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  • Customizing UPK outputs (Part 2 - Player)

    - by [email protected]
    There are a few things that can be done to give the Player output a personalized look to match your corporate branding. In my previous post, I talked about changing the logo. In addition to the logo, you can change the graphic in the heading, button colors, border colors and many other items. Prior to making any customizations, I strongly recommend making a copy of the existing Player style. This will give you a backup in case things go wrong. I'd also recommend that you create your own brand. This way, when you install the newest updates from us, your brand will remain intact. Creating your own brand is pretty easy. Make sure you have modify permissions on the publishing styles directory, if you are using a multi-user installation. Under the Publishing/Styles folder, create a new folder with your company name. Copy all the publishing styles from the UPK folder to your newly created folder. Now, when you go through the Publishing wizard, you will have two categories to choose from: the UPK category or your custom category. Now, for updating the Player output. First, the graphic that appears on the right hand side of the Player. If you're using a multi-user installation, check out the player style from your custom brand. Open the player style. Open the img folder. The file named "banner_image.png" represents the graphic that appears on the right hand side of the player. It is currently sized at 425 x 54. Try to keep your graphic about the same size. Rename your graphic file to be "banner_image.png", and drag it into the img folder. Save the package. Check in the package if you are in a multi-user installation. You've just updated the banner heading! Next, let's work on updating some of the other colors in the player. All the customizable areas are located in the skin.css file which is in the root of the Player style. Many of our customers update the colors to match their own theme. You don't have to be a programmer to make these changes, honest. :) To change the colors in the player: Make a copy of the original skin.css file. (This is to make sure you have a working version to revert to, in case something goes wrong.) Open the skin.css file from the Player package. You can edit it using Notepad. Make the desired changes. Save the file. Save the package. Publish to view your new changes. When you open the skin.css, you will see groupings like this: .headerDivbar { height: 21px; background-color: #CDE2FD; } Change the value of the background-color to the color of your choice. Note that you cannot use "red" as a color, but rather you should enter the hexadecimal color code. If you don't know the color code, search the web for "hexadecimal colors" and you'll find many sites to provide the information. Here are a few of the variables that you can update. Heading: .headerDivbar -this changes the color of the banner that appears under the graphic Button colors: .navCellOn - changes the color of the mode buttons when your mouse is hovering on them. .navCellOff - changes the color of the mode buttons when the mouse is not over them Lines: .thorizontal - this is the color of the horizontal lines surrounding the outline .tvertical - this is the color of the vertical lines on the left and right margin in the outline. .tsep - this is the color of the line that separates the outline from the content area Search frame: .tocSearchColor - this is the color of the search area .tocFrameText - this is the background color of the TOC tree. Hint: If you want to try out the changes prior to updating the style, you can update the skin.css in some content you've already published for the player (it's located in the css folder of the player package). This way, you can immediately see the changes without going through publishing. Once you're happy with the changes, update the skin.css in player style. Want to customize more? Refer to the "Customizing the Player" section of the Content Development manual for more details on all the options in the skin.css that can be changed, and pictures of what each variable controls. I'd love to see how you've customized the player for your corporate needs. Also, if there are other areas of the player you'd like to modify but have not been able to, let us know. Feel free to share your thoughts in the comments. --Maria Cozzolino, Manager of Requirements & UI Design for UPK

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  • VB Myth - Case Insensitivity is Awesome!

    - by Damon
    I was reading Andy Brown's article 10 Reasons Why Visual Basic is Better than C# and the first claim is that VB is superior because of case insensitivity.  I think the reasons he outlines are basically as follows: Your fingers get tired finding the shift key (e.g. typing PascalCase and camelCase members) You are much more likely to make mistakes while typing names When you accidentally leave caps lock on, it really matters These three arguments culminate in the conclusion: "It doesn't matter if you disagree with everything else in this article: case-sensitivity alone is sufficient reason to ditch C#!" Righto.  I've been using Visual Basic since version 5.0, I wrote a book about ASP.NET in Visual Basic, so I want everyone to know I'm definitely not a VB.NET hater.  I had to converted to C# because it was the language of preference at the places I've worked, so I'm used to both languages.  I love me some case sensitivity.  So first, let's debunk the claims. First, your fingers do not get tired of finding the shift key unless you are writing code in notepad and compiling everything on the command line.  Visual Studio pretty much takes away the need to use the shift key at all. For the most part, any programmer worth a damn doesn't have to type more than about 3-5 characters of any variable or method name before IntelliSense kicks in to help.  VB or C#, if you are not using the tab key for autocomplete then you are typing too much anyway, regardless of whether the shift key is involved or not.  Also, you've got to be a pretty hard-core candy ass if you're complaining at the end of the day that your little fingers are hurting from hitting the shift key. Second, I cannot logically refute the fact that if there are more stringent rules about case sensitivity it will lead to more mistakes.  As such, know that you will be more prone to mistakes in C#.  However, lets talk about the magnitude of the problem.  If you are using IntelliSense then you have auto-correction built in so you probably won't have much of a problem in the first place.  If you manage to bypass IntelliSense and type something wrong you normally are immediately presented with a red-squiggly to let you know something is amiss.  Normally, a person would look at the problem, figure out what the heck went wrong, and then avoid that problem again in the future.  Granted, I have met people who seem to lack this capability, but their problem is deeper than a decision between VB.NET and C#.  So let's make sure that we're all on the same page about this problem.  If you have two teams of developers, one that uses VB.NET and one that uses C#, do not expect to see the VB.NET team drinking beer at the end of the project in festive revelry while the C# team is crying over what the hell to do because their code is riddled with case-sensitivity problems that nobody can resolve. Lastly, if you leave your caps lock key on, turn it off.  Really, what kind of ass-hat would write an entire VB.NET application ENTIRELY IN CAPS?  I happen to be a fan of case sensitivity because it encourages precision and uniformity.  The last thing I need is a code base that looks like it was ransacked by LeEt HacKors wHo Can uSe wHateVer cASe tHey wanT.  I mean really, if you saw someone write this: PuBLIc Sub MyMethod . End Sub And upon asking them why BL was upper case, they responded "Oh, I accidentally hit the shift key there.  Fortunately for me VB.NET is a case insensitive language so I saved a couple of keystrokes by leaving it in there."  Or if you saw: PUBLIC SUB ANOTHERMETHOD . END SUB And the response to why it was uppercased was "Yeah, I accidentally had caps locks on, fortunately for me VB.NET doesn't care.  Really dodged a bullet there, glad I wasn't using C#."  Would you not think that a bit ridiculous?  If you want to convince C# developers that C# sucks, go for it.  But the case insensitivity argument is crap.

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  • Win32 and Win64 programming in C sources?

    - by Nick Rosencrantz
    I'm learning OpenGL with C and that makes me include the windows.h file in my project. I'd like to look at some more specific windows functions and I wonder if you can cite some good sources for learning the basics of Win32 and Win64 programming in C (or C++). I use MS Visual C++ and I prefer to stick with C even though much of the Windows API seems to be C++. I'd like my program to be portable and using some platform-indepedent graphics library like OpenGL I could make my program portable with some slight changes for window management. Could you direct me with some pointers to books or www links where I can find more info? I've already studied the OpenGL red book and the C programming language, what I'm looking for is the platform-dependent stuff and how to handle that since I run both Linux and Windows where I find the development environment Visual Studio is pretty good but the debugger gdb is not available on windows so it's a trade off which environment i'll choose in the end - Linux with gcc or Windows with MSVC. Here is the program that draws a graphics primitive with some use of windows.h This program is also runnable on Linux without changing the code that actually draws the graphics primitive: #include <windows.h> #include <gl/gl.h> LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM); void EnableOpenGL(HWND hwnd, HDC*, HGLRC*); void DisableOpenGL(HWND, HDC, HGLRC); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wcex; HWND hwnd; HDC hDC; HGLRC hRC; MSG msg; BOOL bQuit = FALSE; float theta = 0.0f; /* register window class */ wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_OWNDC; wcex.lpfnWndProc = WindowProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = NULL; wcex.lpszClassName = "GLSample"; wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);; if (!RegisterClassEx(&wcex)) return 0; /* create main window */ hwnd = CreateWindowEx(0, "GLSample", "OpenGL Sample", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 256, 256, NULL, NULL, hInstance, NULL); ShowWindow(hwnd, nCmdShow); /* enable OpenGL for the window */ EnableOpenGL(hwnd, &hDC, &hRC); /* program main loop */ while (!bQuit) { /* check for messages */ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { /* handle or dispatch messages */ if (msg.message == WM_QUIT) { bQuit = TRUE; } else { TranslateMessage(&msg); DispatchMessage(&msg); } } else { /* OpenGL animation code goes here */ glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glRotatef(theta, 0.0f, 0.0f, 1.0f); glBegin(GL_TRIANGLES); glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f); glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; Sleep (1); } } /* shutdown OpenGL */ DisableOpenGL(hwnd, hDC, hRC); /* destroy the window explicitly */ DestroyWindow(hwnd); return msg.wParam; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CLOSE: PostQuitMessage(0); break; case WM_DESTROY: return 0; case WM_KEYDOWN: { switch (wParam) { case VK_ESCAPE: PostQuitMessage(0); break; } } break; default: return DefWindowProc(hwnd, uMsg, wParam, lParam); } return 0; } void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC) { PIXELFORMATDESCRIPTOR pfd; int iFormat; /* get the device context (DC) */ *hDC = GetDC(hwnd); /* set the pixel format for the DC */ ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; iFormat = ChoosePixelFormat(*hDC, &pfd); SetPixelFormat(*hDC, iFormat, &pfd); /* create and enable the render context (RC) */ *hRC = wglCreateContext(*hDC); wglMakeCurrent(*hDC, *hRC); } void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC) { wglMakeCurrent(NULL, NULL); wglDeleteContext(hRC); ReleaseDC(hwnd, hDC); }

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  • CodePlex Daily Summary for Wednesday, November 16, 2011

