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  • Developing ASP.Net User Control to be imported to SharePoint MOSS 2007

    - by Don Kirkham
    Apologies if this has been answered, but I could not find a similar question: I am developing a webpart for MOSS 2007. I am using WSPBuilder to built a visual webpart (ascx) and everything works fine, but the development/debug cycle is just painfully slow, so I'd like to know if it is possible (without being too painful) to develop the user control faster using an .Net Web Application project with all of the nice F5 debugging, then import the final product into my SharePoint visual webpart. The user control interacts with a LOB system (SQL) and does not reference the SharePoint API at all. (The reason I am building this as a webpart is because I don't need another web app to run this one page, so putting it into a webpart on a new webpart page on my existing site is the best solution IMO.) I would obviously need to import (reference?) my data access classes into my "temp" web app, but think that would not be too much trouble. I realize this will be extra effort to get this set up, but am thinking the payoff will be reduced development time of the actual user control using a little web application vs having to use the compile/build WSP/deploy WSP/reset ISS/test/make a change/repeat cycle that MOSS requires. (I guess SP2010/VS2010 has spoiled me with the native SharePoint tools available.)

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  • ASP.NET MVC Viewmodel trouble...

    - by ile
    I've already started similar topic, but still didn't find final solution... So here I am with new one :) ... I'm developing NerdDinner from scratch and now I came to point where I define DinnerViewModel. Following these instructions (starting from Listing 5) I came to this: namespace Nerd.Controllers { // View Model Classes public class DinnerViewModel { public DinnerViewModel(List<Dinner> dinners) { this.Dinners = dinners; } public List<Dinner> Dinners { get; private set; } } public class DinnerController : Controller { private DinnerRepository dinnerRepository = new DinnerRepository(); .... public ActionResult NewDinners() { // Create list of products var dinners = new List<Dinner>(); dinners.Add(new Dinner(/*Something to add*/)); // Return view return View(new DinnerViewModel(dinners)); } } } Also, the Dinner table in this new version of NerdDinner is a bit shortened (it contains of DinnerID, Title, EventDate and Description fields). No matter what I try to add here dinners.Add(new Dinner(/*Something to add*/)); I always get following error Error 1 'Nerd.Model.Dinner' does not contain a constructor that takes '1' arguments C:\Documents and Settings\ilija\My Documents\Visual Studio 2008\Projects\Nerd\Nerd\Controllers\DinnerController.cs 150 25 Nerd Because I'm total beginner in C# and generally OOP, I have no idea what to do here... I suppose I need to declare a constructor, but how and where exactly? Thanks, Ile

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  • Stupid newbie c++ two-dimensional array problem.

    - by paulson scott
    I've no idea if this is too newbie or generic for stackoverlflow. Apologies if that's the case, I don't intend to waste time. I've just started working through C++ Primer Plus and I've hit a little stump. This is probably super laughable but: for (int year = 0; year < YEARS; year++) { cout << "Year " << year + 1 << ":"; for (int month = 0; month < MONTHS; month++) { absoluteTotal = (yearlyTotal[year][year] += sales[year][month]); } cout << yearlyTotal[year][year] << endl; } cout << "The total number of books sold over a period of " << YEARS << " years is: " << absoluteTotal << endl; I wish to display the total of all 3 years. The rest of the code works fine: input is fine, individual yearly output is fine but I just can't get 3 years added together for one final total. I did have the total working at one point but I didn't have the individual totals working. I messed with it and reversed the situation. I've been messing with it for God knows how long. Any idea guys? Sorry if this isn't the place!

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  • How can I generate an "unlimited" world?

