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  • Export images from flash

    - by fabieno
    First of all let my clarify that I am a flash noob, this is a freelance job I am doing for someone. I have a flash files with symbols I need to export as PNG images, for some reason the exported images have different width and height than indicated in the flash file. After checking I found out that the new dimensions don't even keep the original ratio between height and width. This happens for several symbols at different sizes. What might be the reason for this? I have also considered finding a way to take a snapshot from within flash of a slice in the flash movie, is that possible? Understand that I cannot manually take the snapshots as I need this done on a very large quantity of symbols. Thank you

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  • Why shouldnt i use flash again?

    - by acidzombie24
    I heard many times i should avoid flash for my website. Yet no one has told me a good reason. I searched for reasons and i see many that are not true (such as text in flash are not indexable by search engines) or may not necessarily be true or significant enough (eating more bandwidth. Would a JS equivalent be bigger or smaller?). My site uses flash to playback sound (m4a). I dont have to worry about indexing, the back button not working, etc. But i have feeling there may be other reasons. What are reasons i shouldnt use flash on my website. I'll note one, the fact iphone/itouch and mobile devices does not support it. Not a big deal for most sites and is obvious. What are reason to avoid flash on my site?

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  • Why shouldn't I use Flash?

    - by acidzombie24
    I heard many times i should avoid flash for my website. Yet no one has told me a good reason. I searched for reasons and i see many that are not true (such as text in flash are not indexable by search engines) or may not necessarily be true or significant enough (eating more bandwidth. Would a JS equivalent be bigger or smaller?). My site uses flash to playback sound (m4a). I dont have to worry about indexing, the back button not working, etc. But i have feeling there may be other reasons. What are reasons i shouldnt use flash on my website. I'll note one, the fact iphone/itouch and mobile devices does not support it. Not a big deal for most sites and is obvious. What are reason to avoid flash on my site?

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  • how much time it will take to learn action script 3 in flash

    - by Mirage
    I know php mysql , javascript , jquery very well. I have never touced flash. Now have to do website in complete flash with action scripting. Keeping flash animation and scripting separate. How much time it will take for me to build e,g 1)Simple page with 1 column layout like , header , navigation bar , content. 2)The navigation items will be loaded from database using xml and flash 3)The content will also load from database depending upon navigation item clicked HOw much time forinserting flash objects and how much time for scripting. Thanks

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  • Flash Player in Windows 7 X64 problems

    - by Flupkear
    I'm having a lot of problems with flash player in my win 7 X64 laptop, in YouTube the videos are completely black, you can only hear the sound and in Vimeo the videos are played well in normal size but completely black in fullscreen. Also some days ago YouTube played normal size videos but with controls not visible. I'm sure that the problem isn't the browser since this happen in Chrome, Firefox and IE 8. My laptop is a Dell XPS L501X, the flash version is 10,2,152,26 and the OS is Windows 7 Home Premium with SP1. I'll appreciate any help.

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  • Gigabyte GA-970A-UD3 mobo won't boot from USB flash drive

    - by user38586
    I am trying to boot BAMT a Debian flavor via USB on a brand new Gigabyte GA-970A-UD3 motherboard. I tried various flash drive and various OS. I never had this problem with ASUS and MSI. The problem is from Gigabyte hardware. I found that my BIOS is very strict about MBR compatibility. Now I can boot in DOS mode. The flash drive need to be formated as a Win98 Startup disk using HP USB disk storage format tool. Unetbootin menu is booting from USB but won't install BAMT. If I use Windows or Linux diskimager the working MBR is deleted. I tried converting BAMT .img to .iso and it is not booting with Unetbootin. Is it possible to boot BAMT(Debian Linux) from a Win98 DOS command prompt? Maybe there is a way to burn the image and keep the working MBR? If the working MBR is deleted, the flash drive is not recognized at all by the BIOS. This is the info I found that got me booting for the first time in DOS: GB's BIOS will only boot USBs formatted to FAT-32, conforming to normal MBR bootloader. I've seen this before, and surmised that the 'stick-maker' was formatting in ReiserFile, or one of the EXT 'flavors', but no one ever followed up to confirm or deny... Also, if it's putting the bootloader into its own partition - won't work! In the BIOS, on the "Integrated Peripherals" page, the "USB Storage Function" item must be enabled (which should be the default) to allow USB booting... I've put a little work into a 'GB USB booting tutorial', and frankly, I'd just go ahead and finish it up for you, but I really don't want to reboot the several times it will take me to 'firm up' procedural details, and take the BIOS/boot pictures for the post - just noticed VAIL finally went 'public beta', so will be downloading for likely twenty-six hours or so There's likely enough there to test a 'raw DOS boot', just to see if your hardware (especially the USB stick itself) will do it... Some post later: Fixed. Here is a brief summary. Since my ubuntu live usb sticks (2gb kingston and 8gb sandisk sd/usb reader - fat32, created in ubuntu 10.04) would not boot this board even though they would boot my ga-ep45-ud3p, I decided to try bilbat's suggestion with the HP usb boot program. I created the win98 boot disk on the kingston 2gb stick without reformatting. It booted right up. Next, I used windows version of unetbootin to write the ubuntu live cd to the kingston disk. This fired right up and completed the install. Everything seems to be in good order now. Unfortunately I can boot in DOS mode but can't boot BAMT.

