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  • Huawei E170 on Linux?

    - by torbengb
    Related to this question, I need to know if the specific combination of Ubuntu 9.10 + the Huawei E170 (HSDPA broadband modem USB stick) will work? Bonus points for a link to a webpage that decsribes exactly how it is done! Specifically, I'm in Austria and the telco is A1, but I hope that the setup would be the same regardless of location/provider. I have found these two pages that seem horribly complicated to a Linux noob. Is there a simpler way, or do I really need to dive into that? Your input is much appreciated! If I can get confirmation that it's supported, then I'd switch to Ubuntu Netbook Remix, because I'm already running Ubuntu on the main pc at home and I'd like to keep things simple.

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  • How to deploy local project to Amazon

    - by Nai
    I have a small webapp written in Python/Django which works fine on my local machine. I've been tinkering and setting up my server on the free tier of Amazon EC2 by following online tutorials. However, the tutorials I have found so far shows you how to setup your instance and stops there. So my question is, how do I get my local webapp onto my Amazon instance? FYI, I'm a sys admin/web dev. noob. Thanks.

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  • Scheduling of jobs in the presence of constraints in Java

    - by Asgard
    I want to know how to implement a solution to this problem: A task is performed by running, by more people, some basic jobs with known duration in time units (days, months, etc..). The execution of the jobs could lead to the existence of time constraints: a job, for example, can not start if it is not over another (or others) and so on. I want to design and build an application to check the correctness of jobs activities and to propose a schedule of jobs, if any, which is respectful of the constraints. Input must provide the jobs and associated constraints. The expected output is the scheduling of jobs. The specification of an elementary job consists of the pair <jobs-id, duration> A constraint is expressed by means of a quintuple of the type <S/E, id-job1, B/A, S/E, id-job2> the beginning (S) or the end (E) of a jobs Id-job1, must take place before (B) / after (A) of the beginning (S) / end (E) of the Id-job2. If there are no dependencies between some jobs, then jobs can be done before, in parallel. As a simple example, consider the input: jobs jobs(0, 3) jobs(1, 4) jobs(2, 5) jobs(3, 3) jobs(4, 3) constraints constraints(S, 1, A, E, 0) constraints(S, 4, A, E, 2) Possible output: t 0 1 2 3 4 0 * - * * - 1 * - * * - 2 * - * * - 3 * - * * - 4 - * * - - 5 - * * - - 6 - * - - * 7 - * - - * 8 - * - - * 9 - - - - * How to code an efficient java scheduler(avoiding the intense backtracking if is possible) to manage the jobs with these constraints, as described??? I have seen a discussion on a thread in a forum where an user seems has solved the problem easily, but He haven't given enough details to the users to compile a working project(I'm noob), and I'm interested to know an effective implementation of the solution (without using external libraries). If someone help me, I'll give to him a very good feedback ;)

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  • Copying files SSH vs sFTP

    - by jackquack
    I'm a bit of a unix noob, but this question seems super basic, yet I can't find an answer anywhere. Basically, to my knowledge, sFTP is just FTP over ssh. So, why can't I drag and drop files from one folder to another on the server side like I can on ssh. Why when I want to unzip a .tar in a server folder, does it first want to copy it to my machine and then back? Why can't it just unzip like it can when I'm using the command line. I know that when I use the command line it is using the resources of the remote machine, but why can't sFTP do that too? Is there a way to execute commands which I would normally do over SSH, but in a gui? I'm tried mapping to the drive to my own machine, I've tried so many sFTP clients that it's silly. Is there another class of program that I just don't know of?

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  • How to protect my VPS from winlogon RDP spam requests

    - by Valentin Kuzub
    I got some hackers constantly hitting my RDP and generating thousands of audit failures in event log. Password is pretty elaborate so I dont think bruteforcing will get them anywhere. I am using VPS and I am pretty much a noob in Windows Server security (am a programmer myself and its my webserver for my site). Which is a recommended approach to deal with this? I would rather block IPs after some amount of failures for example. Sorry if question is not appropriate.

