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  • What are the alternatives to public fields?

    - by James
    I am programming a game in java, and as the question title suggestions i am using public fields in my classes. (for the time being) From what i have seen public fields are bad and i have some understanding why. (but if someone could clarify why you should not use them, that would be appreciated) The thing is that also from what i have seen, (and it seems logical) is that using private fields, but using getters and setters to access them is also not good as it defeats the point of using private fields in the first place. So, my question is, what are the alternatives? or do i really have to use private fields with getters and setters? For reference here is one of my classes, and some of its methods. I will elaborate more if needs be. //The player's fields. public double health; public String name; public double goldCount; public double maxWeight; public double currentWeight; public double maxBackPckSlts; public double usedBackPckSlts; // The current back pack slots in use public double maxHealth; // Maximum amount of health public ArrayList<String> backPack = new ArrayList<String>(); //This method happens when ever the player dynamically takes damage(i.e. when it is not scripted for the player to take damage. //Parameters will be added to make it dynamic so the player can take any spread of damage. public void beDamaged(double damage) { this.health -= damage; if (this.health < 0) { this.health = 0; } } public void gainHealth(double gainedHp) { this.health += gainedHp; if (this.health > this.maxHealth) { this.health = this.maxHealth; } }

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  • Hibernate query for multiple items in a collection

    - by aarestad
    I have a data model that looks something like this: public class Item { private List<ItemAttribute> attributes; // other stuff } public class ItemAttribute { private String name; private String value; } (this obviously simplifies away a lot of the extraneous stuff) What I want to do is create a query to ask for all Items with one OR MORE particular attributes, ideally joined with arbitrary ANDs and ORs. Right now I'm keeping it simple and just trying to implement the AND case. In pseudo-SQL (or pseudo-HQL if you would), it would be something like: select all items where attributes contains(ItemAttribute(name="foo1", value="bar1")) AND attributes contains(ItemAttribute(name="foo2", value="bar2")) The examples in the Hibernate docs didn't seem to address this particular use case, but it seems like a fairly common one. The disjunction case would also be useful, especially so I could specify a list of possible values, i.e. where attributes contains(ItemAttribute(name="foo", value="bar1")) OR attributes contains(ItemAttribute(name="foo", value="bar2")) -- etc. Here's an example that works OK for a single attribute: return getSession().createCriteria(Item.class) .createAlias("itemAttributes", "ia") .add(Restrictions.conjunction() .add(Restrictions.eq("ia.name", "foo")) .add(Restrictions.eq("ia.attributeValue", "bar"))) .list(); Learning how to do this would go a long ways towards expanding my understanding of Hibernate's potential. :)

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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • How can I create a new Person object correctly in Javascript?

    - by TimDog
    I'm still struggling with this concept. I have two different Person objects, very simply: ;Person1 = (function() { function P (fname, lname) { P.FirstName = fname; P.LastName = lname; return P; } P.FirstName = ''; P.LastName = ''; var prName = 'private'; P.showPrivate = function() { alert(prName); }; return P; })(); ;Person2 = (function() { var prName = 'private'; this.FirstName = ''; this.LastName = ''; this.showPrivate = function() { alert(prName); }; return function(fname, lname) { this.FirstName = fname; this.LastName = lname; } })(); And let's say I invoke them like this: var s = new Array(); //Person1 s.push(new Person1("sal", "smith")); s.push(new Person1("bill", "wonk")); alert(s[0].FirstName); alert(s[1].FirstName); s[1].showPrivate(); //Person2 s.push(new Person2("sal", "smith")); s.push(new Person2("bill", "wonk")); alert(s[2].FirstName); alert(s[3].FirstName); s[3].showPrivate(); The Person1 set alerts "bill" twice, then alerts "private" once -- so it recognizes the showPrivate function, but the local FirstName variable gets overwritten. The second Person2 set alerts "sal", then "bill", but it fails when the showPrivate function is called. The new keyword here works as I'd expect, but showPrivate (which I thought was a publicly exposed function within the closure) is apparently not public. I want to get my object to have distinct copies of all local variables and also expose public methods -- I've been studying closures quite a bit, but I'm still confused on this one. Thanks for your help.

