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  • Should I base my Embedded Linux product on Qt?

    - by Udi
    My company is developing a medical product. One of the components is a pda-like platform that will run embedded linux. We were considering Qt as the UI framework but found out that Qt is a lot more than that (we are not familiar with Qt). In general, the device needs to do the following: 1. Receive measurements over USB HID from another device (USB HID is used for convenience). 2. Process the measurements. 3. Store them in a database. 4. Interact with the user using the device's touch screen lcd. 5. Communicate (wi-fi, tcp-ip) with a central management station that collects the data and configures the device. 6. Include a web server to allow accessing the device via a browser. We intend to program in C++. My questions are: 1. Is that a good choice for such a device? 2. Assuming we choose Qt, how do we build our product? - Do we use Qt just as a GUI framework and write the application code in a separate process (passing messages between Qt and the application process)? - Do we write the entire application inside Qt, using all of the services the tool has to offer? - Another approach?

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  • How can I extend a LINQ-to-SQL class without having to make changes every time the code is generated

    - by csharpnoob
    Hi, Update from comment: I need to extend linq-to-sql classes by own parameters and dont want to touch any generated classes. Any better suggestes are welcome. But I also don't want to do all attributes assignments all time again if the linq-to-sql classes are changing. so if vstudio generates new attribute to a class i have my own extended attributes kept separate, and the new innerited from the class itself Original question: i'm not sure if it's possible. I have a class car and a class mycar extended from class car. Class mycar has also a string list. Only difference. How can i cast now any car object to a mycar object without assigning all attributes each by hand. Like: Car car = new Car(); MyCar mcar = (MyCar) car; or MyCar mcar = new MyCar(car); or however i can extend car with own variables and don't have to do always Car car = new Car(); MyCar mcar = new MyCar(); mcar.name = car.name; mcar.xyz = car.xyz; ... Thanks.

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  • OpenGL ES and real world development

    - by Mark
    Hi Guys, I'm trying to learn OpenGL ES quickly (I know, I know, but these are the pressures that have been thrusted upon me) and I have been read around a fair bit, which lots of success at rendering basic models, some basic lighting and 'some' texturing success too. But this is CONSTANTLY the point at which all OpenGL ES tutorials end, they never say more of what a real life app may need. So I have a few questions that Im hoping arent too difficult. How do people get 3d models from their favorite 3d modeling tool into the iPhone/iPad application? I have seen a couple of blog posts where people have written some python scripts for tools like Blender which create .h files that you can use, is this what people seem to do everytime? Or do the "big" tooling suites (3DS, Maya, etc...) have exporting features? Say I have my model in a nice .h file, all the vertexes, texture points, etc.. are lined up, how to I make my model (say of a basic person) walk? Or to be more general, how do you animate "part" of a model (legs only, turn head, etc...)? Do they need to be a massive mash-up of many different tiny models, or can you pre-bake animations these days "into" models (somehow) Truely great 3D games for the iPhone are (im sure) unbelievably complex, but how do people (game dev firms) seem to manage that designer/developer workflow? Surely not all the animations, textures, etc... are done programatically. I hope these are not stupid questions, and in actual fact, my app that Im trying to investigate how to make is really quite simple, just a basic 3D model that I want to be able to pan/tilt around using touch. Has anyone ever done/seen anything like this that I might be able to read up on? Thanks for any help you can give, I appreciate all types of response big or small :) Cheers, Mark

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  • Learning PHP - start out using a framework or no?

    - by Kevin Torrent
    I've noticed a lot of jobs in my area for PHP. I've never used PHP before, and figure if I can get more opportunities if I pick it up then it might be a good idea. The problem is that PHP without any framework is ugly and 99% of the time really bad code. All the tutorials and books I've seen are really lousy - it never shows any kind of good programming practice but always the quick and dirty kind of way of doing things. I'm afraid that trying to learn PHP this way will just imprint these bad practices in my head and make me waste time later trying to unlearn them. I've used C# in the past so I'm familiar with OOP and software design patterns and similar. Should I be trying to learn PHP by using one of the better known frameworks for it? I've looked at CakePHP, Symfony and the Zend Framework so far; Zend seems to be the most flexible without being too constraining like Cake and Symfony (although Symfony seemed less constraining than CakePHP which is trying too hard to be Ruby on Rails), but many tutorials for Zend I've seen assume you already know PHP and want to learn to use the framework. What would be my best opportunity for learning PHP, but learning GOOD PHP that uses real software engineering techniques instead of spaghetti code? It seems all the PHP books and resources either assume you are just using raw PHP and therefore showcase bade practices, or that you already know PHP and therefore don't even touch on parts of the language.