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  • where are flash settings stored locally on Ubuntu

    - by Joseph Mastey
    It's possible change flash settings on your computer at this URL: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html However, given that Macromedia has no problems setting LSO cookies on your HDD that you cannot find, I am a little bit skeptical that the settings I've tweaked there would be saved. So, I'd like to be able to look locally on my PC and verify the settings. Where can I find the settings for Flash locally? Surely the plugin cannot be heading to Macromedia itself for them (that is a future too bleak to contemplate). I am running Ubuntu 10.04. Thanks, Joe

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  • Downloading videos from a flash website

    - by Mimi
    There are those plugins that can capture flash videos from websites like Youtube and others. There's also the browsing cache which keeps the videos and I can copy them somewhere else and have them stored on my computer. I know of these, but how can I download a video from a website that (I think) is all flash because the address doesn't change wherever you navigate to and so it stays the same when you play a video that's on the website? No plugin I've tried (realplayer, ant video downloadr, IDM) have worked with it and nothing gets cached from that website.

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  • Partitioning a bootable Flash drive

    - by mmc
    Is it possible to have a 2 partition Flash drive that looks like the following: A partition that is bootable to OS X (this will require a GUID partition table) A second partition formatted either FAT32 or NTFS that is readable on both OS X and various flavors of Windows I have set up a disk using Disk Utility on the Mac, and it boots fine with a second FAT32 partition... but Windows does not see it. Any flavor of Windows wants to format the entire drive. Has anyone done this, and if so, can you explain the steps you followed? EDIT: Making it bootable is no problem. I have that. I'm wondering how to make the second partition on a Flash drive visible to Windows. It's possible that the "second partition" is the problem, and I need Windows to be first, and HFS to be second. I'll try that tonight.

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  • Recommendations for stable, reliable flash drives

    - by Josh Kelley
    We're looking to purchase some flash drives for use in some embedded devices. Most of our requirements aren't too different the generic "good, fast" flash drive: reliability is very important, speed is good, and so that the drive will fit, the case shouldn't be too large (so no OCZ Throttles). Consistency is also a major priority; we'd like to be able to buy more or less the same product a year or two from now without having to worry about the manufacturer swapping drive components with less reliable or slower parts. (We've been burned already by our previous manufacturer doing this.) Any recommendations, especially regarding consistency? I can read Ars Technica to get an overview of current models, but what are consistently good models?

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  • Flash stream makes my internet slow and cpu rush

    - by user1225840
    When I try to watch a live Flash stream, my CPU usage goes up to 75% and my Internet speed goes down. If I run a test before the video-stream, my speed is ~40/10Mbps and during the stream it drops to 0.1-0.5Mbps. The stream is laggy and I can only watch one to two seconds at a time, start/stop/start/stop. I have cleared my history, cache, cookies, temp files, and so on. I have searched for malware and took care of that. I have updated my drivers, reinstalled Flash and everything else I can think of, but it remains slow. I had this problem before and it just started working normally from one day to another. Could it be a hardware problem?

