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  • Separating user resources - Windows Server 2008 (Terminal Server)

    - by Christopher Wilson
    At the moment I am running a Windows Terminal Server 2008 for around 10 clients that use the server to run programs and access data. Is there anyway to separate the resources of each user so that they do not impact each other in terms of resources. User 1: Opens program User 2: Notices slow down I have looked into using Windows System Resource Manager but do not know if it provides what I need and if there are any other 3rd party tools that also provide this functionality. Any answer is appreciated. Server Specs: HP ProLiant ML110 G7 Processor: Intel® Xeon® E3-1220 (4 core, 3.1 GHz, 8MB, 80W, 1333/t) RAM: 12GB DDR3 ECC 1TB HDD

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  • performance monitor in iis 7 to monitor which website is using most resources (asp.net)

    - by Karl Cassar
    I am using Windows Server 2008 R2 and IIS 7.5, and am hosting multiple websites on the same webserver. Is it possible to use Performance Monitor to know on average which website is using the most resources? I've added a user-defined Data Collector Set in Performance Monitor collecting data for 1 day. However, I could not find any details which hint which website is using the most resources. Which counters are crucial to monitor websites? The generated report tells me that the top process is w3wp##1 - how can I know which website it corresponds to? I've also tried to add counters for ASP.Net Applications for all object instances, however % Managed Processor Time (estimated) is 0 at all times.

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  • Slash-started resources redirection in HTML with .htaccess

    - by Pawka
    I have moved old version of webpage to some subdirectory: http://www.smth.com/old/. But all resources (images, css, etc.) in HTML are linked with slash symbol at the start. So browser still tries to load them from root path. For example old/test.html contains: <img src="/images/lma_logo.ico" /> <!-- not working !--> <img src="images/lma_logo.ico" /> <!-- working !--> How can I rewrite ulrs to load resources from the "old" dir if urls still starts with "/"?

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  • Resources started with slash .htaccess redirection

    - by Pawka
    I have moved old version of webpage to some subdirectory: http://www.smth.com/old/. But all resources (images, css, etc.) in HTML are linked with slash symbol at the start. So browser still tries to load them from root path. For example old/test.html contains: <img src="/images/lma_logo.ico" /> <!-- not working !--> <img src="images/lma_logo.ico" /> <!-- working !--> How can I rewrite ulrs to load resources from the "old" dir if urls still starts with "/"?

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  • android resources in apk

    - by klaus-vlad
    HI Here's a thing I don't understand and hopefully someone will point to me. In my android development project under the folder res there are all the resources my application uses. The size is 3.11 mb and contains 1013 files . On the other hand in the apk there is the folder res with all the resources ass well , but this has a size of only 760 kb and contains only 332 files . Now does this means that not all the resources are packed ? If this is the case what happens when a needed resources is referenced ?

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  • Same source, multiple targets with different resources (Visual Studio .Net 2008)