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  • How can I make a home widget behave like a launcher icon?

    - by Tughi
    I have a widget that acts as a launcher on the home screen. How can I make it behave like a launcher icon? I use this layout for portrait: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <RelativeLayout android:background="@drawable/widget_background_selector" android:focusable="true" android:layout_width="74dip" android:layout_height="79dip" android:layout_marginLeft="3dip" android:layout_marginTop="14dip"> <ImageView android:id="@android:id/background" android:layout_width="72dip" android:layout_height="72dip" android:layout_marginLeft="1dip" android:layout_marginTop="4dip" /> </RelativeLayout> </RelativeLayout> And this is the background selector: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/widget_background_pressed" /> <item android:state_window_focused="true" android:state_focused="true" android:drawable="@drawable/widget_background_focused" /> <item android:state_window_focused="false" android:state_focused="true" android:drawable="@android:color/transparent" /> </selector> This way if I use the DPAD the widget is focusable but the click doesn't work. The touch still works but the widget is not displayed as focused. Any idea what I do wrong?

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  • CSS: 100% of container height without modifying the container

    - by Rena
    Yeah, this ugly question again. I'm writing some HTML that gets inserted into a page. I have no control over the rest of the page. The structure is something like: <table <tr <td rowspan="2"left column</td <td height="1"top row above content</td </tr <tr<td height="220"my content here</td</tr </table I can write whatever I want into that table cell (including style tags to pack in my CSS), but I can't touch anything outside of it, which means I can't set the height of any parent element (including html and body), add a doctype (it has none), etc - that already kills just about every solution I can find (all seem to be "add a doctype" and/or "give the parent container a fixed height"). What I want to do is simply have a <div fill the entire cell. Width is no problem but unsurprisingly height is being a massive pain. Writing "height: 100%" doesn't do anything unless the container has a fixed height (the height="220" attribute apparently doesn't count) or the div uses absolute positioning - and then it seems to want to use 100% of the window's height (and width even) instead of the cell's. The root of the problem is the left column varies in height, as does the content, and when the left column cell is larger than the content, it won't expand to fill the cell it's in. If I set a fixed height for the content, it'll be much larger than necessary most of the time, and if I don't, it doesn't take up all of the cell and leaves an ugly gap at the bottom.

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  • Is it possible to customize @synthesized properties?

    - by Dan K.
    I'm probably just being a bit lazy here, but bear with me. Here's my situation. I have a class with two nonatomic, retained properties. Let's say: @property (nonatomic, retain) UITextField *dateField; @property (nonatomic, retain) NSDate *date; I synthesize them as expected in the implementation. What I want to happen is that whenever the setter on date is invoked, it also does something to the dateField (i.e. it sets the text property on the dateField to be a nicely formatted version of the date). I realize I can just manually override the setter for date in my implementation by doing the following: - (void) setDate:(NSDate *)newDate { if (date != newDate) { [date release]; date = [newDate retain]; // my code to touch the dateField goes here } } What would be awesome is if I could let Objective C handle the retain/release cycle, but still be able to "register" (for lack of a better term) a custom handler that would be invoked after the retain/release/set happens. My guess is that isn't possible. My google-fu didn't come up with any answer to this, though, so I thought I'd ask.

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  • cannot eliminate space between 2 horizontal divs inside containing div

    - by wantTheBest
    Should be easy, right? Just set the outer containing div's padding to zero, and set the two side-by-side divs inside the outer div to have margin:0 but that's having no effect on the space between the 2 horizontal divs. What I need is the red-outlined left div to touch the green-outlined right-side div. Despite my effort using padding and margin, the space between the 2 divs will not go away. I have looked at many answers on SO but so far no one's broken it down to this simple example -- my fiddle shows this issue, at http://jsfiddle.net/Shomer/tLZrm/7/ And here is the very simple code: <div style="border: 4px solid blue; white-space:nowrap; margin:0; padding:0; width:80%"> <div style="display:inline-block; width:45%; overflow:hidden; margin:0; border: 1px solid red"> Flimmy-flammy </div> <div style="display:inline-block; width:50%; overflow:hidden; margin:0px; border: 1px solid green"> Hambone-Sammy </div> </div>

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  • Rails: updating an association