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  • Back up Windows 2008 SBS to iSCSI disk

    - by Farseeker
    I've almost no experience with SBS 2008, so please excuse my noob question! SBS 2008 only has the most basic backup utility built in as far as I can tell (similar to Vista), and it will only back up to physical volumes. I've read that you can set up a batch task to backup to a network volume, but right now I just need to get something deployed ASAP. We have an iSCSI target with plenty of free space. Is it worth backing up to an iSCSI target? Or am I wasting my time? If I need to do a recovery from the iSCSI disk, how would I go about it?

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  • file error /boot/grub/i386-pc/normal.mod trying to repair boot, live dvd install probleml

    - by user179295
    I have seen that there are a lot of threads about this problem. I had Windows 8 installed on my series 3 samsung i5 computer and I tried to install ubuntu 13.04. This is what I did: Because of the secure boot I can't install ubuntu from the dvd. So I went in the bios and disabled secure boot and enabled ''CSM''. I went out of the bios and windows 8 couldn't boot more. So I follow a guide on this thread ( Installing on a Pre-Installed Windows 8 System (UEFI Supported) ) and on ubuntu I tried to repair the boot by inserting this code in the terminal: sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install boot-repair Then I ran boot-repair and I follow all the steps. Then I reboot the sistem and saw the black screen that says: error: file '/boot/grub/i386-pc/normal mod' not found grub rescure> Now I saw a lot of guides about this problem but I can't understand how to reistall ubuntu trough the live dvd that I used to install it the first time... I put it in the computer but nothing appears.. so what should I do now? I'm a noob on ubuntu and I have read all the things about this grub 2 install and know where the problem comes from but how to start the dvd??

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  • Ubuntu eats itself after I followed updater instruction

    - by Tony Martin
    Updater (I assume) put a no entry style alert icon on the panel which informed me that certain package dependencies were not up to snuff. Upgrades were thereafter only partial. The dialogue advised that I (and this is from noob memory) sudo apt-get install -f. I did this and typed in the confirmation phrase and watched apt-get systematically remove every component of linux, both the stuff I installed and the core ubuntu packages. I could only assume at this stage that this was for a fresh install but of course, I know better now. There's much complaint about Windows, but I've never met with advice from Microsoft tools to wipe out the operating system because of a couple of missing .dlls. So what gives? This was a 64 bit install of 12.04. All that is left is grub pointing to a couple of windows recovery partitions on the hard drive. I'm tempted, but I have hopes of recovering the data that I had enough misguided faith to trust to the linux ext4 partition. I've tried pen driving back into it with a 32 bit iso but I'm simply informed that ubuntu is running in low graphics mode and get to watch the dots cycle indefinitely. EDIT: Thanks for the advice vis positive request. I've got onto the machine with a 64 bit stick and can see the file structure left behind by the installation. My first instinct was to run install from the stick but it did not seem to offer a recovery option. My question then: is there a way to recover the current installation so that if I reinstall the packages I had they will pick up the original settings. I'm particularly worried about losing email from evolution - the rest I could probably lash back together. I would also be interested how this disaster came about. I see people in the know recommending this same procedure in similar circumstances. Thanks for your attention, Tony Martin

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  • New XEN Server, Intel i7, Errors were encountered while processing: xen-linux-system-amd64

    - by Sheldon
    I have just got a new machine to run XEN VM's on, it has an Intel i7 processor: - Intel Haswell Core i7-4790 3.6GHz 8MB LGA1150 I have setup the host with the current 6.2.0 I have set up a new Debian 7 64bit VM and any package I try and run fails with the following errors: Errors were encountered while processing: xen-utils-common xen-utils-4.1 xen-system-amd64 xen-linux-system-3.2.0-4-amd64 xen-linux-system-amd64 E: Sub-process /usr/bin/dpkg returned an error code (1) Excuse my noob-ness but should it even be running an AMD package ? Any ideas on how to fix this ? Thanks