    CodePlex Daily Summary for Wednesday, November 16, 2011Popular ReleasesMVC Controls Toolkit: Mvc Controls Toolkit 1.5.5: Added: Now the DateRanteAttribute accepts complex expressions containing "Now" and "Today" as static minimum and maximum. Menu, MenuFor helpers capable of handling a "currently selected element". The developer can choose between using a standard nested menu based on a standard SimpleMenuItem class or specifying an item template based on a custom class. Added also helpers to build the tree structure containing all data items the menu takes infos from. Improved the pager. Now the developer ...Public Key Infrastructure PowerShell module: PowerShell PKI Module v0.9.2: Installation guide: Use default installation path to install this module for all users To install this module for current user only — use the following path: %MyDocs%\WindowsPowerShell\Modules Note: you MUST uninstall previously installed module versions. Direct upgrade is not supported! Note: at this time PowerShell 3.0 CTP1 is not supported. Release notes for version 0.9.2: updated and corrected help for several commands. added online help for all commands. Get-CertificationAuthorit...Files Name Copier: 1.0.0.1: Files Name Copier is a simple easy to use utility that allows you to drag and drop any number of files onto it. The clipboard will now contain the list of files you just dropped.SQL Monitor - tracking sql server activities: SQLMon 4.1 alpha 3: 1. improved object search, now show previous/next navigation 2. shows server start up time 3. shows process cpu/ioCODE Framework: 4.0.11115.0: Added support for partial views in the WPF framework, as well as a new helper feature that allows hooking commands/actions to all WPF events.Silverlight Toolkit: Windows Phone Toolkit - Nov 2011 (7.1 SDK): This release is coming soon! What's new ListPicker once again works in a ScrollViewer LongListSelector bug fixes around OutOfRange exceptions, wrong ordering of items, grouping issues, and scrolling events. ItemTuple is now refactored to be the public type LongListSelectorItem to provide users better access to the values in selection changed handlers. PerformanceProgressBar binding fix for IsIndeterminate (item 9767 and others) There is no longer a GestureListener dependency with the C...DotNetNuke® Community Edition: 06.01.01: Major Highlights Fixed problem with the core skin object rendering CSS above the other framework inserted files, which caused problems when using core style skin objects Fixed issue with iFrames getting removed when content is saved Fixed issue with the HTML module removing styling and scripts from the content Fixed issue with inserting the link to jquery after the header of the page Security Fixesnone Updated Modules/Providers ModulesHTML version 6.1.0 ProvidersnoneDotNetNuke Performance Settings: 01.00.00: First release of DotNetNuke SQL update queries to set the DNN installation for optimimal performance. Please review and rate this release... (stars are welcome)SCCM Client Actions Tool: SCCM Client Actions Tool v0.8: SCCM Client Actions Tool v0.8 is currently the latest version. It comes with following changes since last version: Added "Wake On LAN" action. WOL.EXE is now included. Added new action "Get all active advertisements" to list all machine based advertisements on remote computers. Added new action "Get all active user advertisements" to list all user based advertisements for logged on users on remote computers. Added config.ini setting "enablePingTest" to control whether ping test is ru...Windows Azure SDK for PHP: Windows Azure SDK for PHP v4.0.4: INSTALLATION Windows Azure SDK for PHP requires no special installation steps. Simply download the SDK, extract it to the folder you would like to keep it in, and add the library directory to your PHP include_path. INSTALLATION VIA PEAR Maarten Balliauw provides an unofficial PEAR channel via http://www.pearplex.net. Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPAzure Or if you've already installed PHPAzure before: pear upgrade p...QuickGraph, Graph Data Structures And Algorithms for .Net: 3.6.61116.0: Portable library build that allows to use QuickGraph in any .NET environment: .net 4.0, silverlight 4.0, WP7, Win8 Metro apps.Devpad: 4.7: Whats new for Devpad 4.7: New export to Rich Text New export to FlowDocument Minor Bug Fix's, improvements and speed upsDesktop Google Reader: 1.4.2: This release remove the like and the broadcast buttons as Google Reader stopped supporting them (no, we don't like this decission...) Additionally and to have at least a small plus: the login window now automaitcally logs you in if you stored username and passwort (no more extra click needed) Finally added WebKit .NET to the about window and removed Awesomium MD5-Hash: 5fccf25a2fb4fecc1dc77ebabc8d3897 SHA-Hash: d44ff788b123bd33596ad1a75f3b9fa74a862fdbRDRemote: Remote Desktop remote configurator V 1.0.0: Remote Desktop remote configurator V 1.0.0Rawr: Rawr 4.2.7: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...VidCoder: 1.2.2: Updated Handbrake core to svn 4344. Fixed the 6-channel discrete mixdown option not appearing for AAC encoders. Added handling for possible exceptions when copying to the clipboard, added retries and message when it fails. Fixed issue with audio bitrate UI not appearing sometimes when switching audio encoders. Added extra checks to protect against reported crashes. Added code to upgrade encoding profiles on old queued items.Media Companion: MC 3.422b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) TV Show Resolutions... Made the TV Shows folder list sorted. Re-visibled 'Manually Add Path' in Root Folders. Sorted list to process during new tv episode search Rebuild Movies now processes thru folders alphabetically Fix for issue #208 - Display Missing Episodes is not popu...XPath Visualizer: XPathVisualizer v1.3 Latest: This is v1.3.0.6 of XpathVisualizer. This is an update release for v1.3. These workitems have been fixed since v1.3.0.5: 7429 7432 7427MSBuild Extension Pack: November 2011: Release Blog Post The MSBuild Extension Pack November 2011 release provides a collection of over 415 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Extensions for Reactive Extensions (Rxx): Rxx 1.2: What's NewRelated Work Items Please read the latest release notes for details about what's new. Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many useful types such as ViewModel, CommandSubject, ListSubject, DictionarySubject, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T> and others. Various interactive labs that illustrate the runtime behavior of the extensio...New Projects#foo MigratorFoo: Migration generator for NHibernate projects with integrated NuGet console commands.Best music production software: Programmers needed to make the perfect open source music production software: I have a well structured creative idea based on the following principle "powerful simplicity"...Bricks: Bricks is a development foundation for different technologyCultiv Jupiter Contact Form: A contact form package for Umbraco v5 (Jupiter)DNN Fan Gate: A simple module for fan gating content in DotNetNukeDobo: DoboDotNetNuke Performance Settings: A set of SQL queries that will change the (Host & Schedule) settings of your DotNetNuke installation for maximal production performance or set it optimal for Development. These queries were used in my presentation on DotNetNuke World 2011.Experiment Manager: This project was developed as a response to the requirements for an experiment manager software for clinical psychology experiments. Feedbook: Feedbook supports any RSS and Atom news feeds, It can also download podcasts saliently and play it within Feedbook. It integrates with Twitter and Google Buzz very well, you can send tweets/post easily and can also subscribe to twitter timelines/buzz feeds. Characters like # & @ also recognize as special keywords, so that you can subscribe to feeds of any on going topic on twitter like #download, #movie or #cricket. http://feedbook.orgFiles Name Copier: Files Name Copier is a simple easy to use utility that allows you to drag and drop any number of files onto it. The clipboard will now contain the list of files you just dropped.Kinban: Kinect + TFS This is a WPF representation of a Kanban board that can be manipulated with the Kinect.MapTeamsPolls: This is an ASP.Net ajax polls user controls. Using ajax and jQuery. This user controls can be used in any ASP.Net 4.0 projects. Use the build script to create Umbraco package for the user controls and the admin page. As a bonus, there is a ruby rake build script for the package.MetroButton with Converter Image SVG2XAML Silverlight: - Control library SL4 with Button Metro Style - Windows application for download and convert SVG to Resource.xaml for silverlightMetroIoc - a simple WinRT IoC container: A WinRT port of the MicroIoc container... MetroIoc is a native WinRT Inversion of Control container, for use in Metro style apps. Check the license for usage rights of this projectMTN Library: .NET library with extensions for LINQ and Entity Framework as well as useful extensions. Contains many extensions, features for display methods using jquery Ajax. Has a proxy to create and use methods with cache as much as in the ajax methods.myDeck: Main goal of this project is to show best practices and patterns for unit testing in Silverlight Technology. It is developed as part of BAThesisNetwork extensions for .net Micro Framework and Gadgeteer: Adds .net Microframework support for - BinaryReader - BinaryWriter Adds a FEZ way for TCP and UDP networking to the Gadgeteer platformNewSunse: this card creating projectOrchard CMS ImageResizer: resize or scale images in orchard simply by url or using the build-in HtmlHelperReportCenter: ReportCenterSharePoint 2010 Extended Lookup Field: This project installs a custom lookup field, which allows the user to choose the item through a SharePoint 2010 popup. Here are the features offered by this field: - high extensibility - high performance when woking with very large lists - small size for new and edit list forms - posibility to specify you own search page - SharePoint 2010 lookup and feel The project is a VS2010 SharePoint 2010 project. Simplicity Framework: Simplicity is a framework to automatic generate dataccess an UI code for crudlstackoverflowstore: Homenaje a stackoverflow.Stoc: Aplicatia Stoc simplifica generarea facturilor si a retelor, gestionand stocul marfii unei firme. Student PAS: Student PAS is a simple webapp for assign tasks for students. It was created with educational purposes. Thus, it is not an serious usable software.System Center 2012 - Operations Manager Managed Module Samples: Sample Visual Studio 2010 projects that illustrate how you can create custom module types for System Center 2012 - Operations Manager. The project contains the C# code for creating data source, write action, probe and condition detection modules and more.Tecnosop: Sistema de facturacion de TecnosopUtilityLibrary.FormControl: FormControlWebRequestFrequencyControl: This project intends to solve the web request frequency control problem. This solution is based on HttpModule and highly configurable. If you need to limit the frequency of requests, you may interest in this.Windows Phone Marketplace Analytics: Libraries (and data) to help you access and analyze the different information provided by the MS marketplace.Windows Troubleshooting Platform Starter Packs: Starter Packs are open source packages based on the Windows Troubleshooting Platform that can be modified by developers to suit their specific needs. Starter Packs are an easy way for developers to create and distribute a Windows Troubleshooting Pack to diagnose computer problems.

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  • WPF Databinding- Part 2 of 3

    - by Shervin Shakibi
    This is a follow up to my previous post WPF Databinding- Not your fathers databinding Part 1-3 you can download the source code here  http://ssccinc.com/wpfdatabinding.zip Example 04   In this example we demonstrate  the use of default properties and also binding to an instant of an object which is part of a collection bound to its container. this is actually not as complicated as it sounds. First of all, lets take a look at our Employee class notice we have overridden the ToString method, which will return employees First name , last name and employee number in parentheses, public override string ToString()        {            return String.Format("{0} {1} ({2})", FirstName, LastName, EmployeeNumber);        }   in our XAML we have set the itemsource of the list box to just  “Binding” and the Grid that contains it, has its DataContext set to a collection of our Employee objects. DataContext="{StaticResource myEmployeeList}"> ….. <ListBox Name="employeeListBox"  ItemsSource="{Binding }" Grid.Row="0" /> the ToString in the method for each instance will get executed and the following is a result of it. if we did not have a ToString the list box would look  like this: now lets take a look at the grid that will display the details when someone clicks on an Item, the Grid has the following DataContext DataContext="{Binding ElementName=employeeListBox,            Path=SelectedItem}"> Which means its bound to a specific instance of the Employee object. and within the gird we have textboxes that are bound to different Properties of our class. <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=FirstName}" /> <TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=LastName}" /> <TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=Title}" /> <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding Path=Department}" />   Example 05   This project demonstrates use of the ObservableCollection and INotifyPropertyChanged interface. Lets take a look at Employee.cs first, notice it implements the INotifyPropertyChanged interface now scroll down and notice for each setter there is a call to the OnPropertyChanged method, which basically will will fire up the event notifying to the value of that specific property has been changed. Next EmployeeList.cs notice it is an ObservableCollection . Go ahead and set the start up project to example 05 and then run. Click on Add a new employee and the new employee should appear in the list box.   Example 06   This is a great example of IValueConverter its actuall a two for one deal, like most of my presentation demos I found this by “Binging” ( formerly known as g---ing) unfortunately now I can’t find the original author to give him  the credit he/she deserves. Before we look at the code lets run the app and look at the finished product, put in 0 in Celsius  and you should see Fahrenheit textbox displaying to 32 degrees, I know this is calculating correctly from my elementary school science class , also note the color changed to blue, now put in 100 in Celsius which should give us 212 Fahrenheit but now the color is red indicating it is hot, and finally put in 75 Fahrenheit and you should see 23.88 for Celsius and the color now should be black. Basically IValueConverter allows us different types to be bound, I’m sure you have had problems in the past trying to bind to Date values . First look at FahrenheitToCelciusConverter.cs first notice it implements IValueConverter. IValueConverter has two methods Convert and ConvertBack. In each method we have the code for converting Fahrenheit to Celsius and vice Versa. In our XAML, after we set a reference in our Windows.Resources section. and for txtCelsius we set the path to TxtFahrenheit and the converter to an instance our FahrenheitToCelciusConverter converter. no need to repeat this for TxtFahrenheit since we have a convert and ConvertBack. Text="{Binding  UpdateSourceTrigger=PropertyChanged,            Path=Text,ElementName=txtFahrenheit,            Converter={StaticResource myTemperatureConverter}}" As mentioned earlier this is a twofer Demo, in the second demo, we basically are converting a double datatype to a brush. Lets take a look at TemperatureToColorConverter, notice we in our Covert Method, if the value is less than our cold temperature threshold we return a blue brush and if it is higher than our hot temperature threshold we return a redbrush. since we don’t have to convert a brush to double value in our example the convert back is not being implemented. Take time and go through these three examples and I hope you have a better understanding   of databinding, ObservableCollection  and IValueConverter . Next blog posting we will talk about ValidationRule, DataTemplates and DataTemplate triggers.

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  • UIImagePickerController, UIImage, Memory and More!