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  • Question about making Asynchronous call in C# (WPF) to COM object

    - by Andrew
    Hi, Sorry to ask such a basic question but I seem to have a brain freeze on this one! I'm calling a COM (ATL) object from my WPF project. The COM method might take a long time to complete. I thought I'd try and call it asychronously. I have a few demo lines that show the problem. private void checkBox1_Checked(object sender, RoutedEventArgs e) { //DoSomeWork(); AsyncDoWork caller = new AsyncDoWork(DoSomeWork); IAsyncResult result = caller.BeginInvoke(null, null); } private delegate void AsyncDoWork(); private void DoSomeWork() { _Server.DoWork(); } The ATL method DoWork is very exciting. It is: STDMETHODIMP CSimpleObject::DoWork(void) { Sleep(5000); return S_OK; } I had expectations that running this way would result in the checkbox being checked right away (instead of in 5 seconds) and me being able to move the WPF gui around the screen. I can't - for 5 seconds. What am I doing wrong? I'm sure it's something pretty simple. Delegate signature wrong? Thanks.

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  • Am I using Settings in .NET correctly?

    - by Sergio Tapia
    Here's what I'm doing. I have three properties: MomsBackground, DadsBackground and ChosenBackground. When Momsbackground is selected in the program, I set the ChosenBackground string according to what item the user has clicked (either "Mom" or "Dad"). Then on Form_Load() I use a switch case for the ChosenBackground string and according to that select This.BackgroundColor to MomsBackground or DadsBackground. Code below: Am I using this as it was intended? Sorry, codes there now. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void momToolStripMenuItem_Click(object sender, EventArgs e) { this.BackColor = Properties.Settings.Default.MomFormColor; Properties.Settings.Default.SelectedTheme = "Mom"; Properties.Settings.Default.Save(); } private void dadToolStripMenuItem_Click(object sender, EventArgs e) { this.BackColor = Properties.Settings.Default.DadFormColor; Properties.Settings.Default.SelectedTheme = "Dad"; Properties.Settings.Default.Save(); } private void Form1_Load(object sender, EventArgs e) { switch (Properties.Settings.Default.SelectedTheme) { case "Mom": this.BackColor = Properties.Settings.Default.MomFormColor; break; case "Dad": this.BackColor = Properties.Settings.Default.DadFormColor; break; default: break; } } } }

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  • updating system's time using .Net

    - by user62958
    I am trying to update my system time using the following: [StructLayout(LayoutKind.Sequential)] private struct SYSTEMTIME { public ushort wYear; public ushort wMonth; public ushort wDayOfWeek; public ushort wDay; public ushort wHour; public ushort wMinute; public ushort wSecond; public ushort wMilliseconds; } [DllImport("kernel32.dll", EntryPoint = "GetSystemTime", SetLastError = true)] private extern static void Win32GetSystemTime(ref SYSTEMTIME lpSystemTime); [DllImport("kernel32.dll", EntryPoint = "SetSystemTime", SetLastError = true)] private extern static bool Win32SetSystemTime(ref SYSTEMTIME lpSystemTime); public void SetTime() { TimeSystem correctTime = new TimeSystem(); DateTime sysTime = correctTime.GetSystemTime(); // Call the native GetSystemTime method // with the defined structure. SYSTEMTIME systime = new SYSTEMTIME(); Win32GetSystemTime(ref systime); // Set the system clock ahead one hour. systime.wYear = (ushort)sysTime.Year; systime.wMonth = (ushort)sysTime.Month; systime.wDayOfWeek = (ushort)sysTime.DayOfWeek; systime.wDay = (ushort)sysTime.Day; systime.wHour = (ushort)sysTime.Hour; systime.wMinute = (ushort)sysTime.Minute; systime.wSecond = (ushort)sysTime.Second; systime.wMilliseconds = (ushort)sysTime.Millisecond; Win32SetSystemTime(ref systime); } When I debug everything looks good and all the values are correct but when it calles the Win32SetSystemTime(ref systime) th actual time of system(display time) doesn't change and stays the same. The strange part is that when I call the Win32GetSystemTime(ref systime) it gives me the new updated time. Can someone give me some help on this?

