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  • How to eliminate Unhandled Exception dialog produced by 3rd party application

    - by Tappen
    I'm working with a 3rd party executable that I can't recompile (vendor is no longer available). It was originally written under .Net 1.1 but seems to work fine under later versions as well. I launch it using Process.Start from my own application (I've tried p/invoke CreateProcess as well with the same results so that's not relevant) Unfortunately this 3rd party app now throws an unhandled exception as it exits. The Microsoft dialog box has a title like "Exception thrown from v2.0 ... Broadcast Window" with the version number relating to the version of .Net it's running under (I can use a .exe.config file to target different .Net versions, doesn't help). The unhandled exception dialog box on exit doesn't cause any real problems, but is troubling to my users who have to click OK to dismiss it every time. Is there any way (a config file option perhaps) to disable this dialog from showing for an app I don't have the source code to? I've considered loading it in a new AppDomain which would give me access to the UnhandledException event but there's no indication I could change the appearence of the dialog. Maybe someone knows what causes the exception and I can fix this some other way?

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  • Soft Paint Bucket Fill: Colour Equality

    - by Bart van Heukelom
    I'm making a small app where children can fill preset illustrations with colours. I've succesfully implemented an MS-paint style paint bucket using the flood fill argorithm. However, near the edges of image elements pixels are left unfilled, because the lines are anti-aliased. This is because the current condition on whether to fill is colourAtCurrentPixel == colourToReplace (the colours are RGB uints) I'd like to add a smoothing/treshold option like in Photoshop and other sophisticated tools, but what's the algorithm to determine the equality/distance between two colours? if (match(pixel(x,y), colourToReplace) setpixel(x,y,colourToReplaceWith) How to fill in match()? Here's my current full code: var b:BitmapData = settings.background; b.lock(); var from:uint = b.getPixel(x,y); var q:Array = []; var xx:int; var yy:int; var w:int = b.width; var h:int = b.height; q.push(y*w + x); while (q.length != 0) { var xy:int = q.shift(); xx = xy % w; yy = (xy - xx) / w; if (b.getPixel(xx,yy) == from) { b.setPixel(xx,yy,to); if (xx != 0) q.push(xy-1); if (xx != w-1) q.push(xy+1); if (yy != 0) q.push(xy-w); if (yy != h-1) q.push(xy+w); } } b.unlock(null);

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  • Java 1.4 singleton containing a mutable field

    - by Philippe
    Hi, I'm working on a legacy Java 1.4 project, and I have a factory that instantiates a csv file parser as a singleton. In my csv file parser, however, I have a HashSet that will store objects created from each line of my CSV file. All that will be used by a web application, and users will be uploading CSV files, possibly concurrently. Now my question is : what is the best way to prevent my list of objects to be modified by 2 users ? So far, I'm doing the following : final class MyParser { private File csvFile = null; private static Set myObjects = Collections.synchronizedSet(new HashSet); public synchronized void setFile(File file) { this.csvFile = file; } public void parse() FileReader fr = null; try { fr = new FileReader(csvFile); synchronized(myObjects) { myObjects.clear(); while(...) { // foreach line of my CSV, create a "MyObject" myObjects.add(new MyObject(...)); } } } catch (Exception e) { //... } } } Should I leave the lock only on the myObjects Set, or should I declare the whole parse() method as synchronized ? Also, how should I synchronize - both - the setting of the csvFile and the parsing ? I feel like my actual design is broken because threads could modify the csv file several times while a possibly long parse process is running. I hope I'm being clear enough, because myself am a bit confused on those multi-synchronization issues. Thanks ;-)

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  • WinForms Load Event / Static Initialization Strangeness

    - by Eric J.
    Background I'm troubleshooting an WinForms 2.0 program that's already been burned to CD for distribution to an internet-challenged target audience. Some users are experiencing a fatal error that I can reproduce locally. Reproducing the Error I get the fatal error when I log into my Vista box using a standard user that I just created, even if I run the program as administrator. I do not get the fatal error when I log in as local administrator. I'm not sure that being administrator is necessarily the trigger (since runas did not help). I have reproduced this half a dozen times under each account with consistent results. The faulty code Base.cs (base class for several user controls, only one of which is shown on first screen) private void BaseWindow_Load(object sender, EventArgs e) { // This message shown once in both cases MessageBox.Show("BaseWindow_Load for " + this.GetType().FullName); SkinManager.ApplySkin(this); } SkinManager.cs private static Skin skin = null; public static void ApplySkin(UserControl applyTo) { if (skin == null) { skin = new Skin(SkinsDirectory, "Default"); } } Skin.cs internal Skin(string skinPath, string skinName) { config = SkinConfig.Load(path); } SkinConfig.cs public static SkinConfig Load(string path) { // This message shown only once running as Admin but twice running as standard user System.Windows.Forms.MessageBox.Show("@1"); // !!! LOCK path HERE !!! } A user control loads on the first form, which triggers a call to SkinManager.ApplySkin, which checks if skin is null and, if so assigns it (without thread synchronization or recursion protection), which ultimately causes a file to be opened. When logged in as local admin, that sequence completes just fine. When logged in as my test standard user, ApplySkin is always called a second time while skin is still null, causing a second attempt to load, causing the file to be locked on the second attempt. The error handling is draconian at this point and the program terminates. The Question While this code can be easily fixed, I would like to understand why the error is happening only in some cases.

