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  • Why blogger puts BR tags only when content served via RSS feed?

    - by tamashumi
    I have a problem with using my new blog RSS feed. I wrote a post (the first one) with some code examples formatted by SyntaxHighlighter. To paste a code sample I'm switching from WYSIWYG to HTML view and put the code inside pre tag like this (don't worry, h4 tag was opened a line above the screenshot area): The problem is that such pre tag, when later accessed via RSS feed contains br tags instead of new line characters. Below is screenshot of the adequate RSS source code: What's most important when accessed via www, the post html is formatted fine, no brs inside pre. I verified that by downloading the blog post with wget. So I believe this isn't SyntaxHighlighter issue nor any 'new line' formatting on blog post save. This is a real problem as I want aggregate my blog on employers blog and all formatting of code examples is broken because of that. The base question is: how to get rid of those unwanted brs served via RSS? What's strangest friend of mine also uses blogger for such aggregation and he has no such issue. I checked his RSS feed and there are no brs inside pre tags. We also compared settings of our blogs. However we have found no clue. The blog post RSS for the blog (just check source and search for string: pre class="brush) Mentioned friend's blog Last thing: I see content served from RSS is now also html encoded. If I remember well, it wasn't previously.

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  • If my URL's are static, but then parsed by Javascript, does that make it crawlable?

    - by Talasan Nicholson
    Lets say I have a link: <a href="/about/">About Us</a> But in Javascript [or jQuery] catches it and then adds the hash based off of the href attribute: $('a').click(function(e) { e.preventDefault(); // Extremely oversimplified.. window.location.hash = $(this).attr('href'); }); And then we use a hashchange event to do the general 'magic' of Ajax requests. This allows for the actual href to be seen by crawlers, but gives client-side users with JS enabled an ajax-based website. Does this 'help' the general SEO issues that come along with hashtags? I know hashbangs are 'ok', but afaik they aren't reliable?

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  • When dealing with a static game board, what are some methods to make it more interesting?

    - by Ólafur Waage
    Let's say you have a game board that you look at. It does not move but there is some action going on. For example Chess, Checkers, Solitaire. The game I'm working on is not one of these but it's a good reference. What are some methods you can apply to the game or the design that increases the appeal of the game to the user? Of course you can make it prettier but what are some other methods you can use? For example: Visual cues, game design changes, user interface arrangement, etc.

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  • Should static parameters in an API be part of each method?

    - by jschoen
    I am currently creating a library that is a wrapper for an online API. The obvious end goal is to make it as easy for others to use as possible. As such I am trying to determine the best approach when it comes to common parameters for the API. In my current situation there are 3 (consumer key, consumer secret, and and authorization token). They are essentially needed in every API call. My question is should I make these 3 parameters required for each method or is there a better way. I see my current options as being: Place the parameters in each method call public ApiObject callMethod(String consumerKey, String consumerSecret, String token, ...) This one seems reasonable, but seems awfully repetitive to me. Create a singleton class that the user must initialize before calling any api methods. This seems wrong, and would essentially limit them to accessing one account at a time via the API (which may be reasonable, I dunno). Make them place them in a properties file in their project. That way I can load the properties that way and store them. This seems similar to the singleton to me, but they would not have to explicitly call something to initialize these values. Is there another option I am not seeing, or a more common practice in this situation that I should be following?

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  • Static vs. dynamic memory allocation - lots of constant objects, only small part of them used at runtime

    - by k29
    Here are two options: Option 1: enum QuizCategory { CATEGORY_1(new MyCollection<Question>() .add(Question.QUESTION_A) .add(Question.QUESTION_B) .add...), CATEGORY_2(new MyCollection<Question>() .add(Question.QUESTION_B) .add(Question.QUESTION_C) .add...), ... ; public MyCollection<Question> collection; private QuizCategory(MyCollection<Question> collection) { this.collection = collection; } public Question getRandom() { return collection.getRandomQuestion(); } } Option 2: enum QuizCategory2 { CATEGORY_1 { @Override protected MyCollection<Question> populateWithQuestions() { return new MyCollection<Question>() .add(Question.QUESTION_A) .add(Question.QUESTION_B) .add...; } }, CATEGORY_2 { @Override protected MyCollection<Question> populateWithQuestions() { return new MyCollection<Question>() .add(Question.QUESTION_B) .add(Question.QUESTION_C) .add...; } }; public Question getRandom() { MyCollection<Question> collection = populateWithQuestions(); return collection.getRandomQuestion(); } protected abstract MyCollection<Question> populateWithQuestions(); } There will be around 1000 categories, each containing 10 - 300 questions (100 on average). At runtime typically only 10 categories and 30 questions will be used. Each question is itself an enum constant (with its fields and methods). I'm trying to decide between those two options in the mobile application context. I haven't done any measurements since I have yet to write the questions and would like to gather more information before committing to one or another option. As far as I understand: (a) Option 1 will perform better since there will be no need to populate the collection and then garbage-collect the questions; (b) Option 1 will require extra memory: 1000 categories x 100 questions x 4 bytes for each reference = 400 Kb, which is not significant. So I'm leaning to Option 1, but just wondered if I'm correct in my assumptions and not missing something important? Perhaps someone has faced a similar dilemma? Or perhaps it doesn't actually matter that much?

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  • Why can't I declare C# methods virtual and static?

    - by Luke
    I have a helper class that is just a bunch of static methods and would like to subclass the helper class. Some behavior is unique depending on the subclass so I would like to call a virtual method from the base class, but since all the methods are static I can't create a plain virtual method (need object reference in order to access virtual method). Is there any way around this? I guess I could use a singleton.. HelperClass.Instance.HelperMethod() isn't so much worse than HelperClass.HelperMethod(). Brownie points for anyone that can point out some languages that support virtual static methods. Edit: OK yeah I'm crazy. Google search results had me thinking I wasn't for a bit there.