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  • Parsing JSON with GSON

    - by Donn Felker
    I'm having some trouble with GSON, mainly deserializing from JSON to a POJO. I have the following JSON: { "events": [ { "event": { "id": 628374485, "title": "Developing for the Windows Phone" } }, { "event": { "id": 765432, "title": "Film Makers Meeting" } } ] } With the following POJO's ... public class EventSearchResult { private List<EventSearchEvent> events; public List<EventSearchEvent> getEvents() { return events; } } public class EventSearchEvent { private int id; private String title; public int getId() { return id; } public String getTitle() { return title; } } ... and I'm deserializing with the following code, where json input is the json above Gson gson = new Gson(); return gson.fromJson(jsonInput, EventSearchResult.class); However, I cannot get the list of events to populate correctly. The title and id are always null. I'm sure I'm missing something, but I'm not sure what. Any idea? Thanks

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  • How to make a thread that runs at x:00 x:15 x:30 and x:45 do something different at 2:00.

    - by rmarimon
    I have a timer thread that needs to run at a particular moments of the day to do an incremental replication with a database. Right now it runs at the hour, 15 minutes past the hour, 30 minutes past the hour and 45 minutes past the hour. This is the code I have which is working ok: public class TimerRunner implements Runnable { private static final Semaphore lock = new Semaphore(1); private static final ScheduledExecutorService executor = Executors.newSingleThreadScheduledExecutor(); public static void initialize() { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } public static void destroy() { executor.shutdownNow(); } private static long getDelay() { Calendar now = Calendar.getInstance(); long p = 15 * 60; // run at 00, 15, 30 and 45 minutes past the hour long second = now.get(Calendar.MINUTE) * 60 + now.get(Calendar.SECOND); return p - (second % p); } public static void replicate() { if (lock.tryAcquire()) { try { Thread t = new Thread(new Runnable() { public void run() { try { // here is where the magic happens } finally { lock.release(); } } }); t.start(); } catch (Exception e) { lock.release(); } } else { throw new IllegalStateException("already running a replicator"); } } public void run() { try { TimerRunner.replicate(); } finally { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } } } This process is started by calling TimerRunner.initialize() when a server starts and calling TimerRunner.destroy(). I have created a full replication process (as opposed to incremental) that I would like to run at a certain moment of the day, say 2:00am. How would change the above code to do this? I think that it should be very simple something like if it is now around 2:00am and it's been a long time since I did the full replication then do it now, but I can't get the if right. Beware that sometimes the replicate process takes way longer to complete. Sometimes beyond the 15 minutes, posing a problem in running at around 2:00am.

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  • Why is my GUI unresponsive while a SwingWorker thread runs?

    - by Starchy
    Hello, I have a SwingWorker thread with an IOBound task which is totally locking up the interface while it runs. Swapping out the normal workload for a counter loop has the same result. The SwingWorker looks basically like this: public class BackupWorker extends SwingWorker<String, String> { private static String uname = null; private static String pass = null; private static String filename = null; static String status = null; BackupWorker (String uname, String pass, String filename) { this.uname = uname; this.pass = pass; this.filename = filename; } @Override protected String doInBackground() throws Exception { BackupObject bak = newBackupObject(uname,pass,filename); return "Done!"; } } The code that kicks it off lives in a class that extends JFrame: public void actionPerformed(ActionEvent event) { String cmd = event.getActionCommand(); if (BACKUP.equals(cmd)) { SwingUtilities.invokeLater(new Runnable() { public void run() { final StatusFrame statusFrame = new StatusFrame(); statusFrame.setVisible(true); SwingUtilities.invokeLater(new Runnable() { public void run () { statusFrame.beginBackup(uname,pass,filename); } }); } }); } } Here's the interesting part of StatusFrame: public void beginBackup(final String uname, final String pass, final String filename) { worker = new BackupWorker(uname, pass, filename); worker.execute(); try { System.out.println(worker.get()); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); } } } So far as I can see, everything "long-running" is handled by the worker, and everything that touches the GUI on the EDT. Have I tangled things up somewhere, or am I expecting too much of SwingWorker?

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  • Why do I get two clicked or released signals when using a custom slot for a QPushButton ?

