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  • Storage device manger regarding NTFS automount at boot time

    - by muneesh
    I am using storage device manager to auto-mount NTFS file system at boot time.But repeatedly, I am trying to uncheck the checkbox listed 'read only mode' in assistant option of storage device manager. I am not able to to auto-mount my NTFS partition in read/write mode. Please suggest a solution regarding this problem? Remember I am repeatedly trying to uncheck read only checkbox but not able to do that!

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  • pitfalls with mixing storage engines in mysql with django?

    - by Dave Orr
    I'm running a django system over mysql in amazon's cloud, and the database default is innodb. But now I want to put a fulltext index on a couple of tables for searching, which evidently requires myisam. The obvious solution is to just tell mysql to ALTER TABLE to myisam, but are there going to be any issues with that? One that comes to mind is that I'll have to remember to do that any time I build a new version of the database, which should theoretically be rare, but there doesn't seem to be a way to tell django to please set the storage engine at the table level. I guess I could write a migration (we use south). Any other things I might be missing? What could possibly go wrong?

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  • Why might my Fedora 15 live USB persistent storage not work?

    - by Richard J Foster
    I created a Fedora 15 "live" USB stick using the live USB creator found at https://fedorahosted.org/liveusb-creator/ and the Fedora 15 i686 Desktop ISO image with the persistent storage space set to 4096MB. (The USB stick I have available has an 8GB capacity, so there should be plenty of space.) Fedora appears to boot correctly, however it seems that the persistent storage is not working. To verify this, I opened a terminal prompt, then did su - followed by yum update yum. As expected, I was informed that a new version was available. (The live CD contains version 3.2.29-4, at the time of typing 3.2.29-6 is the current version). After installing, I verified that the new version was installed by typing yum --version. I then shutdown the system using shutdown now. After the system had shut down, I rebooted and returned to the terminal prompt. On typing yum --version, I was informed that the version was 3.2.29-4 (i.e. the original version). Why might the persistent storage not be working? Is there anything I can do to fix it?

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  • External Storage for 2TB of backups and 4TB of data RAID level? HW vs Software?

    - by Jerry Mayers
    I have a Mac Mini set up as a media center/file server. Currently I just have a hodgepodge mess of external drives for storage. I'm maxed out, and I have some new laptops on the way with much larger drives and I need to work out a good storage solution for backing them up, as well as storing media on the server. I need around 2 TB of storage for the time machine backups from my various systems and around 2 TB more for media. I would like to build this to handle around 6 TB total so I have some growing room. Since I'm using a Mac Mini as the server I need to use external enclosure(s) that support USB 2 or Firewire 800 (preferred) or gigabit Ethernet. Performance of the system isn't a huge concern since the majority of the access from other computers is done over 802.11N. I plan on using 2TB drives, for the final version, but initially I'll try and use my existing 2 (1TB) drives + some new 2TB drives, and swap the 1TB ones out as I fill up. As to the actual questions: Should I use hardware RAID in some enclosure? Because if the enclosure dies I have to find an identical one to get to my data right? Wouldn't a software RAID be better as I can use any method of connecting the drives to the system? Remember OS X server is my OS. What if I had to reinstall OS X, can I restore the software RAID easily? What RAID version should I use? For the 2TB used for the time machine disk I don't see why I need RAID here, just a single 2TB drive since its already the backup, but for the remaining 4TB it would be the only copy of the data so I should build some redundancy. I had a RAID 5 setup using a cheep RAID PCI card years ago running RAID 5 in a 2 TB array and when a drive died it wanted 48 hours to rebuild. Is this crazy slow for a setup of this size or is this to be expected? Any suggestions as to drive enclosures?

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  • which is best smart automatic file replication solution for cloud storage based systems.