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  • Can't find my.cnf on my VPS

    - by dan
    Ok i am a total noob when it comes to servers (but eager to learn). I am renting a VPS so i can host a magento store. The VPS is using Centos5 and DirectAdmin and XEN virtualization. I've read a bit about how to optimize magento and one suggestion is to edit 'my.cnf'. However i can't find this file anywhere from within DirectAdmin. I also can't connect to the VPS via console as my host has a console access via their website but it won't let me enter my root password it just hangs...(how do people normally connected to their linux VPS?) Please help? ThankYou.

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  • NSD Daemon (DNS SERVER)

    - by Catalin
    While searching for a secure dns server I came across this http://www.nlnetlabs.nl/projects/nsd/ I was really impressed by what seemed to me the best option out there that's open source. One problem thought their 'tutorial' is really NOT noob friendly I have basic DNS knoledge but what's in there is out of my league. Any help in setting up this DNS server please ? I need to have multiple sites on this CentOs server I've recently got my hands on :). They also need to receive email. Details: I have a master host and would love to set this in the way described in the rows that follow: masterhost.com -> ns1.masterhost.com mail.masterhost.com www.masterhost.com addonhost.com -> ns1.masterhost.com mail.masterhost.com www.addonhost.com And so on, all answers and suggestions are welcomed, Thank you in advance.

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  • adding mongo to path

    - by Mike
    Bit of a noob question. I have downloaded MongoDb and installed it here /Users/mike/downloads/mongodb In order to start it, I then have to 'cd' into the 'bin' /Users/mike/downloads/mongodb/bin and run ./mongod (to start the database) and ./mongo (to start the mongo shell) The problem is that I can only work with python and ruby scripts using the mongo shell if I have those scripts stored in the same bin directory, and I don't think that's the ideal set up. Will exporting the path allow me to access mongo from outside the bin? For example, I would prefer to have my ruby scripts in /sites/ruby and be able to access mongo by starting ruby in /sites/ruby. If exporting to path is the solution, how do I do that. I'm using a mac

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  • deploying a Python application from a PHP developer

    - by user1218776
    I'm a little confused on the deployment process for Python. Let's say you create a brand new project with virtualenv source bin/activate pip install a few libraries write a simple hello world app pip freeze the dependencies When I deploy this code into a machine, do I need first make sure the machine is sourced before installing dependencies? I don't mean to sound like a total noob but in the PHP world, I don't have to worry about this because it's already part of the project. All the dependencies are registered with the autoloader in place. The steps would be: rsync the files (or any other method) source bin/activate pip install the dependencies from the pip freeze output file It feels awkward, or just wrong and very error prone. What are the correct steps to make? I've searched around but it seems many tutorials/articles make an assumption that anyone reading the article has past python experience (imo).

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  • Linking Libraries in iOS?

    - by Joey Green
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • MySql #2002 problem

    - by Systeem Faillure
    when i try to login in apache i get #2002 error. when i try to login via terminal it ask my password mysql -u root and i get ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) i tried to remove mysql and install it again and nothing happen ( i cant even remove it) i try to reboot apache but still nothing. i tried to reboot my pc and of course still aint working. in terminal i put sudo start mysql i got this: start: Job failed to start mysql -ubob -hlocalhost -P3306 -p got me this ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) sudo service mysql stop gave me this stop: Unknown instance: my.cnf * Basic Settings # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp lc-messages-dir = /usr/share/mysql skip-external-locking # i tried to find if there is a file in my /var/run/mysqld/ or in /var/tmp/ and dint find the file mysqld.sock .. i looked in /var/log/mysql/ and dont even have anything in it can help me???i try to find help on google for hours and dint help at all... -------EDIT---------- salem : sudo service mysql start i get start: Job failed to start cat /var/log/syslog | grep mysql here http://paste.ubuntu.com/1335984/ /var/run/mysqld/ this folder exist but it dosent have anything in it /var/run/mysqld/ i get total 0 drwxr-xr-x 2 mysql root 40 Nov 5 22:31 . drwxr-xr-x 25 root root 860 Nov 5 22:32 .. sorry that i post anything my terminal gives but i am noob at this. hope this information will do.

