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  • Google Web Toolkit Asynchronous Call from a Service Implementation

    - by Thor Thurn
    I'm writing a simple Google Web Toolkit service which acts as a proxy, which will basically exist to allow the client to make a POST to a different server. The client essentially uses this service to request an HTTP call. The service has only one asynchronous method call, called ajax(), which should just forward the server response. My code for implementing the call looks like this: class ProxyServiceImpl extends RemoteServiceServlet implements ProxyService { @Override public Response ajax(String data) { RequestBuilder rb = /*make a request builder*/ RequestCallback rc = new RequestCallback() { @Override public void onResponseReceived(Response response) { /* Forward this response back to the client as the return value of the ajax method... somehow... */ } }; rb.sendRequest(data, requestCallback); return /* The response above... except I can't */; } } You can see the basic form of my problem, of course. The ajax() method is used asynchronously, but GWT decides to be smart and hide that from the dumb old developer, so they can just write normal Java code without callbacks. GWT services basically just do magic instead of accepting a callback parameter. The trouble arises, then, because GWT is hiding the callback object from me. I'm trying to make my own asynchronous call from the service implementation, but I can't, because GWT services assume that you behave synchronously in service implementations. How can I work around this and make an asynchronous call from my service method implementation?

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  • Flash External Interface issue with Firefox

    - by majestiq
    I am having a hard time getting ExternalInterface to work on Firefox. I am trying to call a AS3 function from javascript. The SWF is setup with the right callbacks and it is working in IE. I am using AC_RunActiveContent.js to embed the swf into my page. However, I have modified it to add an ID to the Object / Embed Tags. Below are object and embed tag that are generated for IE and for Firefox respectively. <object codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="400" height="400" align="middle" id="jpeg_encoder2" name="jpeg_encoder3" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" > <param name="movie" value="/jpeg_encoder/jpeg_encoder3.swf" /> <param name="quality" value="high" /> <param name="play" value="true" /> <param name="loop" value="true" /> <param name="scale" value="showall" /> <param name="wmode" value="window" /> <param name="devicefont" value="false" /> <param name="bgcolor" value="#ffffff" /> <param name="menu" value="false" /> <param name="allowFullScreen" value="false" /> <param name="allowScriptAccess" value="always" /> </object> <embed width="400" height="400" src="/jpeg_encoder/jpeg_encoder3.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="jpeg_encoder2" bgcolor="#ffffff" name="jpeg_encoder3" menu="false" allowFullScreen="false" allowScriptAccess="always" type="application/x-shockwave-flash" > </embed> I am calling the function like this... <script> try { document.getElementById('jpeg_encoder2').processImage(z); } catch (e) { alert(e.message); } </script> In Firefox, I get an error saying "document.getElementById("jpeg_encoder2").processImage is not a function" Any Ideas?

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  • Do you like Twisted?

    - by Luca
    I use Python Twisted for web development, and I don't like it? I know async programming is a great idea, I know there are may async web servers now, I know it's the only way to solve some problems you'd have with threads but I don't like. The problem is that, you're forced to program in a twisted way. So, the architecture you have in mind, very often have to be modified to fit the way twisted works. The architecture have to follow the technology, I don't think this is good. When we use callback in javascript, we don't have too many difficulties: things are usually simpler, we use a callback in response to an Ajax call. But in a server web app things are, very often, a bit more complex. Writing chain of callbacks don't seem to me a wonderful way of programming. The code is not simple, and so it is difficult to understand and to maintain. Writing twisted code we very often lost the linear intuitive idea of the algorithm we wanted to implement, especially when things grow in complexity. What's your point of view?