    - by Mike Bell
    A set of software products differ only by their resource strings, binary resources, and by the strings / graphics / product keys used by their Visual Studio Setup projects. What is the best way to create, organize, and maintain them? i.e. All the products essentially consist of the same core functionality customized by graphics, strings, and other resource data to form each product. Imagine you are creating a set of products like "Excel for Bankers", Excel for Gardeners", "Excel for CEOs", etc. Each product has the the same functionality, but differs in name, graphics, help files, included templates etc. The environment in which these are being built is: vanilla Windows.Forms / Visual Studio 2008 / C# / .Net. The ideal solution would be easy to maintain. e.g. If I introduce a new string / new resource projects I haven't added the resource to should fail at compile time, not run time. (And subsequent localization of the products should also be feasible). Hopefully I've missed the blindingly-obvious and easy way of doing all this. What is it? ============ Clarification(s) ================ By "product" I mean the package of software that gets installed by the installer and sold to the end user. Currently I have one solution, consisting of multiple projects, (including a Setup project), which builds a set of assemblies and create a single installer. What I need to produce are multiple products/installers, all with similar functionality, which are built from the same set of assemblies but differ in the set of resources used by one of the assemblies. What's the best way of doing this? ------------ The 95% Solution ----------------- Based upon Daminen_the_unbeliever's answer, a resource file per configuration can be achieved as follows: Create a class library project ("Satellite"). Delete the default .cs file and add a folder ("Default") Create a resource file in the folder "MyResources" Properties - set CustomToolNamespace to something appropriate (e.g. "XXX") Make sure the access modifier for the resources is "Public". Add the resources. Edit the source code. Refer to the resources in your code as XXX.MyResources.ResourceName) Create Configurations for each product variant ("ConfigN") For each product variant, create a folder ("VariantN") Copy and Paste the MyResources file into each VariantN folder Unload the "Satellite" project, and edit the .csproj file For each "VariantN/MyResources" <Compile> or <EmbeddedResource> tag, add a Condition="'$(Configuration)' == 'ConfigN'" attribute. Save, Reload the .csproj, and you're done... This creates a per-configuration resource file, which can (presumably) be further localized. Compile error messages are produced for any configuration that where a a resource is missing. The resource files can be localized using the standard method (create a second resources file (MyResources.fr.resx) and edit .csproj as before). The reason this is a 95% solution is that resources used to initialize forms (e.g. Form Titles, button texts) can't be easily handled in the same manner - the easiest approach seems to be to overwrite these with values from the satellite assembly.

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  • application resources after update

    - by klaus-vlad
    Hi, I have a curiosity about application updates . What happens after such a process with the resources supposing that the update needs different resources than the ones the old version used ? Are they overwritten ?( like overwrite string.xml) or the old resources are deleted and replaced with the new ones ?

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  • Finding all CLASSPATH resources matching a pattern

    - by binil
    I want to read a bunch of text files, by loading them as resources using the context classloader. URL url = Thread.currentThread() .getContextClassloader() .getResource("folder/foo.txt"); Is there some way to get a list of resources whose names match a given pattern? For eg: URL[] matchingUrls = someLibrary.getMatchingResources("folder/*.txt"); Libraries like Spring can scan the classpath to find classes with a given annotation, so I am wondering if there something similar to load a bunch of resources.

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  • Theme-aware XAML resources in a WP7 project

    - by SandRock
    I'm making a Windows Phone 7 application and I'm a bit confused with dark/light themes. With a panorama, you very often set a background image. The issue is it's very hard to make a picture which is right for both dark and light themes. How are we supposed to proceed? Is there a way to force a dark/light theme for a panorama? This will avoid making theme-specific panorama background pictures. Then how do I do? I found xaml files in C:\Program Files (x86)\Microsoft SDKs\Windows Phone\v7.0\Design. If this is a right way to proceed, how can I import them for my panorama? Or if there's no way (or if it's wrong) to force a dark/light theme: how to write conditional XAML to set correct resources? Now I have the following XAML which is fine with the dark theme: <ImageBrush x:Key="PageBackground" ImageSource="Resources/PageBackground.png" Stretch="None" /> <ImageBrush x:Key="PanoramaBackground" ImageSource="Resources/PanoramaBackground.png" Stretch="None" /> But when I use a light theme, black controls and black texts are hard to read with my dark background pictures. So I made different pictures that I can use this way: <ImageBrush x:Key="PageBackground" ImageSource="Resources/PageBackgroundLight.png" Stretch="None" /> <ImageBrush x:Key="PanoramaBackground" ImageSource="Resources/PanoramaBackgroundLight.png" Stretch="None" /> Now my issue is to make XAML conditionnal to declare the right thing depending on the current theme. I found no relevant way on the Internet. I would prefer not to use code or code-behind for that because I believe XAML is able to do this (I just don't know how).

