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  • HTML5 CSS3 layout not working

    - by John.Weland
    I have been asked by a local MMA (Mixed Martial Arts) School to help them develop a website. For the life of me I CANNOT get the layout to work correctly. When I get one section set where it should be another moves out of place! here is a pic of the layout: here The header should be a set height as should the footer the entire site at its widest point should be 1250px with the header/content area/footer and the like being 1240px the black in the picture is a scaling background to expand wider as larger resolution systems are viewing them. The full site should be a minimum-height of 100% but scale virtually as content in the target area deems necessary. My biggest issue currently is that my "sticky" footer doesn't stick once the content has stretched the content target area virtually. the Code is not pretty but here it is: HTML5 <!doctype html> <html> <head> <link rel="stylesheet" href="menu.css" type="text/css" media="screen"> <link rel="stylesheet" href="master.css" type="text/css" media="screen"> <meta charset="utf-8"> <title>Untitled Document</title> </head> <body bottommargin="0" leftmargin="0" rightmargin="0" topmargin="0"> <div id="wrap" class="wrap"><div id="logo" class="logo"><img src="images/comalogo.png" width="100" height="150"></div> <div id="header" class="header">College of Martial Arts</div> <div id="nav" class="nav"> <ul id="menu"><b> <li><a href="#">News</a></li> <li>·</li> <li><a href="#">About Us</a> <ul> <li><a href="#">The Instructors</a></li> <li><a href="#">Our Arts</a></li> </li> </ul> <li>·</li> <li><a href="#">Location</a></li> <li>·</li> <li><a href="#">Gallery</a></li> <li>·</li> <li><a href="#">MMA.tv</a></li> <li>·</li> <li><a href="#">Schedule</a></li> <li>·</li> <li><a href="#">Fight Gear</a></li></b> </div> <div id="social" class="social"> <a href="http://www.facebook.com/pages/Canyon-Lake-College-of-Martial-Arts/189432551104674"><img src="images/soc/facebook.png"></a> <a href="https://twitter.com/#!/CanyonLakeMMA"><img src="images/soc/twitter.png"></a> <a href="https://plus.google.com/108252414577423199314/"><img src="images/soc/google+.png"></a> <a href="http://youtube.com/user/clmmatv"><img src="images/soc/youtube.png"></a></div> <div id="mid" class="mid">test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br>test <br></div> <div id="footer" class="footer"> <div id="contact" style="left:0px;">tel: (830) 214-4591<br /> e: [email protected]<br /> add: 1273 FM 2673, Sattler, TX 78133<br /> </div> <div id="affiliates" style="right:0px;">Hwa Rang World Tang soo Do</div> <div id="copyright">Copyright © College of Martial Arts</div> </div> </body> </html> CSS3 -Dropdown Menu- @charset "utf-8"; /* CSS Document */ /* Main */ #menu { width: 100%; margin: 0; padding: 10px 0 0 0; list-style: none; background: #444; background: -moz-linear-gradient(#000, #333); background: -webkit-gradient(linear,left bottom,left top,color-stop(0, #444),color-stop(1, #000)); background: -webkit-linear-gradient(#000, #333); background: -o-linear-gradient(#000, #333); background: -ms-linear-gradient(#000, #333); background: linear-gradient(#000, #333); -moz-border-radius: 5px; border-radius: 5px; -moz-box-shadow: 0 2px 1px #9c9c9c; -webkit-box-shadow: 0 2px 1px #9c9c9c; box-shadow: 0 8px 8px #9c9c9c; /* outline:#000 solid thin; */ } #menu li { left:150px; float: left; padding: 0 0 10px 0; position:relative; color: #FC0; font-size:15px; font-family:'freshman' cursive; line-height:15px; } #menu a { float: left; height: 15px; line-height:15px; padding: 0 10px; color: #FC0; font-size:15px; text-decoration: none; text-shadow: 1 1px 0 #000; text-align:center; } #menu li:hover > a { color: #fafafa; } *html #menu li a:hover /* IE6 */ { color: #fafafa; } #menu li:hover > ul { display: block; } /* Sub-menu */ #menu ul { list-style: none; margin: 0; padding: 0; display: none; position: absolute; top: 25px; left: 0; z-index: 99999; background: #444; background: -moz-linear-gradient(#000, #333); background: -webkit-gradient(linear,left bottom,left top,color-stop(0, #111),color-stop(1, #444)); background: -webkit-linear-gradient(#000, #333); background: -o-linear-gradient(#000, #333); background: -ms-linear-gradient(#000, #333); background: linear-gradient(#000, #333); -moz-border-radius: 5px; border-radius: 5px; /* outline:#000 solid thin; */ } #menu ul li { left:0; -moz-box-shadow: none; -webkit-box-shadow: none; box-shadow: none; } #menu ul a { padding: 10px; height: auto; line-height: 1; display: block; white-space: nowrap; float: none; text-transform: none; } *html #menu ul a /* IE6 */ { height: 10px; width: 200px; } *:first-child+html #menu ul a /* IE7 */ { height: 10px; width: 200px; } /*#menu ul a:hover { background: #000; background: -moz-linear-gradient(#000, #333); background: -webkit-gradient(linear, left top, left bottom, from(#04acec), to(#0186ba)); background: -webkit-linear-gradient(#000, #333); background: -o-linear-gradient(#000, #333); background: -ms-linear-gradient(#000, #333); background: linear-gradient(#000, #333); }*/ /* Clear floated elements */ #menu:after { visibility: hidden; display: block; font-size: 0; content: " "; clear: both; height: 0; } * html #menu { zoom: 1; } /* IE6 */ *:first-child+html #menu { zoom: 1; } /* IE7 */ CSS3 -Master Style Sheet- @charset "utf-8"; /* CSS Document */ a:link {color:#FC0; text-decoration:none;} /* unvisited link */ a:visited {color:#FC0; text-decoration:none;} /* visited link */ a:hover {color:#FFF; text-decoration:none;} /* mouse over link */ a:active {color:#FC0; text-decoration:none;} /* selected link */ ul.a {list-style-type:none;} ul.b {list-style-type:inherit} html { } body { /*background-image:url(images/cagebg.jpg);*/ background-repeat:repeat; background-position:top; } div.wrap { margin: 0 auto; min-height: 100%; position: relative; width: 1250px; } div.logo{ top:25px; left:20px; position:absolute; float:top; height:150px; } /*Freshman FONT is on my computer needs to be uploaded to the webhost and rendered host side like a webfont*/ div.header{ background-color:#999; color:#FC0; margin-left:5px; height:80px; width:1240px; line-height:70px; font-family:'freshman' cursive; font-size:50px; text-shadow:8px 8px #9c9c9c; text-outline:1px 1px #000; text-align:center; background-color:#999; clear: both; } div.social{ height:50px; margin-left:5px; width:1240px; font-family:'freshman' cursive; font-size:50px; text-align:right; color:#000; background-color:#999; line-height:30px; box-sizing: border-box; ms-box-sizing: border-box; webkit-box-sizing: border-box; moz-box-sizing: border-box; padding-right:5px; } div.mid{ position:absolute; min-height:100%; margin-left:5px; width:1240px; font-family:'freshman' cursive; font-size:50px; text-align:center; color:#000; background-color:#999; } /*SIDE left and right should be 40px wide and a minimum height (100% the area from nav-footer) to fill between the NAV and the footer yet stretch as displayed content streatches the page longer (scrollable)*/ div #side.sright{ top:96px; right:0; position:absolute; float:right; height:100%; min-height:100%; width:40px; background-image:url(images/border.png); } /*Container should vary in height in acordance to content displayed*/ div #content.container{ } /*Footer should stick at ABSOLUTE BOTTOM of the page*/ div #footer{ font-family:'freshman' cursive; position:fixed; bottom:0; background-color:#000000; margin-left:5px; width:1240px; color:#FC0; clear: both; /*this clear property forces the .container to understand where the columns end and contain them*/ } /*HTML 5 support - Sets new HTML 5 tags to display:block so browsers know how to render the tags properly.*/ header, section, footer, aside, nav, article, figure { display: block; } Eventually once the layout is correct I have to use PHP to make calls for where data should be displayed from what database. If anyone can help me to fix this layout and clean up the crap code, I'd be much appreciated.. I've spent weeks trying to figure this out.

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Parsing Concerns

    - by Jesse
    If you’ve ever written an application that accepts date and/or time inputs from an external source (a person, an uploaded file, posted XML, etc.) then you’ve no doubt had to deal with parsing some text representing a date into a data structure that a computer can understand. Similarly, you’ve probably also had to take values from those same data structure and turn them back into their original formats. Most (all?) suitably modern development platforms expose some kind of parsing and formatting functionality for turning text into dates and vice versa. In .NET, the DateTime data structure exposes ‘Parse’ and ‘ToString’ methods for this purpose. This post will focus mostly on parsing, though most of the examples and suggestions below can also be applied to the ToString method. The DateTime.Parse method is pretty permissive in the values that it will accept (though apparently not as permissive as some other languages) which makes it pretty easy to take some text provided by a user and turn it into a proper DateTime instance. Here are some examples (note that the resulting DateTime values are shown using the RFC1123 format): DateTime.Parse("3/12/2010"); //Fri, 12 Mar 2010 00:00:00 GMT DateTime.Parse("2:00 AM"); //Sat, 01 Jan 2011 02:00:00 GMT (took today's date as date portion) DateTime.Parse("5-15/2010"); //Sat, 15 May 2010 00:00:00 GMT DateTime.Parse("7/8"); //Fri, 08 Jul 2011 00:00:00 GMT DateTime.Parse("Thursday, July 1, 2010"); //Thu, 01 Jul 2010 00:00:00 GMT Dealing With Inaccuracy While the DateTime struct has the ability to store a date and time value accurate down to the millisecond, most date strings provided by a user are not going to specify values with that much precision. In each of the above examples, the Parse method was provided a partial value from which to construct a proper DateTime. This means it had to go ahead and assume what you meant and fill in the missing parts of the date and time for you. This is a good thing, especially when we’re talking about taking input from a user. We can’t expect that every person using our software to provide a year, day, month, hour, minute, second, and millisecond every time they need to express a date. That said, it’s important for developers to understand what assumptions the software might be making and plan accordingly. I think the assumptions that were made in each of the above examples were pretty reasonable, though if we dig into this method a little bit deeper we’ll find that there are a lot more assumptions being made under the covers than you might have previously known. One of the biggest assumptions that the DateTime.Parse method has to make relates to the format of the date represented by the provided string. Let’s consider this example input string: ‘10-02-15’. To some people. that might look like ‘15-Feb-2010’. To others, it might be ‘02-Oct-2015’. Like many things, it depends on where you’re from. This Is America! Most cultures around the world have adopted a “little-endian” or “big-endian” formats. (Source: Date And Time Notation By Country) In this context,  a “little-endian” date format would list the date parts with the least significant first while the “big-endian” date format would list them with the most significant first. For example, a “little-endian” date would be “day-month-year” and “big-endian” would be “year-month-day”. It’s worth nothing here that ISO 8601 defines a “big-endian” format as the international standard. While I personally prefer “big-endian” style date formats, I think both styles make sense in that they follow some logical standard with respect to ordering the date parts by their significance. Here in the United States, however, we buck that trend by using what is, in comparison, a completely nonsensical format of “month/day/year”. Almost no other country in the world uses this format. I’ve been fortunate in my life to have done some international travel, so I’ve been aware of this difference for many years, but never really thought much about it. Until recently, I had been developing software for exclusively US-based audiences and remained blissfully ignorant of the different date formats employed by other countries around the world. The web application I work on is being rolled out to users in different countries, so I was recently tasked with updating it to support different date formats. As it turns out, .NET has a great mechanism for dealing with different date formats right out of the box. Supporting date formats for different cultures is actually pretty easy once you understand this mechanism. Pulling the Curtain Back On the Parse Method Have you ever taken a look at the different flavors (read: overloads) that the DateTime.Parse method comes in? In it’s simplest form, it takes a single string parameter and returns the corresponding DateTime value (if it can divine what the date value should be). You can optionally provide two additional parameters to this method: an ‘System.IFormatProvider’ and a ‘System.Globalization.DateTimeStyles’. Both of these optional parameters have some bearing on the assumptions that get made while parsing a date, but for the purposes of this article I’m going to focus on the ‘System.IFormatProvider’ parameter. The IFormatProvider exposes a single method called ‘GetFormat’ that returns an object to be used for determining the proper format for displaying and parsing things like numbers and dates. This interface plays a big role in the globalization capabilities that are built into the .NET Framework. The cornerstone of these globalization capabilities can be found in the ‘System.Globalization.CultureInfo’ class. To put it simply, the CultureInfo class is used to encapsulate information related to things like language, writing system, and date formats for a certain culture. Support for many cultures are “baked in” to the .NET Framework and there is capacity for defining custom cultures if needed (thought I’ve never delved into that). While the details of the CultureInfo class are beyond the scope of this post, so for now let me just point out that the CultureInfo class implements the IFormatInfo interface. This means that a CultureInfo instance created for a given culture can be provided to the DateTime.Parse method in order to tell it what date formats it should expect. So what happens when you don’t provide this value? Let’s crack this method open in Reflector: When no IFormatInfo parameter is provided (i.e. we use the simple DateTime.Parse(string) overload), the ‘DateTimeFormatInfo.CurrentInfo’ is used instead. Drilling down a bit further we can see the implementation of the DateTimeFormatInfo.CurrentInfo property: From this property we can determine that, in the absence of an IFormatProvider being specified, the DateTime.Parse method will assume that the provided date should be treated as if it were in the format defined by the CultureInfo object that is attached to the current thread. The culture specified by the CultureInfo instance on the current thread can vary depending on several factors, but if you’re writing an application where a single instance might be used by people from different cultures (i.e. a web application with an international user base), it’s important to know what this value is. Having a solid strategy for setting the current thread’s culture for each incoming request in an internationally used ASP .NET application is obviously important, and might make a good topic for a future post. For now, let’s think about what the implications of not having the correct culture set on the current thread. Let’s say you’re running an ASP .NET application on a server in the United States. The server was setup by English speakers in the United States, so it’s configured for US English. It exposes a web page where users can enter order data, one piece of which is an anticipated order delivery date. Most users are in the US, and therefore enter dates in a ‘month/day/year’ format. The application is using the DateTime.Parse(string) method to turn the values provided by the user into actual DateTime instances that can be stored in the database. This all works fine, because your users and your server both think of dates in the same way. Now you need to support some users in South America, where a ‘day/month/year’ format is used. The best case scenario at this point is a user will enter March 13, 2011 as ‘25/03/2011’. This would cause the call to DateTime.Parse to blow up since that value doesn’t look like a valid date in the US English culture (Note: In all likelihood you might be using the DateTime.TryParse(string) method here instead, but that method behaves the same way with regard to date formats). “But wait a minute”, you might be saying to yourself, “I thought you said that this was the best case scenario?” This scenario would prevent users from entering orders in the system, which is bad, but it could be worse! What if the order needs to be delivered a day earlier than that, on March 12, 2011? Now the user enters ‘12/03/2011’. Now the call to DateTime.Parse sees what it thinks is a valid date, but there’s just one problem: it’s not the right date. Now this order won’t get delivered until December 3, 2011. In my opinion, that kind of data corruption is a much bigger problem than having the Parse call fail. What To Do? My order entry example is a bit contrived, but I think it serves to illustrate the potential issues with accepting date input from users. There are some approaches you can take to make this easier on you and your users: Eliminate ambiguity by using a graphical date input control. I’m personally a fan of a jQuery UI Datepicker widget. It’s pretty easy to setup, can be themed to match the look and feel of your site, and has support for multiple languages and cultures. Be sure you have a way to track the culture preference of each user in your system. For a web application this could be done using something like a cookie or session state variable. Ensure that the current user’s culture is being applied correctly to DateTime formatting and parsing code. This can be accomplished by ensuring that each request has the handling thread’s CultureInfo set properly, or by using the Format and Parse method overloads that accept an IFormatProvider instance where the provided value is a CultureInfo object constructed using the current user’s culture preference. When in doubt, favor formats that are internationally recognizable. Using the string ‘2010-03-05’ is likely to be recognized as March, 5 2011 by users from most (if not all) cultures. Favor standard date format strings over custom ones. So far we’ve only talked about turning a string into a DateTime, but most of the same “gotchas” apply when doing the opposite. Consider this code: someDateValue.ToString("MM/dd/yyyy"); This will output the same string regardless of what the current thread’s culture is set to (with the exception of some cultures that don’t use the Gregorian calendar system, but that’s another issue all together). For displaying dates to users, it would be better to do this: someDateValue.ToString("d"); This standard format string of “d” will use the “short date format” as defined by the culture attached to the current thread (or provided in the IFormatProvider instance in the proper method overload). This means that it will honor the proper month/day/year, year/month/day, or day/month/year format for the culture. Knowing Your Audience The examples and suggestions shown above can go a long way toward getting an application in shape for dealing with date inputs from users in multiple cultures. There are some instances, however, where taking approaches like these would not be appropriate. In some cases, the provider or consumer of date values that pass through your application are not people, but other applications (or other portions of your own application). For example, if your site has a page that accepts a date as a query string parameter, you’ll probably want to format that date using invariant date format. Otherwise, the same URL could end up evaluating to a different page depending on the user that is viewing it. In addition, if your application exports data for consumption by other systems, it’s best to have an agreed upon format that all systems can use and that will not vary depending upon whether or not the users of the systems on either side prefer a month/day/year or day/month/year format. I’ll look more at some approaches for dealing with these situations in a future post. If you take away one thing from this post, make it an understanding of the importance of knowing where the dates that pass through your system come from and are going to. You will likely want to vary your parsing and formatting approach depending on your audience.

