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  • Why does the interpreted order seem different from what I expect?

    - by inspectorG4dget
    I have a problem that I have not faced before: It seems that the order of interpretation in my program is somehow different from what I expect. I have written a small Twitter client. It takes a few seconds for my program to actually post a tweet after I click the "GO" button (which can also be activated by hitting ENTER on the keyboard). I don't want to click multiple times within this time period thinking that I hadn't clicked it the first time. Therefore, when the button is clicked, I would like the label text to display something that tells me that the button has been clicked. I have implemented this message by altering the label text before I send the tweet across. However, for some reason, the message does not display until the tweet has been attempted. But since I have a confirmation message after the tweet, I never get to see this message and my original problem goes unsolved. I would really appreciate any help. Here is the relevant code: class SimpleTextBoxForm(Form): def __init__(self): # set window properties self.Text = "Tweeter" self.Width = 235 self.Height = 250 #tweet away self.label = Label() self.label.Text = "Tweet Away..." self.label.Location = Point(10, 10) self.label.Height = 25 self.label.Width = 200 #get the tweet self.tweetBox = TextBox() self.tweetBox.Location = Point(10, 45) self.tweetBox.Width = 200 self.tweetBox.Height = 60 self.tweetBox.Multiline = True self.tweetBox.WordWrap = True self.tweetBox.MaxLength = 140; #ask for the login ID self.askLogin = Label() self.askLogin.Text = "Login:" self.askLogin.Location = Point(10, 120) self.askLogin.Height = 20 self.askLogin.Width = 60 self.login = TextBox() self.login.Text= "" self.login.Location = Point(80, 120) self.login.Height = 40 self.login.Width = 100 #ask for the password self.askPass = Label() self.askPass.Text = "Password:" self.askPass.Location = Point(10, 150) self.askPass.Height = 20 self.askPass.Width = 60 # display password box with character hiding self.password = TextBox() self.password.Location = Point(80, 150) self.password.PasswordChar = "x" self.password.Height = 40 self.password.Width = 100 #submit button self.button1 = Button() self.button1.Text = 'Tweet' self.button1.Location = Point(10, 180) self.button1.Click += self.update self.AcceptButton = self.button1 #pack all the elements of the form self.Controls.Add(self.label) self.Controls.Add(self.tweetBox) self.Controls.Add(self.askLogin) self.Controls.Add(self.login) self.Controls.Add(self.askPass) self.Controls.Add(self.password) self.Controls.Add(self.button1) def update(self, sender, event): if not self.password.Text: self.label.Text = "You forgot to enter your password..." else: self.tweet(self.tweetBox.Text, self.login.Text, self.password.Text) def tweet(self, msg, login, password): self.label.Text = "Attempting Tweet..." # this should be executed before sending the tweet is attempted. But this seems to be executed only after the try block try: success = 'Tweet successfully completed... yay!\n' + 'At: ' + time.asctime().split()[3] ServicePointManager.Expect100Continue = False Twitter().UpdateAsXML(login, password, msg) except: error = 'Unhandled Exception. Tweet unsuccessful' self.label.Text = error else: self.label.Text = success self.tweetBox.Text = ""

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  • Why does the interpretted order seem different from what I expect?

    - by inspectorG4dget
    I have a problem that I have not faced before: It seems that the order of interpretation in my program is somehow different from what I expect. I have written a small Twitter client. It takes a few seconds for my program to actually post a tweet after I click the "GO" button (which can also be activated by hitting ENTER on the keyboard). I don't want to click multiple times within this time period thinking that I hadn't clicked it the first time. Therefore, when the button is clicked, I would like the label text to display something that tells me that the button has been clicked. I have implemented this message by altering the label text before I send the tweet across. However, for some reason, the message does not display until the tweet has been attempted. But since I have a confirmation message after the tweet, I never get to see this message and my original problem goes unsolved. I would really appreciate any help. Here is the relevant code: class SimpleTextBoxForm(Form): def init(self): # set window properties self.Text = "Tweeter" self.Width = 235 self.Height = 250 #tweet away self.label = Label() self.label.Text = "Tweet Away..." self.label.Location = Point(10, 10) self.label.Height = 25 self.label.Width = 200 #get the tweet self.tweetBox = TextBox() self.tweetBox.Location = Point(10, 45) self.tweetBox.Width = 200 self.tweetBox.Height = 60 self.tweetBox.Multiline = True self.tweetBox.WordWrap = True self.tweetBox.MaxLength = 140; #ask for the login ID self.askLogin = Label() self.askLogin.Text = "Login:" self.askLogin.Location = Point(10, 120) self.askLogin.Height = 20 self.askLogin.Width = 60 self.login = TextBox() self.login.Text= "" self.login.Location = Point(80, 120) self.login.Height = 40 self.login.Width = 100 #ask for the password self.askPass = Label() self.askPass.Text = "Password:" self.askPass.Location = Point(10, 150) self.askPass.Height = 20 self.askPass.Width = 60 # display password box with character hiding self.password = TextBox() self.password.Location = Point(80, 150) self.password.PasswordChar = "x" self.password.Height = 40 self.password.Width = 100 #submit button self.button1 = Button() self.button1.Text = 'Tweet' self.button1.Location = Point(10, 180) self.button1.Click += self.update self.AcceptButton = self.button1 #pack all the elements of the form self.Controls.Add(self.label) self.Controls.Add(self.tweetBox) self.Controls.Add(self.askLogin) self.Controls.Add(self.login) self.Controls.Add(self.askPass) self.Controls.Add(self.password) self.Controls.Add(self.button1) def update(self, sender, event): if not self.password.Text: self.label.Text = "You forgot to enter your password..." else: self.tweet(self.tweetBox.Text, self.login.Text, self.password.Text) def tweet(self, msg, login, password): self.label.Text = "Attempting Tweet..." # this should be executed before sending the tweet is attempted. But this seems to be executed only after the try block try: success = 'Tweet successfully completed... yay!\n' + 'At: ' + time.asctime().split()[3] ServicePointManager.Expect100Continue = False Twitter().UpdateAsXML(login, password, msg) except: error = 'Unhandled Exception. Tweet unsuccessful' self.label.Text = error else: self.label.Text = success self.tweetBox.Text = ""

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  • Python - calculate multinomial probability density functions on large dataset?