    - by Chris
    here's the main code at first I thought is was the message box but setting a label instead has the same effect. #include <time.h> #include "ui_mainwindow.h" #include <QMessageBox> class MainWindow : public QWidget, private Ui::MainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); void makeSum(void); private: int r1; int r2; private slots: void on_pushButton_released(void); }; MainWindow::MainWindow(QWidget *parent) : QWidget(parent) { setupUi(this); } void MainWindow::on_pushButton_released(void) { bool ok; int a = lineEdit->text().toInt(&ok, 10); if (ok) { if (r1+r2==a) { QMessageBox::information( this, "Sums","Correct!" ); } else { QMessageBox::information( this, "Sums","Wrong!" ); } } else { QMessageBox::information( this, "Sums","You need to enter a number" ); } makeSum(); } void MainWindow::makeSum(void) { r1 = rand() % 10 + 1; r2 = rand() % 10 + 1; label->setText(QString::number(r1)); label_3->setText(QString::number(r2)); } int main(int argc, char *argv[]) { srand ( time(NULL) ); QApplication app(argc, argv); MainWindow mw; mw.makeSum(); mw.show(); return app.exec(); } #include "main.moc"

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  • C# parameters by reference and .net garbage collection

    - by Yarko
    I have been trying to figure out the intricacies of the .NET garbage collection system and I have a question related to C# reference parameters. If I understand correctly, variables defined in a method are stored on the stack and are not affected by garbage collection. So, in this example: public class Test { public Test() { } public int DoIt() { int t = 7; Increment(ref t); return t; } private int Increment(ref int p) { p++; } } the return value of DoIt() will be 8. Since the location of t is on the stack, then that memory cannot be garbage collected or compacted and the reference variable in Increment() will always point to the proper contents of t. However, suppose we have: public class Test { private int t = 7; public Test() { } public int DoIt() { Increment(ref t); return t; } private int Increment(ref int p) { p++; } } Now, t is stored on the heap as it is a value of a specific instance of my class. Isn't this possibly a problem if I pass this value as a reference parameter? If I pass t as a reference parameter, p will point to the current location of t. However, if the garbage collector moves this object during a compact, won't that mess up the reference to t in Increment()? Or does the garbage collector update even references created by passing reference parameters? Do I have to worry about this at all? The only mention of worrying about memory being compacted on MSDN (that I can find) is in relation to passing managed references to unmanaged code. Hopefully that's because I don't have to worry about any managed references in managed code. :)

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  • I want to read program content from command line.

    - by Alexandre Dominos
    I am trying to update a program which was wrotten in 1995 with pascal or c. I am not sure about programming language. Command line program. Now I am coded in C#. And I want to read program command line content. Is it possible? I tried something. But not succesfull. They are: private void aboutToolStripMenuItem_Click(object sender, EventArgs e) { // Redirect the output stream of the child process. p.StartInfo.UseShellExecute = false; p.StartInfo.RedirectStandardOutput = true; p.StartInfo.FileName = "osl.exe"; p.Start(); logs.AppendText("Timer Started\n"); timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) { // write somethingg and read what is the program doing on command line? // What is the program printint? etc... // I try this code but not enough for mo. // logs.AppendText("d:" + p.StandardOutput.ReadToEnd()+"\n"); } private void p_Exited(object sender, EventArgs e) { timer1.Enabled = false; } i am open to any idea in java,cpp,c,c#.

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  • Refactor throwing not null exception if using a method that has a dependency on a certain contructor

    - by N00b
    In the method below the second constructor accepts a ForumThread object which the IncrementViewCount() method uses. There is a dependency between the method and that particular constructor. Without extracting into a new private method the null check in IncrementViewCount() and LockForumThread() (plus other methods not shown) is there some simpler re-factoring I can do or the implementation of a better design practice for this method to guard against the use of the wrong constructor with these dependent methods? Thank you for any suggestions in advance. private readonly IThread _forumLogic; private readonly ForumThread _ft; public ThreadLogic(IThread forumLogic) : this(forumLogic, null) { } public ThreadLogic(IThread forumLogic, ForumThread ft) { _forumLogic = forumLogic; _ft = ft; } public void Create(ForumThread ft) { _forumLogic.SaveThread(ft); } public void IncrementViewCount() { if (_ft == null) throw new NoNullAllowedException("_ft ForumThread is null; this must be set in the constructor"); lock (_ft) { _ft.ViewCount = _ft.ViewCount + 1; _forumLogic.SaveThread(_ft); } } public void LockForumThread() { if (_ft == null) throw new NoNullAllowedException("_ft ForumThread is null; this must be set in the constructor"); _ft.ThreadLocked = true; _forumLogic.SaveThread(_ft); }

