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  • Coded UI Test - How to change the exe it runs

    - by Vaccano
    I created a Coded UI Test from a Microsoft Test Manager recording. The exe it runs is the one the tester recorded against. I want this to be a test I run with my build. How do I change the exe that the coded UI test uses to be the output of: The TFS Build when a TFS Build is being run The local build when the test is being run on my machine.

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  • How to run test suit with Spring TestContext ?

    - by lisak
    Hey, I can't figure out, how to set up following scenario with Sprint TestContext with either JUnit4 or testNG: @BeforeTestSuit - oneTimeSetUp @BeforeClass @Before - setUp @Test - testEmptyCollection @After - tearDown @Before - setUp @Test - testEmptyCollection @After - tearDown @AfterClass @BeforeClass @Before - setUp @Test - testOneItemCollection @After - tearDown @Before - setUp @Test - testEmptyCollection @After - tearDown @AfterClass @AfterTestSuit - oneTimeTearDown Could please anybody help me out here ? My architecture is a parent class with @RunWith(SpringJUnit4ClassRunner.class) that is extended with particular test classes.

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  • Test Environment configuration Management

    - by TechTestDude
    I am after a solution which will enable me to enter all my hardware/software elements (sort of like resource management), create a set of 'test environments' and assign hardware and software to that test environment for a given period. The idea is so that everyone can see and update what they need in any given environment to meet their project needs. Does anyone know of any systems out there which can achieve this? Vendor recommendations are welcome, but please call out your interest in it.

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  • Assign multiple test categories using TestCategoryAttribute

    - by Michael Freidgeim
    I am using TestCategoryAttribute to filter which tests to run during builds and wandered, how to -how to assign multiple test categories.According to constructor documentation only single category can be specified.  However TestCategories Property (plural!)can return multiple categories.Grouping Tests into Test Categories: You can add an automated test to one or multiple test categories using a test attribute. Each test can belong to multiple test categories.The recommended approach from MSDN How to: Group and Run Automated Tests Using Test Categories is to specify multiple TestCategory attributes like the following[TestCategory("Nightly"), TestCategory("Weekly"), TestCategory("ShoppingCart"), TestMethod()]public Void DebitTest() { }Article http://toddmeinershagen.blogspot.com.au/2010/09/create-custom-test-category-attributes.htmlshows how enums can be used instead of strings.It also explains, that TestCategories Property can be used in derived custom attributes.v

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  • Executing NUnit Tests using the Visual Studio 2012 Test Runner

    - by David Paquette
    At a recent Visual Studio 2012 event at the Calgary .NET User Group, I was told that I could run my NUnit tests directly in the Visual Studio 2012 without any special plugins.  Naturally, I was very excited and I immediately tried running my NUnit tests. I was somewhat disappointed to see that the Test Runner did not discover any of my NUnit tests.  Apparently, you do still need to install an extension that supports NUnit.  Microsoft has completely re-written the Test Runner in Visual Studio 2012 and opened it up for anyone to write Test Adapters for any unit test framework (not just MSTest).  Once the correct test adapters are installed, everything works great.  Luckily, there are a good number of adapters already written. Here are some Test Adapters that you might find useful: NUnit Test Adapter – This one is still in beta, but tit does work with the official Visual Studio 2012 release xUnit.net Test Adapter Silverlight Unit Test Adapter Chutzpah Test Adapter Overall, I still prefer the unit test runner in ReSharper, but this is a great new feature for those who might not have a ReSharper license.

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  • How to link to dynamic boost libs?