    - by Seafoid
    Hi, I originally intended to use MATLAB to tackle this problem but the inbuilt functions has limitations that do not suit my goal. The same limitation occurs in NumPy. I have two tab-delimited files. The first is a file showing amino acid residue, frequency and count for an in-house database of protein structures, i.e. A 0.25 1 S 0.25 1 T 0.25 1 P 0.25 1 The second file consists of quadruplets of amino acids and the number of times they occur, i.e. ASTP 1 Note, there are 8,000 such quadruplets. Based on the background frequency of occurence of each amino acid and the count of quadruplets, I aim to calculate the multinomial probability density function for each quadruplet and subsequently use it as the expected value in a maximum likelihood calculation. The multinomial distribution is as follows: f(x|n, p) = n!/(x1!*x2!*...*xk!)*((p1^x1)*(p2^x2)*...*(pk^xk)) where x is the number of each of k outcomes in n trials with fixed probabilities p. n is 4 four in all cases in my calculation. I have created three functions to calculate this distribution. # functions for multinomial distribution def expected_quadruplets(x, y): expected = x*y return expected # calculates the probabilities of occurence raised to the number of occurrences def prod_prob(p1, a, p2, b, p3, c, p4, d): prob_prod = (pow(p1, a))*(pow(p2, b))*(pow(p3, c))*(pow(p4, d)) return prob_prod # factorial() and multinomial_coefficient() work in tandem to calculate C, the multinomial coefficient def factorial(n): if n <= 1: return 1 return n*factorial(n-1) def multinomial_coefficient(a, b, c, d): n = 24.0 multi_coeff = (n/(factorial(a) * factorial(b) * factorial(c) * factorial(d))) return multi_coeff The problem is how best to structure the data in order to tackle the calculation most efficiently, in a manner that I can read (you guys write some cryptic code :-)) and that will not create an overflow or runtime error. To data my data is represented as nested lists. amino_acids = [['A', '0.25', '1'], ['S', '0.25', '1'], ['T', '0.25', '1'], ['P', '0.25', '1']] quadruplets = [['ASTP', '1']] I initially intended calling these functions within a nested for loop but this resulted in runtime errors or overfloe errors. I know that I can reset the recursion limit but I would rather do this more elegantly. I had the following: for i in quadruplets: quad = i[0].split(' ') for j in amino_acids: for k in quadruplets: for v in k: if j[0] == v: multinomial_coefficient(int(j[2]), int(j[2]), int(j[2]), int(j[2])) I haven'te really gotten to how to incorporate the other functions yet. I think that my current nested list arrangement is sub optimal. I wish to compare the each letter within the string 'ASTP' with the first component of each sub list in amino_acids. Where a match exists, I wish to pass the appropriate numeric values to the functions using indices. Is their a better way? Can I append the appropriate numbers for each amino acid and quadruplet to a temporary data structure within a loop, pass this to the functions and clear it for the next iteration? Thanks, S :-)

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  • How to arrange models, views, controllers in a Kohana 3 project

    - by Pekka
    I'm looking at how to set up a mid-sized web application with Kohana 3. I have implemented MVC patterns in the past but never worked against a "formalized" MVC framework so I'm still getting my head around the terminology - toying around with basic examples, building views and templates, and so on. I'm progressing fairly well but I want to set up a real-world web project (one of my own that I've been planning for quite some time now) as a learning object. I learn best by example, but example-based documentation is a bit sparse for Kohana 3 right now - they say so themselves on the site. While I'm not worried about getting into the framework soon enough, I'm a bit concerned about arranging a healthily structured code base from the start - i.e. how to split up controllers, how to name them, and how to separate the functionality into the appropriate models. My application could, in its core, be described as a business directory with a main businesses table. Businesses can be listed by category and by street name. Each business has a detail page. Business owners can log in and edit their business's entry. Businesses can post offers into an offers table. I know this is not very detailed, but I don't want to cram too much information into this question. I'll be more than happy to go into more detail if needed. Supposing I have all the basic functionality worked out and in place already - list all businesses, edit business, list businesses by street name, create offer logged in as business, and so on, and I'm just looking for how to fit the functionality into a MVC pattern and into a Kohana application structure that can be easily extended: Do you know real-life, publicly accessible examples of "database-heavy" applications like directories, online communities... with a log-in area built on Kohana 3 where I could take a peek how they do it? Are there conventions or best practices on how to structure an extendable login area for end users in a Kohana project that is not only able to handle a business directory page, but further products on separate pages as well? Do you know application structuring HOWTOs or best practices for Kohana 3 not mentioned in the user guide and the inofficial Wiki? Have you built something similar and could give me some recommendations?

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  • Reflection - SetValue of array within class?

    - by Jaymz87
    OK, I've been working on something for a while now, using reflection to accomplish a lot of what I need to do, but I've hit a bit of a stumbling block... I'm trying to use reflection to populate the properties of an array of a child property... not sure that's clear, so it's probably best explained in code: Parent Class: Public Class parent Private _child As childObject() Public Property child As childObject() Get Return _child End Get Set(ByVal value As child()) _child = value End Set End Property End Class Child Class: Public Class childObject Private _name As String Public Property name As String Get Return _name End Get Set(ByVal value As String) _name = value End Set End Property Private _descr As String Public Property descr As String Get Return _descr End Get Set(ByVal value As String) _descr = value End Set End Property End Class So, using reflection, I'm trying to set the values of the array of child objects through the parent object... I've tried several methods... the following is pretty much what I've got at the moment (I've added sample data just to keep things simple): Dim Results(1) As String Results(0) = "1,2" Results(1) = "2,3" Dim parent As New parent Dim child As childObject() = New childObject() {} Dim PropInfo As PropertyInfo() = child.GetType().GetProperties() Dim i As Integer = 0 For Each res As String In Results Dim ResultSet As String() = res.Split(",") ReDim child(i) Dim j As Integer = 0 For Each PropItem As PropertyInfo In PropInfo PropItem.SetValue(child, ResultSet(j), Nothing) j += 1 Next i += 1 Next parent.child = child This fails miserably on PropItem.SetValue with ArgumentException: Property set method not found. Anyone have any ideas? @Jon :- Thanks, I think I've gotten a little further, by creating individual child objects, and then assigning them to an array... The issue is now trying to get that array assigned to the parent object (using reflection). It shouldn't be difficult, but I think the problem comes because I don't necessarily know the parent/child types. I'm using reflection to determine which parent/child is being passed in. The parent always has only one property, which is an array of the child object. When I try assigning the child array to the parent object, I get a invalid cast exception saying it can't convert Object[] to . EDIT: Basically, what I have now is: Dim PropChildInfo As PropertyInfo() = ResponseObject.GetType().GetProperties() For Each PropItem As PropertyInfo In PropChildInfo PropItem.SetValue(ResponseObject, ResponseChildren, Nothing) Next ResponseObject is an instance of the parent Class, and ResponseChildren is an array of the childObject Class. This fails with: Object of type 'System.Object[]' cannot be converted to type 'childObject[]'.

