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  • Combining a content management system with ASP.NET

    - by Ek0nomik
    I am going to be creating a site that seems like it requires a blend of a content management system (CMS) and some custom web development (which is done in ASP.NET MVC). I have plenty of web development experience to understand the ASP.NET MVC side of the fence, but, I don't have a lot of CMS knowledge aside from getting one stood up. Right now my biggest question is around integrating security from ASP.NET with the CMS. I currently have an ASP.NET MVC site that handles the authentication for multiple production sites and creates an authentication cookie under our domain (*.example.com). The page acts like a single sign on page since the cookie is a wildcard and can be used in any other applications of the same domain. I'd really like to avoid having users put in their credentials twice. Is there a CMS that will play well with the ASP.NET Forms Authentication given how I have these existing applications structured? As an aside, right now I am leaning towards Drupal, but, that isn't finalized.

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  • Are there any well known anti-patterns in the field of system administration?

    - by ojblass
    I know a few common patterns that seem to bedevil nearly every project at some point in its life cycle: Inability to take outages Third party components locking out upgrades Non uniform environments Lack of monitoring and alerting Missing redundancy Lack of Capacity Poor Change Management Too liberal or tight access policies Organizational changes adversely blur infrastructure ownership I was hoping there is some well articulated library of these anti-patterns summarized in a book or web site. I am almost positive that many organizations are learning through trial by fire methods. If not let's start one.

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  • Installing the Elgg Social Networking CMS

    One Open Source CMS that stands out above the rest for small businesses and personal networks is the Elgg open source "social engine," which can be used to create social applications. Scott Clark shows you how to install and get started with this social networking CMS.

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  • Comparison of Architecture presentation patterns MVP(SC),MVP(PV),PM,MVVM and MVC

    This article will compare four important architecture presentation patterns i.e. MVP(SC),MVP(PV),PM,MVVM and MVC. Many developers are confused around what is the difference between these patterns and when should we use what. This article will first kick start with a background and explain different...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Comparison of Architecture presentation patterns MVP(SC),MVP(PV),PM,MVVM and MVC

    This article will compare four important architecture presentation patterns i.e. MVP(SC),MVP(PV),PM,MVVM and MVC. Many developers are confused around what is the difference between these patterns and when should we use what. This article will first kick start with a background and explain different...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Vermeidung von SOA Anti-Patterns mittels AIA

    - by Hans Viehmann
    Gerade ist mir ein White Paper des Enterprise Architecture Teams in die Hände gefallen, das sich mit SOA Anti-Patterns befasst. Es ist zwar kein AIA Paper im eigentlichen Sinne, aber mit AIA hat man natürlich eine gute Unterstützung darin, die dort beschriebenen Fehler zu vermeiden. Das White Paper behandelt Themen wie: Vermeidung von SOA Silos SOA Reifegrad und Projekt-Management Ausuferndes Service Portfolio Umgang mit Referenz-Architekturen EAI 2.0 - Punkt-zu-Punkt Integration auf offenen Standards Ein Link auf das Dokument ist unten angefügt - viel Vergnügen bei der Lektüre ... Oracle White Paper: SOA Anti-Patterns.

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  • Google I/O 2012 - Playing with Patterns

    Google I/O 2012 - Playing with Patterns "Marco Paglia Best-in-class application designers and developers will talk about their experience in developing for Android, showing screenshots from their app, exploring the challenges they faced, and offering creative solutions congruent with the Android Design guide. Guests will be invited to show examples of visual and interaction patterns in their application that manage to keep it simultaneously consistent and personal. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 02:13:20 More in Science & Technology

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  • Google I/O 2012 - Knowledge-Based Application Design Patterns

    Google I/O 2012 - Knowledge-Based Application Design Patterns Shawn Simister In this talk we'll look at emerging design patterns for building web applications that take advantage of large-scale, structured data. We'll look at open datasets like Wikipedia and Freebase as well as structured markup like Schema.org and RDFa to see what new types of applications these technologies open up for developers. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 56:55 More in Science & Technology