    - by testingmysql
    I compiled boost lib and got these. //Shared/dynamic link libraries 24/03/2010 11:25 PM 53,248 boost_thread-vc80-mt-1_42.dll 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt.lib 24/03/2010 11:25 PM 73,728 boost_thread-vc80-mt-gd-1_42.dll 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd.lib // Static libs... does not need any dlls 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s-1_42.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd-1_42.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd.lib In Visual Studio, I have written a test app using the boost thread library. Based on code generation settings it asks for these four libs only (like multithreading debug, multithreading, multithreading debug dll, and multithreading dll) 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 381,716 libboost_thread-vc80-mt.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 999,552 libboost_thread-vc80-mt-gd.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s-1_42.lib 24/03/2010 11:25 PM 421,050 libboost_thread-vc80-mt-s.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd-1_42.lib 24/03/2010 11:25 PM 1,015,688 libboost_thread-vc80-mt-sgd.lib Now my question is how can I link my app to the other 2 libs so that it uses the dlls? 24/03/2010 11:25 PM 53,248 boost_thread-vc80-mt-1_42.dll 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt-1_42.lib 24/03/2010 11:25 PM 17,054 boost_thread-vc80-mt.lib 24/03/2010 11:25 PM 73,728 boost_thread-vc80-mt-gd-1_42.dll 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd-1_42.lib 24/03/2010 11:25 PM 17,214 boost_thread-vc80-mt-gd.lib Question 2. What does the g, s stands for?

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  • Composite key syntax in Boost MultiIndex

    - by Sarah
    Even after studying the examples, I'm having trouble figuring out how to extract ranges using a composite key on a MultiIndex container. typedef multi_index_container< boost::shared_ptr< Host >, indexed_by< hashed_unique< const_mem_fun<Host,int,&Host::getID> >, // ID index ordered_non_unique< const_mem_fun<Host,int,&Host::getAgeInY> >, // Age index ordered_non_unique< const_mem_fun<Host,int,&Host::getHousehold> >, // Household index ordered_non_unique< // Age & eligibility status index composite_key< Host, const_mem_fun<Host,int,&Host::getAgeInY>, const_mem_fun<Host,bool,&Host::isPaired> > > > // end indexed_by > HostContainer; My goal is to get an iterator pointing to the first of the subset of elements in HostContainer hmap that has age partnerAge and returns false to Host::isPaired(): std::pair< hmap::iterator,hmap::iterator > pit = hmap.equal_range(boost::make_tuple( partnerAge, false ) ); I think this is very wrong. How/Where do I specify the iterator index (which should be 3 for age & eligibility)? I will include other composite keys in the future. What exactly are the two iterators in std::pair? (I'm copying syntax from an example that I don't understand.) I would ideally use std::count to calculate the number of elements of age partnerAge that are eligible (return false to Host::isPaired()). What is the syntax for extracting the sorted index that meets these requirements? I'm obviously still learning C++ syntax. Thanks in advance for any help.

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  • Boost class/struct serialization to byte array

    - by Dave18
    does boost library provide functions to pack the class/struct data into a byte array to shorten the length of serialized data? Currently i'm using stringstream to get the serialized data, for example - struct data { std::string s1; std::string s2; int i; }; template <typename Archive> void serialize(Archive &ar, data &d, const unsigned int version) { ar & d.s1; ar & d.s2; ar & d.i; } int main() { data d; d.s1 = "This is my first string"; d.s2 = "This is my second string"; d.i = 10000; std::stringstream archive_stream; boost::archive::text_oarchive archive(archive_stream); archive.operator <<(d); } How would i use a byte array instead of stringstream for data?

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  • How to pass parameters to manage_shared_memory.construct() in Boost.Interprocess

    - by recipriversexclusion
    I've stared at the Boost.Interprocess documentation for hours but still haven't been able to figure this out. In the doc, they have an example of creating a vector in shared memory like so: //Define an STL compatible allocator of ints that allocates from the managed_shared_memory. //This allocator will allow placing containers in the segment typedef allocator<int, managed_shared_memory::segment_manager> ShmemAllocator; //Alias a vector that uses the previous STL-like allocator so that allocates //its values from the segment typedef vector<int, ShmemAllocator> MyVector; int main(int argc, char *argv[]) { //Create a new segment with given name and size managed_shared_memory segment(create_only, "MySharedMemory", 65536); //Initialize shared memory STL-compatible allocator const ShmemAllocator alloc_inst (segment.get_segment_manager()); //Construct a vector named "MyVector" in shared memory with argument alloc_inst MyVector *myvector = segment.construct<MyVector>("MyVector")(alloc_inst); Now, I understand this. What I'm stuck is how to pass a second parameter to segment.construct() to specify the number of elements. The interprocess document gives the prototype for construct() as MyType *ptr = managed_memory_segment.construct<MyType>("Name") (par1, par2...); but when I try MyVector *myvector = segment.construct<MyVector>("MyVector")(100, alloc_inst); I get compilation errors. My questions are: Who actually gets passed the parameters par1, par2 from segment.construct, the constructor of the object, e.g. vector? My understanding is that the template allocator parameter is being passed. Is that correct? How can I add another parameter, in addition to alloc_inst that is required by the constructor of the object being created in shared memory? There's very little information other than the terse Boost docs on this.