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  • Are there any negative impact running all services on a single static IP?

    - by Jake
    I need to setup a VPN trunk (with remote branch office location), Video Conference and Web Server on-premise in the office. I am used to ISP providing blocks of 8 or 16 IPs. But I have a new ISP which says they only can provide a single IP. Are there any issues with running all services on a single IP? I don't think this has any thing to do with bandwidth..? I'm not using SSL certificates... I can do port forwarding to different machines... What else...? Disclaimer: I am a programmer by training. Sorry for noob question.

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  • Python installation in OSX not updating

    - by ElendilTheTall
    I've recently got into Python programming and so downloaded the latest version (3.2.3) to install on my Mac running Snow Leopard. I used the installer package. I have run the shell profile update script, but Terminal is still using 2.6.1 to run my programs. I have tried changing the paths with sudo nano as per this post but it makes no difference - it still uses 2.6.1 Any ideas, oh mighty Super Users? I am a complete noob when it comes to Terminal commands.

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  • modsecurity apache mod-security.conf missing

    - by TechMedicNYC
    Greetings Serverfaultians. I'm not a server guy as you can see from my noob score of 1 point. But maybe those more versed can help me. I'm using Ubuntu v13.10 32-bit Server and Apache2 v2.4.6 and I'm trying to set up and configure modsecurity and modevasive on an internet-exposed production/test server. I am trying to follow this tutorial: http://www.thefanclub.co.za/how-to/how-install-apache2-modsecurity-and-modevasive-ubuntu-1204-lts-server. But at step 3: Now add these rules to Apache2. Open a terminal window and enter: sudo vi /etc/apache2/mods-available/mod-security.conf This file does not exist. Any suggestions?

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  • Transmission dependencies are not in repository

    - by chocobai
    I'm running Ubuntu 12.04 using Gnome3 through their ppa in launchpad. Went good until now. Today Ubuntu wanted to make some updates and I thought okay. But it didn't want to install all of them. Turned out there were not all dependencies in the ppa. Before I noticed that, I (noob :D) uninstalled (apt-get purge) Transmission in order to reinstall it. Bad Idea, because now I can't install it, even using synaptics. The problem: It seems like the only ppas that have transmission in it are the one from gnome3 team (not all packages included according to synaptics, v2.71) and the official (transmission-common missing, v2.61). So when I try to install a package it says that transmission-common is too new. I can't even find the version that should be somewhere in the official standard Ubuntu ppa. Installing from the Software center doesn't work either. Why aren't all dependencies in the ppas or why can't I see them? How can I install Transmission (stable, newest version) again? And why has the gnome3 team a newer version as the stable ppa of transmission? Are they including beta software? If you need any additional information just tell me. Sorry I think it's quiet confusing what I did there. Thanks in advance. EDIT1 Okay sorry, I should have explained better. When I try to install it tells me something of dependency problems. When I try sudo apt-get install ... it says: Die folgenden Pakete haben unerfüllte Abhängigkeiten: transmission-cli : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden transmission-daemon : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden transmission-gtk : Hängt ab von: transmission-common (= 2.61-0ubuntu0.12.04.1) aber 2.71-0ubuntu1~precise1 soll installiert werden E: Probleme können nicht korrigiert werden, Sie haben zurückgehaltene defekte Pakete. Unfortunately I'm using Ubuntu in German.