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  • PHP FPDF PDF Page Break Question

    - by Michael
    I am using PHP and FPDF to generate a PDF with a list of items. My problem is if the item list goes on to a second or third page, I want to keep the Item Name, Quantity and Description together. Right now, it will go to a second page, but it may split up all of the details for a particular item. PLEASE HELP! <?php require_once('auth.php'); require_once('config.php'); require_once('connect.php'); $sqlitems="SELECT * FROM $tbl_items WHERE username = '" . $_SESSION['SESS_LOGIN'] . "'"; $resultitems=mysql_query($sqlitems); require_once('pdf/fpdf.php'); require_once('pdf/fpdi.php'); $pdf =& new FPDI(); $pdf->AddPage('P', 'Letter'); $pdf->setSourceFile('pdf/files/healthform/meds.pdf'); $tplIdx = $pdf->importPage(1); $pdf->useTemplate($tplIdx); $pdf->SetAutoPageBreak(on, 30); $pdf->SetTextColor(0,0,0); $pdf->Ln(10); while($rowsitems=mysql_fetch_array($resultitems)){ $pdf->SetFont('Arial','B',10); $pdf->Cell(50,4,'Item Name:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(100,4,$rowsitems['itemname'],0,0,'L'); $pdf->SetFont('Arial','B',10); $pdf->Cell(50,4,'Quantity:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(140,4,$rowsitems['itemqty'],0,1,'L'); $pdf->SetFont('Arial','B'); $pdf->Cell(50,4,'Description:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(140,4,$rowsitems['itemdesc'],0,1,'L'); } $pdf->Output('Items.pdf', 'I'); ?>

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  • Python: How to read huge text file into memory

    - by asmaier
    I'm using Python 2.6 on a Mac Mini with 1GB RAM. I want to read in a huge text file $ ls -l links.csv; file links.csv; tail links.csv -rw-r--r-- 1 user user 469904280 30 Nov 22:42 links.csv links.csv: ASCII text, with CRLF line terminators 4757187,59883 4757187,99822 4757187,66546 4757187,638452 4757187,4627959 4757187,312826 4757187,6143 4757187,6141 4757187,3081726 4757187,58197 So each line in the file consists of a tuple of two comma separated integer values. I want to read in the whole file and sort it according to the second column. I know, that I could do the sorting without reading the whole file into memory. But I thought for a file of 500MB I should still be able to do it in memory since I have 1GB available. However when I try to read in the file, Python seems to allocate a lot more memory than is needed by the file on disk. So even with 1GB of RAM I'm not able to read in the 500MB file into memory. My Python code for reading the file and printing some information about the memory consumption is: #!/usr/bin/python # -*- coding: utf-8 -*- import sys infile=open("links.csv", "r") edges=[] count=0 #count the total number of lines in the file for line in infile: count=count+1 total=count print "Total number of lines: ",total infile.seek(0) count=0 for line in infile: edge=tuple(map(int,line.strip().split(","))) edges.append(edge) count=count+1 # for every million lines print memory consumption if count%1000000==0: print "Position: ", edge print "Read ",float(count)/float(total)*100,"%." mem=sys.getsizeof(edges) for edge in edges: mem=mem+sys.getsizeof(edge) for node in edge: mem=mem+sys.getsizeof(node) print "Memory (Bytes): ", mem The output I got was: Total number of lines: 30609720 Position: (9745, 2994) Read 3.26693612356 %. Memory (Bytes): 64348736 Position: (38857, 103574) Read 6.53387224712 %. Memory (Bytes): 128816320 Position: (83609, 63498) Read 9.80080837067 %. Memory (Bytes): 192553000 Position: (139692, 1078610) Read 13.0677444942 %. Memory (Bytes): 257873392 Position: (205067, 153705) Read 16.3346806178 %. Memory (Bytes): 320107588 Position: (283371, 253064) Read 19.6016167413 %. Memory (Bytes): 385448716 Position: (354601, 377328) Read 22.8685528649 %. Memory (Bytes): 448629828 Position: (441109, 3024112) Read 26.1354889885 %. Memory (Bytes): 512208580 Already after reading only 25% of the 500MB file, Python consumes 500MB. So it seem that storing the content of the file as a list of tuples of ints is not very memory efficient. Is there a better way to do it, so that I can read in my 500MB file into my 1GB of memory?

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  • WCF Timeout issue - should there even be a socket connection?

    - by stiank81
    I have a .Net application which is split into a client and server side. The communication between them is handled using WCF. I'm not using the automagic service references, but instead I've built the connection manually like described in the Screencast by Miguel Castro. Summarized this means that I create a console application on the server side that holds ServiceHost objects for the different services: var myServiceHost = new System.ServiceModel.ServiceHost(typeof(MyService), new Uri("net.tcp://localhost:8002")); myServiceHost.Open(); And on the client side I have service proxies creating channels using the ChannelFactory: IMyService proxy = new ChannelFactory<IMyService>("MyServiceEndpoint").CreateChannel(); The client and server side share the service contract defined in the interface IMyService. And another advantage is that I get minimal App.config files - without all the autogenerated stuff created through the Service References. Example from client side: <?xml version="1.0"?> <configuration> <system.serviceModel> <client> <endpoint address="net.tcp://localhost:8002/MyEndpoint" binding="netTcpBinding" contract="IMyService" name="MyServiceEndpoint"/> </client> </system.serviceModel> </configuration> So - to my problem. I create the proxy once, and it holds a channel all the way through the application. However, if I leave the application without use for a few minutes the channel has timed out, and I get the following exception: The socket connection was aborted. This could be caused by an error processing your message or a receive timeout being exceeded by the remote host, or an underlying network resource issue. Local socket timeout was '00:00:59.9979998'. How do I prevent this? I'm assuming I need to specify a higher timeout in my configuration? But I don't want it to ever time out. But on the other hand - I don't want a socket connection! Do I need one? Thought I could go connection less with WCF... What's the permanent solution and best practice on solving this? Set timeout to "never".. Create a new channel for each request? I'm assuming there is some overhead creating the channel?.. Increase the timeout to e.g. 5minutes and create new channel if the connection did timeout? Make it connection less somehow? (Without the overhead of creating channels..) Something else...

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  • FPDF Page Break Question

    - by Michael
    I am using PHP and FPDF to generate a PDF with a list of items. My problem is if the item list goes on to a second or third page, I want to keep the Item Name, Quantity and Description together. Right now, it will go to a second page, but it may split up all of the details for a particular item. PLEASE HELP! <?php require_once('auth.php'); require_once('config.php'); require_once('connect.php'); $sqlitems="SELECT * FROM $tbl_items WHERE username = '" . $_SESSION['SESS_LOGIN'] . "'"; $resultitems=mysql_query($sqlitems); require_once('pdf/fpdf.php'); require_once('pdf/fpdi.php'); $pdf =& new FPDI(); $pdf->AddPage('P', 'Letter'); $pdf->setSourceFile('pdf/files/healthform/meds.pdf'); $tplIdx = $pdf->importPage(1); $pdf->useTemplate($tplIdx); $pdf->SetAutoPageBreak(on, 30); $pdf->SetTextColor(0,0,0); $pdf->Ln(10); while($rowsitems=mysql_fetch_array($resultitems)){ $pdf->SetFont('Arial','B',10); $pdf->Cell(50,4,'Item Name:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(100,4,$rowsitems['itemname'],0,0,'L'); $pdf->SetFont('Arial','B',10); $pdf->Cell(50,4,'Quantity:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(140,4,$rowsitems['itemqty'],0,1,'L'); $pdf->SetFont('Arial','B'); $pdf->Cell(50,4,'Description:',0,0,'L'); $pdf->SetFont(''); $pdf->Cell(140,4,$rowsitems['itemdesc'],0,1,'L'); } $pdf->Output('Items.pdf', 'I'); ?>

