D(normalSampler, texCoord) - .5) * 2; // Perform the lighting calculations for a point light float3 lightDirection = normalize(LightPosition - position); float lighting = clamp(dot(normal, lightDirection), 0, 1); // Attenuate the light to simulate a point light float d = distance(LightPosition, position); float att = 1 - pow(d / LightAttenuation, 6); return float4(LightColor * lighting * att, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPShared.vsi has some common functions: float viewportWidth; float viewportHeight; // Calculate the 2D screen position of a 3D position float2 postProjToScreen(float4 position) { float2 screenPos = position.xy / position.w; return 0.5f * (float2(screenPos.x, -screenPos.y) + 1); } // Calculate the size of one half of a pixel, to convert // between texels and pixels float2 halfPixel() { return 0.5f / float2(viewportWidth, viewportHeight); } and finally from the Game class I set up in LoadContent with: effect = Content.Load(@"Effects\PPModel"); models[0] = new CModel(Content.Load(@"Models\teapot"), new Vector3(-50, 80, 0), new Vector3(0, 0, 0), 1f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); house = new CModel(Content.Load(@"Models\house"), new Vector3(0, 0, 0), new Vector3((float)-Math.PI / 2, 0, 0), 35.0f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); models[0].SetModelEffect(effect, true); house.SetModelEffect(effect, true); renderer = new PrelightingRenderer(GraphicsDevice, Content); renderer.Models = new List(); renderer.Models.Add(house); renderer.Models.Add(models[0]); renderer.Lights = new List() { new PPPointLight(new Vector3(0, 120, 0), Color.White * .85f, 2000) }; where PPModel.fx is: float4x4 World; float4x4 View; float4x4 Projection; texture2D BasicTexture; sampler2D basicTextureSampler = sampler_state { texture = ; addressU = wrap; addressV = wrap; minfilter = anisotropic; magfilter = anisotropic; mipfilter = linear; }; bool TextureEnabled = true; texture2D LightTexture; sampler2D lightSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 AmbientColor = float3(0.15, 0.15, 0.15); float3 DiffuseColor; #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; float2 UV : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 UV : TEXCOORD0; float4 PositionCopy : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 worldViewProjection = mul(World, mul(View, Projection)); output.Position = mul(input.Position, worldViewProjection); output.PositionCopy = output.Position; output.UV = input.UV; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Sample model's texture float3 basicTexture = tex2D(basicTextureSampler, input.UV); if (!TextureEnabled) basicTexture = float4(1, 1, 1, 1); // Extract lighting value from light map float2 texCoord = postProjToScreen(input.PositionCopy) + halfPixel(); float3 light = tex2D(lightSampler, texCoord); light += AmbientColor; return float4(basicTexture * DiffuseColor * light, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } I don't have any idea on what's wrong... googling the web I found that this tutorial may have some bug but I don't know if it's the LightModel fault (the sphere) or in a shader or in the class PrelightingRenderer. Any help is very appreciated, thank you for reading!

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  • Managing Your First SharePoint Project or Team