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  • Can Ruby on Rails handle AJAX Response by Static Javascript code? by using RJS?

    - by Jian Lin
    So it looks like on RoR, when Ajax (using form_remote_tag) returns a success code, Javascript is also returned to handle the visual effects. (this is the RJS mechanism) using Fiddler, I do see the following response: try { Element.update("vote_score", "Score 58"); $("vote_score").visualEffect("highlight"); } catch (e) { alert('RJS error:\n\n' + e.toString()); alert('Element.update(\"vote_score\", \"Score 58\");\n$(\"vote_score\").visualEffect(\"highlight\");'); throw e } Will there be situation where the code is quite big (like 1 or 2k) that RJS can use some sort of static Javascript already loaded to handle the effect? Is there any other ways to use static Javascript already loaded with the page? Must it be just raw Javascript and use the Prototype's Ajax success response to call the static Javascript code, or can it be some Rails mechanism related to RJS?

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  • What does a Java static method look like in Ruby?

    - by Hosh
    In Java, a 'static method' would look like this: class MyUtils { . . . public static double mean(int[] p) { int sum = 0; // sum of all the elements for (int i=0; i<p.length; i++) { sum += p[i]; } return ((double)sum) / p.length; } . . . } // Called from outside the MyUtils class. double meanAttendance = MyUtils.mean(attendance); What's the equivalent 'Ruby way' of writing a 'static method'?

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  • C# : What if a static method is called from multiple threads?

    - by Holli
    In my Application I have a static method that is called from multiple threads at the same time. Is there any danger of my data being mixed up? In my first attempt the method was not static and I was creating multiple instance of the class. In that case my data got mixed up somehow. I am not sure how this happens because it only happens sometimes. I am still debugging. But now the method is static on I have no problems so far. Maybe it's just luck. I don't know for sure.

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  • How do I get class of an internal static class in another assembly?

    - by Echiban
    I have a class C in Assembly A like this: internal class C { internal static string About_Name { get { return "text"; } ... } I have about 20 such static properties. Is there a way, in an outside assembly, without using friend assembly attribute (.Net reflection only), get class C so I can invoke any of the static string properties like this: Class C = <some .Net reflection code>; string expected = C.About_Name; If that is not possible, a .Net reflection code to get the string property value directly will suffice, but not ideal. Thanks in advance!

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • Get Information to Your Blog with Microsoft Broadcaster

    - by Matthew Guay
    Do you often have people ask you for advice about technology, or do you write tech-focused blog or newsletter?  Here’s how you can get information to share with your readers about Microsoft technology with Microsoft Broadcaster. Microsoft Broadcaster is a new service from Microsoft to help publishers, bloggers, developers, and other IT professionals find relevant information and resources from Microsoft.  You can use it to help discover things to write about, or simply discover new information about the technology you use.  Broadcaster will also notify you when new resources are available about the topics that interest you.  Let’s look at how you could use this to expand your blog and help your users. Getting Started Head over to the Microsoft Broadcaster site (link below), and click Join to get started. Sign in with your Windows Live ID, or create a new account if you don’t already have one. Near the bottom of the page, add information about your blog, newsletter, or group that you want to share Broadcaster information with.  Click Add when you’re done entering information.  You can enter as many sites or groups as you wish. When you’ve entered all of your information, click the Apply button at the bottom of the page.  Broadcaster will then let you know your information has been submitted, but you’ll need to wait several days to see if you are approved or not. Our application was approved about 2 days after applying, though this may vary.  When you’re approved, you’ll receive an email letting you know.  Return to the Broadcaster website (link below), but this time, click Sign in. Accept the terms of use by clicking I Accept at the bottom of the page. Confirm that your information entered previously is correct, and then click Configure my keywords at the bottom of the page. Now you can pick the topics you want to stay informed about.  Type keywords in the textbox, and it will bring up relevant topics with IntelliSense. Here we’ve added several topics to keep up with. Next select the Microsoft Products you want to keep track of.  If the product you want to keep track of is not listed, make sure to list it in the keywords section as above. Finally, select the types of content you wish to see, including articles, eBooks, webcasts, and more. Finally, when everything’s entered, click Configure My Alerts at the bottom of the page. Broadcaster can automatically email you when new content is found.  If you would like this, click Subscribe.  Otherwise, simply click Access Dashboard to go ahead and find your personalized content. If you choose to receive emails of new content, you’ll have to configure it with Windows Live Alerts.  Click Continue to set this up. Select if you want to receive Messenger alerts, emails, and/or text messages when new content is available.  Click Save when you’re finished. Finally, select how often you want to be notified, and then click Access Dashboard to view the content currently available. Finding Content For Your Blog, Site, or Group Now you can find content specified for your interests from the dashboard.  To access the dashboard in the future, simply go to the Broadcaster site and click Sign In. Here you can see available content, and can search for different topics or customize the topics shown. You’ll see snippets of information from various Microsoft videos, articles, whitepapers, eBooks, and more, depending on your settings.  Click the link at the top of the snippet to view the content, or right-click and copy the link to use in emails or on social networks like Twitter. If you’d like to add this snippet to your website or blog, click the Download content link at the bottom.   Now you can preview what the snippet will look like on your site, and change the width or height to fit your site.  You can view and edit the source code of the snippet from the box at the bottom, and then copy it to use on your site. Copy the code, and paste it in the HTML of a blog post, email, webpage, or anywhere else you wish to share it.  Here we’re pasting it into the HTML editor in Windows Live Writer so we can post it to a blog. After adding a title and opening paragraph, we have a nice blog post that only took a few minutes to put together but should still be useful for our readers.  You can check out the blog post we created at the link below. Readers can click on the links, which will direct them to the content on Microsoft’s websites. Conclusion If you frequently need to find educational and informative content about Microsoft products and services, Broadcaster can be a great service to keep you up to date.  The service worked quite good in our tests, and generally found relevant content to our keywords.  We had difficulty embedding links to eBooks that were listed by Broadcaster, but everything else worked for us.  Now you can always have high quality content to help your customers, coworkers, friends, and more, and you just might find something that will help you, too! Link Microsoft Broadcaster (registration required) Example Post at Techinch.com with Content from Microsoft Broadcaster Similar Articles Productive Geek Tips Create An Electronic Business Card In Outlook 2007Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPAnnouncing the How-To Geek BlogsNew Vista Syntax for Opening Control Panel Items from the Command-lineHow To Create and Publish Blog Posts in Word 2010 & 2007 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Fix Common Inkjet Printer Errors Dual Boot Ubuntu and Windows 7 What is HTML5? 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  • Complex event system for DungeonKeeper like game