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  • Popularity Of Web CMS

    What is the benefit of using CMS in web designs? Content Management Systems or CMS is a software used in many industry to manage work flow in a collaborative environment. One of the most popular type... [Author: Margarette Mcbride - Web Design and Development - May 12, 2010]

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  • Protobuf design patterns

    - by Monster Truck
    I am evaluating Google Protocol Buffers for a Java based service (but am expecting language agnostic patterns). I have two questions: The first is a broad general question: What patterns are we seeing people use? Said patterns being related to class organization (e.g., messages per .proto file, packaging, and distribution) and message definition (e.g., repeated fields vs. repeated encapsulated fields*) etc. There is very little information of this sort on the Google Protobuf Help pages and public blogs while there is a ton of information for established protocols such as XML. I also have specific questions over the following two different patterns: Represent messages in .proto files, package them as a separate jar, and ship it to target consumers of the service --which is basically the default approach I guess. Do the same but also include hand crafted wrappers (not sub-classes!) around each message that implement a contract supporting at least these two methods (T is the wrapper class, V is the message class (using generics but simplified syntax for brevity): public V toProtobufMessage() { V.Builder builder = V.newBuilder(); for (Item item : getItemList()) { builder.addItem(item); } return builder.setAmountPayable(getAmountPayable()). setShippingAddress(getShippingAddress()). build(); } public static T fromProtobufMessage(V message_) { return new T(message_.getShippingAddress(), message_.getItemList(), message_.getAmountPayable()); } One advantage I see with (2) is that I can hide away the complexities introduced by V.newBuilder().addField().build() and add some meaningful methods such as isOpenForTrade() or isAddressInFreeDeliveryZone() etc. in my wrappers. The second advantage I see with (2) is that my clients deal with immutable objects (something I can enforce in the wrapper class). One disadvantage I see with (2) is that I duplicate code and have to sync up my wrapper classes with .proto files. Does anyone have better techniques or further critiques on any of the two approaches? *By encapsulating a repeated field I mean messages such as this one: message ItemList { repeated item = 1; } message CustomerInvoice { required ShippingAddress address = 1; required ItemList = 2; required double amountPayable = 3; } instead of messages such as this one: message CustomerInvoice { required ShippingAddress address = 1; repeated Item item = 2; required double amountPayable = 3; } I like the latter but am happy to hear arguments against it.

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  • How can I manipulate my Drupal blogs?

    - by Ralph
    Hi. I'm migrating a website from FrogCMS to Drupal. My questions are: How do you limit the list of recent blog entries (title and content) on the MAIN page and let it limit (to at least five) on the other page (i.e. List of Blogs page)? How do you place a 'read more' link for each blog and when viewed full, the 'read more' should not be displayed? Is there a way to remove the pagination without hacking node.module? I tried Nodequeue module but I am not sure on how to use it. I read the documentation and tried outputing <?php print nodequeue_node_titles($subqueue_id); ?> but had no luck at all. Check it here I need an answer ASAP. I need to finish this by tomorrow. Thanks!

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  • How to start recognizing design patterns as you are programming?

    - by Jon Erickson
    I have general academic knowledge of the various design patterns that are discussed in GoF and Head First Design Patterns, but I have a difficult time applying them to the code that I am writing. A goal for me this year is to be able to recognize design patterns that are emerging from the code that I write. Obviously this comes with experience (I have about 2 years in the field), but my question is how can I jumpstart my ability to recognize design patterns as I am coding, maybe a suggestion as to what patterns are easiest to start applying in client-server applications (in my case mainly c# webforms with ms sql db's, but this could definitely be language agnostic).

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  • How to port an Ajax CMS based on metadata in Asp.Net MVC?