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  • compass-rails 1.03 - TypeError: can't convert nil into String

    - by Romiko
    I am running: ruby 1.9.3p392 (2013-02-22) [i386-mingw32] compass-rails 1.0.3 I used the Windows RailsInstaller to install Ruby on Rails Gemfile group :assets do gem 'sass-rails', '~> 3.2.3' gem 'coffee-rails', '~> 3.2.1' gem 'compass-rails','~> 1.0.2' # See https://github.com/sstephenson/execjs#readme for more supported runtimes # gem 'therubyracer', :platforms => :ruby gem 'uglifier', '>= 1.0.3' end I am currently experiencing issues importing sprites. My sprites are in: assets/images/source in my _shared.scss file I have: //Sprites @import "./source/*.png"; $source-sprite-dimensions: true; In my application.scss I have: /* * This is a manifest file that'll be compiled into application.css, which will include all the files * listed below. * * Any CSS and SCSS file within this directory, lib/assets/stylesheets, vendor/assets/stylesheets, * or vendor/assets/stylesheets of plugins, if any, can be referenced here using a relative path. * * You're free to add application-wide styles to this file and they'll appear at the top of the * compiled file, but it's generally better to create a new file per style scope. * *= require_self */ @import "_shared.scss"; @import "baseline.scss"; @import "global.scss"; @import "normalize.scss"; @import "print.scss"; @import "desktop.scss"; @import "tablet.scss"; @import "home.css.scss"; I am also using rails server and not compass watcher. However when I browse to the page at localhost:3000/assets/application.css, I get the following error: body:before { font-weight: bold; content: "\000a TypeError: can't convert nil into String\000a (in c:\002f RangerRomOnRails\002f RangerRom\002f app\002f assets\002f stylesheets\002f desktop.scss)"; } body:after { content: "\000a C:\002f RailsInstaller\002f Ruby1.9.3\002f lib\002f ruby\002f gems\002f 1.9.1\002f gems\002f compass-0.12.2\002f lib\002f compass\002f sass_extensions\002f functions\002f image_size.rb:17:in `extname'"; } Here is the full stack trace: compass (0 .12.2) lib/compass/sass_extensions/functions/image_size.rb:17:in `extname' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:17:in `initialize' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:50:in `new' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:50:in `image_dimensions' compass (0.12.2) lib/compass/sass_extensions/functions/image_size.rb:4:in `image_width' sass (3.2.9) lib/sass/script/funcall.rb:112:in `_perform' sass (3.2.9) lib/sass/script/node.rb:40:in `perform' sass (3.2.9) lib/sass/tree/visitors/perform.rb:298:in `visit_prop' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:320:in `visit_rule' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:320:in `visit_rule' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:362:in `visit_media' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `map' sass (3.2.9) lib/sass/tree/visitors/base.rb:53:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:109:in `block in visit_children' sass (3.2.9) lib/sass/tree/visitors/perform.rb:121:in `with_environment' sass (3.2.9) lib/sass/tree/visitors/perform.rb:108:in `visit_children' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `block in visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:128:in `visit_root' sass (3.2.9) lib/sass/tree/visitors/base.rb:37:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:100:in `visit' sass (3.2.9) lib/sass/tree/visitors/perform.rb:7:in `visit' sass (3.2.9) lib/sass/tree/root_node.rb:20:in `render' sass (3.2.9) lib/sass/engine.rb:315:in `_render' sass (3.2.9) lib/sass/engine.rb:262:in `render' sass-rails (3.2.6) lib/sass/rails/template_handlers.rb:106:in `evaluate' tilt (1.4.1) lib/tilt/template.rb:103:in `render' sprockets (2.2.2) lib/sprockets/context.rb:193:in `block in evaluate' sprockets (2.2.2) lib/sprockets/context.rb:190:in `each' sprockets (2.2.2) lib/sprockets/context.rb:190:in `evaluate' sprockets (2.2.2) lib/sprockets/processed_asset.rb:12:in `initialize' sprockets (2.2.2) lib/sprockets/base.rb:249:in `new' sprockets (2.2.2) lib/sprockets/base.rb:249:in `block in build_asset' sprockets (2.2.2) lib/sprockets/base.rb:270:in `circular_call_protection' sprockets (2.2.2) lib/sprockets/base.rb:248:in `build_asset' sprockets (2.2.2) lib/sprockets/index.rb:93:in `block in build_asset' sprockets (2.2.2) lib/sprockets/caching.rb:19:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/processed_asset.rb:111:in `block in resolve_dependencies' sprockets (2.2.2) lib/sprockets/processed_asset.rb:105:in `each' sprockets (2.2.2) lib/sprockets/processed_asset.rb:105:in `resolve_dependencies' sprockets (2.2.2) lib/sprockets/processed_asset.rb:97:in `build_required_assets' sprockets (2.2.2) lib/sprockets/processed_asset.rb:16:in `initialize' sprockets (2.2.2) lib/sprockets/base.rb:249:in `new' sprockets (2.2.2) lib/sprockets/base.rb:249:in `block in build_asset' sprockets (2.2.2) lib/sprockets/base.rb:270:in `circular_call_protection' sprockets (2.2.2) lib/sprockets/base.rb:248:in `build_asset' sprockets (2.2.2) lib/sprockets/index.rb:93:in `block in build_asset' sprockets (2.2.2) lib/sprockets/caching.rb:19:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/bundled_asset.rb:38:in `init_with' sprockets (2.2.2) lib/sprockets/asset.rb:24:in `from_hash' sprockets (2.2.2) lib/sprockets/caching.rb:15:in `cache_asset' sprockets (2.2.2) lib/sprockets/index.rb:92:in `build_asset' sprockets (2.2.2) lib/sprockets/base.rb:169:in `find_asset' sprockets (2.2.2) lib/sprockets/index.rb:60:in `find_asset' sprockets (2.2.2) lib/sprockets/environment.rb:78:in `find_asset' sprockets (2.2.2) lib/sprockets/base.rb:177:in `[]' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:126:in `asset_for' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:44:in `block in stylesheet_link_tag' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:43:in `collect' actionpack (3.2.13) lib/sprockets/helpers/rails_helper.rb:43:in `stylesheet_link_tag' app/views/layouts/application.html.erb:16:in `_app_views_layouts_application_html_erb___824639613_33845076' actionpack (3.2.13) lib/action_view/template.rb:145:in `block in render' activesupport (3.2.13) lib/active_support/notifications.rb:125:in `instrument' actionpack (3.2.13) lib/action_view/template.rb:143:in `render' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:59:in `render_with_layout' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:45:in `render_template' actionpack (3.2.13) lib/action_view/renderer/template_renderer.rb:18:in `render' actionpack (3.2.13) lib/action_view/renderer/renderer.rb:36:in `render_template' actionpack (3.2.13) lib/action_view/renderer/renderer.rb:17:in `render' actionpack (3.2.13) lib/abstract_controller/rendering.rb:110:in `_render_template' actionpack (3.2.13) lib/action_controller/metal/streaming.rb:225:in `_render_template' actionpack (3.2.13) lib/abstract_controller/rendering.rb:103:in `render_to_body' actionpack (3.2.13) lib/action_controller/metal/renderers.rb:28:in `render_to_body' actionpack (3.2.13) lib/action_controller/metal/compatibility.rb:50:in `render_to_body' actionpack (3.2.13) lib/abstract_controller/rendering.rb:88:in `render' actionpack (3.2.13) lib/action_controller/metal/rendering.rb:16:in `render' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:40:in `block (2 levels) in render' activesupport (3.2.13) lib/active_support/core_ext/benchmark.rb:5:in `block in ms' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/benchmark.rb:295:in `realtime' activesupport (3.2.13) lib/active_support/core_ext/benchmark.rb:5:in `ms' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:40:in `block in render' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:83:in `cleanup_view_runtime' activerecord (3.2.13) lib/active_record/railties/controller_runtime.rb:24:in `cleanup_view_runtime' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:39:in `render' actionpack (3.2.13) lib/action_controller/metal/implicit_render.rb:10:in `default_render' actionpack (3.2.13) lib/action_controller/metal/implicit_render.rb:5:in `send_action' actionpack (3.2.13) lib/abstract_controller/base.rb:167:in `process_action' actionpack (3.2.13) lib/action_controller/metal/rendering.rb:10:in `process_action' actionpack (3.2.13) lib/abstract_controller/callbacks.rb:18:in `block in process_action' activesupport (3.2.13) lib/active_support/callbacks.rb:414:in `_run__956028316__process_action__416811168__callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `__run_callback' activesupport (3.2.13) lib/active_support/callbacks.rb:385:in `_run_process_action_callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:81:in `run_callbacks' actionpack (3.2.13) lib/abstract_controller/callbacks.rb:17:in `process_action' actionpack (3.2.13) lib/action_controller/metal/rescue.rb:29:in `process_action' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:30:in `block in process_action' activesupport (3.2.13) lib/active_support/notifications.rb:123:in `block in instrument' activesupport (3.2.13) lib/active_support/notifications/instrumenter.rb:20:in `instrument' activesupport (3.2.13) lib/active_support/notifications.rb:123:in `instrument' actionpack (3.2.13) lib/action_controller/metal/instrumentation.rb:29:in `process_action' actionpack (3.2.13) lib/action_controller/metal/params_wrapper.rb:207:in `process_action' activerecord (3.2.13) lib/active_record/railties/controller_runtime.rb:18:in `process_action' actionpack (3.2.13) lib/abstract_controller/base.rb:121:in `process' actionpack (3.2.13) lib/abstract_controller/rendering.rb:45:in `process' actionpack (3.2.13) lib/action_controller/metal.rb:203:in `dispatch' actionpack (3.2.13) lib/action_controller/metal/rack_delegation.rb:14:in `dispatch' actionpack (3.2.13) lib/action_controller/metal.rb:246:in `block in action' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:73:in `call' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:73:in `dispatch' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:36:in `call' journey (1.0.4) lib/journey/router.rb:68:in `block in call' journey (1.0.4) lib/journey/router.rb:56:in `each' journey (1.0.4) lib/journey/router.rb:56:in `call' actionpack (3.2.13) lib/action_dispatch/routing/route_set.rb:612:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/best_standards_support.rb:17:in `call' rack (1.4.5) lib/rack/etag.rb:23:in `call' rack (1.4.5) lib/rack/conditionalget.rb:25:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/head.rb:14:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/params_parser.rb:21:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/flash.rb:242:in `call' rack (1.4.5) lib/rack/session/abstract/id.rb:210:in `context' rack (1.4.5) lib/rack/session/abstract/id.rb:205:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/cookies.rb:341:in `call' activerecord (3.2.13) lib/active_record/query_cache.rb:64:in `call' activerecord (3.2.13) lib/active_record/connection_adapters/abstract/connection_pool.rb:479:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/callbacks.rb:28:in `block in call' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `_run__360878605__call__248365880__callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:405:in `__run_callback' activesupport (3.2.13) lib/active_support/callbacks.rb:385:in `_run_call_callbacks' activesupport (3.2.13) lib/active_support/callbacks.rb:81:in `run_callbacks' actionpack (3.2.13) lib/action_dispatch/middleware/callbacks.rb:27:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/reloader.rb:65:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/remote_ip.rb:31:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/debug_exceptions.rb:16:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/show_exceptions.rb:56:in `call' railties (3.2.13) lib/rails/rack/logger.rb:32:in `call_app' railties (3.2.13) lib/rails/rack/logger.rb:16:in `block in call' activesupport (3.2.13) lib/active_support/tagged_logging.rb:22:in `tagged' railties (3.2.13) lib/rails/rack/logger.rb:16:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/request_id.rb:22:in `call' rack (1.4.5) lib/rack/methodoverride.rb:21:in `call' rack (1.4.5) lib/rack/runtime.rb:17:in `call' activesupport (3.2.13) lib/active_support/cache/strategy/local_cache.rb:72:in `call' rack (1.4.5) lib/rack/lock.rb:15:in `call' actionpack (3.2.13) lib/action_dispatch/middleware/static.rb:63:in `call' railties (3.2.13) lib/rails/engine.rb:479:in `call' railties (3.2.13) lib/rails/application.rb:223:in `call' rack (1.4.5) lib/rack/content_length.rb:14:in `call' railties (3.2.13) lib/rails/rack/log_tailer.rb:17:in `call' rack (1.4.5) lib/rack/handler/webrick.rb:59:in `service' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/httpserver.rb:138:in `service' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/httpserver.rb:94:in `run' C:/RailsInstaller/Ruby1.9.3/lib/ruby/1.9.1/webrick/server.rb:191:in `block in start_thread'