    - by paul424
    I am working on opensource GPL3 game. http://opendungeons.sourceforge.net/ , new coders would be welcome. Now there's design question regarding Event System: We want to improve the game logic, that is program a new event system. I will just repost what's settled up already on http://forum.freegamedev.net/viewtopic.php?f=45&t=3033. From the discussion came the idea of the Publisher / Subscriber pattern + "domains": My current idea is to use the subscirbers / publishers model. Its similar to Observable pattern, but instead one subscribes to Events types, not Object's Events. For each Event would like to have both static and dynamic type. Static that is its's type would be resolved by belonging to the proper inherited class from Event. That is from Event we would have EventTile, EventCreature, EvenMapLoader, EventGameMap etc. From that there are of course subtypes like EventCreature would be EventKobold, EventKnight, EventTentacle etc. The listeners would collect the event from publishers, and send them subcribers , each of them would be a global singleton. The Listeners type hierachy would exactly mirror the type hierarchy of Events. In each constructor of Event type, the created instance would notify the proper listeners. That is when calling EventKnight the proper ctor would notify the Listeners : EventListener, CreatureLisener and KnightListener. The default action for an listner would be to notify all subscribers, but there would be some exceptions , like EventAttack would notify AttackListener which would dispatch event by the dynamic part ( that is the Creature pointer or hash). Any comments ? #include <vector> class Subscriber; class SubscriberAttack; class Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<Subscriber*> subscribersList; static std::vector<Event*> eventQueue; public: Event(){ eventQueue.push_back(this); } static int subscribe(Subscriber* ss); static int unsubscribe(Subscriber* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; // class Publisher{ // }; class Subscriber{ public: int (*newEvent) (Event* ee); Subscriber( ){ Event::subscribe(this); } Subscriber( int (*fp) (Event* ee) ):newEvent(fp){ Subscriber(); } ~Subscriber(){ Event::unsubscribe(this); } }; class EventAttack: Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<SubscriberAttack*> subscribersList; static std::vector<EventAttack*> eventQueue; public: EventAttack(){ eventQueue.push_back(this); } static int subscribe(SubscriberAttack* ss); static int unsubscribe(SubscriberAttack* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; class AttackSubscriber :Subscriber{ public: int (*newEvent) (EventAttack* ee); AttackSubscriber( ){ EventAttack::subscribe(this); } AttackSubscriber( int (*fp) (EventAttack* ee) ):newEventAttack(fp){ AttackSubscriber(); } ~AttackSubscriber(){ EventAttack::unsubscribe(this); } }; From that point, others wanted the Subject-Observer pattern, that is one would subscribe to all event types produced by particular object. That way it came out to add the domain system : Huh, to meet the ability to listen to particular game's object events, I though of introducing entity domains . Domains are trees, which nodes are labeled by unique names for each level. ( like the www addresses ). Each Entity wanting to participate in our event system ( that is be able to publish / produce events ) should at least now its domain name. That would end up in Player1/Room/Treasury/#24 or Player1/Creature/Kobold/#3 producing events. The subscriber picks some part of a tree. For example by specifiing subtree with the root in one of the nodes like Player1/Room/* ,would subscribe us to all Players1's room's event, and Player1/Creature/Kobold/#3 would subscribe to Players' third kobold's event. Does such event system make sense to you ? I have many implementation details to ask as well, but first let's start some general discussion. Note1: Notice that in the case of a fight between two creatues fight , the creature being attacked would have to throw an event, becuase it is HE/SHE/IT who have its domain address. So that would be BeingAttackedEvent() etc. I will edit that post if some other reflections on this would come out. Note2: the existing class hierarchy might be used to get the domains addresses being build in constructor . In a ctor you would just add + ."className" to domain address. If you are in a class'es hierarchy leaf constructor one might use nextID , hash or any other charactteristic, just to make the addresses distinguishable . Note3:subscribing to all entity's Events would require knowledge of all possible events produced by this entity . This could be done in one function call, but information on E produced would have to be handled for every Entity. SmartNote4 : Finding proper subscribers in a tree would be easy. One would start in particular Leaf for example Player1/Creature/Kobold/#3 and go up one parent a time , notifiying each Subscriber in a Node ie. : Player1/Creature/Kobold/* , Player1/Creature/* , Player1/* etc, , up to a root that is /* .<<<< Note5: The Event system was needed to have some way of incorporating Angelscript code into application. So the Event dispatcher was to be a gate to A-script functions. But it came out to this one.