    - by Mark Rackley
    (*editor’s note* If you have proper SharePoint Training, know the difference between a site and a site collection, and have the utmost respect for the knowledge of your SharePoint team skip this blog and go directly to meetdux.com, do not pass go, do not collect $200… otherwise, please proceed) Dear Mr. or Mrs. I-know-nothing-about-SharePoint-but-hey,-I-have-manager-in-my-title-so-I’ll-tell-you-how-to-your-job, Thank you so much for joining the Acme corporation. We appreciate your eagerness and willingness to jump in and help us accomplish all of our goals here at acme (these roadrunner rockets don’t make themselves). You may have noticed that we have this thing called SharePoint lying around and we have invested some time in money to make it not a complete piece of garbage. So, I thought I’d give you some pointers to help make your stay here enjoyable and productive. Yeah… you don’t really know SharePoint Just because you had a mysite at your last organization or had a SharePoint 2003 team site does NOT mean you comprehend the vastness that is SharePoint. You don’t know what’s going on behind the scenes. You don’t know what should and should not be done. No, we CAN’T just query the SQL database directly. Yes, it really does take that long. No, we can’t do that out-of-the-box. Your experience doesn’t mean as much as you think it means… Yes, I’m aware that you co-created the internet with Al Gore and have been managing projects since I was blowing up GI Joe figures with firecrackers, however SharePoint is not like anything you have worked with before from a management perspective. Please don’t tell us the proper way to do our job or tell us how “you” would do it, and PLEASE don’t utter the words “I used to do some .NET development so let me know if you get stuck and need some guidance.” It MAY be possible for a incredible project manager to manage a SharePoint project and not understand the technology, but if you force your ideas on us or treat us like we don’t really know what we’re doing then you will prove yourself to NOT be one of those types. Oh no you didn’t… Please don’t tell us how you can bring in a group of guys of Kazakhstan to do the project for $20/hr. There are many companies out there who can do some really crappy SharePoint work and we don’t want to be stuck maintaining their junk. Do you know what it means to deploy a solution? Neither do some of those companies out there. However, there are are few AWESOME consulting firms out there but $150/hr is cheap for these guys. Believe me, it’s worth it though. You get what you pay for! Show us some respect We truly do appreciate and value your opinion and experience, but when we tell you something is different in SharePoint don’t be condescending and dismiss OUR experience and opinions. We have spent a lot of time and energy learning a very complicated technology that can open up a world of possibilities when used properly. We just want to make sure it is used properly. It’s not the same as .NET development. It’s not like a regular web application. There’s more going on behind the scenes than you can possibly fathom. Have a little faith in us please and listen when we talk. You may actually learn a thing or two. Take some time to learn the technology There is hope… you don’t have to be totally worthless. Take some time to learn SharePoint. Learn what it is and what it can do. Invest some time in learning our SharePoint environment. What’s our logical architecture and taxonomy? What governance do we have in place? If you just thought “huh?” then yes, I’m talking to you. Sincerely, Your SharePoint Team (This rant is not pointed at any particular organization or person. If you think it’s about you, you are wrong. This is just a general rant based upon things people have told me and things I’ve seen. If you don’t think it applies to you, please move on. If you think you might be guilty of handling your SharePoint team the wrong way, then just please listen, learn, and have a little faith in your team. You all have the same goal in mind. Also, take the time to learn something about SharePoint, you will all be less frustrated with each other.)

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  • Windows Phone 8 Announcement

    - by Tim Murphy
    As if the Surface announcement on Monday wasn’t exciting enough, today Microsoft announce that Windows Phone 8 will be coming this fall.  That itself is great news, but the features coming were like confetti flying in all different directions.  Given this speed I couldn’t capture every feature they covered.  A summary of what I did capture is listed below starting with their eight main features. Common Core The first thing that they covered is that Windows Phone 8 will share a core OS with Windows 8.  It will also run natively on multiple cores.  They mentioned that they have run it on up to 64 cores to this point.  The phones as you might expect will at least start as dual core.  If you remember there were metrics saying that Windows Phone 7 performed operations faster on a single core than other platforms did with dual cores.  The metrics they showed here indicate that Windows Phone 8 runs faster on comparable dual core hardware than other platforms. New Screen Resolutions Screen resolution has never been an issue for me, but it has been a criticism of Windows Phone 7 in the media.  Windows Phone 8 will supports three screen resolutions: WVGA 800 x 480, WXGA 1280 x 768, and 720 1280x720.  Hopefully this makes pixel counters a little happier. MicroSD Support This was one of my pet peeves when I got my Samsung Focus. With Windows Phone 8 the operating system will support adding MicroSD cards after initial setup.  Of course this is dependent on the hardware company on implementing it, but I think we have seen that even feature phone manufacturers have not had a problem supporting this in the past. NFC NFC has been an anticipated feature for some time.  What Microsoft showed today included the fact that they didn’t just want it to be for the phone.  There is cross platform NFC functionality between Windows Phone 8 and Windows 8.  The demos , while possibly a bit fanciful, showed would could be achieved even in a retail environment.  We are getting closer and closer to a Minority Report world with these technologies. Wallet Windows Phone 8 isn’t the first platform to have a wallet concept.  What they have done to differentiate themselves is to make it sot that it is not dependent on a SIM type chip like other platforms.  They have also expanded the concept beyond just banks to other types of credits such as airline miles. Nokia Mapping People have been envious of the Lumia phones having the Nokia mapping software.  Now all Windows Phone 8 devices will use NavTeq data and will have the capability to run in an offline fashion.  This is a major step forward from the Bing “touch for the next turn” maps. IT Administration The lack of features for enterprise administration and deployment was a complaint even before the Windows Phone 7 was released.  With the Windows Phone 8 release such features as Bitlocker and Secure boot will be baked into the OS. We will also have the ability to privately sign and distribute applications. Changing Start Screen Joe Belfiore made a big deal about this aspect of the new release.  Users will have more color themes available to them and the live tiles will be highly customizable. You will have the ability to resize and organize the tiles in a more dynamic way.  This allows for less important tiles or ones with less information to be made smaller.  And There Is More So what other tidbits came out of the presentation?  Later this summer the API for WP8 will be available.  There will be developer events coming to a city near you.  Another announcement of interest to developers is the ability to write applications at a native code level.  This is a boon for game developers and those who need highly efficient applications. As a topper on the cake there was mention of in app payment. On the consumer side we also found out that all updates will be available over the air.  Along with this came the fact that Microsoft will support all devices with updates for at least 18 month and you will be able to subscribe for early updates.  Update coming for Windows Phone 7.5 customers to WP7.8.  The main enhancement will be the new live tile features.  The big bonus is that the update will bypass the carriers.  I would assume though that you will be brought up to date with all previous patches that your carrier may not have released. There is so much more, but that is enough for one post.  Needless to say, EXCITING! del.icio.us Tags: Windows Phone 8,WP8,Windows Phone 7,WP7,Announcements,Microsoft