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  • Localizing formatting functions instead of properties in VS.NET resources

    - by LexL
    I noticed that .NET framework uses formatting functions, generated the same way localizable string are. There is a resource file Resources.resx with resource string TestString. So you may use it in code like this: string localizableValue = Resources.TestString; Now, imagine you need a formattable localizable string, to use it in string.Format function. So everytime you use it, you have to write something like this: string localizableFormattedValue = string.Format(Resources.TestFormatString, someParam1, someParam2); The observation says that in .NET framework generated resource classes already include the above construction. So instead of string property, a string function is generated. The resulting code looks like this: string localizableFormattedValue = Resources.TestFormatString(someParam1, someParam2); The question is - how do they do this? Is it some custom Microsoft feature (resx generator) or I'm missing something obvious?

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  • MonoTouch: using embedded resx files on iPhone build

    - by bright
    I'm able to load and access resx files in Simulator builds of my iPhone app built using MonoTouch. The resx file entry in the csproj file looks like: <ItemGroup> <EmbeddedResource Include="MapMenu\Resources\MapMenu.resx"> <Generator>ResXFileCodeGenerator</Generator> <LastGenOutput>MapMenu.Designer.cs</LastGenOutput> </EmbeddedResource> </ItemGroup> The .resx file itself has an entry like this: <data name="Main_Menu" type="System.Resources.ResXFileRef, System.Windows.Forms"> <value>Main Menu.mm;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value> </data> and the generated MapMenu.Designer.cs file has this: internal static string Main_Menu { get { return ResourceManager.GetString("Main_Menu", resourceCulture); } } As mentioned above, calling the Main_Menu accessor works fine on the simulator. On the device, however, it produces: <Notice>: Unhandled Exception: System.MissingMethodException: No constructor found for System.Resources.RuntimeResourceSet::.ctor(System.IO.UnmanagedMemoryStream) <Notice>: at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0 <Notice>: at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0 <Notice>: at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0 <Notice>: at System.Resources.ResourceManager.InternalGetResourceSet (System.Globalization.CultureInfo culture, Boolean createIfNotExists, Boolean tryParents) [0x00000] in <filename unknown>:0 <Notice>: at System.Resources.ResourceManager.GetString (System.String name, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 <Notice>: at MapMenu.Resources.MapMenu.get_Main_Menu () [0x00000] in <filename unknown>:0 Did a few sanity checks, and am wondering at this point if this really is missing functionality in Monotouch. Thanks,

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  • Tulsa SharePoint Interest Group – SharePoint 2010 Mini-Launch Event - Review

    - by dmccollough
    The Tulsa SharePoint Interest Group set a record for attendance last night at our SharePoint 2010 Mini-Launch Event. Approximately 40+ people showed up to listen to SharePoint MVP Eric Shupps, The SharePoint Cowboy to discuss all of the new features for both administrators and developers. All of the Tulsa SharePoint Interest Group Officers worked very hard to ensure that this event happened. We hosted our event at our local Dave & Busters and it was a great location with good food and great service. All of the officers of the Tulsa SharePoint Interest Group would like to extend a big Thank You to all of our sponsor that helped us in making our SharePoint 2010 Mini-Launch Event a reality.

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  • Which order would you teach programming languages in, when teaching a newbie?

    - by blueberryfields
    If you had to design a study program, with a breadth-of-programming-languages requirement, which stated that the student should be exposed to all major concepts and methodologies that can be taught through (at the minimum) 6 programming languages, which programming languages would you choose to teach, and in which order? Breadth-of-programming-languages is based on programming language and theoretical concepts.

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  • Should universities put more emphasis on teaching their students about design patterns?

    - by gablin
    While I've heard about design patterns being mentioned in a few courses at uni, I know of only a single course which actually teaches design patterns. In almost all other areas (algorithms, parallelism, architecture, dynamic languages, paradigms, etc), there are several, often a basic course and an advanced course. Should universities put more emphasis about teaching their students about design patterns and provide more courses in design patters? Are lack of knowledge about design patterns common in just-graduated junior developers?