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  • Sybase SQLAnywhere jConnect routines?

    - by jr
    I have a database which is part of a closed system and the end-user of the system would like me to write some reports using the data contains in a Sybase SQL Anywhere Database. The system doesn't provide the reports that they are looking for, but access to the data is available by connecting to this ASA database. The vendor of the software would likely prefer I not update the database and I am basically read-only as I am just doing some reporting. All is good, seal is not broken, warranty still intact, etc,etc.. My main problem is that I am using jConnect in order to read from the database, and jConnect requires some "jConnect Routines" to be installed into the database. I've found that I can make this happen by just doing an "Alter Database Upgrade JConnect On", but I just don't fully understand what this does and if there is any risks associated with it. So, my question is does anyone know exactly what jConnect routines are and how are they used? Is there any risk adding these to a database? Should I be worried about this?

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  • SqlBulkCopy causes Deadlock on SQL Server 2000.

    - by megatoast
    I have a customized data import executable in .NET 3.5 which the SqlBulkCopy to basically do faster inserts on large amounts of data. The app basically takes an input file, massages the data and bulk uploads it into a SQL Server 2000. It was written by a consultant who was building it with a SQL 2008 database environment. Would that env difference be causing this? SQL 2000 does have the bcp utility which is what BulkCopy is based on. So, When we ran this, it triggered a Deadlock error. Error details: Transaction (Process ID 58) was deadlocked on lock resources with another process and has been chosen as the deadlock victim. Rerun the transaction. I've tried numerous ways to try to resolve it. like temporarily setting the connection string variable MultipleActiveResultSets=true, which wasn't ideal, but it still gives a Deadlock error. I also made sure it wasn't a connection time out problem. here's the function. Any advice? /// <summary> /// Bulks the insert. /// </summary> public void BulkInsert(string destinationTableName, DataTable dataTable) { SqlBulkCopy bulkCopy; if (this.Transaction != null) { bulkCopy = new SqlBulkCopy ( this.Connection, SqlBulkCopyOptions.TableLock, this.Transaction ); } else { bulkCopy = new SqlBulkCopy ( this.Connection.ConnectionString, SqlBulkCopyOptions.TableLock | SqlBulkCopyOptions.UseInternalTransaction ); } bulkCopy.ColumnMappings.Add("FeeScheduleID", "FeeScheduleID"); bulkCopy.ColumnMappings.Add("ProcedureID", "ProcedureID"); bulkCopy.ColumnMappings.Add("AltCode", "AltCode"); bulkCopy.ColumnMappings.Add("AltDescription", "AltDescription"); bulkCopy.ColumnMappings.Add("Fee", "Fee"); bulkCopy.ColumnMappings.Add("Discount", "Discount"); bulkCopy.ColumnMappings.Add("Comment", "Comment"); bulkCopy.ColumnMappings.Add("Description", "Description"); bulkCopy.BatchSize = dataTable.Rows.Count; bulkCopy.DestinationTableName = destinationTableName; bulkCopy.WriteToServer(dataTable); bulkCopy = null; }

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  • Locking a table for getting MAX in LINQ

    - by Hossein Margani
    Hi Every one! I have a query in LINQ, I want to get MAX of Code of my table and increase it and insert new record with new Code. just like the IDENTITY feature of SQL Server, but here my Code column is char(5) where can be alphabets and numeric. My problem is when inserting a new row, two concurrent processes get max and insert an equal Code to the record. my command is: var maxCode = db.Customers.Select(c=>c.Code).Max(); var anotherCustomer = db.Customers.Where(...).SingleOrDefault(); anotherCustomer.Code = GenerateNextCode(maxCode); db.SubmitChanges(); I ran this command cross 1000 threads and each updating 200 customers, and used a Transaction with IsolationLevel.Serializable, after two or three execution an error occured: using (var db = new DBModelDataContext()) { DbTransaction tran = null; try { db.Connection.Open(); tran = db.Connection.BeginTransaction(IsolationLevel.Serializable); db.Transaction = tran; . . . . tran.Commit(); } catch { tran.Rollback(); } finally { db.Connection.Close(); } } error: Transaction (Process ID 60) was deadlocked on lock resources with another process and has been chosen as the deadlock victim. Rerun the transaction. other IsolationLevels generates this error: Row not found or changed. Please help me, thank you.

