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  • How to find the first declaring method for a reference method

    - by Oliver Gierke
    Suppose you have a generic interface and an implementation: public interface MyInterface<T> { void foo(T param); } public class MyImplementation<T> implements MyInterface<T> { void foo(T param) { } } These two types are frework types. In the next step I want allow users to extend that interface as well as redeclare foo(T param) to maybe equip it with further annotations. public interface MyExtendedInterface extends MyInterface<Bar> { @Override void foo(Bar param); // Further declared methods } I create an AOP proxy for the extended interface and intercept especially the calls to furtherly declared methods. As foo(…) is no redeclared in MyExtendedInterface I cannot execute it by simply invoking MethodInvocation.proceed() as the instance of MyImplementation only implements MyInterface.foo(…) and not MyExtendedInterface.foo(…). So is there a way to get access to the method that declared a method initially? Regarding this example is there a way to find out that foo(Bar param) was declared in MyInterface originally and get access to the accoriding Method instance? I already tried to scan base class methods to match by name and parameter types but that doesn't work out as generics pop in and MyImplementation.getMethod("foo", Bar.class) obviously throws a NoSuchMethodException. I already know that MyExtendedInterface types MyInterface to Bar. So If I could create some kind of "typed view" on MyImplementation my math algorithm could work out actually.

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  • Swig C++ Lua Pass class by reference

    - by Jeremy
    I don't know why I'm having a hard time with this. All I want to do is this: class foo { public: foo(){} ~foo(){} float a,b; }; class foo2 { public: foo2(){} foo2(const foo &f){*this = f;} ~foo2(){} void operator=(const foo& f){ x = f.a; y = f.b; } float x,y; }; /* Usage(cpp): foo f; foo2 f2(f); //or using the = operator f2 = f; */ The problem I'm having is that, after swigging this code, I can't figure out how to make the lua script play nice. /* Usage(lua) f = example.foo() f2 = example.foo2(f) --error */ The error I get is "Wrong arguments for overloaded function 'new_Foo2'": Possible c/c++ prototypes are: foo2() foo2(foo const &) The same thing happens if I try and use do f2 = f. As I understand it everything is stored as a pointer so I did try adding an additional constructor that took a pointer to foo but to no avail.

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  • Is it possible for a function called from within an object to have access to that object's scope?

    - by Elliot Bonneville
    I can't think of a way to explain what I'm after more than I've done in the title, so I'll repeat it. Is it possible for an anonymous function called from within an object to have access to that object's scope? The following code block should explain what I'm trying to do better than I can: function myObj(testFunc) { this.testFunc = testFunc; this.Foo = function Foo(test) { this.test = test; this.saySomething = function(text) { alert(text); }; }; var Foo = this.Foo; this.testFunc.apply(this); } var test = new myObj(function() { var test = new Foo(); test.saySomething("Hello world"); }); When I run this, I get an error: "Foo is not defined." How do I ensure that Foo will be defined when I call the anonymous function? Here's a jsFiddle for further experimentation. Edit: I am aware of the fact that adding the line var Foo = this.Foo; to the anonymous function I pass in to my instance of myObj will make this work. However, I'd like to avoid having to expose the variable inside the anonymous function--do I have any other options?.

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  • how do call a polymorphic function from an agnostic function?

    - by sds
    I have a method foo void foo (String x) { ... } void foo (Integer x) { ... } and I want to call it from a method which does not care about the argument: void bar (Iterable i) { ... for (Object x : i) foo(x); // this is the only time i is used ... } the code above complains that that foo(Object) is not defined and when I add void foo (Object x) { throw new Exception; } then bar(Iterable<String>) calls that instead of foo(String) and throws the exception. How do I avoid having two textually identical definitions of bar(Iterable<String>) and bar(Iterable<Integer>)? I thought I would be able to get away with something like <T> void bar (Iterable<T> i) { ... for (T x : i) foo(x); // this is the only time i is used ... } but then I get cannot find foo(T) error.

