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  • Segmentation fault when creating a Phonon MediaObject

    - by Luke Hansford
    I have music playing program made using PySide which uses Phonon to playback audio. I updated to MacOS X Mavericks a few days ago, which meant I needed to reinstall PySide. I'm not sure which of these actions has caused this, but now whenever I try to create a Phonon MediaObject I get a Segmentation Fault: 11 from Python. It's not just in my program, it happens when trying to create a MediaObject in Python without any other actions. I'm getting the following error message from my Mac whenever it crashes: Process: Python [13711] Path: /usr/local/Cellar/python/2.7.5/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python Identifier: org.python.python Version: 2.7.5 (2.7.5) Code Type: X86-64 (Native) Parent Process: bash [13707] Responsible: Terminal [13704] User ID: 501 Date/Time: 2013-11-01 19:47:53.164 +1000 OS Version: Mac OS X 10.9 (13A603) Report Version: 11 Anonymous UUID: C2686854-18CA-9D37-26E9-60050E3C4DA6 Sleep/Wake UUID: BB983BF6-CCE2-44D1-82A0-1C73382DFFE4 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008 VM Regions Near 0x8: --> __TEXT 00000001082e8000-00000001082e9000 [ 4K] r-x/rwx SM=COW /usr/local/Cellar/python/2.7.5/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 QtCore 0x000000010a1b34cb QObject::moveToThread(QThread*) + 17 1 QtDBus 0x000000010d55f98b QDBusDefaultConnection::QDBusDefaultConnection(QDBusConnection::BusType, char const*) + 171 2 QtDBus 0x000000010d55ebdf QDBusConnection::sessionBus() + 71 3 phonon 0x000000010d50228d Phonon::FactoryPrivate::FactoryPrivate() + 189 4 phonon 0x000000010d5024d5 Phonon::$_249::operator->() + 99 5 phonon 0x000000010d502991 Phonon::Factory::registerFrontendObject(Phonon::MediaNodePrivate*) + 17 6 phonon 0x000000010d50b27e Phonon::MediaNodePrivate::MediaNodePrivate(Phonon::MediaNodePrivate::CastId) + 80 7 phonon 0x000000010d50f570 Phonon::MediaObjectPrivate::MediaObjectPrivate() + 24 8 phonon 0x000000010d50be9d Phonon::MediaObject::MediaObject(QObject*) + 45 9 phonon.so 0x000000010d42f24a Sbk_Phonon_MediaObject_Init + 458 10 org.python.python 0x0000000108338707 type_call + 189 11 org.python.python 0x00000001082f74fd PyObject_Call + 101 12 org.python.python 0x00000001083714f0 PyEval_EvalFrameEx + 15525 13 org.python.python 0x0000000108373aaf fast_function + 182 14 org.python.python 0x0000000108370919 PyEval_EvalFrameEx + 12494 15 org.python.python 0x000000010836d721 PyEval_EvalCodeEx + 1638 16 org.python.python 0x000000010836d0b5 PyEval_EvalCode + 54 17 org.python.python 0x000000010838beb8 run_mod + 53 18 org.python.python 0x000000010838bf5f PyRun_FileExFlags + 137 19 org.python.python 0x000000010838baad PyRun_SimpleFileExFlags + 718 20 org.python.python 0x000000010839c58b Py_Main + 3039 21 libdyld.dylib 0x00007fff8e4fb5fd start + 1 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x00007fff8c938662 kevent64 + 10 1 libdispatch.dylib 0x00007fff923e743d _dispatch_mgr_invoke + 239 2 libdispatch.dylib 0x00007fff923e7152 _dispatch_mgr_thread + 52 Thread 2: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 3: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 4: 0 libsystem_kernel.dylib 0x00007fff8c937e6a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff90bd8f08 _pthread_wqthread + 330 2 libsystem_pthread.dylib 0x00007fff90bdbfb9 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00007feba0d19700 rbx: 0x000000010d5b7098 rcx: 0x00000000002f4180 rdx: 0x000000000012c040 rdi: 0x0000000000000000 rsi: 0x00007feba0d19700 rbp: 0x00007fff57917210 rsp: 0x00007fff579171d0 r8: 0x00007feba0fd5d10 r9: 0x00007feba0ff5310 r10: 0x0000000019c04cbe r11: 0x0000000070769b38 r12: 0x00007fff57917220 r13: 0x00007feba0c07190 r14: 0x0000000000000000 r15: 0x00007feba0fe1430 rip: 0x000000010a1b34cb rfl: 0x0000000000010202 cr2: 0x0000000000000008 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Anyone have any ideas about what is happening?

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  • I getting exception, while deleting a row using " commitEditingStyle " method in iPhone simulator.

    - by Madan Mohan
    Hi, I am getting exception by deleting a row from the table view. (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if(isEdit == YES) { if([editObject.contactList count]0) { return [editObject.contactList count]+1; } else { return 1; } } else if(isEdit == NO) { if([addContactList count]0) { return [addContactList count]+1; } else { return 1; } } return 0; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } -(UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { int sectionNum=[editObject.contactList count]-1; if([editObject.contactList count]0) { for( int i=0; i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } else { if([addContactList count]0) { int sectionNum=[addContactList count]-1; for( int i=0; i<=[addContactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } return UITableViewCellEditingStyleNone; } (void)tableView:(UITableView *)tv commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { [editObject.contactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } } } else { //adding } [theTableView reloadData]; } else { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[addContactList count]-1;i++) { if(indexPath.section == i) { [addContactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; // getting exception here in this line at indexpath [theTableView reloadData]; } } } else { //adding } [theTableView reloadData]; } } the exception as 2010-04-28 13:55:30.063 Zoho[2818:20b] * Assertion failure in -[UITableView _endCellAnimationsWithContext:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:772 2010-04-28 13:55:30.064 Zoho[2818:20b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of sections. The number of sections contained in the table view after the update (2) must be equal to the number of sections contained in the table view before the update (3), plus or minus the number of sections inserted or deleted (0 inserted, 0 deleted).' 2010-04-28 13:55:30.065 Zoho[2818:20b] Stack: ( 10490971, 2437656123, 10574907

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  • AutoScaleMode problems with changed default font