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  • Windows 7 search doesn’t find text strings

    - by Hugh Tash
    I’m not able to find any text strings starting not from the beginning of word in filename or in file content using Windows 7 search. My Windows 7 search configuration: Let’s say I’m searching for a documents containing word “content”. I’m able to find those documents when searching for “content”, “conte”, “con” (as long as the string includes the beginning of the word). "content" "con" But if I search for “ontent”, “tent” or any other combination that doesn’t include the beginning of the word, Windows search won't find it. I've tried other indexing/searching software such as Copernic Desktop search, Google desktop search. Those programs also weren’t able to find part of the word starting from the middle of the word. For instance, it finds “conte”, but doesn’t find “onte”. Finds “conte” Doesn’t find “onte” I got the same problem using Copernic desktop search. On the other hand, when I use non-indexing content search software such as Agent Ransack or FileSeek, I get the same results when searching for “conte” or “onte”: “conte” “onte” Why do all pre-indexing content search applications (Windows search, Google desktop, Copernic desktop search) fail to search for a string inside the words? Why do non-indexing applications find text strings wherever they are: in the beginning, middle or end of the word? I’ve tried wildcards and other constructions with no luck. *onte onte “onte” content:onte content:onte content:~onte All these searched doesn’t find the word “content”. How can I make Windows search find strings from any part of words? Could you try these searches and see if they work for you? Or is this normal behavior? Thank you. Update: Using wildcards before or after "onte" doesn't find any results. content:~=onte doesn't find any results.

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  • How to create a static IP on Windows Server 2008 R2 so I can access the server remotely

    - by Aesir
    I have just purchased a HP Proliant N40L which I am intending to use as a NAS, learning tool and just in general something to mess around with. As a student via the Microsoft dreamspark program I can get a free copy of Windows Server 2008 R2 which I am using as the OS. So that I can remote to the box from outside of my local network and so that I can stream media from it to my PS3, I have read that I need to create a static IP for the server and use port forwarding to forward to this IP so I can remote in. Is this correct? I am not really sure how to do this and if I need to make these changes on my router configuration, on the OS or both. I am a novice when it comes to networking however most resources for Windows server 2008 R2 seem to assume a fair amount of experience already. I realise that using this particular OS may seem like overkill for what I currently wish to do with it (stream content to other devices and backup) but as I can get a copy for free it seems sensible. Edit: From reading answers posted I feel I should give more information. I have now tried to add a static IP address using my router configuration settings. I have used the getmac command to get the mac address of the server. My ISP is Virgin Media and I have gone to the LAN IP section and I have added an IP address to the DHCP Reservation Lease Info. I can now use remote desktop connection internally to remote to the server (so I am assuming assigning this IP has worked). How do I configure this on the OS as well? I am also unsure on how I would remote to this machine outside of my local network?

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  • How to set static ip address on vmware for NAT guest vms from an ubuntu Host dhcp server?

    - by javadba
    I need to configure various linux flavor NAT'ed guest vm's to have static ip addresses provided by the Ubuntu host. The vmware documentation punts on this topic, deferring to "see the man pages for your linux distribution". But the generic pages for "my linux distro" do not know about the special stuff for vmware e.g. vmnet8. Pointers from someone who just knows how to do this would be much appreciated. Here is the /etc/vmware/vmnet8/dhcpd/dhcpd.conf: allow unknown-clients; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours subnet 192.168.238.0 netmask 255.255.255.0 { range 192.168.238.128 192.168.238.254; option broadcast-address 192.168.238.255; option domain-name-servers 192.168.238.2; option domain-name localdomain; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours option netbios-name-servers 192.168.238.2; option routers 192.168.238.2; } host vmnet8 { hardware ethernet 00:50:56:C0:00:08; fixed-address 192.168.238.1; option domain-name-servers 0.0.0.0; option domain-name ""; option routers 0.0.0.0; } Fromt the dhcpd.conf documentation, we are supposed to add an entry for static hosts similar to the following: host mystatichostonee { hardware ethernet 00:20:6B:C7:9B:E4; fixed-address 192.168.238.101; } host mystatichosttwo { hardware ethernet 00:23:7a:C7:9c:F2; fixed-address 192.168.238.102; } But notice that the vmnet8 entry in the vmware-generated dhcpd.conf already is set to fixed-address. I don't know how to add the specifics for my hosts to that vmnet8 entry: do they become nested?

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  • Why does lighttpd keep static files in cache, even when modified on disk ?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • How do I prevent lighttpd from caching static files, even when modified on disk?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • ASP.NET Web API Exception Handling