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  • C# wrapper for array of three pointers

    - by fergs
    I'm currently working on a C# wrapper to work with Dallmeier Common API light. See previous posting: http://stackoverflow.com/questions/2430089/c-wrapper-and-callbacks I've got pretty much everything 'wrapped' but I'm stuck on wrapping a callback which contains an array of three pointers & an array integers: dlm_setYUVDataCllback int(int SessionHandle, void (*callback) (long IPlayerID, unsigned char** yuvData, int* pitch, int width, int height, int64_t ts, char* extData)) Function Set callback, to receive current YUV image. Arguments SessionHandle: handle to current session. Return PlayerID (see callback). Callback - IPlayerId: id to the Player object - yuvData: array of three pointers to Y, U and V part of image The YUV format used is YUV420 planar (not packed). char *y = yuvData[0]; char *u = yuvData[1]; char *v = yuvData[2]; - pitch: array of integers for pitches for Y, U and V part of image - width: intrinsic width of image. - height - ts : timestamp of current frame - extData: additional data to frame How do I go about wrapping this in c#? Any help is much appreciated.

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  • Compile subversion on CentOs

    - by peter
    I have downloaded, compiled and installed so far: apr-1.3.9 apr-util-1.3.9 sqlite-3.6.23 zlib-1.2.4 libtool-2.2.6b Now after downloading subversion-1.6.9, the config works fine but compiling it will end with the following error: cd subversion/svn && /bin/sh /root/subversion-1.6.9/libtool --tag=CC --silent --mode=link gcc -g -O2 -g -O2 -pthread -rpath /usr/local/lib -o svn add-cmd.o blame-cmd.o cat-cmd.o changelist-cmd.o checkout-cmd.o cleanup-cmd.o commit-cmd.o conflict-callbacks.o copy-cmd.o delete-cmd.o diff-cmd.o export-cmd.o help-cmd.o import-cmd.o info-cmd.o list-cmd.o lock-cmd.o log-cmd.o main.o merge-cmd.o mergeinfo-cmd.o mkdir-cmd.o move-cmd.o notify.o propdel-cmd.o propedit-cmd.o propget-cmd.o proplist-cmd.o props.o propset-cmd.o resolve-cmd.o resolved-cmd.o revert-cmd.o status-cmd.o status.o switch-cmd.o tree-conflicts.o unlock-cmd.o update-cmd.o util.o ../../subversion/libsvn_client/libsvn_client-1.la ../../subversion/libsvn_wc/libsvn_wc-1.la ../../subversion/libsvn_ra/libsvn_ra-1.la ../../subversion/libsvn_delta/libsvn_delta-1.la ../../subversion/libsvn_diff/libsvn_diff-1.la ../../subversion/libsvn_subr/libsvn_subr-1.la /usr/local/apr/lib/libaprutil-1.la -lexpat /usr/local/apr/lib/libapr-1.la -lrt -lcrypt -lpthread -ldl /usr/bin/ld: cannot find -lexpat collect2: ld returned 1 exit status make: * [subversion/svn/svn] Error 1 The file at /usr/local/apr/lib/libapr-1.la exists and seems to be OK (from permission perspective What could be the problem here? Thanks Peter

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  • Has any one used client_side_validations gem with Chosen.js dropdown?

    - by Abid
    I am using chosen.js (http://harvesthq.github.com/chosen/). I was wondering if anyone has been able to use chosen select boxes and client_side_validations together. The issue is that when we use chosen it hides the original select element and renders its own dropdown instead, and when we focus out the validation isn't called and also when the validation message is shown it is shown with the original select element so positioning of the error isnt also correct. What could be a good way to handle this, My be we can change some code inside ActionView::Base.field_error_proc which currently looks something like ActionView::Base.field_error_proc = Proc.new do |html_tag, instance| unless html_tag =~ /^<label/ %{<div class="field_with_errors">#{html_tag}<label for="#{instance.send(:tag_id)}" class="message">#{instance.error_message.first}</label></div>}.html_safe else %{<div class="field_with_errors">#{html_tag}</div>}.html_safe end end Any ideas ? Edit 1: I have the following solution that is working for me now. applied a class "chzn-dropdown" to all my selects that were being displayed by chosen used the following callback provided by client_side_validations Gem clientSideValidations.callbacks.element.fail = function(element, message, callback) { if (element.data('valid') !== false) { if(element.hasClass('dropdown')){ chzn_element = $('#'+element.attr('id')+'_chzn'); console.log(chzn_element); chzn_element.append(""+message+""); } else{ callback(); } } } Thanks