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  • Another design-related C++ question

    - by Kotti
    Hi! I am trying to find some optimal solutions in C++ coding patterns, and this is one of my game engine - related questions. Take a look at the game object declaration (I removed almost everything, that has no connection with the question). // Abstract representation of a game object class Object : public Entity, IRenderable, ISerializable { // Object parameters // Other not really important stuff public: // @note Rendering template will never change while // the object 'lives' Object(RenderTemplate& render_template, /* params */) : /*...*/ { } private: // Object rendering template RenderTemplate render_template; public: /** * Default object render method * Draws rendering template data at (X, Y) with (Width, Height) dimensions * * @note If no appropriate rendering method overload is specified * for any derived class, this method is called * * @param Backend & b * @return void * @see */ virtual void Render(Backend& backend) const { // Render sprite from object's // rendering template structure backend.RenderFromTemplate( render_template, x, y, width, height ); } }; Here is also the IRenderable interface declaration: // Objects that can be rendered interface IRenderable { /** * Abstract method to render current object * * @param Backend & b * @return void * @see */ virtual void Render(Backend& b) const = 0; } and a sample of a real object that is derived from Object (with severe simplifications :) // Ball object class Ball : public Object { // Ball params public: virtual void Render(Backend& b) const { b.RenderEllipse(/*params*/); } }; What I wanted to get is the ability to have some sort of standard function, that would draw sprite for an object (this is Object::Render) if there is no appropriate overload. So, one can have objects without Render(...) method, and if you try to render them, this default sprite-rendering stuff is invoked. And, one can have specialized objects, that define their own way of being rendered. I think, this way of doing things is quite good, but what I can't figure out - is there any way to split the objects' "normal" methods (like Resize(...) or Rotate(...)) implementation from their rendering implementation? Because if everything is done the way described earlier, a common .cpp file, that implements any type of object would generally mix the Resize(...), etc methods implementation and this virtual Render(...) method and this seems to be a mess. I actually want to have rendering procedures for the objects in one place and their "logic implementation" - in another. Is there a way this can be done (maybe alternative pattern or trick or hint) or this is where all this polymorphic and virtual stuff sucks in terms of code placement?

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  • Tridion Installation

    - by Kevin Brydon
    I am currently upgrading an installation of Tridion from 5.3 to 2011 starting almost from scratch (aside from migrating the database), brand new virtual servers. I just want to ask for some advice on my current server setup... a sanity check. All servers are running Windows Server 2008. The pages on our website are all classic ASP. Database SQL Server cluster. The 5.3 database has been migrated using the DatabaseManager. This is pretty standard and works well (in test anyway). Content Manager A single server to run the Content Manager and the Publisher. There are around 10 people using it at any one time so not under a particularly heavy load. Content Data Store Filesystem located somewhere on the network. One directory for live and one for staging. Content Delivery Two servers (cd1 and cd2) each with the the following server roles installed. cd1 writes to a filesystem content data store for the live website, cd2 writes to the content data store for the staging website. Presentation Two public facing web servers (web1 and web2) serving both the live and staging websites. The web servers read directly from the content data store as its a filesystem. Each of the web servers have the Content Delivery Server installed so that I can use dynamic linking (and other features?). I've so far set up everything but the web servers. Any thoughts? edit Thanks to Ram S who linked me to a decent walkthrough, upvoted. I suppose I should have posed some questions as I didn't really ask a question. I guess I'm a little confused over the content deliver aspect. I have the Content Delivery split in two separate parts. cd1 and cd2 do the work of shifting information from the Content Manager to the Staging/Live web directories. web1 and web2 should do the work of serving the web pages to the outside world and will interact with the content data store (file system). Is this a correct setup? I need some parts of the Content Delivery on my web servers right? Theoretically I could get rid of the cd1 and cd2 servers and use web1 and web2 to do the deployment right? But I suspect this will put the web servers under unnecessary strain should there ever be a big publish. I've been reading the 2011 Installation Manual, Content Delivery section, and I'm finding it quite hard to get my head around!

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  • getExtra from Intent launched from a pendingIntent

    - by spagi
    Hi. I am trying to make some alarms after the user selects something with a time from a list and create a notification for it at the given time. My problem is that the "showname" that a putExtra on my Intent cant be received at the broadcast receiver. It always get null value. This is the way I do it for most of my intents but I think this time maybe because of the pendingIntent or the broadcastReceiver something need to be done differentelly. Thank you The function that sends the Intent through the pending intent public void setAlarm(String showname,String time) { String[] hourminute=time.split(":"); String hour = hourminute[0]; String minute = hourminute[1]; Calendar rightNow = Calendar.getInstance(); rightNow.set(Calendar.HOUR_OF_DAY, Integer.parseInt(hour)); rightNow.set(Calendar.MINUTE, Integer.parseInt(minute)); rightNow.set(Calendar.SECOND, 0); long t=rightNow.getTimeInMillis(); long t1=System.currentTimeMillis(); try { Intent intent = new Intent(this, alarmreceiver.class); Bundle c = new Bundle(); c.putString("showname", showname);//This is the value I want to pass intent.putExtras(c); PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 12345, intent, 0); AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE); alarmManager.set(AlarmManager.RTC_WAKEUP, rightNow.getTimeInMillis(),pendingIntent); //Log.e("ALARM", "time of millis: "+System.currentTimeMillis()); Toast.makeText(this, "Alarm set", Toast.LENGTH_LONG).show(); } catch (Exception e) { Log.e("ALARM", "ERROR IN CODE:"+e.toString()); } } And this is the receiving end public class alarmreceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { // Toast.makeText(context, "Alarm worked.", Toast.LENGTH_LONG).show(); Bundle b = intent.getExtras(); String showname=b.getString("showname");//This is where I suppose to receive it but its null NotificationManager manger = (NotificationManager) context .getSystemService(context.NOTIFICATION_SERVICE); Notification notification = new Notification(R.drawable.icon, "TVGuide ?pe???µ?s?", System.currentTimeMillis()); PendingIntent contentIntent = PendingIntent.getActivity(context, 0, new Intent(context, tvguide.class), 0); notification.setLatestEventInfo(context, "?? ?????aµµa ?e????se", showname, contentIntent); notification.flags = Notification.FLAG_ONLY_ALERT_ONCE; notification.sound = Uri.parse("file:///sdcard/dominating.mp3"); notification.vibrate = new long[]{100, 250, 100, 500}; manger.notify(1, notification); } }

