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  • Handling Erlang inets http client errors

    - by Justin
    I have an Erlang app which makes a large number of http calls to external sites using inets, using the code below case http:request(get, {Url, []}, [{autoredirect, false}], []) of {ok, {{_, Code, _}, _, Body}}-> case Code of 200 -> HandlerFn(Body); _ -> {error, io:format("~s returned HTTP ~p", [Broker, Code])} end; Response -> %% block to handle unexpected responses from inets {error, io:format("~s returned ~p", [Broker, Response])} end. There is an explicit block to handle anything strange inets might return [Response]. Despite this, I still get what look like inets error reports dumped to the console [sample below]. What am I doing wrong here ? Do I need to configure some kind of inets error handler elsewhere ? Thanks. -- =ERROR REPORT==== 24-Apr-2010::06:49:47 === ** Generic server <0.6618.0 terminating ** Last message in was {connect_and_send, {request,#Ref<0.0.0.139358,<0.6613.0,0,http, {"***",80}, "****************", [],get, {http_request_h,undefined,"keep-alive", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,"news.bbc.co.uk", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,[],undefined,undefined,undefined, undefined,"0",undefined,undefined, undefined,undefined,undefined,undefined,[]}, {[],[]}, {http_options,"HTTP/1.1",infinity,false,[], undefined,false,infinity}, "*******************", [],none,[],1272088179114,undefined,undefined}} * When Server state == {state, {request,#Ref<0.0.0.139358,<0.6613.0,0,http, {"********",80}, "***************", [],get, {http_request_h,undefined,"keep-alive", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,"news.bbc.co.uk", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,[],undefined,undefined, undefined,undefined,"0",undefined, undefined,undefined,undefined,undefined, undefined,[]}, {[],[]}, {http_options,"HTTP/1.1",infinity,false,[], undefined,false,infinity}, "**********************", [],none,[],1272088179114,undefined,undefined}, undefined,undefined,undefined,undefined,undefined, {[],[]}, {[],[]}, undefined,[],nolimit,nolimit, {options, {undefined,[]}, 0,2,5,120000,2,disabled,false,inet,default, default,[]}, {timers,[],undefined}, httpc_manager,undefined} ** Reason for termination == ** {error,{connect_failed,{#Ref<0.0.0.139358,{error,nxdomain}}}} =ERROR REPORT==== 24-Apr-2010::06:49:47 === HTTPC-MANAGER handler (<0.6618.0, started) failed to connect and/or send request #Ref<0.0.0.139358 Result: {error,{connect_failed,{#Ref<0.0.0.139358,{error,nxdomain}}}}

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  • browse data in Android SQLite Database

    - by Justin C
    Is there a way for an Android user to browse the SQLite databases on his/her phone and view the data in the databases? I use the SoftTrace beta program a lot. It's great but has no way that I can find to download the data it tracks to a PC. Thanks

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  • What is the impact of Thread.Sleep(1) in C#?

    - by Justin Tanner
    In a windows form application what is the impact of calling Thread.Sleep(1) as illustrated in the following code: public Constructor() { Thread thread = new Thread(Task); thread.IsBackground = true; thread.Start(); } private void Task() { while (true) { // do something Thread.Sleep(1); } } Will this thread hog all of the available CPU? What profiling techniques can I use to measure this Thread's CPU usage ( other than task manager )?

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  • Ruby on Rails: strange voting increment behavior

    - by Justin Meltzer
    So I have an up and a downvote button that inserts a vote with a value of 1 or -1 into the database. This works correctly. Then, I display the total vote count for that element by summing up its votes' values. However, this isn't working correctly, because the vote sum display is acting really strange: The first vote on a video doesn't seem to increment it at all. Then the second vote does. If I go from an upvote to a downvote, it increments up once, and then the next downvote is down. This is difficult to explain, but maybe you can figure out what is wrong with my code. I have this function in my Video model (the element that is voted on, it has_many video_votes): def vote_sum read_attribute(:vote_sum) || video_votes.sum(:value) end I also have this in my VideoVote model: after_create :update_vote_sum private def update_vote_sum video.update_attributes(:vote_sum => video.vote_sum + value) end What am I doing wrong?