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  • Extended SurfaceView onDraw never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

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  • Sequential animations in Jquery

    - by Pickels
    I see a lot people struggling with this(me included). I guess it's mostly due to not perfectly knowing how Javascript scopes work. An image slideshow is a good example of this. So lets say you have series of images, the first one fades in = waits = fades out = next image. When I first created this I was already a little lost. I think the biggest problem for creating the basics is to keep it clean. I noticed working with callbacks can get uggly pretty fast. So to make it even more complicated most slideshows have control buttons. Next, previous, go to img, pause, ... I've been trying this for a while now and this is where I got: $(InitSlideshow); function InitSlideshow() { var img = $("img").hide(); var animate = { wait: undefined, start: function() { img.fadeIn(function() { animate.middle(); }); }, middle: function() { animate.wait = setTimeout(function() { animate.end(); }, 1000); }, end: function() { img.fadeOut(function() { animate.start(); }); }, stop: function() { img.stop(); clearTimeout(animate.wait); } }; $("#btStart").click(animate.start); $("#btStop").click(animate.stop); }; This code works(I think) but I wonder how other people deal with sequentials animations in Jquery? Tips and tricks are most welcome. So are links to good resources dealing with this issue. If this has been asked before I will delete this question. I didn't find a lot of info about this right away. I hope making this community wiki is correct as there is not one correct answer to my question. Kind regards, Pickels

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  • Ideas on frameworks in .NET that can be used for job processing and notifications

    - by Rajat Mehta
    Scenario: We have one instance of WCF windows service which exposes contracts like: AddNewJob(Job job), GetJobs(JobQuery query) etc. This service is consumed by 70-100 instances of client which is Windows Form based .NET app. Typically the service has 50-100 inward calls/minute to add or query jobs that are stored in a table on Sql Server. The same service is also responsible for processing these jobs in real time. It queries database every 5 seconds picks up the queued jobs and starts processing them. A job has 6 states. Queued, Pre-processing, Processing, Post-processing, Completed, Failed, Locked. Another responsibility on this service is to update all clients on every state change of every job. This means almost 200+ callbacks to clients per second. Question: This whole implementation is done using WCF Duplex bindings and works perfectly fine on small number of parallel jobs. Problem arises when we scale it up to 1000 jobs at a time. The notifications don't work as expected, it leads to memory overflow etc. Is there any standard framework that can provide a clean infrastructure for handling this scenario?? Apologies for the long explanation!

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  • Standard and reliable mouse-reporting with GLUT

    - by Victor
    Hello! I'm trying to use GLUT (freeglut) in my OpenGL application, and I need to register some callbacks for mouse wheel events. I managed to dig out a fairly undocumented function: api documentation But the man page and the API entry for this function both state the same thing: Note: Due to lack of information about the mouse, it is impossible to implement this correctly on X at this time. Use of this function limits the portability of your application. (This feature does work on X, just not reliably.) You are encouraged to use the standard, reliable mouse-button reporting, rather than wheel events. Fair enough, but how do I use this standard, reliable mouse-reporting? And how do I know which is the standard? Do I just use glutMouseFunc() and use button values like 4 and 5 for the scroll up and down values respectively, say if 1, 2 and 3 are the left, middle and right buttons? Is this the reliable method? Bonus question: it seems the `xev' tool is reporting different values for my buttons. My mouse buttons are numbered from 1 to 5 with xev, but glut is reporting buttons from 0 to 4, i.e. an off-by-one. Is this common?