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  • reset, Tweener, AS3

    - by VideoDnd
    How do I reset my numbers after they count? I want something like an onComplete function. DESCRIPTION My animation advances 120 pixels from it's current position, then flys off the stage. It was looping, and would yoyo to the bottom before advancing. I don't want my numbers yoyoing or flying off the stage. My numbers must move 120 pixels forward each count, then return. NumbersView.as 'the code works, but in a messed up way as described' package { import flash.display.DisplayObject; import flash.display.MovieClip; import flash.utils.Dictionary; import flash.events.Event; import caurina.transitions.Tweener; public class NumbersView extends MovieClip { private var _listItems:Array; private var previousNums:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); previousNums = new Array(); //Tweener.init(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } } public function setTime($number:String):void { var nums:Array = $number.split(""); //trace("$number = " + $number); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); //newY:int = -numHeight; var newY:int = int(nums[i]) * -numHeight; trace("newY = " + newY); trace("currY = " + _listItems[i].y); /*----------------------PROBLEM AREA, RIGHT HERE------------------------*/ //if (_listItems[i].y < 0) _listItems[i].y = numHeight;// //Tweener.addTween(_listItems[i], { y:newY, time:3 } );// Tweener.addTween(_listItems[i], { y:_listItems[i].y+newY, time:3 } );// } previousNums = nums; } } } Tweener Example http://hosted.zeh.com.br/tweener/docs/en-us/parameters/onComplete.html

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  • how to read input with multiple lines in java

    - by Gandalf StormCrow
    Hi all, Our professor is making us do some basic programming with java, he gaves a website and everything to register and submit our questions, for today I need to do this one example I feel like I'm on the right track but I just can't figure out the rest .. here is the actualy question : **Sample Input:** 10 12 10 14 100 200 **Sample Output:** 2 4 100 And here is what I've got so far : public class Practice { public static int calculateAnswer(String a, String b) { return (Integer.parseInt(b) - Integer.parseInt(a)); } public static void main(String[] args) { System.out.println(calculateAnswer(args[0], args[1])); } } Now I always get the answer 2 because I'm reading the single line, how can I take all lines into account? thank you For some strange reason everytime I want to execute I get this error: C:\sonic>java Practice.class 10 12 Exception in thread "main" java.lang.NoClassDefFoundError: Fact Caused by: java.lang.ClassNotFoundException: Fact.class at java.net.URLClassLoader$1.run(URLClassLoader.java:20 at java.security.AccessController.doPrivileged(Native M at java.net.URLClassLoader.findClass(URLClassLoader.jav at java.lang.ClassLoader.loadClass(ClassLoader.java:307 at sun.misc.Launcher$AppClassLoader.loadClass(Launcher. at java.lang.ClassLoader.loadClass(ClassLoader.java:248 Could not find the main class: Practice.class. Program will exit. Whosever version of answer I use I get this error, what do I do ? However if I run it in eclipse Run as Run Configuration - Program arguments 10 12 10 14 100 200 I get no output EDIT I have made some progress, at first I was getting the compilation error, then runtime error and now I get wrong answer , so can anybody help me what is wrong with this : import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.math.BigInteger; public class Practice { public static BigInteger calculateAnswer(String a, String b) { BigInteger ab = new BigInteger(a); BigInteger bc = new BigInteger(b); return bc.subtract(ab); } public static void main(String[] args) throws IOException { BufferedReader stdin = new BufferedReader(new InputStreamReader(System.in)); String line; while ((line = stdin.readLine()) != null && line.length()!= 0) { String[] input = line.split(" "); if (input.length == 2) { System.out.println(calculateAnswer(input[0], input[1])); } } } }

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  • .NET RegEx "Memory Leak" investigation

    - by Kevin Pullin
    I recently looked into some .NET "memory leaks" (i.e. unexpected, lingering GC rooted objects) in a WinForms app. After loading and then closing a huge report, the memory usage did not drop as expected even after a couple of gen2 collections. Assuming that the reporting control was being kept alive by a stray event handler I cracked open WinDbg to see what was happening... Using WinDbg, the !dumpheap -stat command reported a large amount of memory was consumed by string instances. Further refining this down with the !dumpheap -type System.String command I found the culprit, a 90MB string used for the report, at address 03be7930. The last step was to invoke !gcroot 03be7930 to see which object(s) were keeping it alive. My expectations were incorrect - it was not an unhooked event handler hanging onto the reporting control (and report string), but instead it was held on by a System.Text.RegularExpressions.RegexInterpreter instance, which itself is a descendant of a System.Text.RegularExpressions.CachedCodeEntry. Now, the caching of Regexs is (somewhat) common knowledge as this helps to reduce the overhead of having to recompile the Regex each time it is used. But what then does this have to do with keeping my string alive? Based on analysis using Reflector, it turns out that the input string is stored in the RegexInterpreter whenever a Regex method is called. The RegexInterpreter holds onto this string reference until a new string is fed into it by a subsequent Regex method invocation. I'd expect similar behaviour by hanging onto Regex.Match instances and perhaps others. The chain is something like this: Regex.Split, Regex.Match, Regex.Replace, etc Regex.Run RegexScanner.Scan (RegexScanner is the base class, RegexInterpreter is the subclass described above). The offending Regex is only used for reporting, rarely used, and therefore unlikely to be used again to clear out the existing report string. And even if the Regex was used at a later point, it would probably be processing another large report. This is a relatively significant problem and just plain feels dirty. All that said, I found a few options on how to resolve, or at least work around, this scenario. I'll let the community respond first and if no takers come forward I will fill in any gaps in a day or two.

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  • XML: Process large data

    - by Atmocreations
    Hello What XML-parser do you recommend for the following purpose: The XML-file (formatted, containing whitespaces) is around 800 MB. It mostly contains three types of tag (let's call them n, w and r). They have an attribute called id which i'd have to search for, as fast as possible. Removing attributes I don't need could save around 30%, maybe a bit more. First part for optimizing the second part: Is there any good tool (command line linux and windows if possible) to easily remove unused attributes in certain tags? I know that XSLT could be used. Or are there any easy alternatives? Also, I could split it into three files, one for each tag to gain speed for later parsing... Speed is not too important for this preparation of the data, of course it would be nice when it took rather minutes than hours. Second part: Once I have the data prepared, be it shortened or not, I should be able to search for the ID-attribute I was mentioning, this being time-critical. Estimations using wc -l tell me that there are around 3M N-tags and around 418K W-tags. The latter ones can contain up to approximately 20 subtags each. W-Tags also contain some, but they would be stripped away. "All I have to do" is navigating between tags containing certain id-attributes. Some tags have references to other id's, therefore giving me a tree, maybe even a graph. The original data is big (as mentioned), but the resultset shouldn't be too big as I only have to pick out certain elements. Now the question: What XML parsing library should I use for this kind of processing? I would use Java 6 in a first instance, with having in mind to be porting it to BlackBerry. Might it be useful to just create a flat file indexing the id's and pointing to an offset in the file? Is it even necessary to do the optimizations mentioned in the upper part? Or are there parser known to be quite as fast with the original data? Little note: To test, I took the id being on the very last line on the file and searching for the id using grep. This took around a minute on a Core 2 Duo. What happens if the file grows even bigger, let's say 5 GB? I appreciate any notice or recommendation. Thank you all very much in advance and regards

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  • Arranging models, views, controllers in a Kohana 3 project