    - by snowlord
    I would like to create a game with an endless (in reality an extremely large) world in which the player can move about. Whether or not I will ever get around to implement the game is one matter, but I find the idea interesting and would like some input on how to do it. The point is to have a world where all data is generated randomly on-demand, but in a deterministic way. Currently I focus on a large 2D map from which it should be possible to display any part without knowledge about the surrounding parts. I have implemented a prototype by writing a function that gives a random-looking, but deterministic, integer given the x and y of a pixel on the map (see my recent question about this function). Using this function I populate the map with "random" values, and then I smooth the map using a simple filter based on the surrounding pixels. This makes the map dependent on a few pixels outside its edge, but that's not a big problem. The final result is something that at least looks like a map (especially with a good altitude color map). Given this, one could maybe first generate a coarser map which is used to generate bigger differences in altitude to create mountain ranges and seas. Anyway, that was my idea, but I am sure that there exist ways to do this already and I also believe that given the specification, many of you can come up with better ideas. EDIT: Forgot the link to my question.

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  • Execute javascript in PHP

    - by Andreas Bonini
    I'm generating your typical Web 2.0 HTML page with PHP: it contains a lot of <script> tags and javascript code that will substantially change the DOM after the load event. Is there a way to get the final HTML code directly from PHP, without opening the page with any browser? For example, let's say the HTML for the page is (it's just an example): <html> <head> <script>...the jquery library code...</script> <script>$(document).ready(function() { $("body").append("<p>Hi!</p>");</script> </head> <body> </body> </html> This HTML is saved in the $html PHP variable. Now, I want to pass that variable to some function that will return $result = <html>....<body><p>Hi!</p></body></html>. Is this possible?

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • What is the complexity of this specialized sort

    - by ADB
    I would like to know the complexity (as in O(...) ) of the following sorting algorithm: there are B barrels that contains a total of N elements, spread unevenly across the barrels. the elements in each barrel are already sorted The sort takes combines all the elements from each barrel in a single sorted list: using an array of size B to store the last sorted element of each barrel (starting at 0) check each barrel (at the last stored index) and find the smallest element copy the element in the final sorted array, increment array counter increment the last sorted element for the barrel we picked from perform those steps N times or in pseudo: for i from 0 to N smallest = MAX_ELEMENT foreach b in B if bIndex[b] < b.length && b[bIndex[b]] < smallest smallest_barrel = b smallest = b[bIndex[b]] result[i] = smallest bIndex[smallest_barrel] += 1 I thought that the complexity would be O(n), but the problem I have with finding the complexity is that if B grows, it has a larger impact than if N grows because it adds another round in the B loop. But maybe that has no effect on the complexity?

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  • I have problem using vesijama (Very Simple Java Mail)

    - by Huuhaacece
    Hi, i already read this tutorial from here and i have download all required libraries (Log4j, JavaMail API ,Activation framework) . But when i trying running this program i got this error log4j:WARN No appenders could be found for logger (org.codemonkey.vesijama.Mailer). org.codemonkey.vesijama.MailException: Generic error: Exception reading response log4j:WARN Please initialize the log4j system properly. this is the source code i use import javax.mail.Message.RecipientType; import org.codemonkey.vesijama.Email; import org.codemonkey.vesijama.MailException; import org.codemonkey.vesijama.Mailer; public class testSend { final Email email = new Email(); public testSend{ try{ email.setFromAddress("test", "[email protected]"); email.setSubject("hey"); email.addRecipient("hai", "[email protected]", RecipientType.TO); email.setText("We should meet up!"); email.setTextHTML("<b>We should meet up!</b>"); new Mailer("smtp.gmail.com", 465, "[email protected]", "XXXXXX").sendMail(email); } catch(MailException me) { System.out.println(me); } } } i have also trying using port 587. but i got same error .< btw , it say can add attachments what should i write if i want to attach .xls ( microsoft excel 2003) ? Thx B4.