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  • Java Process.waitFor() and IO streams

    - by lynks
    I have the following code; String[] cmd = { "bash", "-c", "~/path/to/script.sh" }; Process p = Runtime.getRuntime().exec(cmd); PipeThread a = new PipeThread(p.getInputStream(), System.out); PipeThread b = new PipeThread(p.getErrorStream(), System.err); p.waitFor(); a.die(); b.die(); The PipeThread class is quite simple so I will include it in full; public class PipeThread implements Runnable { private BufferedInputStream in; private BufferedOutputStream out; public Thread thread; private boolean die = false; public PipeThread(InputStream i, OutputStream o) { in = new BufferedInputStream(i); out = new BufferedOutputStream(o); thread = new Thread(this); thread.start(); } public void die() { die = true; } public void run() { try { byte[] b = new byte[1024]; while(!die) { int x = in.read(b, 0, 1024); if(x > 0) out.write(b, 0, x); else die(); out.flush(); } } catch(Exception e) { e.printStackTrace(); } try { in.close(); out.close(); } catch(Exception e) { } } } My problem is this; p.waitFor() blocks endlessly, even after the subprocess has terminated. If I do not create the pair of PipeThread instances, then p.waitFor() works perfectly. What is it about the piping of io streams that is causing p.waitFor() to continue blocking? I'm confused as I thought the IO streams would be passive, unable to keep a process alive, or to make Java think the process is still alive.

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  • DataGrid Column names don't seem to be binding

    - by Jason
    Sort of a Flex newbie here so bear with me. I've got a DataGrid defined as follows: <mx:Script> ... private function getColumns(names:ArrayCollection):Array { var ret:Array = new Array(); for each (var name:String in names) { var column:DataGridColumn = new DataGridColumn(name); ret.push(column); } return ret; } </mx:Script> <mx:DataGrid id="grid" width="100%" height="100%" paddingTop="0" columns="{getColumns(_dataSetLoader.columnNames)}" horizontalScrollPolicy="auto" labelFunction="labelFunction" dataProvider="{_dataSetLoader.data}" /> ...where _dataSetLoader is an instance of an object that looks like: [Bindable] public class DataSetLoader extends EventDispatcher { ... private var _data:ArrayCollection = new ArrayCollection(); private var _columnNames:ArrayCollection = new ArrayCollection(); ... public function reset():void { _status = NOTLOADED; _data.removeAll(); _columnNames.removeAll(); } ... When reset() is called on the dataSetLoader instance, the DataGrid empties the data in the cells, as expected, but leaves the column names, even though reset() calls _columnNames.removeAll(). Shouldn't the change in the collection trigger a change in the DataGrid?

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  • Access 2007 DAO VBA Error 3381 causes objects in calling methods to "break".

    - by MT
    ---AFTER FURTHER INVESTIGATION--- "tblABC" in the below example must be a linked table (to another Access database). If "tblABC" is in the same database as the code then the problem does not occur. Hi, We have recently upgraded to Office 2007. We have a method in which we have an open recordset (DAO). We then call another sub (UpdatingSub below) that executes SQL. This method has its own error handler. If error 3381 is encountered then the recordset in the calling method becomes "unset" and we get error 3420 'Object invalid or no longer set'. Other errors in UpdatingSub do not cause the same problem. This code works fine in Access 2003. Private Sub Whatonearth() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount UpdatingSub "ALTER TABLE tblTest DROP Column ColumnNotThere" 'Error 3240 occurs on the below line even though err 3381 is trapped in the calling procedure 'This appears to be because error 3381 is encountered when calling UpdatingSub above Debug.Print rs.RecordCount End Sub Private Sub WhatonearthThatWorks() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount 'Change the update to generate a different error UpdatingSub "NONSENSE SQL STATEMENT" 'Error is trapped in UpdatingSub. Next line works fine. Debug.Print rs.RecordCount End Sub Private Sub UpdatingSub(strSQL As String) On Error GoTo ErrHandler: CurrentDb.Execute strSQL ErrHandler: 'LogError' End Sub Any thoughts? We are running Office Access 2007 (12.0.6211.1000) SP1 MSO (12.0.6425.1000). Perhaps see if SP2 can be distributed? Sorry about formatting - not sure how to fix that.

