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  • Convert 12hour time to 24Hour time

    - by RwardBound
    I have hourly weather data. I've seen the function examples from here: http://casoilresource.lawr.ucdavis.edu/drupal/node/991 I'm altering the code to account for airport data, which has a different URL type. Another issue with the airport weather data is that the time data is saved in 12 hour format. Here is a sample of the data: 14 10:43 AM 15 10:54 AM 16 11:54 AM 17 12:07 PM 18 12:15 PM 19 12:54 PM 20 1:54 PM 21 2:54 PM Here's what I attempted: (I see that using just 'PM' isn't careful enough because any times between 12 and 1 pm will be off if they go through this alg) date<-Sys.Date() data$TimeEST<-strsplit(data$TimeEST, ' ') for (x in 1:35){ if('AM' %in% data$TimeEST[[x]]){ gsub('AM','',data$TimeEST[[x]]) data$TimeEST[[x]]<-str_trim(data$TimeEST[[x]]) data$TimeEST[[x]]<-str_c(date,' ',data$TimeEST[x],':',data$TimeEST[2]) } else if('PM' %in% data$TimeEST[[x]]){ data$TimeEST[[x]]<-gsub('PM', '',data$TimeEST[[x]]) data$TimeEST[[x]]<-strsplit(data$TimeEST[[x]], ':') data$TimeEST[[x]][[1]][1]<-as.integer(data$TimeEST[[x]][[1]][1])+12 data$TimeEST[[x]]<-str_trim(data$TimeEST[[x]][[1]]) data$TimeEST[[x]]<-str_c(date, " ", data$TimeEST[[x]][1],':',data$TimeEST[[x]][2]) } } Any help?

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  • Repository Design Pattern Guidance

    - by thefactor
    Let's say you have an MVVM CRM application. You have a number of customer objects in memory, through a repository. What would be the appropriate place to handle tasks that aren't associated with traditional MVVM tasks from a GUI? For example, let's say every few minutes you want to check to see if their address is valid and pop up a notification if it is not. Or you want to send out an hourly e-mail update. Or you want a window to pop up to remind you to call a customer at a specific time. Where does this logic go? It's not GUI/action-oriented, and it's not logic that would be appropriate for a repository, I think.

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  • Laptop takes a long time to boot after Grub menu

    - by Andres
    I am running a Asus R401VJ laptop (Latin America version of N46VJ) that has a Core i7 CPU and 8GB RAM. After my Grub menu, which is displayed for 2 seconds as I set it up, I'm getting a black screen with a blinking white cursor that is increasing my boot time to about 60 seconds. After a while Ubuntu runs fine, I just want to reduce my boot time. I don't know if this has something to do with my never used Nvidia 2GB GeForce GT 635M graphics card. Always when I tried to install the driver, I ended up with a ~600x800 screen resolution, and I fixed it by deleting a file called: xorg.conf from the /etc/X11/ directory, following a suggestion that I read in another forum. I would appreciate detailed answers, I'm still new at Ubuntu.

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  • Need suggestion for Mutiple Windows application design

    - by King Chan
    This was previously posted in StackOverflow, I just moved to here... I am using VS2008, MVVM, WPF, Prism to make a mutiple window CRM Application. I am using MidWinow in my MainWindow, I want Any ViewModel would able to make request to MainWindow to create/add/close MidChildWindow, ChildWindow(from WPF Toolkit), Window (the Window type). ViewModel can get the DialogResult from the ChildWindow its excutes. MainWindow have control on all opened window types. Here is my current approach: I made Dictionary of each of the windows type and stores them into MainWindow class. For 1, i.e in a CustomerInformationView, its CustomerInformationViewModel can execute EditCommand and use EventAggregator to tell MainWindow to open a new ChildWindow. CustomerInformationViewModel: CustomerEditView ceView = new CustomerEditView (); CustomerEditViewModel ceViewModel = CustomerEditViewModel (); ceView.DataContext = ceViewModel; ChildWindow cWindow = new ChildWindow(); cWindow.Content = ceView; MainWindow.EvntAggregator.GetEvent<NewWindowEvent>().Publish(new WindowEventArgs(ceViewModel.ViewModeGUID, cWindow )); cWindow.Show(); Notice that all my ViewModel will generates a Guid for help identifies the ChildWindow from MainWindow's dictionary. Since I will only be using 1 View 1 ViewModel for every Window. For 2. In CustomerInformationViewModel I can get DialogResult by OnClosing event from ChildWindow, in CustomerEditViewModel can use Guid to tell MainWindow to close the ChildWindow. Here is little question and problems: Is it good idea to use Guid here? Or should I use HashKey from ChildWindow? My MainWindows contains windows reference collections. So whenever window close, it will get notifies to remove from the collection by OnClosing event. But all the Windows itself doesn't know about its associated Guid, so when I remove it, I have to search for every KeyValuePair to compares... I still kind of feel wrong associate ViewModel's Guid for ChildWindow, it would make more sense if ChildWindow has it own ID then ViewModel associate with it... But most important, is there any better approach on this design? How can I improve this better?