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  • Codeigniter: Simple ajax submit not working

    - by Kevin Brown
    jQuery: $('#welcome-message').submit(function() { // inside event callbacks 'this' is the DOM element so we first // wrap it in a jQuery object and then invoke ajaxSubmit $(this).ajaxSubmit({}); $(this).fadeTo(400, 0, function () { // Links with the class "close" will close parent $(this).slideUp(400); }); return false; }); Controller: function welcome_message() { if(isset($_POST['welcome_message'])) { $this-_my_private_function(); } } private function _my_private_function() { $id = $this->session->userdata('id'); $profile['welcome_message'] = '0'; $this->db->update('be_user_profiles',$profile, array('user_id' => $id)); redirect('home', 'location'); } html: <?php print form_open('home/welcome_message',array('class'=>'horizontal','id'=>'welcome-message'))?> <p> Before you can complete the assessment, you need to complete your profile. Once that's done you'll be ready! After you have completed the assessment, you will be able to view the results from your profile. </p> <input type="checkbox" value="0" name="welcome_message" checked="false"> Don't show me this again </input> <p> <input class="button submit" type="submit" class="close-box" value="Close" /> </p> <?php print form_close()?> This should be working. My hypothesis is that the data isn't being passed to the function...but I really have no idea! It works when I visit the function in the url.

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  • MS Access (Jet) transactions, workspaces & scope

    - by Eric G
    I am having trouble with committing a transaction (using Access 2003 DAO). It's acting as if I never had called BeginTrans -- I get error 3034 on CommitTrans, "You tried to commit or rollback a transaction without first beginning a transaction"; and the changes are written to the database (presumably because they were never wrapped in a transaction). However, BeginTrans is run, if you step through it. I am running it within the Access environment using the DBEngine(0) workspace. The tables I'm updating are all opened via a Jet database connection (to the same database) and updated using DAO.Recordset.update. The connection is opened before starting BeforeTrans. I'm not doing anything weird in the middle of the transaction like closing/opening connections or multiple workspaces etc. There is one nested transaction level (basically it's wrapping multiple transacted updates in an outer transaction, so if any fail they all fail). The inner transactions run without errors, it's the outer transaction that doesn't work. Here are a few things I've looked into and ruled out: The transaction is spread across several methods and BeginTrans and CommitTrans (and Rollback) are all in different places. But when I tried a simple test of running a transaction this way, it doesn't seem like this should matter. I thought maybe the database connection gets closed when it goes out of local scope, even though I have another 'global' reference to it (I'm never sure what DAO does with dbase connections to be honest). But this seems not to be the case -- right before the commit, the connection and its recordsets are alive (I can check their properties, EOF = False, etc.) My CommitTrans and Rollback are done within event callbacks. (Very basically, a parser program is throwing an 'onLoad' or 'onLoadFail' event at the end of parsing, which I am handling by either committing or rolling back the inserts I made during processing.) However, again, trying a simple test, it doesn't seem like this should matter. Any ideas why this isn't working for me? Thanks.

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  • Disable validation in an object in Ruby on Rails

    - by J. Pablo Fernández
    I have an object which whether validation happens or not should depend on a boolean, or in another way, validation is optional. I haven't found a clean way to do it. What I'm currently doing is this (disclaimer: you cannot unsee, leave this page if you are too sensitive): def valid? if perform_validation super else super # Call valid? so that callbacks get called and things like encrypting passwords and generating salt in before_validation actually happen errors.clear # but then clear the errors true # and claim ourselves to be valid. This is super hacky! end end Any better ways? Before you point to the :if argument of many validations, this is for a user model which is using authlogic so it has a lot of validation rules. You can stop reading here if you belive me. If you don't, authlogic already sets some :ifs like: :if => :email_changed? which I have to turn into :if => Proc.new {|user| user.email_changed? and user.perform_validation} and in some other cases, since I'm also using authlogic-oid (OpenID) I just don't have control over the :if, authlogic-oid sets it in a way I cannot change it (in time) without further monkey patching. So I have to override seemingly unrelated functions, catch exceptions if a method doesn't exist, etc. The previous hacky solution if the best of my two attempts.