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  • java gregorian calendar timer

    - by Ieyasu Sawada
    I have this java program which calculates the time that the person took to respond to the confirm dialog box. But it seems that both time1 and time 2 gets the same value. What have I done wrong here: import javax.swing.JOptionPane; import java.util.*; public class DialogTimer{ public static void main(String args[]){ int time1, time2, milli1, milli2, sec1, sec2, timeDifference; final int MILLISECSINSECOND =1000; JOptionPane.showConfirmDialog(null, "Is stealing ever justified? "); GregorianCalendar before=new GregorianCalendar(); GregorianCalendar after= new GregorianCalendar(); milli1=before.get(GregorianCalendar.MILLISECOND); milli2=after.get(GregorianCalendar.MILLISECOND); sec1=before.get(GregorianCalendar.SECOND); sec2=after.get(GregorianCalendar.SECOND); time1=MILLISECSINSECOND * sec1 + milli1; time2=MILLISECSINSECOND * sec2 + milli2; //timeDifference=time1 - time2; System.out.println(time1); System.out.println(time2); //JOptionPane.showMessageDialog(null, "It took " + (time1 - time2) + " milliseconds for you to answer"); } }

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  • NSNotification vs. Delegate Protocols?

    - by jr
    I have an iPhone application which basically is getting information from an API (in XML, but maybe JSON eventually). The result objects are typically displayed in view controllers (tables mainly). Here is the architecture right now. I have NSOperation classes which fetch the different objects from the remote server. Each of these NSOperation classes, will take a custom delegate method which will fire back the resulting objects as they are parsed, and then finally a method when no more results are available. So, the protocol for the delegates will be something like: (void) ObjectTypeResult:(ObjectType *)result; (void) ObjectTypeNoMoreResults; I think the solution works well, but I do end up with a bunch of delegate protocols around and then my view controllers have to implement all these delegate methods. I don't think its that bad, but I'm always on the lookout for a better design. So, I'm thinking about using NSNotifications to remove the use of the delegates. I could include the object in the userInfo part of the notification and just post objects as received, and then a final event when no more are available. Then I could just have one method in each view controller to receive all the data, even when using multiple objects in one controller.† So, can someone share with me some pros/cons of each approach. Should I consider refactoring my code to use Events rather then the delegates? Is one better then the other in certain situations? In my scenario I'm really not looking to receive notifications in multiple places, so maybe the protocol based delegates are the way to go. Thanks!

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  • Get index of nth occurrence of char in a string

    - by StickFigs
    I'm trying to make a function that returns the index of the Nth occurrence of a given char in a string. Here is my attempt: private int IndexOfNth(string str, char c, int n) { int index = str.IndexOf(c) + 1; if (index >= 0) { string temp = str.Substring(index, str.Length - index); for (int j = 1; j < n; j++) { index = temp.IndexOf(c) + 1; if (index < 0) { return -1; } temp = temp.Substring(index, temp.Length - index); } index = index + (str.Length); } return index; } This should find the first occurrence, chop off that front part of the string, find the first occurrence from the new substring, and on and on until it gets the index of the nth occurrence. However I failed to consider how the index of the final substring is going to be offset from the original actual index in the original string. How do I make this work? Also as a side question, if I want the char to be the tab character do I pass this function '\t' or what?

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  • iphone nsarray problem?

    - by Brodie4598
    Okay maybe i just need another set of eyes on this, but I have the following lines of code in one of my view controllers. It takes some data from a file, and populates it into an array using "\n" as a separator. I then use that array to make an NSDictionary, which is used to populate a tableview. It's very simple. However it isnt working. Here's the code: NSString *dataString = [NSString stringWithContentsOfFile:checklistPath encoding: NSUTF8StringEncoding error:NULL]; if ([dataString hasPrefix:@"\n"]) { dataString = [dataString substringFromIndex:1]; } NSArray *tempArray = [dataString componentsSeparatedByString:@"\n"]; NSLog(@"datastring:%@",dataString); NSLog(@"temp array:",tempArray); NSLog(@"%i",[tempArray count]); NSDictionary *temporaryDictionary = [NSDictionary dictionaryWithObject: tempArray forKey:@"User Generated Checklist"]; self.names = temporaryDictionary; NSLog(@"names:%@",names); so in the log, datastring is correct, so it's correctly pulling the data from a file. however for tempArray, i get: 2010-05-17 19:15:55.825 MyApp[7309:207] temp array: for the tempArray count i get: 2010-05-17 19:15:55.826 myApp[7309:207] 5 which is the correct number of strings in the array So i'm stumped. I have the EXACT same few lines of code in a different view controller and it works perfectly. Whats crazier is the last NSLog, that shows the final NSDictionary (names) displays this, which looks correct: 2010-05-17 19:15:55.827 FS Companion[7309:207] names:{ "User Generated Checklist" = ( "System|||ACTION", "System|||ACTION", "System|||ACTION", "System|||ACTION", "System|||ACTION" ); \ am i missing something really obvious??