    - by Maushu
    I'm maintaining a CMS where I have this feeling it was made in the age of dinosaurs (Asp.net 1.0?) and decided to upgrade it with Asp.Net MVC and jQuery. But I have some problems regarding the design/specifications of the CMS which I cannot change. The CMS The CMS uses JavaScript. Alot. As in "I don't load pages, I request new pages using Ajax and render the information using javascript" alot. Not to mention the animations, the weird horizontal apresentation of structures... anyways, besides the first page (that is the login page) every other "page" is just data requested from a WebService that comes with the website. Would MVC have any problems with this design? The Database The database is in a SQL Server 2k8 and, like the CMS, this part is also... interesting. Basically, the user can create data structures using metadata (and saved on the Structure table). These structures are saved on tables that are created (and regenerated when changed) at runtime using said metadata. I don't know how I would implement this part in MVC. The question is, can and should I convert this project to MVC? Any tips regarding the metadata and overuse of ajax?

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  • Looking for an easy cms system? flexible plugins modules, blocks, themes

    - by judi
    Hi I'm a big user of Wordpress however its not ideal for cms sites. I'm currently looking at pixie cms, however if say I want three columns, only one column can be allowed to change across pages and I can't apply specific templeates to pages. I'm also looking at impress cms which looks confusing in the admin although it has good reviews. Does anyone have any suggestions what is a flexible cms for a designer who only needs to edit the html and css and maybe add a news feed in one column. Thanks for your help Regards Judi

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  • Pluralsight Meet the Author Podcast on Structuring JavaScript Code