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  • Using Sphinx with a distutils-built C extension

    - by detly
    I have written a Python module including a submodule written in C: the module itself is called foo and the C part is foo._bar. The structure looks like: src/ foo/__init__.py <- contains the public stuff foo/_bar/bar.c <- the C extension doc/ <- Sphinx configuration conf.py ... foo/__init__.py imports _bar to augment it, and the useful stuff is exposed in the foo module. This works fine when it's built, but obviously won't work in uncompiled form, since _bar doesn't exist until it's built. I'd like to use Sphinx to document the project, and use the autodoc extension on the foo module. This means I need to build the project before I can build the documentation. Since I build with distutils, the built module ends up in some variably named dir build/lib.linux-ARCH-PYVERSION — which means I can't just hard-code the directory into a Sphinx' conf.py. So how do I configure my distutils setup.py script to run the Sphinx builder over the built module? For completeness, here's the call to setup (the 'fake' things are custom builders that subclass build and build_ext): setup(cmdclass = { 'fake': fake, 'build_ext_fake' : build_ext_fake }, package_dir = {'': 'src'}, packages = ['foo'], name = 'foo', version = '0.1', description = desc, ext_modules = [module_real])

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  • Generating a canonical path

    - by Joel
    Does any one know of any Java libraries I could use to generate canonical paths (basically remove back-references). I need something that will do the following: Raw Path - Canonical Path /../foo/ -> /foo /foo/ -> /foo /../../../ -> / /./foo/./ -> /foo //foo//bar -> /foo/bar //foo/../bar -> /bar etc... At the moment I lazily rely on using: new File("/", path).getCanonicalPath(); But this resolves the path against the actual file system, and is synchronised. java.lang.Thread.State: BLOCKED (on object monitor) at java.io.ExpiringCache.get(ExpiringCache.java:55) - waiting to lock <0x93a0d180> (a java.io.ExpiringCache) at java.io.UnixFileSystem.canonicalize(UnixFileSystem.java:137) at java.io.File.getCanonicalPath(File.java:559) The paths that I am canonicalising do not exist on my file system, so just the logic of the method will do me fine, thus not requiring any synchronisation. I'm hoping for a well tested library rather than having to write my own.

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  • Ruby: how does constant-lookup work in instance_eval/class_eval?

    - by Alan O'Donnell
    I'm working my way through Pickaxe 1.9, and I'm a bit confused by constant-lookup in instance/class_eval blocks. I'm using 1.9.2. It seems that Ruby handles constant-lookup in *_eval blocks the same way it does method-lookup: look for a definition in receiver.singleton_class (plus mixins); then in receiver.singleton_class.superclass (plus mixins); then continue up the eigenchain until you get to #<Class:BasicObject>; whose superclass is Class; and then up the rest of the ancestor chain (including Object, which stores all the constants you define at the top-level), checking for mixins along the way Is this correct? The Pickaxe discussion is a bit terse. Some examples: class Foo CONST = 'Foo::CONST' class << self CONST = 'EigenFoo::CONST' end end Foo.instance_eval { CONST } # => 'EigenFoo::CONST' Foo.class_eval { CONST } # => 'EigenFoo::CONST', not 'Foo::CONST'! Foo.new.instance_eval { CONST } # => 'Foo::CONST' In the class_eval example, Foo-the-class isn't a stop along Foo-the-object's ancestor chain! And an example with mixins: module M CONST = "M::CONST" end module N CONST = "N::CONST" end class A include M extend N end A.instance_eval { CONST } # => "N::CONST", because N is mixed into A's eigenclass A.class_eval { CONST } # => "N::CONST", ditto A.new.instance_eval { CONST } # => "M::CONST", because A.new.class, A, mixes in M

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  • Should conditional expressions go inside or outside of classes?

    - by Rupert
    It seems that often I will want to execute some methods from a Class when I call it and choosing which function will depend on some condition. This leads me to write classes like in Case 1 because it allows me to rapidly include their functionality. The alternative would be Case 2 which can take a lot of time if there is a lot of code and also means more code being written twice when I drop the Class into different pages. Having said that, Case 1 feels very wrong for some reason that I can't quite put my finger on. I haven't really seen any classes written like this, I suppose. Is there anything wrong with writing classes like in Case 1 or is Case 2 superior? Or is there a better way? What the advantages and disadvantages of each? Case 1 class Foo { public function __construct($bar) { if($bar = 'action1') $this->method1(); else if($bar = 'action2') $this->method2(); else $this->method1(); } public function method1() { } public function method2() { } } $bar = 'action1' $foo = new Foo($bar); Case 2 class Foo { public function __construct() { } public function method1() { } public function method2() { } } $foo = new Foo; $bar = 'action1'; if($bar == 'action1') $foo->method1(); else if($bar == 'action2') $foo->method2(); else $foo->method1();