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  • Writing to a log4net FileAppender with multiple threads performance problems

    - by Wayne
    TickZoom is a very high performance app which uses it's own parallelization library and multiple O/S threads for smooth utilization of multi-core computers. The app hits a bottleneck where users need to write information to a LogAppender from separate O/S threads. The FileAppender uses the MinimalLock feature so that each thread can lock and write to the file and then release it for the next thread to write. If MinimalLock gets disabled, log4net reports errors about the file being already locked by another process (thread). A better way for log4net to do this would be to have a single thread that takes care of writing to the FileAppender and any other threads simply add their messages to a queue. In that way, MinimalLock could be disabled to greatly improve performance of logging. Additionally, the application does a lot of CPU intensive work so it will also improve performance to use a separate thread for writing to the file so the CPU never waits on the I/O to complete. So the question is, does log4net already offer this feature? If so, how do you do enable threaded writing to a file? Is there another, more advanced appender, perhaps? If not, then since log4net is already wrapped in the platform, that makes it possible to implement a separate thread and queue for this purpose in the TickZoom code. Sincerely, Wayne

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  • How to build an android test app with a dependency on another app using ant?

    - by Mike
    I have a module called MyApp, and another module called MyAppTests which has a dependency on MyApp. Both modules produce APKs, one named MyApp.apk and the other MyAppTests.apk. I normally build these in IntelliJ or Eclipse, but I'd like to create an ant buildfile for them for the purpose of continuous integration. I used "android update" to create a buildfile for MyApp, and thanks to commonsware's answer to my previous question I've been able to build it successfully using ant. I'd now like to build MyAppTests.apk using ant. I constructed the buildfile as before using "android update", but when I run it I get an error indicating that it's not finding any of the classes in MyApp. Taking a que from my previous question, I tried putting MyApp.apk into my MyAppTests/libs, but unfortunately that didn't miraculously solve the problem. What's the best way to build a test app APK using ant when it depends on classes in another APK? $ ant debug Buildfile: build.xml [setup] Project Target: Google APIs [setup] Vendor: Google Inc. [setup] Platform Version: 1.5 [setup] API level: 3 [setup] WARNING: No minSdkVersion value set. Application will install on all Android versions. dirs: [echo] Creating output directories if needed... resource-src: [echo] Generating R.java / Manifest.java from the resources... aidl: [echo] Compiling aidl files into Java classes... compile: [javac] Compiling 5 source files to /Users/mike/Projects/myapp/android/MyAppTests/bin/classes [javac] /Users/mike/Projects/myapp/android/MyAppTests/src/com/myapp/test/GsonTest.java:3: cannot find symbol [javac] symbol : class MyApplication [javac] location: package com.myapp [javac] import com.myapp.MyApplication; [javac] ^

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  • Need help with creating complex UITableView items (like the Settings app).

    - by Craig
    I hoping to create a custom Settings view, similar to the Settings application, but with more control over the UI and access to some settings (i need to lock some of the settings). Obvously, there are a variety of UI elements mixed in each row of application's UITableView. For example, the 'Airplane Mode' setting shows a UISwitch, while the 'Wi-Fi' setting has a text value adjacent to the disclosure symbol (''). Further complicating matters, is the grouping of these settings. I have some general questions about the approach I should take: Seems like i need to save the name of the setting, its current value, its grouping, and the type of UI element(s) needed to modify its value. i would like to make use [NSUserDefault standardUserDefaults], but not have these settings appear in the Settings application. I'm guessing that I will need to create my own settings-persistence class. is it better to build each one of these complex UI-element combinations in code or to create a series of custom views based on the UITableViewCell and load the appropriate one? i'm guessing the latter. some of the setting require that i load another view to select its value. assuming that the application is based on the Utility pattern, should the SettingsView manage the navigation stack, rather than having the app delegate do so? Thanks for your time and comments. Craig Buchanan

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  • php refresh on 2nd page refresh

    - by cnotethegr8
    i have this function that gives me an output of a number. (the number is my total amount of downloads from my iphone themes.) because the code has to make so many requests, it loads the page very slowly. what would be the best way for me to go about the code loading into a variable and than calling it on the second page refresh. so it dosnt take so long to load? or any other method will do. i just want it to not take so long to load! also this isnt on my server so i cant use $.ajax <?php function all_downloads() { $allThemes = array( 'com.modmyi.batterytheme', 'com.modmyi.connectiontheme', 'com.modmyi.icontheme', 'com.modmyi.percenttheme', 'com.modmyi.statusnotifiertheme', 'com.modmyi.cnote', 'com.modmyi.iaccescnotekb', 'com.modmyi.cnotelite', 'com.modmyi.multibrowsericon', 'com.modmyi.changeappstoreiconwithinstallous' ); $total = 0; foreach($allThemes as $com_modmyi){ $theme = file_get_contents( "http://modmyi.com/cstats/index.php?package=".$com_modmyi.'&output=number'); $theme = str_replace(",","", $theme); $almost_done += $theme; $rock_your_phone = 301; //From c-note and Multi Lock Screen Theme on Rock Your Phone $total = ($almost_done + $rock_your_phone); } echo number_format($total); } ?>