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  • Fake serial communication under Linux

    - by kigurai
    I have an application where I want to simulate the connection between a device and a "modem". The device will be connected to a serial port and will talk to the software modem through that. For testing purposes I want to be able to use a mock software device to test send and receive data. Example Python code device = Device() modem = Modem() device.connect(modem) device.write("Hello") modem_reply = device.read() Now, in my final app I will just pass /dev/ttyS1 or COM1 or whatever for the application to use. But how can I do this in software? I am running Linux and application is written in Python. I have tried making a FIFO (mkfifo ~/my_fifo) and that does work, but then I'll need one FIFO for writing and one for reading. What I want is to open ~/my_fake_serial_port and read and write to that. I have also lpayed with the ptymodule, but can't get that to work either. I can get a master and slave file descriptor from pty.openpty() but trying to read or write to them only causes IOError Bad File Descriptor error message.

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  • getSharedPreferences not working for me with concerns to ListPreferences and Integers

    - by ideagent
    I'm stuck at a point where I'm trying to get my project to read a preference value (from a ListPreference listing) and then use that value in a basic mathematical subtraction instance. The problem is that the "seek" preference is not being seen by my Java code, and yet the default value is (I've tried the default value with 3000 and now 0). Am i missing something, is there a bug here, known or unknown? Java code chunk where the issues manifests itself: public static final String PREF_FILE_NAME = "preferences"; seekback.setOnClickListener(new Button.OnClickListener() { @Override public void onClick(View view) { try { SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_PRIVATE); Integer storedPreference = preferences.getInt("seek", 0); (mediaPlayer.getCurrentPosition()-storedPreference); } catch (Exception e) { e.printStackTrace(); } } }); Here are some other code bits for my project: From preferences file: <ListPreference android:entries="@array/seconds" android:entryValues="@array/seconds_values" android:summary="sets the seek interval for the seekback and seekforward buttons" android:title="Seek Interval" android:defaultValue="5000" android:key="@string/seek" From strings file: seek From an array file: Five seconds Fifteen seconds Thirty seconds Sixty seconds 5000 15000 30000 60000 let me know if you need to see more code to figure this one out Thanks in advance for any help that can be offered. I've worked over this issue now for a few hours and I'm burnt, a second pair of eyes on it would be very much appreciated. Arg, not sure how to get the code and plain text to format nicely here, even tried the options, like Code Sample, no luck AndroidCoder

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  • IntelliJ Doesn't Notice Changes in Interface

    - by yar
    [I've decided to give IntelliJ another go (to replace Eclipse), since its Groovy support is supposed to be the best. But back to Java...] I have an Interface that defines a constant public static final int CHANNEL_IN = 1; and about 20 classes in my Module that implement that interface. I've decided that this constant was a bad idea so I did what I do in Eclipse: I deleted the entire line. This should cause the Project tree to light up like a Christmas tree and all classes that implement that interface and use that constant to break. Instead, this is not happening. If I don't actually double-click on the relevant classes -- which I find using grep -- the module even builds correctly (using Build - Make Module). If I double-click on a relevant class, the error is shown both in the Project Tree and in the Editor. I am not able to replicate this behavior in small tests, but in large modules it works (incorrectly) this way. Is there some relevant setting in IntelliJ for this?