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  • Dynamcally resizing an open Accordion

    - by alavers
    I have an Accordion and the height of its content can be dynamically resized. I would like to see the Accordion dynamically respond to the child item's height, but I'm having trouble doing this. <lt:Accordion Name="MyAccordion" SelectionMode="ZeroOrOne" HorizontalAlignment="Stretch"> <lt:AccordionItem Name="MyAccordionItem" Header="MyAccordion" IsSelected="True" HorizontalContentAlignment="Stretch" VerticalAlignment="Stretch"> <StackPanel> <Button Content="Grow" Click="Grow"/> <Button Content="Shrink" Click="Shrink"/> <TextBox Name="GrowTextBox" Text="GrowTextBox" Height="400" Background="Green" SizeChanged="GrowTextBox_SizeChanged"/> </StackPanel> </lt:AccordionItem> </lt:Accordion> private void Grow(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height += 100; } private void Shrink(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height -= 100; } private void GrowTextBox_SizeChanged(object sender, System.Windows.SizeChangedEventArgs e) { MyAccordion.UpdateLayout(); MyAccordionItem.UpdateLayout(); } Mind you, if I collapse and then re-open the accordion, it takes shape just the way I want, but I'd like this resizing to occur immediately when the child resizes. I feebly attempted to fix this by adding a SizeChanged event handler that calls UpdateLayout() on the Accordion and AccordionItem, but this doesn't have any visual effect. I can't figure out where proper resizing takes place inside the Accordion control. Does anyone have an idea?

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  • JPA - Entity design problem

    - by Yatendra Goel
    I am developing a Java Desktop Application and using JPA for persistence. I have a problem mentioned below: I have two entities: Country City Country has the following attribute: CountryName (PK) City has the following attribute: CityName Now as there can be two cities with same name in two different countries, the primaryKey for City table in the datbase is a composite primary key composed of CityName and CountryName. Now my question is How to implement the primary key of the City as an Entity in Java @Entity public class Country implements Serializable { private String countryName; @Id public String getCountryName() { return this.countryName; } } @Entity public class City implements Serializable { private CityPK cityPK; private Country country; @EmbeddedId public CityPK getCityPK() { return this.cityPK; } } @Embeddable public class CityPK implements Serializable { public String cityName; public String countryName; } Now as we know that the relationship from Country to City is OneToMany and to show this relationship in the above code, I have added a country variable in City class. But then we have duplicate data(countryName) stored in two places in the City class: one in the country object and other in the cityPK object. But on the other hand, both are necessary: countryName in cityPK object is necessary because we implement composite primary keys in this way. countryName in country object is necessary because it is the standard way of showing relashionship between objects. How to get around this problem?

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  • When NOT TO USE 'this' keyword?

    - by LifeH2O
    Sorry for asking it again, there are already 3 questions about this keyword. But all of them tell the purpose of 'this'. My question is when not to use 'this' keyword . OR Is it all right to use this keyword always in situation like the code class RssReader { private XmlTextReader _rssReader; private XmlDocument _rssDoc; private XmlNodeList _xn; protected XmlNodeList Item { get { return _xn; } } public int Count { get { return _count; } } public bool FetchFeed(String url) { this._rssReader = new XmlTextReader(url); this._rssDoc = new XmlDocument(); _rssDoc.Load(_rssReader); _xn = _rssDoc.SelectNodes("/rss/channel/item"); _count = _xn.Count; return true; } } here i have not used 'this' with "_xn" and "_count" also not with "_rssDoc.Load(_rssReader);" is it fine? Should i use "this" with all occurrences of class variables within the class?

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  • An Interactive Console I/O Wrapper/Interceptor in C# - What is the issue?