    - by Doc Brown
    Hi, I have some problems with the Form.AutoScaleMode property together with fixed size controls, when using a non-default font. I boiled it down to a simple test application (WinForms 2.0) with only one form, some fixed size controls and the following properties: class Form1 : Form { // ... private void InitializeComponent() { // ... this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.Font = new System.Drawing.Font("Tahoma", 9.25F); // ... } } Under 96dpi, Windows XP, the form looks correctly like this 96 dpi example. Under 120 dpi, Windows XP, the the Windows Forms autoscaling feature produces this 120 dpi example. As you can see, groupboxes, buttons, list or tree views are scaled correctly, multiline text boxes get too big in the vertical axis, and a fixed size label does not scale correctly in both vertical and horizontal direction. Seems to be bug in the .NET framework? Using the default font (Microsoft Sans Serif 8.25pt), this problem does not occur. Using AutoScaleMode=Font (with adequate AutoScaleDimensions, of course) either does not scale at all or scales exactly like seen above, depending on when the Font is set (before or after the change of AutoScaleMode). The problem is not specific to the "Tahoma" Font, it occurs also with Microsoft Sans Serif, 9.25pt. And yes, i already read this SO post http://stackoverflow.com/questions/2114857/high-dpi-problems but it does not really help me. Any suggestions how to come around this? EDIT: I changed my image hoster, hope this one works better. EDIT2: Some additional information about my intention: I have about 50 already working fixed size dialogs with several hundreds of properly placed, fixed size controls. They were migrated from an older C++ GUI framework to C#/Winforms, that's why they are all fixed-size. All of them look fine with 96 dpi using a 9.25pt font. Under the old framework, scaling to 120 dpi worked fine - all fixed size controls scaled equal in both dimensions. Last week, we detected this strange scaling behaviour under WinForms when switching to 120 dpi. You can imagine that most of our dialogs now look very bad under 120 dpi. We are looking for a solution that avoids a complete redesign all those dialogs.

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  • Efficiency of Java "Double Brace Initialization"?

    - by Jim Ferrans
    In Hidden Features of Java the top answer mentions Double Brace Initialization, with a very enticing syntax: Set<String> flavors = new HashSet<String>() {{ add("vanilla"); add("strawberry"); add("chocolate"); add("butter pecan"); }}; This idiom creates an anonymous inner class with just an instance initializer in it, which "can use any [...] methods in the containing scope". Main question: Is this as inefficient as it sounds? Should its use be limited to one-off initializations? (And of course showing off!) Second question: The new HashSet must be the "this" used in the instance initializer ... can anyone shed light on the mechanism? Third question: Is this idiom too obscure to use in production code? Summary: Very, very nice answers, thanks everyone. On question (3), people felt the syntax should be clear (though I'd recommend an occasional comment, especially if your code will pass on to developers who may not be familiar with it). On question (1), The generated code should run quickly. The extra .class files do cause jar file clutter, and slow program startup slightly (thanks to coobird for measuring that). Thilo pointed out that garbage collection can be affected, and the memory cost for the extra loaded classes may be a factor in some cases. Question (2) turned out to be most interesting to me. If I understand the answers, what's happening in DBI is that the anonymous inner class extends the class of the object being constructed by the new operator, and hence has a "this" value referencing the instance being constructed. Very neat. Overall, DBI strikes me as something of an intellectual curiousity. Coobird and others point out you can achieve the same effect with Arrays.asList, varargs methods, Google Collections, and the proposed Java 7 Collection literals. Newer JVM languages like Scala, JRuby, and Groovy also offer concise notations for list construction, and interoperate well with Java. Given that DBI clutters up the classpath, slows down class loading a bit, and makes the code a tad more obscure, I'd probably shy away from it. However, I plan to spring this on a friend who's just gotten his SCJP and loves good natured jousts about Java semantics! ;-) Thanks everyone!

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  • Updating / refreshing a live geojson layer | JSON & JS Variable

    - by Ozaki
    TLDR I am trying to get my geoJSON layer to update, currently it will 1. Create the vector mark, 2. Remove the vector mark, 3. Set the JS variable for lat and lon, 4. Unset the variable??? :S Hey S O. I have a geojson layer set up as follows: //GeoJSON Layer// var layer1 = new OpenLayers.Layer.GML("My GeoJSON Layer", "coordinates", {format: OpenLayers.Format.GeoJSON, styleMap: style_red}); My features are set up as follows: var latitude = 0.0; // as 0.0 it will draw the point in. var longitude = 0.0; // as 0.0 it will draw the point in. //var longitude = getlongitude; where getlongitude = JSON string of longitude. var point = new OpenLayers.Geometry.Point(longitude, latitude); pointFeature = new OpenLayers.Feature.Vector(point, null, style_red); var style_red = OpenLayers.Util.extend({}, layer_style); style_red.strokeColor = "red"; style_red.fillColor = "black"; style_red.fillOpacity = 0.5; style_red.graphicName = "circle"; style_red.pointRadius = 3.8; style_red.strokeWidth = 2; style_red.strokeLinecap = "butt"; and my layer updating function: function UpdateLayer(){ var p = new OpenLayers.Format.GeoJSON({ 'internalProjection': new OpenLayers.Projection("EPSG:900913"), 'externalProjection': new OpenLayers.Projection("EPSG:4326") }); var url = "coordinates"; OpenLayers.loadURL(url, {}, null, function(r) { var f = p.read(r.responseText); map.layers[2].destroyFeatures(); map.layers[2].addFeatures(pointFeature); }); setTimeout("UpdateLayer()",1000) } Any idea what I am doing wrong or what I am missing? Edit1 It now removes the feature (was map.layers[1]) previously... But will not add the new feature.. Edit2 I managed to get it to redraw a point but not with live data. It should draw the point at what (latitude) & (longitude) are equal to. I am trying to set latitude & longitude to some JSON string but every time straight after it sets the variable it changes it back to "undefined" as soon as it passes the line after var latitude? (using firebug & firequery to debug)

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  • Help finding longest non-repeating path through connected nodes - Python