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  • Android: Help with tabs view

    - by James
    So I'm trying to build a tabs view for an Android app, and for some reason I get a force close every time I try to run it on the emulator. When I run the examples, everything shows fine, so I went as far as to just about copy most of the layout from the examples(a mix of Tabs2.java and Tabs3.java), but for some reason it still wont run, any ideas? Here is my code(List1.class is a copy from the examples for testing purposes). It all compiles fine, just gets a force close the second it starts: package com.jvavrik.gcm; import android.app.TabActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TabHost; import android.widget.TextView; public class GCM extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final TabHost tabHost = getTabHost(); tabHost.addTab(tabHost.newTabSpec("tab1") .setIndicator("g", getResources().getDrawable(R.drawable.star_big_on)) .setContent(new Intent(this, List1.class))); tabHost.addTab(tabHost.newTabSpec("tab2") .setIndicator("C") .setContent(new Intent(this, List1.class)) ); tabHost.addTab(tabHost.newTabSpec("tab3") .setIndicator("S") .setContent(new Intent(this, List1.class)) ); tabHost.addTab(tabHost.newTabSpec("tab4") .setIndicator("A") .setContent(new Intent(this, List1.class)) ); } }

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  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

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  • Packet fragmentation when sending data via SSLStream

    - by Ive
    When using an SSLStream to send a 'large' chunk of data (1 meg) to a (already authenticated) client, the packet fragmentation / dissasembly I'm seeing is FAR greater than when using a normal NetworkStream. Using an async read on the client (i.e. BeginRead()), the ReadCallback is repeatedly called with exactly the same size chunk of data up until the final packet (the remainder of the data). With the data I'm sending (it's a zip file), the segments happen to be 16363 bytes long. Note: My receive buffer is much bigger than this and changing it's size has no effect I understand that SSL encrypts data in chunks no bigger than 18Kb, but since SSL sits on top of TCP, I wouldn't think that the number of SSL chunks would have any relevance to the TCP packet fragmentation? Essentially, the data is taking about 20 times longer to be fully read by the client than with a standard NetworkStream (both on localhost!) What am I missing? EDIT: I'm beginning to suspect that the receive (or send) buffer size of an SSLStream is limited. Even if I use synchronous reads (i.e. SSLStream.Read()), no more data ever becomes available, regardless of how long I wait before attempting to read. This would be the same behavior as if I were to limit the receive buffer to 16363 bytes. Setting the Underlying NetworkStream's SendBufferSize (on the server), and ReceiveBufferSize (on the client) has no effect.

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  • using Object input\ output Streams with files and array list

    - by soad el-hayek
    hi every one .. i'm an it student , and it's time to finish my final project in java , i've faced too many problems , this one i couldn't solve it and i'm really ubset ! :S my code is like this : in Admin class : public ArrayList cos_info = new ArrayList(); public ArrayList cas_info = new ArrayList(); public int cos_count = 0 ; public int cas_count = 0 ; void coustmer_acount() throws FileNotFoundException, IOException{ String add=null; do{ person p = new person() ; cos_info.add(cos_count, p); cos_count ++ ; add =JOptionPane.showInputDialog("Do you want to add more coustmer..\n'y'foryes ..\n 'n'for No .."); } while(add.charAt(0) == 'Y'||add.charAt(0)=='y'); writenew_cos(); // add_acounts(); } void writenew_cos() throws IOException{ ObjectOutputStream aa = new ObjectOutputStream(new FileOutputStream("coustmer.txt")); aa.writeObject(cos_info); JOptionPane.showMessageDialog(null,"Added to file done sucessfuly.."); aa.close(); } in Coustmer class : void read_cos() throws IOException, ClassNotFoundException{ person p1= null ; int array_count = 0; ObjectInputStream d = new ObjectInputStream(new FileInputStream("coustmer.txt")); JOptionPane.showMessageDialog(null,d.available() ); for(int i = 0;d.available() == 0;i++){ a.add(array_count,(ArrayList) d.readObject()); array_count++; JOptionPane.showMessageDialog(null,"Haaaaai :D" ); JOptionPane.showMessageDialog(null,array_count ); } d.close(); JOptionPane.showMessageDialog(null,array_count +"1111" ); for(int i = 0 ; i it just print JOptionPane.showMessageDialog(null,d.available() ); and having excep. here a.add(array_count,(ArrayList) d.readObject()); p.s : person object from my own class and it's Serializabled

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  • How do I run NUnit in debug mode from Visual Studio?