    - by TORr0t
    I am looking for a solution for a project i am working on. We are developing a websystem where people can upload their files and other people can download it. (similar to rapidshare.com model) Problem is, some files can be demanded much more than other files. The scenerio is like: I have uploaded my birthday video and shared it with all of my friend, I have uploaded it to myproject.com and it was stored in one of the cluster which has 100mbit connection. Problem is, once all of my friends want to download the file, they cant download it since the bottleneck here is 100mbit which is 15MB per second, but i got 1000 friends and they can only download 15KB per second. I am not taking into account that the hdd is serving same files. My network infrastrucre is as follows: 1 gbit server(client) and connected to 4 Nodes of storage servers that have 100mbit connection. 1gbit server can handle the 1000 users traffic if one of storage node can stream more than 15MB per second to my 1gbit (client) server and visitor will stream directly from client server instead of storage nodes. I can do it by replicating the file into 2 nodes. But i dont want to replicate all files uploadded to my network since it is costing much more. So i need a cloud based system, which will push the files into replicated nodes automatically when demanded to those files are high, and when the demand is low, they will delete from other nodes and it will stay in only 1 node. I have looked to gluster and asked in their irc channel that, gluster cant do such a thing. It is only able to replicate all the files or none of the files. But i need it the cluster software to do it automatically. Any solutions ? (instead of recommending me amazon s3) S

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  • Using Bulk Operations with Coherence Off-Heap Storage

    - by jpurdy
    Some NamedCache methods (including clear(), entrySet(Filter), aggregate(Filter, …), invoke(Filter, …)) may generate large intermediate results. The size of these intermediate results may result in out-of-memory exceptions on cache servers, and in some cases on cache clients. This may be particularly problematic if out-of-memory exceptions occur on more than one server (since these operations may be cluster-wide) or if these exceptions cause additional memory use on the surviving servers as they take over partitions from the failed servers. This may be particularly problematic with clusters that use off-heap storage (such as NIO or Elastic Data storage options), since these storage options allow greater than normal cache sizes but do nothing to address the size of intermediate results or final result sets. One workaround is to use a PartitionedFilter, which allows the application to break up a larger operation into a number of smaller operations, each targeting either a set of partitions (useful for reducing the load on each cache server) or a set of members (useful for managing client result set sizes). It is also possible to return a key set, and then pull in the full entries using that key set. This also allows the application to take advantage of near caching, though this may be of limited value if the result is large enough to result in near cache thrashing.

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  • C programming multiple storage backends

    - by ahjmorton
    I am starting a side project in C which requires multiple storage backends to be driven by a particular piece of logic. These storage backends would each be linked with the decision of which one to use specified at runtime. So for example if I invoke my program with one set of parameters it will perform the operations in memory but if I change the program configuration it would write to disk. The underlying idea is that each storage backend should implement the same protocol. In other words the logic for performing operations should need to know which backend it is operating on. Currently the way I have thought to provide this indirection is to have a struct of function pointers with the logic calling these function pointers. Essentially the struct would contain all the operations needed to implement the higher level logic E.g. struct Context { void (* doPartOfDoOp)(void) int (* getResult)(void); } //logic.h void doOp(Context * context) { //bunch of stuff context->doPartOfDoOp(); } int getResult(Context * context) { //bunch of stuff return context->getResult(); } My questions is if this way of solving the problem is one a C programmer would understand? I am a Java developer by trade but enjoy using C/++. Essentially the Context struct provides an interface like level of indirection. However I would like to know if there is a more idiomatic way of achieving this.

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  • Is an xml sitemap good or bad [closed]

    - by Frederik Heyninck
    Possible Duplicate: Are there any clear indicators that my sitemap file is beneficial? The good: You provide search engines with all the urls in your site But, does the search engine search further than the provided urls in the xml site map? If you have a website with a forum does every post need to be in the sitemap? What if remove the sitemap afterwords, will the search engine need to start over?

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  • What dangers await if I block non-standard, non-major-usa search engine bots from my USA only website?

    - by Ryan
    I noticed tons of bandwidth being used by non-USA search engine bots, so I began blocking them in an effort to save bandwidth and cpu cycles for actual users and the search engines they come from (Google, Bing, Yahoo, Ask, etc.). Other than potentially losing some international traffic (which isn't really important to us since all of our content is very USA-centric), what additional dangers should I be concerned about? I'm using a modified version of Jeff Starr's User Agent Blocklist

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  • How can one keep an ecommerce site active?