    - by Pekka
    I'm looking at how to set up a mid-sized web application with Kohana 3. I have implemented MVC patterns in the past but never worked against a "formalized" MVC framework so I'm still getting my head around the terminology - toying around with basic examples, building views and templates, and so on. I'm progressing fairly well but I want to set up a real-world web project (one of my own that I've been planning for quite some time now) as a learning object. I learn best by example, but example-based documentation is a bit sparse for Kohana 3 right now - they say so themselves on the site. While I'm not worried about getting into the framework soon enough, I'm a bit concerned about arranging a healthily structured code base from the start - i.e. how to split up controllers, how to name them, and how to separate the functionality into the appropriate models. My application could, in its core, be described as a business directory with a main businesses table. Businesses can be listed by category and by street name. Each business has a detail page. Business owners can log in and edit their business's entry. Businesses can post offers into an offers table. I know this is pretty vague, but I don't want to cram too much information into this question. I'll be more than happy to go into more detail if needed. Supposing I have all the basic functionality worked out and in place already - list all businesses, edit business, list businesses by street name, create offer, and so on, and I'm just looking for how to fit the functionality into a MVC pattern and into a Kohana application structure that can be easily extended: Do you know real-life, publicly accessible examples of "database-heavy" applications like directories, online communities... with a log-in area built on Kohana 3 where I could take a peek how they do it? Are there conventions or best practices on how to structure an extendable login area for end users in a Kohana project that is not only able to handle a business directory page, but further products on separate pages as well? Do you know application structuring HOWTOs or best practices for Kohana 3 not mentioned in the user guide and the inofficial Wiki? Have you built something similar and could give me some recommendations?

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  • how to organise my abstraction?

    - by DaveM
    I have a problem that I can't decide how to best handle, so I'm asking for advice. Please bear with me if my question isn't clear, it is possiblybecause I'm not sure exacly how to solve! I have a set of function that I have in a class. These function are a set of lowest commonality. To be able to run this I need to generate certain info. But this info can arrive with my class from one of 2 routes. I'll try to summarise my situation.... Lets say that I have a class as follows. public class onHoliday(){ private Object modeOfTravel; private Object location; public onHoliday(Object vehicle, Location GPScoords) { private boolean haveFun(){//function to have fun, needs 4 people }//end haveFun() } } Lets imagine I can get to my holiday either by car or by bike. my haveFun() function is dependant my type of vehicle. But only loosely. I have another function that determines my vehicle type, and extracts the required values. for example if I send a car I may get 4 people in one go, but if I send I bike I need at least 2 to get the required 4 I have currently 2 options: Overload my constructor, so as I can send either 2 bikes or a single car into it, then I can call one of 2 intermediate functions (to get the names of my 4 people for instance) before I haveFun() - this is what I am currently doing. split the 2 constructors into 2 separate classes, and repeat my haveFun() in a third class, that becomes an object of my 2 other classes. my problem with this is that my intermediate functions are all but a few lines of code, and I don't want to have them in a separate file! (I allways put classes in separate files!) Please note, my haveFun() isn't something that I'm going to need outside of these 2 classes, or even being onHoliday (ie. there is no chance of me doing some haveFun() over a weekend or of an evening!). I have though about putting haveFun() into an interface, but it seems a bit worthless having an interface with only a single method! Even then I would have to have the method in both of the classes -one for bike and another for car! I have thought about having my onHoliday class accepting any object type, but then I don't want someone accidentally sending in a boat to my onHoliday class (imagine I can't swim, so its not about to happen). It may be important to note that my onHoliday class is package private, and final. It in fact is only accessed via other 'private methods' in other classes, and has only private methods itself. Thanks in advance. David

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  • Carousel not working in IE7/8

    - by user515990
    I am working with jquery.carouFredSel-4.0.3-packed.js for the carousal and it works good with IE9 and mozilla,but in IE7/8, it says "LOG: carouFredSel: Not enough items: not scrolling " whenever i am seeing it is not the case. The code i am using is <div class="carousel-wrapper"> <div class="mask"> <a class="arrow left off"><-</a> <a class="arrow left on" href="javascript:void(0);"><-</a> <ul> <dsp:droplet name="ForEach"> <dsp:param name="array" value="${listRecommended}"/> <dsp:oparam name="empty">no recommended apps</dsp:oparam> <dsp:oparam name="output"> <li> <a href="javascript:void(0);"><img src="${resourcePath}/images/apps/carousel-image1.jpg" alt="bakery story"/></a> <a href="javascript:void(0);"><dsp:valueof param="element.displayName"/></a><br/> <dsp:getvalueof var="averageRating" param="element.averageRating"/> <dsp:getvalueof var="rating" param="count"/> <div class="rating"> <div class="medium"> <dsp:droplet name="For"> <dsp:param name="howMany" value="${averageRating}"/> <dsp:oparam name="output"> <input checked="checked" class="star {split:1}" disabled="disabled" name="product-similar-'${rating}'" type="radio"> </dsp:oparam> </dsp:droplet> </div> </div> </li> </dsp:oparam> </dsp:droplet> </ul> </div> <a class="arrow right off">-></a> <a class="arrow right on" href="javascript:void(0);">-></a> </div> and javascript library is jquery.carouFredSel-4.0.3-packed.js. Please let me know if someone has faced similar problem. thanks in advance Hemish

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  • C# and NpgsqlDataAdapter returning a single string instead of a data table

    - by tme321
    I have a postgresql db and a C# application to access it. I'm having a strange error with values I return from a NpgsqlDataAdapter.Fill command into a DataSet. I've got this code: NpgsqlCommand n = new NpgsqlCommand(); n.Connection = connector; // a class member NpgsqlConnection DataSet ds = new DataSet(); DataTable dt = new DataTable(); // DBTablesRef are just constants declared for // the db table names and columns ArrayList cols = new ArrayList(); cols.Add(DBTablesRef.all); //all is just * ArrayList idCol = new ArrayList(); idCol.Add(DBTablesRef.revIssID); ArrayList idVal = new ArrayList(); idVal.Add(idNum); // a function parameter // Select builder and Where builder are just small // functions that return an sql statement based // on the parameters. n is passed to the where // builder because the builder uses named // parameters and sets them in the NpgsqlCommand // passed in String select = SelectBuilder(DBTablesRef.revTableName, cols) + WhereBuilder(n,idCol, idVal); n.CommandText = select; try { NpgsqlDataAdapter da = new NpgsqlDataAdapter(n); ds.Reset(); // filling DataSet with result from NpgsqlDataAdapter da.Fill(ds); // C# DataSet takes multiple tables, but only the first is used here dt = ds.Tables[0]; } catch (Exception e) { Console.WriteLine(e.ToString()); } So my problem is this: the above code works perfectly, just like I want it to. However, if instead of doing a select on all (*) if I try to name individual columns to return from the query I get the information I asked for, but rather than being split up into seperate entries in the data table I get a string in the first index of the data table that looked something like: "(0,5,false,Bob Smith,7)" And the data is correct, I would be expecting 0, then 5, then a boolean, then some text etc. But I would (obviously) prefer it to not be returned as just one big string. Anyone know why if I do a select on * I get a datatable as expected, but if I do a select on specific columns I get a data table with one entry that is the string of the values I'm asking for?