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  • Not all symbols of an DLL-exported class is exported (VS9)

    - by mandrake
    I'm building a DLL from a group of static libraries and I'm having a problem where only parts of classes are exported. What I'm doing is declaring all symbols I want to export with a preprocessor definition like: #if defined(MYPROJ_BUILD_DLL) //Build as a DLL # define MY_API __declspec(dllexport) #elif defined(MYPROJ_USE_DLL) //Use as a DLL # define MY_API __declspec(dllimport) #else //Build or use as a static lib # define MY_API #endif For example: class MY_API Foo{ ... } I then build static library with MYPROJ_BUILD_DLL & MYPROJ_USE_DLL undefined causing a static library to be built. In another build I create a DLL from these static libraries. So I define MYPROJ_BUILD_DLL causing all symbols I want to export to be attributed with __declspec(dllexport) (this is done by including all static library headers in the DLL-project source file). Ok, so now to the problem. When I use this new DLL I get unresolved externals because not all symbols of a class is exported. For example in a class like this: class MY_API Foo{ public: Foo(char const* ); int bar(); private: Foo( char const*, char const* ); }; Only Foo::Foo( char const*, char const*); and int Foo::bar(); is exported. How can that be? I can understand if the entire class was missing, due to e.g. I forgot to include the header in the DLL-build. But it's only partial missing. Also, say if Foo::Foo( char const*) was not implemented; then the DLL build would have unresolved external errors. But the build is fine (I also double checked for declarations without implementation). Note: The combined size of the static libraries I'm combining is in the region of 30MB, and the resulting DLL is 1.2MB. I'm using Visual Studio 9.0 (2008) to build everything. And Depends to check for exported symbols.

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  • ant conditions problem

    - by senzacionale
    I have problem with ant. I woul dlike to use conditions in ant. But i get error of: BUILD FAILED C:\Projekti\Projekt ANT\build.xml:412: Problem: failed to create task or type Cause: The name is undefined. Action: Check the spelling. Action: Check that any custom tasks/types have been declared. Action: Check that any / declarations have taken place. and this is code: <target name="test"> <input message="Write some text: " addproperty="foo" /> <if> <equals arg1="${foo}" arg2="bar" /> <then> <echo message="The value of property foo is 'bar'" /> </then> <elseif> <equals arg1="${foo}" arg2="foo" /> <then> <echo message="The value of property foo is 'foo'" /> </then> </elseif> <else> <echo message="The value of property foo is not 'foo' or 'bar'" /> </else> </if> </target>

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  • access properties of current model in has_many declaration

    - by seth.vargo
    Hello, I didn't exactly know how to pose this question other than through example... I have a class we will call Foo. Foo :has_many Bar. Foo has a boolean attribute called randomize that determines the order of the the Bars in the :has_many relationship: class CreateFoo < ActiveRecord::Migration def self.up create_table :foos do |t| t.string :name t.boolean :randomize, :default => false end end end   class CreateBar < ActiveRecord::Migration def self.up create_table :bars do |t| t.string :name t.references :foo end end end   class Bar < ActiveRecord::Base belongs_to :foo end   class Foo < ActiveRecord::Base # this is the line that doesn't work has_many :bars, :order => self.randomize ? 'RAND()' : 'id' end How do I access properties of self in the has_many declaration? Things I've tried and failed: creating a method of Foo that returns the correct string creating a lambda function crying Is this possible? UPDATE The problem seems to be that the class in :has_many ISN'T of type Foo: undefined method `randomize' for #<Class:0x1076fbf78> is one of the errors I get. Note that its a general Class, not a Foo object... Why??

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  • Replacing symbol from object file at compile time. For example swapping out main

    - by Anthony Sottile
    Here's the use case: I have a .cpp file which has functions implemented in it. For sake of example say it has the following: [main.cpp] #include <iostream> int foo(int); int foo(int a) { return a * a; } int main() { for (int i = 0; i < 5; i += 1) { std::cout << foo(i) << std::endl; } return 0; } I want to perform some amount of automated testing on the function foo in this file but would need to replace out the main() function to do my testing. Preferably I'd like to have a separate file like this that I could link in over top of that one: [mymain.cpp] #include <iostream> #include <cassert> extern int foo(int); int main() { assert(foo(1) == 1); assert(foo(2) == 4); assert(foo(0) == 0); assert(foo(-2) == 4); return 0; } I'd like (if at all possible) to avoid changing the original .cpp file in order to do this -- though this would be my approach if this is not possible: do a replace for "(\s)main\s*\(" == "\1__oldmain\(" compile as usual. The environment I am targeting is a linux environment with g++.