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  • How do I get preferences to work in Android?

    - by Dan T
    I've really been struggling through this. New to Java/Android. I'm writing my first app and this is the first thing that has taken me longer than a couple days of searching to figure out. Here's the setup: It's a BAC calculator / drink counter: A formula is used to calculate the BAC. Here's the forumla: Bac = ((StandardDrinks / 2) * (GenderConstant / Weight)) - (0.017 * Hours); So as you can see, being able to modify the gender and weight will produce more accurate and personalized results. So I have them as doubles: double GenderConstant = 7.5; //9 for female double Weight = 180; To change these variables I would like the person to be able to go into the settings and choose different values. I have these things set up, but not linked to the variables shown above because I cannot for the life of me figure out how. Here they are: I press the menu button and this pops up. Great. I'll click Settings. Now the preferences pops up. Here is my preferences.xml: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory android:title="Personal Settings"> <ListPreference android:title="Gender" android:summary="Verify or deny the presence of a Y chromosome." android:key="genderPref" android:defaultValue="male" android:entries="@array/genderArray" android:entryValues="@array/genderValues" /> <ListPreference android:title="Weight" android:summary="How much the planet pulls on you, in pounds." android:key="weightPref" android:defaultValue="180" android:entries="@array/weightArray" android:entryValues="@array/weightValues" /> </PreferenceCategory> <PreferenceCategory android:title="Drink Settings"> <ListPreference android:title="Beer Size" android:summary="The volume of your beer, in ounces." android:key="beerPref" android:defaultValue="12" android:entries="@array/beerArray" android:entryValues="@array/beerValues" /> <ListPreference android:title="Shot Size" android:summary="The volume of your shot, in ounces." android:key="shotPref" android:defaultValue="1.5" android:entries="@array/shotArray" android:entryValues="@array/shotValues" /> <ListPreference android:title="Wine Size" android:summary="The volume of your wine, in ounces." android:key="winePref" android:defaultValue="5" android:entries="@array/wineArray" android:entryValues="@array/wineValues" /> </PreferenceCategory> </PreferenceScreen> Onward to the weight ListPreference: And that shows up. The values are stored as string-arrays in res/values/arrays.xml. Here's a sample, of just the weight ones: <string-array name="weightArray"> <item>120 lbs</item> <item>150 lbs</item> <item>180 lbs</item> <item>210 lbs</item> <item>240 lbs</item> <item>270 lbs</item> </string-array> <string-array name="weightValues"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> This is basically as far as I've gotten. I can click a value, sure, but it doesn't change the formula because it's not linked with the doubles I created in DrinkingBuddy.java. All of the stuff displayed in the settings are just empty shells for now, including the spinner on the main layout (the default time is just set to 1 hour) I did create a Preferences.java and have tried implementing various combinations of code found in tutorials and resources around the web, but to no avail. Here it is anyway, filled with failed attempts to make beerPref (the settings option to change how many ounces in the beer) correlate with a variable in my main class: package com.dantoth.drinkingbuddy; import android.app.Activity; import android.content.SharedPreferences; import android.os.Bundle; import android.preference.Preference; import android.preference.PreferenceActivity; import android.preference.Preference.OnPreferenceClickListener; public class Preferences extends PreferenceActivity { public static final String PREF_BEER_SIZE = "PREF_BEER_SIZE"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); //Get the custom preference Preference beerPref = (Preference) findPreference("beerPref"); beerPref.setOnPreferenceClickListener(new OnPreferenceClickListener() { public boolean onPreferenceClick(Preference preference) { SharedPreferences customSharedPreference = getSharedPreferences("myCustomSharedPrefs", Activity.MODE_PRIVATE); SharedPreferences.Editor editor = customSharedPreference.edit(); editor.commit(); return true; }} );} } A full on tutorial and sample code would be AWESOME as I've yet to find any reliable guides out there.

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  • Java Generics, JPA 2, J2EE, JSF 2, GWT, Ajax, Oracle's Java Strategies, Flex, iPhone, Agile ALM, Gra

    - by Kim Won
    Great Indian Developer Summit 2010 – India's Biggest Polyglot Conference and Workshops for IT Software Professionals Bangalore, April 9, 2010: The GIDS.Java Conference and Workshops has announced the complete program of over 50 sessions on the present and future of the Java language and VM, how they are evolving to meet the community's ever-changing needs, and some of the cutting-edge tools, technologies & techniques used for building robust enterprise Java applications today. The GIDs.Java track at Great Indian Developer Summit takes place 22 and 23 April 2010, at the Indian Institute of Science in Bangalore. As one of the longest running independent developer conferences in India, GIDS.Java at the Great Indian Developer Summit 2010 is uniquely positioned to provide a blend of practical, pragmatic and immediately applicable knowledge and a glimpse of the future of technology. During 22 and 23 April 2010, GIDS.Java offers a multi-track conference, workshops, expo show floor, and networking opportunities. The first keynote at GIDS.Java "Pointy Haired Bosses and Pragmatic Programmers" is led by Dr. Venkat Subramaniam. He speaks about how each of us has a professional responsibility to be objective and make decisions that will help us and our teams be productive and deliver results. Venkat will pick on some fallacies, lay down facts, and discuss how to stay professional and objective in our daily efforts. The second keynote of the day explains the practical features that make the Cloud so interesting, and why everyone should start using it in their everyday life. Simone Brunozzi, Amazon Web Services Technology Evangelist, will detail technical examples, business details all mixed with a lot of Italian humor to ensure audience enjoy this talk without a single line of code. The third keynote of the day gives an exciting overview of directions in the Java space for Oracle, featuring concrete signs of Oracles heavy investment, a clear concise strategy overview, and deep dives into some of the most interesting pieces of technology being developed in the Java Platform Group today; such as JavaEE, JDK7, JavaFX, and our exciting new visual tools. Featuring demos by a Java evangelism team star, Simon Ritter, this talk takes you top to bottom in Java Technology. Featured talks at GID.Web include: Good, Bad, and Ugly of Java Generics, Venkat Subramaniam Pure Java Ajax: An Overview of GWT 2.0, Marty Hall How JPA 2.0 Makes a Good Thing Even Better, Mike Keith Building Enterprise RIAs with Adobe Flex and Java, Sujit Reddy G Integrated Ajax Support in JSF 2.0, Marty Hall Design Patterns in Java and Groovy, Venkat Subramaniam A Gentle Introduction to iPhone and Obj-C for Java Developers, Matthew McCullough Cloud Computing: Azure for Java Developers, Janakiram MSV Ajax Support in the Prototype JavaScript Library, Marty Hall First steps to IT Heaven Through the Cloud. Part III: .Java, Simone Brunozi Building Web 2.0 User Interfaces for Web Service Models using JSF, Frank Nimphius and Jobinesh P Acceptance Test Driven Development, John Tobin and Mohammed Mohsinali Architecting Your Java Applications for the Cloud, Praveen Srivatsa Effective Java, Venkat Subramaniam The Amazing Groovy Weight-loss Plan, Scott Davis Enterprise Modeling - from Conceptual Planning to Technical Blueprints, J Sripad Java Collections Renaissance, Donald Raab and Vlad Zakharov Power 7 and IBM J9VM, Himanshu Goyal A Whistle-stop Tour of Maven 3.0, Matthew McCullough Mass Volume Opportunities for Java Developers, Jouko Nuottila Emerging Technology Complex Event Processing, Duvvuri Srinivas Agile ALM for Distributed Development, Karthi Swaminathan Dim Sum Grails - A Sampler of Practical Non Database-Driven Grails Applications, Scott Davis Diagnosing Performance Bottlenecks in J2EE, Deepak Kaul Business Driven Identity Management, Suneet Agera Combining Java EE with OSGi using Eclipse Gemini, Mike Keith Workshop: Essence of Functional Programming, Venkat Subramaniam Workshop: Agile Development, Tools, and Teams and Scrum Certification, Stephen Forte Workshop: Cloud Computing Boot Camp on the Google App Engine, Matthew McCullough Workshop: Building Your First Amazon App, Simone Brunozzi Workshop: The 180-min AJAX and JSON Spike Class, Scott Davis Workshop: PHP + Adobe Flex = Killer RIA, Shyamprasad P Workshop: User Expereince Evaluation Model Walkthrough, Sanna Häiväläinen Workshop: Building Data Centric Applications using Adobe Flex and Java, Prashant Singh Workshop: Monetizing your Apps with PayPal X Payments Platform, Khurram Khan, Praveen Alavilli Sponsors of Great Indian Developer Summit 2010 include: Platinum sponsors Microsoft, Oracle Forum Nokia and Adobe; Gold sponsors Intel and SAP; Silver sponsors Quest Software, PayPal, Telerik and AMT. About Great Indian Developer Summit Great Indian Developer Summit is the gold standard for India's software developer ecosystem for gaining exposure to and evaluating new projects, tools, services, platforms, languages, software and standards. Packed with premium knowledge, action plans and advise from been-there-done-it veterans, creators, and visionaries, the 2010 edition of Great Indian Developer Summit features focused sessions, case studies, workshops and power panels that will transform you into a force to reckon with. Featuring 3 co-located conferences: GIDS.NET, GIDS.Web, GIDS.Java and an exclusive day of in-depth tutorials - GIDS.Workshops, from 20 April to 24 April at the IISc campus in Bangalore. At GIDS you'll participate in hundreds of sessions encompassing the full range of Microsoft computing, Java, Agile, RIA, Rich Web, open source/standards, languages, frameworks and platforms, practical tutorials that deep dive into technical skill and best practices, inspirational keynote presentations, an Expo Hall featuring dozens of the latest projects and products activities, engaging networking events, and the interact with the best and brightest of speakers from around the world. For further information on GIDS 2010, please visit the summit on the web http://www.developersummit.com/ A Saltmarch Media Press Release E: [email protected] Ph: +91 80 4005 1000