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • CefSharp.BrowserSubprocess.exe has stopped working

    - by Amogh
    I have CefSharp-master project with which is Built on Chromium- 31.0.1650.57. All is working fine and perfect, but when I click on link to load/view PDF file on an website and popup get loaded and after some time I got dialog box saying "CefSharp.BrowserSubprocess.exe has stopped working." and oped popup window become black. Below is what I found in windows event viewer.. Application: CefSharp.BrowserSubprocess.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException Stack: at <Module>.CefExecuteProcess(CefMainArgs*, CefRefPtr<CefApp>*) at CefSharp.CefAppWrapper.Run(System.String[]) at CefSharp.BrowserSubprocess.Program.Main(System.String[]) What is problem? I searched a lot but didn't find any think.

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  • osx web service spawns icon in taskbar - osx - while drawing image

    - by wuntee
    I have a web endpoint that displays an image of a string... When the following code is run (in tomcat) it spawns a java icon in the taskbar on OSX. Not sure if it is a problem, or whats going on. Looking for some sort of explination @RequestMapping("/text/{text}") public void textImage(HttpServletResponse response, @PathVariable("text") String text){ response.setContentType("image/png"); try{ OutputStream os = response.getOutputStream(); BufferedImage bufferedImage = new BufferedImage( (text.length()*10) , 14, BufferedImage.TYPE_INT_ARGB); Graphics2D g2d = bufferedImage.createGraphics(); g2d.setBackground(Color.WHITE); g2d.setPaint(Color.BLACK); Font font = new Font("sansserif", Font.PLAIN, 12); g2d.setFont(font); g2d.drawString(text, 0, 12); ImageIO.write(bufferedImage, "png", os); } catch(Exception e) { // nothing we can do, simply log the error logger.error("Could not draw string: ", e); } }

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  • Use android.R.layout.simple_list_item_1 with a light theme

    - by Felix
    I have learned that when using android:entries with a ListView, it uses android.R.layout.simple_list_item_1 as the layout for a list item and android.R.id.text1 as the ID of the TextView inside that layout. Please, correct me if I'm wrong. Knowing this, I wanted to create my own adapter but use the same layout resources, in order to provide UI consistency with the platform. Thus, I tried the following: mAdapter = new SimpleCursorAdapter( getApplicationContext(), android.R.layout.simple_list_item_1, mSites, new String[] { SitesDatabase.KEY_SITE }, new int[] { android.R.id.text1 } ); Unfortunately, because I am using a light theme (I have android:theme="@android:style/Theme.Light" in my <application>), the list items appear with white text, making them unreadable. However, when using android:entries to specify a static list of items, the items appear correctly, with black text color. What am I doing wrong? How can I make my dynamic adapter use the standard layout but work with a light theme?

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  • GWT theme style overrides my css style

    - by david
    Hi, I have some html files with their own css. I want to use them in a gwt application so i copied the html and the css files in the application. The problem is when i open the html it uses the gwt theme style. For example in my css the html 'body' background color is black, but it looks white unless i deactivate the theme. How could I override the gwt theme style and use my css styles??? thx a lot....