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  • jQuery UI Datepicker on a qTip

    - by Justin Ethier
    I am trying to display a qTip containing a jQuery UI datepicker control (the version bundled with jQuery UI). However the datepicker's calendar opens behind the qTip. I tried manually setting the calendar's z-order from firebug, which does allow the calendar to open in front of the qTip. However, in this case clicking on the calendar has the effect of closing the qTip as (I assume) it is part of the page's content. I am still working through this but wanted to ask - has anyone run into this problem before? Any possible workarounds to get the datepicker to work?

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  • Accessing class member variables inside a BackgroundWorker's DoWork event handler, and other Backgro

    - by Justin
    Question 1 In the DoWork event handler of a BackgroundWorker, is it safe to access (for both reading and writing) member variables of the class that contains the BackgroundWorker? Is it safe to access other variables that are not declared inside the DoWork event handler itself? Obviously DoWork should not be accessing any UI objects of, say, a WinForms application, as the UI should only be updated from the UI thread. But what about accessing other (not UI-related) member variables? The reason why I ask is that I've seen the occasional comment come up while Googling saying that accessing member variables is not allowed. The only example I can find at the moment is a comment on this MSDN page, which says: Note, that the BGW can cause exceptions if it attempts to access or modify class level variables. All data must be passed to it by delegates and events. And also: NEVER. NEVER. Never try to reference variables not declared inside of DoWork. It may seem to work at times, but in reality you are just getting lucky. As far as I know, MSDN itself does not document any restrictions of this kind (although if I'm wrong, I'd appreciate a link). But comments like these do seem to pop up every now and again. (Of course if DoWork does access/modify a member variable that could be accessed/modified by the main thread at the same time, it is necessary to synchronise access to that field, eg by using a locking object. But the above quotes seem to require a blanket ban of accessing member variables, rather than just synchronising access!) Question 2 To make this into a more general question, are there any other (not documented?) restrictions that users of the BackgroundWorker should be aware of, aside from the above? Any "best practices", perhaps?

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  • How to log with Ruby and eventmachine?

    - by Justin
    I'm writing an application using Ruby and the Eventmachine library. I really like the idea of non blocking I/O and event driven systems, the problem I'm running into is logging. I'm using Ruby's standard logger library. Its not that logging takes forever but it seems like something that shouldn't block and it does. Is there a library out there somewhere that extends Ruby's standard logger implementation to be non-blocking or should I just call EM::defer for my logging calls? Is there a way I can make eventmachine do this for me already?

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  • ScriptingBridge causes iTunes to relaunch after quit

    - by Justin Voss
    I'm working on a Cocoa app that monitors what you're listening to in iTunes, and since I'm targeting Mac OS 10.5 and higher, I've decided to use Scripting Bridge. If I try to close iTunes too close to the time that my app polls it for the current track, iTunes will immediately relaunch! The only way to reliably prevent this behavior is to quit my app first, then quit iTunes. Switching to EyeTunes solves the problem, but it's a fairly old codebase and I was hoping that I could accomplish this without an external library. Surely I'm doing something wrong that's causing the relaunch? Here's some sample code; this snippet is run every few seconds, triggered by an NSTimer. #import "iTunesBridge.h" // auto-generated according to Apple's docs -(void)updateTrackInfo { iTunesApplication *iTunes = [[SBApplication alloc] initWithBundleIdentifier:@"com.apple.iTunes"]; iTunesTrack *currentTrack = [iTunes currentTrack]; // inspect currentTrack to determine what's being played... [iTunes release]; } Is this a known issue with Scripting Bridge, or am I using it incorrectly?

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  • With Apache/mod_wsgi how can I redirect to ssl and require Auth?