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  • update-java-alternatives vs update-alternatives --config java

    - by Stan Smith
    Thanks in advance from this Ubuntu noob... On Ubuntu 12.04 LTS I have installed Sun's JDK7, Eclipse, and the Arduino IDE. I want the Arduino to use OpenJDK 6 and want Eclipse to use Sun's JDK 7. From my understanding I need to manually choose which Java to use before running each application. This led me to the 'update-java-alternatives -l' command... when I run this I only see the following: java-1.6.0-openjdk-amd64 1061 /usr/lib/jvm/java-1.6.0-openjdk-amd64 ...but when I run 'update-alternatives --config java' I see the following: *0 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/java auto mode 1 /usr/lib/jvm/java-6-openjdk-amd64/jre/bin/java manual mode 2 /usr/lib/jvm/jdk1.7.0/bin/java manual mode 3 /usr/lib/jvm/jre1.7.0/bin/java manual mode I don't understand why the update-java-alternatives doesn't display the same 3 options. I also don't understand how to switch between OpenJDK6 and JDK7. Can someone please explain how I can go about using the OpenJDK6 for Arduino development and Sun JDK7 for Eclipse/Android development? Thank you in advance for any assistance or feedback you can offer. Stan

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  • How do I expose a webapp on :8090, even though firewall allows only :80 and :22

    - by Kaustubh P
    I am a noob in Server related stuff, so bear me. I use amazon webservices (EC2) on which I have a webapp running on jetty, which runs on port 8090. I deploy the webapp through the usual method of java -jar start.jar So then to access the app, I have to add a port in the URL, like this: someIP:8090/app But just typing someIP in the browser takes me to a page that shows It works! This is the default web page for this server. The web server software is running but no content has been added, yet. which I assume is apache. I have apache, tomcat and jetty installed. What can I do so that I dont have to specify the port? Do I have to perform port-forwarding? Thanks a lot.

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  • Can a company use VPN to spy on me?

    - by orokusaki
    I'm about to work with a company on a development project, but they first need to set up a pretty complicated environment, and suggested they use VPN to work on my machine to do this. Should I be concerned that somebody can just watch me work? It would be embarrassing, if somebody could witness my work habits (e.g. Asking questions on SO and researching all day is part of my daily work regiment, and makes me feel like a noob, but it keeps me sharp. I also listen to conspiracy videos all day, and RadioLab podcasts, :). Is VPN going to introduce this possibility, and if so, is there a way around it? EDIT: Also, is there a way I can always tell when somebody is VPNed into my computer?

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  • missing libjpeg.so.62 from ia32 shared library

    - by user170200
    I am trying to install a chemical/molecular biology modeling program called Molsoft ICM-Pro. Initially after downloading the program and trying to open, it gave me error messages that I was missing shared libraries, and after talking with my network administrator he recommended I install the ia32 shared libraries using sudo apt-get install ia32-libs Which gives sudo apt-get install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done ia32-libs is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. so I am assuming the libraries installed correctly, but now when I try to run the program I get this error: ubuntu:/home/reilly/icmd icm icm: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory So my question is, where can I get the library containing libjpeg.so.62? Additionally, I was told I would need libXmu.so.6 and libtiff.so.3 . Is there a shared library that could be missing that would contain these files? I am an ubuntu noob, so sorry if the information I provided was unclear. Any help would be immensely appreciated! btw I am using ubuntu 12.04 dual boot with windows on an HP pavilion dv6

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Unable to access Citrix XenApp 6 published applications externally

    - by Christopher McCann
    We are trying to use a trial of Citrix XenApp 6 Fundamentals to virtualise a couple of applications as a proof of concept. We haven't ever used it before so I confess to be a noob with it. We can connect to the XenApp web interface, and the iPad app will connect and list the applications, but the applications themselves will not load. I discovered in the .ica file that it was attempting to connect to the internal IP address of the server instead of its static external. I have been following various threads on Citrix but nothing seems to have fixed it for me. The server is deployed on an EC2 instance with a static elastic IP. All the ports are opened and I can telnet into the XenApp server on 1493 and I get the ICA response. I have also run on ALTADDR and provided the external IP address. Does anyone have any ideas?

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