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  • Problem with running a flash Program from flashdrive

    - by rajivpradeep
    Hi, I have a USB drive with two partitions in it. one hidden and the other normal. i have an application which swaps the memory and runs the flash application in hidden zone. The problem is that the application works fine on windows7 and when run on WINXp, it swaps the partitions but doesn't run the flash applications but just keeps running in the background. I can see it in task manager. But, when i copy the application to desktop and run , it runs with no glitch I was facing the same problem on WIN7 too , but it was running as required when i ran it using "Run in Xp mode" and then i applied a SHIM and is running since then as required. the application is built using VC++ 2008 , What might be the problem.

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  • Cannot write, format, nor erase flash drive

    - by Baruch
    I have a 4gig flash drive, which I can read from but not write on, erase, nor format in any computer (tried in 7 different computers including xp, vista, and win7). I want to erase all the data inside because it is useless. Once I erase something, it erases it and gives me an error that it can't find the file. Once I refresh the folder, the file comes back. I tried holding Shift + Del. I also tried to use the command to format it in safe mode, but it says "access denied". I don't have a write protection button or whatever it is on my flash drive. It's just a simple small 4 gig one.

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  • Protected flash video (requires HAL) on Gentoo

    - by Mala
    I am unable to play "protected" flash video, such as Amazon Prime Instant Video. From what I've read and uncovered, this seems to be due to a lack of HAL being installed on my computer. Confirmation that it is required for protected video can be seen towards the beginning of http://helpx.adobe.com/x-productkb/multi/flash-player-11-problems-playing.html However, hal is not in the gentoo portage tree, and in any case has been deprecated and replaced by udev. How can I go about getting Amazon Prime Instant Video to work again? I was considering grabbing the source from http://www.freedesktop.org/wiki/Software/hal but the links there won't load, and trying to install it from old ebuilds or from overlays which claim to still support it (e.g. kde-sunset) result in a compilation error: In file included from addon-generic-backlight.c:38:0: /usr/include/glib-2.0/glib/gmain.h:21:2: error: #error "Only <glib.h> can be included directly." Has anyone else solved this issue?

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  • Problem with running a flash Program from pendrive

    - by rajivpradeep
    Hi, I have a USB drive with two partitions in it. one hidden and the other normal. i have an application which swaps the memory and runs the flash application in hidden zone. The problem is that the application works fine on windows7 and when run on WINXp, it swaps the partitions but doesn't run the flash applications but just keeps running in the background. I can see it in task manager. But, when i copy the application to desktop and run , it runs with no glitch I was facing the same problem on WIN7 too , but it was running as required when i ran it using "Run in Xp mode" and then i applied a SHIM and is running since then as required. the application is built using VC++ 2008 , What might be the problem.

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  • Install XP over Ubuntu. (Flash Drive)

    - by Joseph
    My girlfriend needs to install Windows XP over Ubuntu on her PC, because she need to run some software that Wine and a visual machine can't handle as well as the 'real' thing. Problem is, it seems very difficult to make a bootable flash drive with the files from a XP .iso from Ubuntu. All the guides I could find was about Windows 7, formatting the USB as NTFS, then use UNetbootin to extract the files to the USB. Problem is, that only works with 7, not XP. Does anyone know how I can make a bootable XP flash drive? Thanks! It's really important.

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  • What needs to be done to port a Windows Flash game to Android?

    - by Russell Yan
    My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future). It's acceptable to rewrite the Flash part of client. And some other team in our company recommended Unity3D to replace the Flash part. Since we have no experience in Android/iOS development, we would need to learn some new tool/language anyway. So we would like that learning still be useful after the porting and when we starting a new game. Any thoughts? Edits: I think it is worth noticing the background of the game : the project is started by a tester and developer, both without knowing much about flex and actionscript. They built the game while learning, so most of the code is hard to maintain. I and other two developers joined the project after a year or so when one has leave (and the other be our manager). The other two developers are just graduates with little experience and little knowledge of flex. I am good at the server part and the c# language. Based on the fact that the code is hard to maintain (and we do need to change a lot of code to make the game easier to playe in a mobile device), and I am good at c# (and learning). I still tend to do the porting with Unity, which could get better performance and possibly save time.