    - by Itay
    I've noticed that there are many questions about how to handle UIImage objects, especially in conjunction with UIImagePickerController and then displaying it in a view (usually a UIImageView). Here is a collection of common questions and their answers. Feel free to edit and add your own. I obviously learnt all this information from somewhere too. Various forum posts, StackOverflow answers and my own experimenting brought me to all these solutions. Credit goes to those who posted some sample code that I've since used and modified. I don't remember who you all are - but hats off to you! How Do I Select An Image From the User's Images or From the Camera? You use UIImagePickerController. The documentation for the class gives a decent overview of how one would use it, and can be found here. Basically, you create an instance of the class, which is a modal view controller, display it, and set yourself (or some class) to be the delegate. Then you'll get notified when a user selects some form of media (movie or image in 3.0 on the 3GS), and you can do whatever you want. My Delegate Was Called - How Do I Get The Media? The delegate method signature is the following: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info; You should put a breakpoint in the debugger to see what's in the dictionary, but you use that to extract the media. For example: UIImage* image = [info objectForKey:UIImagePickerControllerOriginalImage]; There are other keys that work as well, all in the documentation. OK, I Got The Image, But It Doesn't Have Any Geolocation Data. What gives? Unfortunately, Apple decided that we're not worthy of this information. When they load the data into the UIImage, they strip it of all the EXIF/Geolocation data. Can I Get To The Original File Representing This Image on the Disk? Nope. For security purposes, you only get the UIImage. How Can I Look At The Underlying Pixels of the UIImage? Since the UIImage is immutable, you can't look at the direct pixels. However, you can make a copy. The code to this looks something like this: UIImage* image = ...; // An image NSData* pixelData = (NSData*) CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage)); unsigned char* pixelBytes = (unsigned char *)[pixelData bytes]; // Take away the red pixel, assuming 32-bit RGBA for(int i = 0; i < [pixelData length]; i += 4) { pixelBytes[i] = 0; // red pixelBytes[i+1] = pixelBytes[i+1]; // green pixelBytes[i+2] = pixelBytes[i+2]; // blue pixelBytes[i+3] = pixelBytes[i+3]; // alpha } However, note that CGDataProviderCopyData provides you with an "immutable" reference to the data - meaning you can't change it (and you may get a BAD_ACCESS error if you do). Look at the next question if you want to see how you can modify the pixels. How Do I Modify The Pixels of the UIImage? The UIImage is immutable, meaning you can't change it. Apple posted a great article on how to get a copy of the pixels and modify them, and rather than copy and paste it here, you should just go read the article. Once you have the bitmap context as they mention in the article, you can do something similar to this to get a new UIImage with the modified pixels: CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; Do remember to release your references though, otherwise you're going to be leaking quite a bit of memory. After I Select 3 Images From The Camera, I Run Out Of Memory. Help! You have to remember that even though on disk these images take up only a few hundred kilobytes at most, that's because they're compressed as a PNG or JPG. When they are loaded into the UIImage, they become uncompressed. A quick over-the-envelope calculation would be: width x height x 4 = bytes in memory That's assuming 32-bit pixels. If you have 16-bit pixels (some JPGs are stored as RGBA-5551), then you'd replace the 4 with a 2. Now, images taken with the camera are 1600 x 1200 pixels, so let's do the math: 1600 x 1200 x 4 = 7,680,000 bytes = ~8 MB 8 MB is a lot, especially when you have a limit of around 24 MB for your application. That's why you run out of memory. OK, I Understand Why I Have No Memory. What Do I Do? There is never any reason to display images at their full resolution. The iPhone has a screen of 480 x 320 pixels, so you're just wasting space. If you find yourself in this situation, ask yourself the following question: Do I need the full resolution image? If the answer is yes, then you should save it to disk for later use. If the answer is no, then read the next part. Once you've decided what to do with the full-resolution image, then you need to create a smaller image to use for displaying. Many times you might even want several sizes for your image: a thumbnail, a full-size one for displaying, and the original full-resolution image. OK, I'm Hooked. How Do I Resize the Image? Unfortunately, there is no defined way how to resize an image. Also, it's important to note that when you resize it, you'll get a new image - you're not modifying the old one. There are a couple of methods to do the resizing. I'll present them both here, and explain the pros and cons of each. Method 1: Using UIKit + (UIImage*)imageWithImage:(UIImage*)image scaledToSize:(CGSize)newSize; { // Create a graphics image context UIGraphicsBeginImageContext(newSize); // Tell the old image to draw in this new context, with the desired // new size [image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)]; // Get the new image from the context UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext(); // End the context UIGraphicsEndImageContext(); // Return the new image. return newImage; } This method is very simple, and works great. It will also deal with the UIImageOrientation for you, meaning that you don't have to care whether the camera was sideways when the picture was taken. However, this method is not thread safe, and since thumbnailing is a relatively expensive operation (approximately ~2.5s on a 3G for a 1600 x 1200 pixel image), this is very much an operation you may want to do in the background, on a separate thread. Method 2: Using CoreGraphics + (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSize:(CGSize)newSize; { CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGImageRef imageRef = [sourceImage CGImage]; CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef); CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef); if (bitmapInfo == kCGImageAlphaNone) { bitmapInfo = kCGImageAlphaNoneSkipLast; } CGContextRef bitmap; if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) { bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } else { bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } if (sourceImage.imageOrientation == UIImageOrientationLeft) { CGContextRotateCTM (bitmap, radians(90)); CGContextTranslateCTM (bitmap, 0, -targetHeight); } else if (sourceImage.imageOrientation == UIImageOrientationRight) { CGContextRotateCTM (bitmap, radians(-90)); CGContextTranslateCTM (bitmap, -targetWidth, 0); } else if (sourceImage.imageOrientation == UIImageOrientationUp) { // NOTHING } else if (sourceImage.imageOrientation == UIImageOrientationDown) { CGContextTranslateCTM (bitmap, targetWidth, targetHeight); CGContextRotateCTM (bitmap, radians(-180.)); } CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth, targetHeight), imageRef); CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; CGContextRelease(bitmap); CGImageRelease(ref); return newImage; } The benefit of this method is that it is thread-safe, plus it takes care of all the small things (using correct color space and bitmap info, dealing with image orientation) that the UIKit version does. How Do I Resize and Maintain Aspect Ratio (like the AspectFill option)? It is very similar to the method above, and it looks like this: + (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSizeWithSameAspectRatio:(CGSize)targetSize; { CGSize imageSize = sourceImage.size; CGFloat width = imageSize.width; CGFloat height = imageSize.height; CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGFloat scaleFactor = 0.0; CGFloat scaledWidth = targetWidth; CGFloat scaledHeight = targetHeight; CGPoint thumbnailPoint = CGPointMake(0.0,0.0); if (CGSizeEqualToSize(imageSize, targetSize) == NO) { CGFloat widthFactor = targetWidth / width; CGFloat heightFactor = targetHeight / height; if (widthFactor > heightFactor) { scaleFactor = widthFactor; // scale to fit height } else { scaleFactor = heightFactor; // scale to fit width } scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the image if (widthFactor > heightFactor) { thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5; } else if (widthFactor < heightFactor) { thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5; } } CGImageRef imageRef = [sourceImage CGImage]; CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef); CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef); if (bitmapInfo == kCGImageAlphaNone) { bitmapInfo = kCGImageAlphaNoneSkipLast; } CGContextRef bitmap; if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) { bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } else { bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } // In the right or left cases, we need to switch scaledWidth and scaledHeight, // and also the thumbnail point if (sourceImage.imageOrientation == UIImageOrientationLeft) { thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x); CGFloat oldScaledWidth = scaledWidth; scaledWidth = scaledHeight; scaledHeight = oldScaledWidth; CGContextRotateCTM (bitmap, radians(90)); CGContextTranslateCTM (bitmap, 0, -targetHeight); } else if (sourceImage.imageOrientation == UIImageOrientationRight) { thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x); CGFloat oldScaledWidth = scaledWidth; scaledWidth = scaledHeight; scaledHeight = oldScaledWidth; CGContextRotateCTM (bitmap, radians(-90)); CGContextTranslateCTM (bitmap, -targetWidth, 0); } else if (sourceImage.imageOrientation == UIImageOrientationUp) { // NOTHING } else if (sourceImage.imageOrientation == UIImageOrientationDown) { CGContextTranslateCTM (bitmap, targetWidth, targetHeight); CGContextRotateCTM (bitmap, radians(-180.)); } CGContextDrawImage(bitmap, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), imageRef); CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; CGContextRelease(bitmap); CGImageRelease(ref); return newImage; } The method we employ here is to create a bitmap with the desired size, but draw an image that is actually larger, thus maintaining the aspect ratio. So We've Got Our Scaled Images - How Do I Save Them To Disk? This is pretty simple. Remember that we want to save a compressed version to disk, and not the uncompressed pixels. Apple provides two functions that help us with this (documentation is here): NSData* UIImagePNGRepresentation(UIImage *image); NSData* UIImageJPEGRepresentation (UIImage *image, CGFloat compressionQuality); And if you want to use them, you'd do something like: UIImage* myThumbnail = ...; // Get some image NSData* imageData = UIImagePNGRepresentation(myThumbnail); Now we're ready to save it to disk, which is the final step (say into the documents directory): // Give a name to the file NSString* imageName = @"MyImage.png"; // Now, we have to find the documents directory so we can save it // Note that you might want to save it elsewhere, like the cache directory, // or something similar. NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; // Now we get the full path to the file NSString* fullPathToFile = [documentsDirectory stringByAppendingPathComponent:imageName]; // and then we write it out [imageData writeToFile:fullPathToFile atomically:NO]; You would repeat this for every version of the image you have. How Do I Load These Images Back Into Memory? Just look at the various UIImage initialization methods, such as +imageWithContentsOfFile: in the Apple documentation.

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  • Oracle OpenWorld Preview: Let's Get Social and Interactive

    - by Christie Flanagan
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} On this blog, we often write about getting social and interactive.  Usually, we’re talking about how to create a social business or how to make the customer experience more social and interactive.  Today’s topic is about getting social and interactive as well. But this time we’re talking about getting social and interactive the old fashioned way, face-to-face at Oracle OpenWorld with fellow Oracle WebCenter customers, partners and experts and the broader Oracle community.  Here are some great ways to get social at OpenWorld outside of the exhibition halls and meeting rooms: Oracle OpenWorld Welcome Reception - Sponsored by FujitsuSunday, September 30, 7:00 p.m.–8:30 p.m.Yerba Buena Gardens & Howard Street Tent You’ll definitely want to attend the Opening Ceremonies for Oracle OpenWorld 2012 on Sunday, September 30. Centered in Yerba Buena Gardens (YBG) and shimmying out to other venues, the Opening Ceremonies are not to be missed. Join other attendees for great food and drink, energizing music, networking opportunities, and more. While you’re at YBG (home of ORACLE TEAM USA’s America’s Cup Pavilion), be sure to meet the sailors who will be defending the 34th America’s Cup in 2013. Get a good look at the 161-year old Trophy itself—the oldest trophy still being contested in international sport. And at the AC72 boat display, view a model of the largest wingsail ever built. Oracle WebCenter Customer Appreciation ReceptionTuesday, October 2, 6:30 p.m.—9:30 p.m.The Palace Hotel, Rallston BallroomThose Oracle WebCenter customers who’ve RSVP’d to attend the Oracle WebCenter Customer Appreciation Reception shouldn’t miss this private cocktail reception at one of San Francisco’s finest hotels. Sponsored by Oracle WebCenter partners Fishbowl Solutions, Fujitsu, Keste, Mythics, Redstone Content Solutions, TEAM Informatics, and TekStream, this evening will provide plenty of time to interact with other WebCenter customers, partners and employees over hors d'oeuvres and cocktails. Oracle Appreciation Event – Sponsored by CSC, Fujitsu and IntelWednesday, October 3, 7:30 p.m.—1:00 a.m.Treasure Island, San Francisco On Wednesday night October 3, Treasure Island will be engineered to rock as the Oracle Appreciation Event gets revved up and attendees get rolling. As always at the Oracle Appreciation Event, there will be unlimited refreshments, fun and games, the most awesome views of San Francisco from just about anywhere, and top notch entertainment.  Past performers read like a veritable who’s who of the rock and roll elite. Join us—it's our way of saying thanks to you for supporting Oracle and our flagship conference. Complimentary shuttle service to and from Treasure Island will be provided, so all you have to worry about is having a rocking night of your own. Oracle OpenWorld Music FestivalSeptember 30-October 4, Check schedule for venues and times.Oracle presents the first annual Oracle OpenWorld Musical Festival, featuring some of today’s breakthrough musicians from around the country and the world including Macy Gray, Joss Stone, Jimmy Cliff and The Hives. It’s five nights of back-to-back performances in the heart of San Francisco. Registered Oracle conference attendees get free admission, so remember your badge when you head to a show. With limited space at some venues, these concerts are first-come, first-served. So mark your calendars and get ready for the music to begin. See you there!I hope this give you an idea of the many opportunities to socialize and interact with the Oracle community at OpenWorld, and if you’re a music lover like me, you’re in for a special treat as we debut our first annual Oracle OpenWorld Music Festival.  Check out the links below for more information on these events and the many featured performers: Reflections from the Young Prisms A Brief Soul Session with Joss Stone Mixing It Up with Blues Mix Red Meat’s Music is Rare and Well Done The English Beat’s Dave Wakeling Gets Philosophical Top Ten Reasons to Attend the Oracle Appreciation Event There’s Magic in the Air, There’ll Be Music Everywhere Looking forward to seeing you at OpenWorld!

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  • 2D metaball liquid effect - how to feed output of one rendering pass as input to another shader

    - by Guye Incognito
    I'm attempting to make a shader for unity3d web project. I want to implement something like in the great answer by DMGregory in this question. in order to achieve a final look something like this.. Its metaballs with specular and shading. The steps to make this shader are. 1. Convert the feathered blobs into a heightmap. 2. Generate a normalmap from the heightmap 3. Feed the normal map and height map into a standard unity shader, for instance transparent parallax specular. I pretty much have all the pieces I need assembled but I am new to shaders and need help putting them together I can generate a heightmap from the blobs using some fragment shader code I wrote (I'm just using the red channel here cus i dont know if you can access the brightness) half4 frag (v2f i) : COLOR{ half4 texcol,finalColor; texcol = tex2D (_MainTex, i.uv); finalColor=_MyColor; if(texcol.r<_botmcut) { finalColor.r= 0; } else if((texcol.r>_topcut)) { finalColor.r= 0; } else { float r = _topcut-_botmcut; float xpos = _topcut - texcol.r; finalColor.r= (_botmcut + sqrt((xpos*xpos)-(r*r)))/_constant; } return finalColor; } turns these blobs.. into this heightmap Also I've found some CG code that generates a normal map from a height map. The bit of code that makes the normal map from finite differences is here void surf (Input IN, inout SurfaceOutput o) { o.Albedo = fixed3(0.5); float3 normal = UnpackNormal(tex2D(_BumpMap, IN.uv_MainTex)); float me = tex2D(_HeightMap,IN.uv_MainTex).x; float n = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y+1.0/_HeightmapDimY)).x; float s = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y-1.0/_HeightmapDimY)).x; float e = tex2D(_HeightMap,float2(IN.uv_MainTex.x-1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float w = tex2D(_HeightMap,float2(IN.uv_MainTex.x+1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float3 norm = normal; float3 temp = norm; //a temporary vector that is not parallel to norm if(norm.x==1) temp.y+=0.5; else temp.x+=0.5; //form a basis with norm being one of the axes: float3 perp1 = normalize(cross(norm,temp)); float3 perp2 = normalize(cross(norm,perp1)); //use the basis to move the normal in its own space by the offset float3 normalOffset = -_HeightmapStrength * ( ( (n-me) - (s-me) ) * perp1 + ( ( e - me ) - ( w - me ) ) * perp2 ); norm += normalOffset; norm = normalize(norm); o.Normal = norm; } Also here is the built-in transparent parallax specular shader for unity. Shader "Transparent/Parallax Specular" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 0) _Shininess ("Shininess", Range (0.01, 1)) = 0.078125 _Parallax ("Height", Range (0.005, 0.08)) = 0.02 _MainTex ("Base (RGB) TransGloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} _ParallaxMap ("Heightmap (A)", 2D) = "black" {} } SubShader { Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} LOD 600 CGPROGRAM #pragma surface surf BlinnPhong alpha #pragma exclude_renderers flash sampler2D _MainTex; sampler2D _BumpMap; sampler2D _ParallaxMap; fixed4 _Color; half _Shininess; float _Parallax; struct Input { float2 uv_MainTex; float2 uv_BumpMap; float3 viewDir; }; void surf (Input IN, inout SurfaceOutput o) { half h = tex2D (_ParallaxMap, IN.uv_BumpMap).w; float2 offset = ParallaxOffset (h, _Parallax, IN.viewDir); IN.uv_MainTex += offset; IN.uv_BumpMap += offset; fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Transparent/Bumped Specular" }

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  • How to edit item in a listbox shown from reading a .csv file?