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  • Assign click event to addon icon on navigation bar

    - by Charsee
    We have created a chrome extension for our app. Where we call a METHOD from a "js file" on CLICK event of the "extension icon" placed on the navigation bar. For this we use message passing between the app.js (file containing the METHOD to be called on icon click) and background.html (using a js file included in this html). The script used to pass message is:(from background.html) chrome.browserAction.onClicked.addListener(function (tab) { chrome.tabs.sendMessage(tab.id, "showPopup"); }); and to listen the message :(in app.js) chrome.extension.onMessage.addListener(function(request) { if (request === "showPopup") { showPopup(); } }); The click event works as expected. But now we want to do same thing in mozilla extension. and we can't pass message to app.js on the click of the icon,so that it can execute the containing methods. We have also added the app.js using pageMod, something like this exports.main = function(options, callbacks) { pageMod.PageMod({ include: ["*"], contentScriptWhen: 'start', contentScriptFile: [data.url('jquery-1.7.1.min.js'),data.url('app.js')] }); createAndAddNavBarButton(); }; function createAndAddNavBarButton() { var navBar = document.getElementById('nav-bar');//assume document has been defined if (!navBar){return;}; var nbBtn = document.createElement('navbaricon'); nbBtn.setAttribute('id', 'navButton'); nbBtn.setAttribute('image', data.url('icon_16.png')); nbBtn.onclick = function(){ showPopup(); return true; } navBar.appendChild(btn); } But the click event does nothing and showPopup() is undefined. When a new page loads event associated with it in the app.js executes without any error but the click event doesn't work. Is there a method from where we can assign click event directly to this icon, as we have done in the case of chrome extension.

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  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

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  • Blackberry Asynchronous HTTP Requests - How?

    - by Kai
    The app I'm working on has a self contained database. The only time I need HTTP request is when the user first loads the app. I do this by calling a class that verifies whether or not a local DB exists and, if not, create one with the following request: HttpRequest data = new HttpRequest("http://www.somedomain.com/xml", "GET", this); data.start(); This xml returns a list of content, all of which have images that I want to fetch AFTER the original request is complete and stored. So something like this won't work: HttpRequest data = new HttpRequest("http://www.somedomain.com/xml", "GET", this); data.start(); HttpRequest images = new HttpRequest("http://www.somedomain.com/xmlImages", "GET", this); images.start(); Since it will not treat this like an asynchronous request. I have not found much information on adding callbacks to httpRequest, or any other method I could use to ensure operation 2 does not execute until operation 1 is complete. Any help would be appreciated. Thanks

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  • Executing logic before save or validation with EF Code-First Models

    - by Ryan Norbauer
    I'm still getting accustomed to EF Code First, having spent years working with the Ruby ORM, ActiveRecord. ActiveRecord used to have all sorts of callbacks like before_validation and before_save, where it was possible to modify the object before it would be sent off to the data layer. I am wondering if there is an equivalent technique in EF Code First object modeling. I know how to set object members at the time of instantiation, of course, (to set default values and so forth) but sometimes you need to intervene at different moments in the object lifecycle. To use a slightly contrived example, say I have a join table linking Authors and Plays, represented with a corresponding Authoring object: public class Authoring { public int ID { get; set; } [Required] public int Position { get; set; } [Required] public virtual Play Play { get; set; } [Required] public virtual Author Author { get; set; } } where Position represents a zero-indexed ordering of the Authors associated to a given Play. (You might have a single "South Pacific" Play with two authors: a "Rodgers" author with a Position 0 and a "Hammerstein" author with a Position 1.) Let's say I wanted to create a method that, before saving away an Authoring record, it checked to see if there were any existing authors for the Play to which it was associated. If no, it set the Position to 0. If yes, it would find set the Position of the highest value associated with that Play and increment by one. Where would I implement such logic within an EF code first model layer? And, in other cases, what if I wanted to massage data in code before it is checked for validation errors? Basically, I'm looking for an equivalent to the Rails lifecycle hooks mentioned above, or some way to fake it at least. :)

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  • Flash SWF not initializing until visible - can I force them to initialize?