    - by Fredrik N
    When I talk about exceptions in my product team I often talk about two kind of exceptions, business and critical exceptions. Business exceptions are exceptions thrown based on “business rules”, for example if you aren’t allowed to do a purchase. Business exceptions in most case aren’t important to log into a log file, they can directly be shown to the user. An example of a business exception could be "DeniedToPurchaseException”, or some validation exceptions such as “FirstNameIsMissingException” etc. Critical Exceptions are all other kind of exceptions such as the SQL server is down etc. Those kind of exception message need to be logged and should not reach the user, because they can contain information that can be harmful if it reach out to wrong kind of users. I often distinguish business exceptions from critical exceptions by creating a base class called BusinessException, then in my error handling code I catch on the type BusinessException and all other exceptions will be handled as critical exceptions. This blog post will be about different ways to handle exceptions and how Business and Critical Exceptions could be handled. Web API and Exceptions the basics When an exception is thrown in a ApiController a response message will be returned with a status code set to 500 and a response formatted by the formatters based on the “Accept” or “Content-Type” HTTP header, for example JSON or XML. Here is an example:   public IEnumerable<string> Get() { throw new ApplicationException("Error!!!!!"); return new string[] { "value1", "value2" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The response message will be: HTTP/1.1 500 Internal Server Error Content-Length: 860 Content-Type: application/json; charset=utf-8 { "ExceptionType":"System.ApplicationException","Message":"Error!!!!!","StackTrace":" at ..."} .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The stack trace will be returned to the client, this is because of making it easier to debug. Be careful so you don’t leak out some sensitive information to the client. So as long as you are developing your API, this is not harmful. In a production environment it can be better to log exceptions and return a user friendly exception instead of the original exception. There is a specific exception shipped with ASP.NET Web API that will not use the formatters based on the “Accept” or “Content-Type” HTTP header, it is the exception is the HttpResponseException class. Here is an example where the HttpReponseExcetpion is used: // GET api/values [ExceptionHandling] public IEnumerable<string> Get() { throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError)); return new string[] { "value1", "value2" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The response will not contain any content, only header information and the status code based on the HttpStatusCode passed as an argument to the HttpResponseMessage. Because the HttpResponsException takes a HttpResponseMessage as an argument, we can give the response a content: public IEnumerable<string> Get() { throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent("My Error Message"), ReasonPhrase = "Critical Exception" }); return new string[] { "value1", "value2" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The code above will have the following response:   HTTP/1.1 500 Critical Exception Content-Length: 5 Content-Type: text/plain; charset=utf-8 My Error Message .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The Content property of the HttpResponseMessage doesn’t need to be just plain text, it can also be other formats, for example JSON, XML etc. By using the HttpResponseException we can for example catch an exception and throw a user friendly exception instead: public IEnumerable<string> Get() { try { DoSomething(); return new string[] { "value1", "value2" }; } catch (Exception e) { throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent("An error occurred, please try again or contact the administrator."), ReasonPhrase = "Critical Exception" }); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Adding a try catch to every ApiController methods will only end in duplication of code, by using a custom ExceptionFilterAttribute or our own custom ApiController base class we can reduce code duplicationof code and also have a more general exception handler for our ApiControllers . By creating a custom ApiController’s and override the ExecuteAsync method, we can add a try catch around the base.ExecuteAsync method, but I prefer to skip the creation of a own custom ApiController, better to use a solution that require few files to be modified. The ExceptionFilterAttribute has a OnException method that we can override and add our exception handling. Here is an example: using System; using System.Diagnostics; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Filters; public class ExceptionHandlingAttribute : ExceptionFilterAttribute { public override void OnException(HttpActionExecutedContext context) { if (context.Exception is BusinessException) { throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent(context.Exception.Message), ReasonPhrase = "Exception" }); } //Log Critical errors Debug.WriteLine(context.Exception); throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent("An error occurred, please try again or contact the administrator."), ReasonPhrase = "Critical Exception" }); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: Something to have in mind is that the ExceptionFilterAttribute will be ignored if the ApiController action method throws a HttpResponseException. The code above will always make sure a HttpResponseExceptions will be returned, it will also make sure the critical exceptions will show a more user friendly message. The OnException method can also be used to log exceptions. By using a ExceptionFilterAttribute the Get() method in the previous example can now look like this: public IEnumerable<string> Get() { DoSomething(); return new string[] { "value1", "value2" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } To use the an ExceptionFilterAttribute, we can for example add the ExceptionFilterAttribute to our ApiControllers methods or to the ApiController class definition, or register it globally for all ApiControllers. You can read more about is here. Note: If something goes wrong in the ExceptionFilterAttribute and an exception is thrown that is not of type HttpResponseException, a formatted exception will be thrown with stack trace etc to the client. How about using a custom IHttpActionInvoker? We can create our own IHTTPActionInvoker and add Exception handling to the invoker. The IHttpActionInvoker will be used to invoke the ApiController’s ExecuteAsync method. Here is an example where the default IHttpActionInvoker, ApiControllerActionInvoker, is used to add exception handling: public class MyApiControllerActionInvoker : ApiControllerActionInvoker { public override Task<HttpResponseMessage> InvokeActionAsync(HttpActionContext actionContext, System.Threading.CancellationToken cancellationToken) { var result = base.InvokeActionAsync(actionContext, cancellationToken); if (result.Exception != null && result.Exception.GetBaseException() != null) { var baseException = result.Exception.GetBaseException(); if (baseException is BusinessException) { return Task.Run<HttpResponseMessage>(() => new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent(baseException.Message), ReasonPhrase = "Error" }); } else { //Log critical error Debug.WriteLine(baseException); return Task.Run<HttpResponseMessage>(() => new HttpResponseMessage(HttpStatusCode.InternalServerError) { Content = new StringContent(baseException.Message), ReasonPhrase = "Critical Error" }); } } return result; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } You can register the IHttpActionInvoker with your own IoC to resolve the MyApiContollerActionInvoker, or add it in the Global.asax: GlobalConfiguration.Configuration.Services.Remove(typeof(IHttpActionInvoker), GlobalConfiguration.Configuration.Services.GetActionInvoker()); GlobalConfiguration.Configuration.Services.Add(typeof(IHttpActionInvoker), new MyApiControllerActionInvoker()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   How about using a Message Handler for Exception Handling? By creating a custom Message Handler, we can handle error after the ApiController and the ExceptionFilterAttribute is invoked and in that way create a global exception handler, BUT, the only thing we can take a look at is the HttpResponseMessage, we can’t add a try catch around the Message Handler’s SendAsync method. The last Message Handler that will be used in the Wep API pipe-line is the HttpControllerDispatcher and this Message Handler is added to the HttpServer in an early stage. The HttpControllerDispatcher will use the IHttpActionInvoker to invoke the ApiController method. The HttpControllerDipatcher has a try catch that will turn ALL exceptions into a HttpResponseMessage, so that is the reason why a try catch around the SendAsync in a custom Message Handler want help us. If we create our own Host for the Wep API we could create our own custom HttpControllerDispatcher and add or exception handler to that class, but that would be little tricky but is possible. We can in a Message Handler take a look at the HttpResponseMessage’s IsSuccessStatusCode property to see if the request has failed and if we throw the HttpResponseException in our ApiControllers, we could use the HttpResponseException and give it a Reason Phrase and use that to identify business exceptions or critical exceptions. I wouldn’t add an exception handler into a Message Handler, instead I should use the ExceptionFilterAttribute and register it globally for all ApiControllers. BUT, now to another interesting issue. What will happen if we have a Message Handler that throws an exception?  Those exceptions will not be catch and handled by the ExceptionFilterAttribute. I found a  bug in my previews blog post about “Log message Request and Response in ASP.NET WebAPI” in the MessageHandler I use to log incoming and outgoing messages. Here is the code from my blog before I fixed the bug:   public abstract class MessageHandler : DelegatingHandler { protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) { var corrId = string.Format("{0}{1}", DateTime.Now.Ticks, Thread.CurrentThread.ManagedThreadId); var requestInfo = string.Format("{0} {1}", request.Method, request.RequestUri); var requestMessage = await request.Content.ReadAsByteArrayAsync(); await IncommingMessageAsync(corrId, requestInfo, requestMessage); var response = await base.SendAsync(request, cancellationToken); var responseMessage = await response.Content.ReadAsByteArrayAsync(); await OutgoingMessageAsync(corrId, requestInfo, responseMessage); return response; } protected abstract Task IncommingMessageAsync(string correlationId, string requestInfo, byte[] message); protected abstract Task OutgoingMessageAsync(string correlationId, string requestInfo, byte[] message); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   If a ApiController throws a HttpResponseException, the Content property of the HttpResponseMessage from the SendAsync will be NULL. So a null reference exception is thrown within the MessageHandler. The yellow screen of death will be returned to the client, and the content is HTML and the Http status code is 500. The bug in the MessageHandler was solved by adding a check against the HttpResponseMessage’s IsSuccessStatusCode property: public abstract class MessageHandler : DelegatingHandler { protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) { var corrId = string.Format("{0}{1}", DateTime.Now.Ticks, Thread.CurrentThread.ManagedThreadId); var requestInfo = string.Format("{0} {1}", request.Method, request.RequestUri); var requestMessage = await request.Content.ReadAsByteArrayAsync(); await IncommingMessageAsync(corrId, requestInfo, requestMessage); var response = await base.SendAsync(request, cancellationToken); byte[] responseMessage; if (response.IsSuccessStatusCode) responseMessage = await response.Content.ReadAsByteArrayAsync(); else responseMessage = Encoding.UTF8.GetBytes(response.ReasonPhrase); await OutgoingMessageAsync(corrId, requestInfo, responseMessage); return response; } protected abstract Task IncommingMessageAsync(string correlationId, string requestInfo, byte[] message); protected abstract Task OutgoingMessageAsync(string correlationId, string requestInfo, byte[] message); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If we don’t handle the exceptions that can occur in a custom Message Handler, we can have a hard time to find the problem causing the exception. The savior in this case is the Global.asax’s Application_Error: protected void Application_Error() { var exception = Server.GetLastError(); Debug.WriteLine(exception); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } I would recommend you to add the Application_Error to the Global.asax and log all exceptions to make sure all kind of exception is handled. Summary There are different ways we could add Exception Handling to the Wep API, we can use a custom ApiController, ExceptionFilterAttribute, IHttpActionInvoker or Message Handler. The ExceptionFilterAttribute would be a good place to add a global exception handling, require very few modification, just register it globally for all ApiControllers, even the IHttpActionInvoker can be used to minimize the modifications of files. Adding the Application_Error to the global.asax is a good way to catch all unhandled exception that can occur, for example exception thrown in a Message Handler.   If you want to know when I have posted a blog post, you can follow me on twitter @fredrikn