    - by Shuvo
    I am working in a project where my application can open a .csv file and read data from it. The .csv file contains the latitude, longitude of places. The application reads data from the file shows it in a static map and display icon on the right places. The application can open multiple file at a time and it opens with a new tab every time. But I am having trouble in couple of cases When I am trying to add a new point to the .csv file opened. I am able to write new point on the same file instead adding a new point data to the existing its replacing others and writing the new point only. I cannot use selectedIndexChange event to perform edit option on the listbox and then save the file. Any direction would be great. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace CourseworkExample { public partial class Form1 : Form { public GPSDataPoint gpsdp; List<GPSDataPoint> data; List<PictureBox> pictures; List<TabPage> tabs; public static int pn = 0; private TabPage currentComponent; private Bitmap bmp1; string[] symbols = { "hospital", "university" }; Image[] symbolImages; ListBox lb = new ListBox(); string name = ""; string path = ""; public Form1() { InitializeComponent(); data = new List<GPSDataPoint>(); pictures = new List<PictureBox>(); tabs = new List<TabPage>(); symbolImages = new Image[symbols.Length]; for (int i = 0; i < 2; i++) { string location = "data/" + symbols[i] + ".png"; symbolImages[i] = Image.FromFile(location); } } private void openToolStripMenuItem_Click(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; lb.Width = 300; int selectedindex = lb.SelectedIndex; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); } } private void openToolStripMenuItem_Click_1(object sender, EventArgs e) { FileDialog ofd = new OpenFileDialog(); string filter = "CSV File (*.csv)|*.csv"; ofd.Filter = filter; DialogResult dr = ofd.ShowDialog(); if (dr.Equals(DialogResult.OK)) { int i = ofd.FileName.LastIndexOf("\\"); name = ofd.FileName; path = ofd.FileName; if (i > 0) { name = ofd.FileName.Substring(i + 1); path = ofd.FileName.Substring(0, i + 1); } TextReader input = new StreamReader(ofd.FileName); string mapName = input.ReadLine(); GPSDataPoint gpsD = new GPSDataPoint(); gpsD.setBounds(input.ReadLine()); string s; while ((s = input.ReadLine()) != null) { gpsD.addWaypoint(s); } input.Close(); TabPage tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; ListBox lb = new ListBox(); lb.Width = 300; lb.Items.Add(mapName); lb.Items.Add("Bounds"); lb.Items.Add(gpsD.Bounds[0] + " " + gpsD.Bounds[1] + " " + gpsD.Bounds[2] + " " + gpsD.Bounds[3]); lb.Items.Add("Waypoint"); foreach (WayPoint wp in gpsD.DataList) { lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); } tabPage.Controls.Add(lb); pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = name; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); tabControl1.Controls.Add(tabPage); tabPage = new TabPage(); tabPage.Location = new System.Drawing.Point(4, 22); tabPage.Name = "tabPage" + pn; pn++; tabPage.Padding = new System.Windows.Forms.Padding(3); tabPage.Size = new System.Drawing.Size(192, 74); tabPage.TabIndex = 0; tabPage.Text = mapName; string location = path + mapName; tabPage.UseVisualStyleBackColor = true; tabs.Add(tabPage); PictureBox pb = new PictureBox(); pb.Name = "pictureBox" + pn; pb.Image = Image.FromFile(location); tabControl2.Controls.Add(tabPage); pb.Width = pb.Image.Width; pb.Height = pb.Image.Height; tabPage.Controls.Add(pb); currentComponent = tabPage; tabPage.Width = pb.Width; tabPage.Height = pb.Height; pn++; tabControl2.Width = pb.Width; tabControl2.Height = pb.Height; bmp1 = (Bitmap)pb.Image; int lx, ly; float realWidth = gpsD.Bounds[1] - gpsD.Bounds[3]; float imageW = pb.Image.Width; float dx = imageW * (gpsD.Bounds[1] - gpsD.getWayPoint(0).Longitude) / realWidth; float realHeight = gpsD.Bounds[0] - gpsD.Bounds[2]; float imageH = pb.Image.Height; float dy = imageH * (gpsD.Bounds[0] - gpsD.getWayPoint(0).Latitude) / realHeight; lx = (int)dx; ly = (int)dy; using (Graphics g = Graphics.FromImage(bmp1)) { Rectangle rect = new Rectangle(lx, ly, 20, 20); if (gpsD.getWayPoint(0).Sym.Equals("")) { g.DrawRectangle(new Pen(Color.Red), rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("hospital")) { g.DrawImage(symbolImages[0], rect); } else { if (gpsD.getWayPoint(0).Sym.Equals("university")) { g.DrawImage(symbolImages[1], rect); } } } } pb.Image = bmp1; pb.Invalidate(); MessageBox.Show(data.ToString()); } } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void addBtn_Click(object sender, EventArgs e) { string wayName = nameTxtBox.Text; float wayLat = Convert.ToSingle(latTxtBox.Text); float wayLong = Convert.ToSingle(longTxtBox.Text); float wayEle = Convert.ToSingle(elevTxtBox.Text); WayPoint wp = new WayPoint(wayName, wayLat, wayLong, wayEle); GPSDataPoint gdp = new GPSDataPoint(); data = new List<GPSDataPoint>(); gdp.Add(wp); lb.Items.Add(wp.Name + " " + wp.Latitude + " " + wp.Longitude + " " + wp.Ele + " " + wp.Sym); lb.Refresh(); StreamWriter sr = new StreamWriter(name); sr.Write(lb); sr.Close(); DialogResult result = MessageBox.Show("Save in New File?","Save", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { SaveFileDialog saveDialog = new SaveFileDialog(); saveDialog.FileName = "default.csv"; DialogResult saveResult = saveDialog.ShowDialog(); if (saveResult == DialogResult.OK) { sr = new StreamWriter(saveDialog.FileName, true); sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } } else { // sr = new StreamWriter(name, true); // sr.WriteLine(wayName + "," + wayLat + "," + wayLong + "," + wayEle); sr.Close(); } MessageBox.Show(name + path); } } } GPSDataPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace CourseworkExample { public class GPSDataPoint { private float[] bounds; private List<WayPoint> dataList; public GPSDataPoint() { dataList = new List<WayPoint>(); } internal void setBounds(string p) { string[] b = p.Split(','); bounds = new float[b.Length]; for (int i = 0; i < b.Length; i++) { bounds[i] = Convert.ToSingle(b[i]); } } public float[] Bounds { get { return bounds; } } internal void addWaypoint(string s) { WayPoint wp = new WayPoint(s); dataList.Add(wp); } public WayPoint getWayPoint(int i) { if (i < dataList.Count) { return dataList[i]; } else return null; } public List<WayPoint> DataList { get { return dataList; } } internal void Add(WayPoint wp) { dataList.Add(wp); } } } WayPoint.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CourseworkExample { public class WayPoint { private string name; private float ele; private float latitude; private float longitude; private string sym; public WayPoint(string name, float latitude, float longitude, float elevation) { this.name = name; this.latitude = latitude; this.longitude = longitude; this.ele = elevation; } public WayPoint() { name = "no name"; ele = 3.5F; latitude = 3.5F; longitude = 0.0F; sym = "no symbol"; } public WayPoint(string s) { string[] bits = s.Split(','); name = bits[0]; longitude = Convert.ToSingle(bits[2]); latitude = Convert.ToSingle(bits[1]); if (bits.Length > 4) sym = bits[4]; else sym = ""; try { ele = Convert.ToSingle(bits[3]); } catch (Exception e) { ele = 0.0f; } } public float Longitude { get { return longitude; } set { longitude = value; } } public float Latitude { get { return latitude; } set { latitude = value; } } public float Ele { get { return ele; } set { ele = value; } } public string Name { get { return name; } set { name = value; } } public string Sym { get { return sym; } set { sym = value; } } } } .csv file data birthplace.png 51.483788,-0.351906,51.460745,-0.302982 Born Here,51.473805,-0.32532,-,hospital Danced here,51,483805,-0.32532,-,hospital

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  • Dealing with "I-am-cool-and-you-are-dumb" manager [closed]

    - by Software Guy
    I have been working with a software company for about 6 months now. I like the projects I work on there and I really like all the people there except for 1 guy. That guy is technically smart, and he is a co-founder of the company. He is an okay guy in person (the kind you wouldn't want to care about much) but things get tricky when he is your manager. In general I am all okay but there are times when I feel I am not being treated fairly: He doesn't give much thought to when he makes mistakes and when I do something similar, he is super critical. Recently he went as far as to say "I am not sure if I can trust you with this feature". The detais of this specific case are this: I was working on this feature, and I was already a couple of hours over my normal working hours, and then I decided to stop and continue tomorrow. We use git, and I like to commit changes locally and only push when I feel they are ready. This manager insists that I push all the changes to the central repo (in case my hard drive crashes). So I push the change, and the ticket is marked as "to be tested". Next day I come in, he sits next to me and starts complaining and says that I posted above. I really didn't know what to say, I tried to explain to him that the ticket is still being worked upon but he didn't seem to listen. He interrupts me in-between when I am coding, which I do not mind, but when I do that same, his face turns like this :| and reacts as if his work was super important and I am just wasting his time. He asks me to accumulate all questions, and then ask him altogether which is not always possible, as you need a clarification before you can continue on a feature implementation. And when I am coding, he talks on the phone with his customers next to me (when he can go to the meeting room with his laptop) and doesn't care. He made me switch to a whole new IDE (from Netbeans to a commercial IDE costing a lot of money) for a really tiny feature (which I later found out was in Netbeans as well!). I didn't make a big deal out of it as I am equally comfortable working with this new IDE, but I couldn't get the science behind his obsession. He said this feature makes sure that if any method is updated by a programmer, the IDE will turn the method name to red in places where it is used. I told him that I do not have a problem since I always search for method usage in the project and make sure its updated. IDEs even have refactoring features for exactly that, but... I recently implemented a feature for a project, and I was happy about it and considering him a senior, I asked him his comments about the implementation quality.. he thought long and hard, made a few funny faces, and when he couldn't find anything, he said "ummm, your program will crash if JS is disabled" - he was wrong, since I had made sure it would work fine with default values even if JS was disabled. I told him that and then he said "oh okay". BUT, the funny thing is, a few days back, he implemented something and I objected with "But that would not run if JS is disabled" and his response was "We don't have to care about people who disable JS" :-/ Once he asked me to investigate if there was a way to modify a CMS generated menu programmatically by extending the CMS, I did my research and told him that the only was is to inject a menu item using JavaScript / jQuery and his reaction was "ah that's ugly, and hacky, not acceptable" and two days later, I see that feature implemented in the same way as I had suggested. The point is, his reaction was not respectful at all, even if what I proposed was hacky, he should be respectful, that I know what's hacky and if I am suggesting something hacky, there must be a reason for it. There are plenty of other reasons / examples where I feel I am not being treated fairly. I want your advice as to what is it that I am doing wrong and how to deal with such a situation. The other guys in the team are actually very good people, and I do not want to leave the job either (although I could, if I want to). All I want is respect and equal treatment. I have thought about talking to this guy in a face to face meeting, but that worries me that his attitude might get worse and make things more difficult for me (since he doesn't seem to be the guy who thinks he can be wrong too). I am also considering talking to the other co-founder but I am not sure how he will take it (as both founders have been friends forever). Thanks for reading the long message, I really appreciate your help.

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  • Trying to detect collision between two polygons using Separating Axis Theorem

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(vertices[0]); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(vertices[i]); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if( other.x <= y || other.y >= x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Unexpected advantage of Engineered Systems

    - by user12244672
    It's not surprising that Engineered Systems accelerate the debugging and resolution of customer issues. But what has surprised me is just how much faster issue resolution is with Engineered Systems such as SPARC SuperCluster. These are powerful, complex, systems used by customers wanting extreme database performance, app performance, and cost saving server consolidation. A SPARC SuperCluster consists or 2 or 4 powerful T4-4 compute nodes, 3 or 6 extreme performance Exadata Storage Cells, a ZFS Storage Appliance 7320 for general purpose storage, and ultra fast Infiniband switches.  Each with its own firmware. It runs Solaris 11, Solaris 10, 11gR2, LDoms virtualization, and Zones virtualization on the T4-4 compute nodes, a modified version of Solaris 11 in the ZFS Storage Appliance, a modified and highly tuned version of Oracle Linux running Exadata software on the Storage Cells, another Linux derivative in the Infiniband switches, etc. It has an Infiniband data network between the components, a 10Gb data network to the outside world, and a 1Gb management network. And customers can run whatever middleware and apps they want on it, clustered in whatever way they want. In one word, powerful.  In another, complex. The system is highly Engineered.  But it's designed to run general purpose applications. That is, the physical components, configuration, cabling, virtualization technologies, switches, firmware, Operating System versions, network protocols, tunables, etc. are all preset for optimum performance and robustness. That improves the customer experience as what the customer runs leverages our technical know-how and best practices and is what we've tested intensely within Oracle. It should also make debugging easier by fixing a large number of variables which would otherwise be in play if a customer or Systems Integrator had assembled such a complex system themselves from the constituent components.  For example, there's myriad network protocols which could be used with Infiniband.  Myriad ways the components could be interconnected, myriad tunable settings, etc. But what has really surprised me - and I've been working in this area for 15 years now - is just how much easier and faster Engineered Systems have made debugging and issue resolution. All those error opportunities for sub-optimal cabling, unusual network protocols, sub-optimal deployment of virtualization technologies, issues with 3rd party storage, issues with 3rd party multi-pathing products, etc., are simply taken out of the equation. All those error opportunities for making an issue unique to a particular set-up, the "why aren't we seeing this on any other system ?" type questions, the doubts, just go away when we or a customer discover an issue on an Engineered System. It enables a really honed response, getting to the root cause much, much faster than would otherwise be the case. Here's a couple of examples from the last month, one found in-house by my team, one found by a customer: Example 1: We found a node eviction issue running 11gR2 with Solaris 11 SRU 12 under extreme load on what we call our ExaLego test system (mimics an Exadata / SuperCluster 11gR2 Exadata Storage Cell set-up).  We quickly established that an enhancement in SRU12 enabled an 11gR2 process to query Infiniband's Subnet Manager, replacing a fallback mechanism it had used previously.  Under abnormally heavy load, the query could return results which were misinterpreted resulting in node eviction.  In several daily joint debugging sessions between the Solaris, Infiniband, and 11gR2 teams, the issue was fully root caused, evaluated, and a fix agreed upon.  That fix went back into all Solaris releases the following Monday.  From initial issue discovery to the fix being put back into all Solaris releases was just 10 days. Example 2: A customer reported sporadic performance degradation.  The reasons were unclear and the information sparse.  The SPARC SuperCluster Engineered Systems support teams which comprises both SPARC/Solaris and Database/Exadata experts worked to root cause the issue.  A number of contributing factors were discovered, including tunable parameters.  An intense collaborative investigation between the engineering teams identified the root cause to a CPU bound networking thread which was being starved of CPU cycles under extreme load.  Workarounds were identified.  Modifications have been put back into 11gR2 to alleviate the issue and a development project already underway within Solaris has been sped up to provide the final resolution on the Solaris side.  The fixed SPARC SuperCluster configuration greatly aided issue reproduction and dramatically sped up root cause analysis, allowing the correct workarounds and fixes to be identified, prioritized, and implemented.  The customer is now extremely happy with performance and robustness.  Since the configuration is common to other customers, the lessons learned are being proactively rolled out to other customers and incorporated into the installation procedures for future customers.  This effectively acts as a turbo-boost to performance and reliability for all SPARC SuperCluster customers.  If this had occurred in a "home grown" system of this complexity, I expect it would have taken at least 6 months to get to the bottom of the issue.  But because it was an Engineered System, known, understood, and qualified by both the Solaris and Database teams, we were able to collaborate closely to identify cause and effect and expedite a solution for the customer.  That is a key advantage of Engineered Systems which should not be underestimated.  Indeed, the initial issue mitigation on the Database side followed by final fix on the Solaris side, highlights the high degree of collaboration and excellent teamwork between the Oracle engineering teams.  It's a compelling advantage of the integrated Oracle Red Stack in general and Engineered Systems in particular.