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  • Managing time for success in the industry? [closed]

    - by nvillec
    So about a year ago I decided to pursue programming, specifically game development, as a career. I've always been a pretty avid gamer, from chucking turnips at Shy Guys' faces in the 90s, to downing Heroic Deathwing last week. Just recently though, I've been spending a LOT of time playing games and it's starting to show in my programming classes. Yesterday after a discouraging exam, I put my foot down and vowed to myself to keep the gaming:coding ratio in favor of the one that will hopefully pay the bills later on. I realize that knowing games well is a key part of being a good developer, but as I've been recently shown, there's a threshold of pixelated indulgence that must not be crossed if I'm ever going to land my dream job. I'm assuming many of you are quite enthusiastic about games as well. What advice would you give an aspiring programmer regarding time management? Thanks!! (Also, I'm brand new to Stack Exchange...if this belongs somewhere else, I'm happy to move it)

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  • Effects of automated time tracking/monitoring [closed]

    - by user73937
    What are the effects of monitoring the developers' computer usage? (Which program they use - based on the title of the applications - and how much time in a day they use the keyboard and mouse.) Would it has any positive or negative effects on productivity, morale, motivation, etc? It will not have any direct impact on the developers' salary or their performance review it's just for curiosity. The developer and their manager will only see the results. Would it change anything if only the developer is allowed to see the results? The developer can disable the monitoring (for privacy) but it won't count as work time (in the monitoring program).

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  • Reduce boot time between grub menu and login screen

    - by Sudheer
    I use Ubuntu 14.04 LTS version which used to boot fast at beginning but not i loads very slow. I searched for this but can't find suitable answers. so i want to reduce my boot time which is now around 1min 12sec (boot chart) overall but i noticed its taking a longtime after grub menu and before login screen. A Blank screen appears after grub waiting... then login screen appears. I want to know a way to reduce that blank screen time(or if possible remove) and get login screen as fast as possible. I already removed several of my startup applications. Getting desktop after log-in is fast. I don't want to remove unity and install light desktop envinorments like Xfce and Lxde. Here is my boot-chart image Thanks in advance

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  • Process for beginning a Ruby on Rails project

    - by Daniel Beardsley
    I'm about to begin a Ruby on Rails project and I'd love to hear how others go through the process of starting an application design. I have quite a bit of experience with RoR, but don't have that many starting from scratch with only a vision experiences and would appreciate the wisdom of others who've been there. I'm looking for an order of events, reasons for the order, and maybe why each part is important. I can think of a few starting points, but I'm not sure where it's best to begin Model design and relationships (entities, how they relate, and their attributes) Think of user use-cases (or story-boards) and implement the minimum to get these done Create Model unit-tests then create the necessary migrations and AR models to get the tests to pass Hack out the most basic version of the simplest part of your application and go from there Start with a template for a rails app (like http://github.com/thoughtbot/suspenders) Do the boring gruntwork first (User auth, session management, ...) ...

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  • Improvements to Joshua Bloch's Builder Design Pattern?