    - by dwahlin
    I had the opportunity to talk with Fritz Onion from Pluralsight about one of my recent courses titled Structuring JavaScript Code for one of their Meet the Author podcasts. We talked about why JavaScript patterns are important for building more re-useable and maintainable apps, pros and cons of different patterns, and how to go about picking a pattern as a project is started. The course provides a solid walk-through of converting what I call “Function Spaghetti Code” into more modular code that’s easier to maintain, more re-useable, and less susceptible to naming conflicts. Patterns covered in the course include the Prototype Pattern, Revealing Module Pattern, and Revealing Prototype Pattern along with several other tips and techniques that can be used. Meet the Author:  Dan Wahlin on Structuring JavaScript Code   The transcript from the podcast is shown below: [Fritz]  Hello, this is Fritz Onion with another Pluralsight author interview. Today we’re talking with Dan Wahlin about his new course, Structuring JavaScript Code. Hi, Dan, it’s good to have you with us today. [Dan]  Thanks for having me, Fritz. [Fritz]  So, Dan, your new course, which came out in December of 2011 called Structuring JavaScript Code, goes into several patterns of usage in JavaScript as well as ways of organizing your code and what struck me about it was all the different techniques you described for encapsulating your code. I was wondering if you could give us just a little insight into what your motivation was for creating this course and sort of why you decided to write it and record it. [Dan]  Sure. So, I got started with JavaScript back in the mid 90s. In fact, back in the days when browsers that most people haven’t heard of were out and we had JavaScript but it wasn’t great. I was on a project in the late 90s that was heavy, heavy JavaScript and we pretty much did what I call in the course function spaghetti code where you just have function after function, there’s no rhyme or reason to how those functions are structured, they just kind of flow and it’s a little bit hard to do maintenance on it, you really don’t get a lot of reuse as far as from an object perspective. And so coming from an object-oriented background in JAVA and C#, I wanted to put something together that highlighted kind of the new way if you will of writing JavaScript because most people start out just writing functions and there’s nothing with that, it works, but it’s definitely not a real reusable solution. So the course is really all about how to move from just kind of function after function after function to the world of more encapsulated code and more reusable and hopefully better maintenance in the process. [Fritz]  So I am sure a lot of people have had similar experiences with their JavaScript code and will be looking forward to seeing what types of patterns you’ve put forth. Now, a couple I noticed in your course one is you start off with the prototype pattern. Do you want to describe sort of what problem that solves and how you go about using it within JavaScript? [Dan]  Sure. So, the patterns that are covered such as the prototype pattern and the revealing module pattern just as two examples, you know, show these kind of three things that I harp on throughout the course of encapsulation, better maintenance, reuse, those types of things. The prototype pattern specifically though has a couple kind of pros over some of the other patterns and that is the ability to extend your code without touching source code and what I mean by that is let’s say you’re writing a library that you know either other teammates or other people just out there on the Internet in general are going to be using. With the prototype pattern, you can actually write your code in such a way that we’re leveraging the JavaScript property and by doing that now you can extend my code that I wrote without touching my source code script or you can even override my code and perform some new functionality. Again, without touching my code.  And so you get kind of the benefit of the almost like inheritance or overriding in object oriented languages with this prototype pattern and it makes it kind of attractive that way definitely from a maintenance standpoint because, you know, you don’t want to modify a script I wrote because I might roll out version 2 and now you’d have to track where you change things and it gets a little tricky. So with this you just override those pieces or extend them and get that functionality and that’s kind of some of the benefits that that pattern offers out of the box. [Fritz]  And then the revealing module pattern, how does that differ from the prototype pattern and what problem does that solve differently? [Dan]  Yeah, so the prototype pattern and there’s another one that’s kind of really closely lined with revealing module pattern called the revealing prototype pattern and it also uses the prototype key word but it’s very similar to the one you just asked about the revealing module pattern. [Fritz]  Okay. [Dan]  This is a really popular one out there. In fact, we did a project for Microsoft that was very, very heavy JavaScript. It was an HMTL5 jQuery type app and we use this pattern for most of the structure if you will for the JavaScript code and what it does in a nutshell is allows you to get that encapsulation so you have really a single function wrapper that wraps all your other child functions but it gives you the ability to do public versus private members and this is kind of a sort of debate out there on the web. Some people feel that all JavaScript code should just be directly accessible and others kind of like to be able to hide their, truly their private stuff and a lot of people do that. You just put an underscore in front of your field or your variable name or your function name and that kind of is the defacto way to say hey, this is private. With the revealing module pattern you can do the equivalent of what objective oriented languages do and actually have private members that you literally can’t get to as an external consumer of the JavaScript code and then you can expose only those members that you want to be public. Now, you don’t get the benefit though of the prototype feature, which is I can’t easily extend the revealing module pattern type code if you don’t like something I’m doing, chances are you’re probably going to have to tweak my code to fix that because we’re not leveraging prototyping but in situations where you’re writing apps that are very specific to a given target app, you know, it’s not a library, it’s not going to be used in other apps all over the place, it’s a pattern I actually like a lot, it’s very simple to get going and then if you do like that public/private feature, it’s available to you. [Fritz]  Yeah, that’s interesting. So it’s almost, you can either go private by convention just by using a standard naming convention or you can actually enforce it by using the prototype pattern. [Dan]  Yeah, that’s exactly right. [Fritz]  So one of the things that I know I run across in JavaScript and I’m curious to get your take on is we do have all these different techniques of encapsulation and each one is really quite different when you’re using closures versus simply, you know, referencing member variables and adding them to your objects that the syntax changes with each pattern and the usage changes. So what would you recommend for people starting out in a brand new JavaScript project? Should they all sort of decide beforehand on what patterns they’re going to stick to or do you change it based on what part of the library you’re working on? I know that’s one of the points of confusion in this space. [Dan]  Yeah, it’s a great question. In fact, I just had a company ask me about that. So which one do I pick and, of course, there’s not one answer fits all. [Fritz]  Right. [Dan]  So it really depends what you just said is absolutely in my opinion correct, which is I think as a, especially if you’re on a team or even if you’re just an individual a team of one, you should go through and pick out which pattern for this particular project you think is best. Now if it were me, here’s kind of the way I think of it. If I were writing a let’s say base library that several web apps are going to use or even one, but I know that there’s going to be some pieces that I’m not really sure on right now as I’m writing I and I know people might want to hook in that and have some better extension points, then I would look at either the prototype pattern or the revealing prototype. Now, really just a real quick summation between the two the revealing prototype also gives you that public/private stuff like the revealing module pattern does whereas the prototype pattern does not but both of the prototype patterns do give you the benefit of that extension or that hook capability. So, if I were writing a library that I need people to override things or I’m not even sure what I need them to override, I want them to have that option, I’d probably pick a prototype, one of the prototype patterns. If I’m writing some code that is very unique to the app and it’s kind of a one off for this app which is what I think a lot of people are kind of in that mode as writing custom apps for customers, then my personal preference is the revealing module pattern you could always go with the module pattern as well which is very close but I think the revealing module patterns a little bit cleaner and we go through that in the course and explain kind of the syntax there and the differences. [Fritz]  Great, that makes a lot of sense. [Fritz]  I appreciate you taking the time, Dan, and I hope everyone takes a chance to look at your course and sort of make these decisions for themselves in their next JavaScript project. Dan’s course is, Structuring JavaScript Code and it’s available now in the Pluralsight Library. So, thank you very much, Dan. [Dan]  Thanks for having me again.