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  • The right way to start out in game development/design [closed]

    - by Marco Sacristão
    Greetings everyone I'm a 19 year old student looking for some help in the field of game development. This question may or may not seem a bit overused, but the fact is that game development has been my life long dream, and after several hours of search I've realized that I've been going in circles for the past three or four months whilst doing such research on how to really get down and dirty with game development, therefor I decided to ask you guys if you could help me out at all. Let me start off with some information about me and things i've already learned about GameDev which might help you out on helping me out (wordplay!): I'm not an expert programmer, but I do have knowledge on how to program in several languages including C and Java (Currently learning Java in my degree in Computer Engineering), but my methodology might not be most correct in terms of syntax (hence my difficulty in starting out, i'm afraid that the starting point might not be the most correct, and it would deploy a wrongful development methodology that would be to corrected later on, in terms of game development or other projects). I have yet to work in a project as large as a game, never in my learning curve of programming I've done a project to the scale of a video game, only very small software (PHP Front-ends and Back-ends, with some basic JQuery and CSS knowledge). I'm not the biggest mathematician or physicist, but I already know that is not a problem, because there are several game engines already available for use and integration with home-made projects (Box2D, etc). I've also learned about some libraries that could be included in said projects, to ease out some process in game development, like SDL for example. I do not know how sprites, states, particles or any specific game-related techniques work. With that being said, you can see that I have some ideas on game development, but I have absolutely no clue on how to design and produce a game, or even how game-like mechanics work. It does not have to be a complex game just to start out, I'd rather learn the basic of game design (Like 2D drawing, tiling, object collision) and test that out in a language that I feel comfortable in which could be later on migrated to other platforms, as long that what I've learned is the correct way to do things, and not just something that I've learned from some guy on Youtube by replicating that code on the video. I'm sorry if my question is not in the best format possible, but I've got so many questions on my mind that are still un-answered that I don't know were to start! Thank you for reading.

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  • What's a good open source java project for students to hack on?

    - by Evan Grim
    I'm working with a professor to develop a course teaching practical software development tools and methodology. We're looking for a sample code base that we can use for hands-on experience in each of the topics and as the basis for a semester-long project where students will work in a team to implement a feature or fix bugs. Here are some basic guidelines for the project that we'd like to come close to meeting: java based, ~50K SLOC, uses ant, depends upon some external library, has a test suite (preferably jUnit), friendly for development within eclipse, actively developed with a substantial history available within a version control system (such as subversion), the more "coolness" factor the better (to motivate the students), and preferably with some kind of user interface (e.g.: not just a library).

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  • Sep 10 Week - I'll be on the West Coast Speaking in Irvine and San Fran

    - by RickHeiges
    In my role as a Solutions Architect for Scalability Experts, I often get to present to customers about the work that we performed. Unfortunately, this is often on short notice and I can't coordinate a trip to participate in a User Group Meeting. Next week, I was able to coordinate my west coast trip to be able to present. I am heading to Irvine at the MTC on Sepember 11 and San Francisco at the MSFT offices on Sep 13 to speak to customers who want to learn more about SQL Server 2012.To register for...(read more)

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  • Game Design Schools in Canada

    - by CptJackLoder
    I am a High School student in Ontario and i am trying looking for college/university programs the are specifically about game design. There are quite a few at most colleges near me, but they are all BA's and I am looking for a BSc. The only one i have been able to find is at digipen but that is across the continent and more importantly outrageously expensive. Does anyone know of and programs in Canada or the US that offer a BSc in Game design?

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  • Idea for a physics–computer science joint curriculum and textbook

    - by Ami
    (I apologize in advance if this question is off topic or too vague) I want to write (and have starting outlining) a physics textbook which assumes its reader is a competent computer programmer. Normal physics textbooks teach physical formulas and give problems that are solved with pen, paper and calculator. I want to provide a book that emphasizes computational physics, how computers can model physical systems and gives problems of the kind: write a program that can solve a set of physics problems based on user input. Third party open source libraries would be used to handle most of the computation and I want to use a high-level language like Java or C#. Besides the fact I'd enjoy working on this, I think a physics-computer science joint curriculum should be offered in schools and this is part of a large agenda to make this happen. I think physics students (like myself) should be learning how to use and leverage computers to solve abstract problems and sets of problems. I think programming languages should be thought of as a useful medium for engaging in many areas of inquiry. Is this an idea worth pursuing? Is the merger of these two subjects in the form of an undergraduate college curriculum feasible? Are there any specific tools I should be leveraging or pitfalls I should be aware of? Has anyone heard of college courses or otherwise that assume this methodology? Are there any books/textbooks out there like the one I'm describing (for physics or any other subject)?