    - by amazedsaint
    I was trying to put together an interactive Console interceptor/wrapper in C# over the weekend, by re-mixing few code samples I've found in SO and other sites. With what I've as of now, I'm unable to read back from the console reliably. Any quick pointers? public class ConsoleInterceptor { Process _interProc; public event Action<string> OutputReceivedEvent; public ConsoleInterceptor() { _interProc = new Process(); _interProc.StartInfo = new ProcessStartInfo("cmd"); InitializeInterpreter(); } public ConsoleInterceptor(string command) { _interProc = new Process(); _interProc.StartInfo = new ProcessStartInfo(command); InitializeInterpreter(); } public Process InterProc { get { return _interProc; } } private void InitializeInterpreter() { InterProc.StartInfo.RedirectStandardInput = true; InterProc.StartInfo.RedirectStandardOutput = true; InterProc.StartInfo.RedirectStandardError = true; InterProc.StartInfo.CreateNoWindow = true; InterProc.StartInfo.UseShellExecute = false; InterProc.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; bool started = InterProc.Start(); Redirect(InterProc.StandardOutput); Redirect(InterProc.StandardError); } private void Redirect(StreamReader input) { new Thread((a) => { var buffer = new char[1]; while (true) { if (input.Read(buffer, 0, 1) > 0) OutputReceived(new string(buffer)); }; }).Start(); } private void OutputReceived(string text) { if (OutputReceivedEvent != null) OutputReceivedEvent(text); } public void Input(string input) { InterProc.StandardInput.WriteLine(input); InterProc.StandardInput.Flush(); } }

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  • nhibernate : Repository Session Management

    - by frosty
    At the moment my repository has 2 constructors. When i call these from my mvc website i am alway calling first constructor and thus opening a new session. Should i been passing in the session. How should i be doing this. public CompanyRepository() { _session = NHibernateHelper.OpenSession(); } public CompanyRepository(ISession session) { _session = session; } public class NHibernateHelper { private static ISessionFactory _sessionFactory; private static ISessionFactory SessionFactory { get { if (_sessionFactory == null) { var configuration = new Configuration(); configuration.Configure(); configuration.AddAssembly(typeof(UserProfile).Assembly); configuration.SetProperty(NHibernate.Cfg.Environment.ConnectionStringName, System.Environment.MachineName); _sessionFactory = configuration.BuildSessionFactory(); } return _sessionFactory; } } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } I'm using the Ninject IOC container ( very new to me ). I have the following container. How would i bind the ISession to the CompanyRepository. private class EStoreDependencies : NinjectModule { public override void Load() { Bind<ICompanyRepository>().To<CompanyRepository>(); Bind<IUserProfileRepository>().To<UserProfileRepository>(); Bind<IAddressRepository>().To<AddressRepository>(); Bind<IRolesService>().To<AspNetRoleProviderWrapper>(); Bind<IUserService>().To<AspNetMembershipProviderWrapper>(); Bind<ICurrentUserSerivce>().To<DefaultCurrentUserSerivce>(); Bind<IPasswordService>().To<AspNetMembershipProviderWrapper>(); Bind<IStatusResponseRepository>().To<StatusResponseRepository>(); Bind<ICategoryRepository>().To<CategoryRepository>(); Bind<IProductRepository>().To<ProductRepository>(); } }

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  • Accessing running task scheduled with java.util.Timer

    - by jbatista
    I'm working on a Java project where I have created a class that looks like this (abridged version): public class Daemon { private static Timer[] timerarray=null; private static Daemon instance=null; protected Daemon() { ArrayList<Timer> timers = new ArrayList<Timer>(); Timer t = new Timer("My application"); t.schedule(new Worker(), 10000,30000); timers.add(t); //... timerarray = timers.toArray(new Timer[]{}); } public static Daemon getInstance() { if(instance==null) instance=new Daemon(); return instance; } public SomeClass getSomeValueFromWorker() { return theValue; } ///////////////////////////////////////////// private class Worker extends TimerTask { public Worker() {} public void run() { // do some work } public SomeReturnClass someMethod(SomeType someParameter) { // return something; } } ///////////////////////////////////////////// } I start this class, e.g. by invoking daemon.getInstance();. However, I'd like to have some way to access the running task objects' methods (for example, for monitoring the objects' state). The Java class java.util.Timer does not seem to provide the means to access the running object, it just schedules the object instance extending TimerTask. Are there ways to access the "running" object instanciated within a Timer? Do I have to subclass the Timer class with the appropriate methods to somehow access the instance (this "feels" strange, somehow)? I suppose someone might have done this before ... where can I find examples of this "procedure"? Thank you in advance for your feedback.