    - by Jon Cage
    I've recently been building a test framework for a bit of C# I've been working on. I have NUnit set up and a new project within my workspace to test the component. All works well if I load up my unit tests from Nunit (v2.4), but I've got to the point where it would be really useful to run in debug mode and set some break points. I've tried the suggestions from several guides which all suggest changing the 'Debug' properties of the test project: Start external program: C:\Program Files\NUnit 2.4.8\bin\nunit-console.exe Command line arguments: /assembly: <full-path-to-solution>\TestDSP\bin\Debug\TestDSP.dll I'm using the console version there, but have tried the calling the GUI as well. Both give me the same error when I try and start debugging: Cannot start test project 'TestDSP' because the project does not contain any tests. Is this because I normally load \DSP.nunit into the Nunit GUI and that's where the tests are held? I'm beginning to think the problem may be that VS wants to run it's own test framework and that's why it's failing to find the NUnit tests? [Edit] To those asking about test fixtures, one of my .cs files in the TestDSP project looks roughly like this: namespace Some.TestNamespace { // Testing framework includes using NUnit.Framework; [TestFixture] public class FirFilterTest { /// <summary> /// Tests that a FirFilter can be created /// </summary> [Test] public void Test01_ConstructorTest() { ...some tests... } } } ...I'm pretty new to C# and the Nunit test framework so it's entirely possible I've missed some crucial bit of information ;-) [FINAL SOLUTION] The big problem was the project I'd used. If you pick: Other Languages->Visual C#->Test->Test Project ...when you're choosing the project type, Visual Studio will try and use it's own testing framework as far as I can tell. You should pick a normal c# class library project instead and then the instructions in my selected answer will work.

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  • What VC++ compiler/linker does when building a C++ project with Managed Extension

    - by ???
    The initial problem is that I tried to rebuild a C++ project with debug symbols and copied it to test machine, The output of the project is external COM server(.exe file). When calling the COM interface function, there's a RPC call failre: COMException(0x800706BE): The remote procedure call failed. According to the COM HRESULT design, if the FACILITY code is 7, it's actually a WIN32 error, and the win32 error code is 0x6BE, which is the above mentioned "remote procedure call failed". All I do is replace the COM server .exe file, the origin file works well. When I checked into the project, I found it's a C++ project with Managed Extension. When I checking the DLL with reflector, it shows there's 2 additional .NET assembly reference. Then I checked the project setting and found nothing about the extra 2 assembly reference. I turned on the show includes option of compiler and verbose library of linker, and try to analyze whether the assembly is indirectly referenced via .h file. I've collect all the .h file and grep all the files with '#using' '#import' and the assembly file itself. There really is a '#using ' in one of the .h file but not-relevant to the referenced assembly. And about the linked .lib library files, only one of the .lib file is a side-product of another managed-extension-enabled C++ project, all others are produced by a pure, traditional C++ project. For the managed-extension-enabled C++ project, I checked the output DLL assembly, it did NOT reference to the 2 assembly. I even try to capture the access of the additional assembly file via sysinternal's filemon and procmon, but the rebuild process does NOT access these file. I'm very confused about the compile and linking process model of a VC++/CLI project, where the additional assembly reference slipped into the final assembly? Thanks in advance for any of your help.