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  • sqllite and populating list view, android

    - by Rob Bushway
    I am populating a text and list view from a sqllite database. The data is populating from the cursor correctly (I see the list filling with text rows), but I'm not able to see the actual text in the rows - all I see are empty rows. For the life of me, I can't figure out what I'm not able to see the data in the text rows. My layouts: Tab layout: list layout: row layout: <?xml version="1.0" encoding="utf-8"?> / My topics activity package com.gotquestions.gqapp; import com.gotquestions.gqapp.R.layout; import android.R; import android.app.ListActivity; import android.database.Cursor; import android.database.SQLException; import android.os.Bundle; import android.widget.SimpleCursorAdapter; public class TopicsActivity extends ListActivity { private DataBaseHelper myDbHelper; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // DataBaseHelper myDbHelper = new DataBaseHelper(this); myDbHelper = new DataBaseHelper(this); //test try { myDbHelper.openDataBase(); }catch(SQLException sqle){ throw sqle; } setContentView(layout.list_layout); Cursor c = myDbHelper.fetchAllTopics(); startManagingCursor(c); String[] from = new String[] { DataBaseHelper.KEY_TITLE }; int[] to = new int[] { R.id.text1 }; // Now create an array adapter and set it to display using our row SimpleCursorAdapter notes = new SimpleCursorAdapter(this, layout.notes_row, c, from, to); setListAdapter(notes); myDbHelper.close(); } } My database helper: package com.gotquestions.gqapp; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import android.content.Context; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteException; import android.database.sqlite.SQLiteOpenHelper; import android.util.Log; public class DataBaseHelper extends SQLiteOpenHelper{ //The Android's default system path of your application database. private static String DB_PATH = "/data/data/com.gotquestions.gqapp/databases/"; private static String DB_NAME = "gotquestions_database.mp3"; public static final String KEY_TITLE = "topic_title"; public static final String KEY_ARTICLE_TITLE = "article_title"; public static final String KEY_ROWID = "_id"; private static final String TAG = null; private SQLiteDatabase myDataBase; // private final Context myContext; /** * Constructor * Takes and keeps a reference of the passed context in order to access to the application assets and resources. * @param context */ public DataBaseHelper(Context context) { super(context, DB_NAME, null, 1); this.myContext = context; } /** * Creates a empty database on the system and rewrites it with your own database. * */ public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); if(dbExist){ //do nothing - database already exist }else{ //By calling this method and empty database will be created into the default system path //of your application so we are gonna be able to overwrite that database with our database. this.getReadableDatabase(); try { copyDataBase(); } catch (IOException e) { throw new Error("Error copying database"); } } } /** * Check if the database already exist to avoid re-copying the file each time you open the application. * @return true if it exists, false if it doesn't */ private boolean checkDataBase(){ SQLiteDatabase checkDB = null; try{ String myPath = DB_PATH + DB_NAME; checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); }catch(SQLiteException e){ //database does't exist yet. } if(checkDB != null){ checkDB.close(); } return checkDB != null ? true : false; } /** * Copies your database from your local assets-folder to the just created empty database in the * system folder, from where it can be accessed and handled. * This is done by transfering bytestream. * */ private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } public void openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DB_NAME; myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); } @Override public synchronized void close() { if(myDataBase != null) myDataBase.close(); super.close(); } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS titles"); onCreate(db); } public Cursor getTitle(long rowId) throws SQLException { Cursor mCursor = myDataBase.query(true, "topics", new String[] { KEY_ROWID, KEY_TITLE }, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); } return mCursor; } public Cursor fetchAllTopics() { return myDataBase.query("topics", new String[] {KEY_ROWID, KEY_TITLE}, null, null, null, null, null); }; public Cursor fetchAllFavorites() { return myDataBase.query("articles", new String[] { KEY_ROWID, KEY_ARTICLE_TITLE}, null, null, null, null, null); }; }

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  • AD Password About to Expire check problem with ASP.Net

    - by Vince
    Hello everyone, I am trying to write some code to check the AD password age during a user login and notify them of the 15 remaining days. I am using the ASP.Net code that I found on the Microsoft MSDN site and I managed to add a function that checks the if the account is set to change password at next login. The login and the change password at next login works great but I am having some problems with the check for the password age. This is the VB.Net code for the DLL file: Imports System Imports System.Text Imports System.Collections Imports System.DirectoryServices Imports System.DirectoryServices.AccountManagement Imports System.Reflection 'Needed by the Password Expiration Class Only -Vince Namespace FormsAuth Public Class LdapAuthentication Dim _path As String Dim _filterAttribute As String 'Code added for the password expiration added by Vince Private _domain As DirectoryEntry Private _passwordAge As TimeSpan = TimeSpan.MinValue Const UF_DONT_EXPIRE_PASSWD As Integer = &H10000 'Function added by Vince Public Sub New() Dim root As New DirectoryEntry("LDAP://rootDSE") root.AuthenticationType = AuthenticationTypes.Secure _domain = New DirectoryEntry("LDAP://" & root.Properties("defaultNamingContext")(0).ToString()) _domain.AuthenticationType = AuthenticationTypes.Secure End Sub 'Function added by Vince Public ReadOnly Property PasswordAge() As TimeSpan Get If _passwordAge = TimeSpan.MinValue Then Dim ldate As Long = LongFromLargeInteger(_domain.Properties("maxPwdAge")(0)) _passwordAge = TimeSpan.FromTicks(ldate) End If Return _passwordAge End Get End Property Public Sub New(ByVal path As String) _path = path End Sub 'Function added by Vince Public Function DoesUserHaveToChangePassword(ByVal userName As String) As Boolean Dim ctx As PrincipalContext = New PrincipalContext(System.DirectoryServices.AccountManagement.ContextType.Domain) Dim up = UserPrincipal.FindByIdentity(ctx, userName) Return (Not up.LastPasswordSet.HasValue) 'returns true if last password set has no value. End Function Public Function IsAuthenticated(ByVal domain As String, ByVal username As String, ByVal pwd As String) As Boolean Dim domainAndUsername As String = domain & "\" & username Dim entry As DirectoryEntry = New DirectoryEntry(_path, domainAndUsername, pwd) Try 'Bind to the native AdsObject to force authentication. Dim obj As Object = entry.NativeObject Dim search As DirectorySearcher = New DirectorySearcher(entry) search.Filter = "(SAMAccountName=" & username & ")" search.PropertiesToLoad.Add("cn") Dim result As SearchResult = search.FindOne() If (result Is Nothing) Then Return False End If 'Update the new path to the user in the directory. _path = result.Path _filterAttribute = CType(result.Properties("cn")(0), String) Catch ex As Exception Throw New Exception("Error authenticating user. " & ex.Message) End Try Return True End Function Public Function GetGroups() As String Dim search As DirectorySearcher = New DirectorySearcher(_path) search.Filter = "(cn=" & _filterAttribute & ")" search.PropertiesToLoad.Add("memberOf") Dim groupNames As StringBuilder = New StringBuilder() Try Dim result As SearchResult = search.FindOne() Dim propertyCount As Integer = result.Properties("memberOf").Count Dim dn As String Dim equalsIndex, commaIndex Dim propertyCounter As Integer For propertyCounter = 0 To propertyCount - 1 dn = CType(result.Properties("memberOf")(propertyCounter), String) equalsIndex = dn.IndexOf("=", 1) commaIndex = dn.IndexOf(",", 1) If (equalsIndex = -1) Then Return Nothing End If groupNames.Append(dn.Substring((equalsIndex + 1), (commaIndex - equalsIndex) - 1)) groupNames.Append("|") Next Catch ex As Exception Throw New Exception("Error obtaining group names. " & ex.Message) End Try Return groupNames.ToString() End Function 'Function added by Vince Public Function WhenExpires(ByVal username As String) As TimeSpan Dim ds As New DirectorySearcher(_domain) ds.Filter = [String].Format("(&(objectClass=user)(objectCategory=person)(sAMAccountName={0}))", username) Dim sr As SearchResult = FindOne(ds) Dim user As DirectoryEntry = sr.GetDirectoryEntry() Dim flags As Integer = CInt(user.Properties("userAccountControl").Value) If Convert.ToBoolean(flags And UF_DONT_EXPIRE_PASSWD) Then 'password never expires Return TimeSpan.MaxValue End If 'get when they last set their password Dim pwdLastSet As DateTime = DateTime.FromFileTime(LongFromLargeInteger(user.Properties("pwdLastSet").Value)) ' return pwdLastSet.Add(PasswordAge).Subtract(DateTime.Now); If pwdLastSet.Subtract(PasswordAge).CompareTo(DateTime.Now) > 0 Then Return pwdLastSet.Subtract(PasswordAge).Subtract(DateTime.Now) Else Return TimeSpan.MinValue 'already expired End If End Function 'Function added by Vince Private Function LongFromLargeInteger(ByVal largeInteger As Object) As Long Dim type As System.Type = largeInteger.[GetType]() Dim highPart As Integer = CInt(type.InvokeMember("HighPart", BindingFlags.GetProperty, Nothing, largeInteger, Nothing)) Dim lowPart As Integer = CInt(type.InvokeMember("LowPart", BindingFlags.GetProperty, Nothing, largeInteger, Nothing)) Return CLng(highPart) << 32 Or CUInt(lowPart) End Function 'Function added by Vince Private Function FindOne(ByVal searcher As DirectorySearcher) As SearchResult Dim sr As SearchResult = Nothing Dim src As SearchResultCollection = searcher.FindAll() If src.Count > 0 Then sr = src(0) End If src.Dispose() Return sr End Function End Class End Namespace And this is the Login.aspx page: sub Login_Click(sender as object,e as EventArgs) Dim adPath As String = "LDAP://DC=xxx,DC=com" 'Path to your LDAP directory server Dim adAuth As LdapAuthentication = New LdapAuthentication(adPath) Try If (True = adAuth.DoesUserHaveToChangePassword(txtUsername.Text)) Then Response.Redirect("passchange.htm") ElseIf (True = adAuth.IsAuthenticated(txtDomain.Text, txtUsername.Text, txtPassword.Text)) Then Dim groups As String = adAuth.GetGroups() 'Create the ticket, and add the groups. Dim isCookiePersistent As Boolean = chkPersist.Checked Dim authTicket As FormsAuthenticationTicket = New FormsAuthenticationTicket(1, _ txtUsername.Text, DateTime.Now, DateTime.Now.AddMinutes(60), isCookiePersistent, groups) 'Encrypt the ticket. Dim encryptedTicket As String = FormsAuthentication.Encrypt(authTicket) 'Create a cookie, and then add the encrypted ticket to the cookie as data. Dim authCookie As HttpCookie = New HttpCookie(FormsAuthentication.FormsCookieName, encryptedTicket) If (isCookiePersistent = True) Then authCookie.Expires = authTicket.Expiration End If 'Add the cookie to the outgoing cookies collection. Response.Cookies.Add(authCookie) 'Retrieve the password life Dim t As TimeSpan = adAuth.WhenExpires(txtUsername.Text) 'You can redirect now. If (passAge.Days = 90) Then errorLabel.Text = "Your password will expire in " & DateTime.Now.Subtract(t) 'errorLabel.Text = "This is" 'System.Threading.Thread.Sleep(5000) Response.Redirect("http://somepage.aspx") Else Response.Redirect(FormsAuthentication.GetRedirectUrl(txtUsername.Text, False)) End If Else errorLabel.Text = "Authentication did not succeed. Check user name and password." End If Catch ex As Exception errorLabel.Text = "Error authenticating. " & ex.Message End Try End Sub ` Every time I have this Dim t As TimeSpan = adAuth.WhenExpires(txtUsername.Text) enabled, I receive "Arithmetic operation resulted in an overflow." during the login and won't continue. What am I doing wrong? How can I correct this? Please help!! Thank you very much for any help in advance. Vince

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  • Silverlight Chat WrapPanel Crash / Bug