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  • Class Loading Deadlocks

    - by tomas.nilsson
    Mattis follows up on his previous post with one more expose on Class Loading Deadlocks As I wrote in a previous post, the class loading mechanism in Java is very powerful. There are many advanced techniques you can use, and when used wrongly you can get into all sorts of trouble. But one of the sneakiest deadlocks you can run into when it comes to class loading doesn't require any home made class loaders or anything. All you need is classes depending on each other, and some bad luck. First of all, here are some basic facts about class loading: 1) If a thread needs to use a class that is not yet loaded, it will try to load that class 2) If another thread is already loading the class, the first thread will wait for the other thread to finish the loading 3) During the loading of a class, one thing that happens is that the <clinit method of a class is being run 4) The <clinit method initializes all static fields, and runs any static blocks in the class. Take the following class for example: class Foo { static Bar bar = new Bar(); static { System.out.println("Loading Foo"); } } The first time a thread needs to use the Foo class, the class will be initialized. The <clinit method will run, creating a new Bar object and printing "Loading Foo" But what happens if the Bar object has never been used before either? Well, then we will need to load that class as well, calling the Bar <clinit method as we go. Can you start to see the potential problem here? A hint is in fact #2 above. What if another thread is currently loading class Bar? The thread loading class Foo will have to wait for that thread to finish loading. But what happens if the <clinit method of class Bar tries to initialize a Foo object? That thread will have to wait for the first thread, and there we have the deadlock. Thread one is waiting for thread two to initialize class Bar, thread two is waiting for thread one to initialize class Foo. All that is needed for a class loading deadlock is static cross dependencies between two classes (and a multi threaded environment): class Foo { static Bar b = new Bar(); } class Bar { static Foo f = new Foo(); } If two threads cause these classes to be loaded at exactly the same time, we will have a deadlock. So, how do you avoid this? Well, one way is of course to not have these circular (static) dependencies. On the other hand, it can be very hard to detect these, and sometimes your design may depend on it. What you can do in that case is to make sure that the classes are first loaded single threadedly, for example during an initialization phase of your application. The following program shows this kind of deadlock. To help bad luck on the way, I added a one second sleep in the static block of the classes to trigger the unlucky timing. Notice that if you uncomment the "//Foo f = new Foo();" line in the main method, the class will be loaded single threadedly, and the program will terminate as it should. public class ClassLoadingDeadlock { // Start two threads. The first will instansiate a Foo object, // the second one will instansiate a Bar object. public static void main(String[] arg) { // Uncomment next line to stop the deadlock // Foo f = new Foo(); new Thread(new FooUser()).start(); new Thread(new BarUser()).start(); } } class FooUser implements Runnable { public void run() { System.out.println("FooUser causing class Foo to be loaded"); Foo f = new Foo(); System.out.println("FooUser done"); } } class BarUser implements Runnable { public void run() { System.out.println("BarUser causing class Bar to be loaded"); Bar b = new Bar(); System.out.println("BarUser done"); } } class Foo { static { // We are deadlock prone even without this sleep... // The sleep just makes us more deterministic try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Bar b = new Bar(); } class Bar { static { try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Foo f = new Foo(); }