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  • Weblogic 10.3.0 : Loosing a stateless session bean in the bean pool

    - by KlasE
    Hi, We have a strange situation where we loose a Stateless SessionBean in a Bean Pool in Weblogic 10.3.0 Since we only have one bean in the pool, this effectively hangs all incoming calls. We do not want more than one instance in the pool because of application restrictions. In the Weblogic admin console, we can see that there are 1 instance in the bean pool, 0 beans in use and 1 waiting incoming request. The question is, what can have caused the system to not send the request to the one obviously free bean instance? This happens after several hours and over 100000 incoming requests, and the same scenario worked fine in the old weblogic 8 environment. We get the following stacktrace: "[ACTIVE] ExecuteThread: '5' for queue: 'weblogic.kernel.Default (self-tuning)'" waiting for lock java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject@b0d484 TIMED_WAITING sun.misc.Unsafe.park(Native Method) java.util.concurrent.locks.LockSupport.parkNanos(LockSupport.java:198) java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2054) weblogic.ejb.container.pool.StatelessSessionPool.waitForBean(StatelessSessionPool.java:269) weblogic.ejb.container.pool.StatelessSessionPool.getBean(StatelessSessionPool.java:111) weblogic.ejb.container.manager.StatelessManager.preInvoke(StatelessManager.java:148) weblogic.ejb.container.internal.BaseRemoteObject.preInvoke(BaseRemoteObject.java:227) weblogic.ejb.container.internal.StatelessRemoteObject.preInvoke(StatelessRemoteObject.java:52) com.mycompany.beans.MessageLogFacace_n73y0z_EOImpl.isMyStuffValid(MessageLogFacace_n73y0z_EOImpl.java:261) com.mycompany.beans.MessageLogFacace_n73y0z_EOImpl_WLSkel.invoke(Unknown Source) weblogic.rmi.internal.BasicServerRef.invoke(BasicServerRef.java:589) weblogic.rmi.cluster.ClusterableServerRef.invoke(ClusterableServerRef.java:230) weblogic.rmi.internal.BasicServerRef$1.run(BasicServerRef.java:477) weblogic.security.acl.internal.AuthenticatedSubject.doAs(AuthenticatedSubject.java:363) weblogic.security.service.SecurityManager.runAs(Unknown Source) weblogic.rmi.internal.BasicServerRef.handleRequest(BasicServerRef.java:473) weblogic.rmi.internal.wls.WLSExecuteRequest.run(WLSExecuteRequest.java:118) weblogic.work.ExecuteThread.execute(ExecuteThread.java:201) weblogic.work.ExecuteThread.run(ExecuteThread.java:173) Any help would be very welcome. Regards Klas

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  • Sync Vs. Async Sockets Performance in .NET

    - by Michael Covelli
    Everything that I read about sockets in .NET says that the asynchronous pattern gives better performance (especially with the new SocketAsyncEventArgs which saves on the allocation). I think this makes sense if we're talking about a server with many client connections where its not possible to allocate one thread per connection. Then I can see the advantage of using the ThreadPool threads and getting async callbacks on them. But in my app, I'm the client and I just need to listen to one server sending market tick data over one tcp connection. Right now, I create a single thread, set the priority to Highest, and call Socket.Receive() with it. My thread blocks on this call and wakes up once new data arrives. If I were to switch this to an async pattern so that I get a callback when there's new data, I see two issues The threadpool threads will have default priority so it seems they will be strictly worse than my own thread which has Highest priority. I'll still have to send everything through a single thread at some point. Say that I get N callbacks at almost the same time on N different threadpool threads notifying me that there's new data. The N byte arrays that they deliver can't be processed on the threadpool threads because there's no guarantee that they represent N unique market data messages because TCP is stream based. I'll have to lock and put the bytes into an array anyway and signal some other thread that can process what's in the array. So I'm not sure what having N threadpool threads is buying me. Am I thinking about this wrong? Is there a reason to use the Async patter in my specific case of one client connected to one server?

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  • How can I improve my real-time behavior in multi-threaded app using pthreads and condition variables

    - by WilliamKF
    I have a multi-threaded application that is using pthreads. I have a mutex() lock and condition variables(). There are two threads, one thread is producing data for the second thread, a worker, which is trying to process the produced data in a real time fashion such that one chuck is processed as close to the elapsing of a fixed time period as possible. This works pretty well, however, occasionally when the producer thread releases the condition upon which the worker is waiting, a delay of up to almost a whole second is seen before the worker thread gets control and executes again. I know this because right before the producer releases the condition upon which the worker is waiting, it does a chuck of processing for the worker if it is time to process another chuck, then immediately upon receiving the condition in the worker thread, it also does a chuck of processing if it is time to process another chuck. In this later case, I am seeing that I am late processing the chuck many times. I'd like to eliminate this lost efficiency and do what I can to keep the chucks ticking away as close to possible to the desired frequency. Is there anything I can do to reduce the delay between the release condition from the producer and the detection that that condition is released such that the worker resumes processing? For example, would it help for the producer to call something to force itself to be context switched out? Bottom line is the worker has to wait each time it asks the producer to create work for itself so that the producer can muck with the worker's data structures before telling the worker it is ready to run in parallel again. This period of exclusive access by the producer is meant to be short, but during this period, I am also checking for real-time work to be done by the producer on behalf of the worker while the producer has exclusive access. Somehow my hand off back to running in parallel again results in significant delay occasionally that I would like to avoid. Please suggest how this might be best accomplished.