    - by Matt
    I've been given the task to create a simple Silverlight chat box for two people. My control must adhere to the following requirements Scrollable Text must wrap if it's too long When a new item / message is added it must scroll that item into view Now I've successfully made a usercontrol to meet these requirements, but I've run into a possible bug / crash that I can't for the life of me fix. I'm looking for either a fix to the bug, or a different approach to creating a scrollable chat control. Here's the code I've been using. We'll start with my XAML for the chat window <ListBox x:Name="lbChatHistory" Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Disabled" > <ListBox.ItemTemplate> <DataTemplate> <Grid Background="Beige"> <Grid.ColumnDefinitions> <ColumnDefinition Width="70"></ColumnDefinition> <ColumnDefinition Width="Auto"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBlock x:Name="lblPlayer" Foreground="{Binding ForeColor}" Text="{Binding Player}" Grid.Column="0"></TextBlock> <ContentPresenter Grid.Column="1" Width="200" Content="{Binding Message}" /> </Grid> </DataTemplate> </ListBox.ItemTemplate> </ListBox> The idea is to add a new Item to the listbox. The Item (as layed out in the XAML) is a simple 2 column grid. One column for the username, and one column for the message. Now the "items" that I add to the ListBox is a custom class. It has three properties (Player, ForeColor, and Message) that I using binding on within my XAML Player is a string of the current user to display. ForeColor is just a foreground color preference. It helps distinguish the difference between messages. Message is a WrapPanel. I programmatically break the supplied string on the white space for each word. Then for each word, I add a new TextBlock element to the WrapPanel Here is the custom class. public class ChatMessage :DependencyObject, INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public static DependencyProperty PlayerProperty = DependencyProperty.Register( "Player", typeof( string ), typeof( ChatMessage ), new PropertyMetadata( new PropertyChangedCallback( OnPlayerPropertyChanged ) ) ); public static DependencyProperty MessageProperty = DependencyProperty.Register( "Message", typeof( WrapPanel ), typeof( ChatMessage ), new PropertyMetadata( new PropertyChangedCallback( OnMessagePropertyChanged ) ) ); public static DependencyProperty ForeColorProperty = DependencyProperty.Register( "ForeColor", typeof( SolidColorBrush ), typeof( ChatMessage ), new PropertyMetadata( new PropertyChangedCallback( OnForeColorPropertyChanged ) ) ); private static void OnForeColorPropertyChanged( DependencyObject d, DependencyPropertyChangedEventArgs e ) { ChatMessage c = d as ChatMessage; c.ForeColor = ( SolidColorBrush ) e.NewValue; } public ChatMessage() { Message = new WrapPanel(); ForeColor = new SolidColorBrush( Colors.White ); } private static void OnMessagePropertyChanged( DependencyObject d, DependencyPropertyChangedEventArgs e ) { ChatMessage c = d as ChatMessage; c.Message = ( WrapPanel ) e.NewValue; } private static void OnPlayerPropertyChanged( DependencyObject d, DependencyPropertyChangedEventArgs e ) { ChatMessage c = d as ChatMessage; c.Player = e.NewValue.ToString(); } public SolidColorBrush ForeColor { get { return ( SolidColorBrush ) GetValue( ForeColorProperty ); } set { SetValue( ForeColorProperty, value ); if(PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs( "ForeColor" )); } } public string Player { get { return ( string ) GetValue( PlayerProperty ); } set { SetValue( PlayerProperty, value ); if ( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( "Player" ) ); } } public WrapPanel Message { get { return ( WrapPanel ) GetValue( MessageProperty ); } set { SetValue( MessageProperty, value ); if ( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( "Message" ) ); } } } Lastly I add my items to the ListBox. Here's the simple method. It takes the above ChatMessage class as a parameter public void AddChatItem( ChatMessage msg ) { lbChatHistory.Items.Add( msg ); lbChatHistory.ScrollIntoView( msg ); } Now I've tested this and it all works. The problem I'm getting is when I use the scroll bar. You can scroll down using the side scroll bar or arrow keys, but when you scroll up Silverlight crashes. FireBug returns a ManagedRuntimeError #4004 with a XamlParseException. I'm soo close to having this control work, I can taste it! Any thoughts on what I should do or change? Is there a better approach than the one I've taken? Thanks in advance. UPDATE I've found an alternative solution using a ScrollViewer and an ItemsControl instead of a ListBox control. For the most part it's stable.

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  • Iphone NSXMLParser NSCFString memory leak

    - by atticusalien
    I am building an app that parses an rss feed. In the app there are two different types of feeds with different names for the elements in the feed, so I have created an NSXMLParser NSObject that takes the name of the elements of each feed before parsing. Here is my code: NewsFeedParser.h #import @interface NewsFeedParser : NSObject { NSInteger NewsSelectedCategory; NSXMLParser *NSXMLNewsParser; NSMutableArray *newsCategories; NSMutableDictionary *NewsItem; NSMutableString *NewsCurrentElement, *NewsCurrentElement1, *NewsCurrentElement2, *NewsCurrentElement3; NSString *NewsItemType, *NewsElement1, *NewsElement2, *NewsElement3; NSInteger NewsNumElements; } - (void) parseXMLFileAtURL:(NSString *)URL; @property(nonatomic, retain) NSString *NewsItemType; @property(nonatomic, retain) NSString *NewsElement1; @property(nonatomic, retain) NSString *NewsElement2; @property(nonatomic, retain) NSString *NewsElement3; @property(nonatomic, retain) NSMutableArray *newsCategories; @property(assign, nonatomic) NSInteger NewsNumElements; @end NewsFeedParser.m #import "NewsFeedParser.h" @implementation NewsFeedParser @synthesize NewsItemType; @synthesize NewsElement1; @synthesize NewsElement2; @synthesize NewsElement3; @synthesize newsCategories; @synthesize NewsNumElements; - (void)parserDidStartDocument:(NSXMLParser *)parser{ } - (void)parseXMLFileAtURL:(NSString *)URL { newsCategories = [[NSMutableArray alloc] init]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@"\n" withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; //you must then convert the path to a proper NSURL or it won't work NSURL *xmlURL = [NSURL URLWithString:URL]; // here, for some reason you have to use NSClassFromString when trying to alloc NSXMLParser, otherwise you will get an object not found error // this may be necessary only for the toolchain [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLNewsParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Set self as the delegate of the parser so that it will receive the parser delegate methods callbacks. [NSXMLNewsParser setDelegate:self]; // Depending on the XML document you're parsing, you may want to enable these features of NSXMLParser. [NSXMLNewsParser setShouldProcessNamespaces:NO]; [NSXMLNewsParser setShouldReportNamespacePrefixes:NO]; [NSXMLNewsParser setShouldResolveExternalEntities:NO]; [NSXMLNewsParser parse]; [NSXMLNewsParser release]; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to download story feed from web site (Error code %i )", [parseError code]]; NSLog(@"error parsing XML: %@", errorString); UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error loading content" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; [errorAlert release]; [errorString release]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ NewsCurrentElement = [elementName copy]; if ([elementName isEqualToString:NewsItemType]) { // clear out our story item caches... NewsItem = [[NSMutableDictionary alloc] init]; NewsCurrentElement1 = [[NSMutableString alloc] init]; NewsCurrentElement2 = [[NSMutableString alloc] init]; if(NewsNumElements == 3) { NewsCurrentElement3 = [[NSMutableString alloc] init]; } } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ if ([elementName isEqualToString:NewsItemType]) { // save values to an item, then store that item into the array... [NewsItem setObject:NewsCurrentElement1 forKey:NewsElement1]; [NewsItem setObject:NewsCurrentElement2 forKey:NewsElement2]; if(NewsNumElements == 3) { [NewsItem setObject:NewsCurrentElement3 forKey:NewsElement3]; } [newsCategories addObject:[[NewsItem copy] autorelease]]; [NewsCurrentElement release]; [NewsCurrentElement1 release]; [NewsCurrentElement2 release]; if(NewsNumElements == 3) { [NewsCurrentElement3 release]; } [NewsItem release]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([NewsCurrentElement isEqualToString:NewsElement1]) { [NewsCurrentElement1 appendString:string]; } else if ([NewsCurrentElement isEqualToString:NewsElement2]) { [NewsCurrentElement2 appendString:string]; } else if (NewsNumElements == 3 && [NewsCurrentElement isEqualToString:NewsElement3]) { [NewsCurrentElement3 appendString:string]; } } - (void)dealloc { [super dealloc]; [newsCategories release]; [NewsItemType release]; [NewsElement1 release]; [NewsElement2 release]; [NewsElement3 release]; } When I create an instance of the class I do like so: NewsFeedParser *categoriesParser = [[NewsFeedParser alloc] init]; if(newsCat == 0) { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"catid"; } else { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"feedUrl"; } [categoriesParser parseXMLFileAtURL:feedUrl]; newsCategories = [[NSMutableArray alloc] initWithArray:categoriesParser.newsCategories copyItems:YES]; [self.tableView reloadData]; [categoriesParser release]; If I run the app with the leaks instrument, the leaks point to the [NSXMLNewsParser parse] call in the NewsFeedParser.m. Here is a screen shot of the Leaks instrument with the NSCFStrings leaking: http://img139.imageshack.us/img139/3997/leaks.png For the life of me I can't figure out where these leaks are coming from. Any help would be greatly appreciated.

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  • Am I going about this the right way?

    - by Psytronic
    Hey Guys, I'm starting a WPF project, and just finished the base of the UI, it seems very convoluted though, so I'm not sure if I've gone around laying it out in the right way. I don't want to get to start developing the back-end and realise that I've done the front wrong, and make life harder for myself. Coming from a background of <DIV's and CSS to style this is a lot different, and really want to get it right from the start. Essentially it's a one week calendar (7 days, Mon-Sunday, defaulting to the current week.) Which will eventually link up to a DB and if I have an appointment for something on this day it will show it in the relevant day. I've opted for a Grid rather than ListView because of the way it will work I will not be binding the results to a collection or anything along those lines. Rather I will be filling out a Combo box within the canvas for each day (yet to be placed in the code) for each event and on selection it will show me further details. XAML: <Window x:Class="WOW_Widget.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:Extensions="clr-namespace:WOW_Widget" DataContext="{Binding RelativeSource={RelativeSource Self}}" Title="Window1" Height="239" Width="831" <Window.Resources <LinearGradientBrush x:Key="NormalBrush" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="1.0" Color="White"/ <GradientStop Offset="0.0" Color="LightSlateGray"/ </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <LinearGradientBrush x:Key="grdDayHeader" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="0.0" Color="Peru" / <GradientStop Offset="1.0" Color="White" / </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <LinearGradientBrush x:Key="grdToday" StartPoint="0,0" EndPoint="0,1" <GradientBrush.GradientStops <GradientStopCollection <GradientStop Offset="0.0" Color="LimeGreen"/ <GradientStop Offset="1.0" Color="DarkGreen" / </GradientStopCollection </GradientBrush.GradientStops </LinearGradientBrush <Style TargetType="{x:Type GridViewColumnHeader}" <Setter Property="Background" Value="Khaki" / </Style <Style x:Key="DayHeader" TargetType="{x:Type Label}" <Setter Property="Background" Value="{StaticResource grdDayHeader}" / <Setter Property="Width" Value="111" / <Setter Property="Height" Value="25" / <Setter Property="HorizontalContentAlignment" Value="Center" / </Style <Style x:Key="DayField" <Setter Property="Canvas.Width" Value="111" / <Setter Property="Canvas.Height" Value="60" / <Setter Property="Canvas.Background" Value="White" / </Style <Style x:Key="Today" <Setter Property="Canvas.Background" Value="{StaticResource grdToday}" / </Style <Style x:Key="CalendarColSpacer" <Setter Property="Canvas.Width" Value="1" / <Setter Property="Canvas.Background" Value="Black" / </Style <Style x:Key="CalendarRowSpacer" <Setter Property="Canvas.Height" Value="1" / <Setter Property="Canvas.Background" Value="Black" / </Style </Window.Resources <Grid Background="{StaticResource NormalBrush}" <Border BorderBrush="Black" BorderThickness="1" Width="785" Height="86" Margin="12,12,12,104" <Canvas Height="86" Width="785" VerticalAlignment="Top" <Grid <Grid.ColumnDefinitions <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / <ColumnDefinition / </Grid.ColumnDefinitions <Grid.RowDefinitions <RowDefinition / <RowDefinition / <RowDefinition / </Grid.RowDefinitions <Label Grid.Column="0" Grid.Row="0" Content="Monday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="1" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="2" Grid.Row="0" Content="Tuesday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="3" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="4" Grid.Row="0" Content="Wednesday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="5" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="6" Grid.Row="0" Content="Thursday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="7" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="8" Grid.Row="0" Content="Friday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="9" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="10" Grid.Row="0" Content="Saturday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="11" Grid.RowSpan="3" Grid.Row="0" Style="{StaticResource CalendarColSpacer}" / <Label Grid.Column="12" Grid.Row="0" Content="Sunday" Style="{StaticResource DayHeader}" / <Canvas Grid.Column="0" Grid.ColumnSpan="13" Grid.Row="1" Style="{StaticResource CalendarRowSpacer}" / <Canvas Grid.Column="0" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblMondayDate" / </Canvas <Canvas Grid.Column="2" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblTuesdayDate" / </Canvas <Canvas Grid.Column="4" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblWednesdayDate" / </Canvas <Canvas Grid.Column="6" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblThursdayDate" / </Canvas <Canvas Grid.Column="8" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblFridayDate" / </Canvas <Canvas Grid.Column="10" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblSaturdayDate" / </Canvas <Canvas Grid.Column="12" Grid.Row="2" Margin="0" Style="{StaticResource DayField}" <Label Name="lblSundayDate" / </Canvas </Grid </Canvas </Border <Canvas Height="86" HorizontalAlignment="Right" Margin="0,0,12,12" Name="canvas1" VerticalAlignment="Bottom" Width="198"</Canvas </Grid </Window CS: public partial class Window1 : Window { private DateTime today = new DateTime(); private Label[] Dates = new Label[7]; public Window1() { DateTime start = today = DateTime.Now; int day = (int)today.DayOfWeek; while (day != 1) { start = start.Subtract(new TimeSpan(1, 0, 0, 0)); day--; } InitializeComponent(); Dates[0] = lblMondayDate; Dates[1] = lblTuesdayDate; Dates[2] = lblWednesdayDate; Dates[3] = lblThursdayDate; Dates[4] = lblFridayDate; Dates[5] = lblSaturdayDate; Dates[6] = lblSundayDate; FillWeek(start); } private void FillWeek(DateTime start) { for (int d = 0; d < Dates.Length; d++) { TimeSpan td = new TimeSpan(d, 0, 0, 0); DateTime _day = start.Add(td); if (_day.Date == today.Date) { Canvas dayCanvas = (Canvas)Dates[d].Parent; dayCanvas.Style = (Style)this.Resources["Today"]; } Dates[d].Content = (int)start.Add(td).Day; } } } Thanks for any tips you guys can give Psytronic