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  • Return Double from Boost thread

    - by Benedikt Wutzi
    Hi I have an Boost thread which should return a double. The function looks like this: void analyser::findup(const double startwl, const double max, double &myret){ this->data.begin(); for(int i = (int)data.size() ; i >= 0;i--){ if(this->data[i].lambda > startwl){ if(this->data[i].db >= (max-30)) { myret = this->data[i+1].lambda; std::cout <<"in thread " << myret << std::endl; return; } } } } this function is called by another function: void analyser::start_find_up(const double startwl, const double max){ double tmp = -42.0; boost::thread up(&analyser::findup,*this, startwl,max,tmp); std::cout << "before join " << tmp << std::endl; up.join(); std::cout << "after join " << tmp << std::endl; } Anyway I've tried and googled almost anything but i can't get it to return a value. The output looks like this right now. before join -42 in thread 843.487 after join -42 Thanks for any help.

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  • boost::shared_ptr in Objective-C++

    - by John Smith
    This is a better understanding of a question I had earlier. I have the following Objective-C++ object @interface OCPP { MyCppobj * cppobj; } @end @implementation OCPP -(OCPP *) init { cppobj = new MyCppobj; } @end Then I create a completely differently obj which needs to use cppobj in a boost::shared_ptr (I have no choice in this matter, it's part of a huge library which I cannot change) @interface NOBJ -(void) use_cppobj_as_shared_ptr { //get an OCPP obj called occ from somewhere.. //troubling line here } @end I have tried the following and that failed: I tried synthesising cppobj. Then I created a shared_ptr in "troubling line" in the following way: MyCppobj * cpp = [occ cppobj]; bsp = boost::shared_ptr<MyCppobj>(cpp); It works fine first time around. Then I destroy the NOBJ and recreate it. When I for cppobj it's gone. Presumably shared_ptr decided it's no longer needed and did away with it. So I need help. How can I keep cppobj alive? Is there a way to destroy bsp (or it's reference to cppobj) without destroying cppobj?

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  • Noob boost::bind member function callback question

    - by shaz
    #include <boost/bind.hpp> #include <iostream> using namespace std; using boost::bind; class A { public: void print(string &s) { cout << s.c_str() << endl; } }; typedef void (*callback)(); class B { public: void set_callback(callback cb) { m_cb = cb; } void do_callback() { m_cb(); } private: callback m_cb; }; void main() { A a; B b; string s("message"); b.set_callback(bind(A::print, &a, s)); b.do_callback(); } So what I'm trying to do is to have the print method of A stream "message" to cout when b's callback is activated. I'm getting an unexpected number of arguments error from msvc10. I'm sure this is super noob basic and I'm sorry in advance.

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  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

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  • C++ destructor problem with boost::scoped_ptr

    - by bb-generation
    I have a question about the following code: #include <iostream> #include <boost/scoped_ptr.hpp> class Interface { }; class A : public Interface { public: A() { std::cout << "A()" << std::endl; } virtual ~A() { std::cout << "~A()" << std::endl; } }; Interface* get_a() { A* a = new A; return a; } int main() { { std::cout << "1" << std::endl; boost::scoped_ptr<Interface> x(get_a()); std::cout << "2" << std::endl; } std::cout << "3" << std::endl; } It creates the following output: 1 A() 2 3 As you can see, it doesn't call the destructor of A. The only way I see to get the destructor of A being called, is to add a destructor for the Interface class like this: virtual ~Interface() { } But I really want to avoid any Implementation in my Interface class and virtual ~Interface() = 0; doesn't work (produces some linker errors complaining about a non existing implementation of ~Interface(). So my question is: What do I have to change in order to make the destructor being called, but (if possible) leave the Interface as an Interface (only abstract methods).