    - by Jason
    I have an application that needs to render about 100 flash graphs (as well as other DOM stuff) in a series of rows that vertically extend many times beyond the current visible window - in other words, the users have to scroll down see see all the different graphs. This application is also dynamic and when a user changes a value in the DOM (anywhere on the page) it will need to propagate that change to all the Flash graphs at the same time. So I setup all the externalInterface callbacks and was careful to not let any JS start going until the ever-so-important "flashIsReady" call and...it worked great until I tried to update() the existing swf's with new data. Here was the behavior: - All the swfs load (initially) in both IE/Fox = good. - Updating swfs with new content works in IE but not in Fox = not good - Updating swfs with new content works in Fox --ONLY IF-- I scrolled down to the bottom of the page, then back to the top -- BEFORE -- I triggered an update(). So then I started tracing out each time a swf called the JS to say "flash is ready" and I realized, Firfox only renders swfs as they become visible. And To be honest - that's fine and actually, I am pretty sure that IE does this too. But the problem is that not only does Firefox not initialize the swf, Firefox doesn't even acknowledge the swf exists (expect for after onload) if it has not yet been visible. And the proof is that you get JS errors saying: "[FlashDOMID].FlashMethod is not a function". However, scroll down a little, wait until its visible and suddenly the trace starts lighting up "Flash Ready", "Flash Ready", "Flash Ready" and once they are all ready, everything works fine. Someone told me that FF does not init swf's until visible - can I force it? I can post code if you need...but its pretty heavy (hard to strip out the relevant from the rest) and I would like to avoid it (for your sakes) if possible. The question is simple - have you had this happen and if so, did you find a solution? Does anyone now how to force a not-yet-visible swf to initialize? Thanks guys.

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  • Python: two loops at once

    - by Stephan Meijer
    I've got a problem: I am new to Python and I want to do multiple loops. I want to run a WebSocket client (Autobahn) and I want to run a loop which shows the filed which are edited in a specific folder (pyinotify or else Watchdog). Both are running forever, Great. Is there a way to run them at once and send a message via the WebSocket connection while I'm running the FileSystemWatcher, like with callbacks, multithreading, multiprocessing or just separate files? factory = WebSocketClientFactory("ws://localhost:8888/ws", debug=False) factory.protocol = self.webSocket connectWS(factory) reactor.run() If we run this, it will have success. But if we run this: factory = WebSocketClientFactory("ws://localhost:8888/ws", debug=False) factory.protocol = self.webSocket connectWS(factory) reactor.run() # Websocket client running now,running the filewatcher wm = pyinotify.WatchManager() mask = pyinotify.IN_DELETE | pyinotify.IN_CREATE # watched events class EventHandler(pyinotify.ProcessEvent): def process_IN_CREATE(self, event): print "Creating:", event.pathname def process_IN_DELETE(self, event): print "Removing:", event.pathname handler = EventHandler() notifier = pyinotify.Notifier(wm, handler) wdd = wm.add_watch('/tmp', mask, rec=True) notifier.loop() This will create 2 loops, but since we already have a loop, the code after 'reactor.run()' will not run at all.. For your information: this project is going to be a sync client. Thanks a lot!

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  • Setting objct literal property value via asynchronous callback.

    - by typeof
    I'm creating a self-contained javascript utility object that detects advanced browser features. Ideally, my object would look something like this: Support = { borderRadius : false, // values returned by functions gradient : false, // i am defining dataURI : true }; My current problem deals with some code I'm adapting from Weston Ruter's site which detects dataURI support. It attempts to use javascript to create an image with a dataURI source, and uses onload/onerror callbacks to check the width/height. Since onload is asynchronous, I lose my scope and returning true/false does not assign true/false to my object. Here is my attempt: Support = { ... dataURI : function(prop) { prop = prop; // keeps in closure for callback var data = new Image(); data.onload = data.onerror = function(){ if(this.width != 1 || this.height != 1) { that = false; } that = true; } data.src = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw=="; return -1; }(this) }; I'm executing the anonymous function immediately, passing this (which I hoped was a reference to Support.dataURI), but unfortunately references the window object -- so the value is always -1. I can get it to work by using an externally defined function to assign the value after the Support object is created... but I don't think it's very clean that way. Is there a way for it to be self-contained? Can the object literal's function reference the property it's assigned to?