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  • [SOLVED] Iphone NSXMLParser NSCFString memory leak

    - by atticusalien
    I am building an app that parses an rss feed. In the app there are two different types of feeds with different names for the elements in the feed, so I have created an NSXMLParser NSObject that takes the name of the elements of each feed before parsing. Here is my code: NewsFeedParser.h #import @interface NewsFeedParser : NSObject { NSInteger NewsSelectedCategory; NSXMLParser *NSXMLNewsParser; NSMutableArray *newsCategories; NSMutableDictionary *NewsItem; NSMutableString *NewsCurrentElement, *NewsCurrentElement1, *NewsCurrentElement2, *NewsCurrentElement3; NSString *NewsItemType, *NewsElement1, *NewsElement2, *NewsElement3; NSInteger NewsNumElements; } - (void) parseXMLFileAtURL:(NSString *)URL; @property(nonatomic, retain) NSString *NewsItemType; @property(nonatomic, retain) NSString *NewsElement1; @property(nonatomic, retain) NSString *NewsElement2; @property(nonatomic, retain) NSString *NewsElement3; @property(nonatomic, retain) NSMutableArray *newsCategories; @property(assign, nonatomic) NSInteger NewsNumElements; @end NewsFeedParser.m #import "NewsFeedParser.h" @implementation NewsFeedParser @synthesize NewsItemType; @synthesize NewsElement1; @synthesize NewsElement2; @synthesize NewsElement3; @synthesize newsCategories; @synthesize NewsNumElements; - (void)parserDidStartDocument:(NSXMLParser *)parser{ } - (void)parseXMLFileAtURL:(NSString *)URL { newsCategories = [[NSMutableArray alloc] init]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@"\n" withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; //you must then convert the path to a proper NSURL or it won't work NSURL *xmlURL = [NSURL URLWithString:URL]; // here, for some reason you have to use NSClassFromString when trying to alloc NSXMLParser, otherwise you will get an object not found error // this may be necessary only for the toolchain [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLNewsParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Set self as the delegate of the parser so that it will receive the parser delegate methods callbacks. [NSXMLNewsParser setDelegate:self]; // Depending on the XML document you're parsing, you may want to enable these features of NSXMLParser. [NSXMLNewsParser setShouldProcessNamespaces:NO]; [NSXMLNewsParser setShouldReportNamespacePrefixes:NO]; [NSXMLNewsParser setShouldResolveExternalEntities:NO]; [NSXMLNewsParser parse]; [NSXMLNewsParser release]; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to download story feed from web site (Error code %i )", [parseError code]]; NSLog(@"error parsing XML: %@", errorString); UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error loading content" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; [errorAlert release]; [errorString release]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ NewsCurrentElement = [elementName copy]; if ([elementName isEqualToString:NewsItemType]) { // clear out our story item caches... NewsItem = [[NSMutableDictionary alloc] init]; NewsCurrentElement1 = [[NSMutableString alloc] init]; NewsCurrentElement2 = [[NSMutableString alloc] init]; if(NewsNumElements == 3) { NewsCurrentElement3 = [[NSMutableString alloc] init]; } } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ if ([elementName isEqualToString:NewsItemType]) { // save values to an item, then store that item into the array... [NewsItem setObject:NewsCurrentElement1 forKey:NewsElement1]; [NewsItem setObject:NewsCurrentElement2 forKey:NewsElement2]; if(NewsNumElements == 3) { [NewsItem setObject:NewsCurrentElement3 forKey:NewsElement3]; } [newsCategories addObject:[[NewsItem copy] autorelease]]; [NewsCurrentElement release]; [NewsCurrentElement1 release]; [NewsCurrentElement2 release]; if(NewsNumElements == 3) { [NewsCurrentElement3 release]; } [NewsItem release]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([NewsCurrentElement isEqualToString:NewsElement1]) { [NewsCurrentElement1 appendString:string]; } else if ([NewsCurrentElement isEqualToString:NewsElement2]) { [NewsCurrentElement2 appendString:string]; } else if (NewsNumElements == 3 && [NewsCurrentElement isEqualToString:NewsElement3]) { [NewsCurrentElement3 appendString:string]; } } - (void)dealloc { [super dealloc]; [newsCategories release]; [NewsItemType release]; [NewsElement1 release]; [NewsElement2 release]; [NewsElement3 release]; } When I create an instance of the class I do like so: NewsFeedParser *categoriesParser = [[NewsFeedParser alloc] init]; if(newsCat == 0) { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"catid"; } else { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"feedUrl"; } [categoriesParser parseXMLFileAtURL:feedUrl]; newsCategories = [[NSMutableArray alloc] initWithArray:categoriesParser.newsCategories copyItems:YES]; [self.tableView reloadData]; [categoriesParser release]; If I run the app with the leaks instrument, the leaks point to the [NSXMLNewsParser parse] call in the NewsFeedParser.m. Here is a screen shot of the Leaks instrument with the NSCFStrings leaking: http://img139.imageshack.us/img139/3997/leaks.png For the life of me I can't figure out where these leaks are coming from. Any help would be greatly appreciated.

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  • Code review - PHP syntax error unexpected $end

    - by dtufano
    Hey guys! I keep getting a syntax error (unexpected $end), and I've isolated it to this chunk of code. I can't for the life of me see any closure issues. It's probably something obvious but I'm going nutty trying to find it. Would appreciate an additional set of eyes. function generate_pagination( $base_url, $num_items, $per_page, $start_item, $add_prevnext_text = TRUE ) { global $lang; if ( $num_items == 0 ) { } else { $total_pages = ceil( $num_items / $per_page ); if ( $total_pages == 1 ) { return ""; } $on_page = floor( $start_item / $per_page ) + 1; $page_string = ""; if ( 8 < $total_pages ) { $init_page_max = 2 < $total_pages ? 2 : $total_pages; $i = 1; for ( ; $i < $init_page_max + 1; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $init_page_max ) { $page_string .= ", "; } } if ( 2 < $total_pages ) { if ( 1 < $on_page && $on_page < $total_pages ) { $page_string .= 4 < $on_page ? " ... " : ", "; $init_page_min = 3 < $on_page ? $on_page : 4; $init_page_max = $on_page < $total_pages - 3 ? $on_page : $total_pages - 3; $i = $init_page_min - 1; for ( ; $i < $init_page_max + 2; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $init_page_max + 1 ) { $page_string .= ", "; } } $page_string .= $on_page < $total_pages - 3 ? " ... " : ", "; } else { $page_string .= " ... "; } $i = $total_pages - 1; for ( ; $i < $total_pages + 1; ++$i ) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $total_pages ) { $page_string .= ", "; } } continue; } } else { do { $i = 1; for ( ; $i < $total_pages + 1; ++$i) { $page_string .= $i == $on_page ? "<font face='verdana' size='2'><b>[{$i}]</b></font>" : "<a href=\"".$base_url."&amp;offset=".( $i - 1 ) * $per_page."\">{$i}</a>"; if ( $i < $total_pages ) { $page_string .= ", "; break; } } } while (0); if ( 1 < $on_page ) { $page_string = " <font size='2'><a href=\"".$base_url."&amp;offset=".( $on_page - 2 ) * $per_page."\">"."&laquo;"."</a></font>&nbsp;&nbsp;".$page_string; } if ( $on_page < $total_pages ) { $page_string .= "&nbsp;&nbsp;<font size='2'><a href=\"".$base_url."&amp;offset=".$on_page * $per_page."\">"."&raquo;"."</a></font>"; } $page_string = "Pages ({$total_pages}):"." ".$page_string; return $page_string; } }

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  • HttpWebRequest Cookie weirdness

    - by Lachman
    I'm sure I must be doing something wrong. But can't for the life of me figure out what is going on. I have a problem where it seems that the HttpWebRequest class in the framework is not correctly parsing the cookies from a web response. I'm using Fiddler to see what is going on and after making a request, the headers of the response look as such: HTTP/1.1 200 Ok Connection: close Date: Wed, 14 Jan 2009 18:20:31 GMT Server: Microsoft-IIS/6.0 P3P: policyref="/w3c/p3p.xml", CP="CAO DSP IND COR ADM CONo CUR CUSi DEV PSA PSD DELi OUR COM NAV PHY ONL PUR UNI" Set-Cookie: user=v.5,0,EX01E508801E$97$2E401000t$1BV6$A1$EC$104$A1$EC$104$A1$EC$104$21O001000$1E31!90$7CP$AE$3F$F3$D8$19o$BC$1Cd$23; Domain=.thedomain.com; path=/ Set-Cookie: minfo=v.4,EX019ECD28D6k$A3$CA$0C$CE$A2$D6$AD$D4!2$8A$EF$E8n$91$96$E1$D7$C8$0F$98$AA$ED$DC$40V$AB$9C$C1$9CF$C9$C1zIF$3A$93$C6$A7$DF$A1$7E$A7$A1$A8$BD$A6$94c$D5$E8$2F$F4$AF$A2$DF$80$89$BA$BBd$F6$2C$B6$A8; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Set-Cookie: accttype=v.2,3,1,EX017E651B09k$A3$CA$0C$DB$A2$CB$AD$D9$8A$8C$EF$E8t$91$90$E1$DC$C89$98$AA$E0$DC$40O$A8$A4$C1$9C; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Set-Cookie: tpid=v.1,20001; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Set-Cookie: MC1=GUID=541977e04a341a2a4f4cdaaf49615487; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Set-Cookie: linfo=v.4,EQC|0|0|255|1|0||||||||0|0|0||0|0|0|-1|-1; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Set-Cookie: group=v.1,0; expires=Sunday, 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Content-Type: text/html But when I look at the response.Cookies, I see far more cookies that I am expecting, with values of different cookies being split up into different cookies. Manually getting the headers seems to result in more wierdness eg: the code foreach(string cookie in response.Headers.GetValues("Set-Cookie")) { Console.WriteLine("Cookie found: " + cookie); } produces the output: Cookie found: user=v.5 Cookie found: 0 Cookie found: EX01E508801E$97$2E401000t$1BV6$A1$EC$104$A1$EC$104$A1$EC$104$21O00 1000$1E31!90$7CP$AE$3F$F3$D8$19o$BC$1Cd$23; Domain=.thedomain.com; path=/ Cookie found: minfo=v.4 Cookie found: EX019ECD28D6k$A3$CA$0C$CE$A2$D6$AD$D4!2$8A$EF$E8n$91$96$E1$D7$C8$0 F$98$AA$ED$DC$40V$AB$9C$C1$9CF$C9$C1zIF$3A$93$C6$A7$DF$A1$7E$A7$A1$A8$BD$A6$94c$ D5$E8$2F$F4$AF$A2$DF$80$89$BA$BBd$F6$2C$B6$A8; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Cookie found: accttype=v.2 Cookie found: 3 Cookie found: 1 Cookie found: EX017E651B09k$A3$CA$0C$DB$A2$CB$AD$D9$8A$8C$EF$E8t$91$90$E1$DC$C89 $98$AA$E0$DC$40O$A8$A4$C1$9C; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Cookie found: tpid=v.1 Cookie found: 20001; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Cookie found: MC1=GUID=541977e04a341a2a4f4cdaaf49615487; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Cookie found: linfo=v.4 Cookie found: EQC|0|0|255|1|0||||||||0|0|0||0|0|0|-1|-1; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ Cookie found: group=v.1 Cookie found: 0; expires=Sunday Cookie found: 31-Dec-2014 23:59:59 GMT; Domain=.thedomain.com; path=/ as you can see - the first cookie in the list raw response: Set-Cookie: user=v.5,0,EX01E508801 is getting split into: Cookie found: user=v.5 Cookie found: 0 Cookie found: EX01E508801E$.......... So - what's going on here? Am I wrong? Is the HttpWebRequest class incorrectly parsing the http headers? Is the webserver that it spitting out the requests producing invalid http headers?