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  • Error in my Separating Axis Theorem collision code

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; int x; int y; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } public void update(int xPos, int yPos){ x = xPos; y = yPos; } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(new Vect(vertices[0].x+x, vertices[0].y+y)); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(new Vect(vertices[i].x+x, vertices[i].y+y)); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if(y > other.x && other.y > x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Add Widget via Action in Toolbar

    - by Geertjan
    The question of the day comes from Vadim, who asks on the NetBeans Platform mailing list: "Looking for example showing how to add Widget to Scene, e.g. by toolbar button click." Well, the solution is very similar to this blog entry, where you see a solution provided by Jesse Glick for VisiTrend in Boston: https://blogs.oracle.com/geertjan/entry/zoom_capability Other relevant articles to read are as follows: http://netbeans.dzone.com/news/which-netbeans-platform-action http://netbeans.dzone.com/how-to-make-context-sensitive-actions Let's go through it step by step, with this result in the end, a solution involving 4 classes split (optionally, since a central feature of the NetBeans Platform is modularity) across multiple modules: The Customer object has a "name" String and the Droppable capability has a method "doDrop" which takes a Customer object: public interface Droppable {    void doDrop(Customer c);} In the TopComponent, we use "TopComponent.associateLookup" to publish an instance of "Droppable", which creates a new LabelWidget and adds it to the Scene in the TopComponent. Here's the TopComponent constructor: public CustomerCanvasTopComponent() {    initComponents();    setName(Bundle.CTL_CustomerCanvasTopComponent());    setToolTipText(Bundle.HINT_CustomerCanvasTopComponent());    final Scene scene = new Scene();    final LayerWidget layerWidget = new LayerWidget(scene);    Droppable d = new Droppable(){        @Override        public void doDrop(Customer c) {            LabelWidget customerWidget = new LabelWidget(scene, c.getTitle());            customerWidget.getActions().addAction(ActionFactory.createMoveAction());            layerWidget.addChild(customerWidget);            scene.validate();        }    };    scene.addChild(layerWidget);    jScrollPane1.setViewportView(scene.createView());    associateLookup(Lookups.singleton(d));} The Action is displayed in the toolbar and is enabled only if a Droppable is currently in the Lookup: @ActionID(        category = "Tools",        id = "org.customer.controler.AddCustomerAction")@ActionRegistration(        iconBase = "org/customer/controler/icon.png",        displayName = "#AddCustomerAction")@ActionReferences({    @ActionReference(path = "Toolbars/File", position = 300)})@NbBundle.Messages("AddCustomerAction=Add Customer")public final class AddCustomerAction implements ActionListener {    private final Droppable context;    public AddCustomerAction(Droppable droppable) {        this.context = droppable;    }    @Override    public void actionPerformed(ActionEvent ev) {        NotifyDescriptor.InputLine inputLine = new NotifyDescriptor.InputLine("Name:", "Data Entry");        Object result = DialogDisplayer.getDefault().notify(inputLine);        if (result == NotifyDescriptor.OK_OPTION) {            Customer customer = new Customer(inputLine.getInputText());            context.doDrop(customer);        }    }} Therefore, when the Properties window, for example, is selected, the Action will be disabled. (See the Zoomable example referred to in the link above for another example of this.) As you can see above, when the Action is invoked, a Droppable must be available (otherwise the Action would not have been enabled). The Droppable is obtained in the Action and a new Customer object is passed to its "doDrop" method. The above in pictures, take note of the enablement of the toolbar button with the red dot, on the extreme left of the toolbar in the screenshots below: The above shows the JButton is only enabled if the relevant TopComponent is active and, when the Action is invoked, the user can enter a name, after which a new LabelWidget is created in the Scene. The source code of the above is here: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/WidgetCreationFromAction Note: Showing this as an MVC example is slightly misleading because, depending on which model object ("Customer" and "Droppable") you're looking at, the V and the C are different. From the point of view of "Customer", the TopComponent is the View, while the Action is the Controler, since it determines when the M is displayed. However, from the point of view of "Droppable", the TopComponent is the Controler, since it determines when the Action, i.e., which is in this case the View, displays the presence of the M.

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  • NDepend Evaluation: Part 3

    - by Anthony Trudeau
    NDepend is a Visual Studio add-in designed for intense code analysis with the goal of high code quality. NDepend uses a number of metrics and aggregates the data in pleasing static and active visual reports. My evaluation of NDepend will be broken up into several different parts. In the first part of the evaluation I looked at installing the add-in.  And in the last part I went over my first impressions including an overview of the features.  In this installment I provide a little more detail on a few of the features that I really like. Dependency Matrix The dependency matrix is one of the rich visual components provided with NDepend.  At a glance it lets you know where you have coupling problems including cycles.  It does this with number indicating the weight of the dependency and a color-coding that indicates the nature of the dependency. Green and blue cells are direct dependencies (with the difference being whether the relationship is from row-to-column or column-to-row).  Black cells are the ones that you really want to know about.  These indicate that you have a cycle.  That is, type A refers to type B and type B also refers to Type A. But, that’s not the end of the story.  A handy pop-up appears when you hover over the cell in question.  It explains the color, the dependency, and provides several interesting links that will teach you more than you want to know about the dependency. You can double-click the problem cells to explode the dependency.  That will show the dependencies on a method-by-method basis allowing you to more easily target and fix the problem.  When you’re done you can click the back button on the toolbar. Dependency Graph The dependency graph is another component provided.  It’s complementary to the dependency matrix, but it isn’t as easy to identify dependency issues using the window. On a positive note, it does provide more information than the matrix. My biggest issue with the dependency graph is determining what is shown.  This was not readily obvious.  I ended up using the navigation buttons to get an acceptable view.  I would have liked to choose what I see. Once you see the types you want you can get a decent idea of coupling strength based on the width of the dependency lines.  Double-arrowed lines are problematic and are shown in red.  The size of the boxes will be related to the metric being displayed.  This is controlled using the Box Size drop-down in the toolbar.  Personally, I don’t find the size of the box to be helpful, so I change it to Constant Font. One nice thing about the display is that you can see the entire path of dependencies when you hover over a type.  This is done by color-coding the dependencies and dependants.  It would be nice if selecting the box for the type would lock the highlighting in place. I did find a perhaps unintended work-around to the color-coding.  You can lock the color-coding in by hovering over the type, right-clicking, and then clicking on the canvas area to clear the pop-up menu.  You can then do whatever with it including saving it to an image file with the color-coding. CQL NDepend uses a code query language (CQL) to work with your code just like it was a database.  CQL cannot be confused with the robustness of T-SQL or even LINQ, but it represents an impressive attempt at providing an expressive way to enumerate and interrogate your code. There are two main windows you’ll use when working with CQL.  The CQL Query Explorer allows you to define what queries (rules) are run as part of a report – I immediately unselected rules that I don’t want in my results.  The CQL Query Edit window is where you can view or author your own rules.  The explorer window is pretty self-explanatory, so I won’t mention it further other than to say that any queries you author will appear in the custom group. Authoring your own queries is really hard to screw-up.  The Intellisense-like pop-ups tell you what you can do while making composition easy.  I was able to create a query within two minutes of playing with the editor.  My query warns if any types that are interfaces don’t start with an “I”. WARN IF Count > 0 IN SELECT TYPES WHERE IsInterface AND !NameLike “I” The results from the CQL Query Edit window are immediate. That fact makes it useful for ad hoc querying.  It’s worth mentioning two things that could make the experience smoother.  First, out of habit from using Visual Studio I expect to be able to scroll and press Tab to select an item in the list (like Intellisense).  You have to press Enter when you scroll to the item you want.  Second, the commands are case-sensitive.  I don’t see a really good reason to enforce that. CQL has a lot of potential not just in enforcing code quality, but also enforcing architectural constraints that your enterprise has defined. Up Next My next update will be the final part of the evaluation.  I will summarize my experience and provide my conclusions on the NDepend add-in. ** View Part 1 of the Evaluation ** ** View Part 2 of the Evaluation ** Disclaimer: Patrick Smacchia contacted me about reviewing NDepend. I received a free license in return for sharing my experiences and talking about the capabilities of the add-in on this site. There is no expectation of a positive review elicited from the author of NDepend.

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  • Contricted A* problem

    - by Ragekit
    I've got a little problem with an A* algorithm that I need to constrict a little bit. Basically : I use an A* to find the shortest path between 2 randomly placed room in 3D space, and then build a corridor between them. The problem I found is that sometimes it makes chimney like corridors that are not ideal, so I constrict the A* so that if the last movement was up or down, you go sideways. Everything is fine, but in some corner cases, it fails to find a path (when there is obviously one). Like here between the blue and red dot : (i'm in unity btw, but i don't think it matters) Here is the code of the actual A* (a bit long, and some redundency) while(current != goal) { //add stair up / stair down foreach(Node<GridUnit> test in current.Neighbors) { if(!test.Data.empty && test != goal) continue; //bug at arrival; if(test == goal && penul !=null) { Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(currentDiff.y,0)) { //wanna drop on the last if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,to.Data.bounds.center)) { continue; } else { if(Mathf.Approximately(to.Data.bounds.center.x, current.Data.parentUnit.bounds.center.x) && Mathf.Approximately(to.Data.bounds.center.z, current.Data.parentUnit.bounds.center.z)) { continue; } } } } if(current.Data.parentUnit != null) { Vector3 previousDiff = current.Data.parentUnit.bounds.center - current.Data.bounds.center; Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(previousDiff.y,0)) { if(!Mathf.Approximately(currentDiff.y,0)) { //you wanna drop now : continue; } if(current.Data.parentUnit.parentUnit != null) { if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,current.Data.parentUnit.parentUnit.bounds.center)) { continue; }else { if(Mathf.Approximately(test.Data.bounds.center.x, current.Data.parentUnit.parentUnit.bounds.center.x) && Mathf.Approximately(test.Data.bounds.center.z, current.Data.parentUnit.parentUnit.bounds.center.z)) { continue; } } } } } g = current.Data.g + HEURISTIC(current.Data,test.Data); h = HEURISTIC(test.Data,goal.Data); f = g + h; if(open.Contains(test) || closed.Contains(test)) { if(test.Data.f > f) { //found a shorter path going passing through that point test.Data.f = f; test.Data.g = g; test.Data.h = h; test.Data.parentUnit = current.Data; } } else { //jamais rencontré test.Data.f = f; test.Data.h = h; test.Data.g = g; test.Data.parentUnit = current.Data; open.Add(test); } } closed.Add (current); if(open.Count == 0) { Debug.Log("nothingfound"); //nothing more to test no path found, stay to from; List<GridUnit> r = new List<GridUnit>(); r.Add(from.Data); return r; } //sort open from small to biggest travel cost open.Sort(delegate(Node<GridUnit> x, Node<GridUnit> y) { return (int)(x.Data.f-y.Data.f); }); //get the smallest travel cost node; Node<GridUnit> smallest = open[0]; current = smallest; open.RemoveAt(0); } //build the path going backward; List<GridUnit> ret = new List<GridUnit>(); if(penul != null) { ret.Insert(0,to.Data); } GridUnit cur = goal.Data; ret.Insert(0,cur); do{ cur = cur.parentUnit; ret.Insert(0,cur); } while(cur != from.Data); return ret; You see at the start of the foreach i constrict the A* like i said. If you have any insight it would be cool. Thanks

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  • BizTalk: namespaces

    - by Leonid Ganeline
    BizTalk team did a good job hiding the .NET guts from developers. Developers are working with editors and hardly with .NET code. The Orchestration editor, the Mapper, the Schema editor, the Pipeline editor, all these editors hide what is going on with artifacts created and deployed. Working with the BizTalk artifacts year after year brings us some knowledge which could help to understand more about the .NET guts. I would like to highlight the .NET namespaces. What they are, how they influence our everyday tasks in the BizTalk application development. What is it? Most of the BizTalk artifacts are compiled into the NET classes. Not all of them… but I will show you later. Classes are placed inside the namespaces. I will not describe here why we need namespaces and what is it. I assume you all know about it more then me. Here I would like to emphasize that almost each BizTalk artifact is implemented as a .NET class within a .NET namespace. Where to see the namespaces in development? The namespaces are inconsistently spread across the artifact parameters. Let’s start with namespace placement in development. Then we go with namespaces in deployment and operations. I am using pictures from the BizTalk Server 2013 Beta and the Visual Studio 2012 but there was no changes regarding the namespaces starting from the BizTalk 2006. Default namespace When a new BizTalk project is created, the default namespace is set up the same as a name of a project. This namespace would be used for all new BizTalk artifacts added to this project. Orchestrations When we select a green or a red markers (the Begin and End orchestration shapes) we will see the orchestration Properties window. We also can click anywhere on the space between Port Surfaces to see this window.   Schemas The only way to see the NET namespace for map is selecting the schema file name into the Solution Explorer. Notes: We can also see the Type Name parameter. It is a name of the correspondent .NET class. We can also see the Fully Qualified Name parameter. We cannot see the schema namespace when selecting any node on the schema editor surface. Only selecting a schema file name gives us a namespace parameter. If we select a <Schema> node we can get the Target Namespace parameter of the schema. This is NOT the .NET namespace! It is an XML namespace. See this XML namespace inside the XML schema, it is shown as a special targetNamespace attribute Here this XML namespace appears inside the XML document itself. It is shown as a special xmlns attribute.   Maps It is similar to the schemas. The only way to see the NET namespace for map is selecting a map file name into the Solution Explorer. Pipelines It is similar to the schemas. The only way to see the NET namespace for pipeline is selecting a pipeline file name into the Solution Explorer. z Ports, Policies and Tracking Profiles The Send and Receive Ports, the Policies and the BAM Tracking Profiles do not create the .NET classes and they do not have the associated .NET namespaces. How to copy artifacts? Since the new versions of the BizTalk Server are going to production I am spending more and more time redesigning and refactoring the BizTalk applications. It is good to know how the refactoring process copes with the .NET namespaces. Let see what is going on with the namespaces when we copy the artifacts from one project to another. Here is an example: I am going to group the artifacts under the project folders. So, I have created a Group folder, have run the Add / Existing Item.. command and have chosen all artifacts in the project root. The artifact copies were created in the Group folder: What was happened with the namespaces of the artifacts? As you can see, the folder name, the “Group”, was added to the namespace. It is great! When I added a folder, I have added one more level in the name hierarchy and the namespace change just reflexes this hierarchy change.  The same namespace adjustment happens when we copy the BizTalk artifacts between the projects. But there is an issue with the namespace of an orchestration. It was not changed. The namespaces of the schemas, maps, pipelines are changed but not the orchestration namespace. I have to change the orchestration namespace manually. Now another example: I am creating a new Project folder and moving the artifacts there from the project root by drag and drop. We will mention the artifact namespaces are not changed. Another example: I am copying the artifacts from the project root by (drag and drop) + Ctrl. We will mention the artifact namespaces are changed. It works exactly as it was with the Add / Existing Item.. command. Conclusion: The namespace parameter is put inconsistently in different places for different artifacts Moving artifacts changes the namespaces of the schemas, maps, pipelines but not the orchestrations.