    - by justin
    I have a Media Temple DV server hosting dev.example.com with django mounted at /. There is a legacy directory in my httpdocs I need to continue to serve at /legacy. But for this directory I need to redirect anyone coming over http over to https, then prompt for http basic auth. In the virtual host conf, I'm pointing the root to a django application: WSGIScriptAlias / /var/django-projects/myproject/apache/django.wsgi <Directory /var/django-projects/myproject/apache> Order allow,deny Allow from all </Directory> Then I alias the legacy directory. Alias /legacy/ /var/www/vhosts/example.com/subdomains/dev/httpdocs/legacy/ <Directory /var/www/vhosts/example.com/subdomains/dev/httpdocs> Order deny,allow Allow from all RewriteEngine On RewriteCond %{SERVER_PORT} 80 RewriteRule ^(.*)$ https://dev.example.com/$1 [R,L] </Directory> This works. It isn't served by django, and the url redirects to https. However, it serves httpdocs/legacy instead of httpsdocs/legacy (where I have an .htaccess that prompts for auth.) Any idea of how I can manage this?

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  • MVVM- How would I go about propagating settings between my main view-model (and other view-models) a

    - by Justin
    I am building a settings dialog for my application and right now all of the settings correspond with settings on the main view-model, but as I add more view's and view-models some may not. I need to know what the best practice is for loading the current settings into the settings dialog and then saving the settings to thier corresponding view-models if the user clicks okay. I will not be using the Properties.Settings.Default system to store settings since I want my application to be as portable as possible and this would store user scoped settings in the directory: C:\Users\ username \Local Settings\Application Data\ ApplicationName Instead of in my application's directory. In case it makes any difference I am using the MVVM Light Toolkit by Laurent Bugnion.

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  • Appending data to NSFetchedResultsController during find or create loop

    - by Justin Williams
    I have a table view that is managed by an NSFetchedResultsController. I am having an issue with a find-or-create operation, however. When the user hits the bottom of my table view, I am querying my server for another batch of content. If it doesn't exist in the local cache, we create it and store it. If it does exist, however, I want to append that data to the fetched results controller and display it. I can't quite figure that part out. Here's what I'm doing thus far: Passing the returned array of values from my server to an NSOperation to process. In the operation, create a new managed object context to work with. In the operation, I iterate through the array and execute a fetch request to see if the object exists (based on its server id). If the object doesn't exist, we create it and insert it into the operations' managed object context. After the iteration completes, we save the managed object context, which triggers a merge notification on my main thread. At this point, any objects that weren't locally cached in my Core Data store before will appear, but the ones that previously existed do not come along for the ride. I feel like it's something simple I'm missing, and could use a nudge in the right direction.

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  • Why doesn't this Ruby on Rails code work as I intend it to?

    - by Justin Meltzer
    So I attempted to build what I asked about in this question: Fix voting mechanism However, this solution doesn't work. A user can still vote however many times he or she wants. How could I fix this and/or refactor? def create @video = Video.find(params[:video_id]) @vote = @video.video_votes.new @vote.user = current_user if params[:type] == "up" @vote.value = 1 else @vote.value = -1 end if @previous_vote.nil? if @vote.save respond_to do |format| format.html { redirect_to @video } format.js end else respond_to do |format| format.html { redirect_to @video } format.js {render 'fail_create.js.erb'} end end elsif @previous_vote.value == params[:type] @previous_vote.destroy else @previous_vote.destroy if @vote.save respond_to do |format| format.html { redirect_to @video } format.js end else respond_to do |format| format.html { redirect_to @video } format.js {render 'fail_create.js.erb'} end end end @previous_vote = VideoVote.where(:video_id => params[:video_id], :user_id => current_user.id).first end

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  • Opening AFOpenFlowView already in landscape mode

    - by justin
    I'm using the open source CoverFlow replacement from here: http://fajkowski.com/blog/2009/08/02/openflow-a-coverflow-api-replacement-for-the-iphone/ When I detect that a certain view has gone from portrait to landscape mode, I instantiate an AFCoverFlowView and push it onto the navigation stack. If I do so in response to (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation The cover flow view comes up as though the phone were still in portrait mode. If I push the view in response to (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation it works perfectly - the view comes up in landscape mode with the phone in landscape mode Unfortunately, the device doesn't reliable get willRotateToInterfaceOrientation messages. I have tried making sure that [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; is in loadView but that doesn't help with the notificiations. So, my questions are: Is there a way to reliably get willRotateToInterfactOrientation? if not How do I instruct AFCoverFlowView to come up in landscape mode (if the device is already in landscape mode)

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  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

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  • Access 2003 - Embedded ppt slide or Excel Spreadsheet in a form, how do I communicate?