    - by Jordan Magnuson
    I've been working on this for a couple of days now without success. Basically, I have a bunch of nodes arranged in a 2D matrix. Every node has four neighbors, except for the nodes on the sides and corners of the matrix, which have 3 and 2 neighbors, respectively. Imagine a bunch of square cards laid out side by side in a rectangular area--the project is actually simulating a sort of card/board game. Each node may or may not be connected to the nodes around it. Each node has a function (get_connections()), that returns the nodes immediately around it that it is connected to (so anywhere from 0 to 4 nodes are returned). Each node also has an "index" property, that contains it's position on the board matrix (eg '1, 4' - row 1, col 4). What I am trying to do is find the longest non-repeating path of connected nodes given a particular "start" node. I've uploaded a couple of images that should give a good idea of what I'm trying to do: In both images, the highlighted red cards are supposedly the longest path of connected cards containing the most upper-left card. However, you can see in both images that a couple of cards that should be in the path have been left out (Romania and Maldova in the first image, Greece and Turkey in the second) Here's the recursive function that I am using currently to find the longest path, given a starting node/card: def get_longest_trip(self, board, processed_connections = list(), processed_countries = list()): #Append this country to the processed countries list, #so we don't re-double over it processed_countries.append(self) possible_trips = dict() if self.get_connections(board): for i, card in enumerate(self.get_connections(board)): if card not in processed_countries: processed_connections.append((self, card)) possible_trips[i] = card.get_longest_trip(board, processed_connections, processed_countries) if possible_trips: longest_trip = [] for i, trip in possible_trips.iteritems(): trip_length = len(trip) if trip_length > len(longest_trip): longest_trip = trip longest_trip.append(self) return longest_trip else: print card_list = [] card_list.append(self) return card_list else: #If no connections from start_card, just return the start card #as the longest trip card_list = [] card_list.append(board.start_card) return card_list The problem here has to do with the processed_countries list: if you look at my first screenshot, you can see that what has happened is that when Ukraine came around, it looked at its two possible choices for longest path (Maldova-Romania, or Turkey, Bulgaria), saw that they were both equal, and chose one indiscriminantly. Now when Hungary comes around, it can't attempt to make a path through Romania (where the longest path would actually be), because Romania has been added to the processed_countries list by Ukraine. Any help on this is EXTREMELY appreciated. If you can find me a solution to this, recursive or not, I'd be happy to donate some $$ to you. I've uploaded my full source code (Python 2.6, Pygame 1.9 required) to: http://www.necessarygames.com/junk/planes_trains.zip The relevant code is in src/main.py, which is all set to run.

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  • WPF ComboBox SelectedValue not updating from binding source.

    - by vg1890
    Here's my binding source object: Public Class MyListObject Private _mylist As New ObservableCollection(Of String) Private _selectedName As String Public Sub New(ByVal nameList As List(Of String), ByVal defaultName As String) For Each name In nameList _mylist.Add(name) Next _selectedName = defaultName End Sub Public ReadOnly Property MyList() As ObservableCollection(Of String) Get Return _mylist End Get End Property Public ReadOnly Property SelectedName() As String Get Return _selectedName End Get End Property End Class Here is my XAML: <Window x:Class="Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" xmlns:local="clr-namespace:WpfApplication1" > <Window.Resources> <ObjectDataProvider x:Key="MyListObject" ObjectInstance="" /> </Window.Resources> <Grid> <ComboBox Height="23" Margin="24,91,53,0" Name="ComboBox1" VerticalAlignment="Top" SelectedValue="{Binding Path=SelectedName, Source={StaticResource MyListObject}, Mode=OneWay}" ItemsSource="{Binding Path=MyList, Source={StaticResource MyListObject}, Mode=OneWay}" /> <Button Height="23" HorizontalAlignment="Left" Margin="47,0,0,87" Name="btn_List1" VerticalAlignment="Bottom" Width="75">List 1</Button> <Button Height="23" Margin="0,0,75,87" Name="btn_List2" VerticalAlignment="Bottom" HorizontalAlignment="Right" Width="75">List 2</Button> </Grid> </Window> Here's the code-behind: Class Window1 Private obj1 As MyListObject Private obj2 As MyListObject Private odp As ObjectDataProvider Public Sub New() InitializeComponent() Dim namelist1 As New List(Of String) namelist1.Add("Joe") namelist1.Add("Steve") obj1 = New MyListObject(namelist1, "Steve") . Dim namelist2 As New List(Of String) namelist2.Add("Bob") namelist2.Add("Tim") obj2 = New MyListObject(namelist2, "Tim") odp = DirectCast(Me.FindResource("MyListObject"), ObjectDataProvider) odp.ObjectInstance = obj1 End Sub Private Sub btn_List1_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles btn_List1.Click odp.ObjectInstance = obj1 End Sub Private Sub btn_List2_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles btn_List2.Click odp.ObjectInstance = obj2 End Sub End Class When the Window first loads, the bindings hook up fine. The ComboBox contains the names "Joe" and "Steve" and "Steve" is selected by default. However, when I click a button to switch the ObjectInstance to obj2, the ComboBox ItemsSource gets populated correctly in the dropdown, but the SelectedValue is set to Nothing instead of being equal to obj2.SelectedName. Thanks in advance!

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  • Singleton: How should it be used

    - by Loki Astari
    Edit: From another question I provided an answer that has links to a lot of questions/answers about singeltons: More info about singletons here: So I have read the thread Singletons: good design or a crutch? And the argument still rages. I see Singletons as a Design Pattern (good and bad). The problem with Singleton is not the Pattern but rather the users (sorry everybody). Everybody and their father thinks they can implement one correctly (and from the many interviews I have done, most people can't). Also because everybody thinks they can implement a correct Singleton they abuse the Pattern and use it in situations that are not appropriate (replacing global variables with Singletons!). So the main questions that need to be answered are: When should you use a Singleton How do you implement a Singleton correctly My hope for this article is that we can collect together in a single place (rather than having to google and search multiple sites) an authoritative source of when (and then how) to use a Singleton correctly. Also appropriate would be a list of Anti-Usages and common bad implementations explaining why they fail to work and for good implementations their weaknesses. So get the ball rolling: I will hold my hand up and say this is what I use but probably has problems. I like "Scott Myers" handling of the subject in his books "Effective C++" Good Situations to use Singletons (not many): Logging frameworks Thread recycling pools /* * C++ Singleton * Limitation: Single Threaded Design * See: http://www.aristeia.com/Papers/DDJ_Jul_Aug_2004_revised.pdf * For problems associated with locking in multi threaded applications * * Limitation: * If you use this Singleton (A) within a destructor of another Singleton (B) * This Singleton (A) must be fully constructed before the constructor of (B) * is called. */ class MySingleton { private: // Private Constructor MySingleton(); // Stop the compiler generating methods of copy the object MySingleton(MySingleton const& copy); // Not Implemented MySingleton& operator=(MySingleton const& copy); // Not Implemented public: static MySingleton& getInstance() { // The only instance // Guaranteed to be lazy initialized // Guaranteed that it will be destroyed correctly static MySingleton instance; return instance; } }; OK. Lets get some criticism and other implementations together. :-)

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  • How to configure maximum number of transport channels in WCF using basicHttpBinding?