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  • Ingame menu is not working correctly

    - by Johnny
    The ingame menu opens when the player presses Escape during the main game. If the player presses Y in the ingame menu, the game switches to the main menu. Up to here, everything works. But: On the other hand, if the player presses N in the ingame menu, the game should switch back to the main game(should resume the main game). But that doesn't work. The game just rests in the ingame menu if the player presses N. I set a breakpoint in this line of the Ingamemenu class: KeyboardState kbState = Keyboard.GetState(); CurrentSate/currentGameState and LastState/lastGameState have the same state: IngamemenuState. But LastState/lastGameState should not have the same state than CurrentSate/currentGameState. What is wrong? Why is the ingame menu not working correctly? public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; IState lastState, currentState; public enum GameStates { IntroState = 0, MenuState = 1, MaingameState = 2, IngamemenuState = 3 } public void ChangeGameState(GameStates newState) { lastGameState = currentGameState; lastState = currentState; switch (newState) { case GameStates.IntroState: currentState = new Intro(this); currentGameState = GameStates.IntroState; break; case GameStates.MenuState: currentState = new Menu(this); currentGameState = GameStates.MenuState; break; case GameStates.MaingameState: currentState = new Maingame(this); currentGameState = GameStates.MaingameState; break; case GameStates.IngamemenuState: currentState = new Ingamemenu(this); currentGameState = GameStates.IngamemenuState; break; } currentState.Load(Content); } public void ChangeCurrentToLastGameState() { currentGameState = lastGameState; currentState = lastState; } public GameStates CurrentState { get { return currentGameState; } set { currentGameState = value; } } public GameStates LastState { get { return lastGameState; } set { lastGameState = value; } } private GameStates currentGameState = GameStates.IntroState; private GameStates lastGameState; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { ChangeGameState(GameStates.IntroState); base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); currentState.Load(Content); } protected override void Update(GameTime gameTime) { currentState.Update(gameTime); if ((lastGameState == GameStates.MaingameState) && (currentGameState == GameStates.IngamemenuState)) { lastState.Update(gameTime); } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); if ((lastGameState == GameStates.MaingameState) && (currentGameState == GameStates.IngamemenuState)) { lastState.Render(spriteBatch); } currentState.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); } } public interface IState { void Load(ContentManager content); void Update(GameTime gametime); void Render(SpriteBatch batch); } public class Intro : IState { Texture2D Titelbildschirm; private Game1 game1; public Intro(Game1 game) { game1 = game; } public void Load(ContentManager content) { Titelbildschirm = content.Load<Texture2D>("gruft"); } public void Update(GameTime gametime) { KeyboardState kbState = Keyboard.GetState(); if (kbState.IsKeyDown(Keys.Space)) game1.ChangeGameState(Game1.GameStates.MenuState); } public void Render(SpriteBatch batch) { batch.Draw(Titelbildschirm, new Rectangle(0, 0, 1280, 720), Color.White); } } public class Menu:IState { Texture2D Choosescreen; private Game1 game1; public Menu(Game1 game) { game1 = game; } public void Load(ContentManager content) { Choosescreen = content.Load<Texture2D>("menubild"); } public void Update(GameTime gametime) { KeyboardState kbState = Keyboard.GetState(); if (kbState.IsKeyDown(Keys.Enter)) game1.ChangeGameState(Game1.GameStates.MaingameState); if (kbState.IsKeyDown(Keys.Escape)) game1.Exit(); } public void Render(SpriteBatch batch) { batch.Draw(Choosescreen, new Rectangle(0, 0, 1280, 720), Color.White); } } public class Maingame : IState { Texture2D Spielbildschirm, axe; Vector2 position = new Vector2(100,100); private Game1 game1; public Maingame(Game1 game) { game1 = game; } public void Load(ContentManager content) { Spielbildschirm = content.Load<Texture2D>("hauszombie"); axe = content.Load<Texture2D>("axxx"); } public void Update(GameTime gametime) { KeyboardState keyboardState = Keyboard.GetState(); float delta = (float)gametime.ElapsedGameTime.TotalSeconds; position.X += 5 * delta; position.Y += 3 * delta; if (keyboardState.IsKeyDown(Keys.Escape)) game1.ChangeGameState(Game1.GameStates.IngamemenuState); } public void Render(SpriteBatch batch) { batch.Draw(Spielbildschirm, new Rectangle(0, 0, 1280, 720), Color.White); batch.Draw(axe, position, Color.White); } } public class Ingamemenu : IState { Texture2D Quitscreen; private Game1 game1; public Ingamemenu(Game1 game) { game1 = game; } public void Load(ContentManager content) { Quitscreen = content.Load<Texture2D>("quit"); } public void Update(GameTime gametime) { KeyboardState kbState = Keyboard.GetState(); if (kbState.IsKeyDown(Keys.Y)) game1.ChangeGameState(Game1.GameStates.MenuState); if (kbState.IsKeyDown(Keys.N)) game1.ChangeCurrentToLastGameState(); } public void Render(SpriteBatch batch) { batch.Draw(Quitscreen, new Rectangle(200, 200, 200, 200), Color.White); } }