    - by Jason Fotinatos
    Back in 2007, I read an article about Joshua Blochs take on the "builder pattern" and how it could be modified to improve the overuse of constructors and setters, especially when an object has a large number of properties, most of which are optional. A brief summary of this design pattern is articled here [http://rwhansen.blogspot.com/2007/07/theres-builder-pattern-that-joshua.html]. I liked the idea, and have been using it since. The problem with it, while it is very clean and nice to use from the client perspective, implementing it can be a pain in the bum! There are so many different places in the object where a single property is reference, and thus creating the object, and adding a new property takes a lot of time. So...I had an idea. First, an example object in Joshua Bloch's style: Josh Bloch Style: public class OptionsJoshBlochStyle { private final String option1; private final int option2; // ...other options here <<<< public String getOption1() { return option1; } public int getOption2() { return option2; } public static class Builder { private String option1; private int option2; // other options here <<<<< public Builder option1(String option1) { this.option1 = option1; return this; } public Builder option2(int option2) { this.option2 = option2; return this; } public OptionsJoshBlochStyle build() { return new OptionsJoshBlochStyle(this); } } private OptionsJoshBlochStyle(Builder builder) { this.option1 = builder.option1; this.option2 = builder.option2; // other options here <<<<<< } public static void main(String[] args) { OptionsJoshBlochStyle optionsVariation1 = new OptionsJoshBlochStyle.Builder().option1("firefox").option2(1).build(); OptionsJoshBlochStyle optionsVariation2 = new OptionsJoshBlochStyle.Builder().option1("chrome").option2(2).build(); } } Now my "improved" version: public class Options { // note that these are not final private String option1; private int option2; // ...other options here public String getOption1() { return option1; } public int getOption2() { return option2; } public static class Builder { private final Options options = new Options(); public Builder option1(String option1) { this.options.option1 = option1; return this; } public Builder option2(int option2) { this.options.option2 = option2; return this; } public Options build() { return options; } } private Options() { } public static void main(String[] args) { Options optionsVariation1 = new Options.Builder().option1("firefox").option2(1).build(); Options optionsVariation2 = new Options.Builder().option1("chrome").option2(2).build(); } } As you can see in my "improved version", there are 2 less places in which we need to add code about any addition properties (or options, in this case)! The only negative that I can see is that the instance variables of the outer class are not able to be final. But, the class is still immutable without this. Is there really any downside to this improvement in maintainability? There has to be a reason which he repeated the properties within the nested class that I'm not seeing?

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  • Design pattern for logging changes in parent/child objects saved to database

    - by andrew
    I’ve got a 2 database tables in parent/child relationship as one-many. I’ve got three classes representing the data in these two tables: Parent Class { Public int ID {get; set;} .. other properties } Child Class { Public int ID {get;set;} Public int ParentID {get; set;} .. other properties } TogetherClass { Public Parent Parent; Public List<Child> ChildList; } Lastly I’ve got a client and server application – I’m in control of both ends so can make changes to both programs as I need to. Client makes a request for ParentID and receives a Together Class for the matching parent, and all of the child records. The client app may make changes to the children – add new children, remove or modify existing ones. Client app then sends the Together Class back to the server app. Server app needs to update the parent and child records in the database. In addition I would like to be able to log the changes – I’m doing this by having 2 separate tables one for Parent, one for child; each containing the same columns as the original plus date time modified, by whom and a list of the changes. I’m unsure as to the best approach to detect the changes in records – new records, records to be deleted, records with no fields changed, records with some fields changed. I figure I need to read the parent & children records and compare those to the ones in the Together Class. Strategy A: If Together class’s child record has an ID of say 0, that indicates a new record; insert. Any deleted child records are no longer in the Together Class; see if any of the comparison child records are not found in the Together class and delete if not found (Compare using ID). Check each child record for changes and if changed log. Strategy B: Make a new Updated TogetherClass UpdatedClass { Public Parent Parent {get; set} Public List<Child> ListNewChild {get;set;} Public List<Child> DeletedChild {get;set;} Public List<Child> ExistingChild {get;set;} // used for no changes and modified rows } And then process as per the list. The reason why I’m asking for ideas is that both of these solutions don’t seem optimal to me and I suspect this problem has been solved already – some kind of design pattern ? I am aware of one potential problem in this general approach – that where Client App A requests a record; App B requests same record; A then saves changes; B then saves changes which may overwrite changes A made. This is a separate locking issue which I’ll raise a separate question for if I’ve got trouble implementing. The actual implementation is c#, SQL Server and WCF between client and server - sharing a library containing the class implementations. Apologies if this is a duplicate post – I tried searching various terms without finding a match though.