    - by Mantorok
    So, you build an e-commerce site, all your products are on there, but then very little changes which obviously causes your site to become less active, and ultimately not ranking as highly in search engines. Is there anything that can be done to keep it active? I'm aware that inbound links are important and I guess these come over time, are there any other recommended means of keeping the site active?

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  • Can a website become popular in a "category" (ie, not just a single page)

    - by Earlz
    I have a few keywords where my website is high ranking(2nd and 3rd result). For instance, I have 3 blog posts covering a certain kind of modem. Is it common for search engines to consider a website popular in a "category"? For instance, if I was the first result for "foobar" with one page, and then added another separate page which mentioned "foobar"(and maybe a link from the original page), would a search engine prioritize this separate page when compared to a completely separate website with a page with the same content?

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  • Why my website doesn't appear in Google search results? [duplicate]

    - by cyrfandli
    This question already has an answer here: What are the best ways to increase a site's position in Google? 20 answers Why aren't search engines indexing my content? 1 answer I've made a simple website for a friend's bakery and it doesn't appear in Google's search results even if I search for the whole domain name of the site. What can be the problem? How to make it appear? (The site)

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  • How to hide pages from Google crawler? [closed]

    - by NoobDev4iPhone
    Possible Duplicate: What are the most important things I need to do to encourage Google Sitelinks? I'm currently working on a website and need to keep certain pages hidden from Google crawler. How to make it so that search engines see only what I want them to see in a directory? Also, you know how Google results also give you shortcut links, Like 'Login', 'About' etc... how to put these links to search result?

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  • Good Open souce game engines for making MMO game

    - by Call Me Dummy
    I am interested in making a MMO game but I am not sure where to start. I am looking for an open source game engine which is simple to use and allows me to concentrate on the game design and architecture. I have some basic C,C++,C# knowledge. After lots of searching in google I was going to start out with Ogre3D but soon realized that it is a rendering engine and does not include physics engine. I have not tried it yet since in many forums it says they don't have a good documentation. So is there any good open source game engine good for fast game developing ? Some key features I want include basic requirements like collision detection, object to object collision detection, physics etc.

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  • What is a good layout for a somewhat advanced home network and storage solution?

    - by Shaun
    My home network/storage needs are changing and I am searching for some opinions and starting points on what a good network/storage layout would be that can serve my needs for a few years into the future. I think I have a decent starting point for equipment, but I am also willing to invest fairly heavily in a solution that can last me for a while. I am a bit of a tech nerd and I have a moderate tolerance for setup of the solution. I would prefer if maintenance of the system is somewhat low once it is setup, but I am willing to accept some tradeoffs. Existing equipment: Router - Netgear WNDR3700 (gigabit) Router - DLink Gamerlounge DGL-4300 (gigabit) Switch - 16 port Trendnet green switch (gigabit) Switch - 5 port Trendnet green (gigabit) Computer - i7-950 office computer (gigabit ethernet) Computer - Q6600 quad core media center, hooked up to TV, records shows (gigabit ethernet) Computer - Acer 1810T ultraportable laptop (gigabit and N ethernet) NAS - Intel SS4200-E (gigabit) External hard drive - 2TB WD Green drive (esata) All kinds of miscellaneous network connected TV, Bluray, Verizon network extender, HDhomerun TV tuners, etc. Requirements: -Robust backup solution for a growing collection of huge family picture files and personal files, around 1.5TB. (Including offsite backup) -Central location for all user's files, while also keeping them secure from each other. -Storage for terabytes of movie backups and recorded TV, and access to them from all computers (maybe around 4TB eventually) -Possibility to host files to friends and family easily Nice to have: -Backup of terabytes of movie backups Intriguing possibilities: -Capability to have users' Windows desktops and files look the same from all network computers I am not sure if the new Windows Home Server 2011 would fit into this well, if I need a domain server, how best to organize my backups, or how to most effectively use RAID. Currently I am simply backing up all computers to a RAID 1 on the NAS box, which I was thinking could prevent a situation where I reach for a backup and find that the disk is corrupt. One possibility that I am thinking about now is simply using my media center PC with a huge RAID of hard drives on which all files are stored. Pseudo-backup of all files would be present because of the RAID, but important files would also be backed up off site via carrying hard drives to work. But what if corruption seeps into the files and the corrupted data is then backed up? Does RAID protect against this? I really want to take next to zero risks with the irreplaceable files. I can handle some degree of risk with the movies and other files. I'm looking for critiques on this idea as well as other possibilities. To summarize, my goal is high functionality, media capable, and robust backup of irreplaceable files.