    - by Hemant
    Consider following code which is essentially a WCF host: [ServiceContract (Namespace = "http://www.mightycalc.com")] interface ICalculator { [OperationContract] int Add (int aNum1, int aNum2); } [ServiceBehavior (InstanceContextMode = InstanceContextMode.PerCall)] class Calculator: ICalculator { public int Add (int aNum1, int aNum2) { Thread.Sleep (2000); //Simulate a lengthy operation return aNum1 + aNum2; } } class Program { static void Main (string[] args) { try { using (var serviceHost = new ServiceHost (typeof (Calculator))) { var httpBinding = new BasicHttpBinding (BasicHttpSecurityMode.None); serviceHost.AddServiceEndpoint (typeof (ICalculator), httpBinding, "http://172.16.9.191:2221/calc"); serviceHost.Open (); Console.WriteLine ("Service is running. ENJOY!!!"); Console.WriteLine ("Type 'stop' and hit enter to stop the service."); Console.ReadLine (); if (serviceHost.State == CommunicationState.Opened) serviceHost.Close (); } } catch (Exception e) { Console.WriteLine (e); Console.ReadLine (); } } } Also the WCF client program is: class Program { static int COUNT = 0; static Timer timer = null; static void Main (string[] args) { var threads = new Thread[10]; for (int i = 0; i < threads.Length; i++) { threads[i] = new Thread (Calculate); threads[i].Start (null); } timer = new Timer (o => Console.WriteLine ("Count: {0}", COUNT), null, 1000, 1000); Console.ReadLine (); timer.Dispose (); } static void Calculate (object state) { var c = new CalculatorClient ("BasicHttpBinding_ICalculator"); c.Open (); while (true) { try { var sum = c.Add (2, 3); Interlocked.Increment (ref COUNT); } catch (Exception ex) { Console.WriteLine ("Error on thread {0}: {1}", Thread.CurrentThread.Name, ex.GetType ()); break; } } c.Close (); } } Basically, I am creating 10 proxy clients and then repeatedly calling Add service method. Now if I run both applications and observe opened TCP connections using netstat, I find that: If both client and server are running on same machine, number of tcp connections are equal to number of proxy objects. It means all requests are being served in parallel. Which is good. If I run server on a separate machine, I observed that maximum 2 TCP connections are opened regardless of the number of proxy objects I create. Only 2 requests run in parallel. It hurts the processing speed badly. If I switch to net.tcp binding, everything works fine (a separate TCP connection for each proxy object even if they are running on different machines). I am very confused and unable to make the basicHttpBinding use more TCP connections. I know it is a long question, but please help!

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  • Lucene.NET search index approach

    - by Tim Peel
    Hi, I am trying to put together a test case for using Lucene.NET on one of our websites. I'd like to do the following: Index in a single unique id. Index across a comma delimitered string of terms or tags. For example. Item 1: Id = 1 Tags = Something,Separated-Term I will then be structuring the search so I can look for documents against tag i.e. tags:something OR tags:separate-term I need to maintain the exact term value in order to search against it. I have something running, and the search query is being parsed as expected, but I am not seeing any results. Here's some code. My parser (_luceneAnalyzer is passed into my indexing service): var parser = new QueryParser(Lucene.Net.Util.Version.LUCENE_CURRENT, "Tags", _luceneAnalyzer); parser.SetDefaultOperator(QueryParser.Operator.AND); return parser; My Lucene.NET document creation: var doc = new Document(); var id = new Field( "Id", NumericUtils.IntToPrefixCoded(indexObject.id), Field.Store.YES, Field.Index.NOT_ANALYZED, Field.TermVector.NO); var tags = new Field( "Tags", string.Join(",", indexObject.Tags.ToArray()), Field.Store.NO, Field.Index.ANALYZED, Field.TermVector.YES); doc.Add(id); doc.Add(tags); return doc; My search: var parser = BuildQueryParser(); var query = parser.Parse(searchQuery); var searcher = Searcher; TopDocs hits = searcher.Search(query, null, max); IList<SearchResult> result = new List<SearchResult>(); float scoreNorm = 1.0f / hits.GetMaxScore(); for (int i = 0; i < hits.scoreDocs.Length; i++) { float score = hits.scoreDocs[i].score * scoreNorm; result.Add(CreateSearchResult(searcher.Doc(hits.scoreDocs[i].doc), score)); } return result; I have two documents in my index, one with the tag "Something" and one with the tags "Something" and "Separated-Term". It's important for the - to remain in the terms as I want an exact match on the full value. When I search with "tags:Something" I do not get any results. Question What Analyzer should I be using to achieve the search index I am after? Are there any pointers for putting together a search such as this? Why is my current search not returning any results? Many thanks

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  • Need help programming with Mclauren series and Taylor series!

    - by user352258
    Ok so here's what i have so far: #include <stdio.h> #include <math.h> //#define PI 3.14159 int factorial(int n){ if(n <= 1) return(1); else return(n * factorial(n-1)); } void McLaurin(float pi){ int factorial(int); float x = 42*pi/180; int i, val=0, sign; for(i=1, sign=-1; i<11; i+=2){ sign *= -1; // alternate sign of cos(0) which is 1 val += (sign*(pow(x, i)) / factorial(i)); } printf("\nMcLaurin of 42 = %d\n", val); } void Taylor(float pi){ int factorial(int); float x; int i; float val=0.00, sign; float a = pi/3; printf("Enter x in degrees:\n"); scanf("%f", &x); x=x*pi/180.0; printf("%f",x); for(i=0, sign=-1.0; i<2; i++){ if(i%2==1) sign *= -1.0; // alternate sign of cos(0) which is 1 printf("%f",sign); if(i%2==1) val += (sign*sin(a)*(pow(x-a, i)) / factorial(i)); else val += (sign*cos(a)*(pow(x-a, i)) / factorial(i)); printf("%d",factorial(i)); } printf("\nTaylor of sin(%g degrees) = %d\n", (x*180.0)/pi, val); } main(){ float pi=3.14159; void McLaurin(float); void Taylor(float); McLaurin(pi); Taylor(pi); } and here's the output: McLaurin of 42 = 0 Enter x in degrees: 42 0.733038-1.00000011.0000001 Taylor of sin(42 degrees) = -1073741824 I suspect the reason for these outrageous numbers goes with the fact that I mixed up my floats and ints? But i just cant figure it out...!! Maybe its a math thing, but its never been a strength of mine let alone program with calculus. Also the Mclaurin fails, how does it equal zero? WTF! Please help correct my noobish code. I am still a beginner...

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  • How can arguments to variadic functions be passed by reference in PHP?