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  • EventTrigger RoutedEvent in wpf xaml

    - by Cinaird
    I have a problem in wpf xaml and i'm pretty new on this so it may be something basic i want to rotate a ellipse 360 degree <Ellipse Name="test" Fill="Black" StrokeThickness="5" Margin="0,0,0,0" Height="66"> <Ellipse.Triggers> <EventTrigger RoutedEvent="Ellipse.Loaded" SourceName="test"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="test" Storyboard.TargetProperty="(Ellipse.RenderTransform).(RotateTransform.Angle)" From="0" To="360" Duration="0:0:0.5" RepeatBehavior="1x" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Ellipse.Triggers> </Ellipse> But nothing happens, what is wrong?

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  • JQuery Tools Overlay for modal dialog broken under IE8

    - by Gary McGill
    I've been developing a website that has several modal dialog boxes. I've been using jQuery Tools Overlay for the dialog boxes. However, I've just discovered that it doesn't seem to work properly on IE8. In Chrome (and I presume other browsers), the dialog is highlighted by darkening the rest of the page "below" it, but on IE8 the page "below" is obliterated - all you get is the dialog on a black background. This appears to be nothing to do with the way I've configured it - the same problem is evident on the jQuery Tools website itself. If you click the link above and then click one of the two buttons headed "For User Interactions", then you'll see what I mean. What's the deal? Does it simply not support IE8? If so, (a) grrrr... and (b) what else should I use?

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  • Render string to texture in Android and OpenGL ES

    - by Eddie Ringle
    I've googled around everywhere, but cannot find much for rendering strings to textures and then displaying that texture on a quad on the screen. Can someone provide a run-down on the process or provide good resources that describe how? Is rendering strings to textures even the best method for displaying text in an Android OpenGL ES app? EDIT: Okay, so LabelMaker interferes with alpha blending, the texture (created from a PNG with a transparent background) now has a solid black background, rather than a transparent background. If I comment out all the LabelMaker-related code, it works fine.

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  • VisualStyleRenderer and themes (WinForms)

    - by Yves
    I have my own TreeView control which is completely OwnerDraw'ed: myTreeView.DrawMode = TreeViewDrawMode.OwnerDrawAll; What I try to achieve is to draw the opened/closed glyph according to the current explorer theme. Especially on Vista and Win7 boxes I'd like to see the new glyphes (black triangles) instead of the plus/minus signs. I know, for a non-OwnerDraw'ed TreeView this can be achieved as follows which works perfectly: myTreeView.HandleCreated += delegate(object sender, EventArgs args) { MyNativeMethods.SetWindowTheme(myTreeView.Handle, "explorer", null); }; I thought a VisualStyleRenderer let me paint the glyphs theme-aware: VisualStyleRenderer r = new VisualStyleRenderer(VisualStyleElement.TreeView.Glyph.Opened); r.DrawBackground(e.Graphics, e.Bounds); The code above unfortunately draws the minus sign in all cases. It looks like the VisualStyleRenderer does not honour the theme setting. Can someone shed some light on this? Thanks!

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  • Changing the default UITabBarController background color.

    - by Scott
    Hello, So I have an iPhone application running that is controlled at the highest level by a UITabBarController. It is the default black Tab Bar at the bottom that you see in many iPhone apps. I am kind of new to iPhone SDK programming, and I know I have seen other apps that have their own background color for the Tab Bar at the bottom. I am not sure if they are using this tab bar as I am, as the main controller for their app, but the question applies to this: How do I change the background color of the main UITabBarController in my application? I wanted to change it to a dark shade of green similar to the colors of the navigation bars and labels I have placed in my app. I find it weird how Apple makes it really easy to change the color of Navigation Bars (not controllers), and other things, but when it comes to controllers (in this case a Tab Bar Controller), I cannot find a single way to implement this cleanly and efficiently. Thanks! -Scott

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  • Silverlight RelativeSource of TemplatedParent Binding within a DataTemplate, Is it possible?