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • Failed at linking C++ [undefined reference boost::filesystem3 ... ]

    - by Pphax
    i'm having some troubles compiling my work, i'm using ubuntu with g++! i get a lot of these messages: undefined reference to `boost::filesystem3::directory_entry::m_get_status(boost::system::error_code*) const' undefined reference to `boost::filesystem3::path::extension() const' undefined reference to `boost::filesystem3::path::filename() const' undefined reference to `boost::filesystem3::path::filename() const' (etc...) I've searched and found maaany answers but none of those work for me. [...] -lboost_system (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_system.so) -lboost_filesystem (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_filesystem.so) [...] (when linking it shows those two libraries, i'm guessing the error is related to the second one. hax@lap:~$ locate libboost_filesystem.so /home/hax/boost_1_47_0/bin.v2/libs/filesystem/build/gcc-4.4.5/release/threading-multi/libboost_filesystem.so.1.47.0 /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so.1.47.0 /usr/lib/libboost_filesystem.so /usr/lib/libboost_filesystem.so.1.42.0 /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_filesystem.so.1.47.0 this is the related line on my makefile: -L. -L../bncsutil/src/bncsutil/ -L../StormLib/stormlib/ -L../boost/lib/ -lbncsutil -lpthread -ldl -lz -lStorm -lmysqlclient_r -lboost_date_time -lboost_thread -lboost_system -lboost_filesystem -Wl -t I tried pointing with -L several different places where i saw filesystem.so was located but it didn't work! Can anyone see the problem in those lines? if you need me to put some extra data i'll do it, i'm not seeing the problem :( Thanks :)

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  • remove versioning on boost xml serialization

    - by cppanda
    hi, i just can't find a way to remove the version tracking from the boost xmlarchives. example <Settings class_id="0" tracking_level="0" version="1"> <px class_id="1" tracking_level="1" version="0" object_id="_0"> <TestInt>3</TestInt> <Resolution class_id="2" tracking_level="0" version="0"> <x>800</x> <y>600</y> </Resolution> <SomeStuff>0</SomeStuff> </px> </Settings> I want to get ride of the class_id="0" tracking_level="0" version="1" stuff, because for in this case i just don't need it and want a simple clean config like file code void serialize(Archive & ar, const unsigned int version) { ar & make_nvp("TestInt", TestInt); ar & make_nvp("Resolution", resolution); ar & make_nvp("SomeStuff", SomeStuff); } i found boost::serialization::track_never, but nowhere to use it

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  • How can I use Moose with Test::Class?

    - by rassie
    I'm currently refactoring a test suite built up by a colleague and would like to use Test::Class[::Most] while doing so. As I started I figured out I could really use a couple of Moose roles to decouple code a little bit. However, it seems it's not quite possible -- I'm getting error messages like this one: Prototype mismatch: sub My::Test::Class::Base::blessed: none vs ($) at /usr/lib/perl5/vendor_perl/5.8.8/Sub/Exporter.pm line 896 So the question is: can I use Moose together with Test::Class and if so, how? PS: The code goes like this: package My::Test::Class::Base; use Moose; use Test::Class::Most; with 'My::Cool::Role'; has attr => ( ... );

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  • How can I use Moose with Test::Class?

    - by rassie
    I'm currently refactoring a test suite built up by a colleague and would like to use Test::Class[::Most] while doing so. As I started I figured out I could really use a couple of Moose roles to decouple code a little bit. However, it seems it's not quite possible -- I'm getting error messages like this one: Prototype mismatch: sub My::Test::Class::Base::blessed: none vs ($) at /usr/lib/perl5/vendor_perl/5.8.8/Sub/Exporter.pm line 896 So the question is: can I use Moose together with Test::Class and if so, how? PS: The code goes like this: package My::Test::Class::Base; use Moose; use Test::Class::Most; with 'My::Cool::Role'; has attr => ( ... );

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  • How to setup directories in Visual Studio when using boost?