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  • Doxygen for C++ template class member specialization

    - by Ziv
    When I write class templates, and need to fully-specialize members of those classes, Doxygen doesn't recognize the specialization - it documents only the generic definition, or (if there are only specializations) the last definition. Here's a simple example: ===MyClass.hpp=== #ifndef MYCLASS_HPP #define MYCLASS_HPP template<class T> class MyClass{ public: static void foo(); static const int INT_CONST; static const T TTYPE_CONST; }; /* generic definitions */ template<class T> void MyClass<T>::foo(){ printf("Generic foo\n"); } template<class T> const int MyClass<T>::INT_CONST = 5; /* specialization declarations */ template<> void MyClass<double>::foo(); template<> const int MyClass<double>::INT_CONST; template<> const double MyClass<double>::TTYPE_CONST; template<> const char MyClass<char>::TTYPE_CONST; #endif === MyClass.cpp === #include "MyClass.hpp" /* specialization definitions */ template<> void MyClass<double>::foo(){ printf("Specialized double foo\n"); } template<> const int MyClass<double>::INT_CONST = 10; template<> const double MyClass<double>::TTYPE_CONST = 3.141; template<> const char MyClass<char>::TTYPE_CONST = 'a'; So in this case, foo() will be documented as printing "Generic foo," INT_CONST will be documented as set to 5, with no mention of the specializations, and TTYPE_CONST will be documented as set to 'a', with no mention of 3.141 and no indication that 'a' is a specialized case. I need to be able to document the specializations - either within the documentation for MyClass<T>, or on new pages for MyClass<double>, MyClass<char>. How do I do this? Can Doxygen even handle this? Am I possibly doing something wrong in the declarations/code structure that's keeping Doxygen from understanding what I want? I should note two related cases: A) For templated functions, specialization works fine, e.g.: /* functions that are global/in a namespace */ template<class T> void foo(){ printf("Generic foo\n"); } template<> void foo<double>(){ printf("Specialized double foo\n"); } This will document both foo() and foo(). B) If I redeclare the entire template, i.e. template<> class MyClass<double>{...};, then MyClass<double> will get its own documentation page, as a seperate class. But this means actually declaring an entirely new class - there is no relation between MyClass<T> and MyClass<double> if MyClass<double> itself is declared. So I'd have to redeclare the class and all its members, and repeat all the definitions of class members, specialized for MyClass<double>, all to make it appear as though they're using the same template. Very awkward, feels like a kludge solution. Suggestions? Thanks much :) --Ziv

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  • .net runtime type casting when using reflection

    - by Mike
    I have need to cast a generic list of a concrete type to a generic list of an interface that the concrete types implement. This interface list is a property on an object and I am assigning the value using reflection. I only know the value at runtime. Below is a simple code example of what I am trying to accomplish: public void EmployeeTest() { IList<Employee> initialStaff = new List<Employee> { new Employee("John Smith"), new Employee("Jane Doe") }; Company testCompany = new Company("Acme Inc"); //testCompany.Staff = initialStaff; PropertyInfo staffProperty = testCompany.GetType().GetProperty("Staff"); staffProperty.SetValue(testCompany, (staffProperty.PropertyType)initialStaff, null); } Classes are defined like so: public class Company { private string _name; public string Name { get { return _name; } set { _name = value; } } private IList<IEmployee> _staff; public IList<IEmployee> Staff { get { return _staff; } set { _staff = value; } } public Company(string name) { _name = name; } } public class Employee : IEmployee { private string _name; public string Name { get { return _name; } set { _name = value; } } public Employee(string name) { _name = name; } } public interface IEmployee { string Name { get; set; } } Any thoughts? I am using .NET 4.0. Would the new covariant or contravariant features help? Thanks in advance.

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