    - by Sam
    I have a Reservation model which belongs_to a Sharedorder and so a Sharedorder has_many reservations. Give you a little background. I sharedorder has many reservations and each reservation can have an amount. A sharedorder has three status: 1) reserved, 2) confirmed, 3) and purchased. Here is my problem. When a reservation gets added to a sharedorder or an existing reservation's amount is updated I need this to affect the associated sharedoder because the status listed latter should only change when 100% of the reservations have been placed and so on. Here are the things I have tried: . class Reservation < ActiveRecord::Base before_save :sharedorder_reserved_status def sharedorder_reserved_status if self.sharedorder.reserved_percent(reservations_to_be_added) >= 100 && !self.sharedorder.reserved self.sharedorder.update_attribute(:reserved, true) self.sharedorder.update_attribute(:reserved_at, Time.now) end end def reservations_to_be_added if self.new_record? self.amount elsif self.amount_changed? self.amount - self.amount_was else 0 end end end And then in the Sharedorder model: class Sharedorder < ActiveRecord::Base def reserved_percent(amount_change) (((reserved_sum + amount_change).to_f / self.product.twenty_hq_size.to_f)*100).to_i end def reserved_sum if !@reserved_sum reserved_sum = 0 reserved_reservations.collect {|x| reserved_sum += x.amount } reserved_sum else @reserved_sum end end def reserved_reservations @reserved_reservations ||= Reservation.find(:all, :conditions => ['canceled = ? AND sharedorder_id = ?', false, self.id ]) end end I have also tried :touch => true on the reservation model to update the sharedorder put for some reason it doesn't seem to include the latest reservation being added or being updated. So what I'm trying to do is update the status of the sharedorder if a certain percent is reached and I have to send the additional amounts the the sharedorder for it to know to include additional reservations or updates on existing ones. How should I do this?

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  • smart phone UI limitations

    - by Manny
    I would like to know, what limitations there are for how far one can go in terms of replacing UI components of current touch screen smart phones, in particular iPhone, Blackberry and android based phones. What I would like to do is create a custom UI for dialing out and incoming calls. I have some experience with Blackberry development. The theme builder for it, can be used to customize certain items on the incoming call screen, but it doesn't look like that you can increase the size of answer button. I know Blackberry also gives you access to all the phone APIs, but I'm not sure that you can create your own UI that can gain preference over the Blackberry incoming call screen. And if you try to customize the incoming call screen by adding any buttons to it, they would be rendered as pictures. I could possibly design a complete UI for android, since different manufactures have different UI for android based phones. Can I do what I want to do using iPhone, Blackberry or android? Or any other phone for that matter? I am guessing may be for Nokia phones using Qt, but I prefer the 3 platforms I listed. Thanks for all your help.

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  • Updated to Android 2.2 and now my apps input-lines don't show well, do I need to update my SDK?

    - by Allan
    My Android app has a couple input-lines made to receive numbers, it's a calc app. I just updated my Nexus One to Android 2.2 and now my apps input-lines don't respond like the way they should. When I touch the input-line, the Android keyboard used to pop-up just enough to kind of 'lift' the input-line above the keyboard - into the users view. Then when I scrolled down to the next input-line, that input-line used to 'lift-up' into view also. Now, after I updated my N1 to Android 2.2 - the input-lines are not lifting into view all the way. Also, when I scroll down to the next input-line and type in numbers - they don't appear, but when I scroll left...there they are. It's hard to describe my problem but things have definitely changed in the way my apps input-lines respond since the 2.2 update I did. If I try to update my SDk stuff in Eclipse and then recompile my app, might that fix it? Whenever there's an Android update - developers don't always have to recompile all of their apps do they?

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  • Calling a WPF Appliaction and modify exposed properties?

    - by Justin
    I have a WPF Keyboard Application, it is developed in such a way that an application could call it and modify its properties to adapt the Keyboard to do what it needs to. Right now I have a file *.Keys.Set which tells the appliaction (on open) to style itself according to that new style. I know this file could be passed as a command line argument into the appliaction. That would not be a problem. My concern is, is thier a way via a managed environment to change the properties of the executable as long as they are exposed properly, an example: 'Creates a new instance of the Keyboard Appliaction Dim e_key as new WpfAppliaction("C:\egt\components\keyboard.exe") 'Sets the style path e_key.SetStylePath("c:\users\joe\apps\me\default.keys.set") e_key.Refresh() 'Applies the style e_key.HideMenu() 'Hides the menu e_key.ShowDeck("PIN") 'Shows the custom "deck" of keyboard keys the developer 'Created in the style appliaction. ''work with events and resposne 'Clear the instance from memory e_key.close e_key.dispose e_key = nothing This would allow my application to become easily accessible to other Touch Screen Application Developers, allowing them to use my key_board and keep the functionality they need. It seems like it might be possible because (name of executable).application shows all the exposed functions, properties, and values. I just have never done this before. Any help would be appreciated, thank you in advance.