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  • Asp.net MVC VirtualPathProvider views parse error

    - by madcapnmckay
    Hi, I am working on a plugin system for Asp.net MVC 2. I have a dll containing controllers and views as embedded resources. I scan the plugin dlls for controller using StructureMap and I then can pull them out and instantiate them when requested. This works fine. I then have a VirtualPathProvider which I adapted from this post public class AssemblyResourceProvider : VirtualPathProvider { protected virtual string WidgetDirectory { get { return "~/bin"; } } private bool IsAppResourcePath(string virtualPath) { var checkPath = VirtualPathUtility.ToAppRelative(virtualPath); return checkPath.StartsWith(WidgetDirectory, StringComparison.InvariantCultureIgnoreCase); } public override bool FileExists(string virtualPath) { return (IsAppResourcePath(virtualPath) || base.FileExists(virtualPath)); } public override VirtualFile GetFile(string virtualPath) { return IsAppResourcePath(virtualPath) ? new AssemblyResourceVirtualFile(virtualPath) : base.GetFile(virtualPath); } public override CacheDependency GetCacheDependency(string virtualPath, IEnumerable virtualPathDependencies, DateTime utcStart) { return IsAppResourcePath(virtualPath) ? null : base.GetCacheDependency(virtualPath, virtualPathDependencies, utcStart); } } internal class AssemblyResourceVirtualFile : VirtualFile { private readonly string path; public AssemblyResourceVirtualFile(string virtualPath) : base(virtualPath) { path = VirtualPathUtility.ToAppRelative(virtualPath); } public override Stream Open() { var parts = path.Split('/'); var resourceName = Path.GetFileName(path); var apath = HttpContext.Current.Server.MapPath(Path.GetDirectoryName(path)); var assembly = Assembly.LoadFile(apath); return assembly != null ? assembly.GetManifestResourceStream(assembly.GetManifestResourceNames().SingleOrDefault(s => string.Compare(s, resourceName, true) == 0)) : null; } } The VPP seems to be working fine also. The view is found and is pulled out into a stream. I then receive a parse error Could not load type 'System.Web.Mvc.ViewUserControl<dynamic>'. which I can't find mentioned in any previous example of pluggable views. Why would my view not compile at this stage? Thanks for any help, Ian EDIT: Getting closer to an answer but not quite clear why things aren't compiling. Based on the comments I checked the versions and everything is in V2, I believe dynamic was brought in at V2 so this is fine. I don't even have V3 installed so it can't be that. I have however got the view to render, if I remove the <dynamic> altogether. So a VPP works but only if the view is not strongly typed or dynamic This makes sense for the strongly typed scenario as the type is in the dynamically loaded dll so the viewengine will not be aware of it, even though the dll is in the bin. Is there a way to load types at app start? Considering having a go with MEF instead of my bespoke Structuremap solution. What do you think?

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  • Creating a tiled map with blender

    - by JamesB
    I'm looking at creating map tiles based on a 3D model made in blender, The map is 16 x 16 in blender. I've got 4 different zoom levels and each tile is 100 x 100 pixels. The entire map at the most zoomed out level is 4 x 4 tiles constructing an image of 400 x 400. The most zoomed in level is 256 x 256 obviously constructing an image of 25600 x 25600 What I need is a script for blender that can create the tiles from the model. I've never written in python before so I've been trying to adapt a couple of the scripts which are already there. So far I've come up with a script, but it doesn't work very well. I'm having real difficulties getting the tiles to line up seamlessly. I'm not too concerned about changing the height of the camera as I can always create the same zoomed out tiles at 6400 x 6400 images and split the resulting images into the correct tiles. Here is what I've got so far... #!BPY """ Name: 'Export Map Tiles' Blender: '242' Group: 'Export' Tip: 'Export to Map' """ import Blender from Blender import Scene,sys from Blender.Scene import Render def init(): thumbsize = 200 CameraHeight = 4.4 YStart = -8 YMove = 4 XStart = -8 XMove = 4 ZoomLevel = 1 Path = "/Images/Map/" Blender.drawmap = [thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path] def show_prefs(): buttonthumbsize = Blender.Draw.Create(Blender.drawmap[0]); buttonCameraHeight = Blender.Draw.Create(Blender.drawmap[1]) buttonYStart = Blender.Draw.Create(Blender.drawmap[2]) buttonYMove = Blender.Draw.Create(Blender.drawmap[3]) buttonXStart = Blender.Draw.Create(Blender.drawmap[4]) buttonXMove = Blender.Draw.Create(Blender.drawmap[5]) buttonZoomLevel = Blender.Draw.Create(Blender.drawmap[6]) buttonPath = Blender.Draw.Create(Blender.drawmap[7]) block = [] block.append(("Image Size", buttonthumbsize, 0, 500)) block.append(("Camera Height", buttonCameraHeight, -0, 10)) block.append(("Y Start", buttonYStart, -10, 10)) block.append(("Y Move", buttonYMove, 0, 5)) block.append(("X Start", buttonXStart,-10, 10)) block.append(("X Move", buttonXMove, 0, 5)) block.append(("Zoom Level", buttonZoomLevel, 1, 10)) block.append(("Export Path", buttonPath,0,200,"The Path to save the tiles")) retval = Blender.Draw.PupBlock("Draw Map: Preferences" , block) if retval: Blender.drawmap[0] = buttonthumbsize.val Blender.drawmap[1] = buttonCameraHeight.val Blender.drawmap[2] = buttonYStart.val Blender.drawmap[3] = buttonYMove.val Blender.drawmap[4] = buttonXStart.val Blender.drawmap[5] = buttonXMove.val Blender.drawmap[6] = buttonZoomLevel.val Blender.drawmap[7] = buttonPath.val Export() def Export(): scn = Scene.GetCurrent() context = scn.getRenderingContext() def cutStr(str): #cut off path leaving name c = str.find("\\") while c != -1: c = c + 1 str = str[c:] c = str.find("\\") str = str[:-6] return str #variables from gui: thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path = Blender.drawmap XMove = XMove / ZoomLevel YMove = YMove / ZoomLevel Camera = Scene.GetCurrent().getCurrentCamera() Camera.LocZ = CameraHeight / ZoomLevel YStart = YStart + (YMove / 2) XStart = XStart + (XMove / 2) #Point it straight down Camera.RotX = 0 Camera.RotY = 0 Camera.RotZ = 0 TileCount = 4**ZoomLevel #Because the first thing we do is move the camera, start it off the map Camera.LocY = YStart - YMove for i in range(0,TileCount): Camera.LocY = Camera.LocY + YMove Camera.LocX = XStart - XMove for j in range(0,TileCount): Camera.LocX = Camera.LocX + XMove Render.EnableDispWin() context.extensions = True context.renderPath = Path #setting thumbsize context.imageSizeX(thumbsize) context.imageSizeY(thumbsize) #could be put into a gui. context.imageType = Render.PNG context.enableOversampling(0) #render context.render() #save image ZasString = '%s' %(int(ZoomLevel)) XasString = '%s' %(int(j+1)) YasString = '%s' %(int((3-i)+1)) context.saveRenderedImage("Z" + ZasString + "X" + XasString + "Y" + YasString) #close the windows Render.CloseRenderWindow() try: type(Blender.drawmap) except: #print 'initialize extern variables' init() show_prefs()