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  • How to display panels with component in frame

    - by terence6
    Why my JFrame 'frame' is diplaying empty window, when it should give me 3 menu buttons and my own painted JComponent below ? What am I missing here ? import java.awt.*; import javax.swing.*; public class Eyes extends JFrame { public static void main(String[] args) { final JFrame frame = new JFrame("Eyes"); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel players = new JPanel(new GridLayout(1, 3)); players.add(new JButton("Eyes color")); players.add(new JButton("Eye pupil")); players.add(new JButton("Background color")); JPanel eyes = new JPanel(); eyes.add(new MyComponent()); JPanel content = new JPanel(); content.setLayout(new BoxLayout(content, BoxLayout.Y_AXIS)); content.add(players); content.add(eyes); frame.getContentPane(); frame.pack(); frame.setVisible(true); } } class MyComponent extends JComponent { public MyComponent(){ } @Override public void paint(Graphics g) { int height = 120; int width = 120; Graphics2D g2d = (Graphics2D) g; g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON); BasicStroke bs = new BasicStroke(3.0f); g2d.setStroke(bs); g2d.setColor(Color.yellow); g2d.fillOval(200, 200, height, width); g2d.setColor(Color.black); g2d.drawOval(60, 60, height, width); } }

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  • How should I define a JavaScript 'namespace' to satisfy JSLint?

    - by Matthew Murdoch
    I want to be able to package my JavaScript code into a 'namespace' to prevent name clashes with other libraries. Since the declaration of a namespace should be a simple piece of code I don't want to depend on any external libraries to provide me with this functionality. I've found various pieces of advice on how to do this simply but none seem to be free of errors when run through JSLint (using 'The Good Parts' options). As an example, I tried this from Advanced JavaScript (section Namespaces without YUI): "use strict"; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } Running this through JSLint gives the following errors: Problem at line 2 character 12: 'MyNamespace' is not defined. Problem at line 3 character 5: 'MyNamespace' is not defined. Implied global: MyNamespace 2,3 The 'Implied global' error can be fixed by explicitly declaring MyNamespace... "use strict"; if (typeof(MyNamespace) === 'undefined') { var MyNamespace = {}; } ...and the other two errors can be fixed by declaring the variable outside the if block. "use strict"; var MyNamespace; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } So that works, but it seems to me that (since MyNamespace will always be undefined at the point it is checked?) it is equivalent to the much simpler: "use strict"; var MyNamespace = {}; JSLint is content with this but I'm concerned that I've simplified the code to such an extent that it will no longer function correctly as a namespace. Is this final formulation sensible?

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  • Show random string.

    - by zaid
    i am trying to display a random string each time a button is pressed from a set of strings defined in strings.xml . this is an example of the strings ID's <string name="q0"> <string name="q1"> <string name="q2"> <string name="q3"> <string name="q4"> java code for getting a random string. private static final Random rgenerator = null; int RandomQ = R.string.q0 (rgenerator.nextInt(5) + 1); String q = getString(RandomQ); if i try to use this java code i get an error at "q0" in R.string.q0 which is The method q0(int) is undefined for the type R.string if i try to use the quick fix and create a method, it works. but it wont let me save or run the app because it replaces my create method and shows this message R.java was modified manually! Reverting to generated version! thanks for reading.

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  • problem with phpMyAdmin advanced features

    - by typoknig
    Hi all, I am having trouble putting the final touches on my MySQL/Apache/phpMyAdmin install on a Windows XP system. I am trying to get rid of all the error message in phpMyAdmin and I have gotten rid of all of them except the ones related to "advanced features." The exact error message I have is : The additional features for working with linked tables have been deactivated. To find out why click here. I have read up on the cause of the errors but I must be missing something because I still cannot get the warning to go away. Here is what I have done: Created a linked-tables infrastructure (default name "phpmyadmin") per the phpMyAdmin instructions and enabled "pmadb" in my "config.inc.php" file. Specified (enabled) the table names in my "config.inc.php" file (there are 9 tables total). Created a "controluser" and granted only Select privilages per phpMyAdmin instructions Adjusted "controluser" pma and "controlpass" pmapass in "config.inc.php" file From what I can see these are all the instruction phpMyAdmin gives on this subject, and I am unable to locate any tutorials on the specifics of "advanced features" in phpMyAdmin. Any help would be appreciated, and be gentle, this is my first go with MySQL/phpMyAdmin

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