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  • Jquery.Validate plugin + realPerson plugin

    - by Dave Watts
    I can't figure out how to make it so the form wont fire unless the realPerson captcha is "valid". I can see that when the user types in the correct/valid letters and clicks submit it adds a class of "valid" to the input. So Ive been trying to figure out how to get the jquery.validate plugin to only fire when the class "valid" is present. <script type="text/javascript"> $(document).ready(function(){ $('#defaultReal').realperson(); $('#contact_form2').validate({ submitHandler: function(form) { var str = $("form").serialize(); $.ajax({ type: "POST", url: "contactpage.php", data: str, success: function(){ $('#contact_form2').html("<div id='message'></div>"); $('#message').html("<h2>Contact Form Submitted!</h2>") .append("<p>We will be in touch soon.</p>") .hide() .fadeIn(1500, function() { $('#message').append("<img id='checkmark' src='images/check.png' />"); }); }}); return false; } }); Thank you in advanced! -Dave

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  • How to accommodate for the different screen resolution of iPhone 4?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Apple, iPhone 4 has a new screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, probably they won't work on older devices. And if they did, they would suffer a lot from 4-times the size of any image, having to scale them down in memory. This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • Save as Ringtone from ContextMenu

    - by kostas_menu
    I have created a button that onClick plays a mp3 file.I have also create a context menu that when you press the button for 2 secs it prompts you to save it as ringtone.How can i save it somewhere in my sd?this is my code: public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); Toast.makeText(a.this, "Touch and listen", Toast.LENGTH_SHORT).show(); Button button = (Button) findViewById(R.id.btn1); registerForContextMenu(button); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v){ MediaPlayer mp = MediaPlayer.create(a.this, R.raw.myalo); mp.start(); Toast.makeText(a.this, "Eisai sto myalo", Toast.LENGTH_SHORT).show(); } }); @Override public void onCreateContextMenu(ContextMenu menu, View v,ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Save As:"); menu.add(0, v.getId(), 0, "Ringtone"); } @Override public boolean onContextItemSelected(MenuItem item) { if(item.getTitle()=="Ringtone"){function1(item.getItemId());} else {return false;} return true; } public void function1(int id){ Toast.makeText(this, "Ringtone Saved", Toast.LENGTH_SHORT).show(); } }

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  • nullable bool is being passed to the controller null all the time regardless of the value

    - by user1807954
    I'm trying to pass a nullable bool to my controller. But when I pass the bool value from my view to the controller, it's being passed null all the time regardless of the value it has in my view. Here is my view: @model Cars.Models.Car @using (Html.BeginForm("Index", "Home", FormMethod.Post, new { id = "CategoryFormID"})) { <label>Convertible:</label> <input type="checkbox" id="ConvertibleID" name="convertible"/> <button type="submit" name="submit" value="search" id="SubmitID">Search</button> } And my controller: [HttpPost] public ActionResult Index(bool? convertible){ var cars = from d in db.Car select d; if (convertible.HasValue) { cars = cars.Where(x => x.Convertible == convertible); } return View("SearchResult", cars); } I also have other fields such as drop down lists and text fields, but they're being passed flawless. Any help would be really appreciated. Update: Thank you for your fast responds. However, I did try giving it a value="True" as you guys suggested. There is only 2 options now: null and true. But my intention is to use nullable bool to have three options: null (when user doesn't touch the checkbox), true(checked) and false(unchecked). I know it sounds not smart and silly, but I'm just trying to figure out how nullable bool is working, and what is the intention of having such a thing in C# (I'm new with C#). I was wondering if it is possible to do so with just checkbox and without the use of dropdownlist or radio buttons.

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  • newbie hibernate first level cache confusion

    - by Bruce
    Hi all I'm just geting to grips with hibernate. Little bit confused. I just wanted to watch the operation of the first level cache, which I understood to batch up queries until the end of the session. But if I create an object, hibernate saves it immediately, so that when I later update it in the same transaction, it has to do an update too: Session session = factory.getCurrentSession(); session.beginTransaction(); Test1 test1 = new Test1(); test1.setName("Test 1"); test1.setValue(10); // Touch it session.save(test1); System.out.println("At checkpoint 1"); test1.setValue(20); session.getTransaction().commit(); I see the sql for the save, then 'At checkpoint 1', then the sql for the update. Do I have something set up wrong or am I misunderstanding hibernate's first level cache? Is there a good document on the first level cache - I didn't find anything in the hibernate docs, but I could easily have missed it.. Thanks!