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  • How do I pull `static final` constants from a Java class into a Clojure namespace?

    - by Joe Holloway
    I am trying to wrap a Java library with a Clojure binding. One particular class in the Java library defines a bunch of static final constants, for example: class Foo { public static final int BAR = 0; public static final int SOME_CONSTANT = 1; ... } I had a thought that I might be able to inspect the class and pull these constants into my Clojure namespace without explicitly def-ing each one. For example, instead of explicitly wiring it up like this: (def *foo-bar* Foo/BAR) (def *foo-some-constant* Foo/SOME_CONSTANT) I'd be able to inspect the Foo class and dynamically wire up *foo-bar* and *foo-some-constant* in my Clojure namespace when the module is loaded. I see two reasons for doing this: A) Automatically pull in new constants as they are added to the Foo class. In other words, I wouldn't have to modify my Clojure wrapper in the case that the Java interface added a new constant. B) I can guarantee the constants follow a more Clojure-esque naming convention I'm not really sold on doing this, but it seems like a good question to ask to expand my knowledge of Clojure/Java interop. Thanks

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  • Python 2.6 does not like appending to existing archives in zip files

    - by user313661
    Hello, In some Python unit tests of a program I'm working on we use in-memory zipfiles for end to end tests. In SetUp() we create a simple zip file, but in some tests we want to overwrite some archives. For this we do "zip.writestr(archive_name, zip.read(archive_name) + new_content)". Something like import zipfile from StringIO import StringIO def Foo(): zfile = StringIO() zip = zipfile.ZipFile(zfile, 'a') zip.writestr( "foo", "foo content") zip.writestr( "bar", "bar content") zip.writestr( "foo", zip.read("foo") + "some more foo content") print zip.read("bar") Foo() The problem is that this works fine in Python 2.4 and 2.5, but not 2.6. In Python 2.6 this fails on the print line with "BadZipfile: File name in directory "bar" and header "foo" differ." It seems that it is reading the correct file bar, but that it thinks it should be reading foo instead. I'm at a loss. What am I doing wrong? Is this not supported? I tried searching the web but could find no mention of similar problems. I read the zipfile documentation, but could not find anything (that I thought was) relevant, especially since I'm calling read() with the filename string. Any ideas? Thank you in advance!

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  • Representing versions of objects with CakePHP

    - by user636901
    Hi people, Have just started to get into CakePHP since a couple of weeks back. I have some experience with MVC-frameworks, but this problem holds me back a bit. I am currently working on a model foo, containing a primary id and some attributes. Since a complete history of the changes of foo is necessary, the content of foo is saved in the table foo_content. The two tables are connected through foo_content.foo_id = foo.id, in Cake with a foo hasMany foo_content-relationship. To track the versions of foo, foo_content also contains the column version, and foo itself the field currentVersion. The version is an number incremented by one everytime the user updates foo. This is an older native PHP-app btw, to be rewritten on top of Cake. 9 times out of 10 in the app, the most recent version (foo.currentVersion) is the db-entry that need to be represented in the frontend. My question is simply: is there someway of representing this directly in the model? Or does this kind of logic simply need to be defined in the controller? Most grateful for your help!

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  • When to save a mongoose model

    - by kentcdodds
    This is an architectural question. I have models like this: var foo = new mongoose.Schema({ name: String, bars: [{type: ObjectId, ref: 'Bar'}] }); var FooModel = mongoose.model('Foo', foo); var bar = new mongoose.Schema({ foobar: String }); var BarModel = mongoose.model('Bar', bar); Then I want to implement a convenience method like this: BarModel.methods.addFoo = function(foo) { foo.bars = foo.bars || []; // Side note, is this something I should check here? foo.bars.push(this.id); // Here's the line I'm wondering about... Should I include the line below? foo.save(); } The biggest con I see about this is that if I did include foo.save() then I should pass in a callback to addFoo so I avoid issues with the async operation. I'm thinking this is not preferable. But I also think it would be nice to include because addFoo hasn't really "addedFoo" until it's been saved... Am I breaking any design best practices doing it either way?