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  • From the Classroom to the Boardroom

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Pens and Paper...these are the only things being a student and being a graduate / professional have in common. Walking in to the offices of Oracle South Africa as a graduate the first thing you notice is how polished and sleek all the people who work here look. 80% of the ladies wear sky-scraper heels and walk with the greatest grace. This was the first of many rude awakenings to remind me that I am no longer a student but a graduate. My first struggle was having to wake up at wee hours of the morning to prepare for work. As a student going to class was almost an optional thing, if you missed a morning class you could always attend an evening class to make up for it or simply attend with another group. But in the workplace, you HAVE to show up every single morning at the same time, with no option of coming in when it suits you and there is definitely no coming in with the evening class/shift. As a student, the earliest hour I ever woke up was 7:00am, anything earlier than that was considered inhumane torture. My reason for waking up every morning as a student was “you have a degree to go get” but as a graduate having to go to work I have to say to myself “here’s to a new day of learning and growing”. My second struggle has come in having to change my beloved wardrobe. Everyone who knows me knows how passionate I am about fashion and shopping. For me Shopping is a BASIC HUMAN RIGHT, that should not be messed with. Therefore it was with great sadness that I swopped my rippled skinny jeans for pin-striped formal pants, my long chandelier earrings for simple studs, my flat shoes for heels, my sheer blouses for crisp white shirts, even my beloved wild hair had to make way for a simple ponytail. Our looks as ladies also came under great scrutiny, we had to acquaint ourselves with some serious grooming tools: the mascara, blush, lip-gloss, blush, a touch of lipstick and a manicure set. Language was a struggle of its own as well. Being a student you learn to relate to your peers in a informal way. In the workplace you have to address everyone with the same respect, including your peers. Words like “Hey buddy” had to make way for “good morning friend”. The month long winter school holiday was one of the things I looked forward to as a student. This was a time where we got to be at home and avoid the coldest month of the year, July. It was the most amazing thing ever, just sleeping and snuggling up to all sorts of warm things but sadly it is now a thing of the past. It is currently winter in South Africa and going to work has become the most unfashionable thing with all the jackets, boots, scarves and gloves. But summer is coming and I will miss those holidays too. As a student the school holidays were like a gift for us to catch a break and not think for a while which was why it was imaginable how someone would go on for the entire year without a break, with only the promise of a mere 21 days annual leave!! Right now I am sure we are all looking forward to taking that annual leave when the time is right. The worst rude awakening I must say, has to be presenting in front of clients and managers. As a student you have the same class mates for almost four years therefore presenting in front of them becomes the norm over the years and your lecturer will always go gently on you. What they don’t tell you at University is that in the real world, time is money and clients pay money to see you present therefore there is no room for error. Clients are not there to give you a score and boost your ego, they expect nothing less than 100% and they will let you know without a second thought. For a graduate this can feel like you are being fed to the sharks, you either get eaten or you swim for your life. At the end of the day, it is all an experience that is meant to groom us into better professional and make us a part of the Red Team. All the sacrifices are worth it and they lead us to being better and more polished professionals. So if you are interested in joining the ECEMEA Sales and Presales Internship Programme, please have a look at http://campus.oracle.com for more information and for our latest vacancies and internships. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • I can''t figure out how to use the comboBox to remove radiobuttons

    - by user3576336
    import java.awt.EventQueue; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.border.EmptyBorder; import javax.swing.ButtonGroup; import javax.swing.JLabel; import javax.swing.JDesktopPane; import javax.swing.JRadioButton; import javax.swing.JComboBox; import java.awt.GridBagLayout; import java.awt.GridBagConstraints; import java.awt.Insets; import java.awt.Color; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; @SuppressWarnings("serial") public class Calendar1 extends JFrame implements ActionListener { private JPanel contentPane; String[] Months = { "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" }; JDesktopPane desktopPane; ButtonGroup bG = new ButtonGroup(); JRadioButton radioButton, rdbtnNewRadioButton, radioButton_1, radioButton_2, radioButton_3, radioButton_4, radioButton_5, radioButton_6, radioButton_7, radioButton_8, radioButton_9, radioButton_10, radioButton_11, radioButton_12, radioButton_13, radioButton_14, radioButton_15, radioButton_16, radioButton_17, radioButton_18, radioButton_19, radioButton_20, radioButton_21, radioButton_22, radioButton_23, radioButton_24, radioButton_25, radioButton_26, radioButton_27, radioButton_28, radioButton_29; /** * Launch the application. */ public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { Calendar1 frame = new Calendar1(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } /** * Create the frame. */ @SuppressWarnings("unchecked") public Calendar1() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(100, 100, 521, 300); contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); setContentPane(contentPane); contentPane.setLayout(null); JComboBox comboBox = new JComboBox(Months); comboBox.setBounds(28, 16, 132, 27); contentPane.add(comboBox); comboBox.setSelectedIndex(0); comboBox.addActionListener(this); JLabel label = new JLabel("2014"); label.setBounds(350, 20, 61, 16); contentPane.add(label); desktopPane = new JDesktopPane(); desktopPane.setBackground(new Color(30, 144, 255)); desktopPane.setBounds(0, 63, 495, 188); contentPane.add(desktopPane); GridBagLayout gbl_desktopPane = new GridBagLayout(); gbl_desktopPane.columnWidths = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; gbl_desktopPane.rowHeights = new int[] { 0, 0, 0, 0, 0, 0, 0, 0 }; gbl_desktopPane.columnWeights = new double[] { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, Double.MIN_VALUE }; gbl_desktopPane.rowWeights = new double[] { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, Double.MIN_VALUE }; desktopPane.setLayout(gbl_desktopPane); // JLabel lblSun = new JLabel("Sun"); // lblSun.setForeground(Color.RED); // // GridBagConstraints gbc_lblSun = new GridBagConstraints(); // gbc_lblSun.insets = new Insets(0, 0, 5, 5); // gbc_lblSun.gridx = 2; // gbc_lblSun.gridy = 0; // desktopPane.add(lblSun, gbc_lblSun); // // JLabel lblMon = new JLabel("Mon"); // GridBagConstraints gbc_lblMon = new GridBagConstraints(); // gbc_lblMon.insets = new Insets(0, 0, 5, 5); // gbc_lblMon.gridx = 4; // gbc_lblMon.gridy = 0; // desktopPane.add(lblMon, gbc_lblMon); // // JLabel lblTues = new JLabel("Tues"); // GridBagConstraints gbc_lblTues = new GridBagConstraints(); // gbc_lblTues.insets = new Insets(0, 0, 5, 5); // gbc_lblTues.gridx = 6; // gbc_lblTues.gridy = 0; // desktopPane.add(lblTues, gbc_lblTues); // // JLabel lblWed = new JLabel("Wed"); // GridBagConstraints gbc_lblWed = new GridBagConstraints(); // gbc_lblWed.insets = new Insets(0, 0, 5, 5); // gbc_lblWed.gridx = 8; // gbc_lblWed.gridy = 0; // desktopPane.add(lblWed, gbc_lblWed); // // JLabel lblThurs = new JLabel("Thurs"); // GridBagConstraints gbc_lblThurs = new GridBagConstraints(); // gbc_lblThurs.insets = new Insets(0, 0, 5, 5); // gbc_lblThurs.gridx = 10; // gbc_lblThurs.gridy = 0; // desktopPane.add(lblThurs, gbc_lblThurs); // // JLabel lblFri = new JLabel("Friday"); // GridBagConstraints gbc_lblFri = new GridBagConstraints(); // gbc_lblFri.insets = new Insets(0, 0, 5, 5); // gbc_lblFri.gridx = 12; // gbc_lblFri.gridy = 0; // desktopPane.add(lblFri, gbc_lblFri); // // JLabel lblSat = new JLabel("Sat"); // lblSat.setForeground(Color.RED); // GridBagConstraints gbc_lblSat = new GridBagConstraints(); // gbc_lblSat.insets = new Insets(0, 0, 5, 5); // gbc_lblSat.gridx = 14; // gbc_lblSat.gridy = 0; // desktopPane.add(lblSat, gbc_lblSat); radioButton = new JRadioButton("1"); GridBagConstraints gbc_radioButton = new GridBagConstraints(); gbc_radioButton.insets = new Insets(0, 0, 5, 5); gbc_radioButton.gridx = 8; gbc_radioButton.gridy = 1; desktopPane.add(radioButton, gbc_radioButton); bG.add(radioButton); rdbtnNewRadioButton = new JRadioButton("2"); GridBagConstraints gbc_rdbtnNewRadioButton = new GridBagConstraints(); gbc_rdbtnNewRadioButton.insets = new Insets(0, 0, 5, 5); gbc_rdbtnNewRadioButton.gridx = 10; gbc_rdbtnNewRadioButton.gridy = 1; desktopPane.add(rdbtnNewRadioButton, gbc_rdbtnNewRadioButton); bG.add(rdbtnNewRadioButton); radioButton_1 = new JRadioButton("3"); GridBagConstraints gbc_radioButton_1 = new GridBagConstraints(); gbc_radioButton_1.insets = new Insets(0, 0, 5, 5); gbc_radioButton_1.gridx = 12; gbc_radioButton_1.gridy = 1; desktopPane.add(radioButton_1, gbc_radioButton_1); bG.add(radioButton_1); radioButton_2 = new JRadioButton("4"); GridBagConstraints gbc_radioButton_2 = new GridBagConstraints(); gbc_radioButton_2.insets = new Insets(0, 0, 5, 5); gbc_radioButton_2.gridx = 14; gbc_radioButton_2.gridy = 1; desktopPane.add(radioButton_2, gbc_radioButton_2); bG.add(radioButton_2); radioButton_3 = new JRadioButton("5"); GridBagConstraints gbc_radioButton_3 = new GridBagConstraints(); gbc_radioButton_3.insets = new Insets(0, 0, 5, 5); gbc_radioButton_3.gridx = 2; gbc_radioButton_3.gridy = 2; desktopPane.add(radioButton_3, gbc_radioButton_3); bG.add(radioButton_3); radioButton_4 = new JRadioButton("6"); GridBagConstraints gbc_radioButton_4 = new GridBagConstraints(); gbc_radioButton_4.insets = new Insets(0, 0, 5, 5); gbc_radioButton_4.gridx = 4; gbc_radioButton_4.gridy = 2; desktopPane.add(radioButton_4, gbc_radioButton_4); bG.add(radioButton_4); radioButton_5 = new JRadioButton("7"); GridBagConstraints gbc_radioButton_5 = new GridBagConstraints(); gbc_radioButton_5.insets = new Insets(0, 0, 5, 5); gbc_radioButton_5.gridx = 6; gbc_radioButton_5.gridy = 2; desktopPane.add(radioButton_5, gbc_radioButton_5); bG.add(radioButton_5); radioButton_6 = new JRadioButton("8"); GridBagConstraints gbc_radioButton_6 = new GridBagConstraints(); gbc_radioButton_6.insets = new Insets(0, 0, 5, 5); gbc_radioButton_6.gridx = 8; gbc_radioButton_6.gridy = 2; desktopPane.add(radioButton_6, gbc_radioButton_6); bG.add(radioButton_6); radioButton_7 = new JRadioButton("9"); GridBagConstraints gbc_radioButton_7 = new GridBagConstraints(); gbc_radioButton_7.insets = new Insets(0, 0, 5, 5); gbc_radioButton_7.gridx = 10; gbc_radioButton_7.gridy = 2; desktopPane.add(radioButton_7, gbc_radioButton_7); bG.add(radioButton_7); radioButton_8 = new JRadioButton("10"); GridBagConstraints gbc_radioButton_8 = new GridBagConstraints(); gbc_radioButton_8.insets = new Insets(0, 0, 5, 5); gbc_radioButton_8.gridx = 12; gbc_radioButton_8.gridy = 2; desktopPane.add(radioButton_8, gbc_radioButton_8); bG.add(radioButton_8); radioButton_9 = new JRadioButton("11"); GridBagConstraints gbc_radioButton_9 = new GridBagConstraints(); gbc_radioButton_9.insets = new Insets(0, 0, 5, 5); gbc_radioButton_9.gridx = 14; gbc_radioButton_9.gridy = 2; desktopPane.add(radioButton_9, gbc_radioButton_9); bG.add(radioButton_9); radioButton_10 = new JRadioButton("12"); GridBagConstraints gbc_radioButton_10 = new GridBagConstraints(); gbc_radioButton_10.insets = new Insets(0, 0, 5, 5); gbc_radioButton_10.gridx = 2; gbc_radioButton_10.gridy = 3; desktopPane.add(radioButton_10, gbc_radioButton_10); bG.add(radioButton_10); radioButton_11 = new JRadioButton("13"); GridBagConstraints gbc_radioButton_11 = new GridBagConstraints(); gbc_radioButton_11.insets = new Insets(0, 0, 5, 5); gbc_radioButton_11.gridx = 4; gbc_radioButton_11.gridy = 3; desktopPane.add(radioButton_11, gbc_radioButton_11); bG.add(radioButton_11); radioButton_12 = new JRadioButton("14"); GridBagConstraints gbc_radioButton_12 = new GridBagConstraints(); gbc_radioButton_12.insets = new Insets(0, 0, 5, 5); gbc_radioButton_12.gridx = 6; gbc_radioButton_12.gridy = 3; desktopPane.add(radioButton_12, gbc_radioButton_12); bG.add(radioButton_12); radioButton_13 = new JRadioButton("15"); GridBagConstraints gbc_radioButton_13 = new GridBagConstraints(); gbc_radioButton_13.insets = new Insets(0, 0, 5, 5); gbc_radioButton_13.gridx = 8; gbc_radioButton_13.gridy = 3; desktopPane.add(radioButton_13, gbc_radioButton_13); bG.add(radioButton_13); radioButton_14 = new JRadioButton("16"); GridBagConstraints gbc_radioButton_14 = new GridBagConstraints(); gbc_radioButton_14.insets = new Insets(0, 0, 5, 5); gbc_radioButton_14.gridx = 10; gbc_radioButton_14.gridy = 3; desktopPane.add(radioButton_14, gbc_radioButton_14); bG.add(radioButton_14); radioButton_15 = new JRadioButton("17"); GridBagConstraints gbc_radioButton_15 = new GridBagConstraints(); gbc_radioButton_15.insets = new Insets(0, 0, 5, 5); gbc_radioButton_15.gridx = 12; gbc_radioButton_15.gridy = 3; desktopPane.add(radioButton_15, gbc_radioButton_15); bG.add(radioButton_15); radioButton_16 = new JRadioButton("18"); GridBagConstraints gbc_radioButton_16 = new GridBagConstraints(); gbc_radioButton_16.insets = new Insets(0, 0, 5, 5); gbc_radioButton_16.gridx = 14; gbc_radioButton_16.gridy = 3; desktopPane.add(radioButton_16, gbc_radioButton_16); bG.add(radioButton_16); radioButton_17 = new JRadioButton("19"); GridBagConstraints gbc_radioButton_17 = new GridBagConstraints(); gbc_radioButton_17.insets = new Insets(0, 0, 5, 5); gbc_radioButton_17.gridx = 2; gbc_radioButton_17.gridy = 4; desktopPane.add(radioButton_17, gbc_radioButton_17); bG.add(radioButton_17); radioButton_18 = new JRadioButton("20"); GridBagConstraints gbc_radioButton_18 = new GridBagConstraints(); gbc_radioButton_18.insets = new Insets(0, 0, 5, 5); gbc_radioButton_18.gridx = 4; gbc_radioButton_18.gridy = 4; desktopPane.add(radioButton_18, gbc_radioButton_18); bG.add(radioButton_18); radioButton_19 = new JRadioButton("21"); GridBagConstraints gbc_radioButton_19 = new GridBagConstraints(); gbc_radioButton_19.insets = new Insets(0, 0, 5, 5); gbc_radioButton_19.gridx = 6; gbc_radioButton_19.gridy = 4; desktopPane.add(radioButton_19, gbc_radioButton_19); bG.add(radioButton_19); radioButton_20 = new JRadioButton("22"); GridBagConstraints gbc_radioButton_20 = new GridBagConstraints(); gbc_radioButton_20.insets = new Insets(0, 0, 5, 5); gbc_radioButton_20.gridx = 8; gbc_radioButton_20.gridy = 4; desktopPane.add(radioButton_20, gbc_radioButton_20); bG.add(radioButton_20); radioButton_21 = new JRadioButton("23"); GridBagConstraints gbc_radioButton_21 = new GridBagConstraints(); gbc_radioButton_21.insets = new Insets(0, 0, 5, 5); gbc_radioButton_21.gridx = 10; gbc_radioButton_21.gridy = 4; desktopPane.add(radioButton_21, gbc_radioButton_21); bG.add(radioButton_21); radioButton_22 = new JRadioButton("24"); GridBagConstraints gbc_radioButton_22 = new GridBagConstraints(); gbc_radioButton_22.insets = new Insets(0, 0, 5, 5); gbc_radioButton_22.gridx = 12; gbc_radioButton_22.gridy = 4; desktopPane.add(radioButton_22, gbc_radioButton_22); bG.add(radioButton_22); radioButton_23 = new JRadioButton("25"); GridBagConstraints gbc_radioButton_23 = new GridBagConstraints(); gbc_radioButton_23.insets = new Insets(0, 0, 5, 5); gbc_radioButton_23.gridx = 14; gbc_radioButton_23.gridy = 4; desktopPane.add(radioButton_23, gbc_radioButton_23); bG.add(radioButton_23); radioButton_24 = new JRadioButton("26"); GridBagConstraints gbc_radioButton_24 = new GridBagConstraints(); gbc_radioButton_24.insets = new Insets(0, 0, 5, 5); gbc_radioButton_24.gridx = 2; gbc_radioButton_24.gridy = 5; desktopPane.add(radioButton_24, gbc_radioButton_24); bG.add(radioButton_24); radioButton_25 = new JRadioButton("27"); GridBagConstraints gbc_radioButton_25 = new GridBagConstraints(); gbc_radioButton_25.insets = new Insets(0, 0, 5, 5); gbc_radioButton_25.gridx = 4; gbc_radioButton_25.gridy = 5; desktopPane.add(radioButton_25, gbc_radioButton_25); bG.add(radioButton_25); radioButton_26 = new JRadioButton("28"); GridBagConstraints gbc_radioButton_26 = new GridBagConstraints(); gbc_radioButton_26.insets = new Insets(0, 0, 5, 5); gbc_radioButton_26.gridx = 6; gbc_radioButton_26.gridy = 5; desktopPane.add(radioButton_26, gbc_radioButton_26); bG.add(radioButton_26); radioButton_27 = new JRadioButton("29"); GridBagConstraints gbc_radioButton_27 = new GridBagConstraints(); gbc_radioButton_27.insets = new Insets(0, 0, 5, 5); gbc_radioButton_27.gridx = 8; gbc_radioButton_27.gridy = 5; desktopPane.add(radioButton_27, gbc_radioButton_27); bG.add(radioButton_27); radioButton_28 = new JRadioButton("30"); GridBagConstraints gbc_radioButton_28 = new GridBagConstraints(); gbc_radioButton_28.insets = new Insets(0, 0, 5, 5); gbc_radioButton_28.gridx = 10; gbc_radioButton_28.gridy = 5; desktopPane.add(radioButton_28, gbc_radioButton_28); bG.add(radioButton_28); radioButton_29 = new JRadioButton("31"); GridBagConstraints gbc_radioButton_29 = new GridBagConstraints(); gbc_radioButton_29.insets = new Insets(0, 0, 5, 5); gbc_radioButton_29.gridx = 12; gbc_radioButton_29.gridy = 5; desktopPane.add(radioButton_29, gbc_radioButton_29); bG.add(radioButton_29); } @Override public void actionPerformed(ActionEvent e) { JComboBox cb = (JComboBox) e.getSource(); String months = (String) cb.getSelectedItem(); if (months.equals("February")) { desktopPane.remove(radioButton_28); desktopPane.revalidate(); } } } I'm trying to use the combobox to remove radiobuttons in the actionperformed, but when I run the program, nothing happens, nor can I enable new buttons in the actionperformed. Thank you so much in advance for helping me out.