    - by Matt.M
    I'm trying to make a bar graph Usercontrol. I'm creating each bar using a DataTemplate. The problem is in order to compute the height of each bar, I first need to know the height of its container (the TemplatedParent). Unfortunately what I have: Height="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Height, Converter={StaticResource HeightConverter}, Mode=OneWay}" Does not work. Each time a value of NaN is returned to my Converter. Does RelativeSource={RelativeSource TemplatedParent} not work in this context? What else can I do to allow my DataTemplate to "talk" to the element it is being applied to? Incase it helps here is the barebones DataTemplate: <DataTemplate x:Key="BarGraphTemplate"> <Grid Width="30"> <Rectangle HorizontalAlignment="Center" Stroke="Black" Width="20" Height="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=Height, Converter={StaticResource HeightConverter}, Mode=OneWay}" VerticalAlignment="Bottom" /> </Grid> </DataTemplate>

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  • Too nervous to install

    - by The Prop
    Yesterday I (a professional rugby prop of somewhat limited intellect) landed in http://htmlagilitypack.codeplex.com/ and found myself stranded in a town with no signposts. The locals don't need signposts - they know their way around - so who gives a hoot about visitors? Well I'm a visitor and I'm lost. Here's my plea to the good burgesses of Codeplex-sans-signs: HELP!! Let me back-track and explain what landed me at the bottom of this tangled ruck. There's a "Download" button positioned near the top-right of the Codeplex web page, right? Like the Sword of Damocles, a down-arrow to the left of the button indicates, presumably, what a download would include: CURRENT 1.4.0 Stable DATE Fri May 7 2010 at 7:00 AM STATUS Stable With a simple-minded confidence that has since deserted me (the confidence - not the simple-mindedness), I clicked "Download". This introduced 3 new files to my computer: HtmlAgilityPack.dll, HtmlAgilityPack.pdb, and HtmlAgilityPack.XML This is when the first stab of doubt penetrated that globe between my cauliflower ears that I call a head. Where's the dot cs? Somewhere in Codeplex, I'd read advice to another lost soul to "download and build the HTMLAgilityPack solution". As I've done so many times as an All Black prop, I glared at the opposition front row - ah, I mean the 3 new files. Shouldn't one of them have a ".cs" on the back of his jersey - er, on the end of its name? Or is this just how they play the game in Codeplex-sans-signs? Undaunted (props have more courage than sense) I packed into my first C# scrum. The half-back feeds the ball in, and the front rows collapse - er, the debugging stops at this line of my code: "HtmlAgilityPack.HtmlDocument doc = new HtmlAgilityPack.HtmlDocument();" Then the Referee blows his whistle and announces one of those verdicts that's utterly indecipherable to your average loose-head prop: Locating source for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. Checksum: MD5 {62 bc f3 7e 9a 92 a6 32 7 d6 5b f8 76 59 7b 5b} The file 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs' does not exist. Looking in script documents for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'... Looking in the projects for 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. The file was not found in a project. Looking in directory 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\vc7\atlmfc'... Looking in directory 'C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\vc7\crt'... The debugger will ask the user to find the file: C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs. The user pressed Cancel [a brain-stemmer from the prop] in the Find Source dialog. The debug source files settings for the active solution have been modified so that the debugger will not ask the user to find the file: C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs. The debugger could not locate the source file 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'. Even if it had been the first 50 stanzas of "Eskimo Nell", I couldn't have been more shocked. I'm so shocked, my jaws clamp shut around the opposition hooker's ear. He thumbs me in the iris. With a cornea-torn eye I peer at the Codeplex site. My brain stem sparks and I punch the "View all downloads" link. It sparks four more times on each download link, and.. lo! FOUR files this time: HAPExplorer.zip, HtmlAgilityPack.1.4.0.Source.zip, HtmlAgilityPack.1.4.0.zip, HtmlAgilityPack.Documentation.chm But... is this not the same place arrived at recently by my flat-mate Chaz, journalist extraordinaire? (Chaz, if you're reading this, I'm not plugging for nothing - just write kindly about me in your next report, okay?) Didn't these same four files flummox Chaz The Great? He told me about it. Chaz left a message with Codeplex and then solved the problem by just walking away. Typical journalist, huh. But I'm not like that. I don't walk away. I'm made of the sort of stubborn stuff that becomes an All Black prop. Hence this impassioned plea: GOOD TOWNSFOLK OF CODEPLEX-SANS-SIGNS, WHAT SHOULD I DO NEXT? Can somebody point me to Main Street? How does a simpleton install 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\HtmlDocument.cs'? I'm willing to prostrate myself and grovel to the first kind face that passes in front of my rapidly clouding sight. So help me, I'd even tug my forelock if I had one! Should I hold forth my rod over the wilderness, and create a folder called 'C:\Source\htmlagilitypack\Trunk\HtmlAgilityPack\' or some such? If so, what files should I move into it? ANYTHING else a dum-ass should know about? - and I mean ANYTHING - you just don't know how witless a punch-drunk prop can be.. %( Whenever I've installed other programs they've given me an ".exe" or ".msi" that I can click on and it's all done for me like magic. HEY... there's nothing of that nature here, is there? Am I missing something? Something for dummies to click? (From the waiting rooms of Dr I. Sight Phixes) (signed) The Prop