    - by outis
    Assuming it's possible, how would one pass arguments by reference to a variadic function without generating a warning in PHP? We can no longer use the '&' operator in a function call, otherwise I'd accept that (even though it would be error prone, should a coder forget it). What inspired this is are old MySQLi wrapper classes that I unearthed (these days, I'd just use PDO). The only difference between the wrappers and the MySQLi classes is the wrappers throw exceptions rather than returning FALSE. class DBException extends RuntimeException {} ... class MySQLi_throwing extends mysqli { ... function prepare($query) { $stmt = parent::prepare($query); if (!$stmt) { throw new DBException($this->error, $this->errno); } return new MySQLi_stmt_throwing($this, $query, $stmt); } } // I don't remember why I switched from extension to composition, but // it shouldn't matter for this question. class MySQLi_stmt_throwing /* extends MySQLi_stmt */ { protected $_link, $_query, $_delegate; public function __construct($link, $query, $prepared) { //parent::__construct($link, $query); $this->_link = $link; $this->_query = $query; $this->_delegate = $prepared; } function bind_param($name, &$var) { return $this->_delegate->bind_param($name, $var); } function __call($name, $args) { //$rslt = call_user_func_array(array($this, 'parent::' . $name), $args); $rslt = call_user_func_array(array($this->_delegate, $name), $args); if (False === $rslt) { throw new DBException($this->_link->error, $this->errno); } return $rslt; } } The difficulty lies in calling methods such as bind_result on the wrapper. Constant-arity functions (e.g. bind_param) can be explicitly defined, allowing for pass-by-reference. bind_result, however, needs all arguments to be pass-by-reference. If you call bind_result on an instance of MySQLi_stmt_throwing as-is, the arguments are passed by value and the binding won't take. try { $id = Null; $stmt = $db->prepare('SELECT id FROM tbl WHERE ...'); $stmt->execute() $stmt->bind_result($id); // $id is still null at this point ... } catch (DBException $exc) { ... } Since the above classes are no longer in use, this question is merely a matter of curiosity. Alternate approaches to the wrapper classes are not relevant. Defining a method with a bunch of arguments taking Null default values is not correct (what if you define 20 arguments, but the function is called with 21?). Answers don't even need to be written in terms of MySQL_stmt_throwing; it exists simply to provide a concrete example.

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  • Help needed with AES between Java and Objective-C (iPhone)....

    - by Simon Lee
    I am encrypting a string in objective-c and also encrypting the same string in Java using AES and am seeing some strange issues. The first part of the result matches up to a certain point but then it is different, hence when i go to decode the result from Java onto the iPhone it cant decrypt it. I am using a source string of "Now then and what is this nonsense all about. Do you know?" Using a key of "1234567890123456" The objective-c code to encrypt is the following: NOTE: it is a NSData category so assume that the method is called on an NSData object so 'self' contains the byte data to encrypt. - (NSData *)AESEncryptWithKey:(NSString *)key { char keyPtr[kCCKeySizeAES128+1]; // room for terminator (unused) bzero(keyPtr, sizeof(keyPtr)); // fill with zeroes (for padding) // fetch key data [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [self length]; //See the doc: For block ciphers, the output size will always be less than or //equal to the input size plus the size of one block. //That's why we need to add the size of one block here size_t bufferSize = dataLength + kCCBlockSizeAES128; void *buffer = malloc(bufferSize); size_t numBytesEncrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(kCCEncrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES128, NULL /* initialization vector (optional) */, [self bytes], dataLength, /* input */ buffer, bufferSize, /* output */ &numBytesEncrypted); if (cryptStatus == kCCSuccess) { //the returned NSData takes ownership of the buffer and will free it on deallocation return [NSData dataWithBytesNoCopy:buffer length:numBytesEncrypted]; } free(buffer); //free the buffer; return nil; } And the java encryption code is... public byte[] encryptData(byte[] data, String key) { byte[] encrypted = null; Security.addProvider(new org.bouncycastle.jce.provider.BouncyCastleProvider()); byte[] keyBytes = key.getBytes(); SecretKeySpec keySpec = new SecretKeySpec(keyBytes, "AES"); try { Cipher cipher = Cipher.getInstance("AES/ECB/PKCS7Padding", "BC"); cipher.init(Cipher.ENCRYPT_MODE, keySpec); encrypted = new byte[cipher.getOutputSize(data.length)]; int ctLength = cipher.update(data, 0, data.length, encrypted, 0); ctLength += cipher.doFinal(encrypted, ctLength); } catch (Exception e) { logger.log(Level.SEVERE, e.getMessage()); } finally { return encrypted; } } The hex output of the objective-c code is - 7a68ea36 8288c73d f7c45d8d 22432577 9693920a 4fae38b2 2e4bdcef 9aeb8afe 69394f3e 1eb62fa7 74da2b5c 8d7b3c89 a295d306 f1f90349 6899ac34 63a6efa0 and the java output is - 7a68ea36 8288c73d f7c45d8d 22432577 e66b32f9 772b6679 d7c0cb69 037b8740 883f8211 748229f4 723984beb 50b5aea1 f17594c9 fad2d05e e0926805 572156d As you can see everything is fine up to - 7a68ea36 8288c73d f7c45d8d 22432577 I am guessing I have some of the settings different but can't work out what, I tried changing between ECB and CBC on the java side and it had no effect. Can anyone help!? please....

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  • Scipy Negative Distance? What?

    - by disappearedng
    I have a input file which are all floating point numbers to 4 decimal place. i.e. 13359 0.0000 0.0000 0.0001 0.0001 0.0002` 0.0003 0.0007 ... (the first is the id). My class uses the loadVectorsFromFile method which multiplies it by 10000 and then int() these numbers. On top of that, I also loop through each vector to ensure that there are no negative values inside. However, when I perform _hclustering, I am continually seeing the error, "Linkage Z contains negative values". I seriously think this is a bug because: I checked my values, the values are no where small enough or big enough to approach the limits of the floating point numbers and the formula that I used to derive the values in the file uses absolute value (my input is DEFINITELY right). Can someone enligten me as to why I am seeing this weird error? What is going on that is causing this negative distance error? ===== def loadVectorsFromFile(self, limit, loc, assertAllPositive=True, inflate=True): """Inflate to prevent "negative" distance, we use 4 decimal points, so *10000 """ vectors = {} self.winfo("Each vector is set to have %d limit in length" % limit) with open( loc ) as inf: for line in filter(None, inf.read().split('\n')): l = line.split('\t') if limit: scores = map(float, l[1:limit+1]) else: scores = map(float, l[1:]) if inflate: vectors[ l[0]] = map( lambda x: int(x*10000), scores) #int might save space else: vectors[ l[0]] = scores if assertAllPositive: #Assert that it has no negative value for dirID, l in vectors.iteritems(): if reduce(operator.or_, map( lambda x: x < 0, l)): self.werror( "Vector %s has negative values!" % dirID) return vectors def main( self, inputDir, outputDir, limit=0, inFname="data.vectors.all", mappingFname='all.id.features.group.intermediate'): """ Loads vector from a file and start clustering INPUT vectors is { featureID: tfidfVector (list), } """ IDFeatureDic = loadIdFeatureGroupDicFromIntermediate( pjoin(self.configDir, mappingFname)) if not os.path.exists(outputDir): os.makedirs(outputDir) vectors = self.loadVectorsFromFile( limit, pjoin( inputDir, inFname)) for threshold in map( lambda x:float(x)/30, range(20,30)): clusters = self._hclustering(threshold, vectors) if clusters: outputLoc = pjoin(outputDir, "threshold.%s.result" % str(threshold)) with open(outputLoc, 'w') as outf: for clusterNo, cluster in clusters.iteritems(): outf.write('%s\n' % str(clusterNo)) for featureID in cluster: feature, group = IDFeatureDic[featureID] outline = "%s\t%s\n" % (feature, group) outf.write(outline.encode('utf-8')) outf.write("\n") else: continue def _hclustering(self, threshold, vectors): """function which you should call to vary the threshold vectors: { featureID: [ tfidf scores, tfidf score, .. ] """ clusters = defaultdict(list) if len(vectors) > 1: try: results = hierarchy.fclusterdata( vectors.values(), threshold, metric='cosine') except ValueError, e: self.werror("_hclustering: %s" % str(e)) return False for i, featureID in enumerate( vectors.keys()):