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  • ServiceLoader double iterator issues

    - by buge
    Is this a known issue? I had trouble finding any search results. When iterating over a ServiceLoader while an iteration already is in progress, the first iteration will be aborted. For example, assuming there are at least two implementations of Foo, the following code will fail with an AssertionError: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); while (iter2.hasNext()) { iter2.next(); } assert iter1.hasNext(); This only seems to occur, if the second iterator really terminates. The code will succeed in this variation for example: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); iter2.next(); assert iter1.hasNext(); Is this a bug or a feature? :p Is there a ticket for this already anywhere?

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  • How to strongly type properties in JavaScript that map to models in C# ?

    - by Roberto Sebestyen
    I'm not even sure if I worded the question right, but I'll try and explain as clearly as possible with an example: In the following example scenario: 1) Take a class such as this: public class foo { public string firstName {get;set;} public string lastName {get;set} } 2) Serialize that into JSON, pass it over the wire to the Browser. 3) Browser de-serializes this and turns the JSON into a JavaScript object so that you can then access the properties like this: var foo = deSerialize("*******the JSON from above**************"); alert(foo.firstName); alert(foo.lastName); What if now a new developer comes along working on this project decides that firstName is no longer a suitable property name. Lets say they use ReSharper to rename this property, since ReSharper does a pretty good job at finding (almost) all the references to the property and renaming them appropriately. However ReSharper will not be able to rename the references within the JavaScript code (#3) since it has no way of knowing that these also really mean the same thing. Which means the programmer is left with the responsibility of manually finding these references and renaming those too. The risk is that if this is forgotten, no one will know about this error until someone tests that part of the code, or worse, slip through to the customer. Back to the actual question: I have been trying to think of a solution to this to some how strongly type these property names when used in javascript, so that a tool like ReSharper can successfully rename ALL usages of the property? Here is what I have been thinking for example (This would obviously not work unless i make some kind of static properties) var foo = deSerialize("*******the JSON from above**************"); alert(foo.<%=foo.firstName.GetPropertyName()%>) alert(foo.<%=foo.lastName.GetPropertyName()%>) But that is obviously not practical. Does anyone have any thoughts on this? Thanks, and kudos to all of the talented people answering questions on this site.

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  • How to reference input elements within a specific scope when there are multiple input elements of same kind?

    - by Will Merydith
    How do I select data for input elements within a specific scope? I have the same form multiple times (class "foo-form), and want to ensure I get the values for the hidden inputs within the scope of the form being submitted. Is the scope "this" implied? If not, what is the syntax for selecting input class "foo-text" within the scope of this? Feel free to point me to examples in the jquery docs - I could not find what I was looking for. $('.foo-form').submit(function() { // Store a reference to this form var $thisForm = $(this); }); <form class="foo-form"> <input type="hidden" class="foo-text"/> <input type="submit" class="button" /> </form> <form class="foo-form"> <input type="hidden" class="foo-text"/> <input type="submit" class="button" /> </form> <form class="foo-form"> <input type="hidden" class="foo-text"/> <input type="submit" class="button" /> // user clicks this submit button </form>

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  • Template function overloading with identical signatures, why does this work?

    - by user1843978
    Minimal program: #include <stdio.h> #include <type_traits> template<typename S, typename T> int foo(typename T::type s) { return 1; } template<typename S, typename T> int foo(S s) { return 2; } int main(int argc, char* argv[]) { int x = 3; printf("%d\n", foo<int, std::enable_if<true, int>>(x)); return 0; } output: 1 Why doesn't this give a compile error? When the template code is generated, wouldn't the functions int foo(typename T::type search) and int foo(S& search) have the same signature? If you change the template function signatures a little bit, it still works (as I would expect given the example above): template<typename S, typename T> void foo(typename T::type s) { printf("a\n"); } template<typename S, typename T> void foo(S s) { printf("b\n"); } Yet this doesn't and yet the only difference is that one has an int signature and the other is defined by the first template parameter. template<typename T> void foo(typename T::type s) { printf("a\n"); } template<typename T> void foo(int s) { printf("b\n"); } I'm using code similar to this for a project I'm working on and I'm afraid that there's a subtly to the language that I'm not understanding that will cause some undefined behavior in certain cases. I should also mention that it does compile on both Clang and in VS11 so I don't think it's just a compiler bug.