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  • Spreadsheets in Game Design?

    - by Joey Green
    There have been two instances from the past two weeks that I've heard from well known successful game developers that they use spreadsheets when designing games. The first being David Whatley in this GDCVault video: http://gdcvault.com/play/1012372/From-Zero-to-Time-Magazine The second being the guys that do Walled Garden Weekly: http://walledgardenweekly.com/ David said he models everything out and uses excel models to see how everything plays out. What on earth is he talking about? Is it seeing how the game mechanics react to each other? Is there somewhere where I can learn more about how to do this? Thanks

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  • Inventory management system design problem

    - by Steve F
    What are the conventions for item batch identifiers in inventory management systems? For example: A retail supermarket can order 'Item X' from either 'Supplier A' or 'Supplier B'. When it completes an order for the item from either supplier, it needs to store the record of the receipt. Inventory quantity for the item is increased upon receipt of the order. However it is also required to store some record of the supplier. Thus some sort of batch identifier is required. This batch identifier will uniquely identify the item received and the supplier from whom it is received. A new batch is created each time items are received in stock (for example, after an order). Hence, for purposes of accounting / auditing, information available to identify an item after it was sold comprises of ITEM_CODE, ITEM_NAME, BATCH_CODE. The BATCH_CODE is unique and is associated with DATE_RECEIVED, SUPPLIER_CODE, QTY_RECEIVED. Is this a complete system specification for the above scenario or has anything significant been left out?

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  • Planning milestones and time

    - by Ignas
    I was hired by a marketing company a year ago initially for link building / SEO stuff, but I'm actually a Web developer and took the job just in desperation to have one (I'm still quite young and just finished 2nd year of University). From the 3rd day my boss realised that I'm not into that stuff at all and since he had an idea of a web based app we started to plan it. I estimated that it shouldn't take me longer than two months to do it, but as I was making it we soon realised that we want to add more and more stuff to make it even better. So the development on my own lasted for about 4 months, but then it became an enterprise size app and we hired another programmer to work along me. The guy was awesome at what he did, but because I was assigned to be programmer/project manager I had to set up milestones with deadlines and we missed most of them, because most of the time it was too much work, and my lack of experience kept me setting really optimistic deadlines. We still kept adding features and had changed the architecture of the application twice. My boss is a great guy and he gets that when we add features it expands the time frame in which things should be done so he wasn't angry at me nor the other guy. But I was feeling bad (I still am) that I suck at planning. I gained loads of experience from the programming side, but I still lack the management/planning skills which make me go nuts. So over the last year I have dedicated probably about 8 months of work to this app (obviously my studies affected it) and we're launching as a closed beta this month. So my question is how do I get better at planning/managing a project, how do you estimate the times? What do you take into consideration when setting goals. I'm working alone again because the other guy moved from the city. But I'm sure we'll be hiring to help me maintain it so I need to get better at it. Any hints, points or anything on the topic are appreciated.

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  • Spreading incoming batched data into a real-time stream

    - by pr1001
    I would like to display some events in 'real-time'. However, I must fetch the data from another source. I can request the last X minutes, though the source is updated approximately every 5 minutes. This means that there will be a delay between the most recent data retrieved and the point in time that I make the request. Second, because I will be receiving a batch of data, I don't want to just fire out all the events down a socket once my fetcher has retrieved it: I would like to spread out the events so that they are both accurately spaced amongst each other and in sync with their original occurrences (e.g. an event is always displayed 6 minutes after it actually happened). My thought is to fetch the data every 5 minutes from the source, knowing that I won't get the very latest data. The original data would be then queued to be sent down the socket 7.5 minutes from its original timestamp – that is, at least ~2.5 minutes from when its batch was fetched and at most 7.5 minutes since then. My question is this: is this the best way to approach the problem? Does this problem have any standard approaches or associated literature related to implementation best-practices and edge cases? I am a bit worried that the frequency of my fetches and the frequency in which the source is updated will get out of sync, leading to points where no data will be retrieved from the source. However, since my socket delay is greater than my fetch frequency, the subsequent fetch should retrieve newer data before the socket queue is empty. Is that correct? Am I missing something? Thanks!