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  • Evaluation of CTEs in SQL Server 2005

    - by Jammer
    I have a question about how MS SQL evaluates functions inside CTEs. A couple of searches didn't turn up any results related to this issue, but I apologize if this is common knowledge and I'm just behind the curve. It wouldn't be the first time :-) This query is a simplified (and obviously less dynamic) version of what I'm actually doing, but it does exhibit the problem I'm experiencing. It looks like this: CREATE TABLE #EmployeePool(EmployeeID int, EmployeeRank int); INSERT INTO #EmployeePool(EmployeeID, EmployeeRank) SELECT 42, 1 UNION ALL SELECT 43, 2; DECLARE @NumEmployees int; SELECT @NumEmployees = COUNT(*) FROM #EmployeePool; WITH RandomizedCustomers AS ( SELECT CAST(c.Criteria AS int) AS CustomerID, dbo.fnUtil_Random(@NumEmployees) AS RandomRank FROM dbo.fnUtil_ParseCriteria(@CustomerIDs, 'int') c) SELECT rc.CustomerID, ep.EmployeeID FROM RandomizedCustomers rc JOIN #EmployeePool ep ON ep.EmployeeRank = rc.RandomRank; DROP TABLE #EmployeePool; The following can be assumed about all executions of the above: The result of dbo.fnUtil_Random() is always an int value greater than zero and less than or equal to the argument passed in. Since it's being called above with @NumEmployees which has the value 2, this function always evaluates to 1 or 2. The result of dbo.fnUtil_ParseCriteria(@CustomerIDs, 'int') produces a one-column, one-row table that contains a sql_variant with a base type of 'int' that has the value 219935. Given the above assumptions, it makes sense (to me, anyway) that the result of the expression above should always produce a two-column table containing one record - CustomerID and an EmployeeID. The CustomerID should always be the int value 219935, and the EmployeeID should be either 42 or 43. However, this is not always the case. Sometimes I get the expected single record. Other times I get two records (one for each EmployeeID), and still others I get no records. However, if I replace the RandomizedCustomers CTE with a true temp table, the problem vanishes completely. Every time I think I have an explanation for this behavior, it turns out to not make sense or be impossible, so I literally cannot explain why this would happen. Since the problem does not happen when I replace the CTE with a temp table, I can only assume it has something to do with the functions inside CTEs are evaluated during joins to that CTE. Do any of you have any theories?

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  • Is O_NONBLOCK being set a property of the file descriptor or underlying file?

    - by Daniel Trebbien
    From what I have been reading on The Open Group website on fcntl, open, read, and write, I get the impression that whether O_NONBLOCK is set on a file descriptor, and hence whether non-blocking I/O is used with the descriptor, should be a property of that file descriptor rather than the underlying file. Being a property of the file descriptor means, for example, that if I duplicate a file descriptor or open another descriptor to the same file, then I can use blocking I/O with one and non-blocking I/O with the other. Experimenting with a FIFO, however, it appears that it is not possible to have a blocking I/O descriptor and non-blocking I/O descriptor to the FIFO simultaneously (so whether O_NONBLOCK is set is a property of the underlying file [the FIFO]): #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> int main(int argc, char **argv) { int fds[2]; if (pipe(fds) == -1) { fprintf(stderr, "`pipe` failed.\n"); return EXIT_FAILURE; } int fd0_dup = dup(fds[0]); if (fd0_dup <= STDERR_FILENO) { fprintf(stderr, "Failed to duplicate the read end\n"); return EXIT_FAILURE; } if (fds[0] == fd0_dup) { fprintf(stderr, "`fds[0]` should not equal `fd0_dup`.\n"); return EXIT_FAILURE; } if ((fcntl(fds[0], F_GETFL) & O_NONBLOCK)) { fprintf(stderr, "`fds[0]` should not have `O_NONBLOCK` set.\n"); return EXIT_FAILURE; } if (fcntl(fd0_dup, F_SETFL, fcntl(fd0_dup, F_GETFL) | O_NONBLOCK) == -1) { fprintf(stderr, "Failed to set `O_NONBLOCK` on `fd0_dup`\n"); return EXIT_FAILURE; } if ((fcntl(fds[0], F_GETFL) & O_NONBLOCK)) { fprintf(stderr, "`fds[0]` should still have `O_NONBLOCK` unset.\n"); return EXIT_FAILURE; // RETURNS HERE } char buf[1]; if (read(fd0_dup, buf, 1) != -1) { fprintf(stderr, "Expected `read` on `fd0_dup` to fail immediately\n"); return EXIT_FAILURE; } else if (errno != EAGAIN) { fprintf(stderr, "Expected `errno` to be `EAGAIN`\n"); return EXIT_FAILURE; } return EXIT_SUCCESS; } This leaves me thinking: is it ever possible to have a non-blocking I/O descriptor and blocking I/O descriptor to the same file and if so, does it depend on the type of file (regular file, FIFO, block special file, character special file, socket, etc.)?