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  • Html.BeginForm() not rendering properly

    - by Taskos George
    While searching in stackoverflow the other questions didn't exactly helped in my situation. How it would be possible to debug such an error like the one that the Html.BeginForm does not properly rendered to the page. I use this code @model ExtremeProduction.Models.SelectUserGroupsViewModel @{ ViewBag.Title = "User Groups"; } <h2>Groups for user @Html.DisplayFor(model => model.UserName)</h2> <hr /> @using (Html.BeginForm("UserGroups", "Account", FormMethod.Post, new { encType = "multipart/form-data", id = "userGroupsForm" })) { @Html.AntiForgeryToken() <div class="form-horizontal"> @Html.ValidationSummary(true) <div class="form-group"> <div class="col-md-10"> @Html.HiddenFor(model => model.UserName) </div> </div> <h4>Select Group Assignments</h4> <br /> <hr /> <table> <tr> <th> Select </th> <th> Group </th> </tr> @Html.EditorFor(model => model.Groups) </table> <br /> <hr /> <div class="form-group"> <div class="col-md-offset-2 col-md-10"> <input type="submit" value="Save" class="btn btn-default" /> </div> </div> </div> } <div> @Html.ActionLink("Back to List", "Index") </div> EDIT: Added the Model // Wrapper for SelectGroupEditorViewModel to select user group membership: public class SelectUserGroupsViewModel { public string UserName { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public List<SelectGroupEditorViewModel> Groups { get; set; } public SelectUserGroupsViewModel() { this.Groups = new List<SelectGroupEditorViewModel>(); } public SelectUserGroupsViewModel(ApplicationUser user) : this() { this.UserName = user.UserName; this.FirstName = user.FirstName; this.LastName = user.LastName; var Db = new ApplicationDbContext(); // Add all available groups to the public list: var allGroups = Db.Groups; foreach (var role in allGroups) { // An EditorViewModel will be used by Editor Template: var rvm = new SelectGroupEditorViewModel(role); this.Groups.Add(rvm); } // Set the Selected property to true where user is already a member: foreach (var group in user.Groups) { var checkUserRole = this.Groups.Find(r => r.GroupName == group.Group.Name); checkUserRole.Selected = true; } } } // Used to display a single role group with a checkbox, within a list structure: public class SelectGroupEditorViewModel { public SelectGroupEditorViewModel() { } public SelectGroupEditorViewModel(Group group) { this.GroupName = group.Name; this.GroupId = group.Id; } public bool Selected { get; set; } [Required] public int GroupId { get; set; } public string GroupName { get; set; } } public class Group { public Group() { } public Group(string name) : this() { Roles = new List<ApplicationRoleGroup>(); Name = name; } [Key] [Required] public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual ICollection<ApplicationRoleGroup> Roles { get; set; } } ** EDIT ** And I get this form http://i834.photobucket.com/albums/zz268/gtas/formmine_zpsf6470e02.png I should receive a form like the one that I copied the code like this http://i834.photobucket.com/albums/zz268/gtas/formcopied_zpsdb2f129e.png Any ideas where or how to look the source of evil that makes my life hard for some time now?

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  • C# UDP decoding datagrams fails randomly

    - by Tom Frey
    Hi, I'm experiencing an issue in a multi threaded application and have been debugging it for the last 3 days but for the life of it can not figure it out. I'm writing this, hoping that I either have a DUH moment when typing this or somebody sees something obvious in the code snippets I provide. Here's what's going on: I've been working on a new UDP networking library and have a data producer that multicasts UDP datagrams to several receiver applications. The sender sends on two different sockets that are bound to separate UDP multicast addresses and separate ports. The receiver application also creates two sockets and binds each one to one of the sender's multicast address/port. When the receiver receives the datagram, it copies it from the the buffer in a MemoryStream which is then put onto a thread safe queue, where another thread reads from it and decodes the data out of the MemoryStream. Both sockets have their own queues. What happens now is really weird, it happens randomly, non-reproducible and when I run multiple receiver applications, it only happens randomly on one of them every now and then. Basically, the thread that reads the MemoryStream out of the queue, reads it via a BinaryReader like ReadInt32(), etc. and thereby decodes the data. Every now and then however when it reads the data, the data it reads from it is incorrect, e.g. a negative integer number which the sender never would encode. However, as mentioned before, the decoding only fails in one of the receiver applications, in the other ones the datagram decodes fine. Now you might be saying, well, probably the UDP datagram has a byte corruption or something but I've logged every single datagram that's coming in and compared them on all receivers and the datagrams every application receives are absolutely identical. Now it gets even weirder, when I dump the datagram that failed to decode to disk and write a unit test that reads it and runs it through the decoder, it decodes just fine. Also when I wrap a try/catch around the decoder, reset the MemoryStream position in the catch and run it through the decoder again, it decodes just fine. To make it even weirder, this also only happens when I bind both sockets to read data from the sender, if I only bind one, it doesn't happen or at least I wasn't able to reproduce it. Here are is some corresponding code to what's going on: This is the receive callback for the socket: private void ReceiveCompleted(object sender, SocketAsyncEventArgs args) { if (args.SocketError != SocketError.Success) { InternalShutdown(args.SocketError); return; } if (args.BytesTransferred > SequencedUnitHeader.UNIT_HEADER_SIZE) { DataChunk chunk = new DataChunk(args.BytesTransferred); Buffer.BlockCopy(args.Buffer, 0, chunk.Buffer, 0, args.BytesTransferred); chunk.MemoryStream = new MemoryStream(chunk.Buffer); chunk.BinaryReader = new BinaryReader(chunk.MemoryStream); chunk.SequencedUnitHeader.SequenceID = chunk.BinaryReader.ReadUInt32(); chunk.SequencedUnitHeader.Count = chunk.BinaryReader.ReadByte(); if (prevSequenceID + 1 != chunk.SequencedUnitHeader.SequenceID) { log.Error("UdpDatagramGap\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } else if (chunk.SequencedUnitHeader.SequenceID < prevSequenceID) { log.Error("UdpOutOfSequence\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } prevSequenceID = chunk.SequencedUnitHeader.SequenceID; messagePump.Produce(chunk); } else UdpStatistics.FramesRxDiscarded++; Socket.InvokeAsyncMethod(Socket.ReceiveAsync, ReceiveCompleted, asyncReceiveArgs); } Here's some stub code that decodes the data: public static void OnDataChunk(DataChunk dataChunk) { try { for (int i = 0; i < dataChunk.SequencedUnitHeader.Count; i++) { int val = dataChunk.BinaryReader.ReadInt32(); if(val < 0) throw new Exception("EncodingException"); // do something with that value } } catch (Exception ex) { writer.WriteLine("ID:" + dataChunk.SequencedUnitHeader.SequenceID + " Count:" + dataChunk.SequencedUnitHeader.Count + " " + BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); writer.Flush(); log.ErrorException("OnDataChunk", ex); log.Info("RETRY FRAME:{0} Data:{1}", dataChunk.SequencedUnitHeader.SequenceID, BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); dataChunk.MemoryStream.Position = 0; dataChunk.SequencedUnitHeader.SequenceID = dataChunk.BinaryReader.ReadUInt32(); dataChunk.SequencedUnitHeader.Count = dataChunk.BinaryReader.ReadByte(); OnDataChunk(dataChunk); } } You see in the catch{} part I simply reset the MemoryStream.Position to 0 and call the same method again and it works just fine that next time? I'm really out of ideas at this point and unfortunately had no DUH moment writing this. Anybody have any kind of idea what might be going on or what else I could do to troubleshoot this? Thanks, Tom

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  • Using RJS to replace innerHTML with a real live instance variable.

    - by Steve Cotner
    I can't for the life of me get RJS to replace an element's innerHTML with an instance variable's attribute, i.e. something like @thing.name I'll show all the code (simplified from the actual project, but still complete), and I hope the solution will be forehead-slap obvious to someone... In RoR, I've made a simple page displaying a random Chinese character. This is a Word object with attributes chinese and english. Clicking on a link titled "What is this?" reveals the english attribute using RJS. Currently, it also hides the "What is this?" link and reveals a "Try Another?" link that just reloads the page, effectively starting over with a new random character. This is fine, but there are other elements on the page that make their own database queries, so I would like to load a new random character by an AJAX call, leaving the rest of the page alone. This has turned out to be harder than I expected: I have no trouble replacing the html using link_remote_to and page.replace_html, but I can't get it to display anything that includes an instance variable. I have a Word resource and a Page resource, which has a home page, where all this fun takes place. In the PagesController, I've made a couple ways to get random words. Either one works fine... Here's the code: class PagesController < ApplicationController def home all_words = Word.find(:all) @random_word = all_words.rand @random_words = Word.find(:all, :limit => 100, :order => 'rand()') @random_first = @random_words[1] end end As an aside, the SQL call with :limit => 100 is just in case I think of some way to cycle through those random words. Right now it's not useful. Also, the 'rand()' is MySQL specific, as far as I know. In the home page view (it's HAML), I have this: #character_box = render(:partial => "character", :object => @random_word) if @random_word #whatisthis = link_to_remote "? what is this?", :url => { :controller => 'words', :action => 'reveal_character' }, :html => { :title => "Click for the translation." } #tryanother.{:style => "display:none"} = link_to "try another?", root_path Note that the #'s in this case represent divs (with the given ids), not comments, because this is HAML. The "character" partial looks like this (it's erb, for no real reason): <div id="character"> <%= "#{@random_word.chinese}" } %> </div> <div id="revealed" style="display:none"> <ul> <li><span id="english"><%= "#{@random_word.english_name}" %></span></li> </ul> </div> The reveal_character.rjs file looks like this: page[:revealed].visual_effect :slide_down, :duration => '.2' page[:english].visual_effect :highlight, :startcolor => "#ffff00", :endcolor => "#ffffff", :duration => '2.5' page.delay(0.8) do page[:whatisthis].visual_effect :fade, :duration => '.3' page[:tryanother].visual_effect :appear end That all works perfectly fine. But if I try to turn link_to "try another?" into link_to_remote, and point it to an RJS template that replaces the "character" element with something new, it only works when I replace the innerHTML with static text. If I try to pass an instance variable in there, it never works. For instance, let's say I've defined a second random word under Pages#home... I'll add @random_second = @random_words[2] there. Then, in the home page view, I'll replace the "try another?" link (previously pointing to the root_path), with this: = link_to_remote "try another?", :url => { :controller => 'words', :action => 'second_character' }, :html => { :title => "Click for a new character." } I'll make that new RJS template, at app/views/words/second_character.rjs, and a simple test like this shows that it's working: page.replace_html("character", "hi") But if I change it to this: page.replace_html("character", "#{@random_second.english}") I get an error saying I fed it a nil object: ActionView::TemplateError (undefined method `english_name' for nil:NilClass) on line #1 of app/views/words/second_character.rjs: 1: page.replace_html("character", "#{@random_second.english}") Of course, actually instantiating @random_second, @random_third and so on ad infinitum would be ridiculous in a real app (I would eventually figure out some better way to keep grabbing a new random record without reloading the page), but the point is that I don't know how to get any instance variable to work here. This is not even approaching my ideal solution of rendering a partial that includes the object I specify, like this: page.replace_html 'character', :partial => 'new_character', :object => @random_second As I can't get an instance variable to work directly, I obviously cannot get it to work via a partial. I have tried various things like: :object => @random_second or :locals => { :random_second => @random_second } I've tried adding these all over the place -- in the link_to_remote options most obviously -- and studying what gets passed in the parameters, but to no avail. It's at this point that I realize I don't know what I'm doing. This is my first question here. I erred on the side of providing all necessary code, rather than being brief. Any help would be greatly appreciated.

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  • Job conditions conflicting with personal principles on software-development - how much is too much?

    - by Baelnorn
    Sorry for the incoming wall'o'text (and for my probably bad English) but I just need to get this off somehow. I also accept that this question will be probably closed as subjective and argumentative, but I need to know one thing: "how much BS are programmers supposed to put up with before breaking?" My background I'm 27 years old and have a B.Sc. in Computer engineering with a graduation grade of 1.8 from a university of applied science. I went looking for a job right after graduation. I got three offers right away, with two offers paying vastly more than the last one, but that last one seemed more interesting so I went for that. My situation I've been working for the company now for 17 months now, but it feels like a drag more and more each day. Primarily because the company (which has only 5 other developers but me, and of these I work with 4) turned out to be pretty much the anti-thesis of what I expected (and was taught in university) from a modern software company. I agreed to accept less than half of the usual payment appropriate for my qualification for the first year because I was promised a trainee program. However, the trainee program turned out to be "here you got a computer, there's some links on the stuff we use, and now do what you colleagues tell you". Further, during my whole time there (trainee or not) I haven't been given the grace of even a single code-review - apparently nobody's interested in my work as long as it "just works". I was told in the job interview that "Microsoft technology played a central role in the company" yet I've been slowly eroding my congnitive functions with Flex/Actionscript/Cairngorm ever since I started (despite having applied as a C#/.NET developer). Actually, the company's primary projects are based on Java/XSLT and Flex/Actionscript (with some SAP/ABAP stuff here and there but I'm not involved in that) and they've been working on these before I even applied. Having had no experience either with that particular technology nor the framework nor the field (RIA) nor in developing business scale applications I obviously made several mistakes. However, my boss told me that he let me make those mistakes (which ate at least 2 months of development time on their own) on purpose to provide some "learning experience". Even when I was still a trainee I was already tasked with working on a business-critical application. On my own. Without supervision. Without code-reviews. My boss thinks agile methods are a waste of time/money and deems putting more than one developer on any project not efficient. Documentation is not necessary and each developer should only document what he himself needs for his work. Recently he wanted us to do bug tracking with Excel and Email instead of using an already existing Bugzilla, overriding an unanimous decision made by all developers and testers involved in the process - only after another senior developer had another hour-long private discussion with him he agreed to let us use the bugtracker. Project management is basically not present, there are only a few Excel sheets floating around where the senior developer lists some things (not all, mind you) with a time estimate ranging from days to months, trying to at least somehow organize the whole mess. A development process is also basically not present, each developer just works on his own however he wants. There are not even coding conventions in the company. Testing is done manually with a single tester (sometimes two testers) per project because automated testing wasn't given the least thought when the whole project was started. I guess it's not a big surprise when I say that each developer also has his own share of hundreds of overhours (which are, of course, unpaid). Each developer is tasked with working on his own project(s) which in turn leads to a very extensive knowledge monopolization - if one developer was to have an accident or become ill there would be absolutely no one who could even hope to do his work. Considering that each developer has his own business-critical application to work on, I guess that's a pretty bad situation. I've been trying to change things for the better. I tried to introduce a development process, but my first attempt was pretty much shot down by my boss with "I don't want to discuss agile methods". After that I put together a process that at least resembled how most of the developers were already working and then include stuff like automated (or at least organized) testing, coding conventions, etc. However, this was also shot down because it wasn't "simple" enought to be shown on a business slide (actually, I wasn't even given the 15 minutes I'd have needed to present the process in the meeting). My problem I can't stand working there any longer. Seriously, I consider to resign on monday, which still leaves me with 3 months to work there due to the cancelation period. My primary goal since I started studying computer science was being a good computer scientist, working with modern technologies and adhering to modern and proven principles and methods. However, the company I'm working for seems to make that impossible. Some days I feel as if was living in a perverted real-life version of the Dilbert comics. My question Am I overreacting? Is this the reality each graduate from university has to face? Should I betray my sound principles and just accept these working conditions? Or should I gtfo of there? What's the opinion of other developers on this matter. Would you put up with all that stuff?