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  • No More NCrunch For Me

    - by Steve Wilkes
    When I opened up Visual Studio this morning, I was greeted with this little popup: NCrunch is a Visual Studio add-in which runs your tests while you work so you know if and when you've broken anything, as well as providing coverage indicators in the IDE and coverage metrics on demand. It recently went commercial (which I thought was fair enough), and time is running out for the free version I've been using for the last couple of months. From my experiences using NCrunch I'm going to let it expire, and go about my business without it. Here's why. Before I start, let me say that I think NCrunch is a good product, which is to say it's had a positive impact on my programming. I've used it to help test-drive a library I'm making right from the start of the project, and especially at the beginning it was very useful to have it run all my tests whenever I made a change. The first problem is that while that was cool to start with, it’s recently become a bit of a chore. Problems Running Tests NCrunch has two 'engine modes' in which it can run tests for you - it can run all your tests when you make a change, or it can figure out which tests were impacted and only run those. Unfortunately, it became clear pretty early on that that second option (which is marked as 'experimental') wasn't really working for me, so I had to have it run everything. With a smallish number of tests and while I was adding new features that was great, but I've now got 445 tests (still not exactly loads) and am more in a 'clean and tidy' mode where I know that a change I'm making will probably only affect a particular subset of the tests. With that in mind it's a bit of a drag sitting there after I make a change and having to wait for NCrunch to run everything. I could disable it and manually run the tests I know are impacted, but then what's the point of having NCrunch? If the 'impacted only' engine mode worked well this problem would go away, but that's not what I found. Secondly, what's wrong with this picture? I've got 445 tests, and NCrunch has queued 455 tests to run. So it's queued duplicate tests - in this quickly-screenshotted case 10, but I've seen the total queue get up over 600. If I'm already itchy waiting for it to run all my tests against a change I know only affects a few, I'm even itchier waiting for it to run a lot of them twice. Problems With Code Coverage NCrunch marks each line of code with a dot to say if it's covered by tests - a black dot says the line isn't covered, a red dot says it's covered but at least one of the covering tests is failing, and a green dot means all the covering tests pass. It also calculates coverage statistics for you. Unfortunately, there's a couple of flaws in the coverage. Firstly, it doesn't support ExcludeFromCodeCoverage attributes. This feature has been requested and I expect will be included in a later release, but right now it doesn't. So this: ...is counted as a non-covered line, and drags your coverage statistics down. Hmph. As well as that, coverage of certain types of code is missed. This: ...is definitely covered. I am 100% absolutely certain it is, by several tests. NCrunch doesn't pick it up, down go my coverage statistics. I've had NCrunch find genuinely uncovered code which I've been able to remove, and that's great, but what's the coverage percentage on this project? Umm... I don't know. Conclusion None of these are major, tool-crippling problems, and I expect NCrunch to get much better in future releases. The current version has some great features, like this: ...that's a line of code with a failing test covering it, and NCrunch can run that failing test and take me to that line exquisitely easily. That's awesome! I'd happily pay for a tool that can do that. But here's the thing: NCrunch (currently) costs $159 (about £100) for a personal licence and $289 (about £180) for a commercial one. I'm not sure which one I'd need as my project is a personal one which I'm intending to open-source, but I'm a professional, self-employed developer, but in any case - that seems like a lot of money for an imperfect tool. If it did everything it's advertised to do more or less perfectly I'd consider it, but it doesn't. So no more NCrunch for me.

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  • IE9, LightSwitch Beta 2 and Zune HD: A Study in Risk Management?

    - by andrewbrust
    Photo by parl, 'Risk.’ Under Creative Commons Attribution-NonCommercial-NoDerivs License This has been a busy week for Microsoft, and for me as well.  On Monday, Microsoft launched Internet Explorer 9 at South by Southwest (SXSW) in Austin, TX.  That evening I flew from New York to Seattle.  On Tuesday morning, Microsoft launched Visual Studio LightSwitch, Beta 2 with a Go-Live license, in Redmond, and I had the privilege of speaking at the keynote presentation where the announcement was made.  Readers of this blog know I‘m a fan of LightSwitch, so I was happy to tell the app dev tools partners in the audience that I thought the LightSwitch extensions ecosystem represented a big opportunity – comparable to the opportunity when Visual Basic 1.0 was entering its final beta roughly 20 years ago.  On Tuesday evening, I flew back to New York (and wrote most of this post in-flight). Two busy, productive days.  But there was a caveat that impacts the accomplishments, because Monday was also the day reports surfaced from credible news agencies that Microsoft was discontinuing its dedicated Zune hardware efforts.  While the Zune brand, technology and service will continue to be a component of Windows Phone and a piece of the Xbox puzzle as well, speculation is that Microsoft will no longer be going toe-to-toe with iPod touch in the portable music player market. If we take all three of these developments together (even if one of them is based on speculation), two interesting conclusions can reasonably be drawn, one good and one less so. Microsoft is doubling down on technologies it finds strategic and de-emphasizing those that it does not.  HTML 5 and the Web are strategic, so here comes IE9, and it’s a very good browser.  Try it and see.  Silverlight is strategic too, as is SQL Server, Windows Azure and SQL Azure, so here comes Visual Studio LightSwitch Beta 2 and a license to deploy its apps to production.  Downloads of that product have exceeded Microsoft’s projections by more than 50%, and the company is even citing analyst firms’ figures covering the number of power-user developers that might use it. (I happen to think the product will be used by full-fledged developers as well, but that’s a separate discussion.) Windows Phone is strategic too…I wasn’t 100% positive of that before, but the Nokia agreement has made me confident.  Xbox as an entertainment appliance is also strategic.  Standalone music players are not strategic – and even if they were, selling them has been a losing battle for Microsoft.  So if Microsoft has consolidated the Zune content story and the ZunePass subscription into Xbox and Windows Phone, it would make sense, and would be a smart allocation of resources.  Essentially, it would be for the greater good. But it’s not all good.  In this scenario, Zune player customers would lose out.  Unless they wanted to switch to Windows Phone, and then use their phone’s battery for the portable media needs, they’re going to need a new platform.  They’re going to feel abandoned.  Even if Zune lives, there have been other such cul de sacs for customers.  Remember SPOT watches?  Live Spaces?  The original Live Mesh?  Microsoft discontinued each of these products.  The company is to be commended for cutting its losses, as admitting a loss isn’t easy.  But Redmond won’t be well-regarded by the victims of those decisions.  Instead, it gets black marks. What’s the answer?  I think it’s a bit like the 1980’s New York City “don’t block the box” gridlock rules: don’t enter an intersection unless you see a clear path through it.  If the light turns red and you’re blocking the perpendicular traffic, that’s your fault in judgment.  You get fined and get points on your license and you don’t get to shrug it off as beyond your control.  Accountability is key.  The same goes for Microsoft.  If it decides to enter a market, it should see a reasonable path through success in that market. Switching analogies, Microsoft shouldn’t make investments haphazardly, and it certainly shouldn’t ask investors to buy into a high-risk fund that is sold as safe and which offers only moderate returns.  People won’t continue to invest with a fund manager with a track record of over-zealous, imprudent, sub-prime investments.  The same is true on the product side for Microsoft, and not just with music players and geeky wrist watches.  It’s true of Web browsers, and line-of-business app dev tools, and smartphones, and cloud platforms and operating systems too.  When Microsoft is casual about its own risk, it raises risk for its customers, and weakens its reputation, market share and credibility.  That doesn’t mean all risk is bad, but it does mean no product team’s risk should be taken lightly. For mutual fund companies, it’s the CEO’s job to give his fund managers autonomy, but to make sure they’re conforming to a standard of rational risk management.  Because all those funds carry the same brand, and many of them serve the same investors. The same goes for Microsoft, its product portfolio, its executive ranks and its product managers.