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  • Best way to catch a WCF exception in Silverlight?

    - by wahrhaft
    I have a Silverlight 2 application that is consuming a WCF service. As such, it uses asynchronous callbacks for all the calls to the methods of the service. If the service is not running, or it crashes, or the network goes down, etc before or during one of these calls, an exception is generated as you would expect. The problem is, I don't know how to catch this exception. Because it is an asynchronous call, I can't wrap my begin call with a try/catch block and have it pick up an exception that happens after the program has moved on from that point. Because the service proxy is automatically generated, I can't put a try/catch block on each and every generated function that calls EndInvoke (where the exception actually shows up). These generated functions are also surrounded by External Code in the call stack, so there's nowhere else in the stack to put a try/catch either. I can't put the try/catch in my callback functions, because the exception occurs before they would get called. There is an Application_UnhandledException function in my App.xaml.cs, which captures all unhandled exceptions. I could use this, but it seems like a messy way to do it. I'd rather reserve this function for the truly unexpected errors (aka bugs) and not end up with code in this function for every circumstance I'd like to deal with in a specific way. Am I missing an obvious solution? Or am I stuck using Application_UnhandledException? [Edit] As mentioned below, the Error property is exactly what I was looking for. What is throwing me for a loop is that the fact that the exception is thrown and appears to be uncaught, yet execution is able to continue. It triggers the Application_UnhandledException event and causes VS2008 to break execution, but continuing in the debugger allows execution to continue. It's not really a problem, it just seems odd.

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  • Proper status codes for JSON responses to Ajax calls?

    - by anonymous coward
    My project is returning JSON to Ajax calls from the browser. I'm wondering what the proper status code is for sending back with responses to invalid (but successfully handled) data submissions. For example, jQuery has the following two particular callbacks when making Ajax requests: success: Fired when a 200/2xx status code is delivered along with the response. error: Fired when 4xx, 5xx, etc, status codes come back with the response. If a user attempts to create a new "Person" object, I send back a JSON representation of the newly created object upon success, thus giving javascript access to the necessary unique ID's for the new object, etc. This, of course, is sent with a 200 status code. If a user submits malformed or invalid data (say, an invalid/incomplete "name" field), I would like to send back the validation error messages via JSON. (I don't see why this would be a bad thing). My question is: in doing so, should I send a 200 status code, because I successfully handled their invalid data? Therefore, I'd be using the jQuery success callback, but simply check for errors... Or, should I use a 4xx status code, perhaps 'Bad Request', because the data they sent me is invalid? (and thus, use the error callback to do the necessary client-side notifications).

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  • Debugging Post Request with Chrome Dev Tools