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  • MBA versus MSIS

    - by user794684
    I am considering going back to school for my masters and I've been looking at several avenues I can take. I've been considering either an MBA or an MSIS degree. Overall I know that an MBA is going to give me a solid skill set that can help me become an executive. However they seem to be a dime a dozen these days and the University I can get into is good, but it's not exactly in the top 100 anything. My undergrad MINOR was in Business Information Systems. I'm rusty as hell, considering I haven't touched it, but an MSIS would be more in the direction of my past academic experience and seems to touch both on business management and IT. Question... With an MSIS will I just be a middleman? Will I really be an important person with a real skill set or will I merely be someone who isn't quite cut out to be a manager and who is clueless about the tech side? Is an MSIS degree going to give me a real chance to move up the pay scale quickly or am I better off learning programing, networking through another BS degree? What will give me more upward mobility career wise? An MBA or an MSIS?

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  • In general, are programmers or artists paid better?

    - by jokoon
    I'm in a private game programming school where there also are 3D art classes; sadly, there seems to be a lot more students in those latter classes, something like 50% or 100% more. So I was wondering: in the real video game industry, which of the artist/modeler or the programmer is more likely to be wanted in a company, so who will be paid more ? I'm sure there are artists which are obviously paid better than other programmers and I'm sure there are other sorts of jobs in the game industry (sound, management, testers), but I wanted to know if there is a general tendency for one or the other. And sometime I wonder even if an artist can happen to write scripts...

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  • Programming concepts taken from the arts and humanities

    - by Joey Adams
    After reading Paul Graham's essay Hackers and Painters and Joel Spolsky's Advice for Computer Science College Students, I think I've finally gotten it through my thick skull that I should not be loath to work hard in academic courses that aren't "programming" or "computer science" courses. To quote the former: I've found that the best sources of ideas are not the other fields that have the word "computer" in their names, but the other fields inhabited by makers. Painting has been a much richer source of ideas than the theory of computation. — Paul Graham, "Hackers and Painters" There are certainly other, much stronger reasons to work hard in the "boring" classes. However, it'd also be neat to know that these classes may someday inspire me in programming. My question is: what are some specific examples where ideas from literature, art, humanities, philosophy, and other fields made their way into programming? In particular, ideas that weren't obviously applied the way they were meant to (like most math and domain-specific knowledge), but instead gave utterance or inspiration to a program's design and choice of names. Good examples: The term endian comes from Gulliver's Travels by Tom Swift (see here), where it refers to the trivial matter of which side people crack open their eggs. The terms journal and transaction refer to nearly identical concepts in both filesystem design and double-entry bookkeeping (financial accounting). mkfs.ext2 even says: Writing superblocks and filesystem accounting information: done Off-topic: Learning to write English well is important, as it enables a programmer to document and evangelize his/her software, as well as appear competent to other programmers online. Trigonometry is used in 2D and 3D games to implement rotation and direction aspects. Knowing finance will come in handy if you want to write an accounting package. Knowing XYZ will come in handy if you want to write an XYZ package. Arguably on-topic: The Monad class in Haskell is based on a concept by the same name from category theory. Actually, Monads in Haskell are monads in the category of Haskell types and functions. Whatever that means...

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  • Software jobs after dropping out of masters degree

    - by Bampesh
    I am right now doing my masters in EE in the US, and have previously worked for a couple years in the telecom industry back home in India. I came here wanting to transfer to CS, but at my current university, with my GPA, that seems not very possible. I am not very interested in EE, so I am thinking of dropping out of the program. If I could demonstrate my abilities and experience, would software companies be willing to hire me in the US for my previous experience (with a half completed masters degree). Or would lack of the degree be a huge hindrance? Any suggestions? Thanks

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