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  • Single python file distribution: module or package?

    - by DanielSank
    Suppose I have a useful python function or class (or whatever) called useful_thing which exists in a single file. There are essentialy two ways to organize the source tree. The first way uses a single module: - setup.py - README.rst - ...etc... - foo.py where useful_thing is defined in foo.py. The second strategy is to make a package: - setup.py - README.rst - ...etc... - foo |-module.py |-__init__.py where useful_thing is defined in module.py. In the package case __init__.py would look like this from foo.module import useful_thing so that in both cases you can do from foo import useful_thing. Question: Which way is preferred, and why? EDIT: Since user gnat says this question is poorly formed, I'll add that the official python packaging tutorial does not seem to comment on which of the methods described above is the preferred one. I am explicitly not giving my personal list of pros and cons because I'm interested in whether there is a community preferred method, not generating a discussion of pros/cons :)

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  • Mounting filesystem with special user id set

    - by qbi
    I want to mount the device /dev/sda3 to the directory /foo/bar/baz. After mounting the directory should have the uid of user johndoe. So I did: sudo -u johndoe mkdir /foo/bar/baz stat -c %U /foo/bar/baz johndoe and added the following line to my /etc/fstab: /dev/sda3 /foo/bar/baz ext4 noexec,noatime,auto,owner,nodev,nosuid,user 0 1 When I do now sudo -u johndoe mount /dev/sda3 the command stat -c %U /foo/bar/baz results in root rather than johndoe. What is the best way to mount this ext4-filesystem with uid johndoe set?

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  • Removing an element not currently in a list: ValueError?

    - by Izkata
    This is something that's bothered me for a while, and I can't figure out why anyone would ever want the language to act like this: In [1]: foo = [1, 2, 3] In [2]: foo.remove(2) ; foo # okay Out[2]: [1, 3] In [3]: foo.remove(4) ; foo # not okay? --------------------------------------------------------------------------- ValueError Traceback (most recent call last) /home/izkata/<ipython console> in <module>() ValueError: list.remove(x): x not in list If the value is already not in the list, then I'd expect a silent success. Goal already achieved. Is there any real reason this was done this way? It forces awkward code that should be much shorter: for item in items_to_remove: try: thingamabob.remove(item) except ValueError: pass Instead of simply: for item in items_to_remove: thingamabob.remove(item) As an aside, no, I can't just use set(thingamabob).difference(items_to_remove) because I do have to retain both order and duplicates.

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  • C/C++ canonicaliser?

    - by A T
    Are there any C/C++ automated canonicallisers? - Something like astyle but which makes your code more concise, rather than formats it? For example, to go from: float foo() { float a; float b; a = 9455.34; b = 3543.8; return a*b; } int main(void) { float b; b = foo(); return 0; } To: float foo(); // Automated prototype creation int main(void) { float b = foo(); return 0; } float foo() { return 9455.34*3543.8; } (this is my coding style FYI: to reduce the lines-of-code without sacrificing readability)

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  • Unable to mount smb share. "Please select another viewer and try again". Please help. Serious smb/nautilus foo needed

    - by oznah
    This don't think this is the typical, "I can't mount a windows share" post. I am using stock Ubuntu 12.04. I am pretty sure this is a Nautilus issue, but I have reached a dead end. I have one share that I can't mount using smb://server/share via nautilus. I get the following error. Error: Failed to mount Windows share Please select another viewer and try again I can mount this share from other machines(non-ubuntu) using the same credentials so I know I have perms on the destination share. I can mount other shares on other servers from my Ubuntu box so I am pretty sure I have all the smb packages I need on my Ubuntu box. To make thing more interesting, if I use smbclient from the command line, I mount this share with no problems from my Ubuntu box. So here's what we know: destination share perms are ok (no problem accessing from other machines) smb is setup correctly on Ubuntu box (access other windows shares no problem) I only get the error when using nautilus smbclient in terminal works, no problem Any help would be greatly appreciated. Googling turned up simple mount/perms issues, and I don't think that is what is going on here. Let me know if you need more information. Hugh

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