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  • Windows could not start the Apache2 on Local Computer - problem

    - by vaske
    During the installation of Apache2 I got the following message into cmd window: Installing the Apache2.2 service The Apache2.2 service is successfully installed. Testing httpd.conf.... Errors reported here must be corrected before the service can be started. httpd.exe: Could not reliably determine the server's fully qualified domain name , using 192.168.1.3 for ServerName (OS 10048)Only one usage of each socket address (protocol/network address/port) is normally permitted. : make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs Note the errors or messages above, and press the key to exit. 24... and after installing everything look fine, but it isn't. If I try to start service I got the following message: Windows could not start the Apache2 on Local Computer. For more information, review the System Event Log. If this is a non-Micorsoft service, contact the service vendor, and refer to service-specific error code 1. Apach2 version is 2.2.9 Does anyone have the same problem, or could help me.

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  • django shopping cart as a beginner

    - by Jacques Knie
    Hi, i'm quite new to django and trying to add a shopping cart to a simple webshop. What I need is a simple cart that can be filled and presents its content, which is then sent to the vendor via email. So Satchmo might be too big for this task. Therefore i chose django-cart (http://code.google.com/p/django-cart/) which causes some problems now. 1. Is django-cart the right thing? Or are there any better approaches to this task? 2. As I am a beginner even django-cart makes me struggle. I used the view and the template of the django-cart-website, but writing a form that can be used to add products to the cart took me hours. I probably need help in understanding the general layout of a shopping cart and its integration into a website. 3. Two more specific questions: Is it possible to dynamically populate a formfield in a template (e.g. with {{ object.id }})? Is django-cart able to change (update) the contents of a cart? I hope it's not too many questions at once. Thanks in advance Jacques

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  • PHP, We have sessions, and cookies....I love cookies, but they are blowing my mind right now.

    - by Matt
    I am not sure how to go about accessing the variable I need to set on a cookie... I was thinking about using the $_POST global but I dont know how based on my design if it will work. I am using a master page type design seperating index.php from my function includes and database information and individual pages (that will be returned to an include in index.php based on a $_GET) Okay so back to my question. What is the most efficient way to set a cookie on a design that has a main page that everything will branch from. How would I pull the value. Is $_POST a good enough way to go about it? Also...by saying it must be the first thing sent...does that mean I cannot run any serverside scripts before that? I could definately utilize a login query I think but I dont want to write code just to be dissapointed based on my lack of time and knowledge. I did search for answers...I know this most likely feels like a generic question that could be answered in a difference place...but I know I will get an accurate and professional answer here...so I dont want to bet on the half answers I found otherwise. Of course I will sanitize everything and not store any sensitive information (passwords,address,phone,or anything really for that matter besides some kind of session ID and the username) If this is confusing I am sorry but I am on a gov computer...and they lock these tighter than ft knox...so getting my code on here will be a chore until I get back to my room. Thanks, Matt

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  • Locking semaphores in C problem sys/sem

    - by Vojtech R.
    Hi, I have problem with my functions. Sometimes two processes enter into critical section. I can't find problem in this after I spent 10 hours by debugging. On what I should aim? // lock semaphore static int P(int sem_id) { struct sembuf sem_b; sem_b.sem_num = 0; sem_b.sem_op = -1; /* P() */ sem_b.sem_flg = 0; if (semop(sem_id, &sem_b, 1) == -1) { print_error("semop in P", errno); return(0); } return(1); } // unlock semaphore static int V(int sem_id) { struct sembuf sem_b[1]; sem_b.sem_num = 0; sem_b.sem_op = 1; /* V() */ sem_b.sem_flg = 0; if (semop(sem_id, &sem_b, 1) == -1) { print_error("semop in V", errno); return(0); } return(1); } The action loop: int mutex; if ((mutex=semget(key, 1, 0666))>=0) { // semaphore exists } while(1) { P(mutex); assert(get_val(mutex)==0); (*action)++; V(mutex); } Many thanks

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  • Shared value in parallel python

    - by Jonathan
    Hey all- I'm using ParallelPython to develop a performance-critical script. I'd like to share one value between the 8 processes running on the system. Please excuse the trivial example but this illustrates my question. def findMin(listOfElements): for el in listOfElements: if el < min: min = el import pp min = 0 myList = range(100000) job_server = pp.Server() f1 = job_server.submit(findMin, myList[0:25000]) f2 = job_server.submit(findMin, myList[25000:50000]) f3 = job_server.submit(findMin, myList[50000:75000]) f4 = job_server.submit(findMin, myList[75000:100000]) The pp docs don't seem to describe a way to share data across processes. Is it possible? If so, is there a standard locking mechanism (like in the threading module) to confirm that only one update is done at a time? l = Lock() if(el < min): l.acquire if(el < min): min = el l.release I understand I could keep a local min and compare the 4 in the main thread once returned, but by sharing the value I can do some better pruning of my BFS binary tree and potentially save a lot of loop iterations. Thanks- Jonathan

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  • Boost Thread Synchronization