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  • Table cellspacing with CSS

    - by antpaw
    hey, is it possible to add spacing between the cells? <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>test</title> <style> #wrap { display: table-row; /* there is no also cellspacing in CSS afaik :( */ } #wrap div { display: table-cell; /* margin: 40px; doesn't work for table-cell :( */ /* border: 30px solid transparent; works but it's as good as adding padding */ /* border: 30px solid white; works but the page background is invisible */ /* decoration: */ background-color: green; padding: 20px; } </style> </head> <body> <!-- don't touch the markup --> <div id="wrap"> <div>text1</div> <div>text2</div> </div> </body> </html>

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  • Why do my debugger randomly jump out of debug mode?

    - by Clean
    Hi, I'm experiencing a very annoying behavior with the debugger in Visual Studio 2008 Professional. I'm debugging a ASP.NET web application, and when stepping through the code the debugger randomly "jumps out" of debug mode, but without the debugger stopping. So when I'm stepping through my code like this: step over, step over, step over, step over, ... , step over The debugger continues as If I was pressing Continue, like this: step over, step over, step over, step over, ... , continue Thing is, I never touch continue! So, the debugger is still running, the ASP.NET page renders, but my "stepping" ends. This is of course very annoying. And it happens totally randomly. Before switching to Windows 7 and IIS 7.5, I've never experienced this problem. My colleague who debugs the exact same code, but on a Windows XP machine running IIS 6 have never had this problem either. So my thought is, perhaps this is Windows 7 or IIS 7.5 related? I've already made sure <compilation defaultLanguage="c#" debug="true" /> is set in web.config. Have anyone experienced the same problem, or perhaps have an idea why I'm experiencing this annoying behavior? Thanx! P.S I realize this question might be more Visual Studio 2008 specific rather than programming specific, but I figure my best chance to find somebody that experienced the same problem would be at a forum for programmers (since naturally, programmers are the most frequent users of Visual Studio 2008).

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • Why does the VS2005 debugger not report "base." values properly? (was "Why is this if statement fail

    - by Rawling
    I'm working on an existing class that is two steps derived from System.Windows.Forms.Combo box. The class overrides the Text property thus: public override string Text { get { return this.AccessibilityObject.Value; } set { if (base.Text != value) { base.Text = value; } } } The reason given for that "get" is this MS bug: http://support.microsoft.com/kb/814346 However, I'm more interested in the fact that the "if" doesn't work. There are times where "base.Text != value" is true and yet pressing F10 steps straight to the closing } of the "set" and the Text property is not changed. I've seen this both by just checking values in the debugger, and putting a conditional breakpoint on that only breaks when the "if" statement's predicate is true. How on earth can "if" go wrong? The class between this and ComboBox doesn't touch the Text property. The bug above shouldn't really be affecting anything - it says it's fixed in VS2005. Is the debugger showing different values than the program itself sees? Update I think I've found what is happening here. The debugger is reporting value incorrectly (including evaluating conditional breakpoints incorrectly). To see this, try the following pair of classes: class MyBase { virtual public string Text { get { return "BaseText"; } } } class MyDerived : MyBase { public override string Text { get { string test = base.Text; return "DerivedText"; } } } Put a breakpoint on the last return statement, then run the code and access that property. In my VS2005, hovering over base.Text gives the value "DerivedText", but the variable test has been correctly set to "BaseText". So, new question: why does the debugger not handle base properly, and how can I get it to?

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  • Mono Develop 2.4.1 + linq error.

    - by Nev_Rahd
    I just started to learn Mono Develop Installed Mono Develop 2.4.1 and trial version of Mono Touch. my Code: using System; using System.Xml.Linq; using System.Collections.Generic; namespace RSSReader { public static class RSSRepository { public static IList<FeedItem> GetFeeds(string url) { XDocument rssFeed = XDocument.Load(url); Console.Write(rssFeed.ToString()); var feeds = new List<FeedItem>(); try { var query = from item in rssFeed.Descendants("item") select new FeedItem { Title = item.Element("title").Value, Published = DateTime.Parse(item.Element("pubDate").Value), Url = item.Element("link").Value }; feeds = query.ToList(); } catch (Exception ex){ Console.WriteLine(ex.Message); } return feeds; } } } This is throwing an error: An implementation of 'select' query expression pattern could not be found. Are you missing 'System.linq' using directive or 'System.Core.dll' assembly reference? I got both references to System.Xml.Linq and System.Core What am i missing ?