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  • C# Design How to Elegantly wrap a DAL class

    - by guazz
    I have an application which uses MyGeneration's dOODads ORM to generate it's Data Access Layer. dOODad works by generating a persistance class for each table in the database. It works like so: // Load and Save Employees emps = new Employees(); if(emps.LoadByPrimaryKey(42)) { emps.LastName = "Just Got Married"; emps.Save(); } // Add a new record Employees emps = new Employees(); emps.AddNew(); emps.FirstName = "Mr."; emps.LastName = "dOOdad"; emps.Save(); // After save the identity column is already here for me. int i = emps.EmployeeID; // Dynamic Query - All Employees with 'A' in thier last name Employees emps = new Employees(); emps.Where.LastName.Value = "%A%"; emps.Where.LastName.Operator = WhereParameter.Operand.Like; emps.Query.Load(); For the above example(i.e. Employees DAL object) I would like to know what is the best method/technique to abstract some of the implementation details on my classes. I don't believe that an Employee class should have Employees(the DAL) specifics in its methods - or perhaps this is acceptable? Is it possible to implement some form of repository pattern? Bear in mind that this is a high volume, perfomacne critical application. Thanks, j

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  • Domain driven design: Manager and service

    - by ryudice
    I'm creating some business logic in the application but I'm not sure how or where to encapsulate it, I've used the repository pattern for data access, I've seen some projects that use DDD that have some classes with the "Service" suffix and the "manager" suffix, what are each of this clases suppose to take care of in DDD?

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  • Repeated properties design pattern

    - by Mark
    I have a DownloadManager class that manages multiple DownloadItem objects. Each DownloadItem has events like ProgressChanged and DownloadCompleted. Usually you want to use the same event handler for all download items, so it's a bit annoying to have to set the event handlers over and over again for each DownloadItem. Thus, I need to decide which pattern to use: Use one DownloadItem as a template and clone it as necessary var dm = DownloadManager(); var di = DownloadItem(); di.ProgressChanged += new DownloadProgressChangedEventHandler(di_ProgressChanged); di.DownloadCompleted += new DownloadProgressChangedEventHandler(di_DownloadCompleted); DownloadItem newDi; newDi = di.Clone(); newDi.Uri = "http://google.com"; dm.Enqueue(newDi); newDi = di.Clone(); newDi.Uri = "http://yahoo.com"; dm.Enqueue(newDi); Set the event handlers on the DownloadManager instead and have it copy the events over to each DownloadItem that is enqeued. var dm = DownloadManager(); dm.ProgressChanged += new DownloadProgressChangedEventHandler(di_ProgressChanged); dm.DownloadCompleted += new DownloadProgressChangedEventHandler(di_DownloadCompleted); dm.Enqueue(new DownloadItem("http://google.com")); dm.Enqueue(new DownloadItem("http://yahoo.com")); Or use some kind of factory var dm = DownloadManager(); var dif = DownloadItemFactory(); dif.ProgressChanged += new DownloadProgressChangedEventHandler(di_ProgressChanged); dif.DownloadCompleted += new DownloadProgressChangedEventHandler(di_DownloadCompleted); dm.Enqueue(dif.Create("http://google.com")); dm.Enqueue(dif.Create("http://yahoo.com")); What would you recommend?

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  • RESTful Question/Answer design?

    - by Kirschstein
    This is a toy project I'm working on at the moment. My app contains questions with multiple choice answers. The question url is in the following format, with GET & POST mapping to different actions on the questions controller. GET: url.com/questions/:category/:difficulty => 'ask' POST: url.com/questions/:category/:difficulty => 'answer' I'm wondering if it's worth redesigning this into a RESTful style. I know I'd need to introduce answers as a resource, but I'm struggling to think of a url that would look natural for answering that question. Would a redesign be worthwhile? How would you go about structuring the urls?

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  • User account design and security...

    - by espinet
    Before I begin, I am using Ruby on Rails and the Devise gem for user authentication. Hi, I was doing some research about account security and I found a blog post about the topic awhile ago but I can no longer find it again. I read something about when making a login system you should have 1 model for User, this contains a user's username, encrypted password, and email. You should also have a model for a user's Account. This contains everything else. A User has an Account. I don't know if I'm explaining this correctly since I haven't seen the blog post for several months and I lost my bookmark. Could someone explain how and why I should or shouldn't do this. My application deals with money so I need to cover my bases with security. Thanks.