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  • Your Content Can Get Visibility Through Search Engines - Part 2

    Your content plays an important role in defining the success of your search engine marketing plan and when you talk about SEO in India, and then you will easily understand different kinds of discoveries and how to use them for your benefit. After you have understood the traditional discovery and some new breed of discovery, you can focus on some other ways to get your content noticed for ensuring the success of your SEO.

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  • Speaking in Raleigh NC June 15th

    - by Andrew Kelly
    Just a heads up to those in the area that I will be speaking at the (TriPASS) Raleigh SQL Server user group on the 15th of June 2010. The topic is Storage & I/O Best Practices. The abstract is listed below: SQL Server relies heavily on a well configured storage sub-system to perform at its peak but unfortunately this is one of the most neglected or mis-configured areas of a SQL Server instance. Here we will focus on the best practices related to how SQL Server works with the underlying storage...(read more)

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  • Open source vs commercial game engines

    - by Vanangamudi
    How commercial game accomplsih stunnning graphics with smooth game play? I am a huge die hard fan and follower of GNU Stallman and his philosophies and other Libre people Cmon how wud I miss Linus. but I got to admit commercial games does excellent jobs. One such good example is Assasin's Creed from Ubisoft. It has good quality graphcis and plays smoothly in my Dual core CPU with Nvidia Geforce 8400ES. Rockstar GTA4 has awesome graphcis but it's slower than AC considering the graphics quality tradeoff. Age of Empires from Ensemble studios, does include Massive crowd AI simulation, yet it plays so smoothly with eyecandy graphics and very large weapon sets and different techtree elements on the other hand. Open source games like Glest, 0A.D(still in alpha :) are not so smooth even though they have very restricted abilities? Coming to question: how do game companies achieve such optmizations, or the open source community is not doing optimizations, or there are any propriarity technological elements that benefits only the companies exists huh?? e.g the OpenSubDiv from Pixar just released open to community?? something like that. and why it is hard to implement optimizations? are there any legal restrictions???

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  • Start Your Engines

    - by Richard Jones
    Just passing on the good news from MIX Keynote yesterday. The CTP Developers Kit for Windows Phone 7 Series, is available here. http://www.microsoft.com/downloads/details.aspx?FamilyID=2338b5d1-79d8-46af-b828-380b0f854203&displaylang=en#filelist First impressions are great.   Hello World up and running in under 2 minutes - Technorati Tags: Windows Pgone 7 Series

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  • How to integrate game logic in game engines

    - by MahanGM
    Recently I'm working on a 2d game engine example in .Net with C#. My main problem is that I can't figure out how I should include the game logic within the game. Currently I have a base engine which is a set of classes that they are running sub-systems like Render, Sound, Input and Core functionality. There is an editor which helps the user to add resources, build levels, write scripts and other stuffs. I came up with an idea to use Reflection and CSharpCodeProvider from my editor to compile the written code. This way I can get an executable of my product too. This way is quite well but I would like to know what's really the solution and architecture to do this. My engine's role is 2d platform. The scripting language is C# right now because I can't consist any other embeddable language for now. The game needs compilation and CSharpCodeProvider is the only way for me to do it meantime.

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  • Is there an online storage service that works with Windows 7 Backup and Restore? [closed]

    - by user57813
    I love Windows 7 Backup and Restore.. However, I kind of find it inconvenient to use external hard drive, plug it in, take it out, put it away safely etc.. Is there an online storage service to which Windows Backup can save the backup files to? Can I make Windows Backup store the backed up data to an online storage service? I do not want to manually upload the backup files. I want it to save directly to the cloud. Doesn't matter if the service costs me some $$$. I am using Windows 7 Ultimate 32-bit edition.

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