    - by Rich
    Hi, I have introduced boost to our code base, on my machine I created a boost directory called Thirdparty.Boost and added that as an additional include directory in my Visual Studio setting, all is fine. However I now want to check in my changes, so the rest of the team can get them. Inorder to build the code they would need to setup boost as I have (problem number 1). In addition we have a build server, which will need changing (problem 2). I have a way of distributing boost to everyone including the build server, so that's not a problem I need a way of referring to the boost directory without changing the default settings in Visual Studio. Why don't you change it on a project level I hear you cry? The solution has over 200 projects, which would require a lot of changes. I just wondered if there was another way? Cheers Rich

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  • Is Boost.Tuple compatible with C++0x variadic templates ?

    - by Thomas Petit
    Hi, I was playing around with variadic templates (gcc 4.5) and hit this problem : template <typename... Args> boost::tuple<Args...> my_make_tuple(Args... args) { return boost::tuple<Args...>(args...); } int main (void) { boost::tuple<int, char> t = my_make_tuple(8, 'c'); } GCC error message : sorry, unimplemented: cannot expand 'Arg ...' into a fixed-length argument list In function 'int my_make_tuple(Arg ...)' If I replace every occurrence of boost::tuple by std::tuple, it compiles fine. Is there a problem in boost tuple implementation ? Or is this a gcc bug ? I must stick with Boost.Tuple for now. Do you know any workaround ? Thanks.

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  • How should I compile boost library in a small project?

    - by Vincenzo
    I have a small project where I need just part of boost library, boost::regex in particular. This is what I've done so far: /include /boost /regex /math .. 189 dirs, files, etc. /lib /boost-regex c_regex_traits.cpp cpp_regex_traits.cpp .. ~20 .cpp files myprog.cpp In my Makefile I compile all boost-regex .cpp files one by one, producing .obj files. Next, I'm building my project by means of compiling myprog.cpp together with all that .obj files from /lib/boost/regex. The question is whether I'm doing everything correct? The size of my output file is rather big (~3.5Mb), while my code is extremely small (10 lines).

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  • rake test and test_structure.sql

    - by korinthe
    First of all, I have to run "rake RAILS_ENV=test ..." to get the test suites to hit my test DB. Annoying but ok to live with. However when I do so, I get a long stream of errors like so: > rake RAILS_ENV=test -I test test:units psql:/path/to/project/db/test_structure.sql:33: ERROR: function "armor" already exists with same argument types [and many more] It looks like some DB definitions are getting unnecessarily reloaded. I can't find any mention of this on Google, so I was wondering whether others have seen this? I am using a PostgreSQL database with the following in my environment.rb: config.active_record.schema_format = :sql and using Rails 2.3.5 with rake 0.8.7.

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  • Boost MultiIndex - objects or pointers (and how to use them?)?

    - by Sarah
    I'm programming an agent-based simulation and have decided that Boost's MultiIndex is probably the most efficient container for my agents. I'm not a professional programmer, and my background is very spotty. I've two questions: Is it better to have the container contain the agents (of class Host) themselves, or is it more efficient for the container to hold Host *? Hosts will sometimes be deleted from memory (that's my plan, anyway... need to read up on new and delete). Hosts' private variables will get updated occasionally, which I hope to do through the modify function in MultiIndex. There will be no other copies of Hosts in the simulation, i.e., they will not be used in any other containers. If I use pointers to Hosts, how do I set up the key extraction properly? My code below doesn't compile. // main.cpp - ATTEMPTED POINTER VERSION ... #include <boost/multi_index_container.hpp> #include <boost/multi_index/hashed_index.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/mem_fun.hpp> #include <boost/tokenizer.hpp> typedef multi_index_container< Host *, indexed_by< // hash by Host::id hashed_unique< BOOST_MULTI_INDEX_MEM_FUN(Host,int,Host::getID) > // arg errors here > // end indexed_by > HostContainer; ... int main() { ... HostContainer testHosts; Host * newHostPtr; newHostPtr = new Host( t, DOB, idCtr, 0, currentEvents ); testHosts.insert( newHostPtr ); ... } I can't find a precisely analogous example in the Boost documentation, and my knowledge of C++ syntax is still very weak. The code does appear to work when I replace all the pointer references with the class objects themselves. As best I can read it, the Boost documentation (see summary table at bottom) implies I should be able to use member functions with pointer elements.

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