    - by benek
    I am trying to use Chrome Dev for debugging the following Angular post request : $http.post("http://picjboss.puma.lan:8880/fluxpousse/api/flow/createOrUpdateHeader", flowHeader) After running the statement with right-click / evaluate, I can see the post in the network panel with a pending state. How can I get the result or "commit" the request and leave easily this "pending" state from the dev console ? I am not yet very familiar with JS callbacks, some code is expected. Thanks. EDIT I have tried to run from the console : $scope.$apply(function(){$http.post("http://picjboss.puma.lan:8880/fluxpousse/api/flow/createOrUpdateHeader", flowHeader).success(function(data){console.log("error "+data)}).error(function(data){console.log("error "+data)})}) It returns : undefined EDIT The post I am trying to solve generate an HTTP 400. Here is the result : Request URL:http://picjboss.puma.lan:8880/fluxpousse/api/flow/createOrUpdateHeader Request Method:POST Status Code:400 Mauvaise Requ?te Request Headersview source Accept:application/json, text/plain, / Accept-Encoding:gzip,deflate,sdch Accept-Language:fr-FR,fr;q=0.8,en-US;q=0.6,en;q=0.4 Connection:keep-alive Content-Length:5354 Content-Type:application/json;charset=UTF-8 Cookie:JSESSIONID=285AF523EA18C0D7F9D581CDB2286C56 Host:picjboss.puma.lan:8880 Origin:http://picjboss.puma.lan:8880 Referer:http://picjboss.puma.lan:8880/fluxpousse/ User-Agent:Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/30.0.1599.101 Safari/537.36 X-Requested-With:XMLHttpRequest Request Payloadview source {refHeader:IDSFP, idEntrepot:619, codeEntreprise:null, codeBanniere:null, codeArticle:7,…} cessionPrice: 78 codeArticle: "7" codeBanniere: null codeDateAppro: null codeDateDelivery: null codeDatePrepa: null codeEntreprise: null codeFournisseur: null codeUtilisateur: null codeUtilisateurLastUpdate: null createDate: null dateAppro: null dateDelivery: null datePrepa: null hasAssortControl: null hasCadenceForce: null idEntrepot: 619 isFreeCost: null labelArticle: "Mayonnaise de DIJON" labelFournisseur: null listDetail: [,…] pcbArticle: 12 pvc: 78 qte: 78 refCommande: "ref" refHeader: "IDSFP" state: "CREATED" stockArticle: 1200 updateDate: null Response Headersview source Connection:close Content-Length:996 Content-Type:text/html;charset=utf-8 Date:Fri, 08 Nov 2013 15:19:30 GMT Server:Apache-Coyote/1.1 X-Powered-By:Servlet 2.5; JBoss-5.0/JBossWeb-2.1

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  • Pass data from thread into Activity

    - by Laimoncijus
    Hi, I am want to pass data back from a Thread to Activity (which created the thread). So I am doing like described on Android documentation: public class MyActivity extends Activity { [ . . . ] // Need handler for callbacks to the UI thread final Handler mHandler = new Handler(); // Create runnable for posting final Runnable mUpdateResults = new Runnable() { public void run() { updateResultsInUi(); } }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); [ . . . ] } protected void startLongRunningOperation() { // Fire off a thread to do some work that we shouldn't do directly in the UI thread Thread t = new Thread() { public void run() { mResults = doSomethingExpensive(); mHandler.post(mUpdateResults); } }; t.start(); } private void updateResultsInUi() { // Back in the UI thread -- update our UI elements based on the data in mResults [ . . . ] } } Only one thing I am missing here - where and how should be defined mResults so I could access it from both Activity and Thread, and also would be able to modify as needed? If I define it as final in MyActivity, I can't change it anymore in Thread - as it is shown in example... Thanks!

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  • Why might my PHP log file not entirely be text?

    - by Fletcher Moore
    I'm trying to debug a plugin-bloated Wordpress installation; so I've added a very simple homebrew logger that records all the callbacks, which are basically listed in a single, ultimately 250+ row multidimensional array in Wordpress (I can't use print_r() because I need to catch them right before they are called). My logger line is $logger->log("\t" . $callback . "\n"); The logger produces a dandy text file in normal situations, but at two points during this particular task it is adding something which causes my log file to no longer be encoded properly. Gedit (I'm on Ubuntu) won't open the file, claiming to not understand the encoding. In vim, the culprit corrupt callback (which I could not find in the debugger, looking at the array) is about in the middle and printed as ^@lambda_546 and at the end of file there's this cute guy ^M. The ^M and ^@ are blue in my vim, which has no color theme set for .txt files. I don't know what it means. I tried adding an is_string($callback) condition, but I get the same results. Any ideas?

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