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  • What is stopping data flow with .NET 3.5 asynchronous System.Net.Sockets.Socket?

    - by TonyG
    I have a .NET 3.5 client/server socket interface using the asynchronous methods. The client connects to the server and the connection should remain open until the app terminates. The protocol consists of the following pattern: send stx receive ack send data1 receive ack send data2 (repeat 5-6 while more data) receive ack send etx So a single transaction with two datablocks as above would consist of 4 sends from the client. After sending etx the client simply waits for more data to send out, then begins the next transmission with stx. I do not want to break the connection between individual exchanges or after each stx/data/etx payload. Right now, after connection, the client can send the first stx, and get a single ack, but I can't put more data onto the wire after that. Neither side disconnects, the socket is still intact. The client code is seriously abbreviated as follows - I'm following the pattern commonly available in online code samples. private void SendReceive(string data) { // ... SocketAsyncEventArgs completeArgs; completeArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnSend); clientSocket.SendAsync(completeArgs); // two AutoResetEvents, one for send, one for receive if ( !AutoResetEvent.WaitAll(autoSendReceiveEvents , -1) ) Log("failed"); else Log("success"); // ... } private void OnSend( object sender , SocketAsyncEventArgs e ) { // ... Socket s = e.UserToken as Socket; byte[] receiveBuffer = new byte[ 4096 ]; e.SetBuffer(receiveBuffer , 0 , receiveBuffer.Length); e.Completed += new EventHandler<SocketAsyncEventArgs>(OnReceive); s.ReceiveAsync(e); // ... } private void OnReceive( object sender , SocketAsyncEventArgs e ) {} // ... if ( e.BytesTransferred > 0 ) { Int32 bytesTransferred = e.BytesTransferred; String received = Encoding.ASCII.GetString(e.Buffer , e.Offset , bytesTransferred); dataReceived += received; } autoSendReceiveEvents[ SendOperation ].Set(); // could be moved elsewhere autoSendReceiveEvents[ ReceiveOperation ].Set(); // releases mutexes } The code on the server is very similar except that it receives first and then sends a response - the server is not doing anything (that I can tell) to modify the connection after it sends a response. The problem is that the second time I hit SendReceive in the client, the connection is already in a weird state. Do I need to do something in the client to preserve the SocketAsyncEventArgs, and re-use the same object for the lifetime of the socket/connection? I'm not sure which eventargs object should hang around during the life of the connection or a given exchange. Do I need to do something, or Not do something in the server to ensure it continues to Receive data? The server setup and response processing looks like this: void Start() { // ... listenSocket.Bind(...); listenSocket.Listen(0); StartAccept(null); // note accept as soon as we start. OK? mutex.WaitOne(); } void StartAccept(SocketAsyncEventArgs acceptEventArg) { if ( acceptEventArg == null ) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(OnAcceptCompleted); } Boolean willRaiseEvent = this.listenSocket.AcceptAsync(acceptEventArg); if ( !willRaiseEvent ) ProcessAccept(acceptEventArg); // ... } private void OnAcceptCompleted( object sender , SocketAsyncEventArgs e ) { ProcessAccept(e); } private void ProcessAccept( SocketAsyncEventArgs e ) { // ... SocketAsyncEventArgs readEventArgs = new SocketAsyncEventArgs(); readEventArgs.SetBuffer(dataBuffer , 0 , Int16.MaxValue); readEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnIOCompleted); readEventArgs.UserToken = e.AcceptSocket; dataReceived = ""; // note server is degraded for single client/thread use // As soon as the client is connected, post a receive to the connection. Boolean willRaiseEvent = e.AcceptSocket.ReceiveAsync(readEventArgs); if ( !willRaiseEvent ) this.ProcessReceive(readEventArgs); // Accept the next connection request. this.StartAccept(e); } private void OnIOCompleted( object sender , SocketAsyncEventArgs e ) { // switch ( e.LastOperation ) case SocketAsyncOperation.Receive: ProcessReceive(e); // similar to client code // operate on dataReceived here case SocketAsyncOperation.Send: ProcessSend(e); // similar to client code } // execute this when a data has been processed into a response (ack, etc) private SendResponseToClient(string response) { // create buffer with response // currentEventArgs has class scope and is re-used currentEventArgs.SetBuffer(sendBuffer , 0 , sendBuffer.Length); Boolean willRaiseEvent = currentClient.SendAsync(currentEventArgs); if ( !willRaiseEvent ) ProcessSend(currentEventArgs); } A .NET trace shows the following when sending ABC\r\n: Socket#7588182::SendAsync() Socket#7588182::SendAsync(True#1) Data from Socket#7588182::FinishOperation(SendAsync) 00000000 : 41 42 43 0D 0A Socket#7588182::ReceiveAsync() Exiting Socket#7588182::ReceiveAsync() - True#1 And it stops there. It looks just like the first send from the client but the server shows no activity. I think that could be info overload for now but I'll be happy to provide more details as required. Thanks!

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  • How to filter Backbone.js Collection and Rerender App View?

    - by Jeremy H.
    Is is a total Backbone.js noob question. I am working off of the ToDo Backbone.js example trying to build out a fairly simple single app interface. While the todo project is more about user input, this app is more about filtering the data based on the user options (click events). I am completely new to Backbone.js and Mongoose and have been unable to find a good example of what I am trying to do. I have been able to get my api to pull the data from the MongoDB collection and drop it into the Backbone.js collection which renders it in the app. What I cannot for the life of me figure out how to do is filter that data and re-render the app view. I am trying to filter by the "type" field in the document. Here is my script: (I am totally aware of some major refactoring needed, I am just rapid prototyping a concept.) $(function() { window.Job = Backbone.Model.extend({ idAttribute: "_id", defaults: function() { return { attachments: false } } }); window.JobsList = Backbone.Collection.extend({ model: Job, url: '/api/jobs', leads: function() { return this.filter(function(job){ return job.get('type') == "Lead"; }); } }); window.Jobs = new JobsList; window.JobView = Backbone.View.extend({ tagName: "div", className: "item", template: _.template($('#item-template').html()), initialize: function() { this.model.bind('change', this.render, this); this.model.bind('destroy', this.remove, this); }, render: function() { $(this.el).html(this.template(this.model.toJSON())); this.setText(); return this; }, setText: function() { var month=new Array(); month[0]="Jan"; month[1]="Feb"; month[2]="Mar"; month[3]="Apr"; month[4]="May"; month[5]="Jun"; month[6]="Jul"; month[7]="Aug"; month[8]="Sep"; month[9]="Oct"; month[10]="Nov"; month[11]="Dec"; var title = this.model.get('title'); var description = this.model.get('description'); var datemonth = this.model.get('datem'); var dateday = this.model.get('dated'); var jobtype = this.model.get('type'); var jobstatus = this.model.get('status'); var amount = this.model.get('amount'); var paymentstatus = this.model.get('paymentstatus') var type = this.$('.status .jobtype'); var status = this.$('.status .jobstatus'); this.$('.title a').text(title); this.$('.description').text(description); this.$('.date .month').text(month[datemonth]); this.$('.date .day').text(dateday); type.text(jobtype); status.text(jobstatus); if(amount > 0) this.$('.paymentamount').text(amount) if(paymentstatus) this.$('.paymentstatus').text(paymentstatus) if(jobstatus === 'New') { status.addClass('new'); } else if (jobstatus === 'Past Due') { status.addClass('pastdue') }; if(jobtype === 'Lead') { type.addClass('lead'); } else if (jobtype === '') { type.addClass(''); }; }, remove: function() { $(this.el).remove(); }, clear: function() { this.model.destroy(); } }); window.AppView = Backbone.View.extend({ el: $("#main"), events: { "click #leads .highlight" : "filterLeads" }, initialize: function() { Jobs.bind('add', this.addOne, this); Jobs.bind('reset', this.addAll, this); Jobs.bind('all', this.render, this); Jobs.fetch(); }, addOne: function(job) { var view = new JobView({model: job}); this.$("#activitystream").append(view.render().el); }, addAll: function() { Jobs.each(this.addOne); }, filterLeads: function() { // left here, this event fires but i need to figure out how to filter the activity list. } }); window.App = new AppView; });

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  • Page.ClientScript Register a pair of javascript code

    - by blgnklc
    How can I register a javascript code a page? I want to put th javascript function to the aspx.page; I thing it might be like that; string strJS= "<script language = javascript> (function(images, elements) { var fetchImages = function() { if(images.length > 0) { var numImages = 10; while(images.length > 0 && numImages-- > 0) { // assuming your elements are <img> document.getElementById(elements.shift()).src = images.shift(); // if not you could also set the background (or backgroundImage) css property // document.getElementById(elements.shift()).style.background = "url(" + images.shift() + ")"; } setTimeout(fetchImages, 5000); } } // bind to window onload window.onload = fetchImages; // if you're going to use something like jquery then do something like this instead //$(fetchImages); }(['url1', 'url2', 'url3'], ['img1', 'img2', 'img3'])) </script>"; Page.ClientScript.RegisterClientScriptBlock(typeof(ui_SUBMVGInfo), "SmartPenCheck", strJS); The second Questin is; ... ... g(ctrlIDBirthPlaceCode).onchange(); }} </script> <script language = javascript> var url1 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url2 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url3 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url4 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url5 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url6 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url7 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url8 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url9 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url10 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url11 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url12 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; function(images, elements) {var fetchImages = function() {if(images.length > 0) {var numImages = 5; while(images.length > 0 && numImages-- > 0) { document.getElementById(elements.shift()).src = images.shift(); }setTimeout(fetchImages, 5000); }}window.onload = fetchImages; }(['+url1+', '+url2+', '+url3+','+url4+', '+url5+', '+url6+','+url7+', '+url8+', '+url9+','+url10+', '+url11+', '+url12+'], ['ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerSurNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_MaritalStatusImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_SexImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthDateImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceCodeImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_IdNationalityImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_MotherOldSurNameImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_TaxNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_CitizenshipNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_HomePhoneImage'])); </script> <script> var ui_BirthPlaceCode_a='Intertech.Utility'; var ui_BirthPlaceCode_c='Intertech.Utility.Common'; var ui_BirthPlaceCode_sbn=''; ... .. What do you think is it allright or how can I do that? And according to second question above; the use of the code is correct? ref:** PS: To see my purpose please continue reading below; There is a web site page which is coded on asp.net with using c# and ajax is enabled too. I want a very fast loading web page; which is going to happen with the following architecture; 1- First all data is shown by the text boxes (There are 50 text boxes, it is an application form.) 2- When the web Page is requested and loaded, then I want all the photos are shown near the each text boxes 10 by 10 from top of the page till the end of it. (Each photo is between 5 kb - 20 kb; ) I know ImageHandler's the question is how can I put all these idea into real life? some examples and ideas will be great ! thanks This issue has been answered and you may have a look - here Regards Bk

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  • Assembly - Read next sector of a virtual disk

    - by ali
    As any programmer in the world at least once in his/her life, I am trying to create my "revolutionary", the new and only one operating system. :D Well, I am using a virtual emulator (Oracle VM Virtual Box), for which I create a new unknwon operating system, with a vmdk disk. I like vmdk because they are just plain files, so I can paste my boot-loader over the first 512 bytes of the virtual hard disk. Now, I am trying to read the next sector of this virtual disk, on which I would paste a simple kernel that would display a message. I have two questions: Am I reading the second segment (the first -512 bytes- is occupied by the bootloader) correctly? CODE: CitesteDisc: mov bx, 0x8000 ; segment mov es, bx mov bx, 0x0000 ; offset mov ah, 0x02 ; read function mov al, 0x01 ; sectors - this might be wrong, trying to read from hd mov ch, 0x00 ; cylinder mov cl, 0x02 ; sector mov dh, 0x00 ; head mov dl, 0x80 ; drive - trying to read from hd int 0x13 ; disk int mov si, ErrorMessage ; - This will display an error message jc ShowMessage jmp [es:bx] ; buffer Here, I get the error message, after checking CF. However, if I use INT 13, 1 to get last status message, AL is 0 - so no error is saved. Am I pasting my simple kernel in the correct place inside the vmdk? What I do is pasting it after the 512th byte of the file, the first 512 bytes, as I said, are the boot-loader. The file would look like this: BE 45 7C E8 16 00 EB FE B4 0E B7 00 B3 07 CD 10 <- First sector C3 AC 08 C0 74 05 E8 EF FF EB F6 C3 B4 00 B2 80 CD 13 BE 5D 7C 72 F5 BB 00 80 8E C3 BB 00 00 B4 02 B0 06 B5 00 B1 01 B6 00 B2 07 CD 13 BE 4E 7C 72 CF 26 FF 27 57 65 6C 63 6F 6D 65 21 00 52 65 61 64 69 6E 67 20 65 72 72 6F 72 21 00 52 65 73 65 74 74 69 6E 67 20 65 72 72 6F 72 21 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 AA <- Boot-loader signature B4 0E B0 2E CD 10 EB FE 00 00 00 00 00 00 00 00 <- Start of the second sector 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 So, this is the way I am trying to add the kernel to the second sector. What do you think is wrong with this? Thanks!