    - by Dave18
    I don't see synchronized output when i comment the the line wait(1) in thread(). can I make them run at the same time (one after another) without having to use 'wait(1)'? #include <boost/thread.hpp> #include <iostream> void wait(int seconds) { boost::this_thread::sleep(boost::posix_time::seconds(seconds)); } boost::mutex mutex; void thread() { for (int i = 0; i < 100; ++i) { wait(1); mutex.lock(); std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; mutex.unlock(); } } int main() { boost::thread t1(thread); boost::thread t2(thread); t1.join(); t2.join(); }

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  • What is the best way to do testing database (MYSQL spesific)

    - by justjoe
    Right now i'm on testing something in a database. It's a wordpress database. i have to write and delete and do other operation on it. As you know it, it has indexing mechanism that will always make every new post inherit the next highest possible ID. Please consider that this database is a copying of used database. it has been written before. So, i will need to make sure when i finish my testing, it will be the same Right now, my only solution is making backup. So if i have end in some section of planned testing, i will backup it and start next testing on another copy of it. Fortunately, the size of database is only a small one. so delete and copy and backup it will be easy. but i know this way of database testing is only partial solution.It force me to create too many backup copy. I don't know what i will do if the database has bigger size. it will be a very long of testing nightmare. so i wonder is there any solution that work just like rollback. So it will just lock the database and just put new entry as some kind of cache. I can erase it or write it into the database. i use mysql and phpmyadmin and use it to developed some custom solution. EDIT ::: How to effectively doing testing on database when developing PHP solution ?

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  • Thread implemented as a Singleton

    - by rocknroll
    Hi all, I have a commercial application made with C,C++/Qt on Linux platform. The app collects data from different sensors and displays them on GUI. Each of the protocol for interfacing with sensors is implemented using singleton pattern and threads from Qt QThreads class. All the protocols except one work fine. Each protocol's run function for thread has following structure: void <ProtocolClassName>::run() { while(!mStop) //check whether screen is closed or not { mutex.lock() while(!waitcondition.wait(&mutex,5)) { if(mStop) return; } //Code for receiving and processing incoming data mutex.unlock(); } //end while } Hierarchy of GUI. 1.Login screen. 2. Screen of action. When a user logs in from login screen, we enter the action screen where all data is displayed and all the thread's for different sensors start. They wait on mStop variable in idle time and when data arrives they jump to receiving and processing data. Incoming data for the problem protocol is 117 bytes. In the main GUI threads there are timers which when timeout, grab the running instance of protocol using <ProtocolName>::instance() function Check the update variable of singleton class if its true and display the data. When the data display is done they reset the update variable in singleton class to false. The problematic protocol has the update time of 1 sec, which is also the frame rate of protocol. When I comment out the display function it runs fine. But when display is activated the application hangs consistently after 6-7 hours. I have asked this question on many forums but haven't received any worthwhile suggestions. I Hope that here I will get some help. Also, I have read a lot of literature on Singleton, multithreading, and found that people always discourage the use of singletons especially in C++. But in my application I can think of no other design for implementation. Thanks in advance A Hapless programmer

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  • Custom Modal Window in WPF?

    - by Dan Bryant
    I have a WPF application where I'd like to create a custom pop-up that has modal behavior. I've been able to hack up a solution using an equivalent to 'DoEvents', but is there a better way to do this? Here is what I have currently: private void ShowModalHost(FrameworkElement element) { //Create new modal host var host = new ModalHost(element); //Lock out UI with blur WindowSurface.Effect = new BlurEffect(); ModalSurface.IsHitTestVisible = true; //Display control in modal surface ModalSurface.Children.Add(host); //Block until ModalHost is done while (ModalSurface.IsHitTestVisible) { DoEvents(); } } private void DoEvents() { var frame = new DispatcherFrame(); Dispatcher.BeginInvoke(DispatcherPriority.Background, new DispatcherOperationCallback(ExitFrame), frame); Dispatcher.PushFrame(frame); } private object ExitFrame(object f) { ((DispatcherFrame)f).Continue = false; return null; } public void CloseModal() { //Remove any controls from the modal surface and make UI available again ModalSurface.Children.Clear(); ModalSurface.IsHitTestVisible = false; WindowSurface.Effect = null; } Where my ModalHost is a user control designed to host another element with animation and other support.

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  • How can I implement a proper counter bean with EJB 3.0?

    - by Aaron Digulla
    I have this entity bean: import javax.persistence.*; @Entity public class CounterTest { private int id; private int counter; @Id public int getId() { return id; } public void setId(int id) { this.id = id; } public int getCounter() { return counter; } public void setCounter(int counter) { this.counter = counter; } } and this stateful bean to increment a counter: import java.rmi.RemoteException; import javax.ejb.*; import javax.persistence.*; @Stateful public class CounterTestBean implements CounterTestRemote { @PersistenceContext(unitName = "JavaEE") EntityManager manager; public void initDB() { CounterTest ct = new CounterTest(); ct.setNr(1); ct.setWert(1); manager.persist(ct); } public boolean testCounterWithLock() { try { CounterTest ct = manager.find(CounterTest.class, 1); manager.lock(ct, LockModeType.WRITE); int wert = ct.getWert(); ct.setWert(wert + 1); manager.flush(); return true; } catch (Throwable t) { return false; } } } When I call testCounterWithLock() from three threads 500 times each, the counter gets incremented between 13 and 1279 times. How do I fix this code so that it is incremented 1500 times?

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