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  • Schema design: many to many plus additional one to many

    - by chrisj
    Hi, I have this scenario and I'm not sure exactly how it should be modeled in the database. The objects I'm trying to model are: teams, players, the team-player membership, and a list of fees due for each player on a given team. So, the fees depend on both the team and the player. So, my current approach is the following: **teams** id name **players** id name **team_players** id player_id team_id **team_player_fees** id team_players_id amount send_reminder_on Schema layout ERD In this schema, team_players is the junction table for teams and players. And the table team_player_fees has records that belong to records to the junction table. For example, playerA is on teamA and has the fees of $10 and $20 due in Aug and Feb. PlayerA is also on teamB and has the fees of $25 and $25 due in May and June. Each player/team combination can have a different set of fees. Questions: Are there better ways to handle such a scenario? Is there a term for this type of relationship? (so I can google it) Or know of any references with similar structures?

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  • Project design / FS layout for large django projects

    - by rcreswick
    What is the best way to layout a large django project? The tutuorials provide simple instructions for setting up apps, models, and views, but there is less information about how apps and projects should be broken down, how much sharing is allowable/necessary between apps in a typical project (obviously that is largely dependent on the project) and how/where general templates should be kept. Does anyone have examples, suggestions, and explanations as to why a certain project layout is better than another? I am particularly interested in the incorporation of large numbers of unit tests (2-5x the size of the actual code base) and string externalization / templates.

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  • How to better design it ???

    - by Deepak
    public interface IBasePresenter { } public interface IJobViewPresenter : IBasePresenter { } public interface IActivityViewPresenter : IBasePresenter { } public class BaseView { public IBasePresenter Presenter { get; set; } } public class JobView : BaseView { public IJobViewPresenter JobViewPresenter { get { this.Presenter as IJobViewPresenter;} } } public class ActivityView : BaseView { public IActivityViewPresenter ActivityViewPresenter { get { this.Presenter as IActivityViewPresenter;} } } Lets assume that I need a IBasePresenter property on BaseView. Now this property is inherited by JobView and ActivityView but if I need reference to IJobViewPresenter object in these derived classes then I need to type cast IBasePresenter property to IJobViewPresenter or IActivityPresenter (which I want to avoid) or create JobViewPresenter and ActivityViewPresenter on derived classes (as shown above). I want to avoid type casting in derived classes and still have reference to IJobViewPresenter or IActivityViewPresenter and still have IBasePresenter in BaseView. Is there a way I can achieve it ?

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  • begin time and start time query

    - by shanks
    I have following data and using SQL Server 2005 UserID UserName LogTime LogDate 1 S 9:00 21/5/2010 1 S 10:00 21/5/2010 1 S 11:00 21/5/2010 1 S 12:00 21/5/2010 1 S 14:00 21/5/2010 1 S 17:00 21/5/2010 Need Output as:- 1 S 9:00 10:00 21/5/2010 1 S 11:00 12:00 21/5/2010 1 S 14:00 17:: 21/5/2010 I had used ROW_NUMBER function in query but its showing error

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  • Exploring the Factory Design Pattern

    - by asksuperuser
    There was an article here: http://msdn.microsoft.com/en-us/library/Ee817667%28pandp.10%29.aspx The first part of tut implemented this pattern with abstract classes. The second part shows an example with Interface class. But nothing in this article discusses why this pattern would rather use abstract or interface. So what explanation (advantages of one over the other) would you give ? Not in general but for this precise pattern.

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  • Design issue with ATG CommercePipelineManager

    - by user1339772
    The definition of runProcess() method in PipelineManager is public PipelineResult runProcess(String pChainId, Object pParam) throws RunProcessException This gives me an impression that ANY object can be passed as the second param. However, ATG OOTB has PipelineManager component referring to CommercePipelineManager class which overrides the runProcess() method and downcast pParam to map and adds siteId to it. Basically, this enforces the client code to send only Map. Thus, if one needs to create a new pipeline chain, has to use map as data structure to pass on the data. Offcourse, one can always get around this by creating a new PipelineManager component, but I was just wondering the thought behind explicitly using map in CommercePipelineManager

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