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  • jQuery UI Calendar displays too large, would like the demo size???

    - by Phill Pafford
    So I downloaded a custom themed UI for jQuery and added the calendar control to my sight (Example: link text). In the example it shows/displays the size I would like but on my webpage it's about twice the size. why??? I do have a ton of other CSS but I don't have control over the look and feel of the page (Can't touch current CSS, MEH!!). Is there a way to get the demo look on my site? I think this is the code that jQuery UI has that might be complicating things /* Component containers ----------------------------------*/ .ui-widget { font-family: Arial, Helvetica, Verdana, sans-serif; font-size: 1.1em; } .ui-widget input, .ui-widget select, .ui-widget textarea, .ui-widget button { font-family: Arial, Helvetica, Verdana, sans-serif; font-size: 1em; } .ui-widget-content { border: 1px solid #B9C4CE; background: #ffffff url(../images/ui-bg_flat_75_ffffff_40x100.png) 50% 50% repeat-x; color: #616161; } .ui-widget-content a { color: #616161; } .ui-widget-header { border: 1px solid #467AA7; background: #467AA7 url(../images/ui-bg_highlight-soft_75_467AA7_1x100.png) 50% 50% repeat-x; color: #fff; font-weight: bold; } .ui-widget-header a { color: #fff; } It's part of the Custom UI CSS

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  • Looking for an appropriate design pattern

    - by user1066015
    I have a game that tracks user stats after every match, such as how far they travelled, how many times they attacked, how far they fell, etc, and my current implementations looks somewhat as follows (simplified version): Class Player{ int id; public Player(){ int id = Math.random()*100000; PlayerData.players.put(id,new PlayerData()); } public void jump(){ //Logic to make the user jump //... //call the playerManager PlayerManager.jump(this); } public void attack(Player target){ //logic to attack the player //... //call the player manager PlayerManager.attack(this,target); } } Class PlayerData{ public static HashMap<int, PlayerData> players = new HashMap<int,PlayerData>(); int id; int timesJumped; int timesAttacked; } public void incrementJumped(){ timesJumped++; } public void incrementAttacked(){ timesAttacked++; } } Class PlayerManager{ public static void jump(Player player){ players.get(player.getId()).incrementJumped(); } public void incrementAttacked(Player player, Player target){ players.get(player.getId()).incrementAttacked(); } } So I have a PlayerData class which holds all of the statistics, and brings it out of the player class because it isn't part of the player logic. Then I have PlayerManager, which would be on the server, and that controls the interactions between players (a lot of the logic that does that is excluded so I could keep this simple). I put the calls to the PlayerData class in the Manager class because sometimes you have to do certain checks between players, for instance if the attack actually hits, then you increment "attackHits". The main problem (in my opinion, correct me if I'm wrong) is that this is not very extensible. I will have to touch the PlayerData class if I want to keep track of a new stat, by adding methods and fields, and then I have to potentially add more methods to my PlayerManager, so it isn't very modulized. If there is an improvement to this that you would recommend, I would be very appreciative. Thanks.

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  • choose javascript variable based on element id from jquery

    - by phoffer
    I feel like this is a simple question, but I am still relatively new to javascript and jquery. I am developing a site for a touch interface that uses unordered lists and jquery .click functions to take input data. I have a section to input a m:ss time, with 3 divs, each containing a list of digits for time. I need to get the input for each column and set it as a variable. I originally designed the inputs to change form inputs, because I didn't understand javascript very much. It was easy to change the 3 hidden inputs by using div id's, but I can't figure out how to do it now with javascript variables. Here is my original jquery code... $("div#time>div>ul>li").click(function() { var id = $(this).parents(".time").attr("name"); var number = $(this).html(); $("input#"+id).val(number); }); The last line sets one of 3 hidden inputs equal to whatever was clicked. I need to make it so separate variables take the inputs, then I can manipulate those variables however I want. Here's a short snippet of the html, to have an idea of how jquery grabs it. <div id="time"> <h1>Time</h1> <div name="minute" class="time" id="t_minute"> M : <ul> The full time html is here: link text Thanks everyone! I've been using SO to answer many questions I've had, but I couldn't find something for this, so I figured I would join, since I'm sure I will have more questions along the way.

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