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  • Java Spotlight Episode 107: Adam Bien on JavaEE Patterns and Futures @AdamBien

    - by Roger Brinkley
    Interview with Adam Bien, Java Champion and Ace Director, on his book Real World Java EE Patterns-Rethinking Best Practices and Java EE futures. Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link:  Java Spotlight Podcast in iTunes. Show Notes News NightHacking Tour Continues - Don't Miss It! JavaFX Ensemble in the Mac App Store12 Announcing the JavaFX UI controls sandbox Java EE 7 Status Update - November 2012 2012 Executive Committee (EC) Elections Events Nov 5-9, Øredev Developer Conference, Malmö, Sweden Nov 13-17, Devoxx, Antwerp, Belgium Nov 20-22, DOAG 2012, Nuremberg, Germany Dec 3-5, jDays, Göteborg, Sweden Dec 4-6, JavaOne Latin America, Sao Paolo, Brazil Dec 14-15, IndicThreads, Pune, India Feature InterviewAdam Bien is a Java Champion, NetBeans Dream Team Founding Member, Oracle ACE Director, Java Developer of the Year 2010. He has worked with Java since JDK 1.0, with Servlets/EJB since 1.0. He participates in the JCP as an Expert Group member for the Java EE 6 and 7, EJB 3.X, JAX-RS, CDI, and JPA 2.X JSRs. The author of several books about JavaFX, J2EE, and Java EE, including Real World Java EE Patterns—Rethinking Best Practices and Real World Java EE Night Hacks—Dissecting the Business Tier.The Kindle version of Real World Java EE Patterns-Rethinking Best Practices was released October 31. It’s only $9.99, but if you are an Amazon Prime members you can “borrow” the book for free. What’s Cool Building OpenJFX 2.2 Again

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  • CQRS without using others patterns

    - by John Smith
    I would like to explain CQRS to my team of developers. I just can't figure out how to explain it in the simplest way so they can implement the pattern rapidly without any others frameworks. I've read a lot of resources including video and articles but I don't find how to implement CQRS without using others patterns like a service Bus, event sourcing pattern, domain driven design. I know the purpose of these pattern but for the first step, I don't want them to think CQRS and theses patterns must be tied together. My first idea is to say that CQRS is about separating the read part and the write part. The read part is composed only of the UI project, and DAL project. Then the write part is composed of a typical multilayer architecture: UI/BLL/DAL. Then, does CQRS say we must also have two datastore ? What about the notion of commands which reveal the user's intention, is it also something part of CQRS or DDD ? Basically, how to implement CQRS without using others patterns. I concede it's also not that clear in my mind because I've used to work with NCQRS/DDD/Event Sourcing/ServiceBus in my personal project. Thanks