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  • Flash video player doesn't play after rewriting a url

    - by Joel
    Hi! I recently started a new job working on a content management system. One of the jobs was to implement url rewriting, which i've done, but for some reason the URL rewriting has killed the ability to play flv files through FLVPlayer_Progressive. An example can be seen below: Working if you then follow the link on the menu and go to Campaigns It's a Living Thing you can see how it's not working when the url is being re-written. Below is the html for the object tag i'm setting within a gui editor on the admin side, everything on that end works also! <object height="160" width="284" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="FLVPlayer"> <param name="movie" value="/sitefiles/PeachSocial/flash/FLVPlayer_Progressive.swf"> <param name="salign" value="lt"> <param name="quality" value="high"> <param name="scale" value="noscale"> <param name="FlashVars" value="&amp;MM_ComponentVersion=1&amp;skinName=Clear_Skin_1&amp;autoPlay=true&amp;autoRewind=true&amp;streamName=/sitefiles/PeachSocial/flash/dept_envrnmnt"> <embed src="/sitefiles/PeachSocial/flash/FLVPlayer_Progressive.swf" flashvars="&amp;MM_ComponentVersion=1&amp;skinName=Clear_Skin_1&amp;autoPlay=true&amp;autoRewind=true&amp;streamName=/sitefiles/PeachSocial/flash/dept_envrnmnt" quality="high" scale="noscale" name="FLVPlayer" salign="LT" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" width="284" height="160"> </object> I would have thought giving the path the way i am would have taken it back to the server root and gone from there, but it doesn't seem to like it once the url rewriting happens. Anyways i'm outta ideas after a pretty frustrating day of trying to pass the thing absolute urls, relative paths and the like and am hoping a fresh set of eyes may help.

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  • Flash AS2.0 and JavaScript/jQuery (ExternalInterface) Communication

    - by abysslogic
    Hi there, Im trying to use JS to send data to my Flash AS2.0 music player with ExternalInterface, except there are no good tutorials or guides on ExternalInterface that I can find. I want to be able to change the current song in the player by clicking a JavaScript link, and on page / window load without clicking, play a default song. I dont need a super complicated answer on loading sounds in flash, etc., I am just having a lot of difficulties getting JS to send anything to Flash, and when I get that to work - would I need to put some if / else into the flash to determine if the link has been clicked or not? Thanks edit heres the code as of now: AS 2.0 import flash.external.ExternalInterface; ExternalInterface.addCallback('loadSong', null, flashFunction); function flashFunction (val) { extra = val; } JavaScript var flashObj = document.getElementById('VSPLAYER'); function loadSong(val) { return val } HTML <a href="javascript:loadSong('2')">Play song 2</a> <object id="VSPLAYER" type="application/x-shockwave-flash" data="vs_player.swf" width="280" height="90"> <param name="movie" value="vs_player.swf" /> <param name="allowscriptaccess" value="always" /> </object>

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  • Determining failing sectors on portable flash memory

    - by Faxwell Mingleton
    I'm trying to write a program that will detect signs of failure for portable flash memory devices (thumb drives, etc). I have seen tools in the past that are able to detect failing sectors and other kinds of trouble on conventional mechanical hard drives, but I fear that flash memory does not have the same kind of predictable low-level access to the hardware due to the internal workings of the storage. Things like wear-leveling and other block-remapping techniques (to skip over 'dead' sectors?) lead me to believe that determining if a flash drive is failing will be difficult at best, if not impossible (short of having constant read failures and device unmounts). Flash drives at their end-of-life should be easy to detect (constant CRC discrepancies during reads and all-out failure). But what about drives that might be failing early? Are there any tell-tale signs like slower throughput speeds that might indicate a flash drive is going to fail much sooner than normal? Along the lines of detecting potentially bad blocks, I had considered attempting random reads/writes to a file close to or exactly the size of the entire volume, but even then is it possible that the drive might report sizes under its maximum capacity to account for 'dead' blocks? In short, is there any way to circumvent or at least detect (algorithmically or otherwise) the use of block-remapping or other life extension techniques for flash memory? Let me end this question by expressing my uncertainty as to whether or not this belongs on serverfault.com . This is definitely a hardware-related question, but I also desire a software solution - preferably one that I can program myself. If this question is misplaced, I will be happy to migrate it to serverfault - but I do need a programming solution. Please let me know if you need clarification :) Thanks!