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  • Mysql Select 1:n

    - by clinisbut
    Hello, I have two tables that relates 1:n content --------- - id - title - text content_meta ------------- - id - content_id - meta_key - meta_value A content can have multiple content_meta registers associated to it. Typically content_meta will contain the category, tags, descriptions and all that stuff, so I really don't know the number of registers a content will have. What I want to accomplish is to take the content register and also all the related registers in content_meta in a single query. I've tried the subselect approachment but seems that I can only get one register/column (¿?) SELECT content.*, ( SELECT * FROM content_meta WHERE content_id = content.id ) FROM content This query complains that "Operand should contain 1 column(s)", so changing the '*' by for example meta_key clears the error, but returns a NULL for this subselect... SELECT content.*, ( SELECT meta_key FROM content_meta WHERE content_id = content.id ) FROM content Can anybody show me where to go from here please?

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  • base64-Encoding breaks smime-encrypted emaildata

    - by Streuner
    I'm using Mime::Lite to create and send E-Mails. Now I need to add support for S/Mime-encryption and finally could encrypt my E-Mail (the only Perllib I could install seems broken, so I'm using a systemcall and openssl smime), but when I try to create a mime-object with it, the E-Mail will be broken as soon as I set the Content-Transfer-Encoding to base64. To make it even more curious, it happens only if I set it via $myMessage->attr. If I'm using the constructor -new everything is fine, besides a little warning which I suppress by using MIME::Lite->quiet(1); Is it a bug or my fault? Here are the two ways how I create the mime-object. Setting the Content-Transfer-Encoding via construtor and suppress the warning: MIME::Lite->quiet(1); my $msgEncr = MIME::Lite->new(From =>'[email protected]', To => '[email protected]', Subject => 'SMIME Test', Data => $myEncryptedMessage, 'Content-Transfer-Encoding' => 'base64'); $msgEncr->attr('Content-Disposition' => 'attachment'); $msgEncr->attr('Content-Disposition.filename' => 'smime.p7m'); $msgEncr->attr('Content-Type' => 'application/x-pkcs7-mime'); $msgEncr->attr('Content-Type.smime-type' => 'enveloped-data'); $msgEncr->attr('Content-Type.name' => 'smime.p7m'); $msgEncr->send; MIME::Lite->quiet(0); Setting the Content-Transfer-Encoding via $myMessage->attr which breaks the encrypted Data, but won't cause a warning: my $msgEncr = MIME::Lite->new(From => '[email protected]', To => '[email protected]', Subject => 'SMIME Test', Data => $myEncryptedMessage); $msgEncr->attr('Content-Disposition' => 'attachment'); $msgEncr->attr('Content-Disposition.filename' => 'smime.p7m'); $msgEncr->attr('Content-Type' => 'application/x-pkcs7-mime'); $msgEncr->attr('Content-Type.smime-type' => 'enveloped-data'); $msgEncr->attr('Content-Type.name' => 'smime.p7m'); $msgEncr->attr('Content-Transfer-Encoding' => 'base64'); $msgEncr->send; I just don't get why my message is broken when I'm using the attribute-setter. Thanks in advance for your help! Besides that i'm unable to attach any file to this E-Mail without breaking the encrypted message again.

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • Play 2.0 javaToDo tutorial doesn't compile

    - by chsn
    I'm trying to follow the Play2.0 JavaToDO tutorial and for some reason it just doesn't want to work. Have looked through stackoverflow and other online resources, but haven't find an answer to this and it's driving me crazy. Attached code of the Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { static Form<Task> taskForm = form(Task.class); public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result newTask() { return TODO; } public static Result deleteTask(Long id) { return TODO; } } Attached code of the Task java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task { public Long id; @Required public String label; // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create task public static void create(Task task) { task.create(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } // create new task public static Result newTask() { Form<Task> filledForm = taskForm.bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.create(filledForm.get()); return redirect(routes.Application.tasks()); } } } I get a compile error on Task.java on the line static Form<Task> taskForm = form(Task.class); As I'm working on eclipse (the project is eclipsified before import), it's telling me that taskForm cannot be resolved and it also underlines every play 2 command e.g. "render(), redirect(), bindFromRequest()" asking me to create a method for it. Any ideas how to solve the compilations error and also how to get Eclipse to recognize the play2 commands? EDIT: updated Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { // create new task public static Result newTask() { Form<Task> filledForm = form(Task.class).bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.newTask(filledForm.get()); return redirect(routes.Application.tasks()); } } public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result deleteTask(Long id) { return TODO; } } Updated task.java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task extends Model { public Long id; @Required public String label; // Define a taskForm static Form<Task> taskForm = form(Task.class); // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create new task public static Result newTask(Task newTask) { save(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } }

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