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  • Open World Session - BPM, SOA and ADF Combined:Patterns learned from Fusion Applications

    - by mesriniv
    Blog by Meera Srinivasan (Oracle Product Management) Today afternoon (10/2/2012), Mohan Kamath, and I (Meera Srinivasan) delivered an Open World session on how Oracle Fusion Applications (the next generation business applications from Oracle), use Oracle BPM, Oracle SOA and Oracle ADF products. These adoption patterns can be applied in a generic manner to produce process-centric, user-centric, highly customizable and extensible next generation application. The session was well attended and we had lively discussions with the attendees during Q & A. We started with why as an application developer, you should look at BPM for creating a process-centric application and presented the following fusion adoption patterns Model driven agile development Customization and Extension Guided Process Interactions Personalization and Customization of End User Interfaces Approval Flows Fusion HCM, On Boarding Process - Activity Guide Interface was used as an example for the Guided Process Interactions adoption pattern and the Fusion CRM BPM Process Templates for Customization adoption pattern. In the Personalization and Customization of End User Interfaces section, we looked at how ADF is used within Oracle BPM and the various options available to customize end user interfaces. We also presented how Oracle Procurement does complex approvals using Rules and Approval Management Extensions. We hope you found the session useful, and please do try to attend Heidi’s session on dynamic case management: Case Management Patterns with Oracle Unified Business Process Management Suite. Marriott Marquis - Salon 7, Thu 11:15 AM - 12:15 PM

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  • Using a CDN for CMS software (multiple sites)

    - by SmokeyPHP
    I'm currently researching ideas for the media management side of a CMS I'm writing. I was looking at having images served from a CDN which is fine on a single site, but I want all sites that run the CMS to make use of a CDN (which will most likely be a custom developed one, rather than a third party service like S3). My main question is: Is a multi-site CDN a good idea? I can't think of a downside, but have probably missed something - obviously they won't share the same folder, as I invisage the requests to be css.cdnsite.com/example.com/style.css or something along those lines. Having multiple sites in the same place will obviously make it easier for us to manage, as well as being cheaper, but then I wonder if it'll be worth it... Long story short: How should the CMS handle user uploaded media (separate installations) Just keep a local copy of all assets and serve them from the same site, like in days of yore? Keep a local copy, force site to use www. and have CDN subdomains per site? Or use a single separate CDN for all sites? Apologies for the length of this question, not sure if this should be multiple questions or not, as all parts are kind of related and could affect each other.

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  • Suggestions: Anti-Pattern counter-examples

    - by Tom W
    It doesn't seem that this exact question has been asked before, so I'll fire away: Most of us are familiar with the concept of an anti-pattern. However, avoiding implementation of anti-patterns can in principle swing too far the other way and cause problems itself. As an example, "Design by Committee" has a counter-example that I'd call "Design by Maverick" - wherein the design of an important feature is handed off to an individual to do what they think best, with the intention of reviewing their work later and deciding whether it should be finalised or go through another iteration. This takes much longer in practice as the rest of the team are occupied by other things, and can end up with a feature that's useful to nobody, particularly if the Maverick is not themselves an experienced end-user. Does anyone have any more examples of anti-pattern counter-examples?

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  • Writing Great Software

    - by 01010011
    Hi, I'm currently reading Head First's Object Oriented Analysis and Design. The book states that to write great software (i.e. software that is well-designed, well-coded, easy to maintain, reuse, and extend) you need to do three things: Firstly, make sure the software does everything the customer wants it to do Once step 1 is completed, apply Object Oriented principles and techniques to eliminate any duplicate code that might have slipped in Once steps 1 and 2 are complete, then apply design patterns to make sure the software is maintainable and reusable for years to come. My question is, do you follow these steps when developing great software? If not, what steps do you usually follow inorder to ensure it's well designed, well-coded, easy to maintain, reuse and extend?

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