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  • Simple syntax error still eluding me.

    - by melee
    Here is the header for a class I started: #ifndef CANVAS_ #define CANVAS_ #include <iostream> #include <iomanip> #include <string> #include <stack> class Canvas { public: Canvas(); void Paint(int R, int C, char Color); const int Nrow; const int Ncol; string Title; int image[][100]; stack<int> path; struct PixelCoordinates { unsigned int r; unsigned int c; } position; Canvas operator<< (const Canvas& One ); Canvas operator>>( Canvas& One ); }; /*----------------------------------------------------------------------------- Name: operator<< Purpose: Put a Canvas into an output stream -----------------------------------------------------------------------------*/ ostream& operator<<( ostream& Out, const Canvas& One ) { Out << One.Title << endl; Out << "Rows: " << One.Nrow << " Columns: " << One.Ncol << endl; int i,j; for( i=0; i<One.Nrow; i++) { cout<<"\n\n\n"; cout<< " COLUMN\n"; cout<< " 1 2 3"; for(i=0;i<One.Nrow;i++) { cout<<"\nROW "<<i+1; for(j=0;j<One.Ncol;j++) cout<< One.image[i][j]; } } return Out; } /*----------------------------------------------------------------------------- Name: operator>> Purpose: Get a Canvas from an input stream -----------------------------------------------------------------------------*/ istream& operator>>( istream& In, Canvas& One ) { // string Line; // int Place = 0; // { // In >> Line; // if (In.good()) // { // One.image[Place][0] = Line; // Place++; // } // return In; #endif Here is my implementation file for class Canvas: using namespace std; #include <iostream> #include <iomanip> #include <string> #include <stack> #include "proj05.canvas.h" //----------------Constructor----------------// Canvas::Canvas() { Title = ""; Nrow = 0; Ncol = 0; image[][100] = {}; position.r = 0; position.c = 0; } //-------------------Paint------------------// void Canvas::Paint(int R, int C, char Color) { cout << "Paint to be implemented" << endl; } And the errors I'm getting are these: proj05.canvas.cpp: In function 'std::istream& operator>>(std::istream&, Canvas&)': proj05.canvas.cpp:11: error: expected `;' before '{' token proj05.canvas.cpp:24: error: expected `}' at end of input From my limited experience, they look like simple syntax errors but for the life of me, I cannot see what I am missing. I know putting a ; at the end of Canvas::Canvas() is wrong but that seems to be what it expects. Could someone please clarify for me? (Also, I know much of the code for the << and operator definitions look terrible, but unless that is the specific reason for the error please do not address it. This is a draft :) )

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  • Access violation using LocalAlloc()

    - by PaulH
    I have a Visual Studio 2008 Windows Mobile 6 C++ application that is using an API that requires the use of LocalAlloc(). To make my life easier, I created an implementation of a standard allocator that uses LocalAlloc() internally: /// Standard library allocator implementation using LocalAlloc and LocalReAlloc /// to create a dynamically-sized array. /// Memory allocated by this allocator is never deallocated. That is up to the /// user. template< class T, int max_allocations > class LocalAllocator { public: typedef T value_type; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; pointer address( reference r ) const { return &r; }; const_pointer address( const_reference r ) const { return &r; }; LocalAllocator() throw() : c_( NULL ) { }; /// Attempt to allocate a block of storage with enough space for n elements /// of type T. n>=1 && n<=max_allocations. /// If memory cannot be allocated, a std::bad_alloc() exception is thrown. pointer allocate( size_type n, const void* /*hint*/ = 0 ) { if( NULL == c_ ) { c_ = LocalAlloc( LPTR, sizeof( T ) * n ); } else { HLOCAL c = LocalReAlloc( c_, sizeof( T ) * n, LHND ); if( NULL == c ) LocalFree( c_ ); c_ = c; } if( NULL == c_ ) throw std::bad_alloc(); return reinterpret_cast< T* >( c_ ); }; /// Normally, this would release a block of previously allocated storage. /// Since that's not what we want, this function does nothing. void deallocate( pointer /*p*/, size_type /*n*/ ) { // no deallocation is performed. that is up to the user. }; /// maximum number of elements that can be allocated size_type max_size() const throw() { return max_allocations; }; private: /// current allocation point HLOCAL c_; }; // class LocalAllocator My application is using that allocator implementation in a std::vector< #define MAX_DIRECTORY_LISTING 512 std::vector< WIN32_FIND_DATA, LocalAllocator< WIN32_FIND_DATA, MAX_DIRECTORY_LISTING > > file_list; WIN32_FIND_DATA find_data = { 0 }; HANDLE find_file = ::FindFirstFile( folder.c_str(), &find_data ); if( NULL != find_file ) { do { // access violation here on the 257th item. file_list.push_back( find_data ); } while ( ::FindNextFile( find_file, &find_data ) ); ::FindClose( find_file ); } // data submitted to the API that requires LocalAlloc()'d array of WIN32_FIND_DATA structures SubmitData( &file_list.front() ); On the 257th item added to the vector<, the application crashes with an access violation: Data Abort: Thread=8e1b0400 Proc=8031c1b0 'rapiclnt' AKY=00008001 PC=03f9e3c8(coredll.dll+0x000543c8) RA=03f9ff04(coredll.dll+0x00055f04) BVA=21ae0020 FSR=00000007 First-chance exception at 0x03f9e3c8 in rapiclnt.exe: 0xC0000005: Access violation reading location 0x01ae0020. LocalAllocator::allocate is called with an n=512 and LocalReAlloc() succeeds. The actual Access Violation exception occurs within the std::vector< code after the LocalAllocator::allocate call: 0x03f9e3c8 0x03f9ff04 > MyLib.dll!stlp_std::priv::__copy_trivial(const void* __first = 0x01ae0020, const void* __last = 0x01b03020, void* __result = 0x01b10020) Line: 224, Byte Offsets: 0x3c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::_M_insert_overflow(_WIN32_FIND_DATAW* __pos = 0x01b03020, _WIN32_FIND_DATAW& __x = {...}, stlp_std::__true_type& __formal = {...}, unsigned int __fill_len = 1, bool __atend = true) Line: 112, Byte Offsets: 0x5c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::push_back(_WIN32_FIND_DATAW& __x = {...}) Line: 388, Byte Offsets: 0xa0 C++ MyLib.dll!Foo(unsigned long int cbInput = 16, unsigned char* pInput = 0x01a45620, unsigned long int* pcbOutput = 0x1dabfbbc, unsigned char** ppOutput = 0x1dabfbc0, IRAPIStream* __formal = 0x00000000) Line: 66, Byte Offsets: 0x1e4 C++ If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • Why does this code generate an error? [closed]

    - by user559601
    <link rel="search" type="application/opensearchdescription+xml" href="http://b.static.ak.fbcdn.net/rsrc.php/yJ/r/H2SSvhJMJA-.xml" title="" /> <link rel="shortcut icon" href="http://static.ak.fbcdn.net/rsrc.php/y7/r/5875srnzL-I.ico" /></head> <body class="WelcomePage UIPage_LoggedOut mac Locale_en_US"> <div id="FB_HiddenContainer" style="position:absolute; top:-10000px; width:0px; height:0px;" ></div> <div id="blueBar" class="loggedOut"></div> <div id="globalContainer"><div id="dialogContainer"></div><div id="dropmenu_container"></div> <div id="content" class="fb_content clearfix"><div ><!-- 2365fa3194ecdc0cab15721ce967a9f8663937c7 --> <div class="WelcomePage_Container"><div class="loggedout_menubar_container"><div class="clearfix loggedout_menubar"><a class="lfloat" href="/" title="Go to Home"><img class="fb_logo img" src="http://static.ak.fbcdn.net/rsrc.php/yp/r/kk8dc2UJYJ4.png" alt="Facebook logo" width="170" height="36" /></a><div class="rfloat"><div class="menu_login_container"><form method="POST" action="https://login.facebook.com/login.php?login_attempt=1" id="login_form" onsubmit="return Event.__inlineSubmit(this,event)"><input type="hidden" name="charset_test" value="&euro;,&acute;,€,´,?,?,?" /><input type="hidden" name="lsd" value="hEICz" autocomplete="off" /><input type="hidden" id="locale" name="locale" value="en_US" autocomplete="off" /><table cellspacing="0"><tr><td class="html7magic"><label for="email">Email</label></td><td class="html7magic"><label for="pass">Password</label></td></tr><tr><td><input type="text" class="inputtext" name="email" id="email" tabindex="1" /></td><td><input type="password" class="inputtext" name="pass" id="pass" tabindex="2" /></td><td><label class="uiButton uiButtonConfirm"><input value="Login" tabindex="4" type="submit" /></label></td></tr><tr><td class="login_form_label_field"><input type="checkbox" class="inputcheckbox" value="1" id="persistent" name="persistent" checked="1" /><input type="hidden" name="default_persistent" value="1" /><label id="label_persistent" for="persistent">Keep me logged in</label></td><td class="login_form_label_field"><a href="http://www.facebook.com/reset.php" rel="nofollow">Forgot your password?</a></td></tr></table><input type="hidden" name="charset_test" value="&euro;,&acute;,€,´,?,?,?" /><input type="hidden" id="lsd" name="lsd" value="hEICz" autocomplete="off" /></form> </div></div></div></div><div class="WelcomePage_MainSell"><div class="WelcomePage_MainSellCenter clearfix"><div class="WelcomePage_MainSellLeft"><div class="WelcomePage_MainMessage">Facebook helps you connect and share with the people in your life.</div><div class="WelcomePage_MainMap">&nbsp;</div></div><div class="WelcomePage_MainSellRight"><div class="WelcomePage_SignUpSection"><div class="WelcomePage_SignUpMessage"><div class="WelcomePage_SignUpHeadline">Sign Up</div><div class="WelcomePage_SignUpSubheadline">It's free, and always will be.</div></div><div class="WelcomePage_SimpleReg" id="registration_container"><div><noscript><div id="no_js_box"><h2>Javascript is disabled on your browser.</h2><p>Please enable JavaScript on your browser or upgrade to a Javascript-capable browser to register for Facebook.</p></div></noscript><div id="simple_registration_container" class="simple_registration_container"><div id="reg_box"><form method="post" id="reg" name="reg" onsubmit="return function(event)&#123;return false;&#125;.call(this,event)!==false &amp;&amp; Event.__inlineSubmit(this,event)"><input type="hidden" autocomplete="off" name="post_form_id" value="c3a2bed7243b9a85f53d69f23a38da9d" /><input type="hidden" name="lsd" value="hEICz" autocomplete="off" /><input type="hidden" autocomplete="off" id="reg_instance" name="reg_instance" value="bpgeTawHFSiHa5-7SR4gbif7" /><input type="hidden" autocomplete="off" id="locale" name="locale" value="en_US" /><input type="hidden" autocomplete="off" id="terms" name="terms" value="on" /><input type="hidden" autocomplete="off" id="abtest_registration_group" name="abtest_registration_group" value="1" /><input type="hidden" autocomplete="off" id="referrer" name="referrer" value="" /><input type="hidden" autocomplete="off" id="md5pass" name="md5pass" value="" /><input type="hidden" autocomplete="off" id="validate_mx_records" name="validate_mx_records" value="1" /><input type="hidden" autocomplete="off" id="ab_test_data" name="ab_test_data" value="" /><div id="reg_form_box" class="large_form"><table class="uiGrid editor" cellspacing="0" cellpadding="1"><tbody><tr><td class="label">First Name:</td><td><div class="field_container"><input type="text" class="inputtext" id="firstname" name="firstname" /></div></td></tr><tr><td class="label">Last Name:</td><td><div class="field_container"><input type="text" class="inputtext" id="lastname" name="lastname" /></div></td></tr><tr><td class="label">Your Email:</td><td><div class="field_container"><input type="text" class="inputtext" id="reg_email__" name="reg_email__" /></div></td></tr><tr><td class="label">Re-enter Email:</td><td><div class="field_container"><input type="text" class="inputtext" id="reg_email_confirmation__" name="reg_email_confirmation__" /></div></td></tr><tr><td class="label">New Password:</td><td><div class="field_container"><input type="password" class="inputtext" id="reg_passwd__" name="reg_passwd__" value="" /></div></td></tr><tr><td class="label">I am:</td><td><div class="field_container"><div class="hidden_elem"><select><option></option><option></option></select><select><option></option><option></option></select></div><select class="select" name="sex" id="sex"><option value="0">Select Sex:</option><option value="1">Female</option><option value="2">Male</option></select></div></td></tr><tr><td class="label">Birthday:</td><td><div class="field_container"> <select class="" id="birthday_month" name="birthday_month" onchange="return run_with(this, [&quot;editor&quot;], function() &#123;editor_date_month_change(this, &quot;birthday_day&quot;, &quot;birthday_year&quot;);&#125;);"><option value="-1">Month:</option><option value="1">Jan</option>

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