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  • Constrained A* problem

    - by Ragekit
    I've got a little problem with an A* algorithm that I need to Constrained a little bit. Basically : I use an A* to find the shortest path between 2 randomly placed room in 3D space, and then build a corridor between them. The problem I found is that sometimes it makes chimney like corridors that are not ideal, so I constrict the A* so that if the last movement was up or down, you go sideways. Everything is fine, but in some corner cases, it fails to find a path (when there is obviously one). Like here between the blue and red dot : (i'm in unity btw, but i don't think it matters) Here is the code of the actual A* (a bit long, and some redundency) while(current != goal) { //add stair up / stair down foreach(Node<GridUnit> test in current.Neighbors) { if(!test.Data.empty && test != goal) continue; //bug at arrival; if(test == goal && penul !=null) { Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(currentDiff.y,0)) { //wanna drop on the last if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,to.Data.bounds.center)) { continue; } else { if(Mathf.Approximately(to.Data.bounds.center.x, current.Data.parentUnit.bounds.center.x) && Mathf.Approximately(to.Data.bounds.center.z, current.Data.parentUnit.bounds.center.z)) { continue; } } } } if(current.Data.parentUnit != null) { Vector3 previousDiff = current.Data.parentUnit.bounds.center - current.Data.bounds.center; Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(previousDiff.y,0)) { if(!Mathf.Approximately(currentDiff.y,0)) { //you wanna drop now : continue; } if(current.Data.parentUnit.parentUnit != null) { if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,current.Data.parentUnit.parentUnit.bounds.center)) { continue; }else { if(Mathf.Approximately(test.Data.bounds.center.x, current.Data.parentUnit.parentUnit.bounds.center.x) && Mathf.Approximately(test.Data.bounds.center.z, current.Data.parentUnit.parentUnit.bounds.center.z)) { continue; } } } } } g = current.Data.g + HEURISTIC(current.Data,test.Data); h = HEURISTIC(test.Data,goal.Data); f = g + h; if(open.Contains(test) || closed.Contains(test)) { if(test.Data.f > f) { //found a shorter path going passing through that point test.Data.f = f; test.Data.g = g; test.Data.h = h; test.Data.parentUnit = current.Data; } } else { //jamais rencontré test.Data.f = f; test.Data.h = h; test.Data.g = g; test.Data.parentUnit = current.Data; open.Add(test); } } closed.Add (current); if(open.Count == 0) { Debug.Log("nothingfound"); //nothing more to test no path found, stay to from; List<GridUnit> r = new List<GridUnit>(); r.Add(from.Data); return r; } //sort open from small to biggest travel cost open.Sort(delegate(Node<GridUnit> x, Node<GridUnit> y) { return (int)(x.Data.f-y.Data.f); }); //get the smallest travel cost node; Node<GridUnit> smallest = open[0]; current = smallest; open.RemoveAt(0); } //build the path going backward; List<GridUnit> ret = new List<GridUnit>(); if(penul != null) { ret.Insert(0,to.Data); } GridUnit cur = goal.Data; ret.Insert(0,cur); do{ cur = cur.parentUnit; ret.Insert(0,cur); } while(cur != from.Data); return ret; You see at the start of the foreach i constrict the A* like i said. If you have any insight it would be cool. Thanks

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  • Simple BizTalk Orchestration & Port Tutorial

    - by bosuch
    (This is a reference for a lunch & learn I'm giving at my company) This demo will create a BizTalk process that monitors a directory for an XML file, loads it into an orchestration, and drops it into a different directory. There’s no real processing going on (other than moving the file from one location to another), but this will introduce you to Messages, Orchestrations and Ports. To begin, create a new BizTalk Project names OrchestrationPortDemo: When the solution has been created, right-click the OrchestrationPortDemo solution name and select Add -> New Item. Add a BizTalk Orchestration named DemoOrchestration: Click Add and the orchestration will be created and displayed in the BizTalk Orchestration Designer. The designer allows you to visually create your business processes: Next, you will add a message (the basic unit of communication) to the orchestration. In the Orchestration View, right-click Messages and select New Message. In the message properties window, enter DemoMessage as the Identifier (the name), and select .NET Classes -> System.Xml.XmlDocument for Message Type. This indicates that we’ll be passing a standard Xml document in and out of the orchestration. Next, you will add Send and Receive shapes to the orchestration. From the toolbox, drag a Receive shape onto the orchestration (where it says “Drop a shape from the toolbox here”). Next, drag a Send shape directly below the Receive shape. For the properties of both shapes, select DemoMessage for Message – this indicates we’ll be passing around the message we created earlier. The Operation box will have a red exclamation mark next to it because no port has been specified. We will do this in a minute. On the Receive shape properties, you must be sure to select True for Activate. This indicates that the orchestration will be started upon receipt of a message, rather than being called by another orchestration. If you leave it set to false, when you try to build the application you’ll receive the error “You must specify at least one already-initialized correlation set for a non-activation receive that is on a non self-correlating port.” Now you’ll add ports to the orchestration. Ports specify how your orchestration will send and receive messages. Drag a port from the toolbox to the left-hand Port Surface, and the Port Configuration Wizard launches. For the first port (the receive port), enter the following information: Name: ReceivePort Select the port type to be used for this port: Create a new Port Type Port Type Name: ReceivePortType Port direction of communication: I’ll always be receiving <…> Port binding: Specify later By choosing “Specify later” you are choosing to bind the port (choose where and how it will send or receive its messages) at deployment time via the BizTalk Server Administration console. This allows you to change locations later without building and re-deploying the application. Next, drag a port to the right-hand Port Surface; this will be your send port. Configure it as follows: Name: SendPort Select the port type to be used for this port: Create a new Port Type Port Type Name: SendPortType Port direction of communication: I’ll always be sending <…> Port binding: Specify later Finally, drag the green arrow on the ReceivePort to the Receive_1 shape, and the green arrow on the SendPort to the Send_1 shape. Your orchestration should look like this: Now you have a couple final steps before building and deploying the application. In the Solution Explorer, right-click on OrchestrationPortDemo and select Properties. On the Signing tab, click “Sign the assembly”, and choose <New…> from the drop-down. Enter DemoKey as the Key file name, and deselect “Protect my key file with a password”. This will create the file DemoKey.snk in your solution. Signing the assembly gives it a strong name so that it can be deployed into the global assembly cache (GAC). Next, click the Deployment tab, and enter OrchestrationPortDemo as the Application Name. Save your solution. Click “Build OrchestrationPortDemo”. Your solution should (hopefully!) build with no errors. Click “Deploy OrchestrationPortDemo”. (Note – If you’re running Server 2008, Vista or Win7, you may get an error message. If so, close Visual Studio and run it as an administrator) That’s it! Your application is ready to be configured and fired up in the BizTalk Server Administration console, so stay tuned!

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  • Deadlock Analysis in NetBeans 8

    - by Geertjan
    Lock contention profiling is very important in multi-core environments. Lock contention occurs when a thread tries to acquire a lock while another thread is holding it, forcing it to wait. Lock contentions result in deadlocks. Multi-core environments have even more threads to deal with, causing an increased likelihood of lock contentions. In NetBeans 8, the NetBeans Profiler has new support for displaying detailed information about lock contention, i.e., the relationship between the threads that are locked. After all, whenever there's a deadlock, in any aspect of interaction, e.g., a political deadlock, it helps to be able to point to the responsible party or, at least, the order in which events happened resulting in the deadlock. As an example, let's take the handy Deadlock sample code from the Java Tutorial and look at the tools in NetBeans IDE for identifying and analyzing the code. The description of the deadlock is nice: Alphonse and Gaston are friends, and great believers in courtesy. A strict rule of courtesy is that when you bow to a friend, you must remain bowed until your friend has a chance to return the bow. Unfortunately, this rule does not account for the possibility that two friends might bow to each other at the same time. To help identify who bowed first or, at least, the order in which bowing took place, right-click the file and choose "Profile File". In the Profile Task Manager, make the choices below: When you have clicked Run, the Threads window shows the two threads are blocked, i.e., the red "Monitor" lines tell you that the related threads are blocked while trying to enter a synchronized method or block: But which thread is holding the lock? Which one is blocked by the other? The above visualization does not answer these questions. New in NetBeans 8 is that you can analyze the deadlock in the new Lock Contention window to determine which of the threads is responsible for the lock: Here is the code that simulates the lock, very slightly tweaked at the end, where I use "setName" on the threads, so that it's even easier to analyze the threads in the relevant NetBeans tools. Also, I converted the anonymous inner Runnables to lambda expressions. package org.demo; public class Deadlock { static class Friend { private final String name; public Friend(String name) { this.name = name; } public String getName() { return this.name; } public synchronized void bow(Friend bower) { System.out.format("%s: %s" + " has bowed to me!%n", this.name, bower.getName()); bower.bowBack(this); } public synchronized void bowBack(Friend bower) { System.out.format("%s: %s" + " has bowed back to me!%n", this.name, bower.getName()); } } public static void main(String[] args) { final Friend alphonse = new Friend("Alphonse"); final Friend gaston = new Friend("Gaston"); Thread t1 = new Thread(() -> { alphonse.bow(gaston); }); t1.setName("Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); }); t2.setName("Gaston bows to Alphonse"); t2.start(); } } In the above code, it's extremely likely that both threads will block when they attempt to invoke bowBack. Neither block will ever end, because each thread is waiting for the other to exit bow. Note: As you can see, it really helps to use "Thread.setName", everywhere, wherever you're creating a Thread in your code, since the tools in the IDE become a lot more meaningful when you've defined the name of the thread because otherwise the Profiler will be forced to use thread names like "thread-5" and "thread-6", i.e., based on the order of the threads, which is kind of meaningless. (Normally, except in a simple demo scenario like the above, you're not starting the threads in the same class, so you have no idea at all what "thread-5" and "thread-6" mean because you don't know the order in which the threads were started.) Slightly more compact: Thread t1 = new Thread(() -> { alphonse.bow(gaston); },"Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); },"Gaston bows to Alphonse"); t2.start();

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  • Can't change text color in Microsoft Word 2010

    - by Wesley
    I have Microsoft Office 2010 32-bit running on Windows 7 32-bit. When text is highlighted and a color is selected from the mini-toolbar or the ribbon, the text does not change color. If I change the color for multiple words, and select a different color for each word, the toolbar and ribbon will reflect each of the different colors that I chose, however it is not displayed in the document. So it appears that Word is aware of the text color and not as if it is simply not applying the change. What may be causing this inability to view text colors and how might I fix it? My only troubleshooting attempt so far has been to perform a repair installation of Office. EDIT 1 I created a document, typed a word, selected it and changed the color. I then saved the document as HTML. The text did not change color. This is the HTML in the document: <html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" xmlns:w="urn:schemas-microsoft-com:office:word" xmlns:m="http://schemas.microsoft.com/office/2004/12/omml" xmlns="http://www.w3.org/TR/REC-html40"> <head> <meta http-equiv=Content-Type content="text/html; charset=windows-1252"> <meta name=ProgId content=Word.Document> <meta name=Generator content="Microsoft Word 14"> <meta name=Originator content="Microsoft Word 14"> <link rel=File-List href="Document_1_files/filelist.xml"> <!--[if gte mso 9]><xml> <o:DocumentProperties> <o:Author>Name</o:Author> <o:LastAuthor>Name</o:LastAuthor> <o:Revision>2</o:Revision> <o:TotalTime>0</o:TotalTime> <o:Created>2012-01-05T21:43:00Z</o:Created> <o:LastSaved>2012-01-05T21:43:00Z</o:LastSaved> <o:Pages>1</o:Pages> <o:Characters>5</o:Characters> <o:Company>Microsoft</o:Company> <o:Lines>1</o:Lines> <o:Paragraphs>1</o:Paragraphs> <o:CharactersWithSpaces>5</o:CharactersWithSpaces> <o:Version>14.00</o:Version> </o:DocumentProperties> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> <link rel=themeData href="Document_1_files/themedata.thmx"> <link rel=colorSchemeMapping href="Document_1_files/colorschememapping.xml"> <!--[if gte mso 9]><xml> <w:WordDocument> <w:SpellingState>Clean</w:SpellingState> <w:GrammarState>Clean</w:GrammarState> <w:TrackMoves>false</w:TrackMoves> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> 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mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} .MsoPapDefault {mso-style-type:export-only; margin-bottom:10.0pt; line-height:115%;} @page WordSection1 {size:8.5in 11.0in; margin:1.0in 1.0in 1.0in 1.0in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.WordSection1 {page:WordSection1;} --> </style> <!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--><!--[if gte mso 9]><xml> <o:shapedefaults v:ext="edit" spidmax="1026"/> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext="edit"> <o:idmap v:ext="edit" data="1"/> </o:shapelayout></xml><![endif]--> </head> <body lang=EN-US style='tab-interval:.5in'> <div class=WordSection1> <p class=MsoNormal><o:p>&nbsp;</o:p></p> <p class=MsoNormal><span class=GramE><span style='color:red'>blah</span></span><span style='color:red'><o:p></o:p></span></p> </div> </body> </html> EDIT 2 I recorded a macro and did the following: Typed a word Selected the word Changed the color. Oddly, I had some strange issues while the macro was recorded. I could not select text with my cursor. I had to select the text with control a and then apply the color change. I then couldn't deselect the selected text. Nonetheless, the text showed that it had a different color in the toolbar, but the color did not display in the document. Here's the macro: Sub Change_Text_Color() ' ' Change_Text_Color Macro ' ' Selection.TypeText Text:="Test Text" Selection.WholeStory Selection.WholeStory End Sub EDIT 3 I opened WordPad and created some text and was able to successfully change the color. If I copy and paste the colored text into a Word 2010 document, the color is lost. However, if you place the I-beam in the text and then look at the color selection drop-down menu on the ribbon or mini-toolbar, you can see that the proper color that the text should be in is highlighted. Edit 4 I uninstalled the entire Office 2010 Suite, rebooted and then reinstalled the suite. No change in behavior. Edit 5 Text cannot be colored in Excel either.

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