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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  • Zend Framework - Ruby on Rails has a screencast showing how to code a blog in 15 minutes. Does ZF ha

    - by Sootah
    Ruby on Rails has a screencast presentation they use to promote their framework that shows how to code a basic weblog system in 15 minutes with RoR. Does the Zend PHP Framework have a similar screencast/presentation/whatever demonstrating something similar? It doesn't have to be a blog specifically, but I would definitely like to find a presentation that shows some rapid application development using ZF. Where I'm coming from: I have been programming on and off for years now. I started out with QBASIC waaaaay back in the day making little programs (text adventure games, screensavers, simple little things). I then moved to C++ but never really did anything too impressive with it. Since then (probably 5 years or so now) I have started to use C# for my desktop development and PHP for my web development. I've made some pretty cool tools here and there, but am certainly not a professional programmer by any stretch of the term as it has always simply been a hobby of mine. Right now I have two major web applications that I will start work on shortly. (Like tomorrow, or later tonight ideally.. :) ) Both will be database-driven apps that will require user registration, the ability to manipulate data that is specific to their account (their posts, listings, user account details, etc), amongst other things. Currently I am evaluating different frameworks to help me develop these web apps more quickly. I've been looking at, and have heard good things about Ruby on Rails. Hulu and YellowPages.com using it is an obvious endorsement - Of course, I have heard about the scalability issues that it potentially has; but that shouldn't be an issue with what I am working on. I don't expect millions of users per day for either project. I am also seriously looking at the Zend Framework for my needs because I already have some experience with PHP. Ideally I would like to find a ZF screencast that shows an app being written quickly so that I have a roughly equal comparison between the two options I am exploring and can see first-hand how things get done in both. That said - I am not opposed to considering frameworks other than RoR or ZF. The only research I've done on the subject has been over the past couple of days so I am quite certain that there are other excellent options out there that I've not even looked at - or heard of. Of course, it'd be awesome if there is a rapid app dev presentation that I can watch for whatever else is suggested. So - Suggestions? Links to good screencasts that show rapid application development in other frameworks? Are there other PHP frameworks that I should be considering? (Ones that are easy to deploy would be ideal, so I don't have to purchase a dedicated server that I have full control over. I'd like to keep my hosting costs down assuming that it's reasonable) Thanks in advance! -Sootah

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  • integriting facebook login button with Facebooker (rails plugin)

    - by dexterdeng
    I was integriting login-button with Facebooker, as I wanted to use facepile and customise the facebook login button, so I have to use facebook js sdk. I used the facebooker to connect facebook. now I found a issue. window.fbAsyncInit = function() { FB.init({ appId: '<%=Facebooker.api_key%>', status: true, cookie: true, xfbml: true }); }; (function() { var e = document.createElement('script'); e.type = 'text/javascript'; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; e.async = true; document.getElementById('fb-root').appendChild(e); }()); function fblogin(){ var pearms = "email,user_birthday,friends_location,offline_access,publish_stream,read_friendlists,user_birthday,user_location"; FB.getLoginStatus(function(response) { if (response.session) { // logged in and connected user, someone you know window.location = "http://domain/account/link_user_accounts"; return true; } else { // no user session available, someone you dont know FB.login(function(response) { if (response.session) { if (response.perms) { // after logged in the facebook account. $.inspect(response.perms);//return all these perms I expected. it should be fine there. window.location = "http://domain/account/link_user_accounts"; } return true; } else { return false; } },"email,user_birthday,friends_location,offline_access,publish_stream,read_friendlists"); } }) }; Let's say if the api_key is "1111111111". take a look at this line: " ` if (response.session) { if (response.perms) { $.inspect(response.perms); " now I was trying to login , call fblogin() , I'm sure that the response.perms equal to the perms I expected. (btw, at that time, I have a facebook plugin named facepile works too, it showed my friends after I called fblogin() and connected to facebook by typing my email and password ). so now it should run window.location = "http://domain/account/link_user_accounts"; yes, this line run. but the facebook_session can't build successfully. after digging the facebooker's code, I found this from the rails plugin facebooker: def create_facebook_session secure_with_facebook_params! || secure_with_cookies! || secure_with_token! end mostly, it would run secure_with_cookies! , and if the cookies with keys as "fbs_#{Facebooker.api_key}","#{Facebooker.api_key}_ss", "#{Facebooker.api_key}_session_key",.. created, then the facebook_session can be created. but these cookies can't be created after I logged in facebook until I refresh the current page by hand . I noticed if I refresh the page, the cookies with these keys added to the browser. but why they can't be added after I logged in facebook at once? I need these keys to create facebook_session. did I forgot something excepted these code I pasted? anybody help? thank you very much!

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  • setting ruby hash .default to a list

    - by matpalm
    i thought i understood what the default method does to a hash... give a default value for a key if it doesn't exist irb(main):001:0> a = {} => {} irb(main):002:0> a.default = 4 => 4 irb(main):003:0> a[8] => 4 irb(main):004:0> a[9] += 1 => 5 irb(main):005:0> a => {9=>5} all good. but if i set the default to be a empty list, or empty hash, i dont understand it's behaviour at all.... irb(main):001:0> a = {} => {} irb(main):002:0> a.default = [] => [] irb(main):003:0> a[8] << 9 => [9] # great! irb(main):004:0> a => {} # ?! would have expected {8=>[9]} irb(main):005:0> a[8] => [8] # awesome! irb(main):006:0> a[9] => [9] # unawesome! shouldn't this be [] ?? i was hoping / expecting the same behaviour as if i had used the ||= operator... irb(main):001:0> a = {} => {} irb(main):002:0> a[8] ||= [] => [] irb(main):003:0> a[8] << 9 => [9] irb(main):004:0> a => {8=>[9]} irb(main):005:0> a[9] => nil can anyone explain what is going on ???

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  • How to create JPA EntityMananger in Spring Context?

    - by HDave
    I have a JPA/Spring application that uses Hibernate as the JPA provider. In one portion of the code, I have to manually create a DAO in my application with the new operator rather than use Spring DI. When I do this, the @PersistenceContext annotation is not processed by Spring. In my code where I create the DAO I have an EntityManagerFactory which I used to set the entityManager as follows: @PersistenceUnit private EntityManagerFactory entityManagerFactory; MyDAO dao = new MyDAOImpl(); dao.setEntityManager(entityManagerFactory.createEntityManager()); The problem is that when I do this, I get a Hibernate error: Could not find UserTransaction in JNDI [java:comp/UserTransaction] It's as if the HibernateEntityManager never received all the settings I've configured in Spring: <bean id="myAppTestLocalEmf" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="persistenceUnitName" value="myapp-core" /> <property name="persistenceUnitPostProcessors"> <bean class="com.myapp.core.persist.util.JtaPersistenceUnitPostProcessor"> <property name="jtaDataSource" ref="myappPersistTestJdbcDataSource" /> </bean> </property> <property name="jpaProperties"> <props> <prop key="hibernate.transaction.factory_class">org.hibernate.transaction.JTATransactionFactory</prop> <prop key="hibernate.transaction.manager_lookup_class">com.atomikos.icatch.jta.hibernate3.TransactionManagerLookup</prop> </props> </property> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter"> <property name="showSql" value="true" /> <!-- The following use the PropertyPlaceholderConfigurer but it doesn't work in Eclipse --> <property name="database" value="$DS{hibernate.database}" /> <property name="databasePlatform" value="$DS{hibernate.dialect}" /> I am not sure, but I think the issue might be that I am not creating the entity manager correctly with the plain vanilla createEntityManager() call rather than passing in a map of properties. I say this because when Spring's LocalContainerEntityManagerFactoryBean proxy's the call to Hibernate's createEntityManager() all of the Spring configured options are missing. That is, there is no Map argument to the createEntityManager() call. Perhaps it is another problem entirely however....not sure!