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  • Wpf Listbox and Togglebutton

    - by Tan
    Hi iam using a listbox to show a list of items. in the listbox i ahve an togglebutton on every item. When i click on the toggle button the state of the togglebutton is pressed. But when i am scrolling down in the listbox and scolls up again. The togglebutton state is not pressed. How can i prevent this please help. Heres my itemtemplate <ListBox.ItemTemplate> <DataTemplate> <StackPanel Margin="0,3,0,0"> <Border BorderBrush="Black" BorderThickness="1,1,1,1"> <Border.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0" MappingMode="RelativeToBoundingBox"> <GradientStop Color="#FFECECEC" Offset="1"/> <GradientStop Color="#FFE8E8E8"/> <GradientStop Color="#FFBDBDBD" Offset="0.153"/> <GradientStop Color="#FFE8E8E8" Offset="0.904"/> </LinearGradientBrush> </Border.Background> <Border.Style> <Style> <Style.Triggers> <DataTrigger Binding="{Binding Path=IsSelected, RelativeSource={RelativeSource Mode=FindAncestor,AncestorType={x:Type ListBoxItem}}}" Value="True"> <Setter Property="Border.Height" Value="100"/> <Setter Property="Border.Background"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0" MappingMode="RelativeToBoundingBox"> <GradientStop Color="DarkGray" Offset="1"/> <GradientStop Color="#FFE8E8E8"/> <GradientStop Color="#FFBDBDBD" Offset="0.153"/> <GradientStop Color="DarkGray" Offset="0.904"/> </LinearGradientBrush> </Setter.Value> </Setter> </DataTrigger> </Style.Triggers> </Style> </Border.Style> <StackPanel Orientation="Horizontal" VerticalAlignment="Center"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="500"/> <ColumnDefinition Width="100"/> <ColumnDefinition Width="55"/> </Grid.ColumnDefinitions> <!--Pick number--> <StackPanel Grid.Column="0" VerticalAlignment="Center" Orientation="Vertical"> <TextBlock Text="{Binding Path=FtgNamn}" FontWeight="Bold" FontSize="22pt" FontFamily="Calibri"/> <TextBlock Text="{Binding Path=LevsAttBeskr}" FontSize="18pt" FontFamily="Calibri"/> </StackPanel> <!--Pick Quantity--> <StackPanel Grid.Column="1" VerticalAlignment="Center"> <TextBlock Text="{Binding Path=Antal}" FontSize="44pt" FontFamily="Calibri"/> </StackPanel> <!-- Checkbox--> <StackPanel Grid.Column="2" VerticalAlignment="Center" HorizontalAlignment="Center"> <ToggleButton Name="Check" Width="40" Height="40" Click="Check_Click" Tag="{Binding Path=Plocklista}"> <ToggleButton.Style> <Style TargetType="ToggleButton"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ToggleButton}"> <Border x:Name="InnerBorder" Background="White" BorderBrush="Black" BorderThickness="1"/> <ControlTemplate.Triggers> <Trigger Property="IsChecked" Value="True"> <Setter TargetName="InnerBorder" Property="Background"> <Setter.Value> <ImageBrush ImageSource="/Images/button_ok.png"/> </Setter.Value> </Setter> <Setter TargetName="InnerBorder" Property="BorderThickness" Value="0"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ToggleButton.Style> </ToggleButton> </StackPanel> </Grid> <Border BorderBrush="Darkgray" BorderThickness="0,0,1,0"> </Border> <TextBlock Width="100" Text="{Binding Path=Quantity}" FontSize="44pt" FontFamily="Calibri"/> <CheckBox Width="78"/> </StackPanel> </Border> </StackPanel> </DataTemplate>

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