    - by Justin
    So if I was to take a an access form, and embed either an excel spreadsheet into it, or a powerpoint slide/pres, how would I reference it in VBA code? So I know I have to set the libraries, name the frame of the OLE object, and use applicable syntax to whatever I want to do, with whatever I stick in the form, however the only things I have ever done with excel and/or powerpoint is automate the opening of a seperate window/application from access, not within the access form....so I am not sure?? if I said its a new Excel.Application, then set xls = to (the ss in the file, and not some file path of another excel file somewhere)? does that make sense?

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  • Deserializing XML to Objects in C#

    - by Justin Bozonier
    So I have xml that looks like this: <todo-list> <id type="integer">#{id}</id> <name>#{name}</name> <description>#{description}</description> <project-id type="integer">#{project_id}</project-id> <milestone-id type="integer">#{milestone_id}</milestone-id> <position type="integer">#{position}</position> <!-- if user can see private lists --> <private type="boolean">#{private}</private> <!-- if the account supports time tracking --> <tracked type="boolean">#{tracked}</tracked> <!-- if todo-items are included in the response --> <todo-items type="array"> <todo-item> ... </todo-item> <todo-item> ... </todo-item> ... </todo-items> </todo-list> How would I go about using .NET's serialization library to deserialize this into C# objects? Currently I'm using reflection and I map between the xml and my objects using the naming conventions.

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  • How to I convert a Silverlight 3.0 project to Silverlight 4.0?

    - by Justin
    I have a solution with several Silverlight Class Libraries and a Silverlight Application in it. I was originally built in VS 2008 with Silverlight 3.0. What changes do I need to make so that it builds using Silverlight 4.0? I already have VS 2010 and the Silverlight 4.0 toolkit installed. When I opened the project it seems to have upgraded to .NET 4.0 in my ASP.NET Web Project but not the Silverlight projects. Pretty sure they are still building against .NET 3.5 and Silverlight 3.0. Thanks.

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  • PHP to Mesh 2 PDF'S Together or not?

    - by Justin
    I have an already pre-designed PDF, and I would like to fill the PDF with some database information. So I'm curious if I should save the PDF into JPG's and render them out with the data on top of the image and re-create a PDF. Or is there a way to use the PDF already, and print data into the PDF that is already made? I am trying to figure out the best solution to generating this type of PDF. All thoughts would be greatly appreciated!

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  • Is there a simple alternative to Readline?

    - by Justin Poliey
    On a project I'm working on, I'm trying to make it accept user commands and provide history with the up arrow. I'm aiming to keep this project free of dependencies, and I don't want to have to require people to also install the readline development files just to compile my project. Does anyone know of a simple drop-in replacement for GNU Readline that provides only simple functionality?

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  • How should I rewrite my code to make it amenable to unittesting?

    - by justin
    I've been trying to get started with unit-testing while working on a little cli program. My program basically parses the command line arguments and options, and decides which function to call. Each of the functions performs some operation on a database. So, for instance, I might have a create function: def create(self, opts, args): #I've left out the error handling. strtime = datetime.datetime.now().strftime("%D %H:%M") vals = (strtime, opts.message, opts.keywords, False) self.execute("insert into mytable values (?, ?, ?, ?)", vals) self.commit() Should my test case call this function, then execute the select sql to check that the row was entered? That sounds reasonable, but also makes the tests more difficult to maintain. Would you rewrite the function to return something and check for the return value? Thanks

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