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  • Using array as map value: Cant see the error

    - by Tom
    Hi all, Im trying to create a map, where the key is an int, and the value is an array int red[3] = {1,0,0}; int green[3] = {0,1,0}; int blue[3] = {0,0,1}; std::map<int, int[3]> colours; colours.insert(std::pair<int,int[3]>(GLUT_LEFT_BUTTON,red)); //THIS IS LINE 24 ! colours.insert(std::pair<int,int[3]>(GLUT_MIDDLE_BUTTON,blue)); colours.insert(std::pair<int,int[3]>(GLUT_RIGHT_BUTTON,green)); However, when I try to compile this code, I get the following error. g++ (Ubuntu 4.4.1-4ubuntu8) 4.4.1 In file included from /usr/include/c++/4.4/bits/stl_algobase.h:66, from /usr/include/c++/4.4/bits/stl_tree.h:62, from /usr/include/c++/4.4/map:60, from ../src/utils.cpp:9: /usr/include/c++/4.4/bits/stl_pair.h: In constructor ‘std::pair<_T1, _T2>::pair(const _T1&, const _T2&) [with _T1 = int, _T2 = int [3]]’: ../src/utils.cpp:24: instantiated from here /usr/include/c++/4.4/bits/stl_pair.h:84: error: array used as initializer /usr/include/c++/4.4/bits/stl_pair.h: In constructor ‘std::pair<_T1, _T2>::pair(const std::pair<_U1, _U2>&) [with _U1 = int, _U2 = int [3], _T1 = const int, _T2 = int [3]]’: ../src/utils.cpp:24: instantiated from here /usr/include/c++/4.4/bits/stl_pair.h:101: error: array used as initializer In file included from /usr/include/c++/4.4/map:61, from ../src/utils.cpp:9: /usr/include/c++/4.4/bits/stl_map.h: In member function ‘_Tp& std::map<_Key, _Tp, _Compare, _Alloc>::operator[](const _Key&) [with _Key = int, _Tp = int [3], _Compare = std::less<int>, _Alloc = std::allocator<std::pair<const int, int [3]> >]’: ../src/utils.cpp:30: instantiated from here /usr/include/c++/4.4/bits/stl_map.h:450: error: conversion from ‘int’ to non-scalar type ‘int [3]’ requested make: *** [src/utils.o] Error 1 I really cant see where the error is. Or even if there's an error. Any help (please include an explanation to help me avoid this mistake) will be appreciated. Thanks in advance.

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  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

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  • passing multiple vectors to function by reference (using structure)

    - by madman
    Hi StackOverflow, Can someone tell me the correct way of passing multiple vectors to a function that can take only a single argument? (specifically for pthread_create (..) function) I tried the following but it does not seem to work :-( First, I created the following structure struct ip2 { void* obj; int dim; int n_s; vector<vector<vector<double> > > *wlist; vector<int> *nrsv; struct model *pModel; }; The threads that I have created actually needs all these parameters. Since im using pthreads_create I put all this in a structure and then passed the pointer to the structure as an argument to pthread_create (as shown). some_fxn() { //some code struct ip2 ip; ip.obj=(void*) this; ip.n_s=n_s; ip.wlist=&wlist; ip.nrsv=&nrsv; ip.pModel=pModel; ip.dim=dim; pthread_create(&callThd1[lcntr], &attr1, &Cls::Entry, (void*) &ip); } The Entry method looks something like this. void* Cls::Entry(void *ip) { struct ip2 *x; x = (struct ip2 *)ip; (reinterpret_cast<Cls1 *>(x->obj))->Run(x->dim,x->n_s, x->wlist, x->nrsv, x->pModel); } The Run method looks something like this. void Run(int dim, int n_c, vector<vector<vector<double> > > *wlist, vector<int> *nrsv, struct model* pModel ) { //some code for(int k = 0; k < n_c; ++k) { //some code end = index + nrsv[k]; //some code } I get the following error when I try to compile the program. error: no match for ‘operator+’ in ‘index + *(((std::vector<int, std::allocator<int> >*)(((unsigned int)k) * 12u)) + nrsv)’ Can someone tell me how to do it the right way. Madhavan

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  • indentationLevelForRowAtIndexPath not indenting custom cell

    - by Xetius
    I have overridden the tableView:indentationLevelForRowAtIndexPath method in my UITableViewController derived class as follows: - (NSInteger)tableView:(UITableView *)tableView indentationLevelForRowAtIndexPath:(NSIndexPath *)indexPath { NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; int indentationLevel = [[item objectForKey:@"indent"] intValue]; DLog (@"Indentation Level for Row %d : %d", indexPath.row, indentationLevel); return indentationLevel; } I initially thought that this was not being called but that was operator error (err, mine) and I hadn't defined the symbol DEBUG=1. However, it is being called (duh me!) and this is the log output: -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 0 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 1 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 2 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 3 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 4 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 5 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 6 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 7 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 8 : 1 But, this is not affecting the layout of the cells. No indentation. This is my itemCellForRowAtIndexPath implementation, if that makes any difference: -(UITableViewCell*)tableView:(UITableView *)tableView itemCellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString* cellIdentifier = @"projectItemCell"; ProjectItemTableViewCell* cell = (ProjectItemTableViewCell*)[tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { NSArray* nib = [[NSBundle mainBundle] loadNibNamed:@"ProjectItemTableViewCell" owner:self options:nil]; for (id oneObject in nib) { if ([oneObject isKindOfClass:[ProjectItemTableViewCell class]]) { cell = (ProjectItemTableViewCell*)oneObject; } } } NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; cell.projectDescLabel.text = [item objectForKey:@"name"]; cell.itemCountlabel.text = [NSString stringWithFormat:@"%d", [[item objectForKey:@"cache_count"] intValue]]; cell.itemCountlabel.backgroundColor = [UIColor colorForHex:[item objectForKey:@"color"]]; cell.indentationWidth = 20; return cell; } How do I indent a custom UITableViewCell which I have defined in Interface Builder? If I change the itemCellForRowAtIndexPath to use a default UITableViewCell with the code below, then it indents fine. static NSString* cellIdentifier = @"projectItemCell"; UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier] autorelease]; } NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; cell.textLabel.text = [item objectForKey:@"name"]; cell.indentationWidth = 40; return cell;

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