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  • OpenPeak Flash app XMLSocket Security Problem

    - by Kira
    We're trying to create an app for OpenPeak. The Flash app will act as a client to a Java server on another computer on another domain. The Flash app client connects via XMLSocket. The Java Server uses ServerSocket to receive a request and send back a message. In order to trust the server, the Flash client needs a socket master policy file to tell it that the server comes from a trustworthy domain. According to an article on Adobe, when a connection has succeeded, the Flash client automatically requests the cross-domain policy or socket master policy file on port 843. Still, even when we implement it according to the tutorials and recommendations we have read, the Flash client continues to throw the following security error: SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048" We've tried logging the policy file request during testing to see if there was any call made to port 843. There was not. Interestingly, even without a policy file, the Flash client still manages to send the first data message to the server successfully. It's just when the server tries to send back a reply that the entire thing hangs for about 10 seconds before the security error above is displayed. Any ideas / suggestions?

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  • Flash CS4 compiler Error 1120 when embedding pngs into class instance variables.

    - by theolagendijk
    I have a Flash CS4 (Flash 9 ActionScript 3.0) project that compiles and runs perfectly on my machine. However it is part of a big batch of fla's that I want to compile on another (faster) machine. When I copy the project (the fla and all actionscripts and assets files) to the faster machine, it's Flash CS4 compiler gives me compiler error 1120 "Access of undefined property ButtonPause_PauseNormal". The property "PauseNormal" is an embedded png. The PNG is available. No transcoder errors. Here's the ActionScript for class "ButtonPause"; package nl.platipus.NissanESM.buttons { import flash.display.*; import flash.events.*; public class ButtonPause extends Sprite { [Embed(source="../../../../player/pause.png")] private var PauseNormal:Class; [Embed(source="../../../../player/pause_mo.png")] private var PauseMouseOver:Class; private var stateNormal:Bitmap; private var stateMouseOver:Bitmap; public function ButtonPause() { stateNormal = new PauseNormal(); stateNormal.width = 29; stateNormal.height = 14; stateNormal.alpha = 1; addChild(stateNormal); stateMouseOver = new PauseMouseOver(); stateMouseOver.width = 29; stateMouseOver.height = 14; stateMouseOver.alpha = 0; addChild(stateMouseOver); width = 29; height = 14; addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver); addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut ); } private function handleMouseOver(evt:MouseEvent):void { stateNormal.alpha = 0; stateMouseOver.alpha = 1; } private function handleMouseOut(evt:MouseEvent):void { stateNormal.alpha = 1; stateMouseOver.alpha = 0; } } } (Both machines run the exact same Flash CS4 Profesional Version 10.0.2 installation and both have the exact same publish settings and ActionScript 3.0 settings.) What's going on?

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  • Flash: Using mouse wheel events in full screen mode (Windows and Mac)

    - by Amir
    Although Flash has a mouse wheel event (MouseEvent.MOUSE_WHEEL), it comes with quite a few problems. The first is that the event is not yet supported on the Mac. So there are a bunch of solutions, all of which (basically) capture the mousewheel (or DOMMouseScroll) event in javascript and pass it into the flash app. Luckily, under all the Mac browsers I tested, this also works when flash is in fullscreen mode. Problem 2 is that flash ignores mouse wheel events with small "deltas". For example, Microsoft's IntelliPoint Mice with "Smooth Scroll" causes this problem. A solution to this is the same as the solution for the mac... i.e. capture the javascript mouse wheel event in the browser and pass it to the app. The issue is that of the browsers in windows that I tested (firefox, ie, safari, and chrome), they don't seem to capture this event when flash is in full screen mode. Does anyone know why or how to fix that? I currently have a hybrid solution that always takes events from javascript (in non-fullscreen or fullscreen mode) except when it's in fullscreen mode on Windows (at which point it takes them from the flash mousewheel event). So the only times it fails is in full screen mode on Windows with a mouse that has small deltas. Anyone have a full solution? Or just a better one?

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