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  • MooseX::Types declaration issue, tight test case :)

    - by TJ Thompson
    So after an embarrassing amount of time debugging, I've finally stripped this issue ([http://stackoverflow.com/questions/4621589/perl-moose-typedecorator-error-how-do-i-debug][1]) down to a simple test case. I would humbly request some help understanding why it's failing :) Here is the error message I'm getting: plxc16479 $h2/tmp/tmp18.pl This method [new] requires a single argument. at /nfs/pdx/disks/nehalem.pde.077/perl/5.12.2/lib64/site_perl/MooseX/Types/TypeDecorator.pm line 91 MooseX::Types::TypeDecorator::new('MooseX::Types::TypeDecorator=HASH(0x655b90)') called at /nfs/pdx/disks/nehalem.pde.077/projects/lib/Program-Plist-Pl/lib/Program/Plist/Pl.pm line 10 Program::Plist::Pl::BUILD('Program::Plist::Pl=HASH(0x63d478)', 'HASH(0x63d220)') called at generated method (unknown origin) line 29 Program::Plist::Pl::new('Program::Plist::Pl') called at /nfs/pdx/disks/nehalem.pde.077/tmp/tmp18.pl line 10 Wrapper test script: use strict; use warnings; BEGIN {push(@INC, split(':', $ENV{PERL_TEST_LIBS}))}; use Program::Plist::Pl; my $obj = Program::Plist::Pl->new(); Program::Plist::Pl file: package Program::Plist::Pl; use Moose; use namespace::autoclean; use Program::Types qw(Pattern); # <-- Removing this fixes error use Program::Plist::Pl::Pattern; sub BUILD { my $pattern_obj = Program::Plist::Pl::Pattern->new(); } __PACKAGE__->meta->make_immutable; 1; Program::Types file: package Program::Types; use MooseX::Types -declare => [qw(Pattern)]; class_type Pattern, {class => 'Program::Plist::Pl::Pattern'}; 1; And the Program::Plist::Pl::Pattern file: package Program::Plist::Pl::Pattern; use Moose; use namespace::autoclean; __PACKAGE__->meta->make_immutable; 1; Notes: While I don't need the Pattern type from Program::Types in the above code, I do in other code that is stripped out. The PERL_TEST_LIBS env var I'm pulling INC paths from only contains paths to the project modules. There are no other modules loaded from these paths. It appears the MooseX::Types definition for Pattern is causing problems, but I'm not sure why. Documentation shows the syntax I am using, but it's possible I'm misusing class_type as there isn't much said about it. Intent is to be able to use Pattern for type checking via MooseX::Params::Validate to verify the argument is a 'Program::Plist::Pl::Program' object. I've found that removing the intervening class Program::Plist::Pl from the equation by directly calling Pattern-new from the tmp18.pl wrapper results in no error, even when the Program::Types Pattern type is imported.

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  • How to read the 3D chart data with directX?

    - by MemoryLeak
    I am reading a open source project, and I found there is a function which read 3D data(let's say a character) from obj file, and draw it . the source code: List<Vertex3f> verts=new List<Vertex3f>(); List<Vertex3f> norms=new List<Vertex3f>(); Groups=new List<ToothGroup>(); //ArrayList ALf=new ArrayList();//faces always part of a group List<Face> faces=new List<Face>(); MemoryStream stream=new MemoryStream(buffer); using(StreamReader sr = new StreamReader(stream)){ String line; Vertex3f vertex; string[] items; string[] subitems; Face face; ToothGroup group=null; while((line = sr.ReadLine()) != null) { if(line.StartsWith("#")//comment || line.StartsWith("mtllib")//material library. We build our own. || line.StartsWith("usemtl")//use material || line.StartsWith("o")) {//object. There's only one object continue; } if(line.StartsWith("v ")) {//vertex items=line.Split(new char[] { ' ' }); vertex=new Vertex3f();//float[3]; if(flipHorizontally) { vertex.X=-Convert.ToSingle(items[1],CultureInfo.InvariantCulture); } else { vertex.X=Convert.ToSingle(items[1],CultureInfo.InvariantCulture); } vertex.Y=Convert.ToSingle(items[2],CultureInfo.InvariantCulture); vertex.Z=Convert.ToSingle(items[3],CultureInfo.InvariantCulture); verts.Add(vertex); continue; } And why it need to read the data manually in directX? As far as I know, in XDA programming, we just need to call a function a load the resource. Is this because it is in DirectX, there is no function to read resource? If yes, then how to prepare the 3D resource ? in XDA we just need to use other software draw the 3D picture and then export. but what should I do in DirectX?

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  • Best way to handle multiple tables to replace one big table in Rails? (e.g. 'Books1', 'Books2', etc.

    - by mikep
    Hello, I've decided to use multiple tables for an entity (e.g. Books1, Books2, Books3, etc.), instead of just one main table which could end up having a lot of rows (e.g. just Books). I'm doing this to try and to avoid a potential future performance drop that could come with having too many rows in one table. With that, I'm looking for a good way to handle this in Rails, mainly by trying to avoid loading a bunch of unused associations. (I know that I could use a partition for this, but, for now, I've decided to go the 'multiple tables' route.) Each user has their books placed into a specific table. The actual book table is chosen when the user is created, and all of their books go into the same table. I'm going to split the adds across the tables. The goal is to try and keep each table pretty much even -- but that's a different issue. One thing I don't particularly want to have is a bunch of unused associations in the User class. Right now, it looks like I'd have to do the following: class User < ActiveRecord::Base has_many :books1, :books2, :books3, :books4, :books5 end class Books1 < ActiveRecord::Base belongs_to :user end class Books2 < ActiveRecord::Base belongs_to :user end class Books3 < ActiveRecord::Base belongs_to :user end I'm assuming that the main performance hit would come in terms of memory and possibly some method call overhead for each User object, since it has to load all of those associations, which in turn creates all of those nice, dynamic model accessor methods like User.find_by_. But for each specific user, only one of the book tables would be usable/applicable, since all of a user's books are stored in the same table. So, only one of the associations would be in use at any time and any other has_many :bookX association that was loaded would be a waste. For example, with a user.id of 2, I'd only need books3.find_by_author('Author'), but the way I'm thinking of setting this up, I'd still have access to Books1..n. I don't really know Ruby/Rails does internally with all of those has_many associations though, so maybe it's not so bad. But right now I'm thinking that it's really wasteful, and that there may just be a better, more efficient way of doing this. So, a few questions: 1) Is there's some sort of special Ruby/Rails methodology that could be applied to this 'multiple tables to represent one entity' scheme? Are there any 'best practices' for this? 2) Is it really bad to have so many unused has_many associations for each object? Is there a better way to do this? 3) Does anyone have any advice on how to abstract the fact that there's multiple book tables behind a single books model/class? For example, so I can call books.find_by_author('Author') instead of books3.find_by_author('Author'). Thank you!

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